2016 thames & kosmos product catalog
DESCRIPTION
Science Kits, Board Games, Craft Kits, and Magic SetsTRANSCRIPT
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100 YEARS
KOSMOS QUALITY AND SAFETY
More than one hundred years of expertise in publishing science experiment kits and games stand behind every product that bears the Kosmos name. Kosmos experiment kits and games are designed by an experienced team of specialists and tested with the utmost care during development and production. With regard to product safety, these products follow European and US safety standards, as well as our own refined proprietary safety guidelines. By working closely with our manufacturing partners and safety testing labs, we are able to control all stages of production. While the majority of our products are made in Germany, all of our products, regardless of origin, follow the same rigid quality standards.
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LINE OVERVIEWTABLE OF CONTENTS
GAMES 2
MAGIC 16
SCIENCE 20
OOZE LABS 21
SPARK SERIES 22
KIDS FIRST 24KIDS FIRST LEVEL 1 25KIDS FIRST LEVEL 2 28KIDS FIRST LEVEL 3 30
GEEK & CO. SCIENCE 32GEEK & CO. CRAFTS 38GROW A CRYSTAL 41IGNITION SERIES 42EXPLORATION SERIES 44SIGNATURE SERIES 52
CHEMISTRY 52CRYSTALS & MATERIALS 58ROBOTICS & PROGRAMMING 61REMOTE-CONTROL ENGINEERING 68
CONSTRUCTION+ENGINEERING 73PHYSICS 77ALTERNATIVE ENERGY 80ASTRONOMY & SPACE 84BIOLOGY 85MULTI-SUBJECT 86ELECTRICAL SCIENCE 90
APPENDIX 94
AWARDS LIST 94KITS BY AGE LIST 94PRODUCT DATA TABLE 95
KOSMOS GAMESEnchanting, fun, and addictive, these German engineered board games from world-renowned game designers help players develop a number of valuable skills and qualities
MAGICComprehensive sets teach kids how to perform fun and entertaining magic tricks while they learn important life skills
IMPULSEFun and inexpensive science kits including Ooze Labs and Grow a Crystal kits
SPARKRetailing for under $10 each, these simple science kits make experiments fun, fast, easy, and inexpensive
KIDS FIRSTIntroductory science kits that introduce science to young children, starting at age 3, and gradually prepare them for more advanced studies
GEEK & CO. SCIENCEScience-themed project kits that put fun first to make learning truly approachable and entertaining. Each kit makes a lasting, keepsake project or gift-worthy item
GEEK & CO. CRAFTSEducational craft kits with quality materials and cool designs. Kids learn about topics in nature, art, and science
IGNITION SERIESConcise and amusing science kits designed to ignite a lifelong love of science in kids ages 8 to 11
EXPLORATION SERIESBroad, fun, and accessible science kits that take kids deeper into their scientific explorations. For kids ages 6 to 13
SIGNATURE SERIESThames & Kosmos’ biggest, coolest, and most comprehensive science kits. For kids and adults
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Thames & Kosmos brings you a curated selection of high-quality board games from the prestigious Kosmos line. Working with highly esteemed authors and designers, Kosmos develops games that are not only fun, enchanting, and addictive, but also beneficial and wholesome in so many ways: These games build social skills, stimulate logical and strategic thinking, promote visual-spatial and math skills, cultivate physical coordination and manual dexterity, encourage family time, and inspire fair-mindedness, confidence, and honorable attitudes. German engineered and beautifully made, these games become enduring family favorites and game night classics. For all these reasons, Kosmos games have earned worldwide acclaim.
GA
ME
S
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SMUGGLERSWho’s the Best at Getting the Goods?
A notorious gang of smugglers is recruiting new members. The first candidates step forward, a motley bunch indeed. Which one has the skills to become a worthy member of the gang? To determine this, the boss himself stages a smuggling contest. First the would-be smugglers must try to get through a hole in a fence while carrying the biggest sack of contraband possible. Then those who make it through the hole have a chance to inspect the other smugglers’ sacks that are smaller than their own or that shamefully got stuck in the hole in the fence. A role of the die determines which size hole in the fence the sack needs to fit through. The smuggling sacks are formed from a rubbery polymer putty that the players roll into balls with the contraband
pieces hidden inside. The balls are then rolled down a track toward the fence. The player’s goal is to form the largest ball that will still fit through the fence. Players who succeed in getting the largest ball through the hole in the fence can then guess the contents of the smaller balls or of balls that were too large to fit through the fence. If they guess correctly, they get to keep the contraband. The player who collects the most contraband items wins. This funny family game answers the question: Who is the sneakiest and most skillful smuggler?
Klaus and Benjamin Teuber 2-4 Players 40 Min.
Ages 8+ 692544
3GAMES
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IMHOTEPBuilder of Egypt
Imhotep. The legendary architect of the Egyptian monuments. His awe-inspiring structures and brutal tactics earned him divine status among ancient Egyptians. Can you match his ruthless determination to build the most revered monuments? To do this, you will need to transport stone blocks on ships from your quarry to different construction sites. But you alone do not choose where the ships go. Your opponents have monumental plans of their own and want to prevent your success. A fierce competition for the precious stone resources plays out. Only with the right strategy and a little luck can you succeed. In Imhotep, the players take on the roles of ancient Egyptian architects. Over six rounds, they try to transport their stone blocks to end up in the most valuable positions at five construction sites: pyramid,
obelisk, chamber tomb, temple, and market. But a player can only choose one of three actions in a turn: excavate a new stone block from the quarry, load a block onto a ship, or move a ship to a construction site. From there, the massive stone blocks must be unloaded in order from bow to stern and placed on the sites in preset sequences. Depending on where the blocks end up, players earn different point values either immediately or at the end of the game. In each turn, you must weigh your options for getting your own stones into place and thwarting your opponents’ placement plans. You must get your blocks to the right places, in the right order, at the right time to be the greatest architect.
Phil Walker-Harding2-4 Players 40 Min.
Ages 10+ 692384
4 GAMES
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MORE THAN
175,000 GAMES SOLDWORLDWIDE
LEGENDS OF ANDORBase Game
The Land of Andor is in danger. From the mountains and forests, enemies are advancing toward the castle of old King Brandur. Only your small band of heroes stands in their way. Will you succeed in defending the castle and protecting Andor? Legends of Andor is a cooperative board game for two to four heroes. Live the legendary tales as you unite to battle ever-encroaching enemy forces. After the first Legend, more fantastic adventures ensue. You must find the witch and obtain a medicinal herb to cure the sick
king. Help the prince repel the evil powers of the dark mage. In the ancient mines, you seek out precious gemstones — and uncover grave dangers. And finally, you must pit your skills against the mighty dragon, awakened from an age-old slumber. Can you triumph against these challenges? Only if you work together will you have the strength to be the true heroes of Andor.
Michael Menzel2-4 Players 60-90 Min.
Ages 10+ 691745 WINNER2013
KENNERSPIEL DES JAHRES(CONNOISSEUR’S GAME
OF THE YEAR)
5GAMES
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LEGENDS OF ANDOR: JOURNEY TO THE NORTHExpansion
After many years of living in peace, the heroes of Andor receive a new cry for help — this time from distant land of Hadria. You immediately step aboard an old sailing vessel to embark on a perilous journey to the north. After you have properly equipped your ship, you discover strange islands and must work together to protect their coasts from terrible sea monsters. Soon thereafter you find yourselves in the midst of thunderous
storms. You must persevere against the unbridled forces of the sea. And a great secret will be uncovered during your journey. This expansion for the highly awarded and beautifully illustrated Legends of Andor offers four legends with new challenges, new heroes, and new creatures. Along with the base game, this is a cooperative role-playing adventure game for two to four players.
Michael Menzel2-4 Players 60-90 Min.
Ages 10+ 692346
6
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LEGENDS OF ANDOR: THE STAR SHIELDExpansion
The Legend Continues... Following their victory over the dragon, the heroes are on a search for the Star Shield. Its great power could turn out to be a blessing or a curse, should it get into the wrong hands. And as if that weren’t enough, a pack of hungry wolves has been sighted in Andor. If the
heroes can only manage to tame their leader, though, the wolves can become loyal allies in the fight against a reawakened evil.
Michael Menzel2-4 Players 60-90 Min.
Ages 10+ 691936
LEGENDS OF ANDOR: NEW HEROESExpansion
Expansion for 5 and 6 Players. Four new heroes and heroines have risen to protect Andor: Kheela, protector of the river lands, commander of the potent water spirit. Fenn, the tracker, possessor of special tools and weapons. Mighty Bragor, the powerful Taurean fighter. And Arbon the guardian, with the ability to diminish the strength of
enemy creatures. Now, the Legends from the basic game and from the “Star Shield” expansion can be experienced by up to six players. But even for just two, three, or four, these new heroes can offer some exciting variety.
Michael Menzel2-6 Players 60-90 Min.
Ages 10+ 692261
7GAMES
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TUMULT ROYALEThe Game of Greed, Power, and Revolution
Tensions are high all across the lands. The royals erect statue after statue while their loyal subjects starve. But this time, the peasants have had enough. There are whispers of a revolution. Calls for an uprising ring out and the kingdom is thrown into a tumult. Down with the king! Take that, you greedy blue bloods! In Tumult Royale, you play the royals. Round after round, you collect taxes from your subjects in order to build statues of
yourself across the country, thereby securing your rank. If you leave enough commodities for the people after taxation, all is well and you can continue to build monuments to your own vanity. But if you take too much, the greediest of you will be punished. Who will build the most statues and win the game? Remember: The greedy shall rule, but the greediest is a fool!
Klaus and Benjamin Teuber2-4 Players 40 Min.
Ages 10+ 692483
8
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STEAM TIMEPowered by Steam and Driven by Glory,An Odyssey Across the Arc of Civilization
The year is 1899. For millennia, people have shared myths of unexplained occurrences at age-old monuments around the world, such as Stonehenge and the Pyramids of Egypt. Recently, reports of bizarre phenomena at these sites have garnered the full attention of the powers that be. In these places, spacetime is distorted. Time flows in unexpected ways. In addition, unusual crystals with supernatural properties have been discovered there. These discoveries have sparked the invention of fantastic machines that can travel through time. Now, the rapidly industrializing superpowers of the world are in a race to amass and exploit these valuable resources.
At the center of these endeavors, the newly established Temporal Institute for Monument Exploration (T.I.M.E. for short) is sending out steam-powered airships to travel through time and space. As captain of one of these airships, you will set out to explore the temporal rifts around the monuments. Dive into the turbulent stream of time on a quest for long-lost knowledge, vanished cultures, and hidden treasures. Search for crystal deposits and use your resources — including steam, crystals, gold, and time — wisely to stay ahead of your competitors, ultimately to gain T.I.M.E.’s esteem and eternal glory. Get ready to embark on an extraordinary time travel adventure with Steam Time!
Rüdiger Dorn2-4 Players 90 Min.
Ages 12+ 692476
9GAMES
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Grzegorz Rejchtman1-4 Players 25 Min.
Ages 8+ 696184
MORE THAN
2.5 MILLION
GAMES SOLDWORLDWIDE
UBONGOSprint to Solve the Puzzle
Ubongo is a fast-paced, addictive, and easy-to-learn geometric puzzle game. Players race against the timer and against each other to solve a puzzle of interlocking shapes. The faster you solve the puzzle, the more gems you get. The player with the most valuable gem treasure after nine rounds of solving puzzles wins! Here’s how it works: Each player receives a set of 12 tiles. The tiles are polyominos — geometric shapes formed of equal-size squares joined edge to edge in different arrangements. At the start of each round, each player gets a new puzzle board. A roll of the die determines which tiles you must use to perfectly fill in the empty spaces on the puzzle board. Any players who complete the puzzle within the time limit yell out “Ubongo!” and grab a gem at random from the bag. The fastest player also gets a blue gem and the second fastest an amber gem. Each gem color is worth a different amount of points. After nine rounds, the player with the most valuable gem collection wins. Download the free companion app, which helps you learn how to play the game, and includes a game timer, a solo game timer, and solution keys.
10 GAMES
Companion app helps you learn the game, keep time, and solve the puzzles!
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FROM
KLAUS TEUBER
AUTHOR OFTHE SETTLERS
OF CATAN
DOHDLES!What is that?! Sculpting, Guessing, and Laughing
Dohdles are riddles made of dough! Exercise your imagination in this artistic and hilarious sculpting and guessing game for families and parties of three to six players. Create a Dohdle by sculpting the approximate shape of an object or living thing — or of a part of an object or living thing — with the modeling clay. You don’t have to be a skilled sculptor or artist: You should actually form your Dohdle in such a way that your opponents cannot immediately recognize what it is supposed to represent. Even if you’re all thumbs when it comes to sculpting, you’ll be able to make a Dohdle that has the shape of a hotdog, a ball, a mailbox… anything! You receive points during the game if you guess the exact word that your opponent’s Dohdle represents. You also receive points if the solution to your Dohdle is neither too easy nor too difficult for your opponents to identify — ideally solved after four rounds of guessing.
During your turn, you can alternately ask two yes-or-no questions or ask for a letter of the word to be revealed to help identify another player’s Dohdle. At any time, if you think you can identify a Dohdle, throw your guessing cube in the sorting funnel: The player whose cube comes out first can guess first. Points from correct guesses move you forward around the game board, and the player who makes it around the board first wins the game! The special clay will not dry out or harden and can be used again and again.
Klaus Teuber3-6 Players 40 Min.Ages 10+ 696163
GAMES
2015 PAL AWARD
WINNER
11GAMES
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Lauge Luchau1-4 Players 30 Min.
Ages 8+ 692209
12 GAMES
DIMENSIONThe Spherical, Stackable, Fast-Paced Puzzle Game!
Dimension is a fast-paced, innovative puzzle game that takes place in three dimensions with 60 colorful spheres. All of the players play at the same time. Everybody tries to position the spheres on their trays to earn as many points as possible before the timer runs out. The task cards indicate how the spheres must be placed to earn points: for example, exactly two orange spheres must be on the tray, black and blue must touch each other, and blue must not touch white. Complete these tasks while racing against the timer. You get a point for each sphere you use and a bonus token for using all five colors, but you lose two points for each task card you don’t follow correctly. Prove to your opponents that you are the master of multi-dimensional thinking!
RECOMMENDED BY
AMERICAN MENSA
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BASED ON
KELTIS WINNER OF THESPIEL DES JAHRES
LOST CITIESThe Board Game
The research teams are outfitted and ready to embark on their adventures to find five forgotten cities. Who will lead the way to fantastic discoveries? Each player guides a team of explorers on up to five expeditions. To advance along an expedition path, a card in the path’s color must be played for each step forward. The card must be of equal or greater value to the player’s card previously played on that path.After playing or discarding a card, the player draws a new card. Skilled team leaders assess when to play, hold, or discard their
cards to move their own teams forward while at the same time preventing their opponent teams from getting ahead. Points are awarded based on how far the explorers make it along their paths. Each step earns more points than the one before it, and the first three steps earn negative points. Along the way, players can increase points by finding artifacts, victory points, and shortcuts forward. The player with the most points at the end of the game wins!
Reiner Knizia2-4 Players 30-60 Min.Ages 10+ 696175
GAMES
13
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MORE THAN
200,000 GAMES SOLDWORLDWIDE
MORE THAN
260,000 GAMES SOLDWORLDWIDE
KAHUNA The Classic Two-Player Game
Who will rule the South Seas? Two Kahuna — ancient sorcerers of the Pacific — compete for dominance on an archipelago consisting of twelve small islands. Using their magic and wisdom, they struggle for control of the islands. They anxiously await the cards handed to them by fate. But when the time is right, they move to capture one, two, or even more islands, trying to gain the upper hand. At the mercy of the magical powers of the South Seas, they quickly realize that even the best magic is no good without strategy.
Günter Cornett2 Players 30 Min.Ages 10+ 691806
LOST CITIES The Original Card Game
Who will discover the ancient civilizations?Two explorers embark on research journeys to remote corners of the world: the Himalayan mountains, the Central American rainforest, the Egyptian desert, a mysterious volcano, and the bottom of the sea. As the cards are played, the expedition routes take shape and the explorers earn points. The most daring adventurers make bets on the success of their expeditions. The explorer with the highest score after three rounds of expeditions wins. The rules of the game are simple, but beware: The lost cities hold many unseen mysteries!
Reiner Knizia2 Players 30 Min.Ages 10+ 691820
GAMES
GAMES
14 GAMES
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MORE THAN
140,000 GAMES SOLDWORLDWIDE
MORE THAN
120,000 GAMES SOLDWORLDWIDE
THE ROSE KING A Thorny Feud For Two Players
England, 15th Century — On one side, the House of York, with its heraldic badge featuring a single, snow white rose. And on the other side, the House of Lancaster, its own heraldic rose depicted in blood red. The War of the Roses, a dynastic struggle for control of the English crown, has erupted between the two houses. In this strategic game, one player commands the House of York and the other, the House of Lancaster. The players use their power cards to bring territories under their control, aiming to keep their territories as contiguous as possible. They also deploy their heroic knights to take over enemy territories and cause surprising upsets. Who will be crowned England’s new king?
Dirk Henn2 Players 30 Min.Ages 10+ 691790
TALLY HO! Who’s Hunting Whom?
The hunter becomes the hunted in this humorous two-player game! One player picks up the axe and rifle to assume the roles of lumberjacks and hunters, while the other player slips into the furs of foxes and bears. Both parties hunt ducks and pheasants — and each other — to earn points! At first, the forest is peaceful under a canopy of unrevealed tiles. But as the tiles are flipped, pandemonium breaks out among the pines. The lumberjack hacks away at the trees to give the hunter a clear shot at the fox. But the bear is right behind him, ready to stand up to these human bullies. The chances are equally balanced between the animals and the humans. In the beginning, luck runs the show. But as the hunting continues, the players must become increasingly strategic to prevail. Happy Hunting!
Rudi Hoffmann2 Players 30 Min.Ages 8+ 691837
15GAMES
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Beyond the realm of scientific understanding.
Unexplainable according to the laws of nature.
Is it merely a willing suspension of disbelief ...
... or something more?
Magic is a centuries-old performance art that captivates audiences by appealing to their fascination with the inexplicable. Thames & Kosmos introduces a line of comprehensive magic sets that help children develop presentation skills, confidence, hand-eye coordination, dexterity, and reading skills, while they have fun performing magic tricks and entertaining audiences.
MA
GIC
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100 Tricks 72 pAges 8+ 698225
MAGIC: SILVER EDITIONGrab your wand! With high-quality magic props and simple illustrated instructions, the 100 magic tricks in this kit can be easily learned, practiced, and mastered — to stun and amaze audiences! Dots appear and disappear in paddle tricks. Make playing cards come and go and change places. In tricks with money, currency loses value, money doubles in value, and coins disappear from a coin box and then reappear. Coins pass through handkerchiefs, disappear into thin air, and magically stay put when they shouldn’t! Paper money disappears and milk appears out of nowhere in tricks with tubes. A number of tricks involve knots and ropes: Knots in ropes untie themselves, jump from rope to rope, and disappear. A rope passes through solid objects. A bottle floats in the air. A rigid magic wand becomes flexible. A magic wand grows and shrinks, passes through objects, and emerges from an empty bag. The magic wand twists and levitates. Invisible forces move the wand. The wand tells time. Many tricks can be done with your hands and a magical thumb: A silk pocket square appears out of nowhere, coins get pulverized, objects magically stay dry, salt vanishes, sugar appears, loose sugar becomes a sugar cube, and dollar bills emerge from bread rolls. Fun hanky tricks will have a piece of fabric appearing, disappearing, and getting knotted and unknotted. In food tricks, salt and pepper separate, oranges become apples, and sugar and spice don’t play very nice! Even everyday household objects get in on the action: Paperclips, pencils, thread, crayons, newspapers, and spoons take part in wild illusions. You will guess people’s ages and hypnotize their arms. A 72-page instruction manual with color photographs illustrates how the tricks are performed. Video tutorials for the tricks are available online. For one magician, ages 8 and up, and many audience members.
17MAGIC
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MAGIC: GOLD EDITIONMaster the magical arts! With this extensive collection of magic props, you can easily learn, practice, and perform 150 incredible magic tricks and illusions to astonish spectators. In tricks using cups and balls, balls disappear, appear, and change places inside moving cups. Cotton balls transport themselves from hand to pocket and from hand to hand. In tricks with a tube, confetti and snow appear out of nowhere and dice and knots appear and disappear. A six-sided die baffles the mind and fools the eye. Little rabbit shapes appear, disappear, multiply, and hop around. Metal rings move around, link up, and unlink againSeemingly simple balls aren’t so simple: They appear, disappear, multiply, balance, change places, change colors, and altogether bewilder your audience. A magic wand loses its rigidity, floats in the air, and lets a rope pass right through it. Knots in ropes appear and disappear, a rope gets cut but stays intact, and a rope is pulled out of your mouth! Learn a wide variety of rope and plastic ring illusions. Coins appear in a dinner roll. Coins cry tears of joy. Cola turns into coins! Many tricks use food and household objects: Water levitates, citrus fruits transform, and toothpicks mystify. Tricks with sugar and salt stupefy the audience. Magically guess birthdays, numbers, and colors. Levitate yourself and objects. Bend and restore metal. Practice dozens of tricks with playing cards: guessing, transforming, locating, and making cards vanish. Finally, amaze the audience with tricks that make a thimble appear, disappear, jump around, and pass through objects. A 96-page instruction manual with color photographs illustrates how the tricks are performed. Video tutorials for the tricks are available online. For one magician, ages 8 and up, and many audience members.
150 Tricks 96 pAges 8+ 698232
MAGIC18
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MAGIC: ONYX EDITIONPrepare to astound! This comprehensive collection of magic props and illustrated instructions allows you to learn, practice, and master 200 tricks and illusions to amaze your audience. Solid metal rings miraculously link up and unlink again. A magical water glass delivers some amazing illusions: A handkerchief materializes out of the empty glass, water changes color in the glass, liquid turns into
fabric, and one playing card inexplicably changes into another. Coins jump around and astound observers in fun money cup illusions. Dots appear and disappear in paddle tricks. Knots in ropes appear and disappear, a rope gets cut but stays intact, knots jump from rope to rope, a rope is pulled out of your mouth, and ropes pass through solid objects. Your fingers play Houdini and escape from a rope snare. Little square sponges play big tricks on the audience by changing color, quantity, and location. The amount of rice in a bowl multiples with a marvelous, age-old Chinese rice bowl illusion. A pencil passes through a
playing card without leaving a hole! Nails penetrate a metal coin. Coins pass through handkerchiefs and paper, disappear and reappear, double in value, and magically stay in place when they shouldn’t! A six-sided die baffles the mind and fools the eye. Amaze your audience by correctly guessing the number of a die each time it is rolled. Stretch your audience’s minds to the limits with rubber band tricks. Conjure up a magic egg and use it for some baffling illusions. Make money from blank paper and karate-chop a banknote. Make a thimble appear, disappear, multiply, jump around, and pass through objects. Levitate yourself,
hypnotize an arm, bend and restore metal, and paralyze a ghost. Perform tricks with food and household objects: Balloons are unpopped, toothpicks are unbroken, ice disappears, and sugar materializes in the palm of your hand. Finally, become a master of playing cards tricks using a special deck of cards and instructions for dozens of different deceits, ruses, gags, and illusions. A 112-page instruction manual with color photographs illustrates how the tricks are performed. Video tutorials for the tricks are available online. For one magician, ages 8 and up, and many audience members.
200 Tricks 112 pAges 8+ 698386
19MAGIC
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SCIE
NC
E
Thames & Kosmos kits offer hands-on learning through experimentation, model building, and crafting, and include comprehensive full-color books and instructions. The kits cover relevant topics that are pertinent to the world today and provide fun and enjoyable activities for effective learning. They consist of high-quality materials and custom-designed parts and have been safety tested for the United States and Europe.
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OOZE LABS 1: MAGNETIC SLIMEMix up a batch of slime that reacts to a magnet.
Ages 7+ 8 p 575001
OOZE LABS 2: HOT ICE CRYSTALSExperiment with instantly forming sodium acetate crystals that produce heat.
Ages 7+ 8 p 575002
OOZE LABS 3: MAGIC SANDExplore the bizarre properties of hydrophobic (water-hating) sand, which never gets wet and forms fascinating structures underwater.
Ages 7+ 8 p 575003
OOZE LABS 4: HYPERCOLOR SLIMEMake your own color-changing slime that changes from green to blue depending on the temperature.
Ages 7+ 8 p 575004
OOZE LABS 5: GLOW-IN-THE-DARK SLIMEWhip up a batch of slime that stores light energy and then glows in the dark!
Ages 7+ 8 p 575005
The Ooze Lab Point-of-Purchase Display holds 25 tubes.
Ooze Labs are fun and simple science experiments in big chunky plastic test tubes! Each Ooze Lab tube contains a simple science experiment to create a safe material that is both fun to play with and chemically interesting.
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MINI VOLCANOErupt a small model of a volcano with a chemical reaction to learn about how real volcanoes occur. Non-toxic chemicals.
Ages 7+ 8 p 551004
BOUNCY BALL PLANETSUsing a spherical mold and six colors of polymer granules, cast up to six rubbery planet models in minutes. Learn about why the balls form and why they bounce.
Ages 7+ 8 p 551014
AMAZING GYROSCOPEExperiment with a spinning top and a gyroscope to learn about the physics of motion, forces, and gravity. Make the gyroscope balance on a tabletop and on a string.
Ages 7+ 8 p 551005
FINGERPRINT DETECTIVECollect and analyze fingerprints to learn about scientific investigation. Use black powder to dust for fingerprints and look for genetic traits.
Ages 7+ 8 p 551006
GOLD RUSH GEOLOGYPan for fake gold from inside a block of plaster “dirt.” Learn the techniques of panning for gold and about the precious element itself.
Ages 7+ 8 p 551012
FLIGHT TEST LAB Construct a propeller-driven plane and an artificial horizon model to learn about airplanes. Conduct experiments to investigate air pressure, lift, and repelling forces.
Ages 7+ 8 p 551013
SPARKSERIES
SPARKSERIES
SPARK is a line of experiment kits covering a wide range of scientific subjects. They make science activities accessible and approachable with low prices and a simple presentation. Retailing for less than $10 each, these 12 kits offer science experiments that are fun, fast, easy, and inexpensive. Plastic blister packaging can be hung on pegs or stand on a shelf.
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MOLECULE MADNESSMake wobbly gelatin beads by dripping sodium alginate into a solution containing calcium ions. Learn how massive chains of polymers make these fun squishy orbs possible.
Ages 7+ 8 p 551010
KITCHEN CHEMISTRYExperiment with safe materials from your kitchen, such as sugar, salt, water, baking soda, and vinegar, to learn about ten of the most important topics in chemistry.
Ages 7+ 8 p 551003
COSMIC COLORSCreate a colorful stained-glass planet and comet with translucent gels and black foam outlines. Learn how the primary colors mix to form more colors.
Ages 7+ 8 p 551009
CRYSTAL GEODEGrow a beautiful crystal geode, a hollow rock with crystals inside it, by first molding a plaster shell and then filling it with a crystal-forming solution. Learn about geological crystal formations.
Ages 7+ 8 p 551007
FLOWER & LEAF PRESSPreserve flowers and leaves that you collect with this specially designed press device. Use your pressed specimens for crafts. Learn about the botanical structure of plants.
Ages 7+ 8 p 551002
CRYSTAL ANIMALSGrow a fuzzy crystal polar bear and a fluffy crystal penguin with a fast-growing, non-toxic solution. Learn why crystals form.
Ages 7+ 8 p 551001
SPARKSERIES
SPARKSERIES
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Kids First is a line of science kits that allow parents to introduce scientific topics and hands-on empirical learning to young children, starting at age 3, and gradually prepare them for more advanced science kits and schoolwork.
• AGES 3 TO 5• STORYBOOK STYLE MANUALS• SIMPLE ACTIVITIES• PRETEND PLAY• ANSWERING “HOW DOES...?” AND
“WHY IS...?” QUESTIONS
• AGES 5 TO 7• HIGHLY ILLUSTRATED MANUALS• SIMPLE EXPERIMENTS• INTRO TO SCIENTIFIC METHOD• BASIC SCIENTIFIC PRINCIPLES
• AGES 8+• FULL-FLEDGED T&K MANUALS• SERIOUS EXPERIMENTS• IN-DEPTH EXPLANATIONS• LONGER EXPERIENCES
LEVEL 1 LEVEL 2 LEVEL 3
LEVEL 1
LEVEL 2
LEVEL 3
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AMUSEMENT PARK ENGINEERRead the fun story of two young engineers, Ty and Karlie Omega, and build simple models of the amusement park rides they encounter on their family outing. Along their roundabout journey, the kids build, fix, and enjoy various amusement park rides. As you follow the story, you can build and experiment with models of the 20 structures and machines in the story. Large, colorful plastic building pieces make it easy for small hands to put the models together. The kids start out by testing ten different configurations of roller coaster tracks. They try out flat tracks, slopes, humps, and curves. They proceed through the park to build and fix a Ferris wheel, merry-go-round, pirate ship pendulum, bumper car, free-fall tower, log flume ride, and more. Along the way, they learn simple physics and engineering lessons.
This 97-piece science kit combined with the beautifully illustrated 32-page storybook provides an engaging way to teach simple engineering concepts to preschool-age kids. Start laying the groundwork for strong STEM related skills and comprehension. This kit helps develop fine motor skills, science and math skills, visual-spatial skills, and reasoning and concept development skills.
l Durable storage case
l 32-page illustrated storybook
Ages 3+ 32 p 567008
ROBOT ENGINEERRead the funny story of two inquisitive kids, Ty and Karlie, and build simple, non-motorized models of the robots they construct and fix during their adventure to an automated candy factory. During this zany outing, Ty and Karlie build various robots to perform tasks and solve problems in the factory. The robots have moving parts, wheels, and gears, so kids can learn firsthand about simple machines and gear trains. As you follow the story, you can build models of the ten robots featured in the story. Large, colorful plastic building pieces make it easy for small hands to put the models together. In the story, the kids build robots with arms that rotate, turn, and spin. They fix a robotic arm and other specialized robots that complete specific tasks inside the factory. They construct a robotic drone that flies through the factory to coat the candies
in sprinkles, wheeled robots that zoom across the factory floor, a taffy-pulling robot, and a funny gum-kneading robot. From each humorous segment of their silly adventure, the kids learn something new about robots and machines. This 53-piece science kit combined with the beautifully illustrated storybook provides an engaging way to teach simple engineering concepts to preschool-age kids. Start laying the groundwork for strong STEM related skills and comprehension. This kit helps develop fine motor skills, science and math skills, visual-spatial skills, and reasoning and concept development skills.
l Durable storage case
l 32-page illustrated storybook
Ages 3+ 32 p 567009
LEVEL 1
KIDSFIRST
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AUTOMOBILE ENGINEERRead the fun story of two young engineers, Ty and Karlie Omega, and build simple models of the vehicles they encounter on their comical trip to the supermarket. Along this roundabout journey, the kids build various vehicles to help the people in their town solve problems and complete tasks. As you follow the story, you can build models of the ten vehicles in the story. Large, colorful plastic building pieces make it easy for small hands to put the models together. The kids start out by building a minivan to take them to the supermarket. Along the way, they pass a construction site where they build a crane truck to help the workers lift some beams to the top of their structure. As they continue along their trip, they also build
a fire truck, tractor, school bus, motorcycle, dune buggy, forklift, ice cream truck, and racecar to help their friends out. This 70-piece science kit combined with the beautifully illustrated 32-page storybook provides an engaging way to teach simple engineering concepts to preschool-age kids. Start laying the groundwork for strong STEM related skills and comprehension. This kit helps develop fine motor skills, science and math skills, visual-spatial skills, and reasoning and concept development skills.
l Durable storage case
l 32-page illustrated storybook
Ages 3+ 32 p 567006
AIRCRAFT ENGINEERRead the fun story of two young engineers, Ty and Karlie Omega, and build simple models of the aircraft they discover on their hilarious family vacation. Along this roundabout journey, the kids build various flying machines to help the people they encounter solve problems and complete tasks. As you follow the story, you can build models of the ten vehicles in the story. Large, colorful plastic building pieces make it easy for small hands to put the models together. The kids start out by building a passenger jet to bring their family to a tropical island. After they arrive, they construct a helicopter to help a scientist studying sea turtles reach a remote island. As they continue along their trip, they also build a biplane, solar glider, seaplane,
triplane, prop plane, hang glider, space plane, and supersonic jet. This 73-piece science kit combined with the beautifully illustrated 32-page storybook provides an engaging way to teach simple engineering concepts to preschool-age kids. Start laying the groundwork for strong STEM related skills and comprehension. This kit helps develop fine motor skills, science and math skills, visual-spatial skills, and reasoning and concept development skills.
l Durable storage case
l 32-page illustrated storybook
Ages 3+ 32 p 567007
LEVEL 1
2015 PAL
AWARD WINNER
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KIDS FIRST SCIENCE LABORATORYPreschoolers and kindergartners have a natural curiosity to explore and learn about the world around them through experimentation, observation, and play. This kit was developed according to the current educational philosophy of fostering children’s inquisitiveness and interests by providing
them with tools and open-ended learning experiences to optimally support their development. Experimenting freely with a variety of safe and engaging tools stimulates creativity and the spirit of scientific thinking. The 24 large, plastic scientific tools are durable, reusable, and easy-to-handle to ensure long-lasting fun and exploration. The tools include a unique, multipurpose 14-piece screw-together system with tubes, funnels, lids, connectors, and perforated disks that can be used in a multitude of ways.
Also included are large and small measuring spoons, a test tube rack, a pipette, a hand magnifier, magnetic rings and stand set, and 10 illustrated experiment cards to visually guide children. The 16-page, full-color manual explains to parents and adult supervisors how these tools should be presented to their children and gives insight into a child’s developmental stages. Start laying the groundwork for strong STEM related skills and comprehension. This kit helps develop fine motor skills, science
and math skills, problem-solving skills, and reasoning and concept development skills.
l 16-page illustrated storybook
l Durable plastic science tools
Ages 3+ 16 p 567005
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STEPPING INTO SCIENCEBegin a lifetime of scientific investigation and understanding with 29 fun experiments in five key areas: nature, physics, chemistry, air, and water. Learn what plants need in order to grow, observe the clouds, see how water climbs, watch plants sweat, and investigate plant propagation. Discover how a magnifying glass enlarges, how colors mix, how static electricity attracts, how sundials tell time, and how a motion picture works. Investigate air pressure, air flow, hovercraft, paper airplanes, and suction. Write secret messages, float a paper clip, blow super bubbles, observe capillary action, and test displacement. Build a soap-driven boat, mix oil and water, experiment with evaporation, paint with sugar, and watch colors separate. With a 48-page illustrated guidebook, Stepping into Science teaches science
fundamentals with step-by-step, hands-on experiments, while also introducing children to the scientific method itself.
l Introduction to scientific inquiry for preschoolers and kindergartners
l Learn about plants, physics, chemistry, air, and water
l Easy-to-follow illustrated experiments
Ages 5+ 48 p 567001
INTRO TO ENGINEERINGIntro to Engineering welcomes children to the field of engineering with 21 experiments and building projects in five sections. By engaging in hands-on activities, children will learn how engineers apply their scientific and technical knowledge to design machines and devices. Start by learning some engineering basics with experiments on levers, forces, and pulleys. Build simple devices using these basic components. Move on to explore engineering on land by building vehicles with wheels, such as a race car and a wind-up car. Next, investigate engineering with air (and in the air) by building a helicopter, a parachute, a glider, and an air-powered carousel. Then, build a diving bell, a sailboat, and a paddle boat to experiment with engineering in water. Finally, find engineering in your own home with experiments modeling the
telephone and television. Make a funny robot model. With a 48-page guidebook, Intro to Engineering teaches engineering fundamentals with step-by-step, hands-on experiments and building projects.
l Introduce engineering to young children with basic building projects
l Experiment with simple machines like levers and pulleys
l Conduct engineering projects on land, in the air, and in the water
l Step-by-step illustrated instructions so children can easily follow along
Ages 5+ 48 p 567002
KIDSFIRST
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BOTANY: EXPERIMENTAL GREENHOUSEBudding botanists will love getting their hands dirty in this unique biological science experiment kit. Learn about plants and seeds by conducting experiments in a specially designed botanical laboratory with greenhouse domes, complete with thermometer and ventilation. Construct an automatic watering system to keep your plants from getting too thirsty. Grow beans, cress, and zinnia flowers in your greenhouses. Experiment with plant cells and capillary action. Learn how roots work to transport water and nutrients throughout a plant. Conduct experiments that demonstrate how plants need water, light, and heat to grow. Discover the strength of a bean and how leaves sweat. See why grass grows back after it is cut and how cuttings can grow roots.
Germinate fruit and vegetable plants from the seeds in your kitchen. Grow a flower garden. Make tiny plaster bugs to decorate your garden. Collect seeds with your socks, and grow a funny grass head. Make leaf and bark rubbings. Learn how you can force budded branches to bloom in winter. With a 48-page, full-color illustrated guidebook, this kit teaches botany fundamentals with step-by-step instructions for the hands-on experiments as well as growing information for many common plants.
l Learn about plants and seeds
l Experiment in specially designed greenhouse domes
Ages 5+ 48 p 567004
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LEVEL 2
THE HUMAN BODYLearn about the human body by doing experiments with your five senses that show you how your body works. By exploring the external aspects of your body with hands-on experiments, you can learn a lot about the inside anatomy of the body. Examine your fingerprints to learn how you are unique. Build a stethoscope and listen to your heartbeat to learn how your heart pumps blood, and listen to your gurgling tummy to learn how your stomach works. With the stethoscope, you can investigate how your ears hear with listening games. Test your lung capacity to learn about how your lungs work. Examine your diet and your digestive functions to learn how your body processes nutrients to give you the energy to do more experiments! Try a blindfolded exercise to find out about hand-eye coordination. Take a tickle test to learn about your skin and sensory receptors. Monitor your pulse to learn about
your circulatory system. Follow your nose in a smell memory game to learn about your sense of smell. Take a blindfolded taste test to learn about your tongue. Try some balancing exercises to explore your muscles and bones. Discover how your ears play a role in your balance. Examine some optical illusions to explore how your eyes work. Relate your experiments back to human body systems, including the internal organs, skeleton, muscles, and the circulatory system, with clear and accurate anatomical illustrations.
Ages 5+ 48 p 567003
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KIDS FIRST CHEMISTRY SET Early Beginner Chemistry Set
Kick off a chain reaction of fun-filled experiments with this introductory chemistry set designed specifically for young kids. Junior chemists can safely explore simple chemistry using the tools in this kit and common household substances from the kitchen, bathroom, and laundry room. Learn how to use basic chemistry equipment such as filters, test tubes, pipettes, measuring spoons, and beakers. Make your own test tube racks out of plaster and learn about the chemical reaction that formed them. Conduct experiments to identify different chemicals using reactions, heat, evaporation, and crystallization. Examine
the composition of inks and dyes with chromatography experiments, where colors magically separate from one another on a filter paper disk. Explore the properties of water, soaps, and oils. Experiment with acids and bases using indicators (pH strips and cabbage juice) to identify them. Make fizzy reactions with acids and bases to dissolve shells and inflate balloons. Discover the invisible gas carbon dioxide and its very visible effects. The full-color, 48-page manual guides inquisitive young chemists and their adult supervisors through safely conducting each of the 25 experiments.
Ages 8+ 48 p 642921
KIDSFIRST
2013 ACADEMICS’ CHOICE AWARD WINNER
KIDS FIRST BIOLOGY LAB Beginner Microscope Kit
Discover the science of living things with this complete introductory microscope kit. The beautifully illustrated experiment manual guides you through observations of many living specimens found in and around your home: onion cells, pond water, chloroplasts, plant stem cross sections, microorganisms, mouth cells, meat cells, different types of hair and fur, dust mites, bugs, pollen in honey, and much more. See how an onion cell shrivels and how an earthworm wiggles. Analyze the differences between the hair on your head and the sheep’s hair in your wool sweater. The kit includes three prepared specimens on a slide, four blank slides,
cover slips, tweezers, needle, section slicing tool, and vial. Learn how to use these tools to prepare slides and how to use the microscope to examine them. Investigate how the lenses in a microscope bend light to magnify images. The ocular lens, or eyepiece lens, of the microscope has an adjustable 12x to 18x magnification power. When combined with the three objective lenses, this results in a total magnification power of 96x to 750x. It has a battery-powered light and a mirror to light up the specimens. The full-color, 32-page manual covers microscope setup, usage, and many fascinating observations of biological specimens.
Ages 8+ 32 p 635213
KIDSFIRST
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KIDSFIRST
KIDS FIRST PHYSICS LAB Beginner Physics Kit
Speed, power, catapults, and collisions! Physics is full of action! Kids will have the 20 models in this introductory physics kit racing, rolling, flying, falling, crashing, balancing, and spinning around in 22 action-packed science experiments. After following step-by-step illustrated instructions to build each model,
kids test the models to demonstrate and comprehend basic laws of mechanical physics. While building the models and reading through the manual, young researchers learn about various topics in the fascinating world of mechanical physics and engineering. Start your physics adventures by building a balancing tightrope walker, a moving elevator, and a high-g astronaut training centrifuge to learn about forces, gravity, and weight. Learn how to measure forces by building a force meter. Examine physics at the construction site to learn about work and simple machines. Build a pulley system, crane,
and inclined plane to lighten the load and make work easier. Experiment with storing energy and converting energy by constructing models of a rocket car and a skee-ball mini golf ramp. Assemble three machines from the Middle Ages — a wheelbarrow, a balance scale, and a trebuchet — to learn how levers have helped people do work for centuries. Explore the concept of trajectory. Continue your lessons by building a windmill, a drop-test device, and various parachutes to investigate the forces of air and air resistance. Expand your perspective out
into the solar system to discover the force and motion of the planets and the sun. Build a sundial and a rotating Earth-and-Moon model. Take a crash course in applied physics with a series of automotive models and experiments: Construct a crash-test simulator and an airbag testing station to learn about momentum. Assemble a working gear train to learn how gears transmit and alter forces. Finally, make an all-wheel drive vehicle with a flexible jointed design for optimal performance on rough terrain.
Ages 8+ 80 p 628318
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Get ready to totally geek out on awesome science projects! GEEK & CO. SCIENCE is a series of 16 science-themed project kits that put fun first to make learning truly approachable and entertaining. With each kit, kids build or make a tangible, lasting item — an object worthy of keeping on display or giving as a gift after the fun and educational process of creating it is over.
GEEK& CO. CRAFTS!
GEEK& CO. SCIENCE!
GEEK OUT!
CHEWING GUM LAB Make your own yummy chewing gum using natural rubber, called chicle, which comes from tree sap! Sweeten your gum with sugar and flavor it with two flavors. Wrap it up, label it, and package it in the included metal tin. Learn about the scientific properties of elastic materials like gum. Food ingredients included.
Ages 8+ 16 p 550023
GUMMY CANDY LAB Mold your own delicious gummy candies using a natural gelatin-like ingredient called carrageenan that comes from seaweed! Flavor and sweeten your mixture with two flavors and then mold the gummy shapes in the included mold. You can even add citric acid to make sour gummies! Learn about the scientific properties of natural polymers. Food ingredients included.
Ages 8+ 16 p 550024
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GLOWING CRYSTAL GEODE Create your own crystal geode — a round rock containing a crystal-filled cavity. First, cast a plaster geode shell in the mold and then fill it with a crystal-growing alum salt solution. The crystal solution contains an ultraviolet-luminous pigment that gets incorporated into the crystals as they form, resulting in a geode that glows in ultraviolet light. An ultraviolet flashlight with holder, as well as a display stand for the geode, are included. Display your beautiful specimen day and night! Learn about how crystals form and why the pigment glows under ultraviolet light.
Ages 8+ 16 p 550022
HOT ICE CRYSTALS These amazing crystals form instantly out of a sodium acetate solution. They look like ice but they release heat upon formation. Use the solution to mold a beautiful crystalline polar bear and seal. Create an elegant crystal castle with shimmering spires. Learn about the chemical reaction that makes this happen.
Ages 8+ 16 p 550021FLYING ORNITHOPTERS An ornithopter is a mechanical aircraft that flies by flapping its wings. It imitates the flapping wing flight of birds, insects, and bats. Build four ornithopter models including a bird, bat, butterfly, and dragonfly. The wings work like propellers to generate lift and thrust, powered by a wind-up rubber band engine. A streamlined and durable bamboo and plastic building system enables the models to be light enough to fly gracefully through the air like winged animals.
Ages 8+ 16 p 550025
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GEEK& CO. SCIENCE!
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SLIME TIMEConstruct an electro-goop powered battery and use it to juice up a digital clock. Learn about electrochemical reactions, electrodes, and batteries.
Ages 8+ 16 p 550001
GLOW STICK LABMake awesome glow sticks that shine in cool colors under UV lights and that glow in the dark. Mix up five different glowing concoctions using the included materials and substances from around your house, and then learn why they glow!
Ages 8+ 16 p 550002
GEEK & CO.SCIENCE
SPACE FARM Geeks in space! Explore what it would take to set up an extraterrestrial farm on another planet. Experiment with a nutrient gel to grow garden cress in hydroponic tubes without soil. In the greenhouse dome, grow the alien-like succulent Tiger’s Jaws (Faucaria tigrina). Find out what plants need in order to grow and how those things might be provided on another world. Geekstronaut figures tend to your space farm while it grows.
Ages 8+ 16 p 550018
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GEEK& CO. SCIENCE!
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CHOCOLATE SCIENCE LAB Explore physical science while you make cute chocolate gifts to give to your friends and family! Learn about heat, temperature, and the phases of matter by molding chocolate eggs, lollipops, and other shapes. Finish your personalized gifts with wrappers, labels, and foldable gift boxes.
Ages 8+ 16 p 550019
RUBBER BAND RACERS Fly into physics fun with five awesome models driven by a rubber band powered propeller. Using ultralight plastic and bamboo parts, build a helicopter, airboat, airplane, fan car, and hydrofoil. Learn how the elastic material stores energy and then releases it to move the models.
Ages 8+ 16 p 550020
GEEKER SPEAKER LABMake sound waves visible with this awesome device called a vibration speaker. It turns practically any surface into a larger speaker. The audio jack connects to standard audio output sockets. Stick the speaker onto a variety of surfaces and objects to find out which materials produce the best sound. Experiment to see sound waves ripple through a tray of sand or water. With signal generating apps, you can experiment to visualize different sound wave patterns.
Ages 8+ 16 p 550017
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GEEK& CO. CRAFTS!
GEEK& CO. SCIENCE!
GEEK & CO.SCIENCE
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GIANT MARS VOLCANOMake and erupt a model of the largest volcano in our solar system, Olympus Mons on Mars. It is three times taller than Mt. Everest. Learn about Martian geology and volcanology. When you are finished, you have a cool volcano model to put on display!
Ages 8+ 16 p 550004
NEON LIGHT WRITERWant to see your name in lights? With this kit, you can use a cool lighting technology called electroluminescent wire (EL wire) to make a kind of neon sign. You can write your name or any word you want! The manual will teach you how and will also explain how EL wire works.
Ages 8+ 16 p 550005
GEEK & CO.SCIENCE
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CRYSTAL NIGHTLIGHTGrow a big beautiful crystal and assemble a special platform to display it with a color-changing LED circuit inside. Learn about crystal formation and LED technology.
Ages 8+ 16 p 550009
PLASMA REACTORMake a cool, bubbling lamp and learn some chemistry in the process. With this kit, you can build a fun, oozing, fizzing lamp that uses oil, water, and carbon dioxide gas from fizzing tablets. Learn about the different states of matter: solid, liquid, gas, and plasma!
Ages 8+ 16 p 550012
ULTRALIGHT AIRPLANESConstruct awesome flying gliders with ultralight plastic and bamboo parts. Build five different types of planes with different wing configurations to learn how wings provide lift and how planes stay up in the air.
Ages 8+ 16 p 550014
GEEK & CO.SCIENCE
GEEK & CO.SCIENCE
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GEEK& CO. SCIENCE!
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FELTING BAKESHOP Whip up a bakery full of goodies using six colors of high-quality wool and two notched felting needles. By pushing the needle in and out of the wool repeatedly, the wool becomes tangled and compressed into firm shapes. Form felted candies and chocolates around foam balls. Make a felted doughnut, cookie, and ice cream cone using foam rubber templates. Adorn your sweets with small colorful beads. Make a candy necklace and a felted patch for your shirt. Use the included hairclips and elastics to turn your sweet creations into wearable works of art. Learn about the unique structure of wool fibers that causes it to felt.
Ages 8+ 16 p 553012
SEWING CIRCUITS Create felt patches in the shapes of cute robots using LED lights and a special thread that conducts
electricity. This innovative kit teaches the science of electricity and circuits through a fun and easy crafting activity. The thread safely conducts electricity
from a small battery holder through a circuit including red and
green LEDs and a metal snap that acts as an electrical
switch. When the snap is connected, the circuit is
complete and the LEDs light up!
It’s time to majorly geek out on the coolest arts and crafts projects! GEEK & CO. CRAFTS is a series of ten craft kits designed with the same attention to high-quality, educational experiences that goes into Thames & Kosmos science kits. Through the process of crafting, kids learn about a variety of topics in nature, art, and science. There are four smaller kits and six larger kits.
GEEK& CO. CRAFTS!
GEEK& CO. SCIENCE!
SPIN ART REVOLUTIONCreate fascinating abstract paintings by dripping paint on this spinning turntable. Easily affix the paper to the turntable, set the turntable spinning with a simple pumping motion on the button, and then drip liquid paint onto the turning paper. There is some element of chaos and surprise as the images will always look different. Use your finished artwork for mobiles, greeting cards, and stationary. The full-color manual explains how to use the spin art machine, and also teaches the science behind pigment mixing, paint viscosity, and rotational physics.
Ages 8+ 16 p 553010
GEEK & CO.CRAFTS
Ages 8+ 16 p 553013
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AIRBRUSH T-SHIRT MAKEOVERMake over your old t-shirts and give them new life! With an airbrush tool, colored fabric ink, and either custom templates or free-style spray painting, you can add a wide variety of designs and pictures to your old t-shirts. Continue the makeover by adding shiny sequins, fabric shapes, and multi-colored buttons to achieve a truly personalized style. The result is chic, fun, and customized pieces that are as unique as their designers. The full-color manual gives instructions for how to use the airbrush, ideas for embellishing the t-shirts, and also explains the science behind spray painting and air pressure.
Ages 8+ 16 p 553007
YARN-STORMING MACHINEThis simple device allows anyone to successfully knit yarn into beautiful crafts without knitting needles. The plastic knitting frame with adjustable bridge enables kids to knit tubular and rectangular shapes. A smaller tool makes braids. You can knit up a storm of crafts and design your own sleeves, scarves, and jewelry. Take your craft to the streets with urban knitting: bollards, tree trunks, poles, and railings can be embellished in colorful yarn envelopes. The full-color manual not only gives instructions on how to use the knitting machine, but also teaches the materials science of wool.
Ages 8+ 20 p 553006
GEEK& CO. CRAFTS!
GEEK& CO. SCIENCE!
MONSTER SEWING WORKSHOPLearn to sew by making a funny lovable little monster that only a mother or father could love. The full-color manual explains the basic techniques involved in hand sewing and offers various design suggestions for creating your own stuffed monsters. A wide variety of printed fabrics, felt, thread, fur, stuffing, and other materials are supplied to enable the creation of unique and personalized monsters that you can keep to yourself or unleash on your friends.
Ages 8+ 16 p 553008
2015 Specialty Toy of the Year Nominee!
GEEK & CO.CRAFTS
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GARDEN PIRATEMake the world a little greener by depositing seed “bombs” in forgotten outdoor spaces. Using fun shape molds, you can cast seed bombs from fast-growing flower seeds, growing medium, plaster gypsum, sand, and water. Once the seed bomb shapes have dried and hardened, they can be distributed in appropriate outdoor places. After a while, a beautiful cluster of flowers will explode in those spots. Learn about botany, flowering plants, seeds, nature conservation, tree planting, and more.
Ages 8+ 16 p 553001
3D SIDEWALK CHALKMold your own colorful sidewalk chalk. Mix your own colors, pour it into the shape molds, and let it harden. Then you can draw pictures on the sidewalk or pavement with the chalk, and use the 3D glasses to make the images pop off the ground and appear as if they are 3D. Learn about the science behind the 3D illusions.
GEEK& CO. CRAFTS!
GEEK& CO. SCIENCE!
PIXEL STITCH EMBROIDERY Design a pixelated picture and cross-stitch embroider it onto two pieces of felt using four colors of embroidery thread and a needle. Sew the two pieces together into a small bag, and secure it using an elastic cord loop and a cool button. Add colorful beaded accents to complete your creation. The kit also gives ideas to embellish everyday objects and recycled materials with colorful embroidered designs. Learn how complex pictures can be composed of individual squares of solid color called pixels.
PLASTER SCULPTURESLet your imagination run wild and create individual works of three-dimensional sculptural art. Start by building a basic framework for a sculpture using just balloons and wire. With the help of paper and plaster bandages, you can give your sculpture a visually appealing outer surface. The result is unique characters, animals, or other sculptures that can be painted with water-based paints to make them come to life.
Ages 8+ 16 p 553011Ages 8+ 16 p 553002
Ages 8+ 16 p 553005
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GEEK & CO.CRAFTS
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GROW A BLUE CRYSTAL
Ages 8+ 10 p 656034
GROW A GREEN CRYSTAL
Ages 8+ 10 p 656041
GROW A YELLOW CRYSTAL
Ages 8+ 10 p 656065
GROW A PINK CRYSTAL
Ages 8+ 10 p 656072
The Grow a Crystal Point-of-Purchase Display holds 60 units.
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GROW A CRYSTALGrow sparkling, colored crystals overnight from a safe solution of potassium aluminum sulfate. Single out the largest crystal shard, redissolve the remaining crystals, and repeat the crystal formation process to grow a larger, more striking crystal. These kits include all the materials and tools you need to grow a single crystal, as well as a small hexagonal storage box in which to keep your crystal safe.Available in pink, blue, green, and yellow.
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Sparking a lifelong love of science
CHEM C100 TEST LABConduct experiments on household substances to reveal their unique chemical properties. Learn about chemical analysis as you use basic lab techniques to distinguish common chemicals from one another.
Ages 8+ 12 p 713164
COLOR-CHANGING CRYSTALSGrow amazing crystals that change color! Learn about the chemical reaction that causes the beautiful shift in colors, and examine the factors that influence the reaction.
Ages 8+ 8 p 659240
GLOBAL WATER QUALITYExplore water, our most precious natural resource. Test water quality with pH analysis. Build a water filter tower to clean dirty water. Experiment with water purification by evaporation.
Ages 8+ 20 p 659288
IGNITIONSERIES
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SCIENCEROCKS!
CH4 + 2O2 -> CO2 + 2H2O
H2O
#becausescience
T&K
CHEMISTRY
WATER
CRYSTALS
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FORENSICS FINGERPRINT LABBecome a science sleuth as you practice the science of fingerprint detection and collection. Collect fingerprints by dusting them with black powder and lifting them with clear stickers.
Ages 8+ 12 p 658410
DINOSAUR FOSSILSFossilize, dig up, and reconstruct a dinosaur skeleton replica. Model the process of fossilization by burying your dinosaur bones in layers of plaster “rock.” Excavate the bones from the plaster and assemble them into a complete skeleton.
Ages 8+ 20 p 630416
PHYSICS: FORCE & PRESSUREBalloons are more than just a lot of hot air! Learn about air pressure and force by doing lively experiments with air, water, and rubber balloons. You’ll have a blast with balloons zooming, floating, popping, and flying all around the room!
Ages 8+ 8 p 659271
PHYSICS: SIMPLE MACHINESEstablish a foundation in physics by building models of all six simple machines: levers, pulleys, inclined planes, screws, wedges, and wheels and axles.
Ages 8+ 12 p 700001
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x = vtF = ma
FORENSICS
PHYSICS
PALEONTOLOGY
S.T.E.M.
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GYROSCOPES & FLYWHEELSGyroscopic force is a fascinating and magical phenomenon, with amazing scientific principles behind it. With the small, fast-spinning gyroscope in this kit, you can build models and perform experiments that appear to defy the force of gravity by balancing and standing upright when common sense would tell you they should fall over. Build a model of a break-dancer that uses the gyroscope to spin and balance on its head. Construct a gyroscopic vehicle that keeps its balance like a Segway but with just one wheel. Assemble a cool robot that can zoom along a thin rail on two inline wheels without falling down. The lower part of this robot is a flywheel engine — a fast-rotating, weighted wheel that stores rotational energy and drives a gearwheel that moves the model forward. Even more models can be built using the flywheel function, including a motorbike, a space car, and a trike. A simple pull of a ripcord starts the gyroscope and flywheel spinning — no batteries required! The 32-page, full-color manual has illustrated step-by-step instructions.
Ages 8+ 32 p 665106
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CATAPULTS & CROSSBOWSIt’s time to get medieval on physics! Build ten sleek and updated models of catapults and crossbows. These classic siege weapons from the middle ages also happen to be great tools for teaching physics, including lessons in force, energy, motion, and projectiles. A crossbow is a medieval type of weapon based on a bow and arrow, in which the bow is mounted horizontally on a stock. Build and experiment with five different types of crossbows. The projectile, called the bolt, has a safe foam tip and a special cross-section that prevents other projectiles from being launched. When the bolt is loaded into the crossbow, a rubber band is pulled backward and energy is stored in the stretched rubber band. A trigger releases the bolt and the rubber band launches it through the air toward its target. A catapult is another medieval ballistic device that uses mechanical rubber bands and counterweights to fling projectiles into the air. The 32-page, full-color manual has illustrated step-by-step instructions.
Ages 8+ 32 p 665107
PHYSICS DISCOVERYConstruct 12 models and conduct experiments with them to learn about forces and simple machines. Each model demonstrates a fundamental idea in mechanical physics. For example, you can build a balance scale to learn about lever arms, a freight elevator to learn about pulleys, and a bicycle to learn about wheels. Construct a spinning motion picture machine to learn about centripetal and centrifugal forces, and a geared transmission to learn about gears. Build a simple spring scale to measure the forces acting on your models and an inclined plane to learn about normal force and gravitational force. Make a water wheel powered crane and a catapult to learn about the transfer of energy. Finally, put your physics knowledge to the test by building a sailing land yacht and a rubber band powered dragster. The 48-page book offers illustrated instructions for the building projects and experiments. Physics Discovery uses parts that are compatible with all of our Physics and Construction kits.
Ages 8+ 48 p 665067
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CRYSTAL CREATIONCrystals are fascinating creations of natural beauty. Diamonds, gemstones, rose quartz, snowflakes, sugar grains, and table salt are all crystals. Grow your own crystals and explore these exquisitely ordered structures in a fun, creative way with six crafty experiments. This kit includes five different chemicals and other tools for growing crystals. Grow a crystal cloud inside a rainbow. Watch pink iridescent crystals form from a translucent solution. Grow long needle-shaped crystals. Mold plaster hearts and flowers and then grow a layer of pink crystals on them. Create the perfect solution to get crystals to form on a granite rock. A specially designed experiment station provides molds and growing basins for your crystal creations. After you have grown your crystals, store them safely in three clear, locking display boxes. Learn how and why crystals form, and tips and tricks for getting the biggest, most beautiful crystals. Full-color, 16-page experiment manual.
Ages 10+ 16 p 643614
CHEMISTRY C500Chemistry C500 takes you on an introductory tour of chemistry with 28 classic experiments. Learn about reactions between solids, liquids, and gases. Discover the colorful effects of acids and bases. Perform astonishing “magic” tricks for your friends. Make fizzy and foamy reactions. Write messages with invisible ink. Investigate metals and salts in electrochemical experiments with a 9-volt battery (not included). Learn for yourself how chemistry goes far beyond textbooks and laboratories to explain occurrences that happen around us every day. The 48-page, full-color experiment manual gives simple instructions for setting up and performing each experiment, and then clear explanations of what happened and why. This kit is ideal for children who are interested in chemistry but who are not yet ready for a more advanced chemistry set. It serves as an excellent introduction to our other chemistry sets.
Ages 10+ 48 p 665012
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OPTICAL SCIENCEAstonish yourself with optical illusions and amazing visual phenomena as you explore human perception and the physics of light. Experiment with light and the color spectrum by building a color wheel, a fiber optic peacock, and diffraction glasses. Learn how the eye and a camera are similar and how they are different. Build a camera obscura and pinhole glasses. Investigate lenses and light refraction. Experiment with spatial vision and depth perception with 3D glasses and an Ames room model. Find your blind spot and watch things disappear. View stunning optical illusions involving shapes, color, depth, and scale. Make a curved line look straight. Turn cardboard transparent. See the world shrink. Make white by mixing red, green, and blue, and see colors in black and white. See firsthand how your eye and brain work together to perceive color, light, depth, perspective, size, shape, and motion. Conduct over 35 experiments, guided by the 48-page, full-color manual.
Ages 8+ 48 p 665005
MINERAL DISCOVERYFor thousands of years, people have treasured colorful rocks, beautiful crystals, and valuable jewels. Using the ten mineral specimens and other materials in this kit, you can conduct experiments to learn how Earth creates these natural treasures. Learn how to identify and distinguish mineral specimens by testing their properties such as density, streak color, hardness, and translucency. Find out how and where crystals and minerals are formed. Cast crystal shapes out of plaster to explore the tiny building blocks of minerals. Attach your specimens to the colorful mineral poster using plastic boxes to create an attractive educational display. You can use this kit as a starter set for a new rock collection or as an educational companion to an existing rock collection. Learn where and when to search for your own minerals in nature to grow your collection. Specimens include amethyst, rose quartz, flint, quartz, amazonite, apatite, mookaite, labradorite, pyrite, and a desert rose.
Ages 6+ 16 p 665105
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CLIMATE & WEATHERThe state of Earth’s atmosphere affects us all, which explains why the weather is one of the most popular topics of conversation and scientific study. With 23 hands-on experiments, you can investigate specific weather phenomena as well as the climate system in general. Build a model of Earth and its atmosphere and then use it to conduct experiments that show how the global wind system works. Trace air currents from the icy cold poles to the warm equator and back with a wisp of smoke. Model Earth’s heat reservoirs, thermals, and global and local winds. Recreate ocean currents in a basin of water. Simulate Earth’s rotation and revolution to learn how the sun affects the weather daily and seasonally. Learn about the climatic zones and the composition of the atmosphere. Experiment to see how carbon dioxide levels affect temperature. Explore the hydrological cycle to learn about humidity, clouds, and precipitation. Build a simple barometer, set up a rain gauge, and track the temperature.
Ages 10+ 48 p 665006
SOLAR MECHANICSBuild more than 20 solar-powered models to learn about how solar cells convert energy from sunlight into mechanical energy. Conduct experiments with the solar cell to see how different placement angles, different light levels, different sources of light, and different loads affect its operation. Learn about solar power in a fun, hands-on way. This kit includes a unique single-piece solar motor that is composed of a photovoltaic cell and an electric motor joined together in one compact unit. With this solar motor, you can power dozens of electric vehicles and devices. Build models including cars, trucks, planes, windmills, waterwheels, robots, and other vehicles. The 60-page, full-color experiment manual offers step-by-step illustrated instructions for the building projects and experiments. The building system is compatible with all of our other Physics and Construction kits.
Ages 8+ 60 p 665068
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MAGNETIC SCIENCEExplore the invisible and amazing power of magnets with 33 engaging experiments and games. This science experiment kit contains many magnets of different shapes and sizes, and a variety of other components with which you can explore this classic scientific subject. Experiment to determine which materials are magnetic and which are not. Learn about magnetic poles and magnetic fields. Discover how Earth behaves like one giant magnet, and how we use compasses to take advantage of this phenomenon to determine which way is north. Conduct a series of experiments to learn first hand how magnets behave and interact under different conditions. Make invisible magnetic fields visible using iron filings in an enclosed transparent box. Construct an electromagnet to learn how electricity relates to magnetism. Finally, have some fun with what you have learned by playing some games with magnets. The full-color, 48-page manual guides your experiments with illustrated step-by-step instructions.
Ages 8+ 48 p 665050
MOTORS & GENERATORSElectric motors and generators are in countless devices, appliances, and vehicles that we use every day. They are an essential technology in our modern world. With this kit, you can conduct 25 experiments to learn how an electric motor converts electricity into motion, and how an electric generator does the opposite, converting motion into electricity. The electric motor is made of transparent plastic to show how the inside components work. Set up the motor to run on battery power and learn how a motor works. Then reconfigure the device to work in reverse as a hand-crank electric generator. Experiment with magnets to learn about the force of magnetism, and how magnetic fields relate to electric current. Build simple circuits consisting of the motor or generator, wires, and a light bulb to learn about the flow of electricity. Learn about gears and drive-trains and how they work to effectively convert kinetic energy into electrical energy and back again. The full-color, 48-page manual guides your experiments.
Ages 8+ 48 p 665036
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VOLCANOES & EARTHQUAKESEarth is constantly changing. Massive pieces of its outer layer are slowly sliding under, over, away from, or past each other. Earthquakes shake the continents and oceans, and volcanoes spew out the molten insides of our planet. By studying these awe-inspiring and devastating natural phenomena, you can learn about the inner workings of Earth. Build and erupt a model volcano with plaster-based “lava” that hardens after each eruption. The volcano can be erupted multiple times, and the volcanic cone builds up with each eruption, like a real volcano. Learn about the different types of volcanoes. Build a working seismograph, and fake some ‘quakes to see for yourself how scientists measure earthquake forces. Discover plate tectonics, and see how volcanoes and earthquakes are caused by the constant movement of the planet’s parts. Assemble a plate tectonics puzzle and a geological globe. Play a volcano quiz game to learn about well-known volcanoes. A full-color, 48-page experiment manual is included.
Ages 10+ 48 p 665081
ARCHAEOLOGY: PYRAMID DIGPlay the role of archaeologist as you explore this pyramid model and the treasures buried within. After using hieroglyphics to decipher the secret to unlocking the pyramid, use tools and techniques similar to those of a real archaeologist to carefully excavate a sarcophagus and four canopic urns from the hardened sandy catacomb inside. Practice the best techniques for excavating an archaeological site, such as digging, troweling, screening, brushing, and record keeping. As you uncover the artifacts in the pyramid, you will learn about important aspects of archaeological science, including surveys, excavation, conservation, dating, and remote sensing. Learn how to create a gridded excavation site and a diorama. Investigate the layout of the pyramid, its various chambers, hidden passageways, and security devices by constructing a three-dimensional cross section of the pyramid. A full-color, 32-page manual gives step-by-step instructions for the activities and experiments.
Ages 8+ 32 p 665001
50 EXPLORATION SERIES© 2015 National Geographic Society NATIONAL GEOGRAPHIC and Yellow Border Design are trademarks of the National Geographic Society. All rights reserved.
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GENETICS & DNAHead into the lab for an in-depth investigation of genetics, the branch of biology focused on heredity and variation in organisms, and DNA, the acid that holds the blueprints for life. See genetic material with your own eyes as you isolate the DNA from a tomato in a test tube. Investigate inheritance and learn how traits are passed down from parents to children. Learn about dominant and recessive genes and play inheritance games to determine how traits will be expressed. Learn about the biology of reproduction, the components of cells, and how chromosomes are combined and copied. Assemble a model to see the elegant double-stranded helical structure of DNA. Then crack the genetic code and find out how the different parts, called nucleotides, fit together. Analyze DNA evidence to identify suspects and solve a crime. Breed your own bacteria colony to experiment with survival of the fittest. Read about how mutation affects genes and how scientists clone plants and animals. Full-color, 48-page manual.
Ages 10+ 48 p 665002
CANDY CHEMISTRYExplore chemistry as you cook up candies and chocolates in the kitchen! Perform a number of sweet experiments and learn important physical science principles related to candy and cooking. Discover why sugar crystallizes to make rock candy. Learn about specific heat and the phases of matter by molding chocolates. Use a thermometer and learn about heat and temperature while boiling sugar. Gain experience with measurements and conversions, volumes, and weights. Investigate the chemistry of gummy bears. Learn about the mysterious phenomenon of triboluminescence with wintergreen candies. Make gummy candies, chocolate shapes, and hard sugar candy using the special tools included: plastic and metal molds, candy thermometer, spatula, dipping fork, and more. Finish them with foils, paper cups, sticks, and wrappers. The 48-page, full-color manual provides instructions and explanations. Does not contain hazardous chemicals or food items; you supply the ingredients from your kitchen.
Ages 10+ 48 p 665003
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The greatest innovation in chemistry education since Kosmos introduced the first chemistry set in 1922.
ScanAssemble
Magnetic connectors
Explore
Apple, the Apple logo, iPhone, and iPad are trademarks of Apple Inc., registered in the U.S. and other countries. App Store is a service mark of Apple Inc.
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HappyAtomsH A
Discover the world of molecules Identify and collect molecules in functional groups Assemble molecules using chemical formulas Examine the properties of molecules in detail
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Happy Atoms is supported in part by the Institute of Education Sciences, U.S. Department of Education, through the Small Business Innovation Research (SBIR) program contract ED-IES-15-C-0025 to Schell Games. The opinions expressed are those of the authors and do not necessarily represent views of the Institute or the U.S. Department of Education.
HAPPY ATOMS Digital and Physical Chemistry Set
Chemistry is the science of materials, their properties, and how they react with each other. All materials are made of atoms. Why do some atoms combine with each other while other atoms do not? Because atoms just want to be happy! Of course, atoms don’t really have feelings. But they do have observable behaviors. And atoms tend to be more stable, or “happy,” when they have certain numbers of electrons whizzing around their cores. Where do they find extra electrons if they need more to be happy? From other atoms that have too many electrons, of course! When atoms share or exchange electrons to be happy, they stick together. Happy atoms form molecules! With this revolutionary approach to teaching chemistry, you can make your own happy atoms! This physical and digital kit lets you discover the world of molecules in an intuitive, hands-on way. Using a set of 52 atom models representing 16 different elements, you can assemble your own molecular models. The atoms stick together easily with magnets: metal tips on the ends of rubbery arms, which represent free electrons, snap onto magnetic bonding sites on the atom spheres, which represent empty spots for electrons in the atom’s outermost electron shell. But how do you know what the molecule you’ve snapped together is? You use the included app for iPad® and iPhone® to snap its picture, and the app uses state-of-the-art image recognition technology to identify the molecule. The app recognizes tens of thousands of molecules. It presents detailed information about 120 of the most important molecules, such as a molecule’s usage, properties, hazards, formula, and structure. The app takes you on guided quests to discover new molecules and learn about them. You can track your progress with the app, collecting sets of molecules that you have built and explored. Many people think of chemistry as complicated and hard to grasp. New technology now enables us to take this innovative approach to teaching chemistry, making it more tangible and instinctive than ever before. Requires iPad or iPhone.
Ages 8+ 16 p 585001
A revolutionary approach to teaching chemistry
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Includes 52 atoms representing 16 elements
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GLOWING CHEMISTRY Experiments with Luminescence
Explore the fascinating world of chemical reactions that produce light, called
chemiluminescence. Mix up a magical blue light in a test tube using the glowing chemical luminol and other substances. With some cool chemical reactions, even coins and radishes begin to glow. You will discover how the natural world is full of luminous mysteries: bright spots on bananas, fluorescent chestnut bark, and glowing creatures in the sea.
Experiment with the special ultraviolet lamp to reveal things that would otherwise be invisible. Learn about the electromagnetic spectrum, including visible and invisible light. Experiment with glow-in-the-dark plastic. Build a fun glowing puppet theatre to play around with glowing pigments and discover real-world applications for glowing chemistry.
A 48-page, full-color manual guides you through 22 experiments in light chemistry and provides scientific explanations and examples.
Ages 10+ 48 p 644895
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All Thames & Kosmos chemistry sets are safety tested and approved, offer thorough safety precautions, include professional quality lab equipment, and come with full-color experiment manuals.
CHEM C1000 Beginner Chemistry Set
Enroll in CHEM C1000 and prepare for a lifetime of fascination with this essential science through 125 diverse experiments. Start with an introduction to the field of chemistry and famous chemists. Set up your lab space and learn how to safely handle the lab equipment and chemicals. Learn about indicators with litmus solution and write a secret message in invisible ink. Test the inks from your colored markers on the chromatography racetrack to reveal their different color components. Experiment with air pressure, surface tension, and the physical properties of fluids. Experiment with two well-known metals, iron and copper. Investigate carbon dioxide. Dissolve metals with electrochemical reactions. Explore water and its elements, saturated and unsaturated solutions, and crystals. Split water into hydrogen and oxygen with electrolysis, and form oxygen from hydrogen peroxide. Experiment with soaps, detergents, and emulsions of water and oil. Investigate chemistry in the kitchen by experimenting with sugar, honey, eggs and proteins, fatty acids, and calcium. Begin to build a strong foundation in chemistry with exposure to a broad range of chemical phenomena and hands-on laboratory experiences. This kit provides clear instructions for preparing and performing the experiments, offers safety advice, offers explanations for the observed occurrences, and asks and answers questions about the results. Thorough safety precautions and instructions ensure safe experimentation. Professional quality equipment helps you make the most of your chemistry experiments. 80-page, full-color experiment manual.
Ages 10+ 80 p 640118
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CHEM C2000 Intermediate Chemistry Set
Discover how fascinating the world is when you understand the remarkable reactions behind ordinary occurrences. CHEM C2000 includes everything in CHEM C1000 and more — with twice the tools and materials, and more than three times the experiments. Most notably, this kit introduces you to the alcohol burner for experiments that require heat, greatly expanding the number of experiments you can conduct. Experiment with filtering and separating mixtures, combustion, and electrochemical reactions. Learn how to work with indicators and stronger acids and bases. Explore elements and compounds, including the chemical and physical properties of water, carbon dioxide, oxygen, hydrogen, and carbon. Discover atoms and molecules. Inspect soaps and household cleaners. Experiment with various foods from the kitchen to learn about sugars, fats, and proteins. Investigate metals such as iron, copper, and aluminum. Learn about how chemistry is used in environmental protection and industry. After completing CHEM C2000, you will have experienced firsthand the most important topics in chemistry, creating an excellent foundation for later study of chemical equations and atomic structure. The 128-page, full-color manual guides aspiring young chemists through 250 experiments. The manual provides clear instructions for preparing and performing the experiments and explains the results. Thorough safety precautions and instructions ensure safe experimentation. Professional quality equipment helps you make the most of your chemistry experiments.
Ages 11+ 128 p 640125
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introduction to chemistrysafety informationsetting up your workspaceacids & basessalts & solutionselements & compoundssolids, liquids & gases
combustionair & air pressureair pollutionour environmentmetals, oxidation & rustatoms & moleculeshistory of chemistry
crystal latticeschemical formulasubiquitous elementsoxygenhydrogenwatersolutions & saturation
hydrogen peroxideatomic bondsorbitals & shellschlorinehydrochloric acidbromine & iodinefamilies of elements
the periodic tablesulfurcarbon dioxidemineral depositsbaking soda & powderammoniacrystals & solutions
chemical indicatorsseparating mixtureschromatographyelectron transferelectrolysiselectrochemistrycarbon
fossil fuelsalcoholsoils, soaps & detergentssugars & starchesmonomers & polymersproteinswaste disposal
“Best Overall Chemistry Set”—The Wall Street Journal
CHEM C3000Advanced Chemistry Set
CHEM C3000 is the ultimate chemistry set. This kit includes all of the components from CHEM C2000, plus dozens of additional tools and chemicals, and 100 additional experiments, for a total of more than 333 experiments. The 192-page, full-color experiment manual is written at a more advanced level than the other CHEM kit manuals. You could call it a textbook, but the manual is too much fun to make that comparison. CHEM C3000 has a similar hands-on approach to teaching chemistry as our other CHEM kits, but also teaches more advanced topics such as chemical equations, atomic structures, and the periodic table. These concepts are critical to continued study of chemistry. CHEM C3000 is an excellent preparation for high-school level chemistry.
CHEM C3000 covers all of these topics and more:
Ages 12+ 192 p 640132
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CRYSTAL GROWINGCrystal Experiments & Crafts
Grow dozens of dazzling crystals and conduct 15 illuminating experiments with this classic science kit. Experiment with four chemically different crystals each with different properties, including potassium alum crystals that form regular octahedrons, rapidly growing sodium sulfate crystals, long needle-
shaped sodium acetate crystals, and plaster which is made from gypsum crystals. Mold fun plaster shapes, including stars, lightning bolts, dolphins, and pyramids, and grow layers of crystals on them. Use dyes to form colored crystals, and mix the dyes to grow a rainbow of custom colored crystals. Display your crystal creations in a clear treasure chest with a locking lid. Mold your own geode — a hollow rock with crystals growing inside — and create a beautiful crystal cavern inside.
Experiment with growing crystals rapidly and slowly, and observe how that affects the crystal structures. See if you can grow one giant crystal, and many small crystals on the surface of a rock. Measure how the crystallization of solids out of a solution, and the dissolution of crystals back into solution, affect the temperature of the solution. Learn about the energy of crystallization. Investigate solutions, crystallization, and the chemistry of crystal growing. Learn about the structures and
geometries of different crystal shapes. This kit is thoroughly tested and safe: Over one million units of this kit have sold worldwide. A full-color, 32-page experiment manual guides your experiments in crystal chemistry and Earth science.
Ages 10+ 32 p 643522
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CRYSTALS, ROCKS & MINERALSEarth Science Experiment Kit
Learn about rocks and the minerals that form them. Dig deeper, and discover the fascinating crystal structures of these minerals. Much more than just a crystal-growing kit, this experiment kit teaches you the chemistry of crystals and the geological science behind rock formation with more than 18 hands-on projects and investigations. Grow three chemically different types of crystals that exhibit not only different colors, but also different shapes. Build three-dimensional geometric models of common crystal shapes, including octahedrons, tetrahedrons, and rhomboids. Mold your own crystal geode — a hollow rock with crystals inside! Learn how to test and identify minerals with your very own collection of real specimens (included). Conduct tests to determine a mineral’s chemical and physical properties, such as color, luster, streak color, hardness, density, magnetism, and carbon, sulfur, or iron content. Investigate the geologic rock cycle and learn how the three main categories of rock — igneous, sedimentary, and metamorphic — are formed, altered, destroyed, and formed again. A full-color, 32-page experiment manual is included.
l The kit includes the following genuine specimens: granite, limestone, basalt, marble, pumice, calcite, pyrite, quartz, hematite, bornite, fluorite, magnetite, and soapstone.
l Grow three types of crystals: alum (potassium aluminum sulfate), copper(II) sulfate, and potassium hexacyanoferrate(III).
© 2015 National Geographic Society NATIONAL GEOGRAPHIC and Yellow Border Design are trademarks of the National Geographic Society. All rights reserved.
Ages 10+ 32 p 642112
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NANOTECHNOLOGYCutting-Edge Nanomaterials
Some of the biggest scientific breakthroughs in recent years involve things that are actually very, very small. The science of nanotechnology deals with the smallest structures, in the range of one to 100 nanometers in size. That’s as small as just a few atoms in a row (one atom corresponds to about one nanometer)! With this kit, the intangible, nanoscopic world becomes accessible with hands-on experiments
using both scaled-up models and real nanomaterials. Nanoparticles can be made of different materials and exist in a wide variety of forms —thin layers, tubes, balls, and tree-like structures. These particles can be coated onto surfaces, they can enhance other materials such as paint, they can be used as a delivery method for pharmaceuticals in the body, and much more. Specific applications include, for example, self-cleaning house paints and water-repellent clothes, anti-fog coatings on glasses, UV protection components in sunscreen, environmentally friendly anti-fouling coatings for ships (to prevent algae
growth, thereby reducing fuel consumption), antibacterial coatings for medical devices, and materials to more effectively filter dirty water. Start out by conducting experiments concerning size, scale, and orders of magnitude in the International System of Units, to get a feel for just how small a nanometer really is. Explore how charcoal is like a nanoscale sponge with filtering experiments. Conduct experiments with the hydrophilic (water-loving) and hydrophobic (water-hating) properties of different surfaces, which illustrate nanoscale properties. Stir up some mixtures and suspensions, and then examine exotic mixtures to learn
about the nanoscopic particles suspended in them. Shine a laser through a colloidal gold — a suspension of nanoscale particles of gold! Learn about the electromagnetic spectrum, laser light, electron microscopy, and atomic force microscopy to begin to grasp how we can make nanomaterials visible. Experiment with a special material that mimics the nanostructures on a gecko’s footpads that allow it to climb straight up a vertical pane of glass with ease! A full-color, 72-page illustrated manual guides your explorations of the nanoworld, and a game board helps you track your progress through the experiments.
Ages 15+ 72 p 631727
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GECKOBOT Wall-Climbing Robot
This astonishing wall-climbing robot has a motorized air suction system that enables it to walk vertically up and down perfectly smooth surfaces, like glass, plastic, whiteboards, and glossy laminates. The battery powered motor drives an innovative gear system that produces a rotating motion making the legs move back and forth and up and down, mimicking a real gecko — so two of the feet are touching the wall while the other two feet are lifted off of the wall, in an alternating motion. At the same time, the gear system drives an air pump that sucks air inward at the two feet touching the wall while blowing air outward at the other two feet. In this way, two of the feet are always holding the model to the wall, while the other two feet are pushing off and stepping forward. When the geckobot’s tongue hits an object in front of it, it triggers the motor to go in reverse, thus causing the model to walk back down the wall. While the model walks, its head and tail move from side to side, resulting in an amusing and lifelike lizard model. You can build six other models and conduct experiments with suction to learn about air pressure and the mechanical physics of this unique device. Build models of an industrial robotic arm with vacuum suction cup grippers, a car with suction cup wheels, an octopus with suction cup arms, a crawling insect, a window cleaning robot, and a vacuum holder device. A 24-page, full-color manual guides you through model building with step-by-step illustrated instructions and provides scientific information and explanations.
Ages 8+ 24 p 620365
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GYROBOTThe Science of Gyroscopes
Gyroscopes are used in countless devices. From smartphones, tablets, and video game controllers to airplanes and space telescopes, gyroscopes perform tasks ranging from the everyday to the extraordinary. With this kit, children can explore the astonishing powers of the gyroscope by building seven models, including a robot that can balance on two linear wheels and move along a tightrope! Kids will learn about the physical science principles that keep the robot balanced, making it appear to defy gravity. By constructing seven different models with the motorized gyroscope unit, young engineers can experiment with and learn about the science of gyroscopic devices and the indispensable role they play in our lives. The models include the gyroscopic robot, a balancing personal vehicle, a gyro
horizon (or artificial horizon), a gyrocompass, a balancing game, a tightrope walker, and a flight simulator. At the core of these models is a unique motor-driven gyroscope. A gyroscope is a rapidly spinning wheel mounted in such as way that its axle can move in any direction. Because of the laws of physics, the gyroscope reacts to external forces differently than a non-spinning wheel would: it resists forces in certain directions. This behavior allows it to be used for all sorts of applications related to balance, rotation, and orientation. Fun, hands-on experiments with the motorized gyroscope unit make these physical laws tangible and easier to comprehend. The full-color, 24-page instruction manual provides step-by-step instructions.
Ages 8+ 24 p 620301
SIGNATURESERIES
BUILD
7 MODELS
JUMPERBOTSpring-Powered Science
Build an energetic bouncing robot that uses an electric motor and a spring-loaded mechanism to jump forward in a continuous motion. Watch the robot crouch down, compress its coil spring, and store up energy. Then see how it instantly extends its legs and releases the stored energy all at once, launching itself upward and forward. Experiment with the metal coil spring to discover how the robot’s jumping mechanism works. See if the robot can jump over objects in an obstacle course you design for it. Learn about elasticity, potential and kinetic energy, the spring constant, cams, and linkages. Build seven other functional models using the same mechanical components — the spring, cams, and motor — to perform other tasks and demonstrate physical science principles firsthand. Construct a car
that moves forward on spiral-shaped wheels. Make a spring-loaded pitching machine that repeatedly winds up and propels a ball forward using spring power. Build a crab that moves sideways, a kicking machine that uses the spring-loaded mechanism to propel an object away, and a grappler claw that grabs onto things. Assemble a fun amusement park ride that spins around using the electric motor. Learn about the physics of force, mass, and weight by making and experimenting with a spring scale. The full-color, 24-page instruction manual provides step-by-step illustrated assembly instructions.
Ages 8+ 24 p 620363
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ROBOTICS: SMART MACHINESProgrammable Robots
Robotics is a vast, thrilling, and sometimes overwhelming interdisciplinary field involving physics, engineering, and computer science. This kit gives kids a simple, fun, and customizable introduction to robotics that lets them build eight motorized machines controlled by programs and an ultrasound sensor. Kids code the programs using an easy, visual programming app on a tablet or
smartphone, which connects to the robot models via a wireless Bluetooth connection. The ultrasonic sensor works on the same principle as sonar. It sends out sound waves, which bounce off objects. The sensor interprets the echoes returning to it, and from this detects objects in the path of the sensor. Using the app interface, you can program the robots you build to behave based on the feedback coming from the ultrasound sensor. Build a bipedal robot that walks forward on two legs and pivots to avoid obstacles in its path. An awesome beetle robot moves backwards or forwards in response to an obstacle, and opens and closes its pincers. Construct a funny crocodile model that wags
its tail if no object is in sight, but then opens its giant jaws when an object approaches. Using an additional smartphone and tablet, you can even hack together a cute little spy bot that roams around and streams video back to the tablet screen. A cool tiltrotor aircraft model simulates vertical takeoff and landing by rotating its propeller blades 90 degrees. You can also assemble other fun robots including a robo dog and robotosaurus. After you have learned how the technology works, you can build and program your own robots using the kit’s 230 building pieces. A full-color, 64-page step-by-step illustrated manual helps kids assemble all of
the models and teaches them about robotics in the real world. The visual programming language allows you to command the robots’ motors to move at different times, different power levels, in different directions, and in response to the data from the sensor. You can also add simple sounds to your programs. Requires a tablet or smartphone running iOS or Android®. iOS devices must support Bluetooth 4.0 and must be running iOS 8.0 or later (such as iPad® 3 or later, iPad mini™, iPhone® 4S or later, and iPod touch® 5 or later). Android devices must support Bluetooth 4.0 and must be running Android 4.4 or later.
Ages 8+ 64 p 620375
BUILD
8 MODELS
SIGNATURESERIES
Apple, the Apple logo, iPhone, and iPad are trademarks of Apple Inc., registered in the U.S. and other countries. App Store is a service mark of Apple Inc. Android, Google Play and the Google Play logo are trademarks of Google Inc.
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BUILD A COMPETITION BOT
MAKE A ROBOTIC ARM
HUNDREDS OF BUILDING PIECES
ROBOTIC COMPONENTSUltrasound SensorYour robot’s eyes! The ultrasonic sensor helps your robots gauge distances and determine where objects are. Using the core controller, the ultrasonic sensor is able to detect an object and measure its proximity. Technically it works like a sonar system: a sound is sent out and received again when it bounces off obstacles.
Light SensorDetect light intensity! The light sensor assists in helping your robot to “see.” It enables your robot to distinguish between light and dark, as well as determine the light intensity in a room or the light intensity of different colors. This makes it possible to program your robot to follow a black line.
Touch SensorYour robot’s fingers! The touch sensor measures information arising from physical contact with objects, enabling your robotic creation to “feel” things in front of it! The sensor can detect single or multiple button presses, and reports back to the core controller, which decides what to do according to the program. The kit includes two touch sensors.
Servo MotorTake precise steps! The servo motor has a built-in rotation sensor that measures speed and distance and reports back to the core controller. This allows your robot to take precise steps with complete motor control! The kit includes two servo motors.
Regular MotorDrive your robots! The motor brings motion to your robots: Connect the motor to gears, wheels, and other pieces to move your robots in many ways. The kit includes two regular motors.
Core ControllerYour robot’s brain! The core controller features a Bluetooth connection to tablets and smartphones and a USB connection to a PC. You can download programs from your devices to the core controller.
SpeakerYour robot’s voice! The loudspeaker integrated into the core controller is your robot’s mouth or voice. You can design what sounds you want your robot to make and when.
Sound SensorYour robot’s ears! There is a microphone on the core controller that can detect sounds. You can program your robot to react accordingly. So if you clap your hands once, it can mean one thing, and it you clap twice, it can mean a different thing. The sound sensor is able to measure noise levels around 3–6 kHz, where the human ear is most sensitive.
• 4 Input ports for sensors• 4 Output ports for motors• 1 Microphone• 1 Loudspeaker• 2 LED lights• 1 Program start/stop button• Battery power supply
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DESIGN YOUR OWN ROBOTIC CREATIONS
ROBOTICS WORKSHOPIntroduction to Robot Design
Build and program robots with this compete robotics engineering system. Using sensors, motors, a core controller, and hundreds of snap-together building pieces, you can follow the instructions to assemble 12 different robots. The versatile parts also allow you to make robots according to your own designs.
This fun robotics curriculum starts out with instructions for building simple robots, teaching you how the sensors can be used to control the robots. Build an ultrasound robot that can avoid obstacles, a line tracker robot, a touch sensor robot, and a doodling robot. Move on to more complex robots that have multiple functions, such as a ball-manipulating robot, a crawling robot, and a grabbing robot. Finally build some functional, helpful robotics including an automated door-opening robot and a protected robotic safe to store your valuables.
After you have mastered all of the robotic models in the instructions, you will have the tools and knowledge you need to go on and build and program your own amazing robotic creations. The robots can be controlled directly in realtime and programmed to perform series of commands using an easy-to-use, free downloadable app on tablets and smartphones. The app wirelessly connects to the core controller using a Bluetooth low energy connection. You can create more complex programs using the open source
visual block programming editor Google Blockly on a PC with a USB connection to the core controller. The app requires a tablet or smartphone running iOS or Android®. A 96-page, full-color manual features step-by-step illustrated building instructions and instructions for how to program and operate the models.
Ages 10+ 96 p 620377
Robotics Workshop is designed to support the visual block programming editor Google Blockly, which is open-source under the Apache 2.0 License.
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Apple and the Apple logo are trademarks of Apple Inc., registered in the U.S. and other countries. App Store is a service mark of Apple Inc. Android, Google Play and the Google Play logo are trademarks of Google Inc.
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GAMINGConnect the physical and digital worlds! Use the gamepad to play through 15 fun game levels on your tablet. Plug one of the four sensorbots into the gamepad to activate its special powers. • The sensorbot named Kelvin melts ice
blocks when you warm its temperature sensor with your hand.
• The Decibels sensorbot will assist you if you trigger its sound sensor with noise.
• Lumen reveals things hidden in dark spaces when you shine light on its light sensor.
• Newton will force its way through obstacles in your path if you shake the touch sensor.
• Level Editor: Design and create your own game levels, share them, and access other players’ levels.
CODINGLevel by level, learn the basics of the Arduino programming language!• Solve increasingly complex Arduino
puzzles.• Discover which program commands
make the LEDs on your gamepad blink and the sound module activate.
• Learn how your gamepad works and how you can configure it yourself.
MAKINGApply your new programming knowledge in cool projects!• Use the sensors in new applications to
bring your own ideas to life.• Use the light sensor to count how many
times a drawer is opened or program an alarm system that sends you messages.
• Enter the digital maker’s world and unleash your creativity.
A fun and simple way to learn how to code
CodeGamer App
Sensorbots
Gamepad
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CODEGAMERLearn to code through gaming
This kit introduces you to programming in a fun, step-by-step way. An Arduino-compatible gamepad connects wirelessly to your tablet. Using the gamepad and four interchangeable sensor modules, you play through a video game app on your tablet. In each level of the game, you have to learn a piece of the Arduino
programming language and how to use it in order to solve puzzles and challenges and move forward in the game. In this way, you progressively learn the basics of coding. Soon you will be able to write programs on your computer using the four sensors and invent new applications. Following instructions in the 64-page, full-color experiment manual, you can create cool projects such as a light-sensitive drawer alarm and a LED disco light that reacts to the movements of your fingers.
l Learn to code by playing a video game
l Gaming: Use sensors to control the game with this innovative gamepad
l Coding: Solve puzzles and challenges in the game to learn the Arduino programming language
l Making: Write your own programs and develop new applications for the sensors
Includes Arduino-compatible microcontroller (with Bluetooth), cable, rotary control wheel, circuit board, gamepad housing, two push buttons, motion sensor, temperature sensor, sound sensor, light sensor, parts for projects, CodeGamer App. Requires a tablet or smartphone running iOS or Android®.
Ages 10+ 64 p 620141
Microcontroller
Gamepad assembly
Additional parts for projects
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REMOTE-CONTROL MACHINES: CUSTOM CARSBuild 10 RC Cars
Automotive engineering hits the fast-track with this kit that allows you to construct ten different remote-controlled cars. Build a fast race car that can speed across smooth floors and drive around the room using a precision steering mechanism.Reconfigure the parts to build other vehicles, such as an off-road buggy that is optimized for power over speed, giving it the torque to overcome rougher terrains.You can quickly shift gears from low speed and high torque to high speed and low torque by popping open the innovative gearbox housed in an easily accessible central powertrain unit, which also contains the IR receiver, one of the motor units, and the battery box. The gear train, or transmission, inside the gearbox has four gears that can be easily reoriented to change the gear ratio, optimizing speed or torque. Build ten realistic models of different cars including a high-speed race car, off-road buggy, go-cart, pickup truck, SUV, dragster, hot hatch, semi-trailer truck, super car, and hot rod. Cool looking auto body plates give your models a realistic appearance, and decals allow you to customize your cars. The IR remote control unit lets you drive the cars forward and backward, and steer the cars left and right. Learn about the various components of real cars, such as wheels, transmissions, engines, axles, chassis, electrical systems, brakes, and suspensions. Explore the physics of speed, acceleration, energy, and aerodynamics. An 80-page, full-color manual guides you through model building with step-by-step illustrated instructions.
Ages 8+ 80 p 620376
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10 MODELS
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Four-button, multi-channel remote control unit
The gear train, or transmission, inside the innovative gearbox has four gears that can be easily repositioned to achieve five different gear ratios:
16:1 4:1 1:1 1:4 1:16Low Speed and High Torque
High Speed and Low Torque
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REMOTE-CONTROL MACHINES: ANIMALSBiomimetic Animal Machines
Construct a whole zoo’s worth of remote-controlled animals with mechanical insides covered by colorful plastic “skins.” The animals all move using different mechanisms, each one mimicking the movement of the real animal it represents. A two-button remote control unit moves the small, lightweight motor forward and in reverse, allowing the models to move forward or backward. Build an elephant that walks, a scorpion that crawls along, and a cute little penguin that waddles. Construct a rabbit that hops forward, a crab that scurries sideways, and an orangutan that climbs hand over hand along a string. You can even build a couple of dinosaurs: a Tyrannosaurus rex that walks on two legs and a Pterosaur that “flies” along a cord. Learn about animal locomotion and biomechanics as you build each model. When you are done, use the same 94 building pieces to dream up your own mechanical animal creations! You can even mix up the animal skins in funny ways to make outrageous hybrid animals. A full-color, 36-page step-by-step illustrated manual helps kids assemble all of the models, and teaches them about the animals they are modeling and the ways different animals move.
Ages 8+ 36 p 620373
BUILD
8 MODELS
SIGNATURESERIES
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Two-button, multi-channel remote control unit
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REMOTE-CONTROL MACHINES DLXDeluxe 20-Model Version
A souped-up version of the best-selling Remote-Control Machines kit!
Build your own motorized vehicles and machines and control them with a wireless remote control unit. Learn about robotic technology and how robots are changing the way we drive cars, build buildings, move cargo — and even play soccer! A unique six-button infrared remote allows you to control three different motors simultaneously, moving each of them forward or in reverse, with easy-to-activate touch sensors. The three motors can be combined to make complex vehicles and machines in numerous configurations limited only by your imagination. Assemble 20 models demonstrating different ways in which the motors can be used including a robotic arm, sports car, forklift, robo-beetle, crane, elevator, robot, soccer game, scissor lift, bulldozer, and more. Conduct experiments with your creations to get them to perform their intended tasks. After you have built the models in the instructions, you can design your own remote control creations! The kit includes three motors, remote control unit, battery holder, and 145 building pieces.
BUILD
20 MODELS
2015 Educational Toy of the Year Nominee!
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REMOTE-CONTROL MACHINES: SPACE EXPLORERSReady your courageous robots for a mission to the moon, Mars, or beyond! With this engineering kit, you can build a remote-controlled model of a robotic rover resembling the ones used to explore Mars. Deploy your Mars rover in the backyard or sandbox and use the remote control unit to survey the uncharted terrain. The remote can control up to three motors, which move the rover back and forth, turn the wheels to steer the rover, and control the robotic arm to pick up extraterrestrial specimens like small rocks. This 256-piece construction set includes instructions to build not only the robot rover, but nine additional space-themed models as well, including: a lunar rover, rocket launcher car, space shuttle with opening cargo bay doors, robotic space shuttle payload arm, space droid, walking bot, space probe, cross-wing starship, and spaceship controller. Kids will be inspired to learn various STEM skills through these fun, hands-on construction projects that bridge two captivating interest areas: robots and outer space. A full-color, 80-page step-by-step illustrated manual helps kids assemble all of the models and teaches them about real-world examples of the outer space robots, vehicles, and devices they are creating. Read about the various technical features of the Mars Curiosity rover. Learn about the history of Mars exploration, robotics in space probes, deep-space exploration, and the robots in popular space-related science fiction. This kit is perfect for every kid who is fascinated by the prospects of being an astronaut, colonizing the moon, or being the first human to land on Mars.
Ages 8+ 80 p 620374
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10 MODELS
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REMOTE-CONTROL MACHINESBuild your own motorized vehicles and machines and control them with a wireless remote control unit. A unique six-button infrared remote allows you to control three different motors simultaneously, moving each of them forward or in reverse, with easy-to-
activate touch sensors. The three motors can be combined to make complex vehicles and machines in numerous configurations limited only by your imagination. Assemble ten models demonstrating different ways in which the motors can be used including a bulldozer, car, three-wheeler, crane, antique car, plow, folding car, formula one racer, three-blade dozer, and robotic arm. After you have built the models in the instructions, you can design your own remote
control creations! The kit comes with three motors, remote control unit, battery holder, and 182 building pieces. 48-page color instruction book.
Ages 8+ 48 p 555004
SIGNATURESERIES
BUILD
10 MODELS
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AIR+WATER POWER PLUSSuper Pneumatic-Hydraulic Engines
Build your own models powered by air pressure and water to learn about the laws of physics. A larger, super-charged version of our
original Air+Water Power kit, this kit allows you to build more powerful models using two different air-and-water-powered systems: water-jet propelled cars and hydro-pneumo (water-air) powered engines. The hydro-pneumo system in this kit uses a larger, more powerful self-contained air-and-water turbine system as a motor. Two pressurized air-water tanks are included, allowing you to build two water-jet propelled cars simultaneously and race them against each other.
Construct 30 models including pressurized water guns, air-and-water turbine driven cars, rocket cars, and jet boats. The water-jet propelled cars are a fun outdoor activity, while the self-contained hydro-pneumo powered models are fun both indoors and out. Compete with your friends to see whose water-jet propelled car goes the fastest, and whose hydro-pneumo car goes the farthest! 60-page color instruction book. 176 building pieces.
Ages 8+ 60 p 628413
BUILD
30 MODELS
2014 PAL AWARD WINNER
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AIR+WATER POWERPneumatic-Hydraulic Engines
Build your own models powered by air and water pressure to learn about the laws of physics. This unique kit allows you to build two different air-and-water-powered systems: water-jet propelled cars and hydro-pneumo (which simply means air pressure and water pressure) powered engines. The hydro-pneumo system uses a self-contained air-and-water turbine system as a motor. Construct 15 models including a truck, excavator, radar car, tank, antique car, helicopter, motorbike, backhoe, rocket car, forklift, roadster, propeller plane, grinder, and cutting machine. The water-jet propelled cars are a fun outdoor activity, while the self-contained hydro-pneumo powered models are fun both indoors and out. Compete with your friends to see whose water-jet propelled car and hydro-pneumo car goes the farthest!
48-page color instruction book. 165 building pieces.
Ages 8+ 48 p 555001
WIND POWER 2.0Electricity Generating Turbines
Build wind-powered generators to energize your electric vehicles and charge your rechargeable batteries! The wind spins the turbine, which turns an electric generator, which in turn charges your rechargeable AA batteries (not included). You can then use those wind-charged batteries to power the model vehicles you build. The six models include a glider, sail car, jet car, tractor, racecar, and tricycle. This kit includes two styles of wind turbine blades and a gearbox with three different gear ratios for experimenting. You can adjust the angle and number of wind turbine blades to make best use of the wind, to make the LED light up brightly, and to charge the rechargeable battery as fast as possible.
Explore this amazing, free source of renewable energy and store the electricity you generate for use in practical applications! 40-page color instruction book. 133 building pieces.
Ages 8+ 40 p 555002
SIGNATURESERIES
BUILD
8 MODELS
BUILD
15 MODELS
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ECO-BATTERY VEHICLESThe Future of Electric Cars
It’s becoming increasingly inevitable that electric vehicles (EV’s for short) will be the cars of the future. More specifically, battery electric vehicles (or BEV’s) — which are powered entirely by rechargeable chemical cells — are starting to become practical. Many major auto manufacturers have BEV’s in development, and a few already have BEV’s on the road today. The challenge in making BEV’s a viable transportation solution is the battery. Batteries must be easy to recharge, able to hold enough charge to drive long distances, and more efficient than gasoline engines. Scientists and engineers around the world are tackling this battery challenge, and major progress is being made. In this kit, you can build and experiment
with a new type of environmentally friendly “fuel cell” to learn about electrochemical cells and BEV’s. The battery is a metal-air electrochemical cell, a type of battery that is widely used in small scale devices. It is ideal for demonstrating battery technology because it does not use any harmful chemicals: it uses magnesium plates, salt water, and the oxygen in the air to generate electricity. Magnesium is considered an eco-friendly renewable fuel because it can be harvested cleanly from ocean water. Build 20 different models and power them with this special battery. Experiment with different concentrations of salt to see how long your battery can run. Learn about electrochemistry and battery technology. One metal plate lasts as long as a AA battery (six plates included). Full-color, 64-page manual. 91 building pieces.
Ages 10+ 64 p 620615
Environmentally
Friendly Battery!
BUILD
20 MODELS
SOLAR POWERPhotovoltaic Energized Vehicles
Build your own solar-powered models and discover how solar cells generate electricity from light. Build six solar powered models including a locomotive, single-prop plane, bulldozer, helicopter, backhoe, and twin-rotor helicopter. The special solar panel in this kit consists of three solar cells and generates 1.5 volts of electricity in bright sunlight, like a AA battery. A unique cradle holds either the solar panel or the battery, allowing you to switch out the solar panel for a AA battery (not included), depending on the strength of sunlight. You can even use the solar panel to charge up your own rechargeable AA batteries. The solar panel is positionable, so you can experiment by adjusting it to different angles thereby maximizing its
exposure to the sun to generate more power. After you have built the suggested models, you can design your own solar vehicles. Compete with your friends to see whose solar vehicle runs the fastest! 24-page color instruction book. 177 building pieces.
Ages 8+ 24 p 555006
BUILD
6 MODELS
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SOLAR CARBuild 5 Solar Models
Construct a solar-electric car and four additional models using an innovative motor module that can be powered by a solar cell or batteries. Build a race car that drives across the floor, a helicopter with spinning rotor blades, a windmill with spinning turbine, a jet plane, and a gyrocopter. Learn how solar cells convert energy from sunlight into electricity to drive the motor and move your models. Full-color, 28-page color instruction book. 37 building pieces.
Ages 8+ 28 p 622817
SOLAR BOATBuild 6 Solar Models
Construct a solar-electric boat and five additional models using an innovative motor module that can be powered by a solar cell or batteries. Build a solar catamaran driven by a fanboat-like propeller, a windmill, airplane model, spaceship model, fan, and rocket model. Learn how solar cells convert energy from sunlight into electricity to drive the motor and move your models. Full-color, 32-page color instruction book. 44 building pieces.
Ages 8+ 32 p 622411
BUILD
6 MODELS
BUILD
5 MODELS
SIGNATURESERIES
SIGNATURESERIES
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Ages 8+ 64 p 623715
PHYSICS SOLAR WORKSHOP (V2.0)Solar Power Technology in Action
In one way or another, almost every form of energy we use originates as energy from the sun. Solar energy directly powers photovoltaic cells and thermal collectors. Indirectly, we get power from plants grown by the sun,
oceans heated by the sun, and Earth’s weather systems sustained by the sun. Even the energy stored in fossil fuels originated as energy from the sun, captured by plants and animals millions of years ago. Physics Solar Workshop explores the topic of solar energy, focusing on photovoltaic cells. By building five awesome models and conducting ten experiments with them, you will learn how solar cells transform light into electrical energy, and how motors and mechanical devices can optimize the work done by this energy. Start with a simple rover
model that converts sunlight into a rotating motion and demonstrates the basics of solar technology. Continue your experiments by constructing increasingly complex models: a solar helicopter, robot, and bug. Finally, build a cool praying mantis model that moves like an insect and is powered by a solar cell. The models can also be powered by a battery, allowing operation in all lighting conditions. The 142 parts are compatible with other Thames & Kosmos physics and engineering kits. The 48-page book offers illustrated step-by-step instructions for the projects.
l Build five models including a helicopter, solar-bot, moon rover, stag beetle, and praying mantis
l Learn about harnessing and using solar power
l Experiment with motors, gears, and simple machines
Ages 8+ 48 p 628918
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PHYSICS WORKSHOPThe Science of Matter & Energy
Almost everyone has heard of a chemistry set. But until this ground-breaking kit was introduced, a physics set was almost unheard of. Physics is an essential science for everyone, and this kit provides a comprehensive explanation of mechanical physics. Through building 36 models and conducting subsequent experiments with the models, you will learn the fundamental laws of mechanical physics. Start by building small models, such as a fixed pulley, to learn about basic forces and simple machines. Then, work your way up to more complex machines, such as a pendulum clock, to learn more advanced concepts like work and centripetal force. This hands-on approach is both fun and effective because the principles of physics are demonstrated right in front of you. This kit includes more than 300 building pieces. The 64-page, full-color manual presents assembly instructions, experiments and explanations in a richly-illustrated, easy-to-follow manner.
l Build a windmill, two-speed crane, force scale, sail car, mars robot, hammer machine, centrifuge, pinball game, centrifugal switch, ship’s lantern, and dozens of other models
l Experiment with simple machines: gears, levers, screws, inclined planes, pulleys, wheels and axles
l Learn and understand the most fundamental physics equations
l Read about amazing real-world applications for physics
Ages 8+ 64 p 625412
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PHYSICS PRO (V2.0)Advanced Physics Kit
Physics Pro is our biggest, most advanced physics kit. With this kit, you can continue your study of statics and dynamics from previous lessons and begin your study of more advanced topics in physics, including fluid dynamics, energy, oscillation, hydraulics, and pneumatics. By adding advanced topics like fluid
dynamics to your physics repertoire, you can now build some really spectacular models and devices, such as a wind tunnel, pneumatic shocks, and a hydraulic lift. You will see how physics extends far beyond the classroom, giving us an amazing set of tools that can be applied in the real world to engineer marvelous things. The main focus of the kit is the behavior of the two most important fluids in our world — water and air — and objects immersed in them. You will investigate how air and water rest and flow, what they can carry and how
they move. With experiments and models, you will find out what forces work on them and what kinds of energy they possess. You will learn how ships float and airplanes fly, why a streamlined shape lets a car drive faster and how power plants convert a current of water into electrical current. The 96-page, full-color experiment manual has two major sections. In the first part, you will enter the physics lab, where you will get to know the properties of air and water and become familiar with currents and energy. There is a series of 17 experiments in
which you will start building smaller models. In the second part, you will move on to the workshop, where you will build 14 larger models of complex real-world devices. More than 212 parts are included in this kit, which are compatible with our other Physics kits.
Ages 10+ 96 p 625314
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HYDROPOWERRenewable Energy Science Kit
Hydropower has been used for hundreds of years in watermills and is now commonly used to generate electricity in applications such as hydroelectric dams and tidal power plants. Explore the power of water by building models and conducting experiments with them. Learn about how different devices are used to extract useful energy from moving
water — from a waterwheel in a small stream to a giant turbine in a tidal power station. Build a waterwheel, a sawmill, and a hammer mill to harness the energy of moving water to do different types of physical work. Investigate the intriguing properties of water by performing experiments involving surface tension, adhesion, and cohesion. Learn about water pressure by building a water tower, communicating vessels, and a water fountain. Construct a hydroelectric power station to generate electricity and light an LED. Learn about where the energy in ocean waves, tides,
and rivers comes from, and discover how we can generate electricity from them. The full-color, 32-page experiment manual offers illustrated instructions and scientific information.
l 12 experiments and building projects
l Harness mechanical energy from water to do physical work
l Generate electricity to light an LED
l Learn the physics of water turbines
l Discover why hydropower is a promising source of energy
Ages 8+ 32 p 624811
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WIND POWER (V3.0)Renewable Energy Science Kit
Build a realistic wind turbine to harness power out of thin air. Wind is one of the most promising sources of clean, renewable energy available today. Wind energy has been used for centuries to pump water and crush grain in windmills, and is increasingly being used to generate electricity to power our modern world.
Assemble a wind turbine complete with electric generator and adjustable rotor blades. The blades are designed with complex aerodynamic curves to look and work like modern-day wind turbine blades. Conduct experiments with your wind turbine, including experiments to optimize its performance by adjusting the angle of the blades and the placement of the turbine. Use the wind turbine to light up an LED and charge a rechargeable battery. Convert the wind turbine into an electric fan by using the electric generator as a motor. Build four additional models with
the parts included: an electric three-wheeler, electric car, electric helicopter, and electric truck. Discover how the sun makes the wind, providing us with an endless source of energy. Read about different types of wind turbines and windmills, the history of this technology, and how wind energy can be used to power homes and electric cars. The full-color, 32-page manual offers illustrated instructions and scientific information.
l Build a three-foot-tall wind turbine that generates electricity and lights an LED or charges a battery
l Learn the physics of wind turbines
l Discover how wind occurs and why it is such a promising source of renewable energy
l Convert the wind turbine into a fan
Ages 8+ 32 p 627928
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FUEL CELL 10Car & Experiment Kit
The Fuel Cell 10 Car & Experiment Kit provides a hands-on introduction to one of the most significant technologies of the early 21st century. With this kit, you can build a model car that actually runs on water! First, use solar energy to separate water into hydrogen and oxygen. Then, plug in the motor and the fuel cell uses these gases to produce electricity that moves your vehicle across the floor. The only by-product is clean water. Roll up your sleeves and find out about fuel cells, solar cells, and electrolysis through more than a dozen experiments and demonstrations you can do on your own, in a classroom, or with friends. Some fuel cells, such as this one, do not consume fossil fuels and therefore are considered environmentally friendly. Recently redesigned, this 10th Anniversary Edition includes a completely redesigned car, multimeter, solar panel, and manual. The kit also comes with a rolling display stand and a battery pack. The full-color, 64-page manual is a comprehensive lesson in solar cells and fuel cells.
l Learn how solar cells turn sunlight into electricity
l Experiment with a unique reversible Proton Exchange Membrane fuel cell
l Discover how fuel cells work
l Learn how to use a multimeter
l Calculate the efficiency of the solar cell and fuel cell
Ages 10+ 64 p 620318
Model 10
l rear wheel drive
l electric motor
l PEM fuel cell
l white plastic body
l output of about 16 mA at 1.4 V
2011 Dr. Toy Best Classic Toy Award!
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POWER HOUSESustainable Living in the 21st Century
Human civilization’s energy consumption is growing. At the same time, the harmful environmental impact of our energy usage is becoming apparent. A massive global effort to adopt renewable energy and use our resources more sustainably has begun.
To live sustainably, we must use Earth’s resources at a rate at which they can be replenished, and thus provide for future generations to live as we have. With this kit, you can learn about alternative energy and sustainable living by conducting 100 experiments and building energy-related models. Build the Power House and then conduct experiments in and around the house. Learn about energy-efficient construction materials and passive house design. Experiment with heating, cooling,
conduction, convection, and insulation. Investigate Earth’s climate, the water cycle, and that inexhaustible power plant in the sky: the sun. Test passive solar collection methods with a solar collector. Hook up a photovoltaic solar panel to generate electricity from sunlight. Build wind turbines to extract energy from the wind. Construct a greenhouse and learn about the energy conservation tricks used by plants. Power House provides a comprehensive overview of the many forms of alternative
energy, and makes environmental protection and energy conservation issues tangible with hands-on models. The 64-page, full-color experiment manual provides instructions, scientific explanations, and energy-saving tips.
Ages 10+ 64 p 625825
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TK1 TELESCOPE & ASTRONOMY KITWith this excellent entry-level telescope and astronomy kit, Kosmos continues a long tradition of inspiring people to reach for the stars. This high-quality refractor telescope with coated glass optics and plenty of accessories allows for countless exciting space observations. With it, you can see Mercury, Venus, Mars, Jupiter (including its stripes), Saturn, the moons of both Jupiter and Saturn, Uranus, and many craters on the Moon. You can also see various nebula and galaxies including the Hercules nebula, Eagle nebula, Andromeda galaxy, and a seemingly infinite number of stars. Beginners and advanced amateur astronomers alike can appreciate the quality optics, durable construction, sturdy aluminum tripod, and comprehensive, easy-to-follow astronomy book — all at a great value. In the instruction book, the scope and accessories are clearly explained so that even beginners can quickly find the moon, constellations, or planets in the night sky. Terrestrial observations on Earth are also possible by using the 1.5x image reversal lens.
Telescope Specifications and What They MeanDesign Refractor In refractor scopes, light goes through the lens instead of bouncing
off a curved mirror (as in reflector scope).
Lenses Tempered glass,Achromatic coated
Tempered glass is hardened and much stronger than normal glass. Achromatic lenses are coated to correct color distortion that occurs when different wavelengths of light pass through the lens.
Focal Length 700 mm Distance between the lens and the focal point (focal point is where the light rays converge and the image comes into focus)
Objective Lens 60 mm Diameter of the objective lens (also known as the aperture)
Focal Ratio 700/60 = 11.7 (f11.7) Ratio of the focal length to the diameter of the aperture
Power 35x, 70x, and 140x Total magnification power with the eyepieces
Mount Altazimuth mount Standard up-down, left-right mount (vs. equatorial mount which follows the curve of Earth)
Tripod Aluminum tripod With adjustable legs and accessory storage tray
Accessories 1.5x erecting lens Flips the image for terrestrial spotting scope use
2x Barlow lens Doubles the magnification power
10 mm and 20 mm eyepieces
The eyepieces transmit the light to your eye
Star diagonal mirror Allows for easier viewing angles
Dew shield Protects the lens
Finder Scope, 5x 24 mm
Helps you find objects more easily. Magnifies 5 times and the aperture is 24 mm.
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TK2 SCOPEMicroscope & Biology Kit
Embark on a guided journey through the microscopic world, revealing its hidden creatures and unseen structures with the TK2 Scope. First, learn how to use the microscope and all of its parts. Next, become familiar with your scope by examining some prepared slides. Now, you are ready to
take off on a guided investigation of plant and animal specimens that you gather and prepare yourself. This kit gives you the tools, knowledge, and skills you need to view virtually any specimen you can find. The microscope is a dual light 40-, 100-, and 400-power metal and plastic microscope. The two battery-powered LED light sources allow for both the viewing of large or opaque objects lit from above and the viewing of thinly sliced or translucent specimens lit from below. It has a 10-power
ocular lens; 4-, 10-, and 40-power objective lenses; and an aperture wheel. The lenses are all professional-quality optical glass. The microscope is durable and powerful, permitting years of continued observations. The full-color, 48-page manual guides you through set-up, usage, and dozens of fascinating observations of biological specimens.
l Learn how to use the microscope and how to prepare slides
l 2 bright LED lights, above and below
l 40x, 100x, and 400x magnification
l 4x, 10x, and 40x objective lenses and a 10x ocular lens, all made of optical grade glass
l Over 20 tools and accessories
Ages 8+ 48 p 636815
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PERFUME SCIENCEThe Art of Making Scents
Follow your nose on a fragrant journey through the science, history, and art of making perfumes. Experiment with countless fragrance combinations on your way to becoming a master perfumer. Start by learning about how your nose and brain work together to perceive smells. Next, play
some games with scents to train your nose. After a look at the history of fragrances and the current theories behind perfume design, you will be ready to start making your own perfumes. This kit is a complete perfumer’s laboratory including eight perfume oils, finishing solution, decorative flacons and important tools of the trade. The perfume oils are the same as those used in high-quality designer perfumes. The 32-page, full-color book blossoms with information about the
biology of smell, the chemistry of scents, the fine fragrance industry, and the history of perfumes. The perfume oils in this kit were developed humanely, without animal testing.
l Explore the physiology of smell
l Play games with smell and taste
l Discover the history of perfumes
l Extract fragrances from plants
l Design your own fragrances
l Take a peek into the perfume industry
l Make special scented crafts
Ages 10+ 32 p 646517
SIGNATURESERIES
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SCIENCE OR MAGIC?Tricks with Physics
Science is often said to be magic, and magical phenomena are often explained with science. This kit gives kids a fun way to explore scientific occurrences and principles by doing exciting tricks and performances for an audience.
The 20 easy tricks in this kit always have scientific explanations behind them, even if they appear to defy the laws of physics and nature. The tricks include levitating objects, making objects appear as if to move on their own, gravity-defying water, magically puncturing an apple with a flimsy plastic straw, a magical funnel that won’t let water through, resting a balloon on a bed of nails without it popping, disappearing water, a magical balancing butterfly, levitating a funnel
on a string, a magic box that makes objects disappear, and many more. Fun demonstrations include: What falls faster, a feather or a heavy weight? Can you blow bubbles into two glasses of water at the same time? Can you make a water balloon rise up on its own from the bottom of a tub of water? The kit also includes a small cardboard theater, props, tickets, and flyers to set the right stage for your magic show. The 48-page,
full-color, comic-book style manual guides you through the preparation and performance of 20 magic tricks.
Ages 7+ 48 p 620714
SIGNATURESERIES
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ELEMENTS OF SCIENCE100 Experiments in Biology, Chemistry, and Physics
Investigate the most important phenomena in biology, chemistry, and physics by conducting more than 100 fun experiments. A broad yet elaborate introduction to the physical and
life sciences, this kit is intended to expose children to the full spectrum of science, and show firsthand how the core disciplines of biology, chemistry, and physics interrelate. The full-color, 112-page book is organized into 15 chapters:1. Water: adhesion, cohesion, buoyancy, density,
states of water, surface tension2. Air: Bernoulli’s principle, gases, pressure, wind,
molecular theory3. Heat: temperature, evaporation, heat energy4. Sound: music, sound waves, vibration5. Forces: centrifugal force, energy, weight, gravity,
inertia, pendulums, rockets6. Magnetism: magnetic fields, compasses, magnetic
poles, radiation7. Electricity: electric motors, lightbulbs, simple
circuits, static electricity8. Electromagnetism: electromagnets, the EM
spectrum, waves, current indicators9. Light: camera obscura, light and shadow, light
intensity10. Optics: microscopes, telescopes, lenses, prisms,
reflection, refraction, optical illusions11. Plants and Animals: seeds, microscopic
organisms, plant cycles, plants and light
12. Colors: color theory, printing, spectrum13. The Human Body: brain, eyes, the circulatory
system, ears14. Chemistry: acids, bases, chromatography,
filtration, reactions, tricks, safety15. Earth and Sun: globes, day and night, seasons,
rotation, sundials, time zones
Ages 10+ 112 p 631116
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© 2015 National Geographic Society NATIONAL GEOGRAPHIC and Yellow Border Design are trademarks of the National Geographic Society. All rights reserved.
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MASTER DETECTIVE TOOLKITForensic Science Experiment Kit
Grab this briefcase full of investigator’s tools and get ready to track down some crooks! Learn about how detectives use forensic science to answer questions, gather evidence, and solve crimes. Experiment with
the equipment and techniques used by real detectives to develop your own observation and problem-solving skills. First, you will set up your detective’s office and organize your tools. Then, you will do some exercises to hone your observation skills. Next, you will learn about securing a crime scene, and gathering and documenting evidence, including fingerprints, footprints, and tire tracks. After you have gathered evidence, such as hair and fibers, counterfeit currency, and soil samples, you will head back
to the lab to learn how to analyze it. Finally, you can try your hand at deciphering codes, writing messages with invisible ink, and communicating with secret symbols. As your skills develop, you can use them to solve the practice cases. The 32-page, full-color experiment book guides your investigations with rich illustrations and step-by-step instructions. This is an inventive, engaging way to learn real science through roleplaying in imaginary adventures.
Ages 8+ 32 p 630912
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ELECTRICITY & MAGNETISMUnderstanding the Force of Electromagnetism
Conduct more than 60 electrifying experiments with circuits and magnetic contraptions to learn about electricity and magnetism, and how these two fundamental properties are closely related. Children eight
and up can safely and easily experiment with electric current and magnetic fields using the colorful snap-together blocks and components in this hands-on kit. Build series and parallel circuits to light up a light bulb. Experiment with push buttons and on-off switches. Assemble circuits that include a spinning motor, two switches, and up to three light bulbs. Conduct tests to see which materials are magnetic. Learn about the force of magnetism and magnetic poles. Magnetize a metal. Use iron fillings to make invisible magnetic
fields visible. Investigate magnetic force and direction with a magnetic pendulum device. Learn how a compass works and about Earth’s magnetic fields. Conduct a series of experiments with a sturdy electromagnet. Finally, put everything you have learned to good use by constructing a loudspeaker, an electromagnetic relay switch, and a morse code telegraph key. The components are specially designed to make learning fun and accessible. The electrical blocks fit together with simple plug-and-socket connectors. Because the blocks
are brightly colored and have unique shapes, it is easy to follow the assembly diagrams to construct functional devices. The 64-page, full-color experiment manual guides you through experiments with easy-to-follow diagrams.
Ages 8+ 64 p 620417
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ELECTRICITY: MASTER LAB The Physics of Electricity
We encounter electricity everywhere in our lives — at home, in school, even our bodies have electric charges in them. Alternating current (AC), or electric current that cyclically changes its direction, plays a particularly important role in our world. Countless
appliances and devices, including televisions, electric heaters, desk lamps, and smartphone transformers are operated with AC. This science experiment kit offers a thorough exploration of alternating current in addition to the more commonly addressed direct current (DC), the unidirectional current from standard batteries. With this kit, you can safely experiment with the physical science theories and applications of electricity. Conduct 119 experiments to investigate electrical engineering from AC to DC. Start by exploring the basics of electric current
by building simple circuits with batteries, switches, and lights. Build series and parallel circuits as well as more complex circuits such as a traffic signal and alarm system. Experiment to observe the physical effects of electric current such as heat and magnetism. Discover electrochemistry by building a lemon battery. Play around with permanent magnets and electromagnets to learn about magnetism and its applications, such as relays and motors. Operate an electromagnetic coil, capacitor, and transformer in an AC circuit
and examine their behaviors at different frequencies. A special AC generator creates a harmless AC current with a variable frequency, from a few hertz (or cycles per second) to about 7 kilohertz. This device safely enables the exploration of electrical phenomena such as resonance and high-pass, low-pass, and band-pass behaviors. Use the voltage and current meter to take measurements from your circuits. With this kit, the complex world of electricity becomes more tangible.
Ages 10+ 96 p 620813
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ELECTRONICS: LEARNING CIRCUITSFun Circuit Building Experiments for Beginners
Construct circuits with colorful electric building blocks to learn about electricity and how electronic devices work. With the innovative snap-together blocks in this kit, children eight and up can safely and easily begin experimenting with electronic circuits. These building blocks are specially designed to make learning electronics fun and accessible. Because the blocks are brightly colored and have unique shapes, it is easy to follow the assembly diagrams to construct functional circuits. And because the circuit symbols are printed directly onto the blocks, you can quickly become familiar with the symbols and learn how to read circuit diagrams. The fun building projects include an alternating blinker, a police siren, an ambulance siren, an alarm system, a light detector, a conductivity tester, a rain warning system, a timer, and logic circuits. The electronic components in this kit include capacitors, resistors, transistors, LEDs (light emitting diodes), a phototransistor, a switch, 30 contact blocks, cable blocks, a battery holder, a speaker, and a sound integrated circuit. The 64-page, full-color experiment manual guides you through 70 circuit building experiments with easy-to-follow diagrams. This kit provides kids with the tools and instructions they need to experiment with their own hands and learn firsthand how electronics work.
Ages 8+ 64 p 615819
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ELECTRONICS: ADVANCED CIRCUITSSerious Electrical Engineering, Serious Fun
Tap into the awesome world of electronics with this advanced system of snap-together electric building blocks. Start out by experimenting with colorful light-up circuits as you dive into the basics of electricity.
Install a sound module to generate the sounds of police cars, ambulances, or fire engines. Learn the important role resistors and potentiometers (variable resistors) play in an electronic circuit. Use a multimeter to measure invisible voltage and current flowing through your circuit. Investigate transistors in switches and amplifiers to learn how the logical circuits in computers work. Build circuits that use sensors to detect moisture, temperature, and visible light. Incorporate capacitors in your circuits to
store and discharge electricity for specific functions, such as a countdown clock and a red-green alternate flasher. Test out the indispensable 555 timer to build some complicated circuits. Use an operational amplifier and an FM radio module to build an alarm clock. This kit uses the same unique electric building blocks as our other electronics kits, with the addition of many new advanced components, allowing you to build more complex circuits. The more than 140 electronic components include capacitors,
resistors, transistors, LEDs (light emitting diodes), phototransistor, switches, speaker, integrated circuit, infrared LED, diodes, FM tuner, 555 timer, operation amplifier, two potentiometers, electrodes, voltage and current meter, microphone, and 9-volt battery pack.
Ages 10+ 168 p 615918
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AWARD WINNING KITSAir+Water Power PLUS2014 - PAL Award
Aircraft Engineer2015 - Parents’ Choice Gold Award2015 - The Toy Insider’s STEM 10 List
Amusement Park Engineer2015 - Parents’ Choice Gold Award2015 - Good Housekeeping’s Best Toy
Awards
Automobile Engineer2015 - Parents’ Choice Gold Award2015 - PAL Award
CHEM C10002004 - Parents’ Choice Gold Award2004 - National Parenting Center Seal of
Approval2004 - Toy Tips Rating: 5 out of 5
CHEM C20002005 - Parents’ Choice Silver Award
CHEM C3000“Best Overall Chemistry Set” by The Wall
Street Journal
Chemistry C5002007 - Parents’ Choice Silver Award
Climate & Weather2013 - Dr. Toy’s Best Green Toy Award2013 - Teachers’ Choice Award
Crystal Growing2013 - Creative Child Magazine PreferredChoice Award (Educational Toys &
Products)
Crystals, Rocks & Minerals2010 - Parents’ Choice Recommended
Award
Dimension2015 - Recommended by American Mensa2015 - Oppenheim Toy Portfolio Platinum
Award2015 – Parents’ Choice Silver Award Dohdles!2015 - Parents’ Choice Silver Award2015 - PAL Award2015 - Scholastic Parent & Child magazine
Gold Star Toy Award 2015 - Popular Mechanics Toy Awards2015 – National Parenting Publications
Awards (NAPPA), Silver Winner
Electricity & Magnetism2012 - Parents’ Choice Gold Award
Electricity: Master Lab2015 - Parents’ Choice Gold Award
Electronics: Advanced Circuits2014 - Parents’ Choice Gold Award
Electronics: Learning Circuits2011 - Parents’ Choice Approved Award
Elements of Science2006 - Parents’ Choice Silver Award
Fuel Cell 102011 - Dr. Toy’s Best Classic Toy Award2010 - Parents’ Choice Gold Award
Genetics & DNA2009 - Parents’ Choice Gold Award2008 - Homeschool.com’s Top 15
Educational Gifts
Glow Stick Lab2015 - Parents’ Choice Silver Award
Global Water Quality2011 - Dr. Toy’s Best Green Toy Award
Glowing Chemistry2014 - ASTRA Best Toys for Kids
(Science)2014 - Parents’ Choice Silver Award
Gyrobot2014 - Family Fun’s #4 Toy of the Year2014 - Parents’ Choice Gold Award2014 - PAL Award2014 - NAPPA Award2013 - Dr. Toy’s Best 100 Children’s
Products2013 - Oppenheim Platinum Award
Hydropower2009 - Parents’ Choice Recommended
Award
Jumperbot2014 - Parents’ Choice Silver Award
Kids First Biology Lab2013 - Academics’ Choice Brain Toy
Award
Kids First: Botany - Experimental Greenhouse
2012 - Creative Child Magazine Preferred Choice Award
Kids First: Intro to Engineering2010 - Parents’ Choice Recommended
Award
Kids First Physics Lab2015 - Parents’ Choice Gold Award2016 - TIA Toy of the Year finalist
Kids First: Stepping Into Science2011 - Teacher’s Choice for the Family
Award2007 - Parents’ Choice Approved Award2007 - Creative Child Magazine Preferred
Choice Award
Kids First: The Human Body2012 - Creative Child Magazine Preferred
Choice Award
Lost Cities: The Board Game2015 - Parents’ Choice Silver Award
Master Detective Toolkit2015 - Parents’ Choice Gold Award
Monster Sewing Workshop2015 - TIA Toy of the Year Nominee
Motors & Generators2013 - Parents’ Choice Silver Award2013 - Creative Child Magazine Top Toy
of the Year
Nanotechnology2015 - Parents’ Choice Gold Award
Optical Science2010 - Parents’ Choice Silver Award
Perfume Science2005 - Parents’ Choice Silver Award
Physics Discovery2013 - Teachers’ Choice Award - For the
Family2006 - Parents’ Choice Approved Award
Physics Pro2007 - Parents’ Choice Silver Award
Physics Solar Workshop (V 2.0)2015 - Parents’ Choice Silver Award
Physics Workshop2005 - Parents’ Choice Silver Award
Power House2009 - ASTRA Best Toys for Kids
(Scientific Play)
Remote-Control Machines2011 - ASTRA Best Toys for Kids
(Scientific Play)2011 - People’s Play Award Nominee
Remote-Control Machines: Animals2015 - Parents’ Choice Gold Award2015 - The Toy Insider’s STEM 10 List
Remote Control Machines DLX2015 - TIA Toy of the Year Nominee2014 - ASTRA Best Toys for Kids
(Construction)2014 - Parents’ Choice Silver Award
Remote-Control Machines: Space Explorers
2015 - Parents’ Choice Gold Award
Solar Mechanics2011 - Parents’ Choice Gold Award
TK1 Telescope & Astronomy Kit2015 Parents’ Choice Recommended
Award
TK2 Scope2011 - National Parenting Center Seal of
Approval 2009 - Parents’ Choice Silver Award
Ubongo2015 - Good Housekeeping’s Best Toy
Awards2015 - Oppenheim Toy Portfolio Gold Seal
Award2015 - Parents’ Choice Silver Award
Volcanoes & Earthquakes2013 - Parents’ Choice Silver Award
Wind Power2008 - ASTRA Best Toys for Kids
(Scientific Play)
Wind Power 2.02013 - Dr. Toy Best Green Toy Award
KITS BY AGEAGES 3 to 5+Kids First: Level 1Aircraft EngineerAmusement Park EngineerAutomobile EngineerScience LaboratoryRobot Engineer
AGES 5 to 7+Impulse SeriesGrow A Crystal KitsOoze Labs
Exploration SeriesMineral Discovery
Kids First: Level 2Botany: Experimental
GreenhouseIntro to EngineeringStepping Into ScienceThe Human Body
Signature SeriesScience or Magic?
Spark Line Amazing GyroscopeBouncy Ball PlanetsCrystal AnimalsCrystal GeodeCosmic ColorsFingerprint DetectiveFlower & Leaf PressFlight Test LabGold Rush GeologyKitchen ChemistryMini VolcanoMolecule Madness
AGES 8+Geek & Co. ScienceChewing Gum LabChocolate Science LabCrystal NightlightFlying OrnithoptersGeeker Speaker LabGiant Mars Volcano Glow Stick LabGlowing Crystal GeodeGummy Candy LabHot Ice CrystalsNeon Light WriterPlasma ReactorRubber Band RacersSlime TimeSpace FarmUltralight Airplanes
Geek & Co. Crafts3D Sidewalk ChalkAirbrush T-Shirt MakeoverFelting BakeshopGarden PirateMonster Sewing WorkshopPlaster SculpturesPixel Stitch EmbroiderySewing CircuitsSpin Art RevolutionYarn-Storming Machine
GamesDimensionSmugglersTally HoThe Rose KingUbongo
Ignition SeriesCHEM C100 Test LabDinosaur FossilsForensics Fingerprint LabGlobal Water QualityPhysics: Force & PressurePhysics: Simple Machines
Exploration SeriesArchaeology: Pyramid DigCatapults & CrossbowsGyroscope MachinesMagnetic ScienceMotors & GeneratorsOptical SciencePhysics DiscoverySolar Mechanics
MagicMagic: SilverMagic: GoldMagic: Onyx
Signature SeriesAir+Water PowerAir+Water Power PLUSElectronics: Learning
CircuitsElectricity & MagnetismGeckobotGyrobotHappy AtomsHydropowerJumperbotKids First Biology LabKids First Chemistry SetKids First Physics LabMaster Detective ToolkitPhysics Solar WorkshopPhysics WorkshopRemote-Control MachinesRemote-Control Machines
DLXRCM: AnimalsRCM: Custom CarsRCM: Space Explorers
Signature Series Cont.Robotics: Smart MachinesSolar CarSolar BoatSolar PowerWind PowerWind Power 2.0
AGES 10+GamesDohdles!ImhotepKahunaLegends of AndorLegends of Andor:
Journey to the NorthLegends of Andor: New
HeroesLegends of Andor: The
Star ShieldLost Cities: Card GameLost Cities: Board GameTumult Royale
Ignition SeriesColor-Changing Crystals
Exploration SeriesCandy ChemistryChemistry C500Crystal CreationClimate & WeatherGenetics & DNAVolcanoes & Earthquakes
Signature SeriesCHEM C1000CHEM C2000Code GamerCrystal GrowingCrystal, Rocks & MineralsEco-Battery VehiclesElectronics: Advanced
CircuitsElectricity: Master LabElements of ScienceFuel Cell 10Glowing ChemistryPerfume SciencePhysics ProPower HouseRobotics WorkshopTK2 Scope
AGES 12+ and upSignature SeriesCHEM C3000NanotechnologyTK1 Telescope &
Astronomy Kit
![Page 97: 2016 Thames & Kosmos Product Catalog](https://reader034.vdocuments.us/reader034/viewer/2022042706/579073731a28ab6874ab7404/html5/thumbnails/97.jpg)
PR
OD
UC
T D
ATA
: SC
IEN
CE
, CR
AF
T, A
ND
MA
GIC
KIT
S
SERIES
SUBJECT CATEGORY
CATALOG PAGE NUMBER
ITEM NUMBER
NAME
MINIMUM AGE(YEARS)
NUMBER OF EXPERIMENTS AND ACTIVITIES
MANUAL(PAGES / SIZE IN INCHES)
SINGLE UNIT DIMENSIONS(INCHES)
CASE DIMENSIONS(INCHES)
SINGLE UNIT WEIGHT (LB)
CASE WEIGHT(LB)
UNITS PER CASE
COUNTRY OF ORIGIN
BARCODE ON BOX
(EAN CODES BEGIN WITH 4, UPC CODES BEGIN WITH 8)
MAGIC
Mag
ic17
69
82
25
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100
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6.8
x 9
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319
x 1
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151.
710
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1474
30
120
11M
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186
98
232
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150
96
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9.8
18.6
x 1
3.2
x 3
19 x
13
x 14
2.4
104
Th
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98
38
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45
Taiw
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1474
30
108
57
PR
OD
UC
T D
ATA
: GA
ME
SSERIES
GAME CATEGORY
CATALOG PAGE NUMBER
ITEM NUMBER
NAME
MINIMUM AGE(YEARS)
NUMBER OF PLAYERS
PLAY TIME(MINUTES)
SINGLE UNIT DIMENSIONS(INCHES)
CASE DIMENSIONS(INCHES)
SINGLE UNIT WEIGHT (LB)
CASE WEIGHT(LB)
UNITS PER CASE
COUNTRY OF ORIGIN
BARCODE ON BOX
(EAN CODES BEGIN WITH 4, UPC CODES BEGIN WITH 8)
GAMES
Mu
lti-
Pla
yer
Gam
es3
69
25
44
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ug
gle
rs8
2 to
44
011
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11.
6 x
2.8
13 x
13
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2.0
94
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man
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30
118
23
Mu
lti-
Pla
yer
Gam
es4
69
23
84
Imh
ote
p10
2 to
44
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13
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3.5
154
Ger
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1474
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118
16M
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56
92
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814
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83
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Ger
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76
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6G
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814
743
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717
Mu
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814
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248
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210
4G
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69
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420
4G
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814
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731
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Ger
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115
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116
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164
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1474
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116
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814
743
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618
Two
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69
180
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102
30
7.9
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90
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6G
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814
743
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64
9Tw
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146
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116
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118
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86
Ger
man
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1179
3
CO
NT
INU
ED
ON
NE
XT
PA
GE
![Page 98: 2016 Thames & Kosmos Product Catalog](https://reader034.vdocuments.us/reader034/viewer/2022042706/579073731a28ab6874ab7404/html5/thumbnails/98.jpg)
PR
OD
UC
T DA
TA: SC
IEN
CE
, CR
AF
T, AN
D M
AG
IC K
ITS
SERIES
SUBJECT CATEGORY
CATALOG PAGE NUMBER
ITEM NUMBER
NAME
MINIMUM AGE(YEARS)
NUMBER OF EXPERIMENTS AND ACTIVITIES
MANUAL(PAGES / SIZE IN INCHES)
SINGLE UNIT DIMENSIONS(INCHES)
CASE DIMENSIONS(INCHES)
SINGLE UNIT WEIGHT (LB)
CASE WEIGHT(LB)
UNITS PER CASE
COUNTRY OF ORIGIN
BARCODE ON BOX
(EAN CODES BEGIN WITH 4, UPC CODES BEGIN WITH 8)
GEEK & CO. CRAFTS
Arts &
Crafts
38
55
30
13S
ewin
g C
ircuits
81
16 / 5
.5 x 8.2
510
x 7.25 x 3
16 x 11 x 8
.50
.53
5G
ermany
814
743
0119
22
Arts &
Crafts
38
55
30
12F
elting
Bakesh
op
88
16 / 5
.5 x 8.2
510
x 7.25 x 3
16 x 11 x 8
.50
.74
5G
ermany
814
743
0115
26
Arts &
Crafts
38
55
30
10S
pin A
rt Revo
lutio
n8
716
/ 5.5 x 8
.25
10 x 7.2
5 x 316
x 11 x 8.5
1.37
5G
ermany
814
743
0112
50
Arts &
Crafts
39
55
30
06
Yarn
-Sto
rmin
g M
achin
e8
420
/ 5.5 x 8
.25
10 x 7.2
5 x 316
x 11 x 8.5
1.05
5G
ermany
814
743
0112
12A
rts & C
rafts3
95
53
00
7A
irbru
sh T-Sh
irt Makeo
ver8
616
/ 5.5 x 8
.25
10 x 7.2
5 x 316
x 11 x 8.5
0.8
45
Germ
any8
1474
30
1122
9A
rts & C
rafts3
95
53
00
8M
on
ster Sew
ing
Wo
rksho
p8
216
/ 5.5 x 8
.25
10 x 7.2
5 x 316
x 11 x 8.5
0.6
35
Germ
any8
1474
30
1123
6A
rts & C
rafts4
05
53
011
Pixel S
titch Em
bro
idery
87
16 / 4
x 5.75
7.25 x 5 x 3
16 x 8
.5 x 60
.42
5G
ermany
814
743
0115
19A
rts & C
rafts4
05
53
00
23
D S
idew
alk Ch
alk8
616
/ 4 x 5
.757.2
5 x 5 x 316
x 8.5 x 6
0.9
45
Germ
any8
1474
30
11175A
rts & C
rafts4
05
53
00
1G
arden P
irate8
316
/ 4 x 5
.757.2
5 x 5 x 316
x 8.5 x 6
1.47
5G
ermany
814
743
01116
8A
rts & C
rafts4
05
53
00
5P
laster Scu
lptu
res8
216
/ 4 x 5
.757.2
5 x 5 x 316
x 8.5 x 6
0.8
45
Germ
any8
1474
30
11205
GROW A CRYSTAL
Crystals &
Materials
41
65
60
72G
row
a Pin
k Crystal
81
10 / 3
.7 x 3.7
3.9
x 3.9
x 1.810
x 9 x 5
0.2
310
Germ
any8
1474
30
1184
7C
rystals & M
aterials4
16
56
03
4G
row
a Blu
e Crystal
81
10 / 3
.7 x 3.7
3.9
x 3.9
x 1.810
x 9 x 5
0.2
310
Germ
any8
1474
30
1185
4C
rystals & M
aterials4
16
56
04
1G
row
a Green C
rystal8
110
/ 3.7 x 3
.73
.9 x 3
.9 x 1.8
10 x 9
x 50
.23
10G
ermany
814
743
0118
61
Crystals &
Materials
41
65
60
65
Gro
w a Y
ellow
Crystal
81
10 / 3
.7 x 3.7
3.9
x 3.9
x 1.810
x 9 x 5
0.2
310
Germ
any8
1474
30
11878
IGNITION SERIES
Ch
emistry
42
713
164
CH
EM
C10
0 Test L
ab8
812 / 3
.25 x 9
.58
.1 x 5.1 x 2
.211.5 x 9
x 60
.53
5G
ermany
814
743
010
04
8C
rystals & M
aterials4
26
59
240
Co
lor-C
han
gin
g C
rystals10
310
/ 5 x 9.5
8.1 x 5
.1 x 2.2
11.5 x 9 x 6
0.6
35
Germ
any8
1474
30
104
68
Ch
emistry
42
65
92
88
Glo
bal W
ater Qu
ality8
820
/ 5 x 68
.1 x 5.1 x 2
.211.5 x 9
x 61.0
55
Germ
any8
1474
30
103
38
Bio
log
y4
36
58
410
Fo
rensics F
ing
erprin
t Lab
86
12 / 3.2
5 x 9.5
8.1 x 5
.1 x 2.2
11.5 x 9 x 6
0.6
35
Ch
ina
814
743
010
321
Natu
ral Histo
ry4
36
30
416
Din
osau
r Fo
ssils8
320
/ 4 x 6
8.1 x 5
.1 x 2.2
11.5 x 9 x 6
2.2
115
Th
ailand
814
743
010
314
Physics
43
65
927
1P
hysics: Fo
rce & P
ressure
89
8 / 5 x 9.5
8.1 x 5
.1 x 2.2
11.5 x 9 x 6
0.6
35
Germ
any8
1474
30
10376
Physics
43
700
00
1P
hysics: Sim
ple M
achin
es8
812 / 3
.25 x 9
.58
.1 x 5.1 x 2
.211.5 x 9
x 60
.63
5Taiw
an8
1474
30
100
55
EXPLORATION SERIES
Physics
44
66
510
6G
yrosco
pes &
Flyw
heels
810
32 / 5.5 x 8
.25
13.1 x 8
.9 x 2
.615 x 15 x 11
1.37
5Taiw
an8
1474
30
1206
6P
hysics4
56
65
107
Catap
ults &
Cro
ssbo
ws
810
32 / 5.5 x 8
.25
13.1 x 8
.9 x 2
.615 x 15 x 11
1.16
5Taiw
an8
1474
30
12073
Physics
45
66
50
67
Physics D
iscovery
817
48 / 5
.5 x 8.2
513
.1 x 8.9
x 2.6
15 x 15 x 111.7
95
Taiwan
8578
53
00
1315
Crystals &
Materials
46
64
36
14C
rystal Creatio
n10
616
/ 5.5 x 8
.25
13.1 x 8
.9 x 2
.615 x 15 x 11
1.69
5G
ermany
814
743
010
49
9C
hem
istry4
66
65
012
Ch
emistry C
50
010
28
48 / 5
.5 x 8.2
513
.1 x 8.9
x 2.6
15 x 15 x 111.3
75
Germ
any8
5785
30
015
13E
arth Scien
ce4
76
65
105
Min
eral Disco
very6
616
/ 5.5 x 8
.25
13.1 x 8
.9 x 2
.615 x 15 x 11
1.27
5G
ermany
814
743
0114
10M
ulti-S
ub
ject4
76
65
00
5O
ptical S
cience
83
54
8 / 5.5 x 8
.25
13.1 x 8
.9 x 2
.615 x 15 x 11
1.48
5G
ermany
8578
53
00
186
5A
lternative E
nerg
y4
86
65
06
8S
olar M
echan
ics8
206
0 / 5
.5 x 8.2
513
.1 x 8.9
x 2.6
15 x 15 x 111.0
65
Taiwan
814
743
010
413
Earth S
cience
48
66
50
06
Clim
ate & W
eather
102
34
8 / 5.5 x 8
.25
13.1 x 8
.9 x 2
.615 x 15 x 11
1.47
5G
ermany
814
743
010
38
3P
hysics4
96
65
05
0M
agn
etic Scien
ce8
33
48 / 5
.5 x 8.2
513
.1 x 8.9
x 2.6
15 x 15 x 111.4
85
Ch
ina
814
743
010
40
6E
lectrical Scien
ce4
96
65
03
6M
oto
rs & G
enerato
rs8
25
48 / 5
.5 x 8.2
513
.1 x 8.9
x 2.6
15 x 15 x 111.0
65
Ch
ina
814
743
010
39
0H
istorical S
cience
50
66
50
01
Arch
aeolo
gy: P
yramid
Dig
810
32 / 5.5 x 8
.25
13.1 x 8
.9 x 5
.519
x 15 x 133
.012
4T
hailan
d8
5785
30
016
50
Earth S
cience
50
66
50
81
Vo
lcano
es & E
arthq
uakes
1011
48 / 5
.5 x 8.2
513
.1 x 8.9
x 2.6
15 x 15 x 112
.211
5G
ermany
814
743
010
420
Bio
log
y5
16
65
00
2G
enetics &
DN
A10
204
8 / 5.5 x 8
.25
13.1 x 8
.9 x 2
.615 x 15 x 11
1.47
5G
ermany
8578
53
00
1759
Ch
emistry
51
66
50
03
Can
dy C
hem
istry10
25
48 / 5
.5 x 8.2
513
.1 x 8.9
x 2.6
15 x 15 x 111.0
65
Germ
any8
1474
30
1018
5
SIGNATURE SERIES
Ch
emistry
52
58
50
01
Hap
py A
tom
s8
12016
/ 5.5 x 8
.25
19.1 x 13 x 3
.820
x 14 x 12
TB
DT
BD
3C
hin
a8
1474
30
1195
3C
hem
istry5
46
44
89
5G
low
ing
Ch
emistry
102
24
8 / 5.5 x 8
.25
16.8 x 11.5 x 3
.218 x 18 x 13
1.78
5G
ermany
814
743
010
970
Ch
emistry
55
64
0118
CH
EM
C10
00
(V2
.0)
1012
58
0 / 8
.25 x 11.5
14.6
x 11.5 x 3.1
17 x 16 x 13
2.1
115
Germ
any8
1474
30
1024
6C
hem
istry5
66
40
125
CH
EM
C20
00
(V2
.0)
112
50
128 / 8
.25 x 11.5
21.3 x 14
.6 x 4
.72
2 x 15 x 154
.213
3G
ermany
814
743
010
25
3C
hem
istry57
64
0132
CH
EM
C3
00
0 (V
2.0
)12
33
319
2 / 8.2
5 x 11.52
1.3 x 14.6
x 7.22
2 x 15 x 157.7
152
Germ
any8
1474
30
102
60
Crystals &
Materials
58
64
35
22
Crystal G
row
ing
1015
32 / 8.2
5 x 11.516
.8 x 11.5 x 3.2
18 x 18 x 132
.916
5G
ermany
814
743
010
44
4C
rystals & M
aterials5
96
42
112C
rystals, Ro
cks & M
inerals
1018
32 / 5.5 x 8
.25
14.6
x 11.5 x 3.1
17 x 16 x 13
3.1
165
Germ
any8
1474
30
100
79C
rystals & M
aterials6
06
31727
Nan
otech
no
log
y15
41
72 / 8.2
5 x 11.519
.1 x 13 x 3.8
20 x 13 x 14
3.5
113
Germ
any8
1474
30
1146
5R
ob
otics
61
620
36
5G
eckob
ot
87
24 / 8
.25 x 11.5
14.6
x 11.5 x 3.1
17 x 16 x 13
2.1
115
Taiwan
814
743
0120
97
Ro
bo
tics6
26
203
01
Gyro
bo
t8
724
/ 8.2
5 x 11.514
.6 x 11.5 x 3
.117 x 16
x 132
.613
5Taiw
an8
1474
30
106
97
Ro
bo
tics6
26
203
63
Jum
perb
ot
88
24 / 8
.25 x 11.5
14.6
x 11.5 x 3.1
17 x 16 x 13
2.4
125
Taiwan
814
743
0110
21
Ro
bo
tics6
36
20375
Ro
bo
tics: Sm
art Mach
ines
88
64
/ 8.2
5 x 11.519
.1 x 13 x 3.8
20 x 14
x 133
.012
3Taiw
an8
1474
30
1148
9R
ob
otics
64
620
377R
ob
otics W
orksh
op
1012
96
/ 8.2
5 x 11.52
1.3 x 14.6
x 3.8
22 x 13 x 15
3.2
103
Taiwan
814
743
0120
80
Ro
bo
tics & P
rog
ramm
ing
66
620
141
Co
deG
amer
1010
64
/ 8.2
5 x 11.516
.8 x 11.5 x 3.2
18 x 18 x 131.6
95
Ch
ina
814
743
0119
46
RC
En
gin
eering
68
620
376R
C M
achin
es: Cu
stom
Cars
810
80
/ 8.2
5 x 11.516
.8 x 11.5 x 3.2
18 x 18 x 132
.714
5Taiw
an8
1474
30
1210
3R
C E
ng
ineerin
g6
96
20373
RC
Mach
ines: A
nim
als8
83
6 / 8
.25 x 11.5
14.6
x 11.5 x 3.1
17 x 16 x 13
2.4
135
Taiwan
814
743
0114
96
RC
En
gin
eering
706
20370
Rem
ote
-Co
ntro
l Mach
ines D
LX
820
128 / 8
.25 x 11.5
19.1 x 13 x 3
.82
1 x 16 x 14
4
.317
4Taiw
an8
1474
30
1103
8R
C E
ng
ineerin
g7
16
20374
RC
Mach
ines: S
pace E
xplo
rers8
106
4 / 8
.25 x 11.5
16.8 x 11.5 x 3
.218 x 18 x 13
2.8
185
Taiwan
814
743
0115
02
RC
En
gin
eering
725
55
00
4R
emo
te-C
on
trol M
achin
es8
104
8 / 11.5 x 8.2
514
.6 x 11.5 x 3
.117 x 16
x 133
.517
5Taiw
an8
1474
30
1014
7E
ng
ineerin
g73
62
84
13A
ir+Water P
ow
er PLU
S8
30
60
/ 8.2
5 x 11.519
.1 x 13 x 3.8
21 x 20
x 143
.819
5Taiw
an8
1474
30
105
98
En
gin
eering
745
55
00
1A
ir+Water P
ow
er8
154
8 / 8.2
5 x 11.514
.6 x 11.5 x 3
.117 x 16
x 132
.915
5Taiw
an8
1474
30
10116
En
gin
eering
745
55
00
2W
ind
Po
wer 2
.08
84
0 / 8
.25 x 11.5
14.6
x 11.5 x 3.1
17 x 16 x 13
3.2
165
Taiwan
814
743
010
123
En
gin
eering
755
55
00
6S
olar P
ow
er8
624
/ 8.2
5 x 11.514
.6 x 11.5 x 3
.117 x 16
x 132
.412
5Taiw
an8
1474
30
1016
1E
ng
ineerin
g75
620
615
Eco
-Battery V
ehicles
102
26
4 / 11.5 x 8
.25
16.8 x 11.5 x 3
.218 x 18 x 13
2.8
145
Taiwan
814
743
010
437
En
gin
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![Page 99: 2016 Thames & Kosmos Product Catalog](https://reader034.vdocuments.us/reader034/viewer/2022042706/579073731a28ab6874ab7404/html5/thumbnails/99.jpg)
The products in this catalog conform to all applicable mandatory US safety standards. More specifically, the products conform to all applicable US safety standards dictated by the Code of Federal Regulations (CFR) Commercial Practices, Part 16, including the additional provisions established by the Consumer Product Safety Improvement Act (CPSIA) and the standards dictated by the American Society for Testing and Materials (ASTM) F963 Standard Consumer Safety Specification for Toy Safety, when applicable. Because many of the products are toys that originate in Germany, they are also often tested according to the European Safety Standard for Toys, EN-71. Results of safety tests conducted by independent laboratories will be provided upon request. When thinking about the safety of science kits in particular, it is important to remember that while most science kits are children’s products, science kits are not toys for play. None of our kits are intended for children under the age of three years, and all of our science kits require the presence and supervision of a responsible
parent or adult. Our instruction manuals always provide important safety advice to children, parents, and adults, as well as first aid advice when applicable. Some common safety precautions apply to all of our science kits:1. A responsible parent or adult must always supervise the experimentation.2. All users must read the manuals thoroughly before experimentation and follow all instructions and safety advice prescribed in the manuals.3. The manual and packaging must always be kept ready for reference.4. The kits must be kept away from children who are younger than the prescribed age.5. Caution must be used in handling any objects with sharp points or edges, or that may break to yield sharp points or edges.6. Users should not put any of the parts in their mouths.7. Users should always wash their hands after experimenting.
PRODUCT SAFETY
![Page 100: 2016 Thames & Kosmos Product Catalog](https://reader034.vdocuments.us/reader034/viewer/2022042706/579073731a28ab6874ab7404/html5/thumbnails/100.jpg)
Thames & KosmosA Kosmos International Company301 Friendship StreetProvidence, RI 02903USA
phone 401.459.6787toll free 800.587.2872fax 401.459.6775
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