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  • 8/4/2019 Complete Pistol

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    Revised 7/27/07

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    TABLE OF CONTENTS

    Philosophy Mechanics of the Offense

    Personnel Groups

    Huddle Procedures

    Formations and Alignments

    Motions

    Run Game Mechanics

    WR Blocking Rules

    Zone/Stretch OL Footwork

    QB/RB Mesh Points

    Passing GamePass Protections

    Route Names

    Quick Passing Game

    Drop Back PassingGame

    Play Action Pass Game

    Screen Game

    Goal line.

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    We will operate as a multiple offensive scheme using the pistol offensiveset as our major alignment. We will use multiple formations, personnel,and motion with a limited number of blocking schemes. The scheme willinclude one, two and three back sets with misdirection and a power rungame. The purpose of the multiple schemes is to enable us to utilize our

    personnel and to create favorable match-ups while stretching the defensehorizontally controlling the ball and the clock. This will be achievedthrough the balanced use of run and pass. We will be a physically andmentally tough unit that will be in better condition than our opponent andwin the war of attrition. We will play with a fast paced approach and withgreat intensity and enthusiasm. We will do a few things well rather than

    many with mediocrity. We will have a complete and diverse offensivepackage, but only feature what we can do well and execute to perfection.We will also adjust our offense to align with our personnel on a yearlybasis. We must utilize the strengths of our players in order to obtain themaximum results.

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    REGULAR 2 WR - 1 TB - 1 TE - 1 H FLEX 2 WR - 1 TB - 0 TE - 1 H - 1 F

    POSSE 3 WR - 1 TB - 1 TE - 0 H

    JACKS 3 WR - 1 TB - 0 TE - 0 H - 1 F

    DUECE 1 WR - 1 TB - 2 TE - 1 H RHINO 1 WR - 1 TB - 1 TE - 2 H

    GATOR Rec & QB swap positions

    If we add the term 2 Back with Regular, Flex or Duece Personnel we will

    replace the H back with a 2nd Tailback.

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    HUDDLE

    LT LG RG RTC

    QB

    YH T ZX

    Center will set the huddle about 7 yards from the ball. OL will form the back rowand they stand with their hands on their sides. Skilled positions players make upthe front row, they lean forward with their hands on their knees.

    QB has complete control of the huddle. When QB enters huddle, QB will sayTEAM. When you here TEAM that is your signal to shut your mouth and openyour ears. QB will give formation, motion, play and snap count twice. Ex. Pro RightWhop H8 Stretch Rt on 1 on 1, READY -- BREAK. Everyone will follow QB and sayBREAK and clapping their hands. Everyone will HUSTLE to the line.

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    PRO

    RTLG RGLT C

    T

    H

    Q

    YX

    ZH

    H H

    H H

    Whop Whip

    Queen King

    Slip Slot

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    TWINS

    RTLG RGLT C

    T

    H

    Q

    YX

    Z H

    H H

    H H

    Whop Whip

    Queen King

    Slip Slot

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    FLEX

    RTLG RGLT C

    T

    H

    Q

    YX

    ZH

    H H

    H H

    Whop Whip

    Queen King

    Slip Slot

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    DUECE

    RTLG RGLT C

    T

    H

    Q

    YX

    ZH

    H H

    H H

    Whop Whip

    Queen King

    Slip Slot

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    RTLG RGLT C

    T

    Y

    QH

    X

    Z

    MAGNUM

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    RTLG RGLT C

    T

    Y

    Q

    H

    X

    R

    RHINO

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    RTLG RGLT C

    T

    H

    Q

    Y

    X

    Z

    H

    H H

    H H

    Whop Whip

    Queen King

    Slip Slot

    PRO OVER

    Unbalanced formation. Z will align on and

    the X will align off.

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    MOTION NUMBERS

    LT LG RG RTC

    0 2 4 6 813579

    RTLG RGLT C

    T

    Q

    YX

    Z

    H

    Z TO 8

    RTLG RGLT C

    T

    Q

    YX

    ZH

    H TO 7

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    MOTION TERMS

    RTLG RGLT C

    T

    Q

    YX

    ZH

    RTLG RGLT C

    T

    Q

    YX

    ZH

    Z Sweep or Z JokerSweep is a handoff to receiver,

    Joker is a fake handoff.

    H RETURN

    RTLG RGLT C

    T

    Q

    YX

    ZH

    Z BUCK

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    Easiest way to learn the running game is to understand that all of our run

    Plays basically fall into 3 families or schemes. These basic families are:

    Zone- Reach-Gap. If you know which of these families or plays fall into,you have a pretty good idea how were going to get defenders blocked.

    ZONE Family: Covered and uncovered offensive linemen work together

    to get movement on defensive linemen, working up to nearest linebacker,

    stepping play side to do so.

    Plays: Belly, Belly Read, Boss, H Belly

    REACH Family: All offensive linemen REACH one gap to their frontside

    gap, looking to reach and overtake a down defensive lineman in front of

    him or rip-reach and run to flow linebacker.

    Plays: Stretch, Sweep, Speed Option, Snap Out, Bubble

    GAP Family: Frontside blockers block one gap inside - looking to double

    team combo defensive linemen back to the linebackers. We will pull

    backside guard to either trap or lead the play through the frontside hole.

    Plays: Power, Counter

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    WR BLOCKS vs 2 Hi Safety

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    T T

    SM

    E E

    WC C

    SSFS

    2 Hi=double crack

    X and Z=if corner ever

    crosses face when you

    are climbing to safety

    you would pick up

    corner.

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    FS

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    T T

    SM

    E EC C

    OLBOLB

    WR BLOCKS vs 1 High Safety

    1 Hi=man on

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    RTLG RGLT C

    B

    C

    Q

    A

    X Z

    T TSM

    E E

    WC C

    SS

    FS

    WR BLOCKS Trips

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    Speed Option WR Blocks

    RTLG RGLT C

    T

    HQ

    YX

    Z

    T T

    SM

    E EC C

    FS

    BB

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    Zone and Stretch Footwork

    1

    Covered: Zone Scheme

    SLIDE STEP

    Aiming point play sidenumber (TIGHT

    REACH)

    1 1

    Uncovered: Zone Scheme

    BUCKET STEP

    Aiming point near numberKey near hip

    Covered and Uncovered: Stretch

    Scheme. BUCKET STEP

    Aiming point arm pit if covered& play side number uncovered.

    33 3

    Zone Family Reach Family

    Second step is a vertical step to and through the down defenders crotch (knee to and through the crotch). The

    linemans base will narrow slightly. It is important to get the second step in the ground as soon as possible. The

    speed of the second step is important.

    Third step will square the offensive lineman up field. It is important to keep the shoulders square.

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    TB/QB MESH

    QB

    T

    QB

    T

    Belly/Boss Belly Read/

    Power

    Stretch

    T

    QB

    T

    QB

    Counter

    T

    QB

    Speed Option

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    H/QB MESH

    H Belly Read

    QB

    T

    Belly Read to TB

    T

    QB

    T

    QB

    (Q) Counter

    T

    QB

    Snap Out

    H

    H

    H

    H

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    Zone Family Gap Family

    Belly Counter (Q)Belly Read Power (Q)H BellyBoss

    Reach Family

    StretchSpeed Option

    (Z)(H) SweepH Snap Out

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    PLAYS BY FORMATION

    Pro

    Twins

    Flex

    Duece

    Need to do these for basiclooks, what we like and all

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    Belly Rt (Zone family)

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    T T

    SMWC CSS

    FS

    E E

    H

    H: Whip, Slip, Queen and King

    Alignment you will block backside END.

    QB: Open at 5 or 7 to call side.Get ball as deep as possible to TB.

    Carry out Boot away from call.

    TB: Lateral step towards aiming

    point 1 yard behind TE, 2nd step

    crossover and 3rd step square up

    to line of scrimmage.

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    H Belly Rt (Zone family)

    RTLG RGLT C

    T

    H Q

    YX

    Z

    T T

    SMC CSS

    FS

    E E

    W

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    Belly Rt READ (Zone family)

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    T T

    SMWC CSS

    FS

    E E

    #1

    #2

    #1 Chase Read: End chases flat down the

    line pull and replace end. End plays normal,

    give ball to TB.

    #2 Bubble Read: Alley player stays on bubble

    tuck the ball and run to open grass. If alley

    player presses line towards you - throw bubble.

    H: Your cowboy route may get as deep as

    6-8 yards. You must be behind the line to catch

    the ball and we want you to catch the ballat full speed.

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    Boss Rt (Zone family)

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    T T

    SMWC CSS

    FS

    E E

    H:Block strong side alley player.We want the play to look like stretch.

    QB: Open at 5 or 7 to call side.Get ball as deep as possible to TB.

    Carry out Boot away from call.

    TB: Lateral step towards aiming

    point 1 yard behind TE, 2nd step

    crossover and 3rd step square up

    to line of scrimmage.

    BELLY (Zone Family)

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    LT LG RG RTC

    T

    SM

    E E

    W

    LT LG RG RTC

    TSM

    EEW

    LT LG RG RT

    C

    T T

    SMEE

    LT LG RG RTC

    T TSM

    E E

    LT LG RG RTC

    T T

    SM

    EE

    LT LG RG RTC

    TT

    M

    E E

    W

    Y Y

    SS

    Y Y

    Y YX

    W

    BELLY (Zone Family)

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    ZONE Family Rules {Oline & TE}

    Covered Rule ~100% of the time you will step

    with play side foot.

    ~Always attack and hit the play

    side number.

    ~Align your nose on play side #,and bit it.

    ~Works hips vertically up the

    field.

    Uncovered Rule: ~100% of the time you will

    step with play side foot.

    ~Work with covered OL in thedirection of the play.

    ~Attack the near # and workto take over the block.

    ~Key near hip of defender. Ifit disappears, climb to

    2nd level.

    Length of SLIDE step is determined by the alignment of defensive lineman.

    Length and depth of BUCKET of step is determined by alignment of defensive

    lineman.

    * PRIORITY is to work at first level and work to 2nd level. Let the Lber come to

    you.

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    Stretch Rt (Reach family)

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    T T

    SMWC CSS

    FS

    E E

    QB: Open up at 4 & 8 to call side. Get ball

    as fast and wide to TB as possible. Fakeplay pass.

    TB: Lateral step and chase spot 3 yards

    outside TE. Read block on Def. End. If he

    gets width you can bang it into C gap. If

    we get a soft edge, explode to the open

    grass.

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    Q Stretch Rt (Reach family)

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    T T

    SMWC CSS

    FS

    E E

    QB: Catch snap and take off and chase

    spot 3 yards outside TE. Read blocks

    by H and TB.

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    Speed Option Lt (Reach family)

    RTLG RGLT C

    T

    H Q

    YX

    Z

    T T

    SMWC

    C

    SS

    FS

    E E

    QB: Catch snap and chase spot 3

    yards outside TE. Take your eyes to

    alley player for pitch key.

    TB: Maintain pitch relationship with QB.

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    Sweep Lt (Reach family)

    RTLG RGLT C

    T

    H Q

    YX

    Z

    T T

    SMWC

    CSS

    FS

    E E

    QB: Catch the snap and extend ball

    for the receiver, let the momentum

    of the hand off to turn your hips and

    shoulders and make Belly Read

    fake to TB and then carry out Boot

    Fake away from play.

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    Snap Out Lt (Reach family)

    RTLG RGLT C

    T

    H Q

    YX

    Z

    T T

    SMWC

    C

    SS

    FS

    E E

    We will always try and run a

    crack scheme and pull the play side

    tackle for the corner. We are not

    blocking the play side End. If the end

    starts to chase us down we will hand

    the ball off to the TB.

    QB: Catch snap and

    open up and skip step

    and underhand pitch the

    ball to H and then fake

    Belly to TB and carry out

    Boot Fake.

    Play side Tackle: This play

    will be an exception to our

    Reach rules. You will pulland kick out the play side

    corner. We are not

    blocking the play side end.

    Stretch (Reach Family)

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    LT LG RG RT

    C

    T

    SM

    E E

    W

    LT LG RG RTC

    TSM

    EEW

    LT LG RG RT

    C

    T T

    SMEE

    LT LG RG RTC

    T TSM

    E E

    LT LG RG RTC

    T T

    SM

    EE

    LT LG RG RTC

    TT

    M

    E E

    W

    Y Y

    SS

    Y Y

    Y YX

    W

    Stretch (Reach Family)

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    REACH Family Rules {Oline & TE}

    Covered Rule:100% of thetime you will BUCKET stepwith your play side foot.

    Aiming Point is defendersplay side armpit.

    Align your nose on defendersarmpit and bite it.

    2 hand punch to aiming point.

    Work hips vertical up field.

    Uncovered Rule: 100% of thetime you will BUCKET step

    with your play side foot.

    Work with covered OL in the

    direction of the play.

    2 hand punch to aiming point.

    Attack the defenders far #,

    and work to over- take the

    block.

    Length and depth of BUCKET of step is determined by alignment of defensive

    lineman.

    * PRIORITY is to work at first level and work to 2nd level. Let the Lber come

    to you.

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    Power Rt (GAP family)

    RTLG RGLT C

    T

    HQ

    YX

    Z

    T T

    SMWC CSS

    FS

    E E

    QB: Same footwork as Belly Read.

    Read Chase Read for give or pull.

    TE: Arch release for alley

    player if play side tackle is

    uncovered.

    Play side tackle covered, you

    will combo to backside

    linebacker.

    Backside guard will make a you

    or me call with the center on

    who is pulling and leading upon the linebacker. General

    rule:Who has the best angle to

    block the def Tackle.

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    Q Power Rt (GAP family)

    RTLG RGLT C

    T

    HQ

    YX

    Z

    T T

    SMWC CSS

    FS

    E E

    QB: Catch snap and sell fake to

    tailback. Patience!!! Allow backside

    guard to get to the hole and find

    daylight.

    POWER (Gap Family)

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    LT LG RG RT

    C

    T

    SM

    E E

    W

    LT LG RG RTC

    TSM

    EEW

    LT LG RG RT

    C

    T T

    SMEE

    LT LG RG RTC

    T TSM

    E E

    LT LG RG RTC

    T T

    SM

    EE

    LT LG RG RTC

    TT

    M

    E E

    W

    Y Y

    SS

    Y Y

    Y YX

    W

    SS

    H H

    H H

    HH

    POWER (Gap Family)

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    Power (Gap Family Rules)

    PSOT: If PSOG is uncovered ~Combo with TE from man on you to backside Linebacker.If PSOG is covered ~combo with PSOG to backside Linebacker. Solid

    Call gap block man inside.

    PSOG: If center is uncovered ~Combo with PSOT from man on you to backside

    Linebacker. If center is covered ~combo with center to backside

    Linebacker. Solid Call gap block man inside.

    Center: Block man on or first man away from the play on the defensive line. BSOG will

    make YOU or ME call to say who is pulling to lead up on play side linebacker.

    YOU call tells Center to pull.

    BSOG: Make YOU or ME call to tell center who is pulling. General rule is who has the

    better angle on the defensive lineman. ME call ~ skip pull and turn up tight to

    double team and lead block on play side linebacker.

    BSOT: Squeeze B gap defender and do not allow any penetration.

    TE: Play side: If PSOT is uncovered~ arc release to outside linebacker.

    If PSOT is covered ~Combo with PSOT to backside linebacker.

    H: Lead the play and kick out end man on the line of scrimmage.

    You must get inside the defender and drive him out.

    C t Rt

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    Counter Rt (GAP family)

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    T T

    SMW

    C CSS

    FS

    E E

    QB: Same footwork as Belly Read, but

    TB will cut behind you and the handoff

    will occur off your back hip.

    TE: Arch release for alley

    player if play side tackle is

    uncovered.

    Play side tackle covered, you

    will combo to backside

    linebacker.

    Backside guard will make

    a you or me call with the

    center on who is pulling

    and kicking out the Def.

    End. General rule:Who

    has the best angle to

    block the def Tackle.

    Q C t Lt

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    Q Counter Lt (GAP family)

    RTLG RGLT C

    T

    HQ

    YX

    Z

    T T

    SMW

    C

    C

    SS

    FS

    E E

    QB: Catch snap and sell TB Counter.

    Patience!!! Allow H to get to the hole

    and find daylight.

    Right Guard:You Call to

    center.

    Counter (Gap Family)

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    LT LG RG RT

    C

    T

    SM

    E E

    W

    LT LG RG RTC

    TSM

    EEW

    LT LG RG RTC

    T T

    SMEE

    LT LG RG RTC

    T TSM

    E E

    LT LG RG RTC

    T T

    SM

    EE

    LT LG RG RTC

    TT

    M

    E E

    W

    YY

    SS

    Y Y

    Y YX

    W

    SS

    H

    H

    HH

    H H

    ( p y)

    FSFS

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    COUNTER (GAP Family Rules)

    PSOT: If PSOG is uncovered ~Combo with TE from man on you to backside Linebacker.If PSOG is covered ~combo with PSOG to backside Linebacker. Solid Call gap

    block man inside.

    PSOG: If center is uncovered ~Combo with PSOT from man on you to backside Linebacker.

    If center is covered ~combo with center to backside Linebacker. Solid

    Call gap block man inside.

    Center: Block man on or first man away from the play on the defensive line. BSOG willmake YOU or ME call to say who is pulling to kick out end man on line of

    scrimmage. YOU call tells Center to pull.

    BSOG: Make YOU or ME call to tell center who is pulling. General rule is who has the

    better angle on the defensive lineman. ME call ~ Flat pull and kick out end man on

    line of scrimmage.

    BSOT: Squeeze B gap defender and do not allow any penetration.

    TE: Play side: If PSOT is uncovered~ arc release to outside linebacker.

    If PSOT is covered ~Combo with PSOT to backside linebacker.

    H: Jab step away from play and get on outside hip of pulling lineman.

    Lead up the hole tight of the combo block.

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    30/31 is our quick game protection.

    These protections are FULL slide protections. 30 ~ slide by the OL is going to the right.

    31 ~ slide by the OL is going to the left.

    We will generally slide to the TE, but can go either way.

    Rules (Slide from the first uncovered man back) Covered: Chip man on and secure backside gap.

    Uncovered: Slide down and secure gap.

    Keep Shoulders Square to Line of Scrimmage as much as possible.

    If you see the linebacker walk up that you and your teammate are tocombo to, make Man call.

    Backside Tackle. If you have man on and the linebacker walks up that

    the TB is responsible for, make RAM Call and block linebacker. MAX Call, tells the Tight End to the call side to stay in and block.

    TB: Play side Tackle Covered: Double Read Inside Linebacker to Def. End.

    Play side Tackle Uncovered: Fit off the butt of Tackle and take first edgeplayer to show. RAM call fit off the butt of offensive tackle.

    30/31 Slide Protection

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    LT LG RG RTC

    T

    SM

    E E

    W

    T

    LT LG RG RTC

    T T

    SM

    EE

    LT LG RG RTC

    T T

    SM

    E E

    LT LG RG RTC

    T TSM

    EE

    LT LG RG RTC

    TT

    M

    E E

    W

    YY

    Y Y

    YX

    W

    T T

    T T

    T

    T-1

    T-2

    T-1

    T-2

    30 30

    30

    LT LG RG RTC

    SMEE

    W

    Y

    T

    $B

    30

    31

    31 Max

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    50/51 is our drop back 5 step pass protection. This Protection is based on BOB principals.(Big on Big and Back on Backers)

    50 ~Either the Right Guard or Center will have the Double READ. TB goingleft.

    51 ~Either the Left Guard or Center will have the Double READ. TB goingright.

    Direction of the double read will be dictated by the structure of the routes.

    Rules BOB Side: (Big on Big) Man protection ~ OL on DL, TB on LB.

    Uncovered OL: Get depth on pass set so you can make the double read.We always read inside to outside.

    TB: You will be check releasing on all 50/51 Routes, unless we callMax. Your route rules are according to each route, but your #1responsibility is to check your blitz pick-up prior to releasing onyour route.

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    Boot Protection is our base play-action pass protection.

    Rules

    Same rules as our 30/31 protections, just more aggressiveand we want to sell run. We cannot go down field to blocklinebackers, but we want to make sure we come off the ball

    low and hard. Helmet level LOW!

    TB: Sell Belly bake and block backside edge or Outsidelinebacker.

    Boot Protection

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    LT LG RG RT

    C

    T

    SM

    E E

    W

    T

    LT LG RG RTC

    T T

    SM

    EE

    LT LG RG RTC

    T T

    SM

    E E

    LT LG RG RTC

    T TSM

    EE

    LT LG RG RTC

    TT

    M

    E E

    W

    YY

    Y Y

    YX

    W

    T T

    T T

    T

    T-1

    T-2

    T-1

    T-2

    T-1

    T-2

    Boot Rt Boot Rt

    Boot Rt

    LT LG RG RTC

    SMEE

    W

    Y

    T

    $B

    Boot Rt

    Boot Lt

    Boot Lt

  • 8/4/2019 Complete Pistol

    60/110

    Quick Game

  • 8/4/2019 Complete Pistol

    61/110

    Hitch Slant Fade

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    Vertical release at defender

    working to his outside.

    Plant outside foot on 5thstep. Do not work back to

    ball. QB will deliver ball to

    the shoulder away from

    defender.

    5 steps 3 steps

    Quick release vertically 3

    steps, plant outside foot and

    make cut to open grass.Anticipate ball at the break.

    Get up field immediately to

    avoid inside defenders.

    Anticipate contact.

    4 steps

    Vertical push towards

    inside shoulder ofdefender. On forth step

    shift gears as you break

    outside. Maintain 4-5

    yards from sidelines, look

    over inside shoulder and

    follow ball in with your

    eyes.

    Qu c Ga e

    Quick Game

  • 8/4/2019 Complete Pistol

    62/110

    Hugo (Hitch & G0) Slugo (Slant & G0) Stick

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    Execute the HITCH route,

    flash hands to QB as if to

    catch the ball. Pivot to theoutside to avoid contact

    and get vertical and leave

    4-5 yards from sideline for

    QB to drop ball in over

    outside shoulder.

    5 steps 3 steps

    Execute 3 step slant route.

    Sell slant move and on 4th

    and 5th steps hit the breaks,quick swim the defender

    and plant and get vertical.

    Avoid contact.

    5 steps

    Take best release and run

    5 step hitch route and workback outside and sit in the

    open grass. Vs. man keep

    working to the sidelines.

    Outside Receivers will sit in

    open windows and not

    work outside.

    Q

    Quick Game

  • 8/4/2019 Complete Pistol

    63/110

    Corner Seam Seam (outside receiver)

    3

    0

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    0

    2

    0

    3

    0

    2

    0

    TE Route. Best release 5

    steps, give little head fake

    inside like youre about tosit on a stick route. Run to

    open grass. Split the

    difference between the

    safety and cornerback.

    5 steps

    Best release and push

    vertical staying on the hash

    vs. a 1 safety look. Vs a 2safety look split the safeties.

    Shorten split and use

    inside release to the nearhash. You want to to be

    full speed as soon as the

    TE breaks for the corner.

    Q

    Vs. 2 safety

    Vs. 1 safety

    Quick Game (H) & (TB) Routes

  • 8/4/2019 Complete Pistol

    64/110

    Arrow Flair

    3

    0

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    0

    2

    0

    3

    0

    2

    0

    Release outside. If you

    would run the route all the

    way to the sideline youwould never be deeper

    than 3 yards. Look over

    inside shoulder for ball.

    Loose a close to 2-3 yards

    depth. Continue to get

    width to original WRposition.

    Bubble/Boiler

    Do not lose any ground.

    Aiming point is alignment

    of outside receiver. Gethead turned around and

    catch the ball going

    forward. Stay outside and

    get to down the sidelines.

    5 Step Pass Game

  • 8/4/2019 Complete Pistol

    65/110

    Curl Out Dig

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    Work best release and

    make it look like a fade

    pushing to a depth of 12yards. Plant outside foot

    and turn inside by pulling

    back on inside elbow.

    Work inside to find a

    window or open grass.

    12 yards

    Vertical push towards inside

    shoulder of defender. On

    forth step shift gears andsell the fade. At 10 yards

    plant inside foot and work

    out.

    10 Yards

    Inside release, push

    vertical 10 yards and breakinside. Find the open

    window or grass and settle

    vs zone or continue to run

    across the field vs. man.

    p

    10 Yards

    5 Step Pass Game

  • 8/4/2019 Complete Pistol

    66/110

    Shallow Under Post/Corner

    3

    0

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    0

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    0

    3

    0

    2

    0

    Inside release and stay at

    heels depth of the

    defensive line. Workacross the field.

    Heels depth 5 yards

    Inside release for 3-4 yards

    gaining depth and work

    across the field under thelinebacker drops no deeper

    than 5 yards.

    10 yards

    Vertical release to a depth

    of 10 yards. Plant outsidefoot make a post move for

    1-2 steps and then break to

    the deep outside finding

    open grass. Locate ball

    and adjust.

    p

    5 Step Pass Game

  • 8/4/2019 Complete Pistol

    67/110

    Wheel Mini-Curl Pivot

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    Quick outside release and

    sell the arrow route. Once

    you get to 5-6 yards fromthe sidelines, turn

    downfield pressing

    vertically and maintain 4-5

    yards from sidelines so QB

    can drop ball in over

    outside shoulder.

    6 yards

    Inside release and sit under

    the linebacker drops. Find

    open grass and square upto QB. You must try and

    stay over the ball between

    the guards.

    3 steps

    p

    Sell the slant, plant

    outside foot and pivotback flat to the outside

    accelerating to the

    sidelines.

    5 Step Passing Game

  • 8/4/2019 Complete Pistol

    68/110

    Hunt Mesh

    3

    0

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    2

    0

    3

    0

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    0

    Inside release and avoid

    linebackers. Work to 6-8

    yards and gradually gaindepth working into the

    opposite hook to curl area.

    TE sets the depth of the mesh at 6

    yards and X or H make the Mesh

    happen. Key the defender on theopposite man crossing to see if its

    man or zone. Vs. zone find a

    window or open grass once the

    mesh has occurred. Vs. man keep

    running gradually gaining depth.

    g

    6 yards

    Post

    Vertical release to a

    depth of 10 yards.

    Make cornerback thinkcorner route by leaning

    to outside shoulder

    before you plant and

    break inside to post.

    Run to open grass

    between FS and

    Cornerback.

  • 8/4/2019 Complete Pistol

    69/110

    30/31 Stick

  • 8/4/2019 Complete Pistol

    70/110

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    30/31 Stick

    QB: Pre-snap Read ~Check backside foralley player. If the defense does nothave an alley player throw Slant or

    tagged route to X. If defense has analley player then work 3 man side. KeyOutside linebacker (inside/outside read)

    Pro Rt Slip 30 Stick

    Z: Fade

    Y: Stick Route

    H: Arrow Route

    X: Slant (can tag any quick route ordouble move route)

    30/31 Stick Variations

  • 8/4/2019 Complete Pistol

    71/110

    3

    0

    2

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    3

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    3

    0

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    T

    H

    Q

    YX

    Z

    T

    H

    Q

    YX

    Z

    T

    HQ

    YX

    Z

    T

    H

    Q

    YX

    Z

    Pro Rt Whop H4 30 Stick Pro Rt King 30 Stick

    Twins Lt Slip Z8 30 Stick Flex Rt Slip 30 Stick

    30/31 YALE

  • 8/4/2019 Complete Pistol

    72/110

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    30/31 YALEQB: Pre-snap Read ~Check backside foralley player. If the defense does nothave an alley player throw Hitch or

    tagged route to X. If defense has analley player then work 3 man side. KeyOutside linebacker (inside/outside read)

    Pro Rt Slot 30 Yale

    Z: Stick Route (Work inside and find opengrass.

    Y: Corner Route to open grass. Splitdifference on safety and cornerback.

    X: Hitch Route. (can tag any quick routeor double move route)

    H: Flair Route

    30/31 Yale Variations

  • 8/4/2019 Complete Pistol

    73/110

    3

    0

    2

    0

    3

    0

    2

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    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    T

    H

    Q

    YX

    Z

    T

    HQ

    YX

    Z

    T

    H

    Q

    YX

    Z

    T

    H

    Q

    YX

    Z

    Pro Rt King 30 Yale Pro Rt Whop H6 30 Yale

    Pro Rt Slip Z8 30 Yale Flex Rt Slip 30 Yale

    30/31 HITCH

  • 8/4/2019 Complete Pistol

    74/110

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    30/31 HITCH

    Pro Rt Whop 30 Hitch

    Z & X: Hitch Route @ 6 yards

    Y: Seam

    H: Seam

    QB:

    30/31 Hitch Variations

  • 8/4/2019 Complete Pistol

    75/110

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    T

    H

    Q

    YX

    Z

    T

    H

    Q

    YX

    Z

    T

    H Q

    YX

    Z

    T

    H

    Q

    YX

    Z

    Pro Rt Whip 30 Hitch Pro Rt Queen 30 Hitch

    Flex Rt Whop 30 Hitch

  • 8/4/2019 Complete Pistol

    76/110

    50/51 Montana

  • 8/4/2019 Complete Pistol

    77/110

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    Z: Corner Route at 10 yards

    Y: Crossing route at 6 yards. You set thedepth of the mesh. Settle vs Zone and keeprunning vs man.

    X: Shorten alignment ~ Crossing route underthe TE. You make the mesh happen. Settlevs Zone and keep running vs man.

    H: Arrow, turn into wheel when you hit

    sidelines. If you have a corner route by Z orX on your side, you cannot run wheel. TB: Check Release Flair away from H.

    QB: Take a peak at the Z then to both Mesh receivers and lastread is the tailback on the swing.

    50/51 Montana Variations

    P Rt Wh 50 M t XH S Fl Rt Ki 50 M t Z P t

  • 8/4/2019 Complete Pistol

    78/110

    3

    0

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    3

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    3

    0

    2

    0

    3

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    2

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    3

    0

    2

    0

    T

    H

    Q

    YX

    Z

    T

    H

    Q

    YX

    Z

    T

    HQ

    YX

    Z

    T

    H

    Q

    YX

    Z

    Pro Rt Whop 50 Montana XH Swap Flex Rt King 50 Montana Z Post

    Twins Lt Flex Whop 50 Montana XZ Swap Pro Rt Whip 50 Montana Z Dig

    50/51 Spartan

  • 8/4/2019 Complete Pistol

    79/110

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    50/5 Spa ta

    Z: Post (can tag out)

    Y: Shallow (stay at heels depth of defensive

    line. Cannot settle on this route~keeprunning.

    X: Fade

    H: Dig (Push to the outside shoulder of thedefender. If you find open grass settle, keeprunning vs man.

    TB: Check Arrow to the same side as theshallow.

    QB: Shallow to dig route. Take a peak at Z or X then yourdump is the the TB in the flat.

    50/51 Spartan Variations

    P Rt Sl t 50 S t T i Lt Wh 50 S t HZ S

  • 8/4/2019 Complete Pistol

    80/110

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    T

    H

    Q

    YX

    Z

    T

    H

    Q

    YX

    Z

    T

    H

    Q

    YX

    Z

    T

    H

    Q

    YX

    Z

    Pro Rt Slot 50 Spartan Twins Lt Whop 50 Spartan HZ Swap

    Flex Rt Whop 50 Spartan XZ Out

    50/51 YANKEE

  • 8/4/2019 Complete Pistol

    81/110

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    Pro Rt Whop 50 Yankee

    Z: Post - Curl: Sell the post and sit in theopen grass.

    Y: Deep Cross Route: Run inside OLB andover ILB to the oppisite hash at 15-17 yards.

    X: Fade Route

    H: Option Route. (Think out unless OLB hasleverage on you.

    T: Check Release to arrow.

    QB: Pre-snap Read ~ corner alignmenton X. If he is pressed or tight think fade.If he is loose and at 7 yards or deeperthen your read will be to the Y on thedeep cross and to the H on the optionroute. You have a curl/flat read late tobackside.

    50/51 Yankee Variations

    Pro Rt Slip 50 Yankee

  • 8/4/2019 Complete Pistol

    82/110

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    T

    H

    Q

    YX

    Z

    T

    H

    Q

    YX

    Z

    T

    H

    Q

    YX

    Z

    T

    H Q

    YX

    Z

    Pro Rt Slip 50 Yankee Pro Rt Whop 50 Yankee

    Twins Left Flex Whop Z8 50 Yankee X Post

    50/51 CAL

  • 8/4/2019 Complete Pistol

    83/110

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    50/51 CAL

    Z: Curl at 12. If ball is not thrown on time,work inside and find a window.

    Y: Mini-Curl @ 6 yards between the guards.Work to open grass and find space.

    X: Curl at 12. If ball is not thrown on time,work inside and find a window.

    H: Arrow (can tag wheel)

    TB: Check release Arrow away from H.

    QB:

    50/51 CAL Variations

    Pro Rt Queen 50 Cal Pro Rt Slip 50 Cal

  • 8/4/2019 Complete Pistol

    84/110

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    T

    H

    Q

    YX

    Z

    T

    H Q

    YX

    Z

    T

    H

    Q

    YX

    Z

    T

    HQ

    YX

    Z

    Pro Rt Queen 50 Cal Pro Rt Slip 50 Cal

    Flex Rt Slip 50 Cal

    50/51 VERMONT

  • 8/4/2019 Complete Pistol

    85/110

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    Vs. 2 Safety

    Z: Fade (can tag shallow or out)

    Y: Seam (split the safeties vs. 2 hi-safeties)

    X: Fade (can tag shallow or out)

    H: Seam (dig vs 2 hi-safeties)

    TB: Check Release Out away from H.

    QB:

    50/51 Vermont Variations

    Flex Rt Whop 50 Vermont P Rt Sl t 50 V t H D

    i

  • 8/4/2019 Complete Pistol

    86/110

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    T

    H

    Q

    YX

    Z

    T

    H

    Q

    YX

    Z

    T

    H

    Q

    YX

    Z

    T

    H

    Q

    YX

    Z

    Flex Rt Whop 50 Vermont Pro Rt Slot 50 Vermont H Dig

    Flex Rt Slip 50 Vermont Y Dig Pro Rt Whop 50 Vermont (X) or (Z) Under

  • 8/4/2019 Complete Pistol

    87/110

    Boot Wisconsin

  • 8/4/2019 Complete Pistol

    88/110

    RTLG RGLT C

    T

    H

    Q

    YX

    ZZ & X: Boot to you: Fade

    Boot away from you: Post

    Y: Boot to you: Delay Arrow (Mary hada little Lamb) Boot awayfrom you: Hunt Route

    H: Boot away from you: Hunt Route.Boot to you chip DE to Arrow. If you andTE are aligned on the same side we willrun boot away from you, but you need tocome across formation and run anArrow route.

    QB:

    Boot Wisconsin Variations

    Pro Rt Queen Boot Lt Wisc Pro Rt Slip Bt Lt Wisc

  • 8/4/2019 Complete Pistol

    89/110

    3

    0

    2

    0

    3

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    2

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    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    T

    H

    Q

    YX

    Z

    T

    HQ

    YX

    Z

    T

    H

    Q

    YX

    Z

    T

    HQ

    YX

    Z

    Pro Rt Queen Boot Lt Wisc Pro Rt Slip Bt Lt Wisc

    Flex Rt Slip 50 Cal

    Z Throwback Tag

    Boot Yukon

  • 8/4/2019 Complete Pistol

    90/110

    RTLG RGLT C

    T

    HQ

    YX

    Z

    Z: Hunt Route

    Y: Corner Route

    X: Post Route

    H: Chip DE - Arrow. If you are onthe backside of the formation you

    need to get across the formationand run an Arrow Route.

    QB:

    Boot Yukon Variations

    Twins Lt Slip Boot Rt Yukon Twins Lt Queen Boot Rt Yukon

  • 8/4/2019 Complete Pistol

    91/110

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    T

    H

    Q

    YX

    Z

    T

    H

    Q

    YX

    Z

    T

    H Q

    YX

    Z

    T

    HQ

    YX

    Z

    p Q

    Boot Clear

  • 8/4/2019 Complete Pistol

    92/110

    RTLG RGLT C

    T

    HQ

    YX

    Z

    Z: Seam

    Y: Hunt Route

    X: Fade

    H: Chip DE - Arrow. If aligned onthe backside of the formation youneed to get across and run an

    Arrow Route. TB: Can throw T Throwback.

    QB:

    Boot Clear Variations

    Twins Lt Flex Whip Boot Lt Clear Twins Lt King Boot Lt Clear

  • 8/4/2019 Complete Pistol

    93/110

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    3

    0

    2

    0

    T

    H

    Q

    YX

    Z

    T

    H

    Q

    YX

    Z

    T

    HQ

    YX

    Z

    T

    HQ

    YX

    Z

    p Twins Lt King Boot Lt Clear

    Boot Dakota

  • 8/4/2019 Complete Pistol

    94/110

    RTLG RGLT C

    T

    HQ

    YX

    Z

    Z: Mesh

    Y: Mary had a little lamb - arrow

    X: Mesh

    H:Corner Route

    QB: We are trying to hi - low the playside corner, if thearrow or corner routes do not open up, look for the Zon the throwback.

    Boot Dakota Variations

    Pro Rt Slip Bt Rt Dakota

  • 8/4/2019 Complete Pistol

    95/110

    3

    0

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    3

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    3

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    3

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    2

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    3

    0

    2

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    T

    H

    Q

    YX

    Z

    T

    H

    Q

    YX

    Z

    T

    HQ

    YX

    Z

    T

    HQ

    YX

    Z

    Pro Rt Slip Bt Rt Dakota

  • 8/4/2019 Complete Pistol

    96/110

    KANSAS Rt

  • 8/4/2019 Complete Pistol

    97/110

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    T T

    SMC CSS

    FS

    E E

    W

    X: Soft Corner ~ 1 Giant step and vs hardcorner ~ 3 small steps up field.Comebackbehind LOS @ 85% speed. Ball Shouldbe caught 6-7 yards outside OT.

    H: 5 yard split from the X. Drive up fieldlike you are about to stalk the OLB and

    inside out the corner over X.

    *PSOT: Flash pass set and pull flat to kickout cornerback.*PSOG:1001-1002, pass set and go blockFS.*Center: 1001-1002, pass set and pull tobackside inside linebacker.*BSOG: 1001-1002, pass set and pull flatfor alley player.*BSOT: Kick slide and get DE to come up

    field. If he trys to cross your face, redirectand drive him into the ile.

    TB: Drive up like pass pro, hidebehind OL and run screen routeunder the Defensive End.

    QB: Read Play side Defensive End. Ifhe comes up field throw screen toTailback. If End drops off and plays

    screen, lose ground and throw alleyscreen to X.

    BUBBLE LT

  • 8/4/2019 Complete Pistol

    98/110

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    T T

    SMC CSS

    FS

    E E

    W

    OL: Exception to our Rules: Bubble isblocked like STRETCH, even though itstarts with the letter B

    Can run this to the H or Z. When runningthe Bubble route, Do not lose any ground.Aiming point is alignment of outsidereceiver. Get head turned around andcatch the ball going forward. Stay outside

    and get to down the sidelines

    BOILER RT

  • 8/4/2019 Complete Pistol

    99/110

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    T T

    SMC CSS

    FS

    E E

    W

    OL: Exception to our Rules: Bubble isblocked like STRETCH, even though itstarts with the letter B

    QB: Pump the Bubble and turn and

    throw Boiler to TB.

    TUNNEL Screen

  • 8/4/2019 Complete Pistol

    100/110

    RTLG RGLT C

    T

    H

    Q

    YX

    Z

    T T

    SMC CSS

    FS

    E E

    W

    QB: Lose ground and look deep and come

    back to receiver running screen route.

    We can run Tunnel Screen to any of the 5eligible receivers (X, Z, Y, H or T) Side

    away from receiver running the screenroutes will run verticals and TB will runBoiler Route away from screen.

    Tunnel Screen Route: One huge step upfield and come back behind the LOS.

    You will be catching the ball close to thealignment of the OT. Catch ball and find

    seam up field.

    OLINE: Pass Set 1001-1002 and attack yourlanes finding first different color jersey in yourlane.

  • 8/4/2019 Complete Pistol

    101/110

    Magnum Rt Belly Read Rt

  • 8/4/2019 Complete Pistol

    102/110

    RTLG RGLT C

    T

    H Q

    YX

    Z

    T T

    SMC C

    SS

    FS

    E E

    W

    Magnum Rt Z Counter Rt

  • 8/4/2019 Complete Pistol

    103/110

    RTLG RGLT C

    T

    H Q

    YX

    Z

    T T

    SMC C

    SS

    FS

    E E

    W

    Magnum Rt Z Power Lt

  • 8/4/2019 Complete Pistol

    104/110

    RTLG RGLT C

    T

    H Q

    YX

    Z

    T T

    SMC C

    SS

    FS

    E E

    W

    Magnum Lt Z Counter Pass Rt

  • 8/4/2019 Complete Pistol

    105/110

    RTLG RGLT C

    T

    H

    Q

    Y X

    Z

    T T

    S MCC

    SS

    FS

    E E

    W

    QB: Sell the counter fake to the Z.Boot out and look for the T in theflats to the Y on a deep cross.

    X: Run slant route and find FS and sitby the FS and occupy him.

    Y: Deep cross route - find open grass.

    H: Block QB backside

    Z: Sell counter fake and help H onsecuring backside.

    T: Chip playside DE and run arrow

    route.

    Rhino Rt Ben Rt

  • 8/4/2019 Complete Pistol

    106/110

    RTLG RGLT C

    T

    H

    Q

    YX

    R

    T T

    SMCC

    B

    FS

    E EW

    Rhino Rt Ben Rt

  • 8/4/2019 Complete Pistol

    107/110

    RTLG RGLT C

    T

    H

    Q

    YX

    R

    T T

    SMCC

    B

    FS

    E EW

    Rhino Rt Q Ben Rt

  • 8/4/2019 Complete Pistol

    108/110

    RTLG RGLT C

    T

    H

    Q

    YX

    R

    T T

    SMCC

    B

    FS

    E EW

    Rhino Rt Q Speed Rt

  • 8/4/2019 Complete Pistol

    109/110

    RTLG RGLT C

    T

    H

    Q

    YX

    R

    T T

    SMCC

    B

    FS

    E EW

    Rhino Rt Belly Pass Rt

  • 8/4/2019 Complete Pistol

    110/110

    RTLG RGLT C

    T

    H

    Q

    YX

    R

    T T

    SMCC

    B

    FS

    E EW

    QB: Sell Belly Fake and boot out reading flat to deep crossing route.

    X: Deep crossing route - find opengrass.