web directions south 2007: mobile design and development workshop

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Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners. Mobile Web Design & Development everything you need to know about creating sites for the mobile web from start to finish Brian Fling, Principal & Director of Strategy, Blue Flavor

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Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Mobile Web Design & Developmenteverything you need to know about creating sites for the mobile web from start to finish

Brian Fling, Principal & Director of Strategy, Blue Flavor

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

introduction

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Who am I?* Co-founder & Principal of Blue Flavor.

* Mobile Designer since 2000.

* Have worked directly with all Tier 1 carriers in North America and most of Tier 2.

* Helped brands like Rolling Stone, Napster & ESPN with mobile web strategy & design.

* Run mobiledesign.org, the largest network of mobile designers.

* Author of dotMobi Developers Guide.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Agenda09:00 Part One—The Mobile Ecosystem

Understanding the mobile technology and landscape.

10:30 Morning Tea

11:00 Part Two—Designing for ContextDesigning for how people use information outside the web browser.

12:30 Lunch

1:30 Part Three—Mobile Web DevelopmentWhat you need to know to develop for mobile devices.

3:00 Afternoon Tea

3:30 Part Four—Mobile 2.0The future of mobile in the post iPhone age.

5:00 End

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Lecture Format

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Questions & Discussion

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Breaks

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Phrases & Jargon

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Jargon Alert

MobilePortable personal communication devices able to

connect voice calls or data requests wirelessly.

Not to be confused with “cellular” or “cell.”

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Jargon Alert

Mobile WebThe collective term for websites designed for

viewing on a mobile device. Websites are published

and accessed via the Internet just like a regular

desktop website.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Part 1

the mobile ecosystem

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Understanding and patience of the Mobile Ecosystem is

one of the most crucial skills of the Mobile Web.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Mobile is not the Web

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Some Obstacles of MobileHundred of devices

Dozens of mobile web browsers

Operator controlled

Limited input or output

Limited guidelines or resources

“No Standards”

People don’t “get it”

The list goes on....

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Operators

Networks

Handsets

Platforms

Operating Systems

Application Frameworks

Applications

Services

The mobile ecosystem has many layers. Each with their own complexities and obstacles.

Layers of Mobile

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Operators

Networks

Handsets

Platforms

Operating Systems

Application Frameworks

Applications

Services

Layers of Mobile

Operators

A mobile network operator (MNO) also known as...

• a wireless service provider

• a wireless carrier• a mobile phone operator

• a cellular company...is a telephone company that provides services for mobile phone subscribers.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Jargon Alert

Mobile Service ProviderA broad term to describe the mobile network provider

that provides subscribers wireless access to voice and

data services.

Also known as a mobile network operator, or MNO in the telecommunications industry, though

usually referred to as carriers in North America and operators elsewhere in the world.

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Top Network Operators

Rank Company Primary Markets Network Subscribers*

1 China Mobile China (including Hong Kong) GSM, GPRS, EDGE 337.9 mil

2 Vodafone Europe, Australia, New Zealand, Africa

GSM, GPRS, EDGE, UMTS, HSDPA

206 mil

3 Telefonica Europe, Latin America GSM, GPRS, EDGE, UMTS, HSDPA

154.8 mil

4 China Unicom China GSM, GPRS, CDMA 153.1 mil

5 America Movil Mexico, Latin America GSM, GPRS, EDGE, UMTS, CDMA

137.2 mil

6 T-Mobile Europe, USA GSM, GPRS, EDGE, UMTS, HSDPA

111.8 mil

7 MTS Russia GSM, GPRS, EDGE, UMTS

74.67 mil

8 Orange Europe, Netherlands, Africa GSM, GPRS, EDGE, UMTS, HSDPA

73.2 mil

9 Telenor Netherlands, Eastern Europe GSM, GPRS, EDGE, UMTS

68 mil

10 AT&T USA GSM, GPRS, EDGE, UMTS, HSDPA

63.7 mil

* Proportionate subscribers in millions as of June 2007. Sources: Companies Annual Reports

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Jargon Alert

MVNOMobile Virtual Network Operator

A branded wireless provider that does not own or

operate a wireless network.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Jargon Alert

ARPUAverage Revenue Per User

A term used to describe the financial value of a

program, application or service.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Operators

Networks

Handsets

Platforms

Operating Systems

Application Frameworks

Applications

Services

Layers of Mobile

Networks

Mobile networks communicate through electromagnetic radio waves with a cell site base station, the antennas of which are usually mounted on a tower, pole or building.They are often referred to by their generation and/or standard.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Jargon Alert

G as in 2G, 2.5G and 3G.

The generations of mobile networks.

Officially there are only 1G, 2G & 3G, but several

midpoints have been defined as 2.5G, 2.75G, etc.

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Network Generations

3G 2.5G 2G1G

•Over time cellular networks have evolved

•Unfortunately unlike other technology, Mobile moves slowly, but why?

•Physical Infrastructure

•Subsidization & Consumer Adoption

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1st Generation

3G 2.5G 2G1G

•Portable!Fits in a Briefcase

•Voice calls only

•Costs more per call than a pay phone

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2nd Generation

3G 2.5G 2G1G

•GSM, CDMA, TDMA, iDEN

•Less power needed,much smaller

•Better voice quality

•Added SMS

•Still just a phone

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The 2G/3G Transition

3G 2.5G 2G1G

•GPRS, HSCSD, WiDEN

•Data-capable devices

•Addition of Mobile Web

•Camera phones & MMS

•Mass adoption as airtime rates lower

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3rd Generation

3G 2.5G 2G1G

•W-CDMA, HSDPA, EVDO

•In the early stages today

•“Broadband” Speeds

•Add-on features like LBS and media players

•Slow uptake

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Jargon Alert

LBSLocation-based Services

The ability for a mobile device to provide

information that is relevant to it’s physical location

via a Global Positioning System (GPS).

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GSM Mobile Networks

2G Second generation of mobile phone standards and technology Speeds

GSM Global System for Mobile communications 12.2 kbits/s

GPRS General Packet Radio Service max 60 kbits/s

EDGE Enhanced Data rates for GSM Evolution 59.2 kbits/s

HSCSD High-Speed Circuit-Switched Data 57.6 kbits/s

3G Third generation of mobile phone standards and technology Speeds

W-CDMA Wideband Code Division Multiple Access 14.4 Mbits/s

UMTS Universal Mobile Telecommunications System 3.6 Mbits/s

UMTS-TDD Time Division Duplexing 16 Mbits/s

TD-CDMA Time Divided Code Division Multiple Access 16 Mbits/s

HSPA High-Speed Packet Access 14.4 Mbits/s

HSDPA High-Speed Downlink Packet Access 14.4 Mbits/s

HSUPA High-Speed Uplink Packet Access 5.76 Mbit/s

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Other Network Technologies

* CDMA & EVDO

* iDEN & WiDEN

* WiMAXWorldwide Interoperability for Microwave Access, is a telecommunications

technology aimed at providing wireless data over long distances in a

variety of ways, from point-to-point links to full mobile cellular type

access. WiMAX allows a user, for example, to browse the Internet on a

laptop computer without physically connecting the laptop to a router or

switch port via an ethernet port.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Operators

Networks

Handsets

Platforms

Operating Systems

Application Frameworks

Applications

Services

Layers of Mobile

Handsets

A mobile handset or “mobile phone” is a long-range, portable electronic device used for mobile communication.

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Many Flavors of Handsets

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Comparing Mobile Devices

PDAs

Smart Phones

Feature PhonesPhone, Web, SMS

Applications

Keyboard, Stylus

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Operators

Networks

Handsets

Platforms

Operating Systems

Application Frameworks

Applications

Services

Layers of Mobile

Platforms

The core mobile development platform in which all software is written.

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Mobile Platforms

Licensed

Java ME

Java ME (previously known as Java 2 Platform, Micro Edition or J2ME) is a specification of a subset of the Java platform aimed at providing a certified collection of Java APIs for the development of software for small, resource-constrained devices such as cell phones, PDAs and set-top boxes.

BREWBREW is an application development platform created by Qualcomm for mobile phones. It is air-interface independent, i.e. it can support GSM/GPRS, UMTS, and CDMA

Windows Mobile Windows Mobile is a compact operating system combined with a suite of basic applications for mobile devices based on the Microsoft Win32 API

Proprietary

Palm C/C++ based

RIM’s BlackBerry Java-based

Danger’s Hiptop Java-based

Apple’s iPhone Objective-C

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Operators

Networks

Handsets

Platforms

Operating Systems

Application Frameworks

Applications

Services

Layers of Mobile

Operating Systems

Operating systems are common in Smart Phones, but rare in Feature phones.

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Mobile Operating Systems

SymbianSymbian OS is a proprietary operating system, designed for mobile devices, with associated libraries, user interface frameworks and reference implementations of common tools.

Windows Mobile 6 Windows Mobile is a compact operating system combined with a suite of basic applications for mobile devices based on the Microsoft Win32 API

Palm OS Used by Palm’s TREO line of mobile phones, though gradually being replaced by Windows Mobile.

Linux Increasingly used in mobile phones. Motorola announced the next RAZR will use Linux as its Operating System.

Mac OS X Used by Apple’s iPhone.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Operators

Networks

Handsets

Platforms

Operating Systems

Application Frameworks

Applications

Services

Layers of Mobile

Application Frameworks

A software framework that is used to implement the standard structure of an application for a specific operating system.

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Application Frameworks

JavaApplications written in the Java ME framework can often be deployed across the majority of Java-based devices.

BREW Applications written in the BREW framework can often be deployed across the majority of BREW-based devices.

Flash Lite Applications written using the Flash Lite 2.0 and Action Script 2.0 frameworks can run using the Flash Lite Player.

Windows Mobile 6 Applications written using the Win32 API can be deployed across the majority of Windows Mobile-based devices.

Web Web Applications can be deployed across the majority of devices that support the WAP 2.0 specifications and run using a mobile web browser.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Operators

Networks

Handsets

Platforms

Operating Systems

Application Frameworks

Applications

Services

Layers of Mobile

Applications

Mobile applications often are designed to serve a particular function or purpose.Example applications may include Games, Web Browser, Camera or Media Player.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Operators

Networks

Handsets

Platforms

Operating Systems

Application Frameworks

Applications

Services

Layers of Mobile

ServicesNetwork-based services are often available at the Application, Framework, or OS level to enhance the relevance of information.Example services may include The Internet, Messaging or Location.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

A word on standards.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

in short:Never dismiss the

complexities of mobile. They exist for a reason.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Questions?

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

BreakReturn by 11:00 AM

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Part 2

designing for context

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Part A

Just how big is the Mobile Web?

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The Size of Australia

20,000,000

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The Population of the Earth

Population of The United States

Population of China

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Mobile Web of Today

Global Internet Users

Mobile Subscribers

Global Mobile Web Access

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Mobile Web of Tomorrow

Mobile Web Subscribersby 2010

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How many users are there?

Mobile Web Users

Global Internet Users

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Mobile will revolutionize the way we gather and

interact with information in the next three years.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Mobile has the potential to reach anybody through

any medium.

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Events

TV

Billboard

Radio

Live

Website

Auditory

KinestheticVisu

al

Word of Mouth

Print Ad

Mobile Device

IVR

SMS

IVR

SMS

WAP

SMS

QR Code

SMS

QR Code

SMS

SMSMMS

SMS

WAP

SMS

SMS

Bluetooth

Notify

WAP

WAP

MMS

Email

Send to Friend

WAP Site

Notify

Buy

WAP SiteWAP Site

Send to Friend

Join

Buy

NotifyNotify

Send to Friend

Post WAP Site

MMS

Send to Friend

Notify

Send to Friend

Join

Discuss

Send to Friend

Notify

Download

DownloadNotify

Vote

Join

Vote

Notify

Buy

Send to Friend

Notify

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Jargon Alert

LBSLocation-based Services

The ability for a mobile device to provide

information that is relevant to it’s physical location

via a Global Positioning System (GPS).

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Prepare for a trulycontextual web.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

We are at the precipice of the next generation of

the web.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Part B

Thinking in Context

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

What to make Mobile?

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

First ask, “Why should this be

Mobile.”

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Next ask,“What need do I serve by

being Mobile?”

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

“Find a need and fill it.”

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Balancing Goals

User Goals

Busin

ess G

oals

Technical Goals

SweetSpot

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Start with a goal and reverse engineer it.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

The 3C’s of the Mobile Web

* CostIf you don't develop your mobile website responsibly, the user could get

stuck with a big bill in order to view your content.

* ContentIssues like navigation, image sizes, page weight and scripts all need to be

considered when thinking about your website on mobile devices.

* ContextWhat does your website add to the users mobility? How do you add value to

the their physical context? What is the context in which they will use your

site? On a bus or train?

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Lose anything that doesn’t support the goals.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Part C

Mobile Information Architecture

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A Bad Mobile IA

Home About Us

Company Overview

Home Suite

License Management

Services

Support Request

News

Sales Offices

Executives

Standard Suite

Product Services

Intranet Login

Events

Contact Form

Press Releases

Pro Suite

Installation Support Services

Office Hours

Org Chart

Whitepapers

Consulting Services

Contact

Products

Services

Support

News &

Events

Blog

Contact

Press Releases

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Information Architecture

* Your IA will be the foundation of your product. Think long-term, not what it is, but what will it become. The more

complex the IA, the actions and effort is required from the user.

* Keep it simple. Remember your goals. Find the tasks that maps to goals.

* Good trigger labels are crucial in mobile. They should be short, descriptive and meet user expectations.

Never be clever.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

5 Tips for Mobile IA

* Limit categories to 5

* Limit links to 10

* No more than 5 levels deep

* At least one content item per category

* Prioritize links by activity or popularity

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A Good Mobile IA

Home

About Us

Contact Us

News & Events

Products & Services

Support

Locations

Blog

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Remember:Goals, Cost, Content &

Context

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Jargon Alert

ClickstreamUsed to refer to the series of clicks, or path, the user

takes to reach a destination in an informational

space. Often used to describe user behavior gathered

from server logs, but also can be used in early

planning, as in “creating the optimal clickstream.”

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Designing Clickstreams

Home

Latest Blog Posts

Navigation

Latest News

Footer

Products &

Services

Product & Services

Overviews

Support

Footer

Navigation

News & Events

News Items

Events

Footer

Navigation

Contact

Locations

Contact Form

Phone Numbers

Primary Address

Footer

Navigation

Main Phone

Main AddressBlog

Recent Posts

Footer

Navigation

About Us

Company Overview

Executive Overview

Footer

Navigation

Content Area

Link to Page

Page

Legend

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Case Study

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Revised Rolling Stone IA

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Rolling Stone Clickstream

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Part D

Mobile Web Design

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Flavors of Mobile Design

More Compatible Richer Experience

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Effort versus Reward

DeviceUI App

UI

GatewayDesign

ContentDesign

Time to complete task Goal

Effort

Reward

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Multiple Screens Sizes

320 pixels

320 p

ixels

240 pixels

320 p

ixels

320 pixels

240 p

ixels

176 pixels

220 p

ixels

128 pixels

160 p

ixels

Recommended Max Size

200 x 250 pixels

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Comparing Mobile Devices

* Many devices are similar, but vary based on how they are provisioned.

* Look only at mass market phones.

* Do not design for smart phones or PDA’s.

PDAs

Smart Phones

Feature PhonesPhone, WAP, SMS

Applications

Keyboard, Stylus

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Directional Orientation

PrimaryDirectionalOrientation

Select Previous Link or Scroll Up

Select Next Link or Scroll Down

Forward or Page Down

Back or Page Up

1

2

3 4

1

2

3

4

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Design Vertically

Header

Footer

Content

Navigation

Navigation

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Flavor Matrix

Design Type Design Tool Delivery Complexity MSPs

J2ME

BREW

WML

XHTML-MP

Flash Lite

Rich Photoshop Any Very Many

Rich Photoshop Carrier Very Few

Text HTML Web Simple All

Web CSS Web Simple All

Rich Flash TBD Semi Few

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Case Study

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Mobile Design Tips

* Be creativeDevices have reached a point where you can be as creative as you want to be.

* Remember the goalsPut systems in place to regularly check against the goals.

* PrototypeCreate quick examples of the design and interaction.

* Test early and oftenGet opinions of others. Talking to one person is better than none.

* Keep it simpleRemember if it doesn’t solve a problem or fill a need, lose it.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

The canvas might not be as robust, but there is still a

need for design.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Questions?

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

LunchReturn by 1:30 PM

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Part 3

mobile web development

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Jargon Alert

WAPWireless Application Protocol

An open international standard for applications

that use wireless communication, for example

Internet access from a mobile phone.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Part A

Understanding Mobile Web Standards

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Jargon Alert

XHTML-MPExtensible HyperText Markup Language:

Mobile Profile

A subset of XHTML Basic and HTML. Used as a

primary markup language for the WAP 2.0 protocol.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

XHTML-MP* XHTML Basic and XHTML-MP are virtually indistinguishable

* XHTML-MP is the predominant language for the mobile web.

* It’s possible to use standard tools to create mobile web pages.

* Since XHTML-MP is similar to XHTML, the transition to the mobile web need not be complicated to developers.

* XHTML-MP is the default industry-supported language for mobile web development.

* Unless a mobile service provider requires providing WML to support older devices, XHTML-MP is the only needed language in mobile web design.

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Example XHTML-MP

<? xml version=”1.0” encoding=”UTF-8” ?>

<!DOCTYPE html PUBLIC “-//WAPFORUM//DTD XHTML Mobile 1.0//EN”

“http://www.wapforum.org/DTD/xhtml-mobile10.dtd”>

<html xmlns=”http://www.w3.org/1999/xhtml”>

<head>

<title>Hello World!</title>

<meta http-equiv=”content-type” content=”application/vnd.

wap.xhtml+xml” />

</head>

<body>

<div id=”intro”>

<h1>Hello World!</h1>

</div>

<div id=”content”>

<p>This is a simple XHTML-MP Page</p>

</div>

</body>

</html>

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

If you know XHTML.you know xhtml-mp.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Wireless CSS

* Wireless CSS supports most CSS attributes, but not all of them.

* More advanced styling techniques won’t likely work across multiple mobile browsers.

* The best advice is to keep your CSS as simple as possible.

* Try to use document styles versus stylesheets.

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Example Wireless CSS

body {

border-top: 10px solid #439213;

font: 10px Arial, Helvetica, sans-serif;

vertical-align: top;

padding: 0 8px;

margin: 0px;

}

p {

margin: 10px 0;

}

a {

color: #439213;

}

img {

vertical-align: middle;

}

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Keep your code and styles simple and you will do fine on most mobile browsers.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

W3C Initiatives

* Mobile Web Best PracticesGoal: To advocate a variety of coding principles and publishing best

practices to developers, publishers and mobile service providers.

* mobileOKGoal: To create machine-readable labels and a mobileOK trustmark to

indicate that the mobile web site adheres to the Best Practices

recommendations.

* Device DescriptionGoal: To create a method of profiling and identifying device capabilities to

ease adaptation.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Jargon Alert

One WebThe principle of making the same information and

services to users regardless of the device used.

This is a very misunderstood, misused and

commonly debated concept.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

The Caveat

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

The Dark Side of the Mobile Web

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WAP 2.0 content is supposed to be available in both WML

and XHTML-MP versions.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Jargon Alert

WMLWireless Markup Language

An XML language used to specify content and user

interface for WAP devices.

Often referred as WAP 1.0

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

The Dark Side of Mobile

* No Cascading Stylesheets

* Heavy use of tabled layouts

* Use of tables to control simple presentation

* Really, really bad code

* A lot of problematic and hard to fix bugs

* Insane test cycles

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Part B

Getting started with XHTML-MP

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

With a few exceptions you already know how to

code for mobile today.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Correct Encoding & Doctype

* Character EncodingEnsuring the use of the correct character encoding and doctype makes

sure that the page renders as expected.

<?xml version=”1.0” encoding=”UTF-8” ?>

* XHTML-MP DoctypeThe document type (doctype) tells the browser how the page needs to

render, including the rules and how strictly to follow these rules.

<!DOCTYPE html PUBLIC “-//WAPFORUM//DTD XHTML Mobile 1.0//EN” “http://www.wapforum.org/DTD/xhtml-mobile10.dtd”>

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Use Well-formed Code* All elements should be closed, e.g. <br />.

* All non-empty elements should be closed.<p>Example Text</p><p>Example Text</p>

* All elements must be closed in the reverse order.<em><strong>Example Text</strong></em>

* The alt attribute should be used for all images.<img src=”image.png” alt=”Image Description” />

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Use Well-formed Code (con’t)

* Text should appear within a block level element and not directly in the body.<body><p>Example Text</p></body>

* Inline elements should always nest with block level elements.<h2><em>Example Text</em></h2>

* All attributes should appear within quotes.<hr noshade=”true”/>

* All elements and attributes should use lowercase.<p class=”Sm”>Example Text<hr noshade=”true”/></p>

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Avoid Tables for Layout

* Layout tables become a big problem when viewed in multiple mobile browsers.<body>

<div id=”header”> <!-- Header placeholder --> </div>

<div id=”content”> <!-- Content placeholder -->

</div> <div id=”footer”> <!-- Footer placeholder -->

</div></body>

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Place Navigation in the Content Body

* Given the vertical orientation of the mobile page, we show only navigation that’s relevant to the page.<div id=”content”>

<ol>

<li><a href=”news.html”>News</a><li>

<li><a href=”products.html”>Our Products</a></li>

<li><a href=”customers.html”>Our Customers</a></li>

<li><a href=”about.html”>About Us</a></li>

<li><a href=”contact.html”>Contact Us</a></li>

</ol>

</div>

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Use accesskeys in the Primary Navigation

* The primary navigation should include an assigned accesskey that corresponds to a numbered keypad whenever possible.

<li><a href=”news.html” accesskey=”1”>News</a></li>

<li><a href=”products.html” accesskey=”2”>Our Products</a></li> <li><a href=”customers.html” accesskey=”3”>Our Customers</a></li>

<li><a href=”about.html” accesskey=”4”>About Us</a></li> <li><a href=”contact.html” accesskey=”5”>Contact Us</a></li>

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Use Ordered Lists for Navigation

* Using ordered lists for navigation rather than unordered lists will indicate to the use the associated accesskey.<ol> <li><a href=”news.html” accesskey=”1”>News</a></li>

<li><a href=”products.html” accesskey=”2”>Our Products</a></li> <li><a href=”customers.html” accesskey=”3”>Our Customers</a></li>

<li><a href=”about.html” accesskey=”4”>About Us</a></li> <li><a href=”contact.html” accesskey=”5”>Contact Us</a></li> </ol>

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Use Document Styles, Not External Styles

* Linking to an external file requires most mobile browsers to first load the XHTML-MP document, and then load the external stylesheet.

* When using external stylesheets the user may experience a brief “flash” of unstyled text before the stylesheet has a chance to load. Instead, insert styles into the <head> of a document.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Linking Phone Numbers

* One of the benefits of the mobile web is that its users primarily view it on a phone, allowing the user to quickly and easily make phone calls.

<a href=”tel:+012065450210”>+1 206 545-0210</a>

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Forms can be Tricky

* Entering data into a mobile web site is often a difficult and time-consuming process.

* To avoid wasting the user’s time and causing frustration, use few or no forms.

* However, when using forms, keep the needed information as little as possible.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Part C

Mobile Publishing

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Let me back up for a minute.

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Mobile Web Options

SSR Reformat Stylesheets Mobile Specific

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Context vs. Content

Mobile Specific Site

Stylesheets

Reformat

SSR

Complex

SimpleSlower Faster

Value

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Mobile Stylesheets

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Example Mobile Stylesheet

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Example Mobile Stylesheet

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Mobile 2.0 Code

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"><head> <title>Mobile 2.0</title> <meta http-equiv="Content-Language" content="en-us" /> <meta http-equiv="Content-type" content="text/html; charset=utf-8" /> <link href="assets/styles/screen.css" rel="stylesheet" type="text/css" media="screen" /> <link href="assets/styles/mobile.css" rel="stylesheet" type="text/css" media="handheld" /></head> <body><div id="container"> <div id="header"> <h1>Mobile 2.0 Conference</h1> <div id="loc">San Francisco, November 6, 2006</div> <div id="spons">Presented by Mobile Monday London and San Francisco</div> <ol> <li><a href="#speakers" accesskey="1">Speakers</a></li> <li><a href="#schedule" accesskey="2">Schedule</a></li> <li><a href="#location" accesskey="3">Location</a></li> <li><a href="#register" accesskey="4">Register</a></li> </ol> </div> <div id="promo"><a href="#register" title="Register Now, Only $45"></a></div> <div id="content"> <div id="speakers"> <h2>Speakers</h2> <h3>Confirmed speakers and panel participants</h3> <p>The mobile2.0 conference brings together experts and thought leaders from all aspects of mobile application development and web technologies.</p> <div id="speakers2"> <ul>

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Mobile 2.0 Code

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"><head> <title>Mobile 2.0</title> <meta http-equiv="Content-Language" content="en-us" /> <meta http-equiv="Content-type" content="text/html; charset=utf-8" /> <link href="assets/styles/screen.css" rel="stylesheet" type="text/css" media="screen" /> <link href="assets/styles/mobile.css" rel="stylesheet" type="text/css" media="handheld" /></head> <body><div id="container"> <div id="header"> <h1>Mobile 2.0 Conference</h1> <div id="loc">San Francisco, November 6, 2006</div> <div id="spons">Presented by Mobile Monday London and San Francisco</div> <ol> <li><a href="#speakers" accesskey="1">Speakers</a></li> <li><a href="#schedule" accesskey="2">Schedule</a></li> <li><a href="#location" accesskey="3">Location</a></li> <li><a href="#register" accesskey="4">Register</a></li> </ol> </div> <div id="promo"><a href="#register" title="Register Now, Only $45"></a></div> <div id="content"> <div id="speakers"> <h2>Speakers</h2> <h3>Confirmed speakers and panel participants</h3> <p>The mobile2.0 conference brings together experts and thought leaders from all aspects of mobile application development and web technologies.</p> <div id="speakers2"> <ul>

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Mobile 2.0 Code

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"><head> <title>Mobile 2.0</title> <meta http-equiv="Content-Language" content="en-us" /> <meta http-equiv="Content-type" content="text/html; charset=utf-8" /> <link href="assets/styles/screen.css" rel="stylesheet" type="text/css" media="screen" /> <link href="assets/styles/mobile.css" rel="stylesheet" type="text/css" media="handheld" /></head> <body><div id="container"> <div id="header"> <h1>Mobile 2.0 Conference</h1> <div id="loc">San Francisco, November 6, 2006</div> <div id="spons">Presented by Mobile Monday London and San Francisco</div> <ol> <li><a href="#speakers" accesskey="1">Speakers</a></li> <li><a href="#schedule" accesskey="2">Schedule</a></li> <li><a href="#location" accesskey="3">Location</a></li> <li><a href="#register" accesskey="4">Register</a></li> </ol> </div> <div id="promo"><a href="#register" title="Register Now, Only $45"></a></div> <div id="content"> <div id="speakers"> <h2>Speakers</h2> <h3>Confirmed speakers and panel participants</h3> <p>The mobile2.0 conference brings together experts and thought leaders from all aspects of mobile application development and web technologies.</p> <div id="speakers2"> <ul>

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Mobile Specific Sites

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

COVERED!

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

A word on content management

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The Device Detection Problem.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

The Device Detection Problem

* Simple Device DetectionPublish only one mobile specific site, designed for the lowest supported

browser, routing all mobile browsers to it.

* Advanced Device DetectionProgrammatically render the best possible mobile specific site to the

requesting device.

* Mobile StylesheetsCode XHTML pages with the mobile context in mind and use the media

type attribute to render a mobile stylesheet to mobile devices.

* No device detectionRely on an alternate domain or subdirectory forcing the user to manually

enter or navigate to the mobile specific site.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Jargon Alert

AdaptationThe process of dynamically optimizing content to the

restrictions of the requesting device.

The adaptation model relies on the mobile device’s user

agent profile to tell the server to deliver markup or images

based on the browser, screen size and device capabilities.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Device Detection Solutions

* WURFL http://wurfl.sourceforge.net/

A XML configuration file which contains information about device

capabilities and features for a variety of mobile devices.

* WALL http://wurfl.sourceforge.net/java/wall.php

An abstraction library that adapts content to the target device.

* PHP http://www.andymoore.info/php-to-detect-mobile-phones/

PHP script that detects and redirects mobile browsers.

* “Reverse” Device DetectionUse Javascript to detect desktop browsers.

* Stylesheets

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Publishing Your Mobile Site

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

DIY Publishing Methods

* Educate the user to manually enter a mobile URL such as a folder or sub-domain. e.g. domain.com/mobile or mobile.domain.com.

* Detect the mobile device automatically and redirect the user to a location. In this case, the user simply enters domain.com.

* Use the mobile specific .mobi top-level domain. Here the user enters domain.mobi.

* A SMS query that returns a URL called WAP Push.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Publishing through Operators

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Jargon Alert

DeckRefers to the web presence maintained by a carrier.

When you access the web from a mobile device, the

first page you see is often referred to as the carrier

deck. But is commonly used to refer to all mobile web

sites.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Top-Deck = Increased ViewsLower Deck = Oblivion

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Jargon Alert

Deck PlacementThe term used to describe where a third-party

vendor WAP site, or application will appear on the

Carrier Deck. Default order on content on most

Carrier Decks is determined by sales. New items

often have temporary “Top-Deck Placement”

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Mobile Service Providers often require you to support

all their devices.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

If you can convince the operator that you can boost

ARPU, you will find an important ally.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Jargon Alert

ARPUAverage Revenue Per User

A term used to describe the financial value of a

program, application or service.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Unless you have the experience and resources

very bad idea.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Supporting Devices

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Supporting Devices & Browsers

* Over 500 devices being sold each year.

* Over 50 mobile browsers to contend with.

* Crowding stems from mobile service provider provisioning.

* Mobile service provider linked sites must support all provisioned devices and browsers.

* Adopts standards has been around for much longer in mobile.

* Older or poorly designed devices don’t require support.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Testing

* Desktop TestingTesting from a normal desktop browser is a great way to start.

* Browser ToolsBrowsers like Opera and Firefox have tools specific to mobile testing.

* EmulatorsAllows for desktop verification without loading on to a device.

* Device TestingTest as many as you can, but focus on five good mainstream devices.

* Usability TestingTest early and often with as many users as you can.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Focus on Five.

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DeviceAnywhere

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The Mobile Specific Debate

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Questions?

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BreakReturn by 3:30 PM

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Part 4

mobile 2.0

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Recap on Context

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Mobile has the potential to reach anybody through

any medium.

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Events

TV

Billboard

Radio

Live

Website

Auditory

KinestheticVisu

al

Word of Mouth

Print Ad

Mobile Device

IVR

SMS

IVR

SMS

WAP

SMS

QR Code

SMS

QR Code

SMS

SMSMMS

SMS

WAP

SMS

SMS

Bluetooth

Notify

WAP

WAP

MMS

Email

Send to Friend

WAP Site

Notify

Buy

WAP SiteWAP Site

Send to Friend

Join

Buy

NotifyNotify

Send to Friend

Post WAP Site

MMS

Send to Friend

Notify

Send to Friend

Join

Discuss

Send to Friend

Notify

Download

DownloadNotify

Vote

Join

Vote

Notify

Buy

Send to Friend

Notify

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Prepare for a trulycontextual web.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Mobile will revolutionize the way we gather and

interact with information in the next three years.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

We are at the precipice of the next generation of

the web.

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rs.Web 1.0

Proprietary

Walled Gardens

First to market

Brand-centered

Web 2.0

Standards

Web Services

Web as a Platform

User-centered

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Jargon Alert

Mobile 2.0The convergence of mobile services and web

services. The promise of Mobile 2.0 is to add

portability, ubiquitous connectivity and location-

based services to enhance information and services

found on the web.

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rs.Mobile 1.0

Proprietary

Walled Gardens

First to market

Brand-centered

Mobile 2.0

Standards

Web Services

Web as a Platform

User-centered

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Two very big problems

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

CSS & AJAX

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The iPhone

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The iPhone is the first mobile device worthy of being labeled

“Mobile 2.0”

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iPhone apps that grow on you.

(Made by the folks at Blue Flavor)

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Why Create Leaflets?

We wanted to showcase...the merger of Web 2.0 and Mobile 2.0...the use of web standards in mobile...designing for the mobile context...mobile web best practices...designing for the iPhone...rapid and iterative development

(Blog Post Why we made Leaflets)

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A Quick Demo

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The Home Screen

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Search

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Feeds

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Feeds

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Newsvine

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App List

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Upcoming

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flickr

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del.icio.us

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Tour de France

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New York Times

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Baseball

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

A Successful Experiment

* The entire application was built between WWDC and the iPhone launch (3 weeks)

* TechCrunch—“Must-Have iPhone App”

* 105,000 hits the first week to website

* 12,000 unique app users the first week

* 7,000 recurring app users per week

* Average 22 pages view per visit

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Leaflets Takeaways

* While we designed it for the iPhone, Leaflets could work on any “Mobile 2.0” device.

* Standards. Standards. Standards.

* Design for context.

* Optimize for the bandwidth.

* Test. And then test some more.

* Javascript is crucial to the user experience.

* CSS3 is ideal for mobile development.

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Example Leaflets XHTML

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <title>Leaflets</title> <meta name="viewport" content="maximum-scale=1.0,width=320,initial-scale=1.0" /> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <link href="/media/css/home.css" media="all" rel="Stylesheet" type="text/css" /> <script src="/media/js/base.js" type="text/javascript"></script> </head><body class="home"> <div id="wrap"> <div id="touchbar"> <h1><a href="#">Leaflets</a></h1> <ul id="buttons"> <li id="appAbout" class="btn"><a href="about/">About</a></li> <li id="appSignin" class="btn"><a href="javascript:toggle ('signin')">Sign in</a></li> </ul> </div> <div id="apps"> <ul> <li id="navSearch"><a href="search/">Search</a></li> <li id="navRSS"><a href="feeds/">Feeds</a></li> <li id="navNewsvine"><a href="newsvine">Newsvine</a></li> <li id="navLinks"><a href="applist/">App List</a></li> <li id="navEvents"><a href="upcoming/">Upcoming</a></li> <li id="navFlickr"><a href="flickr/">Flickr</a></li> <li id="navDelicious"><a href="delicious/">del.icio.us</a></li> <li id="navBaseball"><a href="scores/">Baseball</a></li> <li id="navNYT"><a href="nyt/">NY Times</a></li> </ul> </div> </div>

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Example Leaflets CSS

#breadcrumb{ background:url(/media/images/header_btn.png) no-repeat right center; list-style-type:none; height:37px; top:4px; left:40px; position:absolute}li#home{ background:url(/media/images/home.png) no-repeat 18px 10px, url(/media/images/header_btn_home.png) no-repeat left center; overflow:hidden; width:35px; height:37px; padding-left:0; margin-left:-35px; text-indent:200px}li#home.full{ background:url(/media/images/home.png) no-repeat 16px 9px, url(/media/images/header_btn_home.png) no-repeat left center; height:35px; padding-left:35px; padding-right:22px; margin-left:-35px; text-indent:0}

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

But should you design for the iPhone?

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Yes. If you design to Standards future Mobile 2.0 devices

will love you.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

No. Know your users and what

devices they are likely to have.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

in short:The iPhone is the first of many Mobile 2.0 Devices.

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Questions?

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Resources

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.mobi Developers Guide

http://dev.mobi

Mobile Web Developers GuidePart I: Creating Simple Mobile Sites

BRIAN FLINGwith Ronan Cremin, Jo Rabin and D. Keith Robinson

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Mobile Web Design Book

http://mobilewebbook.com/

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Designing the Mobile User Experience

http://www.littlespringsdesign.com/

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Global Authoring Practices

http://www.passani.it/gap/

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.mobi Mobile Ready Report

http://mr.dev.mobi

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iPhone for Web Developers

http://developer.apple.com/iphone/

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XHTML Mobile Profile Tutorial

http://www.developershome.com/wap/xhtmlmp/

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Exercise:BYO Mobile Idea

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

The End

Copyright © 2007 Blue Flavor. All trademarks and copyrights remain the property of their respective owners.

Brian FlingCo-founder & Director of Strategy, Blue [email protected]

tel. +1 206 545-0210mob. +1 206 351-6060