digital humans for all...camera system. photoreal face and body solution. runs in realtime, scalable...

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DIGITAL HUMANS FOR ALL HIGH FIDELITY OPTICAL FINGERS RUNS IN UNREAL ENGINE 4.24 CHARACTER RIGGING SUPPLIED BY A NEW DESIGN www.anewdesign.studio REALTIME CAPTURE WITHIN SHŌGUN LIVE REALTIME FACIAL CAPTURE USING APPLE AR KIT FULL RETARGETING PIPELINE USING SHŌGUN POST AFFORDABLE, ENTRY LEVEL CAMERA SYSTEM Photoreal face and body solution. Runs in realtime, scalable and affordable. Vicon have been working closely with A New Design to help deliver a Digital Human pipeline that can be used by studios of any size looking to leverage technology used on the latest games and films. The pipeline is designed to work on a small 12 camera Vero system and makes use of Shōgun 1.3’s new high fidelity finger solver and retargeting workflow. You can now stream your Digital Humans directly into a game engine and record the full performance directly in engine. High quality, photoreal face and body rigs are supplied by A New Design and fit seamlessly into the Digital Human pipeline. Utilizing Apple’s Face AR plugin every nuance of the performance is captured and delivered in the game engine at 60fps. Oxford +44 (0) 1865 261800 Auckland +65 6400 3500 Denver +1 303.799.8686 Los Angeles +1 310.437.4499 vicon.com/shogun [email protected] facebook.com/vicon twitter.com/vicon youtube.com/vicon instagram.com/viconmocap

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DIGITAL HUMANS FOR ALL

H I G H F I D E L I T Y O P T I C A L F I N G E R S

R U N S I N U N R E A L E N G I N E 4 . 2 4

C H A R A C T E R R I G G I N G S U P P L I E D B Y A N E W D E S I G Nwww.anewdesign.studio

R E A L T I M E C A P T U R E W I T H I N S H Ō G U N L I V E

R E A L T I M E F A C I A L C A P T U R E U S I N G A P P L E A R K I T

F U L L R E T A R G E T I N G P I P E L I N E U S I N G S H Ō G U N P O S T

A F F O R D A B L E , E N T R Y L E V E L C A M E R A S Y S T E M

Photoreal face and body solution. Runs in realtime, scalable and affordable.

Vicon have been working closely with A New Design to help deliver a Digital Human pipeline that can be used by studios of any size looking to leverage technology used on the latest games and films.

The pipeline is designed to work on a small 12 camera Vero system and makes use of Shōgun 1.3’s new high fidelity finger solver and retargeting workflow. You can now stream your Digital Humans directly into a game engine and record the full performance directly in engine.

High quality, photoreal face and body rigs are supplied by A New Design and fit seamlessly into the Digital Human pipeline.

Utilizing Apple’s Face ARplugin every nuance of theperformance is captured anddelivered in the game engine at 60fps.

Oxford +44 (0) 1865 261800Auckland +65 6400 3500Denver +1 303.799.8686Los Angeles +1 310.437.4499

vicon.com/[email protected]

facebook.com/vicontwitter.com/viconyoutube.com/vicon instagram.com/viconmocap