beyond the gap kyle hughes. idea behind the game what do people like in games? simple, easy to...
TRANSCRIPT
Beyond The GapKYLE HUGHES
Idea Behind the Game
What do people like in games?
Simple, Easy to follow mechanics
Fun and Creativity
Depends on the target audience
What is it about?
An average little puzzle game with simple, yet large twists.
Different planes of existence are at play.
A control of gravity is included.
Control the flow of the puzzle and how you solve it.
Never an exact way to solve a puzzle.
Storyline
You play as a regular man (deciding on character development or not) who becomes trapped between planes of existence.
You cannot exist in two planes at once, so an unknown force attempts to purge you.
Solve puzzles and escape back to your home.
Beware of gaps! They lead to unknown places, with dire consequences.
Settings
Differ on the level, and can jump between places.
Thoughts: Forest setting, natural
Industrial, technological
Possibly underwater or in the clouds
Meant to be tricky and disorienting if possible.
Keeping puzzles tricky to solve
Triggers. Buttons and panels that trigger other events.
Sometimes gravity shifts cause an object to move off a panel.
Buttons can have timers.
Time flows differently between planes.
Each puzzle is going to be unique to one another.
Sample of a puzzle