10 essentials for gamestorming
DESCRIPTION
Deck for DEG Book Club covering chapter 2 of Gamestorming http://www.gogamestorm.com/TRANSCRIPT
10 Essentials forGamestorming
Opening & Closing
Fire Starting
Artifacts
Node Generation
Meaningful Space
Sketching & Model Making
Randomness, Reversal, & Reframing
Improvisation
Selection
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