י"א/שבט/תשע"ד1 scrum war rooms: an nds case study avidan lamdan, director
TRANSCRIPT
10/04/231
Scrum War Rooms:an NDS Case Study
Avidan Lamdan, Director
10/04/232
• NDS – a quick overview
• NDS & Agile
• Scrum war rooms– WH question
• NDS experience
• Questions
Agenda
10/04/233
History of NDS• Founded February, 1988• Acquired by News Corp, Rupert Murdoch Corporation, 1990• First Conditional Access service [BSkyB], 1990• First digital Conditional Access service [DIRECTV], 1994• China Cable Network (INC at the time), May 2000• Sky+ launched at BSkyB with XTV technology, 2001• Since February 2009 NDS Group Ltd is a private company
owned by Permira Funds and News Corporation • Won China DTH CA Business for ~10M smart cards,
2009/2010• 2009: NDS commemorated shipment of 300 millionth
smart card
10/04/234
Conditional Access Customers
10/04/235
Digital pay-TV Leader• NDS VideoGuard® CA
and DRM solutions protect 116 million active devices
• NDS M/W deployedin 135 million devices
• NDS DVR technology deployed in 25 milliondevices
• NDS leads as iTV pioneer • NDS leads with proven
convergence solutions
5
10/04/236
• Using Agile framework over the past three years– Multi-site, Multi-national– Large-scale projects (over 300 people)– Supporting management
• SCRUM implementation:– Sporadic across the company– ~10 different teams (10-40 people each)
NDS & Agile
10/04/237
• A Single room dedicated for a scrum development team
• Should facilitate XP environment• Should include the SM & Team (at least)
– PO is an option
• The best room– Central, Spacious, lighted, ignited
Scrum War Rooms - What
10/04/238
• Better productivity
• Better communication
• Better adaptation for changes
• One stop shop
• Transparency
• “All together now”
Scrum War Rooms - Why
10/04/239
• Reduced external communication– No landline telephones– Mobile on vibration
• Whiteboard, Flipchart, Projector
• Lots of power/LAN outlets
• Large desk
• Paired (10-12 people)
Scrum War rooms - How
10/04/2310
• Class II scrum team and above
• The group is well formed and performed
• Limited to 12 people
• Leverage the “knee effect”
Scrum War Rooms - When
10/04/2311
• Setup
• First meeting
• Fiasco
• Recovery plan
• Current status
• Lessons learned
NDS Experience
10/04/2312
• Dedicated team– Internal and newcomers
• Allocation of new area
• Supportive management– Up a certain level
• Lots of goodwill
NDS Experience - Setup
10/04/2313
• Players:– Team leaders– Logistics– Architect
• Issues:– Open space– Firm conformance– Limited budget– General structure
NDS Experience – First Meeting
10/04/2314
• Poor preparation
• Not enough communication– Intra-team– Intra-company
• Bad vibes
• Maslow pyramid compromised…
NDS Experience –Fiasco
10/04/2315
• Compromise– Single war room– At least 50% occupancy– Crowded seating cubicles– A LOT of “rest” space
• And a movie
NDS Experience – Recovery Plan
10/04/2316
• Communication, communication, communication!
• War room is NOT open space
• Team success is more important than mr²
• Less documentation
• Highly adaptive teams
NDS Experience – Lessons Learned
10/04/2317
• War room – mostly occupied
• Meeting rooms – not in use
• Waiting to get approval for second room
• Company-wide traction
NDS Experience – Current Status
10/04/2318
Questions?
10/04/2319
Thank you