user experience design, navigation, and interaction flows

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Navigation Three basic questions in IA Omar Sosa-Tzec School of Informatics & Computing Indiana University Bloomington info i300 Human-Computer Interaction Fall 2016

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Page 1: User Experience Design, Navigation, and Interaction Flows

NavigationThree basic questions in IA

Omar Sosa-Tzec School of Informatics & Computing Indiana University Bloomington

info i300 Human-Computer Interaction Fall 2016

Page 2: User Experience Design, Navigation, and Interaction Flows

Today's Picks

Page 3: User Experience Design, Navigation, and Interaction Flows

UX Booth

http://www.uxbooth.com/articles/complete-beginners-guide-to-interaction-design/

Page 4: User Experience Design, Navigation, and Interaction Flows

ACM Interactions

http://interactions.acm.org/

Page 5: User Experience Design, Navigation, and Interaction Flows

UXPA

https://uxpa.org/

Page 6: User Experience Design, Navigation, and Interaction Flows

IxDA

http://www.ixda.org/

Page 7: User Experience Design, Navigation, and Interaction Flows

Midwest UX Conference

http://2016.midwestuxconference.com/

Page 8: User Experience Design, Navigation, and Interaction Flows

LastClass

Page 9: User Experience Design, Navigation, and Interaction Flows
Page 10: User Experience Design, Navigation, and Interaction Flows

https://signalvnoise.com/posts/1926-a-shorthand-for-designing-ui-flows

Ryan Singer's Approach

Page 11: User Experience Design, Navigation, and Interaction Flows

Empty trash can

Page 12: User Experience Design, Navigation, and Interaction Flows

Empty trash can

- Drag files into trash can

Page 13: User Experience Design, Navigation, and Interaction Flows

Empty trash can

- Drag files into trash can

Full trash can

Page 14: User Experience Design, Navigation, and Interaction Flows

Empty trash can

- Drag files into trash can

Full trash can

- Right click

Page 15: User Experience Design, Navigation, and Interaction Flows

Full trash can

- Right click

Page 16: User Experience Design, Navigation, and Interaction Flows

Full trash can

- Right click

Contextual Menu

Page 17: User Experience Design, Navigation, and Interaction Flows

Full trash can

- Right click

Contextual Menu

- Click “Open” - Click “Empty Trash”

Page 18: User Experience Design, Navigation, and Interaction Flows

Contextual Menu

- Click on “Open” - Click on “Empty Trash”

Page 19: User Experience Design, Navigation, and Interaction Flows

Contextual Menu

- Click on “Open” - Click on “Empty Trash”

Trash can Window

Page 20: User Experience Design, Navigation, and Interaction Flows

Contextual Menu

- Click on “Open” - Click on “Empty Trash”

Trash can Window

- Click on “Empty” - Sort items by name,date, size, and kind

Page 21: User Experience Design, Navigation, and Interaction Flows

Contextual Menu

- Click on “Open” - Click on “Empty Trash”

Trash can Window

- Click on “Empty” - Sort items by name,date, size, and kind

Empty trash can

Page 22: User Experience Design, Navigation, and Interaction Flows

Contextual Menu

- Click on “Open” - Click on “Empty Trash”

Trash can Window

- Click on “Empty” - Sort items by name,date, size, and kind

Empty trash can

- Drag files intothe trash can

Page 23: User Experience Design, Navigation, and Interaction Flows

3 Basic Questions

Based on Ding & Lin (2010 and Rosenfeld et al. (2015)

Page 24: User Experience Design, Navigation, and Interaction Flows

What the user sees

What the user does

What the user sees

What the user does

What the user sees

What the user does

Page 25: User Experience Design, Navigation, and Interaction Flows

What the user sees

What the user does

What the user sees

What the user does

What the user sees

What the user does

Page 26: User Experience Design, Navigation, and Interaction Flows

What the user sees

What the user does

What the user sees

What the user does

What the user sees

What the user does

Where am I?

Page 27: User Experience Design, Navigation, and Interaction Flows

What the user sees

What the user does

What the user sees

What the user does

What the user sees

What the user does

What can I do?

Page 28: User Experience Design, Navigation, and Interaction Flows

What the user sees

What the user does

What the user sees

What the user does

What the user sees

What the user does

Where can I go from here?

Page 29: User Experience Design, Navigation, and Interaction Flows

Where am I?

What can I do?

Where can I go from here?

Page 30: User Experience Design, Navigation, and Interaction Flows

Where am I?

What can I do?

Where can I go from here?

Orientation

Page 31: User Experience Design, Navigation, and Interaction Flows

Where am I?

What can I do?

Where can I go from here?

Orientation

Content, Interaction, Search

Page 32: User Experience Design, Navigation, and Interaction Flows

Where am I?

What can I do?

Where can I go from here?

Orientation

Content, Interaction, Search

Global, Local, and Associative Navigation

Page 33: User Experience Design, Navigation, and Interaction Flows

Let's see…

Page 34: User Experience Design, Navigation, and Interaction Flows

Where am I? What can I do? Where can I go from here?

Page 35: User Experience Design, Navigation, and Interaction Flows

Where am I? What can I do? Where can I go from here?

Page 36: User Experience Design, Navigation, and Interaction Flows

Where am I? What can I do? Where can I go from here?

Page 37: User Experience Design, Navigation, and Interaction Flows

Where am I? What can I do? Where can I go from here?

Page 38: User Experience Design, Navigation, and Interaction Flows

Where am I? What can I do? Where can I go from here?

Page 39: User Experience Design, Navigation, and Interaction Flows

Where am I? What can I do? Where can I go from here?

Page 40: User Experience Design, Navigation, and Interaction Flows

Where am I? - What can I do? - Where can I go from here?

Page 41: User Experience Design, Navigation, and Interaction Flows

Where am I? - What can I do? - Where can I go from here?

Page 42: User Experience Design, Navigation, and Interaction Flows

In-class Activity

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•We want you to improve your sketching, so execute it carefully

• We want you to improve your sketchnoting, so practice the hierarchization, arrangement, and presentation of info (notes)

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•Sketch the UI of an app or website that you use frequently

•You may like it or hate it

Page 45: User Experience Design, Navigation, and Interaction Flows

•Show and explain how and where the UI design helps the user answer the three basic IA questions: where am I? what can I do? Where can I go from here?

• Use arrows, boxes, bubbles, different type styles, etc.

Page 46: User Experience Design, Navigation, and Interaction Flows

•Remember to add the basic sketchnote info: your name, class, and date.

•Turn in the sketch at the end of the class

Page 47: User Experience Design, Navigation, and Interaction Flows

Questions & Participation

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•Does your app/website answers the questions properly?

•Why? Why not?

•What is great?

•What is missing?

Page 49: User Experience Design, Navigation, and Interaction Flows

•Did you notice a hierarchy or structure in the navigation?

•Where?

•How is it implemented?

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•What form does the app/website uses to “answer” the three questions?

•Text? Icons? Something weird?

•Where? When?

Page 51: User Experience Design, Navigation, and Interaction Flows

Thanks!

@omitzec tzec.com

* Some images are taken from the Web for illustration and pedagogical purposes only