wilfredo torres oralreport

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Page 1: Wilfredo torres oralreport

Made By: Shoaib Ayyub

[email protected]

VALVE CORPORATION

Page 2: Wilfredo torres oralreport

ABOUT VALVE• A private video game company and distributor of digital media.

• It’s headquarters are in Belleview Washington

• Has over 400 employees

• Its equity is approximately $2.5 Billion a year.

• Famous for its “Steam Engine” and for making the video games

• Half-Life

• Left for Dead

• Won the Escapist Magazine best developer of 2010.

Page 3: Wilfredo torres oralreport

Founding• Founded in 1996

on Kirkland Washington, US by Gabe Newell and Mike Harrington

• Now located at: Bellevue Washington, US

Page 4: Wilfredo torres oralreport

ABOUT GABE NEWELL• Worked as a producer for Microsoft corp.

for 13 years.

• In 1996, alongside colleague Mike Harrington, left Microsoft to create Valve.

• Background in Microsoft helped Valve start out with a relationship with Microsoft and Gearbox (famous for Borderlands).

• Relationship with these companies would forever affect Valve.

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VALVE• Became a respected company in 1998 when

it created the game Half-Life.

• After Half-Life the company went on to create other famous games (from 1998 to present)

• Team Fortress

• Portal

• Counter- Strike

• Left For Dead

• Dota 2

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NEW VENTURES • In 2001 the Valve went online and launched its

online page, and through it gave us Steam.

• Steam made Valve corporation the famous distributor of media that it has become.

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WHAT STEAM ISA online distribution program where customers can buy pc games and entertainment software. (similar to iTunes)

• Allows the public to access their games and software from any computer, Linux, or mobile device around the world.

• Allows independent game developers to sell their games

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WHY STEAM IS BETTER THEN THE REST

• Offers bundles and packages that other game distributors wouldn't.

• Steam sales would have games from different publishers at 50-75% off.

• Has over 2,000 games to choose from.

• Gamers connect with over 40 million users.

• They can form groups

• Exchange items

• Even create new content for games

• Steam players obtain tools to develop personal things (sort of like DLCs) for their own games: items, clothes, etc

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The Steam Engine• First introduced in 2004 in their new game

Half-Life2

• After their success on Half-Life 2 every game they have made after that runs on Steam

• Independent publishers were able to use it to create their own games

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THE STEAM BOXIn 2012 announced the current development of the Steam Box was announced

Will be a mixture of a computer system and a console game that will run in their new Steam OS

• Will work with the Steam engine

• Will be able share games with friends

• Have parental controls

• Will have the option to live stream gameplay

• Its design is made to eliminate the use of disk space, since the games will be online

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THE STEAM BOX

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Its revolutionary because unlike other controllers it wont feature analog sticks but instead touch pads.

VALVE CONTROLLER

Will try to feel more like a keyboard with buttons on the back.

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• Valve is owned by Gave Newell and Mike Harrington and is not listed in the Stock Exchange.

• Currently Valve’s strongest competitors are

• GameStop corp.

• Gamefly corp.

• Electronic Arts Inc.

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VALVE’S BRIGHT FUTURE• Valve’s rise in commercial value allowed it to buy Turtle

Rock studios in 2010.

• 2013: creation of Pipeline

• Intern project for high school students to learn how to create video games.

• In 2013 announced that it had a deal with director Peter Jackson to make a movie of Portal or Half-Life.

• 3. This Bloomberg BusinessWeek announced that Apple is in the midst of talks to purchase Valve.

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SWOT•Strength

•Weakness

•Opportunities

•Threats

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STRENGTH• Due to their experience from working with

Microsoft they had connections with other publishers

• With no chair holders the owners are able to do anything they want without consent of others except those in head of department.

• Well known for their source engine which they use in all their games

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WEAKNESSDue to their games and publishing they’ve had a few incident and copyright claims some with

• Blizzard, Inc

• Viviendi Universal

Due to new consoles having same hardware as current computers , it affects sales on computer games because gamers are now able to play high res games on their TV consoles taken away sales from computer games.

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OPPORTUNITIES• They are constantly updating their programs and

always keeping up to date with current competitors

• They are always expanding and are interested in trying new things

• They are always looking for new talented people

• They offer tutorials for those who want to start getting into game design

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THREATSOther big publishing companies such

as:

• Gamefly

• RedBox

• EA

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CITATIONArticle

• Bernstein, Mark. "10 Tips on Writing the Living Web." A List Apart: For People Who Make Websites. A List Apart Mag., 16 Aug. 2002. Web. 4 May 2009.

• Edwards, Cliff. “Valves Steam Machine Join Game Console War.” BloombergBusinessWee k, BusinessWeek.com, Online. Published November 13, 2013. Accessed, November 15, 2013.

• Hoovers, “Valve Competitors” http://www.hoovers.com/company-information/cs/competition.Valve_Corporation.92ff360a341fdd05.html

• Alec Kubas-Meyer, “Will Valve’s New Steam Controller Revolutionize Video Game Play?” , http://www.thedailybeast.com/articles/2013/09/27/will-valve-s-new-steam-controller-revolutionize-video-game-play.html , Online, Published September 27th 2013

• Tom Risen, “Valve Gaming Console Targets Sony PlayStation, Microsoft Xbox”

Images

• http://t4.rbxcdn.com/50d55564ed3ba7bca052b456dd1ea3cd

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THE END