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Why study design in melbourne November 2019

MONASH ART, DESIGN & ARCHITECTURE (MADA)Why study at MADA?Immerse yourself in a bold and creative community ofartists, designers and architects, where you’reencouraged to question, explore, analyse and challenge.

Be inspired to take action, encouraged to bring your ideasto life and respond to the important challenges of our time.

Guided by globally renowned academics, you’ll be part ofan energetic and innovative culture, learning alongsidemotivated students and staff who’ll nurture, challenge andencourage you to achieve your best.

Learn how to combine creativity with critical thinking tofind tangible, measurable solutions to complex problems,and be part of a creative community that strives towardsmaking the future possible.

From shaping the built environment, to designing a life-saving health device or travel app, to creating an artworkthat comments on the world we live in, you’ll gain theknow-how and hands-on skills to see your vision come tolife.

Study in dynamic and progressive studio learningenvironments that will build your knowledge and creativethinking while allowing you to develop strong technicalskills and abilities.

Graduate from Monash with confidence to make a positivechange on a local and global scale, and to make an impacton the world around you.

GalleriesYou will find us at the heart of a vibrant, creative precincton Caulfield campus – contributing to a dynamicatmosphere of dialogue and exchange.

MADA GalleryExhibiting art and design of the highest standard with anemphasis on excellence as a result of research, MADAGallery is utilised as a teaching aid for the benefit of thestudents and staff from the faculty along with the widercommunity. MADA Gallery is open to the public andwelcomes school and group bookings. Admission is free ofcharge.

ExhibitionsExperience the work of emerging and established artists,designers and architects with a program designed toextend critical debate about contemporary visual culture.

Challenge your view of the world. Inspire and immerseyourself in contemporary art at the renowned MUMA –Monash University Museum of Fine Art.

Highly experimental and entirely student-run, check outIntermission Gallery for unique exhibitions, gigs andperformances.

INSIGHTFUL AND INNOVATIVEMADA students are addressing society's needs andbreaking new ground.

Social DesignStudents from across art, design, and architecturecollaborate on Social Design projects. Here’s some of theirrecent work.

Many people rely on public transport to get to where theyneed to be. Trains, trams, and buses play a vital role in acity’s social framework allowing people to accesseverything from education and employment to familyfunctions and sporting events.

This project challenged students to carefully consider aneveryday public travel journey and propose ways toimprove it. By exploring new technologies and applyingmethods and tools of design students worked in groups todevelop original proposals that responded to this goal ininnovative, valuable and exciting ways.

Throughout the semester they collected primary human-centred data, analysed problem contexts, recognisedopportunities, wrote their own design challenges, workediteratively to improve their concepts through prototypingand testing, and finally communicated their proposalsthrough a short video.

Three examples of these outcomes are presented here.Projects were conducted as part of MADA’s DesignThinking units.

An Interactive Amusement Screen System

This studio was coordinated by Dr Ilya Fridman whosework in the Mobility Design Lab explores how emergingtechnologies may be leveraged to address environmentalimpact and passenger experience in the area of publictransportation. He is interested in how designers,passengers and service providers can co-develop newproduct service systems that transition societies over toenjoyable and sustainable future public mobility.

An Engaging and Captivating Platform

Read Morehttps://www.monash.edu/mada/student-work/social-design

ArchitectureStudents undertake a wide variety of projects. Here’s someof what they’reworking on.

CulturebergA public mountain to cultivate the spirit in Melbourne CBDIn the era of privatization, investment in art production andthe management of its consumption depends increasinglyon the private sector. The aim of this architectural projectand studio is to explore how public space can present analternative to support cultural activity. Students areexpected to generate an innovative programmaticresponse within a feasible context.

The design process will be directed towards thearchitectural definition of the program and the tectonicdevelopment of the architectural project synthesising theoriginal concept.

Train Station Journey of Zelda

Land Art Generator 19Envision what public art looks like within the public spaceof Masdar City in Abu Dhabi. The artwork will providethought-provoking experience, shade for recreation, aplace of contemplation, and will be a gateway to MasdarCity, while generously providing clean electricity to powerthe lives of residents.

Lively InfrastructureThis Studio will be framed by two overarching themesexploring ‘material cultures’ and ‘cultural infrastructures’and using a study of these two ideas to structure on-siteactivities and research, culminating in the design of a pieceof cultural infrastructure.

Material culture is grounded in the objects, tools, andarchitecture that surround people. It includes the usage,consumption, creation, and trade of objects as well as thebehaviours and rituals that the objects create or take partin.

Students will start by considering where culture in the cityexists; how to identify it; how to engage with it; how to re-materialize it; and finally, how to make spatial proposalsthat support it.

The studio will focus its study on central Footscray, liaisingwith local organizations, and undertaking site researchuncovering everyday material cultures. Final designproposals will be for small-scale public realm proposals,that combine to imagine.

A cultural infrastructure strategy for Footscray. The studiowill combine the team work in the research phase,individual work on the proposals and the collaborativeformulation of a group strategy.

Sponge City WorkshopStudy ancient world-heritage-listed villages andtraditional Chinese ways of integrating water with urbanlife.

Visit and learn from world-leading contemporary publiclandscapes by Turenscape that repair and rejuvenatepulluted ex-industrial sites

Learn about Beijing through the drawing techniques ofaward-winning illustrator Lihan of Drawing ArchitectureStudio.

Apply this learning and cross-cultural exchange throughdesigns for the Healesville to Phillip Island Nature Link andassociated Marine Discovery Visitor Centre in Tooradin,Westernport Bay - and through production of a smallpublication.

Art History and CuratingDouble-edged: from text (paste) to text has been part of acontinued enquiry into different modes of experimentalwriting and publishing and their intersections withcurating. This project revolves around a central idea ofprocess, particularly processes of collage. This iterationhas been carried out through two workshops andmanifested into the publications seen here.

German Surrealist Max Ernst described collage as the“chance meeting of two distant realities on an unfamiliarplane.”[1] This idea – to enmesh, abstract, layer,juxtapose, alter, or activate a multiplicity of diverseobjects together as one– is the essence of collage.

Paperwork? Collage and its expanded field probes the pre-conceived notion of collage as ‘paperwork’, a view derivingfrom its early twentieth-century beginnings. The exhibitioninvites eight Melbourne artists, to ruminate and exploredifferent ways a collage could be realised. The synthesis oftheir eclectic responses acts as a long–form answer to aseemingly simple question.

Interior ArchitectureLighting, space and objects are vital to great interiors. Findout how we're creating spaces that communicate uniquestories.

Society has attempted to define what is normal withinsexual culture throughout history, however certainfetishes are still deemed as sitting outside the realm ofnormal sexual behavior.

The project involves refitting the existing BeechworthAsylum to create a scientific research centre for thesesexual fetishes deemed abnormal with the aim of creatinga better understanding by the greater society. This projectis vital as it questions what it means to be classified asnormal and challenges the attitudes of those who judgeothers for their sexual desires or preferences.

How can spatial practice facilitate a new speculation on theimpact of artificial reproduction on gender binaries?

In vitro, an artificial alternative to natural reproduction andbirthing, responds to male/female, production/reproductionand human/non-human binaries.

The Artificial Gamete Generator and Artificial Womb are twospeculative mechanisms that utilise in vitro biotechnology todeliver human offspring. Through a fictional lens, Year 2019marks the transition into an ecological cybernetic epoch thatimagines non-binary reproductive possibilities. Thespeculative project ultimately seeks to challenge and re-write the social roles of maternity through an in vitro spatialprogram that, simultaneously aids in the restoration ofdegraded Mount Morgan Mine.

Communication DesignWe give our students the colours, sounds and technologies toshape the visual language of the modern world.

Industrial DesignWe are solving society's most complex problems andimproving the world with a range of innovative products.

The Snap Trolley has been designed by Industrial DesignHonours student Fiona Horgan.

This design project has been developed using soft and hardmaterials in conjunction with a functional slidingmechanism.

It is made for the young, urban resident living alone or with apartner in a home of limited space. This user depends onwalking or public transport to get around. Should the walkingdistance to the store be greater than five minutes, the trolleywould be an appealing piece of transportation.

The weight of half a week's groceries can cause seriousstrain on the upper body, lower back and arms. Snap Trolleyprovides an alternative which alleviates this pain. Should thetrolley not be required, the straps can unhook and separatethe basket from the trolley converting it into either abackpack or duffel bag.

Adaptive Acoustics provides a service for architects,builders and interior designers. This facilitates the creationof custom, beautiful and modular acoustically diffusivesurface panels for interior and exterior environments.

Using an evolutionary solver and ray-tracing algorithms thebase surface is optimised and users interact with a physicalinterface to modify the type, orientation and extent of thesurface finish.

The surfaces are then exported, milled out of foam using aKuka robot arm, coated in an acrylic/concrete composite andfinally mounted.

Fine ArtLearn how we've taken risks to find unique voices. Somestudents work with different techniques, while others focuson single technologies, printmaking or sculpture.

Imagining what could have been; the altered site is informedby the existing. How the parameters of what already existshas potential to inform a suggestive, altered space by raisingarchitectural questions about the nature of domestic andinstitutional space. Slippages occur between moments ofstasis and movement, encouraging an ongoing perpetualmotion of an action while simultaneously employingelements of mimicry within the space. We are forced toacknowledge our surroundings. The existing use value andthe consequence of alteration is questioned, asking us to payattention to the existing space.

This work explores ideas of the body in its reductive state.Vigilantly quivering in concrete landscape, the remains andstarter of life is quelled. A disquiet ensues. As one tentativelyapproaches this vessel and peer down into what you expectto be a void, life is discovered with a pulse, delimited within abrutalist industrial frame.

Through medium, materials and installation; Jemima Lucatries to create instants that show ones demise and therepossession of power and control.

The second adaptation of Emily Doyle-Cox’s year long studioproject has centred around the fine line between comfort anddiscomfort, exploring the uncanny and the surreal Freudianconcept of the “unheimlich”. By using a very personalnarrative by curating family photographs and thentransforming them by painting them in oils onto foundjewellery and silverware pieces as a reference to the historyof mourning jewellery. Some pieces are completed in oilsusing small brush strokes and many semi opaque layers,others are simply primed with white gesso and thenvarnished to create a harsh and uncomfortablejuxtaposition.

Urban Planning & DesignOur students have the technical capabilities and creativecapacity to address the big challenges facing our cities.

Deep City: Future Scenarios for Bendigo Creek and GoldenSquare

The Ecological City Planning Project in Semester 2, 2018 – acollaboration between students undertaking the Master ofUrban Planning and Design and the Master of Architecture –focused on future scenarios for the suburb of Golden Squareand Bendigo Creek.

Senior Lecturer Catherine Murphy and Professor NigelBertram developed the studio project in conjunction with theCity of Greater Bendigo.

The work was guided by the community-wide consultationconducted by the Cooperative Research Centre for WaterSensitive Cities on how the management of water and otherresources can help shape a more liveable, resilient andsustainable Bendigo.

Overall, the breadth of the student outcomes from thisengaging semester of work were of a high standard anddemonstrated the value of the integrated approach ofplanning and design.

At the end of the semester, the student work was shown in anexhibition at the Golden Square Bowling Club in Bendigowhich was opened by the Mayor and attended by nearly all ofthe City of Greater Bendigo Councillors, along with manylocal organisations and community members.

Soon after, five students were invited to Bendigo to do paidwork over summer, some of them working on thedevelopment of their ideas.

A final exhibition of the work was shown as part ofMelbourne Design Week 2019 at MADA Gallery.

Sri Lanka Urban Planning & Design StudioThe Sri Lanka Urban Planning & Design Studio broughttogether Masters students and staff from Monash UrbanPlanning and Design with three other Australian universitiesin partnership with the Town and Country PlanningDepartment at the University of Moratuwa, Sri Lanka toengage in an intensive urban planning studio.

The study tour provided a unique opportunity for students inboth countries to collaboratively engage in an immersiveplanning experience, developing essential skills andknowledge while reflecting on different cultural andinstitutional practices.

Teams of Sri Lankan and Australian students worked onplanning and design projects related to a multifaceted set ofhousing issues in and around the city of Galle. This included astudy of post-tsunami resettlement housing and tourismgentrification in the UNESCO World Heritage Galle Fort.

Students also participated in workshops and lectures withthe Urban Development Authority, Sri Lanka; the City of GallePlanning Department; Galle Fort Heritage Planning Agency;and the Department of Foreign Affairs and Trade FirstSecretary of Development Cooperation, Sri Lanka andMaldives.

Visual ArtsSee how our students use their critical awareness toproduce works with different studio and theoreticalapproaches.

The work speaks about of the construction andcommodification of materials, hoping to incite the viewer’sconsideration of their eventual deconstruction or repurpose.I utilise found and local materials engaging with the site thatGrace Bunn’s work inhabits; through the existingarchitecture of the building; drawing attention to the exposedpiping and wiring.

Zee Mazloum’s work often illustrates the inner reflections ofmy own identity, and it predominantly interrogates myconcerns regarding displacement, dysphoria, abandonmentand otherness. I’ve always been drawn to self-portraiture,the adoption of personas, and the concealment of one’sidentity through masks, veils or other forms of disguises, as Ioften felt I had to mask certain aspects of my being, or live adouble life, to be accepted by my peers and family. The masksability to shield the wearers identity, offers the wearer thepower to dictate and modify their own sense of self, howeverthey see fit.

MADA UNDERGRADUATE COURSESBachelor of Architectural DesignBachelor of Architectural Design is the first stage of a five-year qualification.

Bachelor of Collaborative DesignCombine elements from Communication Design, IndustrialDesign and Spatial Design to custom-create your ownCollaborative Design degree.

Bachelor of Fine ArtWork one-on-one with leading professional artists, arttheorists and cultural commentators as you explore theworld of contemporary art from your own dedicated studiospace.

Bachelor of Art History & CuratingBe a key contributor to the artistic community as yourknowledge of artists, art history and curating movementshelps you succeed in a variety of careers.

Bachelor of Communication DesignCommunication design is a specialisation that combinesgraphic design, visual communication and digital media.

Bachelor of Industrial DesignIndustrial designers combine design, technology andproduction knowledge to develop consumer products,systems, services and experiences.

https://www.monash.edu/mada

RMIT UNIVERSITYRMIT immerses aspiring designers in hands-on studiolearning to invent, visualise and prototype design solutions.

Investigate contemporary, cultural and environmentalaspects of design and technology, and graduate as a highlytrained designer and visual problem solver.

You’ll learn to think and operate as a designer who caninfluence and shape the future of the design industry. You’lllearn from local and international practising designers,lecturers and academics who are connected with industryand the design community. They will guide you to become abusiness owner or developer who can turn an idea into acommercially viable venture.

Through your studies, you’ll expand your design skills andgain valuable experience by working on client projects,learning from industry mentors and design experts. Industryconnections will allow you to apply your creative talents toreal-world projects. You’ll also use purpose-built studiosand modern technology, equipment and software.

RMIT plays a pivotal role in design, with award-winninggraduates recognised as driving industry, pushing creativeboundaries and setting design standards.

#1 in the Asia Pacific for Art and Design*#12 in the world for Art and Design*

*Source: 2019 QS World University Rankings by Subject

AnimationBachelor of Design (Animation & Interactive Media)This is one of the most popular animation degrees in Victoria,giving you the chance to become a specialist in animationand interactive media design, including: 2D and 3D animation,motion graphics, special effects and interactive media.

This course looks at animation in all its forms, from theanimated character to motion graphics across linear andinteractive environments. Presented in a creativeenvironment, this course focuses on intellectualinvestigation and conceptual development.

Upon graduating, you will demonstrate aesthetic andintellectual maturity, as well as strong technical abilitieswithin design, media and art disciplines

In this degree, there is a strong focus of learning by doingeven in theory subjects. Your study will take place in studiosand workshops, and will include a guest lecture series fromstaff from industry.

A major component of the course is studio practice. This willengage you in learning about animation and interactivemedia through immersion into the discipline, its methods andpractices through set projects and briefs.

You will be assessed through presentations, digitalsubmission and peer-reviewed work. Over the three years,you will work towards the completion of an industry-readyfolio of work including a major production.

Industry ConnectionsThis course replicates work found in real-world industrystudios. Assigned tasks simulate industry-based workpractices. Previous students have found work placementswith animation and media agencies such as LucasArts,Viskatoons, and Iloura as a result of program industryconnections.ions

CareerAs the relevance and importance of media design andcreative skills expand, our graduates are in high demand.

They work as:• animators• motion graphics designers• character designers• pre production artists• 3D visualisers and modellers• visual effects artists• web designers• art directors• digital artists• teachers• self-employed business owners and artists

Bachelor of Design (Digital Media)This degree will teach you to be a digital media designspecialist in interactive media, digital video, sounddesign/soundtrack or digital environments.

You will explore the core disciplines of the field, and thenspecialise in visual effects and compositing, motiongraphics, interactive and mobile media design, or sounddesign.

You will gain a solid grounding in contemporary digital mediadesign theory and practice, and will explore how digitalcontent can be planned, produced, applied and integrated

This course is based in studio practice, with a strong focus onideas, skills and knowledge by way of practical andtheoretical approaches to digital media problems andsolutions. You will be assessed by individual andcollaborative assignments.

Internships are available in the final year of your studies,with either our existing industry contacts or with aworkplace of your choosing.

You will be introduced to a range of digital media fields andthen specialise in either Interactive, Digital Video, Sound orDigital Environments.

Year 1Learn about digital media via a comprehensive overview ofits theory and practice. You will learn the foundations ofgraphic and digital media design, as well as strategies forunderstanding of digital media platforms, providing anavigation point used in later years of specialisation.

Year 2You will study advanced theories, ideas and concepts ofdigital media design while gaining advanced skills in yourarea of specialisation. The focus will be on studio practice.

Year 3You will complement your skills and knowledge with a focuson industry by way of specialisation with an emphasis ofindividual, collaborative and conceptual development. Youwill undertake an internship or studio project in the finalsemester that will allow you to demonstrate a what you havelearned over the previous years of study.

CareerDigital media is a continually evolving field: what is cutting-edge now may not be in five years. RMIT has developed amodular way of updating course content and curriculum toreflect expected changes in both industry and onlineapplications.

Successful graduates will be equipped to respond to thesechanges with a focus on digital media principles that can beupdated and redefined. This rapid industry evolution formspart of the challenges within a digital media career, and assuch, our graduates are positioned at the forefront of theirchosen practice, poised to become future leaders.

Graduates of this program can expect to work in a variety ofprofessional roles, including:• web and interactive design• user experience design• app and mobile design• visual effects• motion graphics• sound design• digital production• digital environment and production design

Bachelor of Design (Communication Design)Communication Design applies to the shaping ofcommunication across all aspects of contemporary society,from commercial, entertainment, and education, toenvironmental, cultural and civic sectors.

This degree prepares you to be a locally- andinternationally-aware communication designer capable ofworking across a range of domains and industries, includinggraphic design, advertising, branding and illustrationconsultancies, as well as design and communication unitswithin corporate, government and non-governmentorganisations.

You’ll learn skills alongside a strong selection peers instudio-based facilities. Throughout the degree, you willdevelop skills in negotiating a consensus among participantswith a range of interests in the design outcome. You will alsolearn how a visual strategy can contribute to all phases ofthe problem-solving process.

Industry connectionsRMIT runs an internal mentor scheme, as well as a numberof industry events where students and design professionalswork together on projects or professional practice.

This course maintains strong industry links, and manyopportunities exist for students to work with industryprofessionals.

You will work on projects with industry partners, including:• Australian Graphic Design Association• Penguin Books• Deloitte• Kit Cosmetics• Hardie Grant• Jacky Winter Group• ABC• CFA• Roger Seller• de Bono Institute• MECCA

CareerRMIT graduates are sought after by industry, with a highemployment rate upon graduation. Students are taughtstrong business and strategy skills, and as such, they arealso employed in non-studio workplaces due to their abilityto assist with the overall business strategy and serviceprocess.

Graduates can expect to work within graphic designconsultancies, multi-disciplined consultancies, publishinghouses, new media/multimedia studios and advertisingagencies as:

• art directors• graphic designers• communication designers• web designers/ UX designers• freelancers• interaction designers• service designers• experience designers

Bacheor of Industrial Design (Honours)Are you interested in industrial design? Would you like toaffect change?

This discipline shapes the world we live in. Industrialdesigners have the ability to affect change and createpowerful solutions that improve both human andenvironmental health and wellbeing.

Exploring the trans-disciplinary nature of contemporaryindustrial design. You'll engage in practical learning throughour practice-based design studios, co-creating solutionsthrough a human centred approach to product, service andexperience design contexts.

For over 70 year’s industrial design at RMIT has offeredaspiring designers ground breaking experiences throughtechnical, theoretical and applied immersions into thediverse and dynamic fields of industrial design practice.Working on real-world problems in industry and communitycontexts, this hands on educational experience culminates ina year-long honours design research project.

You will develop a design practice through:

• the design of sustainable products, services and systems• design as a mechanism for enabling social reform and

cultural enrichment• commercial and aesthetically-focused approaches to

product, transportation and furniture design• technologically and materially mediated interactions and

experiences• the possibilities of form, process and material in response to

rapid technological advances• operating at the intersections of our digital and material

worlds• using design as a conduit to address social sustainability,

cultural awareness and the wellbeing of clients, users andcommunities

Centred around a design studio model, you are equipped withunique ways to explore ideas. You'll also challengeconventional paradigms through engaging with local andinternational design practitioners and build industrynetworks throughout your studies.

These life-changing educational experiences culminate inboth social and entrepreneurial approaches to design. You'llgain an adaptive knowledge of making, materials, process,technology, culture and the environment.

CareerGraduates work in a broad range of contexts and settingsrelevant to new enterprise development, design innovationand the development of contemporary cities.

They can find work in product and manufacturing companies,in consultancy, entertainment, education, cultural andservices sectors, and for research institutions.

Cross-disciplinary designers work in emerging fields ofdesign practice, others start and run their own design orproduct-producing businesses.

The course prepares graduates to undertake Masters byResearch or PhD after successful completion of this degree.

Graduate successesBelow are some examples of industrial design graduatesshaping the design world:

Mike SimcoeVice President of Global Design General Motors, USA

Laura Morrison and Jaide-Scarlet BeggService Design Analysts at Deloitte Digital

Kyle ArmstrongIndustrial Designer at Katapult Design

Adrian SpagnuoloProduct Designer at Colorific, a toy design and developmentdistributor

Jiazhen ChenIndustrial Designer at Wild Design, Shanghai, China

Luca AbateIndustrial Designer at Blackmagic Design

Professional recognition and accreditationDesign Institute of Australia – students are eligible forstudent membership and graduates are eligible for fullmembership

International Interaction Designers Association (IxDA) –students and graduates are eligible for membershipAssociation of Women Industrial Designers (AWID) –students and graduates are eligible for membership.

Associate Degree in Textile & Fashion MerchandisingPursue a global career in the fashion and textiles industry.Recognised as Australia’s premier fashion and businessprogram, this associate degree will help you develop thebusiness knowledge and creative skills to make globalfashion local.

From your first year, you’ll benefit from uniqueopportunities to work on various projects with retailersand industry. During second year, you’ll undertake a majorfashion and merchandising yearlong industry project thatwill see you working with some of the biggest names inAustralian retail fashion, including Target, Country Road,Myer and Supré. Throughout these projects, you will workwith and be mentored by fashion industry professionals.

You'll learn how to develop, analyse and implementproduct and brand strategies, explore buying andmerchandising practices and plan successful retail plans.

If you are both creative and business minded, enjoy fashionand thrive on challenges this program will help youdevelop your potential and achieve your goals.

How you will learnBuild a local and international network of lastingconnections with teachers, students and industry that willenrich your personal life and career.

Study in an environment that gives you direct insight into andexperience in the global fashion and textiles merchandisingworkplace.

You’ll interact with professionals from the fashion industry,undertake hands-on work with fabric and textiles, andexplore technology and computer systems designed for thisindustry.

You’ll learn through a series of lectures, workshops,presentations and project work.

Assessment is via projects, reports, presentations, groupprojects, tests and practical assignments.

Industry connectionsRMIT connects you with a network of industry professionals.You’ll be taught by experienced and industry-connectedteachers and extend your networks through industryprojects, where you’ll work with major retailers andundertake a major project throughout your second year.

In state-of-the-art facilities at RMIT’s Brunswick campus,you will study with experienced teachers who are connectedwith major industry players such as Hugo Boss, David Jones,Myer and Country Road.The Retail Initiative (TRI)TRI project provides you with a unique yearlong journey thatallows you to gain direct insights and knowledge from keyplayers in Australian retail, including Myer, Country Road,Target and Supré.

In teams you will explore, develop, produce and designconcepts for capsule collections that feature men’s,women’s or children’s wear, and also include homewaresand accessories. The project covers everything from ideageneration right through to the trend forecasting, marketingand product development phase.

Winners for each retailer can potentially have their capsulecollections produced and sold in store.

Bachelor of Fashion (Merchandise Management)Are you interested in gaining entrepreneurial skills to workas a manager within the global fashion industry?

As a fashion mechandiser you will analyse the market toforecast the latest trends and create a shoppingenvironment that increases sales and promotes thecompany brand.

Your goal is to connect fashion from the designer to theconsumer. Your understanding of and connection to theconsumer helps craft the design, product development,promotion and delivery.

In this degree you will focus on:• expanding your knowledge relevant to industry needs

related to merchandising, planning and buying• management and marketing strategies within the global

fashion system• global and local supply chains and how you can lead

within them• depth of research for proposed fashion industry

opportunities• developing your strategic capabilities to enable you to

manage fashion enterprises.

Through this degree you will develop advanced methods ofresearching, merchandising, planning and collectionplanning to achieve commercial success, relevant toindustry needs.

You will gain an in depth knowledge of how the national andglobal fashion system operates and how you can workeffectively within it.

This degree is for one year duration and is offered toapplicants who are either directly articulating from the RMITAssociate Degree in Fashion and Textiles Merchandising orapplicants who have an equivalent qualification.

This program provides the opportunity to undertake a furtheryear of undergraduate study and gain a degree.

Bachelor of Interior Design (Honours)Interior design is an expansive practice that addresses therelation between people and their environments: how welive, work and play.

A global leader in interior design education and research, weposition interior design as a critical practice that contributesto and transforms social, cultural, technological andenvironmental conditions in the 21st century.

In the 21st century, the definition of ‘interior’ can no longer besimply equated to the inside of a building. Conditions ofinterior and interiority are increasingly affected andtransformed by contemporary technologies as well as socialand cultural forces and relationships.

Focused on the dynamic relations between people and thesurrounding environment, this ideas-led design courseexplores the potential and future of interior design as apractice. This degree will challenge your assumptions aboutinterior design. You will learn to think and operate like adesigner you will learn from distinguished designpractitioners.

You will build design skills through responding to a range ofdesign briefs, from the conceptual to real-life situations. Youwill be provided with technical and communication toolssuch as Rhino, Revit, 3D imaging, hand-drawing, filmproduction and model making, as well as verbal presentationskills.

You will also have the opportunity to travel and engage withindustry through workshops and projects that allow you torespond to complex design challenges.

Students in third and fourth year have the opportunity toundertake internships and gain valuable experience withleading design practices in Melbourne and internationally.

Four years of ideas-led designingWorking in a highly creative studio setting, you will developrich experiential sensibilities and a sophisticated array ofapproaches to the design of interior environments. Thesecould range from detailed, material-focused projectsincluding furniture and joinery, to event-based situationslike exhibitions, installations and performances, or large-scale complex projects, such as commercial spaces, retailprecincts and public or community centres.

Different interiors are considered, from architectural, retail,exhibition and urban environments to digital and filmicspaces, performance and theatre design, art installationsand more.

Your studies conclude with the highly-celebrated graduateexhibition INDEX. This event brings together industry, staffand students to celebrate the discipline of Interior Designand its future through the work of these emerging designers.

Learn to think and operate as a designerDesign studios make up a majority of your studies and aregenerally taught in small groups. In these classes, you willexplore conceptual ideas and experiment with a breadth ofmedia and innovative technologies. These range fromdetailed hands-on making processes to sophisticated digitalmodelling.

What is a design studio?Design studios provide a unique way of exploring ideas bychallenging future designers. Studios are run by academicsand practising design leaders from local and internationalarchitectural and design firms.

Design studios model the best practice of local and globaldesign firms. The studios allow you to explore design,connect with your peers, industry and integrate with otherdisciplines.

The city is your urban laboratoryStudying in the dynamic urban setting of Melbourne’s CBDwill allow you to develop sophisticated design proposals inresponse to your immediate surroundings. In this way, RMIT’sBachelor of Interior Design (Honours) uses Melbourne’s CBDas a kind of urban laboratory to test design ideas.

INDEX Graduate ExhibitionINDEX is the final year graduate exhibition. Each yeargenerates a unique event and the exhibition is an interiordesign project in its own right. The exhibition brings togetherindustry, staff, and students to celebrate the discipline ofInterior Design and its future through the work of theseemerging designers.

Industry connectionsEach semester, professional designers present studios andspecialisations that engage directly with contemporarydesign projects and issues. These projects may involveclients and actual projects where you will develop yourproposals within a scenario-based, simulated designpractice environment.

The course has developed strong community and industryrelationships, which allow you to be exposed to real-lifeprojects. Examples include projects with ACMI, NGV, AbacusLearning Centre, Peter Mac Cancer Foundation andWestfield.

Internships in third and fourth yearYou will have the opportunity to gain valuable industryexperience in a range of leading design practices locatedboth locally in Melbourne, and internationally across theIndo-Pacific region

These placements will embed you into design teams underthe supervision of an experienced mentor, allowing you todevelop your design skills and professional capabilitieswhilst working on real projects.

Local internship partners:Bates SmartDesign OfficeNational Gallery of VictoriaSibling Architecture

International internship partners:HassellWoods Bagot

International opportunitiesThrough this course, you will engage in an ongoing globaldialogue through student and staff exchange, travel studios,industry placements, and engagement with an internationalnetwork of practitioners and academics.

Travel studiosInternational travel studios provide you with an opportunityto engage in projects and workshops that bring into focusissues surrounding space, local customs, society andcontemporary culture. Students focus on developing designprojects in response to these complex issues. Previouslocations include, Hong Kong, India, Argentina, Mexico, USA,Germany, Eastern Europe, South Korea and Morocco.

CareerMany graduates work in interior design and architecturalpractices where commissions may range from residential,retail and entertainment, to hospitality, corporate office andpublic building design. These practices vary in scale, fromlarge corporate offices to teams of two or three.

As an interior designer, you may also work in film andtelevision design, set design for theatre, furniture design,exhibition design and curating, event planning and designjournalism.

Design practices are becoming increasinglymultidisciplinary, with interior designers, landscapearchitects, architects, industrial designers and graphicdesigners collaborating on large-scale projects. Graduateshave gone on to work at Woods Bagot, the National Gallery ofVictoria, and in their own design practices.

Professional recognition and accreditationGraduates are eligible for membership of the Design Instituteof Australia (DIA).

This RMIT degree participates in a local and globalconversation and network through membership of:

• Interior Design/Interior Architecture EducatorsAssociation (IDEA)

• Design Institute of Australia (DIA)• International Federation of Interior Architects and

Interior Designers (IFI)

ArchitectureAt RMIT, architecture is focused on design. You’ll exploreinnovative practices in an environment that promotesproject-based research, critical debate and rigorousenquiry.

Bachelor of Architectural DesignRMIT Architecture has an international reputation for designexcellence and leads the way both in Australia and overseasby producing graduates that are design innovators.

Your first step in becoming an architectThis program is the first step to becoming an architect andwill help you develop an understanding of architectureproviding you with a diverse set of skills and learningexperiences.

You will focus on learning the core skills required of anarchitect and architectural designer and intensively developa broad grounding in design and communication skills.

You'll learn from internationally recognised and award-winning architects. alongside visiting national andinternational experts, consultants and specialists.

Design is at the core of your studiesIdeas-led venturous design exploration is at the core of yourstudies. You'll combine experimental and speculative designwith real-life industry linked projects that will help youdevelop an innovative approach to architecture.

From first term, first semester you will be hands-on indesign studios developing your drawing, 2D and 3D designskills. You'll learn in an environment that models the bestpractice of an innovative architectural design firm.

RMIT Architecture achieves at the highest levelsRMIT Architecture and its graduates continue to achieve atthe highest levels and are acknowledged by the national andinternational architectural profession.

At the annual 2017 Victorian Architecture Awards run by theAustralian Institute of Architects, RMIT’s architecturecommunity featured prominently across the 58 awards and16 categories, receiving a number of key and prestigiousawards.

International opportunitiesOther recent design studios have included collaborationswith students in Berlin, Germany and architecture practicesin Shanghai, China.

Master of ArchitectureRMIT Architecture and its graduates continue to achieve atthe highest levels and are acknowledged by the national andinternational architectural profession.

At the annual 2018 Victorian Architecture Awards run by theAustralian Institute of Architects, RMIT’s architecturecommunity featured prominently across the 58 awards and16 categories, receiving a number of key and prestigiousawards.

Key achievements• The New Academic Street (NAS) by Lyons with NMBW

Architecture Studio, Harrison and White, MvS Architectsand Maddison Architects won this year’s highest honour:the coveted AIA Victorian Architectural Medal and theHenry Bastow Award for Educational Architecture.

• RMIT Professor Carey Lyon is the Director of Lyons andthe fifth RMIT Professor in a row to lead prestigiousVictorian Medal-winning projects

• M@ STUDIO Architects, a research-led practice lead byRMIT Professor Vivian Mitsogianni and Dean Boothroydwith staff, alumni and current students was awarded the2017 AIA Melbourne Prize for their NGV 2016 ArchitectureCommission win.

• RMIT Lecturer Ben Milbourne was awarded theAustralian Institute of Architects 2017 VictorianEmerging Architect Prize.

• Graduate Ton Vu was one of 10 students worldwideshortlisted for The Architectural Review’s “GlobalArchitecture Graduate Awards“, and the only candidateto make the list from an Australian or New Zealanduniversity.

The Master of Architecture is the next step on the path tobecoming a design architect with professional accreditation.

It’sall centred around learning through design studiosRMIT Architecture’s highly celebrated design studios aresituated within an urban campus, which means you will beimmersed a laboratory of design exploration and at thecentre of innovation.

Studios are located across the city campus and within themulti award-winning RMIT Design Hub designed by RMITarchitecture alumni Sean Godsell. Design studios are one ofthe major reasons that makes RMIT Architecture and itsgraduates so highly regarded by industry.

What is a Design Studio?Design studios provide a unique way of exploring ideas bychallenging future designers. Studios are run by academicsand practicing design leaders from local and internationalarchitectural and design firms.

The design studio model emulates the best practice of localand global design firms. The studios allow you to exploredesign, connect with your peers, industry and integrate withother disciplines.

Studios make up the majority of this program and are taughtin small groups. You select which design studio you wish tofollow from approximately 20 options, completing one persemester during the course of your studies.

Each design studio focuses on a particular theme and projectper semester. In your final year you will complete a designthesis project of your choice, which is referred to as your‘major project’. This project will develop on the researchoutcomes reached at the conclusion of your architecturestudies.

Recent Studio Partners:• RMIT Associate Lecturer Amy Muir – MUIR Architecture• RMIT Professor of Architecture Carey Lyon – Lyons

Architecture• RMIT Associate Professor Paul Minifie and Dr Jan van

Schaik (lecturer) – MvS Architects• RMIT Adjunct Professors Howard Raggatt and Ian

McDougall – ARM Architecture• Sandra Manninger & Matias del Campo – SPAN

Architects Vienna, Detroit, Shanghai• Tom Verebes– OCEAN CN Studio, Beijing.

Melbourne is known as Australia’s counter culture capital,and its thriving street art scene is testament to the city’sunique spirit and creativity. We take a closer look at theLaneways, Melbourne’s bohemian center, considering thestory behindMelbourne’shistoric urban art.

Melbourne’s Central Business District is characterized bythe Laneways. Melbourne was planned by Robert Hoddle,the first surveyor general of the city, who had a vision oflarge sweeping roads, and Governor Richard Bourke, whowanted narrow streets. The result was a combination ofthe two, based on a grid system, and over 260 lanes andalleys creating a busy, bustling hive of activity with its owncharacter.

A fusion of haute couture and glam grunge, it’s theproximity of so many variants that results in a collision ofcreativity. Full of bohemian ambiance, there is no right orwrong to the Laneways, it’s an area of easy adventure. So itis that amongst the grand facade of the Block Arcade withits gilded ironwork and glass domes, or the ManchesterUnity Arcade and its Art Deco flooring, or the fashion labelsof Howey Place, that a thriving art scene exists.

Melbourne’s street art is legendary. Consisting of stencils,paste ups and murals and primarily centered aroundHosier Lane, Union Lane and Rutledge Lane, it also spillsout down to the beach area of St. Kilda, and over to thebustling and bohemian area of Fitzroy. A combination of artand activism, with everything from social commentary bythe Doctor to murals and decorative painting by Shida, theartists have become household names, Phibs, Vexta andGhostpatrol being major contributors.

With support from the Victorian Government, sponsorshipfrom Design Guide and multiple local businesses, thescene has thrived. There are the Urban Scrawl and StreetArt institutions, a Stencil Festival, and in 2001 MelbourneCouncil began commissioning artwork. The famous HosierLane was even painted a black blank canvas to berenovated and rejuvenated by local artists.

There are numerous festivals and events throughout theyear that are both focused on the art, and the ambianceand exhilaration that it creates. The art has spreadcreativity elsewhere, and so February sees the LanewayFestival, which is all about bringing new music to the oldalleys, the Stencil Festival is now the Street Sweetsfestival and encompasses multiple art forms, and thereare lots of films and books about the scene.

What is the fascination? It’s a reflection of the ephemera of thecity, the way that life and thus the surroundings in which itoperates changes. Lives forever evolve, and so why shouldthe streets in which life happens not modify and alter.

The council have tried to preserve some of the creations,which may have inadvertently led to some losses. A Perspexscreen put up in 2008 to protect Banksy’s Little Diver had paintpoured behind it. Widely considered an outrage, there is stillthe undercurrent opinion that street art is not something to besaved, but is an ever evolving method of creativity, part of andreflecting the conversation of the street. By its nature it istransient and moving, which adds to and is part of the buzz ofthe Laneways.

There is a collective sense of ownership around the art andthe space in which it inhabits, which thrives upon the fact thatit is not housed within a gallery but on the gallery of the street.This means that the idea of freedom of expression and privateproperty do not jar with each other but instead find an excitingmeeting place in the art. And so although the creations areirreverent and experimental; although the art exists amongstheritage and history, it is not restricted or bound by this.

In fact the heritage has been a huge influence. Melbourne TwoWorlds is a mural exploring the stories and history of theWurundjeri community and Neon Natives is a selection ofnative animals against a pattern that is part of the culture ofthe Kamilaroi people.

The interplay of the artistic surroundings and the excited andbusy Melbournians, the visionary business owners and thecreative cafes results in a feeling that goes far beyond just“big road, narrow road.” The Laneways in Melbourne are notjust streets, the cafe culture is not just coffee, and the streetart is certainly not just graffiti.

Melbourne Street Art

Melbourne Design Week is Australia’s leading annualinternational design event. An 11–day program of talks,tours, workshops, launches and exhibitions links creativitywith business and community, providing a platform for theAustralian design industry to express, question, proposeand test ideas.

Melbourne Design Week responds to the appetite and needfor meaningful opportunities to experience, communicateand think about design.

In 2020 Melbourne Design Week asks participants toexperiment with ideas, materials, places and processes torespond to the central question ‘How can design shapelife?’

Melbourne Design Week 2020: How Can Design Shape Life?In response to the central question, ‘How can design shapelife?’, organisers present exhibitions, workshops,programs and events that consider and experiment withideas around health and wellbeing; design across culturesand as cultural production; fight the war on waste; and toimagine the ways design will shape life and theenvironment in the future.

Scaffolded by this unifying question, programming will becurated under five thematic pillars:

Healthy CitiesDesign increasingly takes on the role of redressing theproblems of the city and proposes ways to improve health– both mental and physical – for humans, animals, plantsand beyond.

Design CulturesHow does design champion diverse cultural perspectives,tacit knowledge and cultural practices? This is through theawareness that design itself is an act of culturalproduction.

WaterfrontOpen House Melbourne expands its Design Week programthat explores the waterways surrounding the city andinvestigates the role that design plays in reframing.

The War on Waste ContinuesThis theme has a special focus on e-waste – phones, toys,electronics, lighting, or anything with a battery or a wire.Follow the supply chain from the exploitation of naturalresources, to the meltdown, repair and recycling ofconsumer goods.

Design EvolutionHow will design transform our ways of life in the future?Designers are reimagining buildings, vehicles, productsand garments made possible by innovative supply chainsand ground-breaking materials. From speculativestructures, systems and materials, to breakthroughapproaches to practice, urban resilience and socialimpact, this theme explores a new wave of design thinking.

Fashion forward: RMIT student wins Melbourne FashionWeek awardAn RMIT student has won the prestigious student award atMelbourne Fashion Week (MFW) for her Choose Your OwnAdventure-inspired project.

Bachelor of Fashion (Design) (Honours) student HelenaDong was announced as the winner during the MSWstudent runway at Melbourne town hall on September 5.

Her collection, titled ‘The Practice of an Internal Dialogue’,explores the relational experience of alternative modes offashion presentation adopting the form of an interplay thataims to amplify the various roles within a traditionalfashion performance: designer, performer, viewer, andgarment.

Through an interactive Choose Your Own Adventurenarrative, the wearer is positioned as integral in the stylingand configuration of the garments.

The story draws on Dong’s childhood experiencesmigrating to Australia and explores themes ofindependence, vulnerability, chaos and resourcefulness.

Garment outcomes are ‘playable’ through an online text-and image-based game and, just like the iconic ChooseYour Own Adventure books, there’s plenty of choice:wearers have 62 possible garment endings.

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Melbourne Street Art