111 statistics about learning
TRANSCRIPT
LEARNING NUMBERS
the 49% of pages views last less than four seconds
Bull city learning, 2015
the average of the words read by users on a web page is
28% Bull city learning, 2015
48% of web page views can jump up when content contains photos and video
Bull city learning, 2015
between 2000 and 2013, from 12 seconds to 8 seconds is the dropped average transient attention span
Bull city learning, 2015
between 2000 and 2013, the dropped average transient
attention span, is 33%
Bull city learning, 2015
87% of teachers said modern technologies were creating an “easily distracted generation with short attention span”
Bull city learning, 2015
the average office worker
checks his e-mail 30-40 of times per hour
Bull city learning, 2015
the increase in the number of people using devices simultaneously, over the past three years, is 500%
Bull city learning, 2015
21number of times the average person switches devices per hour
Bull city learning, 2015
90% of people using multiple screens to accomplish a task over time, with smart phones
Bull city learning, 2015
32% of consumer will start abandoning slow sites between one and five seconds
Bull city learning, 2015
11% fewer page views as possibly result if there is a one second delay in web page load time
Bull city learning, 2015
37% of the global workforce is expected to be “mobile” by the end of 2015
Bersin by Deloitte, 2015
30% of full-time employees do most of their work somewhere other than the employee’s location
Bersin by Deloitte, 2015
20% of workforce is composed by temps, contractors and freelancers
Bersin by Deloitte, 2015
70% search engine access is what employees say that they need for their job
Bersin by Deloitte, 2015
50-60% online courses access is what employees say that they need for their job
Bersin by Deloitte, 2015
80% of workforce learning happens via on-the-job interactions with peers, teammates and managers
Bersin by Deloitte, 2015
55% of training courses at Google are delivered by an ecosystem of 2,000+ peer learners
Bersin by Deloitte, 2015
2,5 to 5 is the half-life (in years) of many professional skills
Bersin by Deloitte, 2015
38% of workers who say they have opportunities for learning and growth at their workplace
Bersin by Deloitte, 2015
62% of IT professionals who report having paid for training out of their own pockets
Bersin by Deloitte, 2015
1% of a typical workweek is all that employees have to focus on training and development
Bersin by Deloitte, 2015
41% of time workers spend on things that offer little personal satisfaction and do not help them get work done
Bersin by Deloitte, 2015
up to 9 times every hours, people unlock their smartphones
Bersin by Deloitte, 2015
2/3 of knowledge workers actually complain that they don’t have time to do their job
Bersin by Deloitte, 2015
as frequently as 5 minutes ironically, often by work applications and collaboration tools, workers get interrupted
Bersin by Deloitte, 2015
4 minutes is the time that most learners won’t watch videos
Bersin by Deloitte, 2015
48% of companies identify as a priority the research of new learning technologies
Brandon Hall Group, 2016
47% of companies recognize the necessity to develop a learning strategy
Brandon Hall Group, 2016
42% of companies recognize the necessity of strengthening the link between training and performance
Brandon Hall Group, 2016
71 is the mean rank higher on formal, informal and experiential learning environments, by users of technologies (not satisfied)
Brandon Hall Group, 2016
39% of the budget on learning technologies is represented by LMS
Brandon Hall Group, 2016
31% of companies estimate to increment the learning technology budget during the next 12-18 months
Brandon Hall Group, 2016
18% of companies estimate to reduce the learning technology budget during the next 12-18 months
Brandon Hall Group, 2016
61% of people would put in more time learning on their own if they got some kind of professional credit or reward for it
Degree The Importance of Informal Learning, 2015
only 38% of L&D professionals think they’re ready to meet the needs of tomorrow’s learners
ATD Learners of the Future, 2015
3,3 hours a week are spent by workers on learning on their own
Degree How the Workforce Learns, 2016
70% of students report an increase in motivation to learn using mobile technology
Fishtree, 2014
63% of students use their mobile phones to go online
Fishtree, 2014
91% of US adults own a cell phone
Fishtree, 2014
71% of top learning organizations are adopting some form of mobile learning
Fishtree, 2014
80% of people will be using mobile device to access the internet by 2015
Fishtree, 2014
36% of non-users plan to use MOOCs in the Future
TD, 2014
Benefits: 72% expand Learning opportunities through MOOCs
TD, 2014
Benefits: 59% provide E-Learning access through MOOCs
TD, 2014
Benefits: 53% expand Leadership Curriculum through MOOCs
TD, 2014
college semester 1 point below 270 measure of effectiveness made by each study participant and the amount of their efforts
Duolingo, effectiveness study, 2012
college semester 2 point between 270-345 measure of effectiveness made by each study participant and the amount of their efforts
Duolingo, effectiveness study, 2012
college semester 3 point between 346-328 measure of effectiveness made by each study participant and the amount of their efforts
Duolingo, effectiveness study, 2012
college semester 4 point above 428 measure of effectiveness made by each study participant and the amount of their efforts
Duolingo, effectiveness study, 2012
69% of students graduate with Traditional Learning Method
eLearning Industry, 2014
31% students don’t graduate with Traditional Learning Method
eLearning Industry, 2014
7,200 students each day drop out of school with Traditional Learning Method
eLearning Industry, 2014
1,3 million students a year drop out of school with Traditional Learning Method
eLearning Industry, 2014
+ 50% of freshman failed English before the Flipped Classroom
eLearning Industry, 2014
44% of freshman failed math before the Flipped Classroom
eLearning Industry, 2014
19% of freshman failed English after the Flipped Classroom
eLearning Industry, 2014
13% of freshman failed math after the Flipped Classroom
eLearning Industry, 2014
lecture vs peer instruction flip course proficiency averages – calculus lecture : 71,285< peer instruction flip: 80
Research and Innovation Network, 2014
lecture vs peer instruction flip course proficiency averages – pre-calculus lecture : 74,23< peer instruction flip: 84,923
Research and Innovation Network, 2014
lecture vs peer instruction flip course proficiency averages – algebra 2lecture : 82,909< peer instruction flip: 95,091
Research and Innovation Network, 2014
subjects most frequently flippedscience: 46%math: 32%English Language Arts: 12%
Classroomwindow, 2015
88% of teachers improved job satisfaction through the flipped classroom
Classroomwindow, 2015
46% of teachers improved significantly Job satisfaction through the flipped classroom
Classroomwindow, 2015
43% of teachers have put 50% or more of their instruction online through the Flipped Classroom
Classroomwindow, 2015
28% of teachers reporting more than 75% online through the Flipped Classroom
Classroomwindow, 2015
67% report test score of students’ improvement through the flipped classroom
Classroomwindow, 2015
80% report students attitudes improving through the flipped classroom
Classroomwindow, 2015
91% of teachers have used the flipped model less than 2 years
Classroomwindow, 2015
95% of the survey’s respondents are secondary school teachers
Classroomwindow, 2015
$ 184 M (across 11 deals) in the first 4.5 months of 2016 is the worth PE/VC investments attracted by Education related companies
PE/VC Investments in Education spike up, 2016
$ 3,7 M are raised by Tabor - App based Math Tutoring firm - Series A led by Syven Capital
PE/VC Investments in Education spike up, 2016
$ 70 M attracted by Byjus in March 2016 led by Belgium-based Sofina marks the largest investment for a startup education company
PE/VC Investments in Education spike up, 2016
$ 26 M are raised by text book publishing company S. Chandled by IFC in 2016, has become an active strategic investor
PE/VC Investments in Education spike up, 2016
91% HR and training professionals planned to increase virtual training use in 2013
Virtual communications, 2015
33% HR and training professionals plan to increase virtual training use by more than 25%
Virtual communications, 2015
74% HR and training professionals considering virtual learning environments in next 6-12 months
Virtual communications, 2015
72% HR and training professionals considering training webinars
Virtual communications, 2015
64% customer/product training is the best virtual environment application
Virtual communications, 2015
62% new hire on-boardings is the best virtual environment application
Virtual communications, 2015
57% administrative topics is the best virtual environment application
Virtual communications, 2015
48% sales training is the best virtual environment application
Virtual communications, 2015
41% IT training is the best virtual environment application
Virtual communications, 2015
83% convenience as one of primary benefits of virtual training
Virtual communications, 2015
83% travel time as one of primary benefits of virtual training
Virtual communications, 2015
79% cost as one of primary benefits of virtual training
Virtual communications, 2015
52% expert involvement as one of primary benefits of virtual training
Virtual communications, 2015
43% participation as one of primary benefits of virtual training
Virtual communications, 2015
38% consistency as one of primary benefits of virtual training
Virtual communications, 2015
82% of respondents want to offer more engaging training materials
Virtual communications, 2015
88% of virtual trainers use of quizzes, polls, and social media
Virtual communications, 2015
83% facilitations skills as a characteristic of a virtual trainer
Virtual communications, 2015
74% voice inflection as a characteristic of a virtual trainer
Virtual communications, 2015
69% technology expertise as a characteristic of a virtual trainer
Virtual communications, 2015
60% topic expertise as a characteristic of a virtual trainer
Virtual communications, 2015
50% funny as a characteristic of a virtual trainer
Virtual communications, 2015
64% of L&D professional are aware of the neurochemistry of learning (6% use it)
Knowing about the brain helps L&D people Train, 2014
65% of L&D professional are aware of brain plasticity (12% use it)
Knowing about the brain helps L&D people Train, 2014
65% of L&D professional are aware of learning through deep practice (13% use it)
Knowing about the brain helps L&D people Train, 2014
76% of L&D professional are aware of generational changes in brain function affect learning (13% use it)
Knowing about the brain helps L&D people Train, 2014
78% of L&D professional are aware of cognitive issues around decision making (16% use it)
Knowing about the brain helps L&D people Train, 2014
71% of L&D professional are aware of mentalising system (16% use it)
Knowing about the brain helps L&D people Train, 2014
71% of L&D professional are aware of unconscious thought theory (18% use it)
Knowing about the brain helps L&D people Train, 2014
70% of L&D professional are aware of learning states during game-based learning (24% use it)
Knowing about the brain helps L&D people Train, 2014
81% of L&D professional are aware of the correlation between physical exercise and increased learning performance (25% use it)
Knowing about the brain helps L&D people Train, 2014
77% of L&D professional are aware of human reasoning and logic affect how we learn (25% use it)
Knowing about the brain helps L&D people Train, 2014
64% of L&D professional are aware of mirror neurons help embed learning (27% use it)
Knowing about the brain helps L&D people Train, 2014
SMART MACHINE ERADIGITAL MESHdevice meshambient user experience3D printing materials
GARTNER symposium 2015
SMART MACHINE ERASMART MACHINEinformation of everythingadvanced machine learningautonomous agent and things
GARTNER symposium 2015
SMART MACHINE ERAMESH NEW IT REALITYadaptive security architecture ambient user experiencemesh App & Service Architecture IoT Architecture and Platforms
GARTNER symposium 2015
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