ait prologue april 2013 v3

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    A guide to making it tothe creative industries.>> Left Brain vs Right Brain >> The Dos and Donts of a Creative Portfolio

    First Invasion

    Andrei Ardamil3D Animation

    Bachelor of Interactive Media

    1st Term

    APRIL 2013

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    PrologueAPRIL 2013

    What is Digital Media?

    Do I Have to Be Artistic to be Creative?

    Six Qualities of Highly Creative People

    Digital Media Facts

    Jobs in the Creative Industries

    How Much Do They Earn?

    Recommended HSC Subjects

    Preparing Your First Portfolio: Dos and Donts

    Getting into the Industry: Insiders Tips

    AIT Key Dates

    (Untitled)

    Xue LeiGame Level Design (UDK)Adv Dip of Screen & Media

    2nd Term

    Interacting with the QR-Codes!

    Scan the QR-code with a smart phone.

    The scanning may take a few seconds!

    Download as Wallpaper

    Watch the animation & short flm!

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    Whatonearth ISDIGITALMEDIA?

    The denition of digital media is constantly

    changing as the boundaries of technology

    expand each day. Generally, digital media

    is understood as the production of any

    media which are digitally produced -including interactive magazines, website

    creation, animation, multimedia authoring,

    short lm, and computer games.

    These media contents are often used as

    an alternative form of communication:

    incorporating elements of storytelling, user

    experience and visual communications

    design. The output of the production could

    be shared and distributed via the internet,

    smartphones, tablets, MP3 players, game

    consoles, interactive billboards, lm and

    television.

    With the introduction of social media

    networks and mobile applications, the

    face of media has drastically changed in

    the recent years. It is a fact that people

    are increasingly thirsty for knowledge as

    Prescott, Lara. Between Minds: Left Brain vs. Right Brain Thinkers. Mindjet.

    Conspire A Mindjet Publication, 16 May 2012. Web. 18 Feb. 2013. .

    information becomes readily accessible

    through the web (consumed more via

    mobile devices). Learning, sharing and

    communication of ideas became affordable

    to many with the emergence of popularsocial media platforms like Facebook and

    Twitter.

    This general shift in human and social

    behaviour changed the ways advertising

    and marketing professionals interact with

    the world (i.e. their consumers), and will

    continue to drive the growth of the digital

    media industry. Digital media production

    has become a standard process in creating

    what the world sees, hears, and absorbs

    each day.

    Turcotte, Bryon. What Is Digital Media Production? WiseGeek.

    Ed. C. Wilborn. Conjecture, n.d. Web. 18 Feb. 2013. .

    Lacoma, Tyler. What Is Digital Media Production? eHow. 8 April

    2013. .

    The interactivegames marketin Australia willcontinue its strong

    growth over theforecast period,increasing at anexpected compoundannual growth rate

    of 7.4 percent toreach $2.2 billionin 2016.

    PricewaterhouseCoopers,Australian Entertainment & Media

    Outlook 2013-2016

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    Artist artist (Noun)

    Artist is a descriptive term applied to a

    person who engages in an activity deemed

    to be an art with aesthetic values. An artist

    also may be dened as a person who with

    the ability to express him- or herself through

    a medium. The word is also used in a

    qualitative sense of, a person creative in,

    innovative in, or adept at, an artistic practice.

    Examples of artistic activities: Drawing

    Painting

    Sculpture

    Acting

    Dancing

    Writing

    Photography

    Music

    Do I have to be artistic

    to be creative?Creative/krtiv/(Adjective)

    Creativity is a pervasive force. Creativity,

    like inventiveness, is a fundamental

    curiosity. Its our imaginative capacity to

    generate new ideas, images and ways of

    thinking; new patterns of behaviour; new

    combinations of action. It is an innate and

    universal human trait.

    Examples of creative activities:

    Brainstorming Puzzles

    Sudoku

    Computer programming

    Strategy games / board games

    Creative writing

    Prime Ministers Science, Engineering and Innovation Council

    (PMSEIC), 2005, The role of creativity in the innovation economy,

    Independent Working Group.

    Break the rules: think outside the box

    Creative people need to free themselves

    from the mental constraints by removing

    assumptions and restrictions set out by the

    general public. They encourage themselves

    to be open to new ideas and solutions without

    setting limiting beliefs.

    Optimist & Self-motivated

    Creative people are enthusiastic about reaching

    their goals and solving problems - whatever that

    may be. This optimism works as fuel for their

    creative journey, and drive them to achieving

    their creative vision.

    Persistence

    Innovation involves more than just great ideas.

    We need faith, hard work, and a laser-sharpfocus for the end result to keep persisting for

    your job.

    Six Qualities ofHighly Creative PeopleIntense curiosity

    Creative people are wonderstruck.

    They are tickled by the newness of

    every moment. They have lots of why

    and how questions and always have

    an open mind.

    Loves problem-solving

    By asking the right question and nding

    the right problem, creators can dene

    the boundaries of their elds that can

    be extended or broken.

    Take risks

    They enjoy a constant seeking of

    excitement and stimulation from new

    ideas and perspectives. They accept

    failure as part of their creative questand they have the ability to learn from

    their mistakes.

    Creativityis allowingyourselfto makemistakes.Art isknowingwhich onesto keep.

    Scott Adams,Writer & Creator ofDilbertcomics

    Me Designer

    Victor LimsilaDigital Illustration

    Bachelor of Interactive Media

    1st Term

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    1 PriceWaterhouseCooper, Entertainment & Media Outlook 2011 2015

    2, 4, 5 Bond University and Interactive Games & Entertainment Association

    (iGEA), Digital Australia 2012 (DA12)

    3 AIMIA, Yellow Social Media Report

    6 ExactTarget, Digital Down Under Report

    Digital Media Fact #5In 2012, 92% of Australian households have

    a device for playing computer games, up from

    88% in late 2008 as mobile gaming has become

    mainstream.5

    DigitalMediaFact#6Thelastthing47%oftheAustralianconsumersdobeforegoingtobedischeckemail;27%checkFacebook.6

    Digital Media Fact #2Females make up 47% of the total game

    population, up from 46% in 2008.2

    DigitalMediaFact#4TheaverageageofvideogameplayersinAustraliais32yearsold.4

    Digital Media Fact #1

    The Australian game industry is

    forecast to reach $2.5 billion by 2015,

    a compound annual growth rate of

    9.5%. Globally, the interactive game

    market is expected to reach $90.1

    billion by 2015.1

    DigitalMediaFac

    t#3

    33%ofsocialme

    diausers,discuss

    TVprogramsonso

    cialmediawhile

    watchingtheshow

    .3

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    NOTE - Salary ranges can vary from country to

    country. The type and size of business were nottaken into consideration. The data was obtained

    from www.seek.com.au in April 2013 and is for

    general reference only.

    Actor

    Advertising Professional

    Animator

    Business Owner

    Brand Strategist

    Broadcast Technician

    Cinematographer

    Client Services

    Compositor

    Communication Designer

    Copywriter

    Creative & Art Director

    Design Management

    DirectorEditor

    Experience Designer

    Game Designer

    AU$ 42,000 AU$ 70,000

    AU$ 34,817 AU$ 60,000

    AU$ 32,723 AU$ 72,425

    AU$ 34,748 AU$ 88,869

    AU$ 36,150 AU$ 118,359

    AU$ 34,500 AU$ 98,800

    AU$ 56,304 AU$ 300,000

    Animator

    Graphic Designer

    Film-Maker

    Web Designer

    Motion Capturer

    Software Developer

    Film Producer

    Game Designer

    Game Developer

    Graphic Designer

    Illustrator / Cartoonist

    Industrial Designer

    Interactive Designer

    Interface Designer

    Information Architect

    Level Designer

    Mobile App Developer

    Modeller

    Motion Graphics Designer

    Multimedia Developer

    Music Publisher

    Music Composer

    Photographer

    Post-Production Manager

    Producer

    Product DesignerProduction Manager

    Project Manager

    How much do they

    EARN?

    Which software are

    used in the industry?

    What kind of jobs are available in the

    creative industries?

    Publicist

    Retoucher

    Script Writer

    Screen Editor

    Social Media Marketer

    Social Media Designer

    Sound Editor

    Textile Designer

    Theatre Professional

    Three-D (3D) Artist

    UI/UX Designer

    Visual Artist

    Visual Effects (VFX) Artist

    Web & Digital Designer

    Web Developer

    Writer

    3DVIA Virtools

    Adobe After Effects

    Adobe Dreamweaver

    Adobe Flash

    Adobe Illustrator

    Adobe InDesign

    Adobe Lightroom

    Adobe Photoshop

    Adobe Premier Pro

    Autodesk 3ds Max

    Autodesk Maya

    Autodesk Motion Builder

    Autodesk Mudbox

    Autodesk Softimage

    cineSync

    CryTek

    Final Cut Pro

    id Tech

    Maxon Cinema 4D

    Pixologic ZBrush

    RAGE

    RealFlow

    RenderWare

    Source Engine

    The Foundry Mari

    The Foundry Nuke

    Unity 3D

    Unreal Development Kit

    ...and the list goes on.

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    Punk Dude

    Xue Lei3D Character Modelling & Sculpting

    Adv Dip. of Screen & Media

    2nd Term

    It is recommended that you take on a

    combination of the following subjects in HSC

    to get a head-start in your creative education.

    Information Processing & Technology (IPT)

    IPT subjects (or a Certifcate II in IT) offered

    at high school is a great introduction to

    information systems, word processing, and

    design oriented software. Skills obtained in

    IPT will be useful towards courses such as the

    Diploma of Digital Media Technologies or the

    Diploma of Software Development.

    Design & Technology (D&T)

    Students could get a head-start in digital

    media with D&T subjects which will enhance

    their understanding of the media production

    process taught in digital media courses like

    the Bachelor of Interactive Media.

    Visual Arts

    It is recommended (though not necessary)

    that students possess basic art skills (such

    as sketching, painting and drawing) prior to

    commencing creative courses as it could help

    boost their visual communication skills.

    Software Design & Development

    Students will be introduced to the various

    programming languages and software used in

    the IT industry. This is benecial for students

    looking to take up the Diploma of Software

    Development or a Computer Science course

    after high school.

    Mathematics

    Students looking to pursue a career in

    software development (a.k.a. programmer)

    are recommended to possess strong

    background in mathematics.

    Recommended

    hsc Subjects

    A

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    Far Away

    Wai Ming (Ivan) Fung3D Animation

    Bachelor of Interactive Media

    2nd Term

    Dont Let Me Fall

    Crystal Li2D Animation (Flash)

    Dip. of Interactive Digital Media

    3rd Term

    Bokeh

    Cindy LemesShort Film

    Bachelor of Interactive Media

    6th Term

    As an aspiring creative professional, your portfolio is going to be the heart and soul of your work,and an ultimate tool to drive your creative ambitions. Your time in college will mostly revolve

    around self-exploration, developing techniques, and sharing your passion with like-minded

    people. The decisions you make in preparation and the execution of your portfolio can hugely

    affect your career. Below are some tips for you:

    DOs

    Do keep it short & simple. Have a logical ow to

    the work you want to showcase so that its easy

    to follow. Present your work in a tidy manner -

    keep it short and simple.

    Do rehearse your portfolio presentation. Its

    always nice to hear your creative process and

    where you get your inspirations from. Tell us a

    story, paint us a picture to make your portfolio

    memorable.

    Do think outside the box. Dont be too generic.

    Try to stand out. Give that wow! factor.

    Do start and maintain a digital portfolio. Freeonline portfolio sites like Behance Network, the

    Loop and Carbonmade is the easiest way to keep

    track of all of your digital media work online.

    DONTs

    Dont overload your portfolio with junk. Only

    include your best work and the work that you

    are most proud of. Be critical with each piece of

    work you include in your portfolio.

    Dont use low quality images. Nothing is worse

    than seeing a beautiful image in pixels.

    Dont be outdated. Try to keep your portfolio up

    to date with fresh and relevant work. If the work

    is over ve years old, you might want to think

    twice about including that in your portfolio.

    Dont forget your credentials. Make sure to

    include a copy of your up to date resume, andmake sure you have the right contact details!

    Dont forget to proof-read and get constructive

    criticism from people who matters.

    Tips for preparing your first

    Creative Portfolio!

    Grimoire

    One Day Studio3D Animation & Game (Virtools)

    Adv Dip. of Screen & Media

    2nd Term

    B

    C

    A

    B

    C

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    AIT x Oomph! StudiosInternship Program

    Bachelor of Interactive Media

    You cant just give someone a creativity injection. Youhave to create an environment for curiosity and a wayto encourage people and get the best out of them.

    Sir Ken Robinson,English author, speaker and international advisor

    on creativity and innovation

    The usual advice is always good: draw anddoodle as much as possible. Playtime is crucial,as a diet solely of commissioned work is soul-deadeningat least for me it is. A lot ofmy best ideas seem to come from doodlingabsentmindedly. And finally, the best jobmagnet is simply doing good work. Do thebest you can, each time. Disappointinglysimple.

    Helen Holt,Visual Communications

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    The biggest key to landing a dream job in multimedia is a strong portfolio.

    A truly strong portfolio is one that not only shows the technical skills you

    have with software but also demonstrates your creativity, your design

    skills, your artistic talents, your personal styles and most of all your

    personality. The portfolios that make an impression are the ones that

    are unique, memorable, entertaining or downright clever. If you want to

    stand out from the crowd, and land the dream job you need to literally sell

    yourself.

    NikSutilaIllustrator/Animator

    RobertMcGowen3DArtist

    CarltonZhuGameDeveloper

    Have a strong current portfolio and showreel of your recent works. Make

    sure they are strong. You are as strong as the weakest piece in your

    gallery. Do not include everything you did since you were ve years old,

    and do not include things with too much objectionable material in them.

    Create a book out of this. Get it printed. Bring it to the interview. If you

    also have a website version, even better.

    All you need pretty much are these weapons. Art and multimedia requires

    proof more than papers and certicates. Make your weapons really

    strong, and then attack!

    Theonesthatreallywanttoworkintheindustrydontevenneedtothinkaboutit. Theirpassiondrivesthemtofocusmoreonlearningandabsorbingeverylessonlearnt,whichenablesthemtocreatetheprojectsoftheirdreams.

    Thereisanobviousdifferentbetweenapieceofworkthatwascompletedovernight,andapieceofworkthatalotoftimewasspentperfecting. Employerswantstoseeyourpassionforthecreativeindustry. Simple! Itsquiteeasytoseewhohassthepassion,andwhodoesnt. Sothekeyis,tofndsomething

    you

    lovebecauseitwillshowthroughyourprofessionalportfolio.

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    ACADEMY OF INFORMATION TECHNOLOGY

    Level 2, 7 Kelly Street, Ultimo NSW 2007 AustraliaT 02 9211 8399 F 02 9211 8355

    E [email protected]

    CoursesBachelor of Interactive MediaAssociate Degree in Interactive Media

    Advanced Diploma of Screen & Media

    Diploma of Interactive Digital Media

    Diploma of Software Development

    Diploma of Digital Media Technologies

    Diploma of Business

    Register to Free Events & Short

    Courses online on:www.ait.nsw.edu.au/events .

    Magical Creative Campus

    Wai Ming (Ivan) FungCreative Photography

    Bachelor of Interactive Media

    3rd Term