vs. standing opponent the “animal” unleashed...

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CAREER HIGHLIGHTS World Heavyweight Champion WWE Tag Team Champion World Tag Team Champion 2005 Royal Rumble Winner Former Member of Evolution Defeated Triple H at WrestleMania 21 ATTRIBUTES STR: 94 SUB: 83 DUR: 94 TEC: 85 SPD: 73 CHA: 90 HRD: 85 STA: 85 OVERALL: 94 Primary Fighting Style: Powerhouse Secondary Fighting Style: Brawler Height: 6’5” Weight: 290 lbs. From: Washington, D.C. THE “ANIMAL” UNLEASHED Batista is one of the best pure powerhouses in the game. His strength and durability are off the charts, and even though his speed is his weakest characteristic, he’s still above average in that category. Two of his Powerhouse Grapples can K.O. an opponent (Suplex Slam and Powerslam), and he’s one of the few Superstars who has a basic strike that can draw blood (Big Boot 1), perfect for a First Blood Match. Batista’s Struggle Submissions—SS Bearhug, SS Camel Clutch and SS Boston Crab—target the torso of his opponent, which is convenient, since many of his most powerful moves inflict damage on the same area. Soften up foes with heavy body damage moves like Suplex Slam, Super Last Call and Backbreaker 7 if you’re going for a victory by tapout. Use the Batista Bomb to finish off opponents, as it has a chance of knocking them out cold and ends in a pin. However, if you’re competing in a match where pinfalls are not valid, go with the Spinebuster 3 finisher instead, since it won’t result in an immediate broken pin. Finishers Spinebuster 3 (Facing Groggy Opponent) Batista Bomb (Facing Groggy Opponent) Ultimate Control Grapples Hold Up Powerslam 42 BATISTA

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CAREER HIGHLIGHTSWorld Heavyweight Champion

WWE Tag Team Champion

World Tag Team Champion

2005 Royal Rumble Winner

Former Member of Evolution

Defeated Triple H at WrestleMania 21

ATTRIBUTESSTR: 94 SUB: 83

DUR: 94 TEC: 85

SPD: 73 CHA: 90

HRD: 85 STA: 85

OVERALL: 94Primary Fighting Style: Powerhouse

Secondary Fighting Style: Brawler

Height: 6’5”

Weight: 290 lbs.

From: Washington, D.C.

THE “ANIMAL” UNLEASHEDBatista is one of the best pure powerhouses in the game. His strength and

durability are off the charts, and even though his speed is his weakest characteristic, he’s still above average in that category. Two of his Powerhouse Grapples can K.O. an opponent (Suplex Slam and Powerslam), and he’s one of the few Superstars who has a basic strike that can draw blood (Big Boot 1), perfect for a First Blood Match.

Batista’s Struggle Submissions—SS Bearhug, SS Camel Clutch and SS Boston Crab—target the torso of his opponent, which is convenient, since many of

his most powerful moves infl ict damage on the same area. Soften up foes with heavy body damage moves like Suplex Slam, Super

Last Call and Backbreaker 7 if you’re going for a victory by tapout.

Use the Batista Bomb to fi nish off opponents, as it has a chance of knocking them

out cold and ends in a pin. However, if you’re competing

in a match where pinfalls are not valid, go with the

Spinebuster 3 fi nisher instead, since it

won’t result in an immediate

broken pin.

Finishers

Spinebuster 3 (Facing Groggy Opponent)Batista Bomb (Facing Groggy Opponent)

VS. STANDING OPPONENT

Ultimate Control Grapples

Hold Up Powerslam

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VS. STANDING OPPONENT

STRIKE COMBINATION360 PS2/PS3 PSP MOVE H A L B S M NOTE

t+K S+I R+I Outlaw Punches 1 2 1 1 2 4 3

1st strike not blocked

1st strike not blocked

1st strike not blocked Body Punch 1 1 1 4 6 5

1st strike not blocked

1st strike not blocked

1st strike not blocked Clothesline 2 4 1 1 4 6 5

STRONG GRAPPLES(AFTER INITIATING POWERHOUSE GRAPPLE)

360 PS2/PS3 PSP MOVE H A L B S M NOTE

H H R+B+L SS Bearhug — — — — — — Struggle Submission

J J R+C+L Suplex Slam 2 0 0 14 18 20 K.O.

D D R+A+L Batista Lifting & Toss 4 0 0 12 16 18

F F R+D+L Powerslam 0 0 0 12 12 14 K.O.

STRONG GRAPPLES(AFTER INITIATING BRAWLER GRAPPLE)

360 PS2/PS3 PSP MOVE H A L B S M NOTE

H H R+B+L Backbreaker 7 0 0 0 16 16 18

J J R+C+L Powerful Knee Strike 1 0 0 0 16 16 18

D D R+A+L Clothesline 23 16 0 0 0 16 18

F F R+D+L STO 10 0 0 4 12 14

ULTIMATE CONTROL GRAPPLES360 PS2/PS3 PSP MOVE H A L B S M NOTE

t+J S+J R+C+L Lift Up — — — — — —

t+F S+F R+D+L Powerslam — — — — — —

VS. DOWNED OPPONENTSTRIKE ATTACKS360 PS2/PS3 PSP MOVE H A L B S M NOTE

K I I Angry Stomp 2 2 2 2 3 2

M/Q+K M/Q+I M/Q+I Elbow Drop 3 4 4 4 4 5 4

S/O+K S/O+I C/D+I Elbow Drop 1 4 4 4 4 5 4

GRAPPLE NEAR UPPER BODY360 PS2/PS3 PSP MOVE H A L B S M NOTE

J J C+L Powerful Raise 2 0 0 0 6 10

D D A+L Finishing Leg Drop 10 0 0 0 8 12

F F D+L SS Camel Clutch — — — — — — Struggle Submission

VS. OPPONENT IN CORNERRUNNING STRIKE ATTACKS VS. STANDING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

K I IRunning Shoulder Attack 1 1 1 1 9 10 10

t+K S+I R+I Turnbuckle Clothesline 2 1 1 1 9 10 10

RUNNING STRIKE ATTACKS VS. SITTING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

K I I Knee Attack 1 9 1 1 1 10 10

GRAPPLE FROM BEHIND360 PS2/PS3 PSP MOVE H A L B S M NOTE

H H B+L Backbreaker 10 0 0 0 14 12 16

J J C+L Sidewalk Slam 4 0 0 0 11 10 11

D D A+L Full Nelson Slam 2 6 4 0 8 16 20

F F D+L Forearm Smash 0 0 0 8 6 9

GRAPPLE NEAR LOWER BODY360 PS2/PS3 PSP MOVE H A L B S M NOTE

J J C+L Toss 2 0 0 0 10 8 12

D D A+L Knee Smash 2 0 0 12 0 8 12

F F D+L SS Boston Crab — — — — — — Struggle Submission

GRAPPLE WHILE FACING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

H H B+L Back Elbow Strike 10 0 0 0 8 10

J J C+L Turnbuckle Body Strike 0 0 0 14 12 16

D D A+L Super Last Call 0 0 0 17 12 16

F F D+L Clothesline 25 12 0 0 0 9 11

GRAPPLE FROM BEHIND 360 PS2/PS3 PSP MOVE H A L B S M NOTE

H H B+L Forearm to Back 0 0 0 11 9 11

J J C+L Side Slam 2 0 0 0 13 13 16

D D A+L Super Tornadobomb 12 0 0 4 12 15

F F D+L Toss Into Ring Post 0 10 0 4 11 14

GRAPPLE VS. SITTING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

C C 1+L Alley Oop 1 4 0 0 10 12 16

STRIKE ATTACKS360 PS2/PS3 PSP MOVE H A L B S M NOTE

K I I Outlaw Punches 1 2 1 1 2 4 3

Q+K Q+I B+I Big Boot 1 4 1 1 1 6 5 Blood

S+K S+I C+I Body Punch 1 1 1 4 6 5

M+K M+I A+I Clothesline 2 4 1 1 4 6 5

O+K O+I D+I Snap Jab 1 2 1 1 2 4 3

QUICK GRAPPLE MOVES360 PS2/PS3 PSP MOVE H A L B S M NOTE

H H B+L Body Knee Strike 0 0 0 9 7 9

J J C+L Shoulder Thrust 0 4 0 5 9 10

D D A+L Back Club 0 0 0 9 9 11

F F D+L Arm Wringer Flip 0 4 0 6 8 9

INITIATING GRAPPLES360 PS2/PS3 PSP MOVE H A L B S M NOTE

t+D S+D R+A+L Powerhouse Grapple — — — — — —

t+H S+H R+B+L Brawler Grapple — — — — — —

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GRAPPLE FACING STANDING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

D/H D/H A/B+L Spear 3 0 0 0 14 13 15

J/F J/F C/D+L Running STO 9 0 0 5 13 15

GRAPPLE BEHIND STANDING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

D/H D/H D/H+L School Boy Pin 1 2 0 0 4 7 9 Pin

J/F J/F C/D+L Bulldog 4 6 0 0 6 10 12

STRIKE VS. DOWNED OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

K I I Elbow Drop 4 7 7 7 7 8 7

t+K S+I R+I Double Axe Handle 4 7 7 7 7 8 7

TAG TEAM MOVESWHEN PARTNER HAS OPPONENT IN GRAPPLE360 PS2/PS3 PSP MOVE H A L B S M NOTE

H H B+L Double Elbow Drop 3 8 0 0 4 12 14

J J C+L Double Suplex 0 0 0 14 14 16

D D A+L Double Flapjack 0 0 0 13 13 15 Blood

F F D+L Double Clothesline 12 0 0 4 14 16

WHEN OPPONENT IS IN YOUR CORNER360 PS2/PS3 PSP MOVE H A L B S M NOTE

H H B+L Facebuster 4 6 0 0 12 16 18

J J C+L Double Stomping 0 0 0 12 16 18

D D A+L Front Slam 0 0 0 18 16 18

F F D+L Body Splash & Whip 0 0 0 10 16 18

FINISHERS360 PS2/PS3 PSP MOVE H A L B S M NOTE

y J J Batista Bomb 14 0 0 8 18 24 Pin, K.O.

L+y L+J 1+J Spinebuster 3 0 0 0 16 16 18

ROPE ATTACKSOPPONENT GROGGY ON ROPES360 PS2/PS3 PSP MOVE H A L B S M NOTE

C C 1+L Big Boot 3 14 0 0 0 12 16

REBOUND ATTACK VS. STANDING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

K I I — — — — — — —

REBOUND ATTACK VS. DOWNED OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

K I I — — — — — — —

STANDING OUTSIDE RING ATTACK360 PS2/PS3 PSP MOVE H A L B S M NOTE

K I I Vaulting Body Press 2 2 1 1 8 12 18

DIVING ATTACKSDIVING ATTACK VS. STANDING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

K I I Double Axe Handle 3 11 1 1 1 11 10

L+K L+I 1+I Flying Clothesline 2 14 1 1 1 14 18

DIVING ATTACK VS. DOWNED OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

K I I Diving Elbow Drop 1 1 1 9 11 15

L+K L+I 1+I Diving Elbow 1 1 1 9 11 15

STRIKE VS. STANDING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

K I I Shoulder Block 2 1 1 1 5 6 5

t+K S+I R+I Clothesline 11 6 1 1 1 7 7

STANDING VS. RUNNING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

D/H D/H A/B+L Free Fall Drop 0 0 0 10 8 10

J/F J/F C/D+L Sidewalk Slam 5 0 0 0 12 12 14

DIVING OUTSIDE RING ATTACK360 PS2/PS3 PSP MOVE H A L B S M NOTE

K I I — — — — — — —

RUNNING ATTACKS

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CAREER HIGHLIGHTSCruiserweight Champion

WWE Tag Team Champion

ATTRIBUTESSTR: 74 SUB: 80

DUR: 76 TEC: 88

SPD: 82 CHA: 70

HRD: 77 STA: 80

OVERALL: 85Primary Fighting Style: Technical

Secondary Fighting Style: Dirty

Height: 5’9”

Weight: 210 lbs.

From: El Paso, TX

OOH, CHAVO!“Lie, Cheat and Steal” is the Guerrero family tradition, and nobody upholds it better than Chavo Guerrero. His repertoire of Dirty moves—including Eye Poke 3, Head Smasher, Corner Choke and Dirty Punch—build up his momentum in a hurry, and his two Dirty pinning maneuvers (School Boy Roll Up and Illegal Pin)

dramatically improve Chavo’s chances of stealing a win.

Just because he likes to take unfair advantage whenever it presents itself, don’t underrate Chavo’s technical grappling ability. He has three Struggle Submissions, two of which (SS Boston Crab and SS Bow & Arrow) can be quickly and easily locked on a downed opponent.

Chavo isn’t a brawler, so he doesn’t have access to the Fists of Fury strike combination. He has a few good quick strikes, particularly Body Punch and Clothesline 3, but his quick grapples are more effective for softening up an adversary. The European Uppercut and Headlock Takeover infl ict damage on the head and torso of the opponent, and since Chavo’s fi nishers both target those areas, they’re an excellent way to begin.

Finishers

Gory Bomb 1 (Facing Groggy Opponent)Frog Splash Pin 2 (Diving vs.Downed Opponent)

Ultimate Control Grapples

Piledriver Suplex

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VS. STANDING OPPONENTSTRIKE ATTACKS360 PS2/PS3 PSP MOVE H A L B S M NOTE

K I I Snap Jab 1 2 1 1 2 4 3

Q+x Q+I B+I Dropkick to Knee 1 1 1 4 1 6 5

S+x S+I C+I Body Punch 1 1 1 4 6 5

M+x M+I A+I Clothesline 3 4 1 1 4 6 5

O+x O+I D+I Back Chop 3 2 1 1 2 4 3

FISTS OF FURY360 PS2/PS3 PSP MOVE H A L B S M NOTE

t+x S+I R+I — — — — — — —

1st strike not blocked

1st strike not blocked

1st strike not blocked — — — — — — —

1st strike not blocked

1st strike not blocked

1st strike not blocked — — — — — — —

QUICK GRAPPLE MOVES360 PS2/PS3 PSP MOVE H A L B S M NOTE

H H B+L European Uppercut 7 0 0 0 8 7

J J C+L Headlock Takeover 3 0 0 7 9 10

D D A+L Eye Poke 3 6 0 0 0 9 12 Dirty

F F D+L Leg Whip 0 0 8 2 10 9

INITIATING GRAPPLES360 PS2/PS3 PSP MOVE H A L B S M NOTE

t+D S+D R+A+L Technical Grapple — — — — — —

t+H S+H R+B+L Dirty Grapple — — — — — —

STRONG GRAPPLES (AFTER INITIATING TECHNICAL GRAPPLE)

360 PS2/PS3 PSP MOVE H A L B S M NOTE

H H B+L SS Abdominal Stretch — — — — — — Struggle Submission

J J C+L Sidewalk Slam 1 4 0 0 6 8 10

D D A+L Knee Breaker 1 0 0 16 0 16 18

F F D+L Suplex 4 0 0 0 16 16 18

STRONG GRAPPLES (AFTER INITIATING DIRTY GRAPPLE)

360 PS2/PS3 PSP MOVE H A L B S M NOTE

H H B+L Small Package 1 1 1 1 1 6 8 Pin

J J C+L Scoop Slam 4 0 0 0 10 8 10

D D A+L Jumping Armbreaker 0 10 0 0 8 10

F F D+L Back Suplex 2 4 0 0 8 12 14

ULTIMATE CONTROL GRAPPLES360 PS2/PS3 PSP MOVE H A L B S M NOTE

t+J S+J R+C+L Piledriver — — — — — —

t+F S+F R+D+L Suplex — — — — — —

GRAPPLE FROM BEHIND360 PS2/PS3 PSP MOVE H A L B S M NOTE

H H B+L School Boy Roll Up 4 0 0 3 7 10 Dirty, Pin

J J C+L Back Suplex 4 6 0 0 6 11 13

D D A+L Head Smasher 9 0 0 0 10 9 Dirty

F F D+L Bulldog 4 6 0 0 6 10 12

GRAPPLE NEAR UPPER BODY360 PS2/PS3 PSP MOVE H A L B S M NOTE

J J C+L SS Bow & Arrow — — — — — — Struggle Submission

D D A+L Knee Drop 3 0 12 0 0 8 12

F F D+L Oklahoma Roll Pin 2 1 1 0 1 6 10 Pin

NOTE

VS. DOWNED OPPONENTSTRIKE ATTACKS360 PS2/PS3 PSP MOVE H A L B S M NOTE

x I I Angry Stomp 2 2 2 2 3 2

M/Q+x M/Q+I A/B+I Flip Senton Attack 1 4 4 4 4 5 4

S/O+x S/O+I C/D+I Elbow Drop 2 4 4 4 4 5 4

GRAPPLE NEAR LOWER BODY360 PS2/PS3 PSP MOVE H A L B S M NOTE

J J C+L Deathlock 0 0 10 0 9 8

D D A+L Knee Smash 1 0 0 10 0 8 12

F F D+L SS Boston Crab — — — — — — Struggle Submission

VS. OPPONENT IN CORNERRUNNING STRIKE ATTACKS VS. STANDING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

x I ITurnbuckle Clothesline 1 7 1 1 1 7 7

t+x S+I R+I Turnbuckle Dropkick 1 1 1 1 7 7 7

RUNNING STRIKE ATTACKS VS. SITTING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

x I I Knee Attack 1 9 1 1 1 10 10

GRAPPLE WHILE FACING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

H H B+L Corner Choke 11 0 0 0 8 11 Dirty

J J C+L Knee Strike 0 0 0 10 7 9

D D A+L Arm Drag 5 0 0 0 11 10 14

F F D+L Dirty Punch 11 0 0 0 9 12 Dirty

GRAPPLE FROM BEHIND 360 PS2/PS3 PSP MOVE H A L B S M NOTE

H H B+L Illegal Pin 3 0 0 3 6 10 Dirty, Pin

J J C+L Forearm to Back 0 0 0 11 9 11

D D A+L Side Slam 2 0 0 0 13 13 16

F F D+L Toss Into Ring Post 0 10 0 4 11 14

GRAPPLE VS. SITTING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

C C 1+L Running Knee Strike 2 14 0 0 0 12 16

ROPE ATTACKS

DIVING ATTACKS

RUNNING ATTACKS

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ROPE ATTACKS

REBOUND ATTACK VS. DOWNED OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

x I I — — — — — — —

STANDING OUTSIDE RING ATTACK360 PS2/PS3 PSP MOVE H A L B S M NOTE

x I I Vaulting Body Press 2 2 1 1 8 12 18

DIVING ATTACKS

DIVING ATTACK VS. DOWNED OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

x I I Diving Elbow Drop 1 1 1 9 11 15

L+x L+I 1+I Diving Moonsault 1 1 1 1 11 11 19 Pin

RUNNING ATTACKSSTRIKE VS. STANDING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

x I I Clothesline 14 6 1 1 1 7 7

t+x S+I R+I Kitchen Sink 1 1 1 6 7 7

GRAPPLE FACING STANDING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

D/H D/H A/B+L Victory Roll Pin 1 3 0 0 2 7 11 Pin

J/F J/F C/D+L Baseball Slide 2 0 0 0 0 10 9

GRAPPLE BEHIND STANDING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

D/H D/H A/B+L School Boy Roll Up 4 0 0 3 7 10 Dirty, Pin

J/F J/F C/D+L Chop Block 0 0 12 0 10 10

STRIKE VS. DOWNED OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

x I I Double Axe Handle 4 7 7 7 7 8 7

t+x S+I R+I Running Leg Drop 7 7 7 7 8 7

STANDING VS. RUNNING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

D/H D/H A/B+L Tilt a Whirl Sideslam 0 0 0 12 12 14

J/F J/F C/D+L Back Body Drop 0 0 0 12 12 14

TAG TEAM MOVESWHEN PARTNER HAS OPPONENT IN GRAPPLE360 PS2/PS3 PSP MOVE H A L B S M NOTE

H H B+L Dropkick & Rolling Clutch 1 1 1 6 11 15 Pin

J J C+L Double Suplex 0 0 0 14 14 16

D D A+L Double Punches 2 11 0 0 0 10 13

F F D+L Double Dropkick 0 0 0 14 13 14

WHEN OPPONENT IS IN YOUR CORNER360 PS2/PS3 PSP MOVE H A L B S M NOTE

H H B+L Kick to Gut 1 0 0 0 14 12 12

J J C+L Double Side Leg Lock 0 0 18 0 16 18

D D A+L Whip & Lay Down 0 0 0 10 12 14

F F D+L Body Attack 0 0 0 14 16 18

FINISHERS360 PS2/PS3 PSP MOVE H A L B S M NOTE

y J J Frog Splash Pin 2 1 1 1 15 15 17 Pin

L+y L+J 1+J Gory Bomb 1 4 0 0 10 14 15

REBOUND ATTACK VS. STANDING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

x I I — — — — — — —

OPPONENT GROGGY ON ROPES360 PS2/PS3 PSP MOVE H A L B S M NOTE

C C 1+L Leg Breaker 1 0 0 11 0 8 12

DIVING OUTSIDE RING ATTACK360 PS2/PS3 PSP MOVE H A L B S M NOTE

x I I Suicide Dive 2 1 1 8 18 22

DIVING ATTACK VS. STANDING OPPONENT360 PS2/PS3 PSP MOVE H A L B S M NOTE

x I I Flying Clothesline 2 14 1 1 1 14 18

L+x L+I 1+I Diving Cross Body Pin 1 1 1 1 13 13 16 Pin

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