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Seminar Report On
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ASIMO Beyond
Imagination
Presented
By Ashish MishraRegd.No. 0601212688
Computer scienceAnd Engg.
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SEMINAR REPORT ON
ASIMO beyond imagination
SUBMITTED IN FULFILMENT OF THE REQUIREMENT FOR THE
DEGREE OF BACHELOR OF TECHNOLOGY IN COMPUTER
SCIENCE AND TECHNOLOGY (CSE BRANCH)
SUBMITTED BY:
Ashish Mishra
Branch:-CSE(B)
Redg.no :0601212493
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UNDER THE SUPERVISION OF
Prof.Sarada Parassana Pati
Prof. Subasish Mohapatra
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ACKNOWLEDGEMENT
I, Mr. Ashish Mishra bearing REGD NO. 0601212493 convey my heartiest thanks and gratitude
to Prof. Sarada Prasanna Pati & Prof.Subasish Mohapatra for encouraging and supporting me
throughout this seminar presentation activity on the topic ASIMO Beyond
Imagination.
Ashish Mishra
BRANCH:-CSE (B)
RegdNo: 0601212493
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CERTIFICATE
This is to certify that the seminar entitled ASIMO - Beyond Imagination done byMr. Ashish Mishra, bearing Regd No: 0601212688 is an authentic work carried out by him at
Institute of Technical Education & Research (I.T.E.R), Bhubaneswar under my guidance. The
matter embodied in this project work has not been submitted earlier for the award of any degree
to the best of my knowledge and belief.
Head of The Department Seminar In-Charge
Contents
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Introduction ----------------------------------------------------------------------------------5
Moores Law ---------------------------------------------------------------------------------6
New Innovations and Enhancements Deliver Higher Performance and Energy
Efficiency -------------------------------------------------------------------------------------8
Intel Core Microarchitecture ----------------------------------------------------------8
Intels 45nm High-k Metal Gate Process Technology ---------------------------------10
Penryn, the Next-Generation Intel Core2 Processor Family ---------------------10
Making Software Run Faster -------------------------------------------------------------10
New Intel SSE4 Instructions -----------------------------------------------------------11
Larger, Enhanced Intel Advanced Smart Cache ------------------------------------12
Higher Speed Cores and System Interface ---------------------------------------------12
Enhanced Intel Virtualization Technology ------------------------------------------13
Super Shuffle Engine ----------------------------------------------------------------------14
Improved Operating System (OS) Synchronization Primitive Performance ------14
Improving Energy Efficiency -----------------------------------------------------------15
Deep Power Down Technology --------------------------------------------------------16
Enhanced Intel Dynamic Acceleration Technology -------------------------------16
Intel Details Upcoming New Processor Generations ---------------------------------18
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Introduction
1. ASIMO ( ashimo) is a humanoid robot created by Honda. Standing at 130
centimeters (4 feet 3 inches) and weighing 54 kilograms (114 pounds), the robot
resembles a small astronaut wearing a backpack and can walk or run on two feet at
speeds up to 6 km/h (4.3 mph), matching EMIEW. ASIMO was created at Honda's
Research & Development Wako Fundamental Technical Research Centerin Japan. It
is the current model in a line of eleven that began in 1986 with E0.
2. Officially, the name is an acronym for "Advanced Step in Innovative MObility".Honda's official statements claim that the robot's name is nota reference to science
fiction writer and inventor of the Three Laws of Robotics, Isaac Asimov.
3. As of February 2009, there are over 100 ASIMO units in existence. Each one costs
under $1 million (106,710,325 or 638,186 or 504,720) to manufacture, and some
units are available to be hired out for $166,000 (17,714,316 or 105,920 or 83,789)
per year.
Features and technology
SpecificationsOriginal ASIMO
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Model 2000 2004 2005
Mass 52 kg 54 kg
Height 120 cm 130 cm
Width 45 cm 45 cm
Depth 44 cm 37 cm
Walking
speed1.6 km/hour 2.5 km/hour
2.7 km/hour
1.6 km/hour (carrying
1 kg)
Running
speed- 3 km/hour
6 km/hour (straight)
5 km/hour (circling)
Airborne
time- 0.05 seconds 0.08 seconds
Battery
Nickel metal hydride
38.4 V / 10 Ah / 7.7 kg
4 hours to fully charge
Lithium ion
51.8 V / 6 kg
3 hours to fully charge
Continuous
operating
time
30 minutes 40 mins to 1 hour (walking)
Degrees of
Freedom
26 (two in the head, five in
each arm, six in each leg,
one per hand)
34 (three in the head, seven in each
arm, two in each hand, one in the
torso, six in each leg)
Asimo can be operated from a workstation and also by a remote
controller. Honda has also created a 3D CPU (consisting of three
stacked dice: a processor, a signal converter and some memory) to
power super Asimo. ASIMO runs the VxWorks operating system.
How ASIMO Works
The Honda Motor Company developed ASIMO, which stands forAdvanced Step in Innovative
Mobility, and is the most advanced humanoid robot in the world. According to the ASIMO Web
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site, ASIMO is the first humanoid robot in the world that can walk independently and climb
stairs.
In addition to ASIMO's ability to walk like we do, it can alsounderstand preprogrammed
gestures and spoken commands,recognize voices and faces and interface with IC
Communication cards. ASIMO has arms and hands so it can do things like turn on light
switches, open doors, carry objects, and push carts.
Rather than building a robot that would be another toy, Honda wanted to create a robot thatwould be ahelperfor people -- a robot to help around the house, help the elderly, or help
someone confined to a wheelchair or bed. ASIMO is 4 feet 3 inches (1.3 meters) high, which is
just the right height to look eye to eye with someone seated in a chair. This allows ASIMO to do
the jobs it was created to do without being too big and menacing. Often referred to as looking like
a "kid wearing a spacesuit," ASIMO's friendly appearance and nonthreatening size work well for
the purposes Honda had in mind when creating it.ASIMO could also do jobs that are too dangerous for humans to do, like going into hazardous
areas, disarming bombs, or fighting fires.
ASIMO's Motion: Walk Like a Human
ASIMO has hip, knee, and foot joints. Robots have joints that researchers refer to as "degrees
of freedom." A single degree of freedom allows movement either right and left or up and down.
ASIMO has34 degrees of freedom spread over different points of its body in order to allow it to
move freely. There are three degrees of freedom in ASIMO's neck, seven on each arm and six on
each leg. The number of degrees of freedom necessary for ASIMO's legs was decided by
measuring human joint movement while walking on flat ground, climbing stairs and running.
ASIMO also has a speed sensorand a gyroscope sensormounted on its body. They perform
the tasks of:
sensing the position of ASIMO's body and the speed at which it is moving
relaying adjustments for balance to the central computer
These sensors work similarly to our inner ears in the way they maintain balance and orientation.
ASIMO also has floor surface sensors in its feet and
six ultrasonic sensors in its midsection. These sensors
enhance ASIMO's ability to interact with its environment by
detecting objects around ASIMO and comparing gathered
information with maps of the area stored in ASIMO's memory.
To accomplish the job our muscles and skin do in sensing
muscle power, pressure and joint angles, ASIMO has
both joint-angle sensors and a six-axis force sensor.
Unless you know a lot about robotics, you may not fully grasp
the incredible milestone it is that ASIMO walks as we do. The
most significant part of ASIMO's walk is the turning
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Photo courtesy Honda Motor Co., Ltd.
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capabilities. Rather than having to stop and shuffle, stop and shuffle, and stop and shuffle into a
new direction, ASIMO leans and smoothly turns just like a human. ASIMO can also self-adjust its
steps in case it stumbles, is pushed, or otherwise encounters something that alters normal
walking.
In order to accomplish this, ASIMO's engineers had to find a way to work with the inertial
forces created when walking. For example, the earth's gravity creates a force, as does the speed
at which you walk. Those two forces are called the "total inertial force." There is also the forcecreated when your foot connects with the ground, called the "ground reaction force." These forces
have to balance out, and posture has to work to make it happen. This is called the "zero moment
point" (ZMP).
To control ASIMO's posture, engineers worked on three areas of control:
Floor reaction control means that the soles of the feet absorb floor
unevenness while still maintaining a firm stance.
Target ZMP control means that when ASIMO can't stand firmly and its body
begins to fall forward, it maintains position by moving its upper body in the direction
opposite the impending fall. At the same time, it speeds up its walking to quickly
counterbalance the fall. Foot-planting location control kicks in when the target ZMP control has
been activated. It adjusts the length of the step to regain the right relationship between
the position and speed of the body and the length of the step.
ASIMO's Motion: Smooth Moves
ASIMO can sense falling movements and react to them quickly; but ASIMO's engineers wanted
more. They wanted the robot to have a smooth gait as well as do something that other robots
can't do -- turn without stopping.
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Photos courtesy Honda Motor Co., Ltd.
When we walk around corners, we shift our center of gravity into the turn. ASIMO uses a
technology called "predictive movement control," also called Honda's Intelligent Real-Time
Flexible Walking Technology or I-Walk, to accomplish that same thing. ASIMO predicts how much
it should shift its center of gravity to the inside of the turn and how long that shift should be
maintained. Because this technology works in real time, ASIMO can do this without stopping
between steps, which other robots must do.
Essentially, with every step ASIMO takes, it has to determine its inertia and then predict how its
weight needs to be shifted for the next step in order to walk and turn smoothly. It adjusts any of
the following factors in order to maintain the right position:
the length of its steps
its body position
its speed
the direction in which it is stepping
While reproducing a human-like walk is an amazing achievement, ASIMO can now run at speeds
up to 3.7 miles per hour (6 kilometers per hour). In order to qualify as a true running robot,
ASIMO must have both feet off the ground for an instant in each step. ASIMO manages to beairborne for .08 seconds with each step while running.
Honda engineers encountered an entirely new set of challenges while trying to give ASIMO the
ability to run. They gave ASIMOs torso a degree of freedom to aid in bending and twisting so that
the robot could adjust its posture while airborne. Without this ability, ASIMO would lose control
while airborne, possibly spinning in the air or tripping when landing.
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In order to make turns smoothly while running, the engineers enhanced ASIMO's ability to tilt its
center of gravity inside turns to maintain balance and counteract centrifugal force. ASIMO could
even anticipate turns and begin to lean into them before starting the turn, much like you would if
you were skiing or skating.
In the next section, well look at how ASIMO is able to recognize images and sense its
environment.
Humanoid robot
Honda's ASIMO, an example of a humanoid robot
Humanoid features
1. Self maintenance (Self recharging)
2. Autonomous Learning(learning new abilities without outside assistance)
3. Avoiding harmful situations to people and property
4. Safe interactions with the enviroment and human beings
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1. A humanoid robot is a robot with its overall appearance based on that of
the human body, allowing interaction with made-for-human tools or
environments. In general humanoid robots have a torso with a head, two arms
and two legs, although some forms of humanoid robots may model only part
of the body, for example, from the waist up. Some humanoid robots may also
have a 'face', with 'eyes' and 'mouth'. Androids are humanoid robots built to
aesthetically resemble a human.2. A humanoid robot is an autonomous robot
because it can adapt to changes in its environment or itself and continue to reach its goal.
This is the main difference between humanoid and other kinds of robots. In this context,
some of the capacities of a humanoid robot may include, among others:
self-maintenance (recharge itself)
autonomous learning (learn or gain new capabilities without outside assistance,
adjust strategies based on the surroundings and adapt to new situations)
avoiding harmful situations to people, property, and itself
safe interacting with human beings and the environment
3. Like other mechanical robots, humanoid refer to the following basic components
too: Sensing, Actuating and Planning and Control. Since they try to simulate the
human structure and behaviour and they are autonomous systems, most of the
times humanoid robots are more complex than other kinds of robots.
4. This complexity affects all robotic scales (mechanical, spatial, time, power density,
system and computational complexity), but it is more noticeable on power density
and system complexity scales. In the first place, most current humanoids arent strong
enough even to jump and this happens because the power/weight ratio is not as good
as in the human body. The dynamically balancing Anybots Dexter can jump, but
poorly so far. On the other hand, there are very good algorithms for the several areas
of humanoid construction, but it's very difficult to merge all of them into one efficientsystem (the system complexity is very high). Nowadays, these are the main
difficulties that humanoid robots development has to deal with.
Humanoid robots are created to imitate some of the same physical and mental tasks
that humans undergo daily. Scientists and specialists from many different fields including
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engineering, cognitive science, and linguistics combine their efforts to create a robot as
human-like as possible. Their creators' goal for the robot is that one day it will be able to
both understand human intelligence, reason and act like humans. If humanoids are able to
do so, they could eventually work alongside humans. Another important benefit of
developing androids is to understand the human body's biological and mental processes,
from the seemingly simple act of walking to the concepts of consciousness and
spirituality. Right now they are used for welding. In the future they can greatly assisthumans by welding and mining for coal.
There are currently two ways to model a humanoid robot. The first one models the
robot like a set of rigid links, which are connected with joints. This kind of structure is
similar to the one that can be found in industrial robots. Although this approach is used
for most of the humanoid robots, a new one is emerging in some research works that use
the knowledge acquired on biomechanics. In this one, the humanoid robot's bottom line is
a resemblance of the human skeleton.
Purpose
Nao (robot) is a robot created for companionship. It also competes in the RoboCup soccer
championship
Enon was created to be a personal assistant, as it is self-guiding,
has with limited speech recognition and synthesis. It can also
carry things.
Humanoid robots are used as a research tool in several scientific
areas.
Researchers need to understand the human body structure and
behaviour (biomechanics) to build and study humanoid robots. On the other side, the
attempt to simulate the human body leads to a better understanding of it.
Human cognition is a field of study which is focused on how humans learn from sensoryinformation in order to acquire perceptual and motor skills. This knowledge is used to
develop computational models of human behaviour and it has been improving over time.
It has been suggested that very advanced robotics will facilitate the enhancement of
ordinary humans. See transhumanism.
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Although the initial aim of humanoid research was to build better orthosis and prosthesis
for human beings, knowledge has been transferred between both disciplines. A few
examples are: powered leg prosthesis for neuromuscularly impaired, ankle-foot orthosis,
biological realistic leg prosthesis and forearm prosthesis.
Besides the research, humanoid robots are being developed to perform human tasks like
personal assistance, where they should be able to assist the sick and elderly, and dirty or
dangerous jobs. Regular jobs like being a receptionist or a worker of an automotive
manufacturing line are also suitable for humanoids. In essence, since they can use tools
and operate equipment and vehicles designed for the human form, humanoids could
theoretically perform any task a human being can, so long as they have the proper
software. However, the complexity of doing so is deceptively great.
They are becoming increasingly popular for providing entertainment too. For example,
Ursula, a female robot, sings, dances, and speaks to her audiences at Universal Studios.
Several Disney attractions employ the use of animatrons, robots that look, move, and
speak much like human beings, in some of their theme park shows. These animatrons
look so realistic that it can be hard to decipher from a distance whether or not they are
actually human. Although they have a realistic look, they have no cognition or physical
autonomy.
Humanoid robots, especially with artificial intelligence algorithms, could be useful for
future dangerous and/or distant space exploration missions, without having the need to
turn back around again and return to Earth once the mission is completed.
Sensors
A sensor is a device that measures some attribute of the world. Being one of the three
primitives of robotics (besides planning and control), sensing plays an important role in
robotic paradigms.
Sensors can be classified according to the physical process with which they work or
according to the type of measurement information that they give as output. In this case,
the second approach was used.
Proprioceptive Sensors
Proprioceptive sensors sense the position, the orientation and the speed of the humanoid's
body and joints.
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In human beings inner ears are used to maintain balance and orientation. Humanoid
robots use accelerometers to measure the acceleration, from which velocity can be
calculated by integration; tilt sensors to measure inclination; force sensors placed in
robot's hands and feet to measure contact force with environment; position sensors, that
indicate the actual position of the robot (from which the velocity can be calculated by
derivation) or even speed sensors.
Exteroceptive Sensors
Exteroceptive sensors give the robot information about the surrounding environment
allowing the robot to interact with the world. The exteroceptive sensors are classified
according to their functionality.
Proximity sensors are used to measure the relative distance (range) between the sensor
and objects in the environment. They perform the same task that vision and tactile senses
do in human beings. There are other kinds of proximity measurements, like laser ranging,
the usage of stereo cameras, or the projection of a coloured line, grid or pattern of dots toobserve how the pattern is distorted by the environment. To sense proximity, humanoid
robots can use sonars and infrared sensors, or tactile sensors like bump sensors, whiskers
(or feelers), capacitive and piezoresistive sensors.
An artificial hand holding a lightbulb
Arrays of tactels can be used to provide data on what has been touched. The Shadow
Hand uses an array of 34 tactels arranged beneath its polyurethane skin on each finger tip.
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Tactile sensors also provide information about forces and torques transferred between the
robot and other objects.
VISION SENSORS(CAMERAS)
Vision refers to processing data from any modality which uses the electromagnetic
spectrum to produce an image. In humanoid robots it is used to recognize objects and
determine their properties. Vision sensors work most similarly to the eyes of human
beings. Most humanoid robots use CCD cameras as vision sensors.
Sound sensors allow humanoid robots to hear speech and environmental sounds, and
perform as the ears of the human being. Microphones are usually used for this task.
Actuators
Actuators are the motors responsible for motion in the robot.
Humanoid robots are constructed in such a way that they mimic the human body, so theyuse actuators that perform like muscles and joints, though with a different structure. Toachieve the same effect as human motion, humanoid robots use mainly rotary actuators.They can be either electric, pneumatic, hydraulic, piezoelectric or ultrasonic.
Hydraulic and electric actuators have a very rigid behaviour and can only be made to actin a compliant manner through the use of relatively complex feedback control strategies .While electric coreless motor actuators are better suited for high speed and low loadapplications, hydraulic ones operate well at low speed and high load applications.
Piezoelectric actuators generate a small movement with a high force capability when
voltage is applied. They can be used for ultra-precise positioning and for generating andhandling high forces or pressures in static or dynamic situations.
Ultrasonic actuators are designed to produce movements in a micrometer order atultrasonic frequencies (over 20 kHz). They are useful for controlling vibration,positioning applications and quick switching.
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Pneumatic actuators operate on the basis of gas compressibility. As they are inflated, theyexpand along the axis, and as they deflate, they contract. If one end is fixed, the other willmove in a linear trajectory. These actuators are intended for low speed and low/mediumload applications. Between pneumatic actuators there are: cylinders, bellows, pneumaticengines, pneumatic stepper motors and pneumatic artificial muscles.
Recognition technology
With 2000's ASIMO model Honda added many features that enable ASIMO to interactbetter with humans. These features fall under 5 categories:
ASIMO walking alongside a human while holding hands
1. Recognition of moving objects
Using the visual information captured by the camera mounted in its
head, ASIMO can detect the movements of multiple objects, assessing
distance and direction. Common applications of this feature would
include: the ability to follow the movements of people with its camera,
to follow a person, or greet a person when he or she approaches.
2. Recognition of postures and gestures
ASIMO can also interpret the positioning and movement of a hand,
recognizing postures and gestures. Because of this ASIMO can react to
and be directed by not only voice commands, but also to the natural
movements of human beings. This enables it to, for example,
recognize when a handshake is offered or when a person waves and
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respond accordingly. It can also recognize movement directions such
as pointing.
3. Environment recognition
ASIMO can recognize the objects and terrain of its environment and act
in a way that is safe for both itself and nearby humans. For example,
recognizing potential hazards such as stairs, and by stopping and
starting to avoid hitting humans or other moving objects.
4. Distinguishing sounds
ASIMO's ability to identify the source of sounds has been improved,
and it can distinguish between voices and other sounds. It can respond
to its name, face people when being spoken to, and recognize sudden,
unusual sounds such as that of a falling object or a collision, and face
in that direction. It is also able to respond to questions, either by a
brief nod, a shake of the head or a verbal answer.
5. Facial recognition
ASIMO has the ability to recognize faces, even when ASIMO or the
human being is moving. It can individually recognize approximately 10
different faces. Once they are registered it can address them by name.
Network integration
Utilizing networks such as the Internet, ASIMO can provide information and functionbetter for various commercial applications, such as reception. Its abilities fall under 2categories:
1. Integration with user's network system
By connecting with a user's network ASIMO can offer many useful
functions such as greeting visitors and informing personnel of the
visitor's arrival by transmitting messages and pictures of the visitor's
face and guide visitors to a predetermined location.
2. Internet connectivity
By accessing information via the Internet, ASIMO can, for example,
become a provider of news and weather updates.
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December 5, 2002 Honda added intelligence technology to ASIMO
which is capable of interpreting the postures and gestures of humans
and moving independently in response. ASIMOs ability to interact with
humans has advanced significantlyit can greet approaching people,
follow them, move in the direction they indicate, and even recognize
their faces and address them by name. Further, utilizing networks suchas the Internet, ASIMO can provide information while executing tasks
such as reception duties. ASIMO is the worlds first humanoid robot to
exhibit such a broad range of intelligent capabilities.
The key features of the new Intelligence Technology:
1. Recognition of moving objects
2. Posture/gesture recognition
3. Environment recognition
4. Sound recognition
5. Face recognition.
1. Integration with user's network system
2. Internet connectivity
Advanced communication ability thanks to recognition
technology
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Using the visual information captured by the camera mounted
in its head, ASIMO can detect the movements of multiple
objects, assessing distance and direction
Specifically, ASIMO can:
: follow the movements of people with its camera;
: follow a person;
: greet a person when he or she approaches.;
Recognition of the distance
and direction of movement ofmultiple objects
Recognition of moving objects
[1] >>
Recognition of moving objects
[2] >>
Based on visual information, ASIMO can interpret the
positioning and movement of a hand, recognizing postures and
gestures. Thus ASIMO can react not only to voice commands,
but also to the natural movements of human beings.
For example, ASIMO can:
: recognize an indicated location and move to that location
(posture recognition);
: shake a person's hand when a handshake is offered (posture
recognition);
: respond to a wave by waving back (gesture recognition).
Movement to an indicated
location
Posture recognition >>
Recognition of hand
movements such as the
waving of a hand
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ASIMO is able to assess its immediate environment, recognizing the position of obstacles and
avoiding them to prevent collisions.
Specifically, ASIMO can:
: stop and start to avoid a human being or other moving object which suddenly appears in itspath;
: recognize immobile objects in its path and move around them.
ASIMO's ability to identify the source of sounds has been improved, and it can distinguish
between voices and other sounds.
Sound recognition
For example, ASIMO can:
: recognize when its name is called, and turn to face the source of the sound;
: look at the face of the person speaking, and respond;
: recognize sudden, unusual sounds, such as that of a falling object or a collision, and face in
that direction.
ASIMO has the ability to recognize faces, even when ASIMO or
the human being is moving.
For example, ASIMO can:
: recognize the faces of people which have been pre-
registered, addressing them by name, communicating
messages to them, and guiding them;
: recognize approximately ten different people.
Distinguish between
registered faces.
Face recognition >>
Network integration
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ASIMO can:
: execute functions appropriately based on the user's customer data;
: greet visitors, informing personnel of the visitor's arrival by transmitting messages and
pictures of the visitor's face;
: guide visitors to a predetermined location, etc.
Accessing information via the Internet, ASIMO can become a provider of news and weather
updates, for example, ready to answer people's questions, etc.
Controlling and Powering ASIMO
ASIMO is not an autonomous robot. It can't enter a room and make decisions on its
own about how to navigate. ASIMO either has to be programmed to do a specific
job in a specific area that has markers that it understands, or it has to be manually
controlled by a human.
ASIMO can be controlled by four methods:
PC
Wireless controller (sort of like a joystick)
Gestures
Voice commands
Using 802.11 wireless technology and a laptop or desktop computer, you can
control ASIMO as well as see what ASIMO sees via its camera eyes. ASIMO can
also use its PC connection to access the Internet and retrieve information for you,
such as weather reports and news.
The wireless joystick controller operates ASIMO's movements the same way you
would operate a remote-control car. You can make ASIMO go forward, backward,
sideways, diagonally, turn in place, walk around a corner or run in circles. Making
ASIMO move by remote control may not seem that advanced, but ASIMO does
have the ability to self-adjust its steps. If you have it walk forward, and it
encounters a slope or some sort of obstacle, ASIMO automatically adjusts its steps
to accommodate the terrain.
ASIMO can recognize and react to several gestures and body postures, allowing
users to command ASIMO nonverbally. You can point to a particular spot you want
ASIMO to walk towards, for example, and it will follow your lead. If you wave to
ASIMO, it will respond with a wave of its own. It can even recognize when you want
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Conclusion
In my opinion ASIMO is an amazing technological advancement
This will allow people allocate their time in a more productive manner
ASIMO will provide a number of positive contributions to human beings.
Life in the future will probably see these wonderful
machines doing chores in our house.maybe???
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References
[1]. http://science.howstuffworks.com/asimo.htm
[2]. http://asimo.honda.com/asimo_specifications.html
[3].http://www.eetimes.com/story/OEG20001122S0048
[4]. http://www.digitalworldtokyo.com/index.php/digital_tokyo/articles/honda_creates_3d_
cpu_to_power_super_asimo/
[5].Humanoid robot gets job as receptionist
[6]."History of the Humanoids: E0 (1986)". Honda Motor Co., Ltd.. Retrieved 2008-07-
01.
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