battle champs 2
Post on 13-Apr-2017
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Battle Champ’s “A collection of Mordred variations”
Part II
Battle Champs, need to win a battle and in addition to winning the Battle, they
need to have underlying Troop Stats in the cards, that will give your TR an edge or
greatly enhance the TR stats or like with the Mordred set, enforce no Troop stats
and it will be a win on Tr stats.
It is from combining various Unique Cards and Normal Cards that you can build
and assemble your Champs.
RockYou has released several Unique Champion sets and is now releasing a Fey Mordred Set,
The Mordred items can be used of course in many variations by using different
Champ Items.
The Mordred set has no troop stats, so by combining these items with items with
troop stats, you can or could make a great Battle Champ.
It is by mixing Uniques & non Uniques that greater stats can be accomplished.
So, mixing Uniques and non Uniques will get you greater stats. The Uniques are
rather clear, so let’s look at the non -Uniques.
Non Uniques are cards you can crest, and have Dexterity, Health, Strength etc. on
them.
By having 3 cards like this, gives you greater combination possibilities on the Cloak
Cards. To either go full Dex, have Dex & Health, or Health, Strength & Dex.
Same logic can be applied to Shield Cards.
You notice that although they are both 3-line Dexterity Cards, that the second has
identical Dex lines on Dex Line 2 & 3. These are the cards you want.
The shield on the right is a rare Tier 3 Dex Shield.
That same logic you need to apply to Chest Armor Cards and the Helmets.
The same logic of having Identical High Dexterity in lines 4 & 5.
Of course if you can’t find these identical lines, then you take what you get until
you find what you wanted.
Mordred based variations
Mordred based variations
Mordred based variations
Mordred based variations
Mordred based variations
More Combinations will be released when the Mordred Rings are released.
Sharing is knowledge, and a lot of players are not sharing. Yes, it gives you and edge, or advantage, but
it leaves also many people clueless. The objective of these tutorials, is to teach, learn, educate players so ALL players have
a better under understanding of the game. The more players participate, the better the overall experience is for all players.
More attacking and defending means “lively” domains full of activity.
http://www.slideshare.net/Aderik/documents
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