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  • 8/8/2019 Third Imperium Issue 11

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    Security Leak Magaz ineDis:covet the extrnordinort.,! w o r ~ of theSecuriU,I teck Moqnzine . In n single one-",e Ind ev elo pin g th e fu turese t t i ng of the Imperium.Six i s sues come w ith annualmembership to HIWG. Authorsand a r t i s t s include HareH ille r. Je ff Swycaffer. EdEdwards. John Meyers. GreggGiles . Craig Sheeley, TomPete rs . and P hil H o rris sey .Hike Mikesh. ed i t o r .Send '1 2 dues to :Ed Edwards1410 E. BoydNor.an, OK7307\-2650

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    I wo u ld l ik e t o start ou t t h i s i s sue wi t h pro fus e apo l ogi es . Th e magaz ine you now ho ld in your ha nd si s a lm o s t t h r e e mon t h s l a t e , de s ..p i t e my be s t e f f or t s . Th e re a s o n sf or t h i s a r e many: u phe ava l in mype r s ona l l i f e , la c k o f funds , andl a ck o f t im e . Bu t th e pr ime d i f f i c u l t y wa s i n an att e mpt to upgradet o a n IBM PC, f o r hi9 'her -qua l i t yp r in t . Th e compu t e r d id no t pe r f o rmt o expe c t a t i on s , an d was i n f a c tshee r h e l l to work wi t h . Nex t i s suewe wi l l r e t urn t o o u r o l d , r e l i a b l eCommod o re 64 .Un fo r t u n a t e l y , nex t i s s u e wi l la l s o b e t h e last i s s ue of Th i rd Im -peC' i um. l ike th e d e l a y i n th i s i s s u e , th e r e a re many r ea s ons f o rt h i s . The mo s t i mpo r t a n t of t he sei s t i me and e f fo r t. . As I f ind mys e l f wr i t i ng mc r e and mo re f or o f f i c ia l Trave ller publ i ca t . ions ( mys upp lement wi l l be pub l i s hed by GDWl a t e nex t yea r ) , I h a v e l e s s andl e s s t ime fo r my fanz ine . The sa dfa c t i s t h a t fo r th e amount of e f f o r t I pu t i n , I ge t fa r mo r e ou t

    INOTES FROM THE CAPITAL Io f o f f i c i a l produc t s than ama t eupub l i c a t i on s .So i s s u e 12 wi l l be th e f i n aTh i rd Imperium . This s ummer we wilthen pr oduce o f spec i a l Best oTh i r d I mpe r i. um v o lume . I t wi l l bp r i nted at. cons ide r ably higher ~ l i ty than TI , a n d wi l l prob ably r us ome 40 . pages . It wi l l in c ludc omp l e t e statistics o f the TrojanReach , and a pu l l -ou t se c t o r mapa s we l l a s s eve r a l new and upda tea1"t. i c l e s .Wha t. a re your ten f avo r i t e Ta r t i c l e s ? What a re y our te n mosha t ed ones? Wr i t e u s and l e t uknow, s o we can fil l th e book withth e a r t i c l e s you want .Note : Subsc r ip t ions t h a t a rno t f i l l e d by i s s u e 12 wi l l r ece iva copy of th e Be s t o f Thi rd Imperium . Any r ema in i ng payment wi l l bre funded .

    Well , th at's it f or now .. No rr i s f oreve r !- Mi ke Jacks on ,

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    As s a s s i n s ... .... .. ..... . 4Me n o ri a l Sub s e c t o r . . . . . . . .. . . .. .. . 8Fe a t u r e Ad ve n t u re : The n an d Now . . . . . . . . ... ... .. 10c omcct e - s Pa rt 3 .. .... . ......... . ... . 17Tr a v e ll e r Cr a f t .. .... . . ... ... .. . . 19Tr a v e l l e r 's Har d w.ar e : Po i s o n s ........ . . . . . . . . 2 0Tr a vell e r ' s Ad v i c e ... . . . ... . . . :: 1

    ShU: ltikl Jichon, Dn id II. Ne Contributors: l'lih "Hesh, Tony Hu th. Thi nks til Juli e TholSon. ned icihd toCueron Cirrol.Portions of thu gn ine .,oe hhn f rol . i t tr i . ls publishld by 6011 . nd Diglst 5,ooup Pub l in t ions, ind .r,copyright 1988 by t hl ,esplcti , e groups. h h fOt' IS "'1 ul ld . i t h t hl pln i n i on of 5DII. TRAVELLER is irrq is t l ,ed t"id'l .r k of 6DII.Thi rd Ilpl, ilJl is p lb li s lled qll. rh rly by IU kI JliCkson. Sffld sliblissions, l I th ,s, i nd ids to b-J6t7 lIest ]rdb l . , VnCOll'fP' , tel Voll tRl. Ritts: 12.50 singh cop y, 19.00 I ylil' subscription (C n. di ' , 12. 00 sin111 copy,11.50 1 yur sllbsc,ipticn IU.S.1 - 3-

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    by Tony HeathThe man in deb t to a loan-sharkfound knifed to death In an a l l ey ;the homewrecklng gold-digger foundslumped over her dressing tablewith curare-flavoured l ips t ick ; thebua Lnes s compet i tor whose car explodes when he leaves for work; theforeign dignitary ly ing bleed ing bythe podium In front o f a horr i f iedcr owd with a bu l l e t in h i s hear t :a l l are vic t ims o f the assassin andthose wh o supply him. These ki l lersfor hire work fo r many d i f f e r en treasons : s ome k i l l for the pleasureof k i l l i ng ; mos t work for money;and a rare few do it for the i rc ount ry . The f i r s t two categor iesinclude anything from th ug kneebreakers working for the mob toh ighly sk i Ll ed and paid f ree lanceh i t men. The l a s t gr oup c a n r angefr om member s o f a death s quad tothe equivalent of James Bond andthe double -O age n ts . Those who supply them can vary widely also, fr omindi vidual c r a f t s me n known t o theas sass in t o a l oose undergroundnetwork o f people with "specia l"ta le n ts , t o an actual , formal ( i fs e c r e t) gu i ld , t o the resear ch and /or technica l branches of a govern ment's secre t servi ce. In some cases there may even be organizat ionswh ich deal in a l l aspects of assass i na t io n and ot h e r cove r t and i l -legal ac t i v i t ies . -4-

    EllLISTIlENTAssassins are divided into thoseworking as freelance individuals(or for a gui ld) , and those workingfor an off ic ia l (or unoff ic ia l )government agency. Playing a government agent must be appr oved- bythe referee , as th is wil l usual lyhave a profound ef fec t on the s ty leof the campaign and w ill require aspecial background to be created .The advantages of working for anoff ic ia l agency are access to moreand bet ter equipment, in generalbet ter backup in case of mishap oremergency, and a lower Notorie tyrat ing (anywhere from -1 to -10 depending on the nature of the agencyworked for and the p articu lar ass ignments a ttempted /completed).Throw to en l i s t : 11+OH's: +1 i f Dex 8++2 If In t 9+Individuals who fa i l to en l i s t mustsubmit to the draf t .BRANCH SELECTIONAssassins are further divided intothose who actual ly perf orm the assass ina t i ons, and those who pr ovidesupply and informati on services f orthem. These wil l henceforth becalled the Field and Service bran ches. To determine a character 'si n i t i a l branch, ro l l on the BranchAss ignment table (10) .INITIAL TRAININGThe f i r s t year of service in theAssassins is dedicated to i n i t i a lt ra ining. The character consultsthe In i t i a l Training tab le , r o l l ingonce on the f ield table i f in theField branch, and, i f in the Service branch, eIther tw i ce on theservice table or once on eachtable .CAREER RESOLUTIONResoluti on o f career follows thesame procedure as in HegaTravellerAdvanced Charac ter Generat ion . Eachyear, ro l l on the Specif ic Assign-

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    ment t ab le , and then consul t theappr opr ia te A3signment Resolutionta b l e . After each f our years, thechara c te r mus t e i ther re-enl i s t ormus ter ou t of the serv i ce .Specif ic Assignments:Rou t I n e : The Ass a s s i n i s in volved In r outine - r l ~ k t hug ormainte nance work .Tra ln Inq : The Assassin 1s ta k

    ing special t ra ining , and may r o l lf or a sk i l l on the Tra i n i ng t ab l e .HI t : The Assa s s i n is hi r ed fo ran i mpor ta nt e aaaae inat i on . I f ask i l l is gained , he may r o l l on t het r a i n i n g table . For each hi t ac ha r ac t e r makes , he ga ins an ext rar o ll on the cash ta ble when muste r -i ng out , wi th a OH of - 3 (a r e s u I to f zer o ind icates no money ) .Maj or HIt : The As sa s s i n i shired f or t he a ssass ina t ion o f ama j o r pol i t i cal or indus t r ia l f i gur e . Thi s type o f j ob r e qu ire s longand carefu l prepara t i on , and a s aresu l t , th e characte r may receivet wo sk i l l s t h is t erm. He may r o l lon the Tra i ning t a bl e . For eac h ma jo r h i t t he c ha racte r makes, hegains an extra ro l l on th e Cas h. table a t -1 whe n mustering out .

    Transpor t : The As sa s s i n is in vo lved in th e ve h i c le a rm of an as-sass ins ' gui ld . He acts a s a dr i v e rf or th e t ranspor t of non-vi t a l su p pl ies , and als o as an ope rato r f orgetaway ve h ic l e s .Cour Ie r : The As s a s s i n t rans po r ts s ma l l , valuabl e a nd / or sensi -t i ve items f or the gu il d or age nc y.Con ta c t : The As s a s s i n act s asfr ont man f or t he guild or agency,be ing r espons ib l e f or a l l ex t ernalc ontac t s . Th is i nc l udes purchasingsupp l i es , r ecr ui t in g, a c quir ing inf ormati on , and f inding c us tome r s .As a resu l t of a l l th is c ont actwi th and exposure t o the out s id eworld , t hi s I s t he mos t danger ousjob in the Se r v ice branch .Spec I a l Is t: The As s a s s i n i sact ing as a mis s i on s pec i a l i s t ,ove rs e e i ng a nd equ ippi ng c e r t a i nass ig nme nt s .SpecIa l : Spec ia l a s signme nt sa r e deal t wi th in the Tab les se ct i on. Pr omo t i ons : Assass ins in t hef i eld branch of t e n wo rk a l one ,wi t hout the benef i t of a guild oragency , and even then ha ve l i t t l ei nte rac t i on wi th oth e r assassins .

    -5-

    For t h i ~ reas on , there is no rankin the Fie ld branch.Rank in the Service branch be gins a t zero, wi th the f i r s t pr omo t i on g iv ing r a nk 1 . Assassins re -cei vi ng Transfer fr om t he fie ldrec e iv e a rank equa l t o thei rnumber o f te rms d i vided by tw o( r ound f rac t i ons up ) .Notoriety : Not or ie t y is a" mea-su r e o f how we l l known t he as sas s inis , and i t affec t s the chance s ofh i s being looked for by t he pol ic eor cus t omers on any g i v en wor l d . I fthe not or lety r o ll s ucceeds, theassassin gains I noto r i e ty point ,pl us one for every numbe r the diero l l wa s ove r the indi ca ted number ;eg , 1 a 6 or highe r was requ i r ed,and an 8 was r ol l ed, th e assassinwoul d ga i n 3 notorie ty po i nt s . Ifthe noto r i e ty r ol l is ever a na tu -r a l 2 or 3, r egar d l es s o f what r ol lwa s needed , t he assass in los e s onepo i nt due t o ex t ra ca ut ion a nd goodwor k . A cha r acte r ' s no t orie t y canchange in a number o f wa ys af te r hemuster s out . I t permanent ly dr opsby 1 for every f our ye a rs in wh i c hhe ea rns no mor e not or i e t y point s ,or 1 f or e ve r y ye a r in whi ch hepe rfo rms no a ssass i na t io ns onceout s i de t he se r vice . On a ny s pe c i -f i c wor ld , i t may be dro ppe d bybr ibe r y , a t a r a t e o f 1 point pere r lS OO . Such bribe r y wi l l l a s t f orone mon th . Ef f e c t ive not or ie ty a l s odr ops one l eve l f or every t hreepar sec s d i s ta nce fr om th e Assas -s i n ' s or i g ina l home /working wor ld .RE-ENLISTHENT AND HUSTERING OUTRe - en l i s t men t a nd muster i ng out a ret rea ted as norma l f or adva ncedchara c te r ge nerat i on .The re - en l i s tme nt r o l l f or as sas sins i s 3+, wi th a -OM fo r ever ypo i n t o f not or ie ty (mor e no t or i ousassa ss in s are less l ike ly t o be re en li s te d ) . A r o l l o f 2 a lwaysfai16, ! a ! of o o r y As s a s s i ns rece ive one ro l l onthe Benef i ts t a b l e s pe r te rm o fse rvic e , wi t h a maximum of threer ol ls on t he Cash table , no t i n c l udi ng r o ll s g iven f or hi t s a ndma jo r hi t s .The re is no ret ireme nt pa y f orassass ins .The aas ees rns ' GuI l d : Hember -

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    SPECIAL ASSIGNMENT TABLE

    Spy: The assassin i s assigned. to spy on s ome pers on or gr oup.Thr ow 5+ ( 10) f or: St e a l t h , S t r e e t wise, Disguise, Intr us i on.Espionage: The assass in i si nvolved in i ndust r i a l , government,or m i l i t a r y espionage. Throw 4+( 10) f or: Bribery, Forgery, Liais on, Gadgetry.Sabotage: 'rne a s sa ae 1n i shired t o 3abotaqe/deotr oy an Ins t a l l a t i o n or dev ice. Thr ow 5+ (10 )for: Demo l i t i on, Stea l t h , Electr oni c s , Intrusion.Blackmail: The ass a s s i n i shired t o acqu i re /use evidenceagains t an ind i vidual or corpora t i on. Thr ow 5+ ( I D) f or: Recon,S t e a l t h , Bribery, Communica t i o n s ,I n t e r r ogati on, +1 Noto r i e t y . Thea s sa s s i n a l s o gains an extra r o l lon the ca s h benefi t s ta ble a t -2 onmustering out .Counter-Espionage: The assass in i s h ired t o co un t e r one of theabove ope r a t i ons . Throw 5+ ( 10)f or : I n t e r r ogati on, st reetwi se ,s t ea l t h, Br ibery, Computer.Research & Development: Thea ssassin is responsible f or theconc e pt ion and developme nt of newte chn ique s a nd equipment f or thegu i l d /agency' s op e r a t io ns . Thr ow 5+( 10 ) f or : Gadget r y , Me chani ca l ,Electr on ics , Comput e r , Sc ience.Research: The assa s s i n i s r es pons i ble f or resear ching t a r g e t s ,c l i e nt s , jo bs , e t c. Thr ow 4+ (10 lf or: Recon, In t e r r oga t i on, St r e e t wis e , comput e r .Instruct ion: The assassin i sr espons ib le f or t r a in ing, a nd r e c e ive s one level of Ins t r u c t i ons k i l l . Ro l l 5+ (10 l f or +1 Notor i e t y .Administrat ion: The assassini s responsible f or the da y - t o - d a yrunni ng o f th e guild /ag ency . Throw5+ ( 10) for : Admin, Legal, Liaison,Leader, +1 Noto r i e t y .

    SPECIAL ASSIGNMENTS

    ServiceR&DResearchResearchIn s t r u c t i onAdmin.Admin . . #

    FieldSpyEspionageSabotageBlackma 11Counter-Espi on.Counter-Esp i on .

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    NEW SKILLS

    RE-ENLISTMENTAt t he end of a f our-year term,the chara c t e r mus t e i t h e r re - e n l i s tor muster out . Re-enlistm ent re quire s a r o l l o f 3+, wi t h a -OM oft he c ha r a c t e r ' s no t o r i e t y .

    ship in the Assassins ' Guild is amustering-out b e n e f i t . The Guild isa loose i n t e r s t e l l a r or ga ni za t i o nfor the support of various underworld a c t i v i t i e s . I t provides safehouses ( f or a modest fee ) on mostworlds, as well as useful conta c t sand in f ormat ion. A member of theGuild has a OH of +4 on tasks tof ind as s a s s i n a t i on jobs . The Guilda l s o pr ovides cheap thug s , and canrent out expensive gadge t s andequ ipment .

    oadqotly: The individual i ot rained In the use, repair , andmaintenance of gadgets. Gadge t s in c l ude such things a s magnetic watches, blowtorch c i g a r e t t e l i g h t er s , swi tchb lade shoes , mini-oxygentanks, h e l i c o p t e r s - i n - a - s u i tcase,e tc . The individual can a l s o des igngadgets, and, g iven the pr oper mate r i a l s and s k i l l s (e l ec t ro n ic s ,mechani c a l , grav i t i es, whatever),build them.Poison: The individ ual i st r a i n e d in t he use and c r e a t i on o fpo i s o ns . Poi s ons are dea l t with I nth i s i s s ue ' s T r a v e l l e r ' s Hardware.Unarmed Combat: The characteri s ve r s e d in va r ious mart i a l a r t sand una rmed comba t techniques. Una rmed Comba t ac t s as a OM on hand t o-ha nd comba t tasks when f ightingwl t hc u t a weapon, and In add i t i onof fe rs the fo l l owing benef i ts :-The indi v i dual may makeunarmed a t t acks /blocks inr ound .-The individual may punch witha pe ne t r a t i on o f 1 and a damage of2, or wi t h a penet ra t i on o f 2 a nd adamage of 1 (h i s c ho i ce) .- The i nd ivid ua l may ki ck .... i t ha penet ra t i on o f 2 and a damage o f2 .- The individ ual may us e hisarms t o bl ock a t ta ck s w i t h blunt

    ....eapons ( ha nds , c Lub , s t a f f ), us i nga b l oc k va lu e of 2 .

    - 6-

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    SPECIFIC ASSIGNMENT TABLEDl e - -F i e ld - - - - Sery l ce - BRANCH2 Ma j or Hi t Spec i a l is t ASSIGNMENT3 Hi t Cont act TABLE4 Hi t Contac t5 Tr ain ing Trans por t Di e Branch6 Rou t i ne ~ t n 1 Field7 Rout ine Rout i ne 2 F ie l d8 Rou t i ne Rout ine 3 Fi e ld9 Tr a i n ing Cour ier 4 F i e ld10 Specia l Spe c ia l 5 Se rvice11 spec La 1 Spec ia l 6 Se rv i c e1 2 Tr ans fe r Trans fer

    ENLISTMENTThr ow 11+ to en l i s t I nt he Assa ss i ns . OM+1 i fOex 8 +, OH+2 i f ln t 9+ .The cha r ac t e r begi nsv t t h no r an k . The f i r s tsucce s sf u l p r'c reo t t cn i nth e Serv ice br anch s t a r ush im a t r a nk 1 .

    NOTORIETY

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    TABLE OF RANKSS1 Appren t i c eS2 Ass i s t a n tS3 Mec h a n i cS4 Ma s te r Me cha n i cs5 Tec hni c i a n5 6 Ma s t er Te c h n i c i a non l y th e Se rvic e bra nchha s rank .

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    IMENOR IAL SUBSECTORhe He n o r La l s ub s e c t. o r i s , l i ke Opr-BS, S i n da i , and Egyrn, par t o f t he Out r io i d . Thes e worl ds h a ve bee n l a rge ly ign o r e d by t h e 1I5S , a nd were on l y r e cen ty fu l ly su rv e yed (11 03) . Ma nor i a l i s jamme d be tween th e Imper i a l t e r r i to r y ohe F i v e Si s t e r s subse c to r , in t he Spi nwa rd Ma r c h e s , an d th e F l or i a n L e a 9 P ~ Is t h u s th e main t r a d e r o u t e be tween th e t wo, and th e Im pe r i a l and F l o r i a n i inl uences a re q ui te ev iden t .The S t r a nd c lu s t e r (Ma rseilles , Paques , Al lemagne, Sab l e de s Et o i le s , ant rend) was f i r s t ex p l o re d an d s e tt 1ad in th e 1a te 900 ' s b y Lu e i en St r a n d , an d e pe nd e n t t rade r and hi s t o r i an , proud of h is h e rit ag e a n d f a s c in a t e d wi t h thTe r r a n c u Lt u r e o f Fr an ce . Anc i en t Fr en c h i s th e common lan g u a ge o n a l

    of t h e c l u s t e ~ and man y as pec t s o f ~ e n c c u l t u ~ to be seen .DUSTPAN (0 20 4 ) i s a Balkanized de ae r t, vo r Ld with some s i x co un t r i es , eact od d s wi t h t h e o t h e r s . Wars ~ common , and t h e i r most s pec t acu l a r as pec the s ig h t o f t he huge t r acked a i r c r a f t c a r r i e r s used 1n most a ssa u l t s windinh way ac r oss th e sands .TROSSACHS (031 0 ) i s o n e o f the F l o r i a n Leagu e ' s th ree majo r p r odu c t i oe n t r e s , ~ e a t i n g i n d u s t r i a l goo d s fo r t h e en t i r e Le ague .ALLEMAGNE (0 503 ) wa s i n iti a l l y c olon ized i n 863 , an d a s t a rp o r t was bu i l tu t it was aband oned two yea rs l a t e r . Th e wor l d is v a s t l y , p ~ i s i n bea u t ibu t i t i s a l s o popula t ed by " ravenous , nea r ly ind e s t r u c t i b l e carn ivores ."STREND (0 50 5) i s u n de r t he i r on - f i s t ed ru le o f a gr oup known as "Le s Me c ai sme s . " Th ey a re e e s e e n by the po p u l a ce , bu t the y aee r umour e d to be cyo r g s o v e r t wo hundred yea rs o l d .a l t er ni Ikez i r p' s Ro ckus tpane a thipre sc e n tr ossachs

    le s

    magnedes Eto i l e s

    d h a r ar h ada

    01 03 ES30 24 0 - 30 1 10 098 734 0-9020 1 2 6 8 - 0202 El00856 -6020 4 A75 0 7 79- 90209 B487532 -802 10 A121644- 0 F0 30 7 84207 78 -70310 8897A44-C0 403 0 540312 -70 4 0 4 09 6 400 - 40 40 8 8 26A624-D0 503 C688000 -00 50 4 800089 9 -00505 8 4 3 6 ~ F - OSLO 8 86 5544- 9 F0608 A54 0 24 4 -A0609 B27A66 7- 80702 8999545 - 70 8 0 2 85102 00 -00809 E311766- 3

    Non- I nd . Low pop . Des . wo r ld . Poo r .Low po p. Non - I nd . F l o r ian i Re s ea rchNon - In d .Non - Agei . Va c uum wor l d .De s e rt wo r ld . Poo r .Ag r i. Non - Ind .Non - Agri . Non - Ind . Poor .Non - Agri . Poor . Deser t wo r ld .Indus t . Hi gh pop .Low pop . De s . wor ld . Poo r . Non - I n d .Non- I nd .Wa t e r wo r l d . Non - In d .Barren .As te r o i d Bel t . Non - Ind .Poo r . Hi gh pop .Ag e i. Non - Ind .De s . wor ld . Low po p . Non - I nd . Poo r .Wa t e r wor ld . Non- I nd .No n - I nd .tow po p . Vacuum. Non - I n d .I c e -capped . Non - Agri .

    GStn . GGGGGGGGGGGGGGGG

    he Menor i a l s ubsec t o r co n t a i n s 21 wor l d s with a popu l a t i on of 101 .5 07 b i l l i onhe h ighe s t popul a t i on i s A, a t Trossac h s an d S tr en d . Th e highe s t t ech le v e l i, a t S t rend .

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    FIVE SISTERS

    mQ'"

    YGGDRASll

    No G.fi Gi tt

    WorldN._

    MAPLEGEND

    TRAV EL ZONESAmber ZoneRedZone

    POPULATION

    * Imperial Naval Base"' Imperial Scout Base- Independent Baser Rewarch Station"'Scout Way Station

    p e Reservep I r n p e r i ~ Prison

    BASES

    O No Water Present. Water Prl!Se'nt: : . ~ ' : ~ Belt

    under onebillionOll er onebillion

    World names in tedate subwctot capi tals .

    PR IMUS

    WortdT,p '

    A B D

    E F G H

    M

    SUBSECTOR OF THE SECTORA Menor i a l I NORA 'AB EGYRN J GOERTELC PAX RULIN K TLAIOWAHA0 GAZULIN L THE HORDERLANDE YGGDRASIL .. RANIBF DPHES N SILRAAIHEG SINDAL 0 HKEA'ASH TOBIA p BINARY

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    FEATURE ADVENTURE:THEN AND NOWby Hik e Hike.hEditor 's Note: This adventure Is Ina different format than usual - - i tIs wri t ten as var i ous "chunks" o fdata under var ious headings I n amanner s imi lar t o tha t o f "AllenRea l m. " (GDW 19 86 ) . Hi ke Hlke.h I .t he ed itor of the fa nzlne Tif fanyStar .SYNOPSISWhile on Paques /Menorial , the characters part icipate In a search andrescue mIssion for a los t Orayneparty fr om Andor. They find it wasattacked by Ancient Orayne, but oneAndorlan s urvived. The Ancientsa lso a tta ck in hab ita nts of the surrounding a rea , even the s t a rpor t .The par ty must find a means of. topping the a t t ack . , which wi llinvolve a previously unknown An c ien t s i t e .PAOUESPaque. (He n or i a l 0 40 4 D9E640 0-4 ) I .an e l l ip s o idal wor ld , wi th a spheri c a l a tmosphere . Because of t h i s ,there are vat lous bands of atmos pheric pressure , f r om Vacuum a t theends to Trace, to Thin, and even toDense and Exo t i c a t the cent rebands. The Thin, s tandard , a ndDense bands are brea thab le , withthe Trace band requ i r i ng compresso r s , and the Exo t ic band requ i r ingvacc-su i t s ( t he a i r i s fa r to odense to breathe ) . Ho s t o f t hewor l d 's oce a n i s in the Exot i cband, but there a re many lakes andseas on the r e s t of the su r face .The map shows the var i ous bands inan i r r e gula r pro jec t i on.Pa que s or b i t s a no th e r unusua lwo r ld , kn own as Eg l ise (YFOOOOO- O) .Eg l i se i s a dense c hunk o f hea vymeta l s 15 000 k i l ometres in diamet e r , wi th no atmosphere and nohydr ographics . Paques and Egl iseshare t he i r o rb i t with three ot h e rpl anet8 of 8ize8 1, 1, and 3.Like mo s t o f the wor lds o f t heRimward Void , Paq ues was on l y re di s c over ed r e c e ntl y by the IISS .

    P lans are j us t ge tt ing underway forfo re ig n ex p lo i t a t i on o f t he r i c hdepos i t s on Egl i se , but the re i slittle i n t e r s t e l l a r t r a f f i c as ye t .Paques was c ol onized in thel a te 900'5 by th e c r e w o f t hePr Ince Hos e l l e , a Rega l c la s s bat t l e c r u i se r ( Tr a v e l l e r ' s DIgest 17 ,th is i s sue ' s Cr a f t c olumn ) whic hmisj umped a nd cras hed. The p lane t ' sprimary c i t y , Ho. e l l e (pop. 15 000)grew up around i t , gu t t ing it forpa r t s . When Paques was contacted bythe IISS in 1093, the Prince Mo-se l l e was r ebu i l t as the world ' sClass D s t a rpo r t . I t cur ren t ly pr ovides power, tankage fo r unref inedfue l , warehousing , a ho te l , andsu i t e s for t he Star por t Author i ty .Ho s t set t lem en t s on Paques aresca t te red I n the western hemi sphere , wi th a few to the eas t .Long-distance t r ave l i s usua l ly byt r a in or ( for the eas tern towns) byd i r i g ib l e . Paques i t s e l f has a viol en t nature , with much vulcani sm,many quak e s , a nd f requent winds t orms.ANDORIANSIn po r t i s the Ss lu ssox , a 200-tonDroyne t r ader (see Allen Hodule 5:Droyne, page 43) . This i s opera tedby a kroyl oss o f the same name fromAndor /Five S l s t e r s ( Sp i nwa r d Harc he s 023 6 C69573 5- 9 ) . I t cu rr en t lyhas a crew of n ln e : one le ad e r , tw ospo r t s , two tec hn ic i a ns , one d r one ,one warri o r , and t wo workers . Onei s de ta i l ed here , a s he i s l ike lyto have the most con t a c t wi th t heplayer charac te rs .AllllO (rtnding Sport) 432J9S Agll32 5 hrl. tn-.ror- l. Pilot-I, Appill-I, l ilison-I, Jlck-ofAll-Tradnal, Shot' lln-t

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    A A A A

    v v V

    ESPIONAGE

    The degree of e a r l y invo l v e -ment t he charac t e r s have wi t h AummoIs up to the re feree. I more i swa n t ed , Aummo cou ld be barga i n i ngagainst the characters for a carg o(probably r a d l o a c t l v e s ) . He mightbe a t r a d e r of gems a s a s i d e l i n e ,i n t e r e s t e d In d e a l i ng wi t h t h echarac ters . I f a fr iendly r e l a t i on ship I s d e s i r e d , he c ould be as i n g e r ( t e n o r ) who l i k e s l e a r n ingbar songs or might have an i n t e r e s tIn samp l ing strange beverages .

    Hex How1- 2345678- 10

    Atmo s pher eExot i cDenseStandardThinVery ThinTr ac eVacuum

    have an act ive i n t e r e s t In the 551us s ox , having clues t h a t the kroy1055 cou ld lead them to previ ousunknown Ancient s I t e s . The agentt h i s world I s Gam! Ferahh, usinthe covel: of a j our na l I s t outTobia . She migh t have a c t u a lbooked passage on t h e chara c t e rs h i p t o g e t here .A second ag en t can a l s o be I nvolved. When the SS1U5S0X s oldfew a r t I f a c t s In the Zhodanl Consul a t e , So rag a ge n t s began f o l l owint hem. Their i n t e r e s t cont inued whth ey n otic ed NI doing the s ame . Tagent here i s Zhat P a b r e l . The a dventure r s ca n c a tch g l impses ot h i s c h a r a c t e r a s a t a l l, mys t e ri ous f i g u r e they ca n ne v e r c a t c h ut o . They should have the im pressi ot h a t Zhat i s watching them , whe nf a c t h i s i n t e r e s t 15 in Ga mi o r t hDroyne who may be unnotic ed n ea rbzhat Pa b r e l i s a t e l e p a t h .

    A complicat ion can be added t o t he STARPORT AUTHORITYadventure with the incorpo r a t i on o f The d i r e c t or o f the s t a r p o r t 15 As p i e s i n t e r e s t e d in the nr cyne . E l l r a y , an amiab l e man who i s a l sIt's p o s s i b l e j u s t t o place them i n t he TAS repr e se n t a t ive on tthe background , and empl oy t h em d l - world. I f a ny o f the has Traver e c t l y in the adventure onl y i f Le r t e Ai d member sh i p , t he grot h e r e seems a need. w I l l be i n v i t e d up t o the BridgDeneb Nava l I n t e l l i g enc e keeps Lounge ( t he old bridge of the 1'1c a r e f u l t r a c k o f the movement s of se l le ) .Oroyne o r i g i n a t i n g from Ander and Ar o i s f r om Strend , the wo rCandory in the Harches. They mi g h t which maintains ( fo r a sma ll fee- 11 -

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    vehic le from extreme range.The c r a f t might be reparable ,or they might have to f ind a l t e r nat ive t ransporta t ion (walking orr id ing duleens, a l oca l r id ingbeas t ) . While on the ground, theywil l face the nature of the p lane t ,which includes high winds, quakes,and dange rous animal l i f e . Alternat ive ly , they might be picked up,perhaps by one o f the agents i f he /she thinks they might know s omething.DROYNE FOUND

    At some point , most of the crew ofthe Sslussox leave the s ta rpor t int he i r a i r / r a f t , drawing minimal a t t en t ion . Before the par ty leavesp lane t , the Sslussox repor ts themmissing, having not re turned from"prospec t ing ." Aro wil l ca l l theparty to ask for the i r ass is tancein locat ing the l o s t Droyne. Thepor t s a t e l l i t e has not spot ted themfrom orbi t , so he wants to sendsearch pa r t i e s .Both a i r / r a f t ren ta l s are cur ren t ly out (poss ib ly taken by Gamior Zhat) . I f the charac te r s have avehic le su i tab le for a search, i twould be par t icu la r ly welcome. Arocan f ind something f or them to useotherwise .Speaking d i rec t l y with the The Andorians f ound an Ancient s i t edrone and t echnic ian who remained mentioned in the i r 300 OOO-year-oldon the Ssulssox could prove useful . records . In explor ing it, however,The two are near panic because they they awakened Ancient sen t r i e s ."know" only one of the Andorian They t r i ed to f lee in t he i r a i r /par ty i s l e f t a l ive . They wIl l not r a f t , but were pursued by the An-say where the Andorians were to c ien t s and brought down In a ra -have gone. (That ' s sec re t . ) But vine.they d o "know" appr oximately where The adventurers wil l eventua l -the l a s t one i s . I f the characters ly find the wrecked Andorian a i r /are successfu l in communicating r a f t . Six Droyne are dead, some ofwith these two, the drone wil l whom were ki l led by i n t e rna l explo-poin t in the d i rec t ion the charac- e Lcne , Aummo i s no t among the deadte r s mu s t go to f ind the los t - - he te lepor ted away a f t e r a l l thenr oy n e others were k i l l ed , then re turnedI f the a dv en tu re rs d id no t ge t l a t e r f or su rv iv al g ea r. Charactersd i rec t i ons from the SsJussox, t he i r with Reconnaissance s k i l l can t racksear c h wil l take mu ch l onger. The him on the ground.chanc es o f encountereing a sudden Aummo s tayed c l ose to cover inwindstorm is increased. I f they are making h is way back toward theon the r igh t t ra ck , they wil l be s t a rpo r t . Unfortunate ly, he was se -c ompeting with the agen ts , and one r Ious Iy in j ured, a nd WIll be c l oseis l1kely to s e t an ambush. For in - to dying by the time the ad ven tur-s tance , an object tha t would catch e r s catch up t o hi m. The spor t wil lthe in te res t of the adventurers r e s i s t the par ty a t f i r s t , e i the rmight be l e f t in pla in s igh t . When with a shotgun or an a r t i f ac t . How-the charac te rs s top to inves t iga te , ever , they c a n eventual ly win h isthe agent uses a l a se r r i f l e with coopera t ion , e spe c ia l ly i f he re -scope and bi-pod to d isab le the i r cognizes them as f r iends .

    -1 2-

    Paques' s t a rpor t . He wil l have akeen i n t e r e s t in the charac te r s andthe i r pas t adventures . Conversa t ioncan also lead to the AsIan Invasionand rumours of a r t i f ac t s . I t isposs ib le tha t a r t i f a c t s were f oundhere , but because there are almostno contro ls over what passesthrough the por t , a r t i f a c t s couldeas i ly have been qu ie t ly s l ippedo f f wo r l d .DROYNE LOST

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    The Andor ia n might have twoa r t i f a c t s . The f i r s t i s an e la bor a te be l t t he Dro yne t ook f r om theAncient s i t e . This is a pers onalmeson screen, which accounts fo rh is having survived . the a t t ack . Thesecond is an i tern which looks l ikea very advanced weapon. I t i s ac tua l l y jus t a remo te sensor for aportable meson gun. I f the re fe reewants to in t roduce the i tem a t th i st ime, he can assume t ha t Aummosomehow managed to get i t from theAncients before he te lepor ted fromthe wrecked a i r / r a f t .As the ch arac te rs re tu rn t othe s t a rpor t , they wIl l hear o fot her at tacks on t he i r radi o channe ls . The AncIen t Dr oyne warr i orsawakened by the Andor lans have a t tacked huma n communities , s t a r t ingwith Lebar, a small vi l lage nearthe s i te .What the player chara c ter s d oa t this stage is highly dependenton the par t iCUlar c ha r a c t e r s a ndplayers invo lved . They migh t takeAummo 's a r t i f a c ts a nd escape theworld r i gh t away. They might t ry t o.a c q u i r e more a r t i f a c ts a t the Anc ien t s i t e . They might volunteerthe i r a id in the emergency, o r se eka well-paying pat ron. I f Gami ha sreve aled h erse l f , she might make apa t r i o t i c appeal for t he i r a s s i s tan ce in t he name of the Imperium .THE ANCIENT DROYNEThe Ancient s i t e the Andoriansfound was in l ow t e r ra in near t heedge of the ha bi tab le zone. I tover looked a large lake in the d is tanc e ( ac tua l ly a t the bottom o f acra te r where once stood an Anc i en tci ty) . The arr ival of the Andorianswas not unobserved. A prospec to r ,named Rucker Harold, watched themf ly in , and a t once made h is way in

    the i r di rec t ion , pack animalt ow. The Ancient s i t e i t s e l fvery sim ple , in e f fec t t ....o le ng tof subterranean cor r idor formingcross . Each is three metres wiand twenty metres long, .... i th tin tersec t ion in the middle . The et rance i s a t the southern extrembur i ed , but eas i ly opened by "d e mliti ons.The western extreme was in efec t a s torage locker . The spacbehind the walls s tored materobjec ts dismantled into an ordermatrix for space conservat ion. Wsomething i s needed, it is "dia lup" on the panel to reappear on oof severa l small ra ised pla t formIn experimenting with the panethe Andorians mater ia l ized a be(personal meson screen) . Howevby operat ing the device , they a ltriggered a securi ty aler t . Lighf lashed and alarms sounded th r ougout the s i t e .The a le r t au tomat ica l ly remt e r ia l i zed s ix Ancient warr i ors aone Ancient worker in a chamberthe eas tern extreme. They did nthing a t f i r s t , wait ing for compte r ins t ruct ions t ha t never camTheir standby gave the time fAummo to snatch the be l t and fthe Andorians to run.In the north ern extreme 1sopening which dr ops 200 metresan automated ant imat te r product ip lan t . Ladder rungs are presenThe space below is very cramps ince i t was not des igned t o haopera tors . However, a f ive - l i tant imat te r pod can be found ont e lep o r t pad ready f or shipmenta des t ina t ion t ha t no longer ei s t s . Assume tha t a l l of the var rors have bas ic sk i l l s to al low tht o ef fec t ive ly operate t he i r equiment, including Unarmed Combat -

    ANC IENT SITE

    -13-

    c ompute r

    sto r agel ocker

    .".-t o planpe rsonnepl a t fo r m

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    which he pr omptly t ook .Rucker headed d i rec t l y f or Lebor , a smal l c ommu n i ty next t o thel ake . He picked up the pr ovis i onshe needed and made bes t speed f orthe s ta rp or t , but in a roundaboutfashion. In t i me , the warr iors re -turned and replayed t he i r v isua lrecords t o see a human wi th a .d u lee n make o f f with the memory core .They ravaged Lebor un t i l a quickwitted individual understood theywere on a sear ch and poin ted themin the d i re c ti on in which RuckerHarold had l e f t . This saved Lebor ,but c o ndemne d e veryone in t he wildwi th a pack animal .

    Rucker was born on s t rend . He cameto Paques in pursu i t of a r t i f a c t s ,but , l ike so many o thers , took upprospect ing for rad i oac t ives . He i sa se l f i sh ind iv idua l , as was necessary for him to su rv ive . However,he wi l l have to dea l more and morewith h is conscience as he hears ofthe deaths l e f t in h i . wake .

    Prospect ing- l; Su rvivaHjThe Droyne wear ba t t l e dress (a r -mour va l ue 22 ) t h a t has a f orm o fa c t ive camouflage ( a s in the moviePreda t or) . Genera l ly , t r e a t the Anc ien t s as concealed a t medium rangeand beyond even while moving, andg ive a -2 ' to h i t ' DM a t closerranges .For simplicity, the physicals t a t s f or the warr io rs a re 653 (2 /3hi t s ) and the worker is 646 (3/3hi ts ) . The highes t intell igence inthe group i s 6, t ha t of Warrior A.In add i t i on, the i nd iv idua l Dr oynehave the fo l l owing:

    Rucker Harold (Prospector)C,200Delol it ions-!j 6albli ng- l j

    Shot gun - Ij Equest , ian !.Shotg un, Duleen .

    549942 Age: 42 6 terls

    Doy ne SUIIs PS i Ta lentsWar rior A Tactics-i~ a r r B Recon-! 9 Clai rvoyance,Teleportat ionWarrior C Tac tics-!Wa rr ior D Deaol it ions-i 6 Telekines isWarri or E Unarled CO l bat -2The portable meson gun is detaileda t the end of the a r t i c l e .RUCKER HAROLDThe pr ospector ene te red the s i t ej u s t a f t e r the Anc ien t s flew out ongra v belts to l ocate and destroythe Andor i ans . He, however, f ounds omething d i f f e r en t . The e t ee ' ec omputer is lo ca ted below the f loora t the i n t e r s ec t i on of the cor r i -dors . The Ancients ra ised it to seei f they could get more d i r ec t in -formation of th e i r s i t u a t i on, thenhas t i l y ga ve pur s u i t . I t was l e f tt h i s way, f ul ly e x p o s e d to RuckerHar old . The ea s i e s t and mos t v i s i -ble th ing he co ul d remove was thec rys t a l l i n e memory c ore i t s e l f ,

    DECISIONI f the characters e l ec t t o leavePaques, the r e fe ree can have theAncients hijack t he i r ship t o g o toEgl i se . The moon was in fac t a gasg ian t 300 00 0 year s ago, but theAncients placed a la rge t e lepor ta labove I ts surface to draw i t s hydrogen and heli um a tmosphe re in t o apocket universe , to fuel suchth ings as the an t imat te r pr oductionp lan t . In the in te rvening t ime, thet e l epor t e r sucked up v i r t ua l l y a l lof the plane t except the smal lr ocky c ore , and shut down. All ofits moons but the i n ne r mos t ,Paques, d r I fted away. The l oss ofthe in tens e g rav i ty f ie ld o f t hegas g ia nt re s ul ted i n Paques ' e l -l ip t i ca l s ha pe .The t e lep or t a l is c overed withsediment in a basin on the moon ' ssur face . Over it f loa t s a c l o a k e dAncient s t a t i on , which is where thewarr i ors want t o go. The s t a t i onhas an iden t ica l memory core whichthey Intend to t ake .- 14-

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    The charac t e rs won ' t alwa ys beunder gua rd , although t hey wi l l bedenied communica t ion beyond t hes h Ip . I f they wer e t o s omehow dee t roy th e ship 's ma noeuvre d r ive orpower pl ant , the i r ship wou l d beuse le s s to t he Anc ient s . I f theydo n ' t t h i nk of t h is , you may ha vean NPC t r y i t af te r they re t u r n tot he Lebo r s i te . Let the adve ntu re rscatch t he NPC, so as to a l l o w t hede c i s i on to bLow the d r i vee t o betheir own.I f t he characters s ta y onpl ane t t o help, s e ve r a l a c t i v i t i esare poss ible :1) Col lec t i ng in te l l i gence onthe warr iors . Learning the na t ur eof the Ancient weapon and t he object of the warr Icr s ' search wouldbe most useful .2) Entering the Ancient s i t ewhile the warri ors; are away . Thecharacters can re t r ieve more pe r sonal me son scree ns . However, thereferee might not want to le t t hes t orage device be switchab le toanyt hing e ls e , es pec i a l l y i f thememo ry core is gone . The cha r act ers;ca n a ls o se t a t ra p In t he s i t e ,for exampl e p l ac i ng a radi o- t r ig ger ed cha rg e again s t t he antimatte rpod and waiti ng for the An cie nts tor e t urn . But f or the characters t of ind the s i te , i t would be best forthem t o ha ve t he coope ra t ion o fAummo. Othe rwise , t he y might le a r no f th e l ocat i on th r ough a ha nd computer l e f t in t he wrecked Andor ianai r / r a f t .3) Communicat ing with th e warr I oze . They wil l , of course, wantth e memory cor e . The sec ond th i ngt he y wa nt i s a s pacec r a f t , whi chneed not be jump-capable . But theycannot bar gain f or the se things .Wi t hout a l eader , they do not knowho .... t o we i g h terms and grant conces s i ons . They .... i l l s i mply adhe r eto thei r or de rs and t raining to t hebest of thei r ab i l i t i e s .4) Sea rching fo r Ruc ker Har old . He may have ac tual ly co nt a c tedsomeone in t he pa r ty , pract ica l lybegging f or a way out of th e s ystem. Later, when th ey catch up t ohim aga i n, t he y might f i nd him i n adrunk en s t upo r , having l os t t hec r ys ta l thr ough gambling .S) Fighti ng t he Anci ent wa r r i ors . Thi s I s pr obably su i c i da lwi t hout s pecia l pr e par a t i ons . The

    wa r r l ot e. ' pr Inc I pa l veaxne ss ithat th e meson gun I s t he i r on lr ang ed wea pon . Charac te rs could t rto knock ou t t he worke r ' s backpackbu t there i s a da nger of destroyint he powe r s ource (a ntima t te r ).The personal me s on s cr een pr ov ide s f ul l protec t ion . However, ithe char a c t e r s cannot gacquirenough of them , t he PI ince Hos e l lo f f e r s a poss ibi l i t y . The Regaclass bat t lecr u i s er was desi gne.... i th a mes on screen, which wanever removed. 1 i t i s ad jus t eand res tored to ope r a t i on , the warr iOIS' meson gun can be made us eless without warning i f they wert o enter the hulk. They would bforced, thereaf te r , to figh t handto-hand.The war r i ors are highly mobi le , whi ch mak e . them very d i f f icu l t t o a t t ack. One po ib i l i t y ito assau l t t he Ancient s i t e, whicth ey wi l l defend t o t he dea t h. However , s i nce i t i s th ei r own envir onment, th is i s pa r t i c ul a r l y da nge rous . An ambush s omeplace e lswou l d be be t te r . If t he Anc ie ntwer e t o lea rn wher e t he c rys ta l wa( even i f i t wer e on l y a r us e ) , thewou ld a t ta c k the re .CONCLUSI ONI t pr obab ly won' t de s t a b i l i zecampa i gn f or t he c ha racte rs t o geaway wi t h a me s on gun s ens or a npers onal meson sc r ee ns . I f thagents a r e us ed, the cha r ac t e rmight t ry t o se ize them. Gami maoff er e r SO 000 c ompensa t i on f oeach cha racter I f s he i s on friendly te rms with t hem. Howeve r , thI t erns can br l og much more 1 f t hrigh t buyer i . f ound. They makvery good g n chips and s ouveni r s , but ot he r wi s e wi l l pr obablnever see actIve us e agai n.Lett ing t he cha r ac t e r s have aantima t te r powe r pod is up t o thetas te of th e re fe re e . Si t ua t i onca n be s ha ped t o gover n th is .If t he Anc ients ha ve t he iway , t he y v t t t even t ua l ly or deboth Anc i en t s i t e s destroyed . Bubef ore t he one on the moon bl owup, they wI l l want t o descenth r ough th e telepor ta l in t o partunknown.

    - 15-

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    PORTABLE HESON GUNThis wea pon i s a c t u a l l y a heavy(20 kg) bac kpack which i s s omewhatwider and more bulbous a t i t s l owerend . I t co ns Is t s o f three maIn components: a mes on p r o j e c t o r , ana n t i m a t t e r f uel pod, and a comput e r / r obot brain .The meson projecto r Is actually an advancement on the meson communicator. Being free of mechan i c s ,i t can maintain many l i n k s a t onet ime by qu i c k l y cy c li ng the beamamong t he d i f f e r e n t s t a t i ons In a" t ime-shari ng" fash i on. General ly,the beam Is ke pt a t a l ow, co mmun i -c a t i o n i n t e n s i t y . Hove v e r , i t canin t ensi fy the beam t o d o damage , upt o 40 h i t s pe r r ound. All f o r t yh i t s may be de l i v ered t o one t a r -g e t , or d Ia t r Ibu t ed t o as many ast e n t a r g e t s o f f our h i t s each Inthe same r ound. P e n e t r a t i o n I s i g -nored.One me s on gun Is found i n aDr oyne squad. I t i s u s u a l l y c a r r i e dby a Droyne wo r k e r who i s nearbybut a lways out o f t he f i g h t i n g . Th er est o f the s q uad a r e warr iors c a r ry i ng s e ns o r s f or t he meso n g un .Each sens or i s l i n k e d t o t he gun bymeso n c ommunIcat ion . In c omba t , thewarr io r se l e c t s a t a r g e t by aimingt he sens or l ike a r i f l e , and" f i r e s . " A meso n a t t a c k i s thenmad e on t h e t a r g e t by the mes ongun. There i s e f f e c t i v e l y no l i m i tt o the number o f r ounds wh i ch maybe f i r ed. The meson gun can sh oota t f u l l I n t e n s i t y f or a y ea r be f ore req u i r in g a new f uel pod o fa n t i m a t t e r . The weapon ign ores a r -mour . Ther e Is n o a t t e nua t i on, butit d oes have a maximum r a nge o f 400met r e s (ve r y l ong ) . I t ha s a l ows i gna t ure and l ow r e c o i l .

    The por t a b l e mes on gun i st r e a t e d as ha v i n g we a p o n f i r e c on t r o l . All a t t a c k s a r e Simple. Al t hough the sens o r s have the appear ance of r i f l e s , t h e we a p o n s k i ll sof the warr i o r s a r e not i mpor t a n t .I t i s on l y n e c e s s a r y fo r them t oaim we l l enough t h a t the weapon ca nd i s t i n g u i s h i t s in tended t a r g e t .Each sensor i s 4kg andequipped wi t h o p t i c s and maserrange f inding. Al t hough it d oe shave some energy s t o r age , i t s p r i -mary power source i s the meson beam

    f r om the beson gun i t s e l f . Wi t h o u tt h i s , i t i s not p o s s i b l e t o s e nd ar e t u r n mes on s i g n a l . This mesonl i n k i s a l s o us ed by t he Anc i en tDroyne for communication. A c ommu n i c a t io n cab l e l i n ks the s e nso rt o t h e i r bat t l e d r e s s .The computer fo r the me so n guni s a c t u a l l y a robot b r a i n . For Uw.sr e a s on, it can be t r e a t e d as a r obot r a t h e r t han as a mere weapon.

    3I"00-00-Ni527-0018 CT 20kgrul:r5 Durati on= 365+ Tl= 2110/25 (Ulour val ue 22)"eiGA Sun/Col lunic itor2 VUit Sensors (1I, IR )Audio SensorEl ectronic circuit protecti on/lnon Sun-I , [0110-1. Inh ntry Ground C ~ r. ctic s-4

    The brain fun c t i ons a s a ba t t l e computer a nd can c o n t r i b u t e i t sT a c t i c s s k i l l t o the t a c t i cs po olo f the An c i e n t Droyne. I t wi 11 no ttake the r ole o f l e a d e r , howe ver .

    BACK ISSUESBack i s s u es of Th i r d Imperium I t sand 10 a r e s t i l l ava i l a b l e . Repr i n to f T . I . l I s 3, 4, and 5 a r e a l sava l I a b l e . Rates a r e the s ame as f os i n g l e i s s u e s ( s e e page 3 ) .

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    ICOMPUTERS PART 31I n th e la s t two i s s u e s , we have d is cussed comput e r hardwa r e and s of t ware, and how to use i t . This i ssue ,we f i n i sh up wi th in f ormat i on on someothe r nota ble a spect s of comput ing.COMPUTER NETSMany of the ac t i v i t i es we ha ve desc ribed are based on the avai lab l1 t yof computer ne t s , which a l l ow easyacces s t o ot he r computer s . With ana ct ing high - tech computer ne t , a handc omputer can ac t as a l ib ra ry , aph one, a na vi ga t o r , and an emergencybeacon . Con t a c t wi th any ot he r computer In the world Is only momentsaway. At TL 6, computer nets are nonexi s t ent . Communication between c ompute rs 15 l imi ted to phys ica l exchange of software, or wire connec t i on between a mainframe and i t ste rmi nal s .S ta r t i ng a t TL 7, modems al lowcomput e r - to - compu te r communi ca t ionsove r ' te lephone l in es . At TL 7 i t s e l f ,on l y the l a r ges t bus in e ss , gover n men t , a nd un ive r s i t y compu t e r s usemodems , but by TL 8 , some 20\ ofcompute r owner s have t hem; and byTL 9, ph one c ompu t er net s are qui teextens ive , l o ~ i n g co mm un ic a t i onwi t h almos t a ny b ue Ine e e o r i nd iv i dual on the p lane t (a l th ough longdis tance charges may be qui te s t eep) .At TL 10, the Model /O hand c omputer c ome s in t o exis ten ce, alongwIth the hand comp ra di o, f or l ongd i s ta nc e comm u n i c a t ions . At th i spo in t , only very few i ndiv i d u a l s areeq u i pped wi th hand c omput er s , usua l lyon- t he - move empl oye e s needing to keepin t ouch wi t h th e o f f ice . At TL 11 ,compu te r ra d i o ne t s , us i ng sa te l l i te sf or a rou nd - t he - wor l d c ommu n ica t ions ,begin t o s upp l an t pho ne nets , and byTL 12 th ey are th e norm.Dete rm i n i ng whet her or no t awar Ld ha s a ph one ne t ca n be done asf o l l ows : Add wor l d TL a nd popula t i ont oge t her a nd di v i d e by two (roundf rac t ions down ) . Th en r o l l t h a t number or l ower on 20 for a worldwid ecomput er net t o e xi s t on tha t plane t .Individua l c omputer- t o-computer c ommunica t i on s i s always poss ib le . I fthe wor ld ' s TL Is 6 or l owe r , i t cannot ha ve a c omput e r ne t .

    NAVI GATI ONWar Idwld e sa te 111 te compu t e r neo f t e n ha ve a nav i ga t ion f ea t ur e . Fa few cred i t s , t hey c an l oca te acompute r wi t h a n a c tive ra d i o -Lf nAt TL 10 a nd 11, th e se l oca t i ons ato wi th i n a few d oze n met res . At12, they are t o within 1 t o 5 met r esLoca t ing o nese l f ca n a lwaysaccomplished ( u n l e s s the indiv iducannot or does not contac t the c oputer ne t ) . Locat ing others us u a lrequi res tha t the c omputer ne t f i ras k them i f they wI s h to be loca ted .COMPUTERS AND THE LAWWith the advent of the compu te r c oman ent i re ly new r egi on o f crimi nlaw . The c ou r t s , however, f i na lbegin t o t a ke it s e r i ously onl yar ound TL 8.Compute r crime i s usua l ly deawi t h unde r the a reas o f Tr a d eCriminal La w (Gr a n d Cen s u s , pa ge 26The r e fe r e e mus t de t ermin e wh e t hany par t i cu l ar ac t ion i s i l le ga l , bsuch chance s genera l ly i n c r eas e wiTech Level a nd Law Leve l . Below TLcomputer cr ime can only be puni shi f i t is l i nked to another c rime (ebrea king i nto a c omputer t o s tec as h cou l d on l y be pr os ecut edt he f t or embezzlement ) .Some exampl e s of comput e r c r ii nc l ud e : i l l egi t imate entry t o anther c omputer system (ha cking ) ; ajus t ing , a l t er ing , or e ras ing pr or ams or f i l es with out t hei r owne rconse n t ; co py in g pr ogr ams or f i lwith out th e c onsent o f th e wri t emanufact ur e r ; c r ea t ing and / o r usivi ru s pr ogr ams ; a nd del ibe r a t ecrashing a n ac t i ve c ompu t e r ne t .

    Cr ime s c ommit te d th r ough a c opu te r ne t can o f t en be d e t ected , a t he auth or i t ies noti f i ed. At TL 7 a8, t h is has litt le e ffec t , a s tmod emmed ca l l s mus t be successfu lt r ac ed i n or d e r f or the offenderbe l oca t ed . By TL 9 many c omputer dfe nse pr ograms ( s e e T.I . 19 ) mthemselve s t rac e the offender , athen pa s s the informat ion on to tpo l i ce . With the use of compunavigat i on, a ny c omputer criminal na ls o jamming the naviga t i on systecan be det ected and the pol ice d i- 17-

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    patched t o h is l o ca t i on.Pun i s hmen t s f or c omputer cr Imeeca n range f r om l i gh t f ines and c on f i s ca t i on o f equipm ent for minor o f fences ( fo r i n s t ance , obta in ing butn ot using an i l l eg i t ima t e IO on abus i ne s s ' computer) to 10- to IS-yearj a i l terms for major crimes and re pea t o f f end e r s .PSEUDO-REALITY COMPUTERSAt TL 15, computer technol ogy r e su l t sin pseudo-rea l i ty c ommunicati ons. Int h is s y s tem, an ind iv idua l ' s op i n io ns , i n f ormat i on, and o r d e r s a ret r a nsfe rr ed to a c omputer program de signed t o imitate him. Thi s a l l ows af orm o f c ommunic a t i on s which l e t s thei nd i vi du a l " be" i n a ny l oca t ion withou t a ctu a l ly go i ng t he r e .Pse Ud o -r ea l i t y c ommunicationstake the f orm of a l i f e - s i z ed ,c omput e r - ge ne r a t ed holographic imagewhich behaves and commun ic ate s in thesame manner a s i t s sender . At TL 15,i t is pr ogrammed in only a s inglearea o f di s c us s i on , s uc h as the commi ss i on i ng o f a spec i f i c s t a r sh i p de s Ign , th r ough the use o f ex t e ns i v eques t ioning and r e a c t ion ana l ys i s . As pec i f i c prog ram i s requ i red f or th i s(S space s , Cr20 00 0) , a nd t he c omput er mus t be l i n k e d to a po c ke t Hed i e a l Scann er ( fo r read ing the s ubj ec t ' s r ea c t i ons to var i ous ques t i ons ) , a voder , and a ho locamera.The quest i oning t akes 10-60 minutes ,

    - 18-

    depending on t he c ompleXity of tt opi c . The f i nal re s u l t i s a 0 . 1 daspa c e pr ogram wh i c h c an be r un on ac omput e r wI t h a n a e t i ve PR rec ordpr ogr am.The c omput e r th e n ex t rapola tf r om the ecqu Lr ed d a t a and s imula tt he individu a l ' s be havi ou r . For ain te n t s and purpos e s i t i s as l houthe su bjec t wer e a c t ua ll y pres enMost Type A s t a r po r t s on X-bor oute s have pseud o- rea l i t y f a c i lt i e s , wi th mes sage co s t s d ouble t hfor X- boat mes sag e s . At TL 16, neu rprobe s a l lo w the di re c t c opyi ng o find i v id ua l ' s be ha vi ou r and memopa t t er ns. Suc h da ta p r og rams c a n bhave exac t ly as the or ig lna l in aa re a s , and ta ke up 3 prog r am s pac e sREMOTE CONTROLI t i s poss ib le for a person w ithcomputer t o break in t o and take cot r o l of another system: f or exampsomeone on a sc out /cour ie r c ouattem pt to break in t o a nearby subsdized merchan t ' s s h i p ' s compute r atake con t ro l o f t ha t s h i p .Remote con t ro l us e s the f ol loing task :

    To ta ke con t ro l o f anot her c opute r :Formidab l e , Of f : Compute r , r e lt ive comput e r s i ze ; DeDe fe nse pr ogram DH, re lt ive TL (confronta t i on)Referee : I f the task s uc ce e dthe t a rge t compu te r and ai t s a f f i l i a te d systems mbe con t ro l l e d f r om th e ivad ing c ompute r , but t r ea l l t asks in vo l vIng tt a r ge t c omput e r a be Io ~ v ~ l mOl e d i f f i c u l t .

    The i nvading c ompu t e r m u ~ t have equva l en t ab I l I t i e s t o th e ta r ge t c ompte r . For e xamp l e , a a r ~ h c ompu tmay be r emo te co nt ro l l e d by an oths t a r sh ip c omputer , bu t not by a hac omputer .Br ea king remote cont ro l us es tsame t a s k, on l y th e ' De fe nder ' 15 nth e 'Off ende r . 'Th is c ompl e te s ou r e e r ie s on Compt e r s . Nex t i s sue ' s Trave l l e rHardware wIll dea l wIth the ComputeBrain i n t e r f a c e , a spec i a l new c ompte r ized implant .

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    ITRAVELLER CRAFT I

    CRAFT ERRATAFu s i o n Gu n Tu r r e t s : The t ab l eMegaTrave l l e r i s n o ~ c Rep lai t wi t h th e t ab l e be l ow:

    "-1\..133>: o 0 o 0 00 0 o 0 0

    I I I

    D ~ ,

    Th e Hammer i s o n e o f the mo s t f omid a b l e Im pe r i a l wa rs h ip s cu r r e n t li n s erv i c e . I t has be e n kno wnde f e a t s h i p s u p to t wice i t s s i za n d i s we l l -e q u i ppe d f o r a wi d e vr i e t y o f s i t u a t ion s . The Hamme re x ten s i ve ca r go bay ( 7 1 4 d is pl acmen t to ns ) and 9 02 ex t ra con t r opane l un i t s a l l ow eas y i n s t a l l a t io f ex t ra s y s t ems, i nc l u d i n g spasens o rs , l ow ber th s fo r ex t rt roo ps o r a f r ozen wa t c h , ba y s fjump - capab le f l e e t c o u r i e r s oo th e r s h ip s , o r EMM .

    PrF

    Ra m

    -------ucpFactor------- '12 3 4 567 8 9 A- - - 1 4 10 16 20 - - 1 4 10 16 20 - - - 1 4 10 16 20

    222

    PriceL Type Peller lit.12 Fusion-12 500 514 Fusion- 14 500 417 Fusion-17 500 J

    Ac c om: Crew = 20 x 50 . ( Br i d g e15 , Eng i neer ing = 67 , Ma in tn a nc e = 3 , Gunne r s = 34F l i g h t = 2 08 , Tr oops = 10Comma nd = 123, S t e wa rd s = 30St a t e r o oms = 5 12 .SubC r a f t = shu t t le x 4 ,pa r t F ig h t e r x 10 0 .Oth e r : Ca rgo = 9 6 5 1 k L , Fu e l39 4 470kL , Fu e l Scoo ps , Ra pLa unc h = 135kL x 2.Ob jS i ze = La r ge , EM Leve lSt rong .Co mme n t s : ~ Ci rcu itt e c t i on . EMS J a mme rOr b i t .

    - 19-

    HAMMER CLASS ASSAULT CRUISERC ~ a f t I D : As s a u l t Cr u i s e r , Type Cl ,TL 15 , Me r 28 495 .Hu ll : 4 5 000 / 112 500 ,Di s p = SO 0 00, Con f ig = 3 SL ,

    Ar mour = 40G.Power : 55 0 0 / 7 3 34 ,Fu s ion = 99 0 OOOMWDu r a t i on = 19 / 5 7 .Loco : 54 00 / 7 2 00 , Man o e uv re = 3 ,3 37 5 / 4500 , Jump = 4,NOE = 19 0kph , Cru i s e = 75 0kph ,

    To p = 10 0 0kp h ,Va c u um = 28 S0k ph . Ag il i t y = 1 .Comma: Radio = S y s t em x 3 ,La s e r Carom = Sys te m x 3 ,Mase r Ca rom = System x 3 .Mes on Carom = P l a n e t a r y .Senso r s : Ac t i v e EMS = Fa r Orb i t x 2,Pa s s ive EMS = I n t e r s t e l l ar x2 .De n s i t ome t e r = Hi Pe n / lkm x2 .Neu t r i n oDe t e c t = l OkW x2 ,Ac t Ob j Sc a n = Rou t i n e .Ac tOb jP i n = Ro u t in e ,Pa s s Ob j Sc a n = Rou t i ne ,Pas s Ob jP i n = Rou t i n e ,PassEngS ca n = S imp le ,PassEngPin = Routi ne .Of f : Mes on Gun = NOx ,Ba tt 1Be a r 1Pa r ti c leA c ce l era t o r = 090Ba t t 5Bear 4Mi s s i le = x 9 0Ba t t 10Bea r BBeamLa se r = x x9Ba tt 12Bear 10Fus i onGun = x09Ba tt 7Be a r 6

    De i : De f DM = ~ Nuc Da mpe r = 9 ,Mes o n Sc r e e n = 9 ,Bla c kG l o b e = 4 .Sandcas t e r = x:

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    ITRAVELLER'S HARDWARE IA po i s o n 1s any chemical substancewhich i n c a p a c i t a t e s i t s v i c t i mthroug h biochemical r e a c t i o n s .QUite common, p o i s o n s are o ne o fthe major s t ocks i n trade o f thea s s a s s i n .There are many v a r i e t i e s o fpo i s o n , f a r t oo many t o be i n d i v i d u a l l y c o v e r e d . To 'des ign' a p o i .son ( d e t e rmi n e i t s nature ) , use t h et a b l e s b e l ow.

    FORM Pri ce modI nge s t e dIns in u a t i v e x2GasCo n t a c t x4Mu l t i - p a r t )(6

    are l i s t e d as: I n g e s t e dSOP , 1-6 ro unds / 4 rounds ,Cr3 0 . Pri ce i s per do s e .

    TYPEPo i s onTranqParalys i sSpec ia l

    P r i c e modx2

    x 1 .5x3

    Onset t i me mod-2 l e v e l s- 1 l e v e l+2 l e v e l s- 5 l e v e l s

    Damage P r i c e1 Cr 22 Cr 53 Cr 104 Cr 155 Cr 206 Cr 307 Cr 40a Cr 509 Crl DDto Cr2 0 a

    1 1 Cr3 0 012 Cr5 DO

    SURVIVAL t a s kSi mp l eRou t i n eDi f f i c u l tFormidableImpo s s i b l ePoisonsp o i s on,Ro u t i n e ,

    P t i c e --!!!odxO.5x 1 .5x3x5

    no rmal.no rma l , but1 po i n t /IOLevel Onset tim e P r i c e1 1-6 days Cr2 0 0

    2 1 day Crl OO3 2-12 hours Cr 504 1 -6 hours Cr 105 1 hour Cr 106 2-12 minutes Cr 107 1 - 6 mi n u t e s Cr 15a 2-12 rounds Cr 159 1 -6 rounds Cr 2010 1 r ound Cr 2 0

    11 i n s t a nt Cr 2512 i n s t a n t Cr 30

    Level Run t ime Pri ce1 1 - 6 days Cr1DD2 1 day Cr 503 12 hours Cr 4 04 6 hours Cr 305 12 minutes Cr 206 6 minutes Cr 107 12 r-ounds Cr 5a 6 rounds Cr 59 4 r-ounds Cr 510 3 rounds Cr 1011 2 rounds Cr 2012 1 r-ound Cr1DD

    Cos t of po i s on: (On s e t pr- i c e Ru npri ce Damage p r i c e ) x Type modx Form mod x Surv i v a l mod Fi nalpr-ice . - 20-

    POISON: Do e s damage asTRANQ: Doe s damage asdamage hea l s a tmi n u t e s .

    PARALYSIS: Does damage as normal ,p l u s the t a r g e t cannot movefor t h e ent i r e run t ime o f t h ep o i s on .SPECI AL: Damage i s done to i n t e ll i g e n c e , edu c a t i o n , o r soc i a ls tand i n g , an d h e a l s a t Ipo i n t / 3 D minu t e s . For example ,a Duke mi g h t take a Soc i a lp o i s on and sudden ly begin a c t i ng l i k e a t a x i d r i v e r . I f i n t e l l i g e n c e o r educat ion i s re duced t o zero thr ough p o i s o n ,t h e i n d i v i d u a l i s c a t a t o n i c .

    FORMSINGESTED: The po i s o n i s s wa l lo we dwhile e a t ing o r dr i nking .INSINUATIVE: The p o i s o n 1S placedd i r e c t l y in t h e bloods tream bya weapon ( po i s on d a r t , dag

    g e r ) GAS: The po i s o n i s bre athed i nthrough the no s e 0 = mo u t h .CONTACT: The po i s o n t a k e s e f f e c tupo n co n t ac t wi th the s ki n.

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    MULTI -PART: The po is on u s es tw o o rmo r e d i:>t in c t {deme n t s \.I h i chc omb i n e i n t he v i c t im to f orma po i s on . Ea c h e l ement i s com pl e te ly harmle:>s when t a kena l on e .Note: Ga s a nd Contac t f o ems becomb i ned t o make co n t ac t gas es , po i s ons i n gas whi ch dodamage upon co n ta c t wit h theskin . Pr i ce mod i s x5 .

    ONSET TIMEOn s e t t ime i nd ica t e st akes foe the poi sonl n g e f fe c t .RUN TIME

    how long i tt o begin t a k -

    oo

    MAKING POISONSTo make a polEon :(Di f f i c u l t y ) , Po i s o n , Ed u, 30 m(unc e r t a i n) .Re f e r e e : Time i s f o r c rea t ings in g l e ba t c h of any s ize . Di ff i c u l t y i s dete rmined f r om tht ab le be Lc w, I f the task r es u l t i s TOTAL TRUTH , the poson wo r k s ; i f SOME TRUTH , on

    e f fe c t i s reduced or in c r e a s eby ha l f , eg , 1/ 2 damage, doub le onse t t ime , e t c ; i f NTRUTH, poi son ha s no e f fe c t .

    Run ti me i nd ica t e s ho\.l long itt a k e s foe the po i s on t o do i t s da mag e . Eg , a damage - 4 poison \.l i t h arun t ime o f f ou r wi l l do 1 po in t o fdamage per rou nd fo r f o u e rounds. Adamage - l0 poison wi t h a run ti me of12 hou rs wi l l do roughly 1 po in t o fdamage every hour .SURVI VAL TASKTo r e d uc e t he e f fe c t s of a po i s onwhich has been t a ken:(Di f f i c u l t y) , En d , I n s t an tReferee : Di f f i c u l t y i s determinedby the poison . Upon su c cess ,

    damage is : reduced by ha 1f( r ound f ra c t ions up) . Upon ex cep t io na l s u c ce s s , damage i sr e d u c e d to 1 /4 (round f ra c t ions down) .

    TRAVELLER'S ADVICE

    Po is on p r i ceCr 1 - S0CrS1 - l00Crl Ol -20 0Cr201.

    Di f f i c u l t yRout i neDif f i c u l tFo r mi d a b l eImposs ib l e

    TH ERE" ARE"MAM" DA tJ6ERSIN TRA',/E1.LER .

    ~ fOlL0\J1N6I S At.! l lL V5 T' R,AT(DGUID To 'THEMO,S,r GOMt'\OI.,J" f ~ A " ' 10+4.A'("R c , t . RA r . . e ~

    ZHOoAN I

    l ll

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