session zero for mystara campaign using rules cyclopedia ...€¦ · cyclopedia and labyrinth lord...

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SessionZeroforMystaraCampaignUsingRulesCyclopediaandLabyrinthLord RollingAbilityScores

• EveryplayerwillcreateapoolofAbilityscoresbyrolling3d6sixseparatetimes.

• Youmayre-rollonenumberthatis9orlowerORyoumayre-rolltwonumbersifbothare6orlower

• Finally,assignthe6attributescoresasdesiredtocreateacharacterclasspaying

particularattentiontothatclass’PrimeRequisites.AvailableClassesforPlayThefollowingsixteenclassesaretheonlyplayableclassesforthiscampaign.

Class EquivalentClassforAttackValuesandSavingThrowsArcher FighterAssassin ThiefBandit ThiefBarbarian FighterBerserker FighterBountyHunter ThiefExplorer ThiefGladiator FighterPirate FighterRune-Smith ClericScoundrel ThiefSwashbuckler FighterSwordMaster FighterUndeadSlayer ClericWanderer ThiefWildWizard Magic-User

StartingMoneyEveryonebeginswith3d6x10GoldPiecestobuyequipment.

SavingThrowModifiersUsethetablefromtheRCinChapter19

BaselineMovementRateforCharacters120’(40’)InitiativeBeforeCombatbegins,everyonewillrolltheirindividualInitiative:1d6+Dex.Mod.Thiswillbetheorderfortheentirecombat.

CharacterPerksInadditiontotheClassSkills,thiscampaignwilluseGeneralSkillsandWeaponMasteryfromChapter5oftheRC.GeneralSkillsGeneralSkillsareacquiredasfollows:

UnskilledPenaltyforGeneralSkillsTheDMwilldetermineifthereisachancetoperformcertainskillseventhoughthecharactermightbeunskilled.ThepenaltyfortryingtoperformaGeneralSkillwhenyouareUnsklliedis+6totherollunlessthedescriptionintheRCfortheskillstatesotherwise.Forexample,anAssassinwithanIntelligenceof15mightdecidetotrytoconcoctapoison

eventhoughtheydon’thavetheAlchemyskill.Theyneedtorolla15orlowertosucceedandmustadd6tothedieroll.WeaponProficiencyCharacterswiththeequivalentAttacksandSavesasaFighterwillusetheFightercolumnfordeterminingtheacquisitionofWeaponProficiencies.

BeginningWeaponProficienciesTheClassdescriptionslistProficienciesforeachclass.ProficientequatestoaBasiclevelofskill.Otherwise,thecharacterisconsideredUnskilledwithotherweapons.InadditiontothegivenproficienciesintheClassdescriptions,charactersgainWeaponProficienciesasthechartabove.UnskilledPenaltyforWeaponProficiency

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