classroom technology resources_for_integration
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A Research Project byHeather Sparks
For Dr. Jeffrey MaidenUniversity of OklahomaEACS 6693 Summer 2010
The purpose of this research project is to explore current educational technology and its applications for classroom use.
PeripheralsInternet ResourcesWeb 2.0 Tools
Nearly every classroom in America has at least one computer.
-NCES, Internet Access in US Public Schools and Classrooms 1994-2005
A peripheral is a device connected to a computerto provide communication (as input or output)or auxiliary function. ~Merriam-Webster
Purpose: To project images from computer or other device.
Cost: Ranges from $400 for low end to $35,000 for high-end models. Average cost: $1250
Purpose: To display images from computer and allowfor interactive engagement with content.
Cost: Ranges from $900 for low end to $62,000 for high-end models. Average cost: $1500 (not including installation)
Purpose: To capture photos digitally.
Cost: Ranges from $40 for low end to $2,500+ for high-end models. Average cost: $100
Purpose: To send individual responses to questionselectronically.
Cost: Ranges from $600 for low end to $3,000 for high-end models. Average cost: $1800 for a class set of 32
Purpose: To capture live action content.
Cost: Ranges from $60 for low end to $3,200+ for high-end models. Average cost: $150
Purpose: To allow interactivity with white boards wirelessly.
Cost: Ranges from $200 to $1,200 Average cost: $400
Purpose: To display documents or artifacts electronically.
Cost: Ranges from $500 for low end to $25,000 for high-end models. Average cost: $1000
CD Player
Cell Phone
Global PositioningDevice
Averkey GraphingCalculator
MP3 Player
Pen Reader
Televisionwith VCR/DVD
“In recent years, the Internet has morphed into an application-based tool that allows users to create content, post ideas, and share experiences.”
~High Tech Teaching Success (2009)
How can teachers leverage the possibilities the internet
provides for classroom use?
www.yola.com
Students can build a free website likethis one.
Other Free Website Hosts
www.limedomains.com
www.webs.com
www.blackapplehost.com
www.bravenet.com
www.animoto.com
Students can create free 30 second music videos from uploaded photos and video clips.
www.smilebox.com
www.webshots.comwww.photopeach.com
www.photobucket.comwww.slideshare.com
www.picasa.google.com
www.imagechef.com
Other photo/slide sites:
Students can build their free own comic books from templates.
www.makebeliefscomix.com
Other comic creator sites:
www.toondoo.com
www.bitstripsforschools.com
http://pixton.com
http://goanimate.com
The Pew Internet and American Life Project Survey found 93% of all US students between the ages of 12-17 reported using the internet, 87% use email, 75% have cell phones, and 97% play computer/video games.
~Rainey, 2009
Are teachers taking advantage of the skills and
technology students already possess?
www.pollanywhere.comTeachers and students can create polls to gather responses or other data via cell phone text or the web.
www.polldaddy.com
Other Poll Sites:
www.surveymonkey.com
Fluidsurvey.com
www.yarp.com
www.stellarsurvey.com
www.urtak.com
www.mindmeister.com
Teachers and students can create and share mind maps or diagrams
www.bubbl.us
Other Mind-mapping sites:
www.creately.com
www.cacoo.com
www.mind42.com
www.gliffy.com
www.xmind.net
“The internet has undergone a shift from something that one passively browses to something to which users are actively contributing.”
~High Tech Teaching Success (2009)
How can teachers help students ‘actively contribute’?
www.blogger.com
Teachers and students can create and share ideas through blogs.
www.wordpress.com
Other Blog Sites:
www.weebly.com
www.tumblr.com
www.onsugar.com
www.skype.com
Teachers and students can communicate with others from across the street or around the world.
www.tinychat.com
Other Video Conferencing Sites:
www.apideo.com
www.chatride.com
~High Tech Teaching Success (2009)
“Web 2.0 is a collection of Internet-based applications that allows users to easily create and post content.”
How will Web 2.0 help our students learn?
www.glogster.comStudents can create their own virtual ‘glogs’ (digital interactive posters) on any subject.
www.edmodo.com
Teachers create a social network for their classes and include photos, assignments, or links. Students can submit work, chat, or post ideas.
www.buzzdash.com Students can analyze existing data or create their own surveys to send out.
www.Museumbox.e2bn.org Students can gather artifacts and link content research to their boxes.
“An inherent characteristic of technology education is the continual development of new technologies and creating innovative applications of already existing technologies.”
~G.E. Hall, 2010
What innovative ways will you find to use technology in your school?
Read blogs about teachers’ experiences using Web 2.0 with their students at www.classroom20.com.Explore a free database of lessons and online curriculum housed at www.MERLOT.org (Multimedia Educational Resources for Learning and Online Teaching.
Search through curriculum resources from teachers around the world at www.curriki.com
Learn about creating electronic portfolios at www.electronicportfolios.org.
Besnoy, K., & Clark, L. W. (2009). High tech teaching success. Waco: Prufrock Press.
Ertmer, P., & Ottenbreit-Leftwich, A. (2010). Teacher technology change: How knowledge, confidence, beliefs, and culture intersect. Journal of Research on Technology in Education, 42(3), 255–284.
Hall, G. E. (2010). Technology’s Achilles heel: Achieving high-quality implementation. Journal of Research on Technology in Education, 42(3), 231–253.
Internet access in US public schools and classrooms 1994-2005. (2005). Washington, D.C.: National Center for Educational Statistics.
Rainie, L. (2009). Pew Internet and American Life Project Survey. Washington, D.C.: Pew Research Center.