digital games in education
DESCRIPTION
Brief presentation given in November 2012TRANSCRIPT
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http://www.digitalplay.info/blog
Digital Play
Computer Games and Language Aims
http://www.deltapublishing.co.uk
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Digital Play
Computer Games and Education
Why? What? How?
Gamification
Using game thinking and game design techniques to enhance non-game contexts
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Digital Play
It's not just about computer games
It's about hard fun
http://xeodesign.com/whyweplaygames.html
Nicole Lazarro – 4 types of fun
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Digital Play
“Games are a more natural way to learn
than traditional classrooms. Not only have humans been learning by playing games since the beginning of our species, but
intelligent animals have as well.”
(Clark Aldrich, Learning Online with Games,Simulations and Virtual Worlds, 2009)
http://www.clarkaldrichdesigns.com
Why?
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http://www.digitalplay.info/blog
Digital Play
Relevance
There are 1 million gamers in UK
Average young person in UK will spend 10,000 hours gaming by the age of 21*
*Jane McGonigal - Reality is broken
Why?
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http://www.digitalplay.info/blog
Digital Play
Engaging
Games make learning fun
Games capture learners' attention
Why?
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http://www.digitalplay.info/blog
Digital Play
Communication
Games encourage language production
Learners love talking about games
Why?
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http://www.digitalplay.info/blog
Digital Play
Teaching
Games can be easily adapted for teaching
Games can be used to practise all language skills
Why?
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What is your favourite thing you do with technology at home
http://milesberry.net/?p=476#more-476
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What is your favourite thing you do with technology at school
http://milesberry.net/?p=476#more-476
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Digital Play
http://gamingtheclassroom.wordpress.com
Lee Sheldon
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Digital Play
Computer Games in Education
Some game genres
interactive fictionescape the roomadventure / rpgpoint-and-clickdressing up
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http://amanita-design.net/samorost-2
Escape the room / point and click
http://www.albartus.com/motas/
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Digital Play
www.bubblebox.com/play/adventure/1747.htm
adventure / rpg
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Digital Play
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http://www.ugo.com/games/superhero-generator-heromachine-2-5
dressing up
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Digital Play
Finding and using a walkthrough
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Digital Play
How to approach task design?
http://www.braid-game.com
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Digital Play
Support for preparation of materials
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Digital Play
Procedure and practicalities
learner grouping – pairs or groups use handouts – clear instructions / task teacher uses game guide (walkthrough) encourage use of English during computer use learners explore, examine and pick up objects pause game and reflect on puzzles together those who solve puzzle tell whole class discuss where they been and what seen authentic information gap activity
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Thank you! Any questions?
@grahamstanley [email protected]
http://learningthroughdigitalgames.wikispaces.com