design thinking deck

12
DESIGN THINKING Creative Problem Solving

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Page 1: Design Thinking Deck

DESIGN THINKING

Creative Problem Solving

Page 2: Design Thinking Deck

Design thinking teaches us how to solve problems with a holistic approach

Page 3: Design Thinking Deck

How it works

Step 1

Know your users

Design for users. Understand their needs and goals.

Step 2 Step 3 Step 4

Spot Trends

Define the patterns in user behaviors to start shaping problems to solve for.

Find opportunities

Use a “How might we…?” framework to get ideas flowing for solutions.

Iterate

Sketch and/or build out your ideas. Get feedback and keep iterating.

Page 4: Design Thinking Deck

Know Your Users

Casey Wilson, 31

“I find that I like to...”

Jude Rajan, 27

“My biggest worry is...”

Ashley Morgan, 26

“This is what I do when I…”

Jake Santos, 35

“This is what I would like to see…”

Page 5: Design Thinking Deck

How it works

Step 1

Know your users

Design for users. Understand their needs and goals.

Step 2 Step 3 Step 4

Spot Trends

Define the patterns in user behaviors to start shaping problems to solve for.

Find opportunities

Use a “How might we…?” framework to get ideas flowing for solutions.

Iterate

Sketch and/or build out your ideas. Get feedback and keep iterating.

Page 6: Design Thinking Deck

Spot Trends

Listen to what your users are saying and find those commonalities to start pinpointing what problems they have that you can solve.

indifferent

hate it

love it

will try

Page 7: Design Thinking Deck

How it works

Step 1

Know your users

Design for users. Understand their needs and goals.

Step 2 Step 3 Step 4

Spot Trends

Define the patterns in user behaviors to start shaping problems to solve for.

Find opportunities

Use a “How might we…?” framework to get ideas flowing for solutions.

Iterate

Sketch and/or build out your ideas. Get feedback and keep iterating.

Page 8: Design Thinking Deck

Brainstorm:

Blue Sky time = no criticism

→ listen actively

→ stay focused on the topic

→ one conversation at a time

→ be visual

How might we…?

Page 9: Design Thinking Deck

Be Visual

Catchy Title 1

Sketch your idea

Catchy Title 2

Sketch your idea

Catchy Title 3

Sketch your idea

Page 10: Design Thinking Deck

How it works

Step 1

Know your users

Design for users. Understand their needs and goals.

Step 2 Step 3 Step 4

Spot Trends

Define the patterns in user behaviors to start shaping problems to solve for.

Find opportunities

Use a “How might we…?” framework to get ideas flowing for solutions.

Iterate

Sketch and/or build out your ideas. Get feedback and keep iterating.

Page 11: Design Thinking Deck

StartMaking Iterate. Test. Repeat.

Page 12: Design Thinking Deck

Remember this

We design with people for people