digital innovation and transformation in school libraries, public libraries and classrooms

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Digital Innovation and Transformation in School Libraries, Public Libraries and Classrooms . Janice Mertes, Digital Learning Consultant, DPI janice.mertes@dpi.wi.gov @ WisDPITech @ WiDPIwcdlm Nancy Anderson, School Library Consultant, DPI nancy.anderson@dpi.wi.gov @ DPIWiscIMT - PowerPoint PPT Presentation

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Digital Innovation and Transformation in School Libraries, Public Libraries and Classrooms

Janice Mertes, Digital Learning Consultant, DPI janice.mertes@dpi.wi.gov

@WisDPITech @WiDPIwcdlm

Nancy Anderson, School Library Consultant, DPI nancy.anderson@dpi.wi.gov

@DPIWiscIMT

Tessa Schmidt, Public Library Youth and Special Services Consultant, DPI

tessa.schmidt@dpi.wi.gov

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Standards & Instruction◦ What and how should kids learn?

◦ Innovation Learning

◦ How are digital technologies integrated into learning?

Assessments and Data Systems◦ How do we know if they learned it?

School and Educator Effectiveness◦ How do we ensure that students

have highly effective teachers and schools?

School Finance Reform◦ How should we pay for schools?

Wisconsin State Superintendent Tony Evers:

Agenda 2017

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By 2017, we need to reach target goals that prepare our students for success in further

education and career:

Further increase graduation rate from 85.7 percent to 92 percent.

Increase career and college readiness from 32 percent to 67 percent.

Close graduation and career and college readiness gaps by 50 percent.

Increase the percentage of students scoring proficient in third-grade reading and eighth-grade mathematics.

Adopt the Fair Funding for Our Future plan to make school finance more equitable and transparent

Wisconsin State Superintendent Tony Evers: Agenda 2017

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State Superintendent's Digital Learning Advisory Council (DLAC) Develop a comprehensive strategy for digital learning in

Wisconsin Provide recommendations to the State

Superintendent on initiatives that promote and advance digital learning.

Use technology to enhance and improve student learning

Create opportunities for personalized learning Create news ways of teaching and opportunities to

leverage technology Align learning resources and teaching opportunities to

meet academic standards so every child is career and college ready

 

How can learning be transformed by digital, collaboration opportunities and extreme space makeovers? Learn about the new models of makerspaces, sandboxes, classroom arrangements, virtual learning commons, media hives and collaboration centers. Ideas will be shared from various DPI partnerships, grant programs and emerging research to help schools address the needs of digital learning.

What is the focus today?

How can learning be transformed?

What models are out there?

Who are the partners?

What research supports this?

Digital Innovation and Transformation in School Libraries, Public Libraries and Classrooms

Project New Media Literacies principles Heightened motivation Relevant learning Opportunities to create Co-configure expertise Integrated system

Participatory Learning is 21st Century Learning

Makerspaces are collaborative learning environments where people come together to share materials and learn new skills… makerspaces are not necessarily born out of a specific set of materials or spaces, but rather a mindset of community partnership, collaboration, and creation.

The Library as Incubator Project

Definition of Makerspaces…and beyond

Activities – The What Environments – Where are the activities taking place? Interactions – With whom Object – What’s being used Users – Who

AEIOU Design Framework

KNOW YOUR SPACE DO A PREVIEW RUN VERIFY SKILL LEVELS BE FLEXIBLE REACH OUT FOR HELP DOING BRINGS DOUBTERS ON BOARD IT’S THE EXPERIENCE, NOT THE OBJECT

Framework for Transformation

Design & Space Transformation are Constant Works in Progress

Stanford Design Institute

http://www.educatorstechnology.com/2013/03/the-7-transformational-concepts-in-21st.html

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Learning is the Goal…

Technology is the supplement to the “how” of learning to improve student outcomes

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The “How” of Achieving the Core

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Students are curators, communicators and creators of authentic learning..pick the tools to achieve these goals

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WI Characteristics of Mathematically Proficient Students

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WI Portrait of a Literate Student

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http://makerspace.com/

What is a Makerspace

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Started in 2000 with an NSF grant, the Tinkering Studio is an interactive space at the Exploratorium that allows visitors to interact with electronics and traditional craft and craft-making techniques -- from building simple circuits and robots, to learning the concepts of balance and leverage, to orchestrating lengthy marble runs.

Loveland Public Library iCreate lab. Their technology area also includes iLearn and iExplore labs.

Oak Park

Oak Park Public Library

http://www.sector67.org/index.php

Mudd Center Academic Commons Oberlin College

Computer lab make over 2.0

Detroit Public Library

University of Mary Washington

Build a Sandbox: Reconfiguring the learning spaces + accessible tech = a new way of learning & sharing. CCSS offers new design & learning to allow for interaction, publication and learning that is not device dependent

Harvard Labrary—a temporary ‘pop-up’ space in an empty storefront in the middle of Harvard Square—has been a public gallery for design student projects on the future of libraries.

Maples High School

How do you do it?

GrantsHow to do it with no $PartnersRedesign of space/learning expectationsCollaborative planning

Makerspace Playbook

Beginnings: what we’re doing and why; origins of the Maker movementPlaces: making a space more conducive to a community that makes togetherTools & Materials: inventory, budgets, and strategies (see also High School Makerspace Tools & Materials: a companion document detailing the uses and costs of a fully stocked inventory for an in-school Makerspace.)Safety: planning for safety, signage, and common rulesRoles: what teachers, students, shop managers, and mentors do in a MakerspacePractices: pedagogical approaches experienced makers use to support emerging makersA Year of Making: teacher Aaron Vanderwerff describes his experience making with studentsProjects: guiding novice makers as they build their skill set; sources for projectsStartup: nuts and bolts of getting involved with the Makerspace networkDocumenting: sharing projects … and the stories behind their makingSnapshots: four school-based Makerspaces in actionResources: helpful lists, forms, and templates

MakerSpace Playbook

What is a makerspace?HackerspaceStudents explore their interests

Exploratorium Hacker space Bubbler

The Library as Incubator Project definitionCollaborative learning environmentsCommunity partnership, collaboration, creation

Makerspaces, Participatory Learning and librariesFrom the Unquiet Librarian-Buffy Hamilton

Questions and Discussion….

Learning Commons and designing spaces is a fluid process? What’s one way to make your space more fluid or add “flow”?

Makerspaces

Makerspace Playbook/website http://makerspace.com/make-a-makerspace/get-your-new-school-edition-of-the-m

akerspace-playbook

Madison public library Bubblr Project http://pinterest.com/pin/442478732109328283/

Tips to Get Started on How to Create Makerspacers at your School http://blogs.kqed.org/mindshift/2013/02/want-to-start-a-makerspace-at-school-tip

s-to-get-started/

A Librarian’s Guide: 16 Resources for Creating Makerspaces http://oedb.org/blogs/ilibrarian/2013/a-librarians-guide-to-makerspaces/

Digital Repository

Digital Media, Civic Spaces and Re-enforced Social Skills

Lives for 21st Century spaces http://americanlibrariesmagazine.org/news/ala/new-aasl-webinar-envisions-library-spaces-21st-c

entury-learners

Libraries as Digital Media Centers http://thejournal.com/articles/2012/01/11/the-library-as-a-digital-learning-space.aspx

Hang Around, Mess Around, Geek Out (HOMAGO Spaces as sponsored by the DML) http://www.livestream.com/connectedlearningtv

HOMAGO Guidebook http://issuu.com/yollocalli/docs/homagoguidebook

YouMedia Centers http://connectedlearning.tv/case-studies/youmedia-harold-washington-library-creating-pathways

-interests-opportunities

Hives http://connectedlearning.tv/case-studies/youmedia-harold-washington-library-creating-pathways

-interests-opportunities

Design Spaces and Ideas for Promoting Collaboration

Designing Collaborative Spaces, Sandboxes and More 21st Century Designs http://thejournal.com/Articles/2013/02/13/Designing-Collaborative-Spaces-for-Sc

hools.aspx?=THE21&Page=1

Collaborative Spaces http://online.qmags.com/TJL0113?sessionID=A5BD411FBEE8E0DD8105ACB80&cid

=2534914&eid=17935#pg32&mode1

Turn Your Classroom into a Learning Factory http://blogs.kqed.org/mindshift/2012/08/how-to-turn-your-classroom-into-an-ide

a-factory/

Misc. Resources to Review

State of Georgia..space designing/refreshing and space creation idea http://www.youtube.com/watch?v=4mSRlBRee0I&feature=youtube_gdata_player

/

Resources and connections with CCSS and digital media

Makerspaces, creative spaces and digital media centers are a new trend related to project based learning, student empowered learners and collaborative learning spaces. The 4C's are so important: collaboration, creativity, communication and critical thinking.

21st Century Skills and the CCSS Action Verbs

4C’s Poster http://www.p21.org/storage/documents/4csposter.pdf

4C’s and the 3R’s in 21st Century Learning http://www.p21.org/tools-and-resources/abovebeyond4cs

Overview of CCSS and 21st Century Skills https://docs.google.com/a/dpi.wi.gov/file/d/0B-QIPQfVFbXUaFQtZ2RxMmUwbUk/edit

Thinking about Education 3.0 http://usergeneratededucation.wordpress.com/2013/03/22/schools-are-doing-education-1-0-talking-about-doing-education-2-0-when-they-should-be-planning-education-

3-0/

30 Ways to Increase Creativity in Your Classroom http://www.innovationexcellence.com/blog/2013/01/10/30-ways-to-promote-creativity-in-your-classroom/

Design Thinking: Creative Ways to Promote PBL http://www.edutopia.org/design-challenge

Stanford Design Institute--great to review on principles of space, learning and creation http://dschool.stanford.edu/

Connected Learning Infograph and Play http://connectedlearning.tv/what-is-connected-learning

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