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Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger 5th Edition, Irwin McGraw-Hill, 2012.

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Page 1: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

Development Processes and Organizations

Teaching materials to accompany:Product Design and Development

Chapter 2Karl T. Ulrich and Steven D. Eppinger5th Edition, Irwin McGraw-Hill, 2012.

Page 2: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

Product Design and DevelopmentKarl T. Ulrich and Steven D. Eppinger5th edition, Irwin McGraw-Hill, 2012.

Chapter Table of Contents:1.Introduction2.Development Processes and Organizations3.Opportunity Identification4.Product Planning5.Identifying Customer Needs6.Product Specifications7.Concept Generation8.Concept Selection9.Concept Testing10.Product Architecture11.Industrial Design12.Design for Environment

13.Design for Manufacturing14.Prototyping15.Robust Design16.Patents and Intellectual Property17.Product Development Economics18.Managing Projects

Page 3: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

Concept Development Process

Id en tifyC ustom er N eeds

E stab lishTa rge t

S pec ifica tions

G ene ra teP roduct

C oncepts

Tes tP roduct

C oncep t(s)

S e tF ina l

S pec ifica tions

P lanD ownstreamD ev e lopm en t

D ev e lopm en tP lan

M iss ionS ta tem en t S e lec t

P roductC oncep t(s)

P e rfo rm E conom ic A na lys is

B enchm ark C om petitiv e P roducts

B u ild and Test M ode ls and P ro to types

Page 4: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

Generic Product Development Process

PlanningPlanning ConceptDevelopment

ConceptDevelopment

System-LevelDesign

System-LevelDesign

DetailDesign

DetailDesign

Testing andRefinement

Testing andRefinement

ProductionRamp-Up

ProductionRamp-Up

MissionApproval

ConceptReview

System SpecReview

Critical DesignReview

ProductionApproval

Page 5: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger
Page 6: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

04/19/23 6

Core development stages

• Solution approach

• Concept design

• Architectural design

• Detailed design

• Process design

• Fabrication and assembly

• Test and deployment

Page 7: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

04/19/23 7

Solution Approach

• Concept for solutions

• DFX

Page 8: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

04/19/23 8

Concept development

• A description of the form, function, and features of a product

• A set of specifications

• An economic justification of the project.

Page 9: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

04/19/23 9

System (architectural) design

• Definition of product architecture, with an assembly layout.

• Division of the product into subsystems and components, each with a functional specification.

Page 10: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

04/19/23 10

Detailed design

• Complete specification of the geometry, materials, and tolerances of each of the unique parts

• Identification of all standard parts to be purchased.

• Establishment of a process plan and tooling

Page 11: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

04/19/23 11

Test and refinement

• Construction and evaluation of multiple pre-production versions of the product.

• Early (alpha) prototypes are usually built with production-intent parts (but may not be with the intended production processes) for testing in the designer's environment, if the design intent and key customer needs are met.

• Later (beta) prototypes are built with parts supplied by the intended production processes (but may not be with the intended-assembly process), tested by customers in their environment, and to evaluate product performance and reliability.

Page 12: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

04/19/23 12

Production ramp-up

• The product is made using the intended production system.

• To train the work force and to work out any remaining problems in the production processes.

Page 13: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

04/19/23 13

A generic concept development process

1. Identifying customer needs2. Establishing target specifications3. Concept generation4. Concept selection5. Concept testing6. Setting final specifications7. Project planning8. Economic analysis9. Benchmarking of competitive products10. Modeling and prototyping

Page 14: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

Rapid Iteration PD Process

Many Iteration Cycles

PlanningPlanning ConceptDevelopment

ConceptDevelopment

System-LevelDesign

System-LevelDesign

MissionApproval

ConceptReview

Cycle PlanReview

DesignDesign

CycleReview

BuildBuild TestTest ProductionRamp-Up

ProductionRamp-Up

Page 15: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

Complex System PD Process

PlanningPlanning ConceptDevelopment

ConceptDevelopment

System-LevelDesign

System-LevelDesign

MissionApproval

ConceptReview

SystemReview

DesignDesign

ProductionApproval

TestTest

DesignDesign TestTest

DesignDesign TestTest

DesignDesign TestTest

Integrateand Test

Integrateand Test

Validationand Ramp-Up

Validationand Ramp-Up

Page 16: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

Concept Development Process

• Front-end of PD need not be a fuzzy process.• Structured methods exist for each process step

(see text chapters 4 to 8).• This is not strictly sequential -- generally a

parallel and iterative process.

IdentifyCustomer

Needs

EstablishTarget

Specifications

GenerateProduct

Concepts

SelectProduct

Concept(s)

Set Final

Specifications

PlanDownstreamDevelopment

MissionStateme

ntTest

ProductConcept(s)

DevelopmentPlan

Perform Economic Analysis

Benchmark Competitive Products

Build and Test Models and Prototypes

Page 17: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

Project Registration

ConceptDefinition

Feasibilityand Planning

PreliminaryDesign

FinalDesign

ProductVerification

ProcessVerification

LaunchPost-LaunchAssessment

RP1

RP2

RP3

RP4

RP5

RP6

RP7

RP8

RP0

Tyco Product Development Process

Page 18: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

Tyco Product Development Process

Page 19: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger
Page 20: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

04/19/23 20

Organizational types

• Strict functional organization

• Strict project organization

• Matrix organization

Page 21: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger
Page 22: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

04/19/23 22

Matrix organization

• A hybrid of functional and project organizations• Each individual is linked to others according to

both the project they work on and their functions• Each has two supervisors: project manager and

functional manager.• Two variants of the matrix organizations

– Heavyweight project organization (i.e., strong project links).

– Lightweight project organization (strong functional links).

Page 23: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

04/19/23 23

Factors for affecting an org. structure

• Importance of cross-functional integration

• Criticalness of cutting-edge functional expertise to business success

• Utilization of resources from each function

• Importance of product development speed

Page 24: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

04/19/23 24

Organizational linkages

       Reporting relationship

        Financial arrangement

        Physical layout.

Page 25: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

Other Images

Page 26: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

04/19/23 26

Variants of the development process

• Market pull products• Technology push products• Platform products• Process-intensive products• Customized products• high-risk product• Quick build products• Complex systems

Page 27: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

04/19/23 27

Variants

• Market-pull products– The firm finds a market opportunity and a technology to

meet customer's needs. Thermo care.

• Technology-push products– The firm begins with a new technology and then finds a

market for it. Glue for “post-it.”

• Platform products – Use of a proven technology platform to build a new

product. Instant film used in Polaroid cameras.

• Process-intensive products– Develop product and process simultaneously.

Page 28: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

04/19/23 28

Variants

• Customized products– Build a new product by varying existing configurations.

• High-risk products– Intensive and early test and analysis

• Quick-build products– Rapid modeling & prototyping at testing phase

• Complex systems– Subsystems and integration worked by teams

Page 29: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

04/19/23 29

Traditional design methods

• Aggregation– (include new functions)

• Adaptation– (adapt to new conditions)

• Application– (apply a proven technology to a new area)

• analysis of properties– (thorough analysis of an existing design to improve)

• Brainstorming– (find many solutions to a problem)

Page 30: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

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Traditional design methods

• systematic search of field– (obtain complete possible information)

• Questioning– (apply a system of questions to produce mental

simulation)

• mental experiment– (observe an idealized mental model at work)

• value analysis• Evaluation

– (find best variant among a few by point-counting)

Page 31: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

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Traditional design methods

• invention

• Iteration– (to solve a system with complicated

interactions)

• experimentation

• division of totality

• math & computer modeling

Page 32: Development Processes and Organizations Teaching materials to accompany: Product Design and Development Chapter 2 Karl T. Ulrich and Steven D. Eppinger

04/19/23 32

Chapter 2: Home work

• Exercise (Analysis of Properties)• Focus on materials selection for an existing product• Steps:• 1.    Examine each component of a product (an incandescent bulb, stapler, can opener).• 2.      Break the product or decompose it, avoiding injury to eyes or hands and damage to

the other components.• 3.      Construct and complete a table consisting the following items on its columns.

– a. list each component of the product– b. define the function of each component– c.  identify the material used– d.  reason why it was selected– e.  select possible alternative.

• 4.      List five failure mechanisms