5. pre production(3)
TRANSCRIPT
Pre-Production
Jay Birkin
Style sheetI chose these colours for my front page cover because they are very dark and I think that they really relate to the type of genre the magazine is. The colour black will be as rectangles at the top and the bottom of the page. The text will be white contrasting with the black otherwise how would you be able to read it.
These are the choices of fonts that I have to choose from for the headline of the magazine. This is has to be very appealing and stand out because it is the part which will draw the reader in too buy so it will have to be interesting in looks. I got these fonts from DaFont and these are recommended ones which are from the comic fonts.
Layout 1
Layout 2 Retro gamer
Props & LocationsProps/Costume needed Locations needed
Camera Take photos of relating stuff e.g. console.
Photoshop So I can make the layout and design the magazine.
Google images Some of my pictures will come from the internet.
Contingency PlanningPotential Issue Solution
COPYRIGHT do not get copyright protected images
Computer crash save work regular
The images may be blurry change the resolution
The design may be out of line use a ruler or guidelines
The computer may not have Photoshop installed
tell, and find a new computer to go on until it is fixed
Health and SafetyPotential Issue How will the issue be
avoided? Strain on eyes when using the computer. Take regular breaks.
Brightness of the computer screen being to high can hurt eyes
Turn the brightness of the computer down.
Back pain from sitting down Take regular breaks or get an adjustable chair.
Don’t spill food and drink on the computer Take regular breaks so can eat and drink outside the room
ScheduleDay Plan of Action Resources Required
Day 1 Do research on already existing similar magazines
Google chrome
Day 2 I will create my front cover Photoshop, google images
Day 3 I will work on my front cover Photoshop, google images
Day 4 Create my double page Photoshop, google images
Day 5 Create my double page Photoshop
Day 6 Do the product reflection PowerPoint
Day 7 start evaluation and give peer feedback PowerPoint
Day 8 make sure everything is complete and if not finish off