design thinking workshop 8hr

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“Warm - Up”

Coach Team

Agenda

Introduction & Prototype

Test & Empathy

Define & Ideate

Idea show prepare

Agenda

Introduction & Prototype

Test & Empathy

Define & Ideate

Idea show prepare

Introduction“

” — Thomas Edison

First production mouse for Lisa and Macintosh

Diego Powered Dissector System

Elmo Calls iPhone App for Sesame Workshop

“ (Design Thinking)

— IDEO Tim Brown

design or thinking?

Kobe Bryant

“No, it’s a system”

1 process 3 mindsets

( Design Thinking System )

1 Process - Design Thinking Process

Empathy

Define

Ideate

Prototype

Test

[ 3 Mindsets ]

1. Human Centered

2. Learn by doing

3. Fail early, Fail Often

“ ”• user-centered •

User-centered design

User-centered design

User-centered design

problem-solution fit

User-centered design

“ ”• Learn by doing • •

Project Ara

“ ”

3 mindsetsHuman Centered

Learn by doing

Fail early, Fail Often

1 process

Prototype

Prototype

“ ”

Failed in 45 min

Prototyping Time 9:10 - 10:20

?

Agenda

Introduction & Prototype

Test & Empathy

Define & Ideate

Idea show prepare

Test

Empathy

Design thinking is a human-centered approach to

innovation that draws from the designer's toolkit to integrate

the needs of people, the possibilities of technology, and the requirements for business

success.”

—Tim Brown

—Tim Brown

”Adventure Series”

Empathy vs Sympathy

User-centered design

problem-solution fit

How to Test ?

How to test ?1.

2.

3.

4.

5.

6.

How to test ?1.

2.

3.

4.

5.

6.

How to test ?1.

2.

3.

4.

5.

6.

700

How to test ?1.

2.

3.

4.

5.

6.

/

Why

How to test ?1.

2.

3.

4.

5.

6.

...... ....

How to test ?1.

2.

3.

4.

5.

6.

~~ ...

…...

……

How to test ?1.

2.

3.

4.

5.

6.

Test & Empathy 1. 2.

3.

4. 5. 6.

“ ”

1. 2. 3. 4.

5.

6.

Test / Empathy 10:40 - 12:00

/ prototype

Lunch Time12:00 - 12:55

“Warm-Up”

“ ”

Agenda

Introduction & Prototype

Test & Empathy

Define & Ideate

Idea show prepare

Define

Define“ ”

If I had an hour to solve a problem I'd spend 55 minutes

thinking about the problem and 5 minutes thinking about solutions

What is define?

.....

Classification

Induction

Interpretation

.....

Before Define

After Define

Why define?

(e.g. HMW )

(e.g. point of view )

insightneedfacts solutionprototypeidea

Problem-Solution Fit

Problem-Solution Fit

Needs Insights

Furthermore –

Furthermore –

Ideate

1.

2.

3.

Ideate

What is Ideate?

Creative Confidence

Connecting Ideas

creativity confidence

“Creativity is just connecting things. When you ask creative

people how they did something, they feel a little guilty because they didn't really do it, they just

saw something. ”

–Steve Jobs

Intelligence Community

How to Ideate?

brainstorm(generating ideas)

(evaluating ideas)

StokeHMW Brainstorm selecting/grouping

1. Go for Quantity ( 2. Defer Judgment 3. Encourage Wild Ideas 4. Stay Focused on Topic 5. Build on Ideas of Others 6. Be Visual

Brainstorming Rules

1. Go for Quantity

(

2. Defer Judgment

3. Build on

Ideas of Others

4. Stay Focused

on Topic

5. Encourage

Wild Ideas

6. Be Visual

Let’s Define & Ideate 13:20 - 14:10 - 14:50

Ideate Tips:

1. Go for Quantity (

2. Defer Judgment

3. Encourage Wild Ideas

4. Stay Focused on Topic

5. Build on Ideas of Others

6. Be Visual

Agenda

Introduction & Prototype

Test & Empathy

Define & Ideate

Idea show prepare

Prototype II & Idea Show Prepare14:55 - 15:25

Ending

Congratulation

3 mindsetsHuman Centered

Learn by doing

Fail early, Fail Often

1 process

Tool

Moreover

Coach Team

Tim Brown “Designers — Think Big! ” 2009

“ ”“ — ”

…”

“ ”

Thank U

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