educational technology standards: introduction

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Instructional Computer

TECH2111

Dr. Alaa SadikInstructional & Learning Technologies Department

www.alaasadik.netalaasadik@squ.edu.om

Welcome Back to the SQU

Instructional Computer

TECH2111

Lecture One:

Educational Technology Standards: Introduction

About the Course Instructor

Alaa SadikReceived:

B.Sc. from South Valley University, Egypt, 1991. M.Ed in Computer-Based Learning from South

Valley University, Egypt, 1997. Ph.D in Web-Based Learning from Hull

University, UK, 2002.

About the Course Instructor

From Egypt, Upper Egypt, Qena

About the Course Instructor

Worked at South Valley University for ten years and joined SQU in 1996/97

What about You?

What did you like/dislike in previous courses?

What are your expectations from TECH2111 course?

TECH2111: Overview

Course Syllabus Review

Your Comments[Feel free to share your points of view to enhance this syllabus]

Educational Technology Standards

What is a standard?

A standard is a basis for comparison; a reference point against which other things can be evaluated.

A standard refers to what students should know and be able to do.

Educational Technology Standards

NETS for Students

Developed by ISTE

Source: http://nets.iste.orgInternational Society for Technology in Education

Educational Technology Standards

NETS Divided into six broad categories Standards within each category are to be

introduced, reinforced, and mastered by students.

Teachers can use these standards as guidelines for planning technology-based activities in which students achieve success in learning, communication, and life skills.

NETS for Students

NETS for Students

1. Basic operations and concepts

Students demonstrate a sound understanding of the nature and operation of technology systems.

Students are proficient in the use of technology.

NETS for Students

2. Social, ethical, and human issues

Students understand the ethical, cultural, and societal issues related to technology.

Students practice responsible use of technology systems, information, and software.

Students develop positive attitudes toward technology uses that support lifelong learning, collaboration, personal pursuits, and productivity.

NETS for Students

3. Technology productivity tools

Students use technology tools to enhance learning, increase productivity, and promote creativity.

Students use productivity tools to collaborate in constructing technology-enhanced models, prepare publications, and produce other creative works.

NETS for Students

4. Technology communications tools

Students use telecommunications to collaborate, publish, and interact with peers, experts, and other audiences.

Students use a variety of media and formats to communicate information and ideas effectively to multiple audiences.

NETS for Students

5. Technology research tools

Students use technology to locate, evaluate, and collect information from a variety of sources.

Students use technology tools to process data and report results.

Students evaluate and select new information resources and technological innovations based on the appropriateness for specific tasks.

NETS for Students

6. Technology problem-solving and decision-making tools

Students use technology resources for solving problems and making informed decisions.

Students employ technology in the development of

strategies for solving problems in the real world.

Instructional Computer

IntroductionComputers have changed the face of the

world: how? [p.4].Computers at schools: past and present [p. 5].Computer integration into the curriculum:

why? [p.10,11], how? Computers and changes in the educational

system [p.18]

Textbook: pp.4-20

Discussions &Conclusions

Look around you:market, cash machine, cars, kitchen, lab, governmental services, ticket booking, administration units…

Becomeeasy, fast, accurate, safe…

<< Back

Students can write, illustrate, publish, program, and create models, movies, music, stories, poetry and art. Using computers students can access libraries, databases, information centers, bulletin boards, and others around the world.

<< Back

To revolutionize education the same way that computers revolutionized business.

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To improve thinking skills and enhance the achievement of higher-order learning objectives.

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From Group-based to individualized

learning. Lecture to coaching.Passive learning to engaged learning.Competitive to cooperative.…

<< Back

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