thematic setups v2

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Thematic setups I've devised a series of scenario setups to reflect some of the more famous incidents from Marvel history that have inspired a number of the schemes included in Legendary. Wherever possible I have made minimal alterations to schemes, masterminds, etc. (The first set-up is an exception to this as I felt forced to make major changes to create a challenge). In some scenarios you have complete choice of heroes, in others you have some proscribed heroes and fewer choices, in one or two the heroes are proscribed with no wriggle room. I have also tried to use every mastermind at least once and as many schemes as possible. I have also tried to vary villains, henchmen and heroes as much as possible also. The schemes are presented in roughly chronological order but feel free to play them in any order you wish. Any errors in trying to reproduce "classic" encounters or in the order presented are purely my own. Hope you enjoy the challenges and their flavour. 1. Red Skull & the Cosmic Cube Captain America (& Bucky) fought the Red Skull as part of the WW2 propaganda wars in what Marvel refers to as "The Golden Age of Comics". Unfortunately in Legendary both the Skull and the Unleash the Power of the Cosmic Cube Scheme are provided as aids to make learning the game easy. Consequently, I have re-written the scheme and powered up the Red Skull. Unleash The Power of the Cosmic Cube Scheme - Mark II Setup: use all 11 twists Special Rules: None Twist: Place each Twist next to this scheme and refer to the chart below: Twists 1 & 2: KO the highest cost hero from HQ. Twists 3 & 4: Every player gains a Wound. Twists 5 & 6: KO the top card from every player's Draw Deck Twists 7 & 8: KO the top card from every player's Draw Deck & every player gains a Wound. Twists 9 & 10: KO the top 2 cards from every player's Draw Deck & every player gains 2 Wounds. Twist 11: Evil Wins! Scheme: Unleash The Power of the Cosmic Cube Scheme - Mark II Mastermind: Red Skull (Attack updated to 9) Red Skull also has Growing Threat (the Mastermind gets +1 attack each time they are defeated). Villains: Hydra and Marauders

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Thematic setup for Marvel Legendary the deck building game

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Page 1: Thematic Setups v2

Thematic setupsI've devised a series of scenario setups to reflect some of the more famous incidents from Marvel history that have inspired a number of the schemes included in Legendary. Wherever possible I have made minimal alterations to schemes, masterminds, etc. (The first set-up is an exception to this as I felt forced to make major changes to create a challenge). In some scenarios you have complete choice of heroes, in others you have some proscribed heroes and fewer choices, in one or two the heroes are proscribed with no wriggle room.

I have also tried to use every mastermind at least once and as many schemes as possible. I have also tried to vary villains, henchmen and heroes as much as possible also. The schemes are presented in roughly chronological order but feel free to play them in any order you wish. Any errors in trying to reproduce "classic" encounters or in the order presented are purely my own.

Hope you enjoy the challenges and their flavour.

1. Red Skull & the Cosmic CubeCaptain America (& Bucky) fought the Red Skull as part of the WW2 propaganda wars in what Marvel refers to as "The Golden Age of Comics". Unfortunately in Legendary both the Skull and the Unleash the Power of the Cosmic Cube Scheme are provided as aids to make learning the game easy. Consequently, I have re-written the scheme and powered up the Red Skull.

Unleash The Power of the Cosmic Cube Scheme - Mark IISetup: use all 11 twistsSpecial Rules: NoneTwist: Place each Twist next to this scheme and refer to the chart below:

Twists 1 & 2: KO the highest cost hero from HQ.Twists 3 & 4: Every player gains a Wound.Twists 5 & 6: KO the top card from every player's Draw Deck Twists 7 & 8: KO the top card from every player's Draw Deck & every player gains a Wound.Twists 9 & 10: KO the top 2 cards from every player's Draw Deck & every player gains 2 Wounds.

Twist 11: Evil Wins!

Scheme: Unleash The Power of the Cosmic Cube Scheme - Mark IIMastermind: Red Skull (Attack updated to 9)Red Skull also has Growing Threat (the Mastermind gets +1 attack each time they are defeated).Villains: Hydra and MaraudersHenchman: Maggia Goons (Without Bribe) representing Nazi GoonsHeroes: Captain America (+ 4 other heroes)Special Rule: Red Skull also wins if 3 Hydra villains escape the city.

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2. Launch The Baxter Building into SpaceDr Doom has rocketed the Baxter Building into space twice (technically the 2nd time it was his young ward Kristoff, brainwashed into thinking he was Doom by the Doombots). The Baxter Building survived its first astronomical outing but was destroyed in the second.

Scheme: Launch The Baxter BuildingUse the Detonate The Helicarrier scheme, but the HQ spaces represent the Baxter Building, not the HelicarrierMastermind: Dr DoomVillains: Masters of Evil and RadiationHenchman: DoombotsHeroes: At least one member of the FF

3. Homo SuperiorMagneto continually tries to raise mutants to being the leaders of this world rather than the undertrod. His usual strategy is to attempt to wipe out Homo Sapiens.

Scheme: Save Humanity (The scheme should really be called Destroy Humanity)Mastermind: MagnetoVillains: Brotherhood & MLFHenchman: Savage Land MutatesHeroes: At least one X-Man

4. The Coming Of GalactusOne of the first multiple issue story arcs in Marvel was the coming of Galactus. Galactus is a massive being who powers himself and his machines by "eating" worlds and Earth is next on his menu. The Thing knocks out the Silver Surfer, (one of his heralds) while the rest of the FF formulate a plan that allows them to retrieve a weapon to deal with this super-being. Meanwhile the Surfer is nursed back to health by Alicia Masters (who is also the Thing's romantic interest and confidant). She teaches the Surfer about love and compassion turning him against his former master and instead helps the FF. Needless to say, since the Earth still exists, Galactus is defeated but in spite he exiles The Surfer, his former servant to Earth.

Scheme: Bathe The Earth In Cosmic RaysMastermind: GalactusVillains: Heralds of Galactus and SubterraneaHenchman: PhalanxHeroes: The Fantastic FourSpecial Rule: Once the first city space is destroyed by Galactus add The Silver Surfer to the Hero deck.

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5. Kingpin's DebutThe Kingpin debuted in an early issue of Spider Man. The scheme here should probably be Organized Crime wave, but I couldn't resist using as many spider adversaries as possible in one scenario; so have reserved that scheme for Kingpin's later battle with Daredevil.

Scheme: Midtown Bank Robbery (Add 12 Bystanders to Villain Deck)Mastermind: KingpinVillains: Emissaries of Evil & Sinister SixHenchman: Spider Foes + 2 Maggia GoonsHeroes: Spider Man (plus any 4 others)Special Rules: In this scenario the Spider Foes are considered Henchmen villains for all purposes (including the Kingpin tactic referring to Henchmen).

6. The Moleman's Earthquake CreatorOriginally the Moleman was a foe of the Fantastic Four who foiled his conquest of the "upper world" for his moloids to colonize. Later he battled the Avengers and tried to use a machine that caused earthquakes to take over the world by threatening to destroy all life on Earth.

Scheme: Massive Earthquake GeneratorMastermind: The MolemanVillains: Subterranea and Masters Of EvilHenchman: PhalanxHeroes: Any 5 Avengers

7. MysterioThe first Mysterio (There have been three Mysterios. - Marvel villains never die, they are resurrected in believable and non-believable ways, or their powers are transferred to another incarnation.) is a special effects specialist who builds various devices to commit crime. (Do we need to watch the Myth Busters carefully?) He is hired by J. Jonah Jameson to destroy Spider Man. Needless to say, Spider Man survives and Mysterio makes repeated attempts to defeat him but Mysterio also comes to despise J. Jonah Jameson as well. (He irrationally blames him for his failure to defeat the web-slinger).

Scheme: Invade The Daily BugleMastermind: MysterioVillains: Spider Foes & Sinister SixHenchman: Maggia GoonsHeroes: Spider Man (plus any 4 others)Special Rules: In this scenario the Spider Foes and Sinister Six villains with a printed attack value gain +2 attack (Sandman and Kraven are unchanged)

8. Kingpin's New EnemyDaredevil became the Kingpin's nemesis time and time again foiling plan after plan

Scheme: Organized Crime WaveMastermind: KingpinVillains: Streets of New York & MaraudersHenchman: Maggia GoonsHeroes: Daredevil (plus any 4 others)

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9. Revenge on The Savage LandIn the marvel Universe the Roxxon Corporation is one of the world's largest conglomerates, sadly famous for not being interested in any moral or ethical issues and focused on the profit only. It has produced weapons for Hydra and crerated a number of supervillains including Orka, Manticore, Nemesis, Killer Shrike, Bushmaster, and Delphine Courtney. While pretending to be worried about global warming the corporation actually wants to melt the glaciers, flooding the savage land. Spidey and Ka-zar save the day.

In this hypothetical setup Magneto is behind this attempt, pressuring Roxxon to melt the glaciers. Magneto is not interested in profits but wants revenge for being beaten by Ka-Zar and his followers (aided by the X-men). (Note this earlier story is where the Savage Land Mutates henchman group come from as Magneto was actually creating mutants to battle Ka-zar and wrest control of the savage land from him.)

Scheme: Flood the Planet with Melted GlaciersMastermind: MagnetoVillains: Brotherhood & SubterraneaHenchman: Savage Land MutatesHeroes: Spider Man (and a custom Ka-zar if you have one, + any other heroes to create a selection of 5)

10. Dark Phoenix (Important Note: The scheme used here was invented by IronSyndicate and can be found in the Variants Forum of the base game on boardgamegeek. IronSyndicate has even created a scheme card which puts those created by Upperdeck to shame.)

When Jean was first recruited to the X-Men, Xavier introduced young Jean to the astral plane. He was alarmed when a part of her mind manifested as a Phoenix raptor. Xavier erected psychic shields in Jean’s mind to prevent her from using her telepathic powers until she was mature enough to control them.

Many years later when returning from a mission in space, Jean Grey is exposed to the deadly radiation of a solar flare. Dying from radiation poisoning, Jean is saved by the cosmic entity known as the Phoenix Force. The Force creates a duplicate body complete with memories and personality and briefly attains her ultimate potential as a telepath and telekinetic. Jean becomes a being of pure thought, and returns to Earth with a new costume, identity and the power of "Phoenix". Jean repairs the fractured M'Kraan Crystal, but voluntarily restrains her powers afterward in order to keep them under control.

Her vast potential makes her a target for Mastermind who begins to seduce Jean. Mastermind wants to join the inner circle of The Hellfire Club. The purpose of the Hellfire Club is to obtain and exert power through politics and economic influence instead of outward conquest and domination. Since its foundation, Club has been involved in wars and assassinations to further the agendas of their most powerful members

With the help of a mind-tap device Mastermind projects his illusions directly into Phoenix's mind. She begins to believe that she is a reincarnation of an ancestor, Lady Grey, who was the Hellfire Club's Black Queen. Phoenix eventually accepts the Black Queen as her actual identity, a decadent role that allows her to relish the extremes of human emotion and begins to break down the barriers that she had erected.

She helps the Hellfire Club capture the X-Men, and Jean's true love Cyclops faces Mastermind in a psychic duel. When Mastermind kills Cyclops' psychic image, it breaks his

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hold over Jean's psyche and shatters the final barriers on her power. This enormous power overwhelms Jean, and she renames herself "Dark Phoenix". Enraged at Mastermind, she uses telepathic illusions to drive him insane. To break her ties with her less powerful identity as Jean Grey, she strikes down the X-Men and departs for a distant galaxy.

Her power proves to be more limited than she thought; the interstellar trip leaving her almost completely drained. To recharge, she devours the energy of the nearby D'Bari star, causing a supernova which kills the entire population of the civilized planet orbiting the star.

A council of intergalactic associates and deems Dark Phoenix an even more serious threat than the planet-consuming Galactus and must be destroyed.

Dark Phoenix returns to Earth and is conflicted between her normal feelings for her loved ones and her new destructive impulses as Dark Phoenix. The X-Men attack her but are again defeated. Her mentor, Charles Xavier, arrives, and through a vicious psychic duel, he creates a new set of psychic "circuit-breakers" which reduce her to only her original Marvel Girl powers. This allows Jean's normal personality to reassert control.

The intergalactic council trace her to Earth and demand the death of Jean who killed billions of people. Xavier challenges the Leader of the council to a duel of honour that cannot be refused

The next day, the X-Men and the council's Imperial Guard do battle, with the victors to decide the fate of Phoenix. The Imperial Guard defeat most of the X-Men, leaving Cyclops and Jean alone to make a final stand. When Cyclops is seemingly killed, Jean's panic overrides Xavier's psychic restraints and restores her to Dark Phoenix.

The leader of the council initiates Plan Omega, which consists of destroying the whole solar system in hopes of eliminating the Dark Phoenix in the process. The X-Men attack trying to subdue Jean to pre-empt the emergency measure. They battle until she regains her senses and Jean comes to the fore. Jean flees and struggling to keep control, decides to sacrifice herself to save the solar system, turning a disintegrator beam on herself.

The story ends with Uatu the Watcher commenting that "Jean Grey could have lived to become a god. But it was more important to her that she die...a human."

Phoenix Rising SchemeSetup: 8 twistsTwist: Each scheme twist becomes a "Shard of the Phoenix". Shards enter the city track as invincible villains. They act as villains with an infinite attack.Special Rules: Shards do not trigger standard escape effects. Instead every escaped shard is stacked beside the mastermind and adds one the mastermind's attack.Evil Wins: If 5 shards escape.

Scheme: Phoenix RisingMastermind: Jean Grey (Attack 8: Choose any of her cards – Use Mysterio's tactic cards)Villains: Radiation and Heralds of GalactusHenchman: PhalanxHeroes: Prof X, Cyclops + 3 other X-men

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11. Mephisto and his DomainMephisto is continually seeking to add more spirits of sentient beings to his realm by inducing living sentient beings to submit their wills to his. Mephisto apparently seeks primarily to enslave human souls, although he will go after those of extraterrestrials on Earth as well.

Indeed, he has made repeated unsuccessful attempts to break the will and enslave the soul of the noble alien known as the Silver Surfer. He has also made attempts to take possession of the soul of the Asgardian god Thor.

Mephisto is also responsible for the creation of Ghost Rider (Johnny Blaze offered his soul to Mephisto to save his ill stepfather's life. The deal goes sour when Mephisto allows his stepfather to die in a different way and Blaze ends up having a demon Zarathos, who Mephisto has tortured, bonded with him.)

Scheme: Pull Reality into Hell (Pull Reality into the Negative Zone)Mastermind: MephistoVillains: Underworld and The Four HorsemanHenchman: Sentinels (representing minor demons)Heroes: Ghost Rider, Thor, Silver Surfer (+ any 2. If you want to choose other heroes thematically you could use Rogue, Mr Fantastic, The Invisible Woman, or Jean Grey; however Mephisto has been used extensively and has had battles with most of the Marvel pantheon so pretty much anyone will do.)

12. CarnageCletus Kasady had a troubled childhood. He killed his grandmother by pushing her down a flight of stairs, and tortured his mother's dog.. As an orphan, Kasady was sent to the St. Estes Home for Boys, where his antisocial behaviour made him the target of abuse from both the other orphans and the staff. Kasady gained revenge by murdering the disciplinarian administration, pushing a girl who refused a date with him in front of a bus and burning down the orphanage.

Homicidal maniac Cletus Kasady was serving eleven consecutive prison terms when an opportunity for early parole presented itself in the form of his new cell mate: Eddie Brock, human host to a symbiotic costume once worn by Peter Parker. Monster and man had merged to become the villainous Edward Brock Venom, but Brock was separated from the alien during a battle with the web-slinger. While Brock waited for the symbiote to spring him from prison, Kasady entertained him with his homicidal philosophy on life: Even the average person can commit murder, if only he has the courage.

As anticipated, the Venom symbiote attempted to free Brock by inciting a destructive jailbreak. Unknown to its human host, the alien was pregnant. It gave birth during the disastrous rescue. Left behind in the midst of the riot that ensued, the symbiote's spawn bonded with Kasady. Empowered far beyond the levels of Spider-Man and Venom, he made good his escape - intent on using his new-found power to disseminate his lethal doctrine and as Carnage, his first victim Gunther Stein was chosen from a Telephone book

Scheme: Splice Humans With Spider DNA (infect humans with symbiote)Mastermind: CarnageVillains: Maximum Carnage & Sinister SixHenchman: Hand NinjaHeroes: Spider Man, Symbiote Spider Man + any 3

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13. Apocalypse Apocalypse is one of those immortal villains that has lived for ages being born in ancient Egypt. Many of his stories are set in an alternate reality where he rules most of the world. In "our" timeline his most successful escapade was totally defeating X-Factor. He turned the X-Man Angel into one of his horseman (Death) and then terrorized Manhatten. As there is no terrorise Manhattan scheme I have chosen to use the Steal the Weaponized Plutonium Scheme.

Scheme: Steal the Weaponized PlutoniumMastermind: ApocalypseVillains: Four Horseman, Underworld & RadiationHenchman: SentinelsHeroes: Iceman and 4 other heroes (Plus Angel)Special Rules: Angel's cards do not start in the Hero Deck, but are stacked beside the board. The first time Death is defeated each player takes a random Angel card and places it on the top of their Draw Deck. The second time Death is defeated each player again receives an Angel Card and the remainder of Angel's cards are shuffled into the hero deck becoming eligible for recruitment, like the rest of the hero cards, when they appear in the HQ. (Note: Once either copy of Death is removed from the city, it can never re-enter the game via Apocalypse's tactic or any other means.)

14. The Clone SagaIn an early (1970s) Spider Man story a clone of Peter Parker (a.k.a. Spider Man) and Gwen Stacy, his then girlfriend, had been created but both clones were thought to have been destroyed by story's end. Many years passed before Spider-Man's clone reappeared. He had survived and for years had lived an existence under the name Ben Reilly (a combination of Peter's Uncle Ben's first name and Aunt May's maiden name). A series of chaotic events followed, in which another clone of Spider-Man became the villain Spidercide.

After dealing with this miscreant the two Spider Men decided to find out which was the original Spider Man, and which was the copy. Medical tests indicated that Peter was actually the clone and Ben the original.

Peter temporarily retired as Spider-Man, leaving the mantle of Spider-Man to Ben who became the Scarlet Spider.

During this massive story arc countless clones were revealed and destroyed. (One section of the story was actually called "Maximum Clonage"). The climax revealed that Peter, Ben, the villains and many others had all been manipulated for years by Norman Osborn a.k.a. the Green Goblin, who had returned from the dead and had been secretly masterminding the entire saga.

Osborn said Peter was the original—having faked the evidence that revealed Peter's status as the clone as part of a plan to break Peter's spirit—a claim that was confirmed when Ben died saving Peter's life and his body degenerated like all the other clones. 

Scheme: The Clone SagaMastermind: Green Goblin ATT 9 (from Spider Foes Villain group). Use Carnage's tactic cards (The "feast" keyword represents the destruction of clones in this case) Villains: Sinister Six & The Streets of New YorkHenchman: Maggia GoonsHeroes: Spider Man, Scarlet Spider + any 3 others

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15. Mephisto MeddlingMephisto continually lies. He lies to The Invisible Woman, to Johnny Blaze, to Hel, to Rogue, etc. so it seems only appropriate for him to be the mastermind in this scheme.

Scheme: Weave A Web of LiesMastermind: MephistoVillains: Underworld and HydraHenchman: Phalanx Heroes: Any 5

16. Jean Grey, Maddie Pryor and The Goblin Queen (Yes, the writer Chris Claremont named the character after Steeleye Span's lead singer).

Madelyne Pryor was working for Scott Summer's parents in Anchorage. When he meets her, Scott is astounded by her striking resemblance to the dead Jean Grey/Phoenix. The original link between Madelyne Pryor and Jean Grey is entirely the product of Mastermind. Seeking revenge against the X-Men Mastermind uses his powers of illusion to convince Scott and the others that Madelyne is Phoenix incarnate—a cosmic threat—in an attempt to have the team kill her. Mastermind's plan fails, and Madelyne and Cyclops are married shortly after. The happy couple have a son, Nathan, but Cyclops who wanted to retire from the X-Men finds that he and his family are constantly being menaced by attacks from evil, including separate battles with Loki and the Marauders.

Scott receives a call from his former teammate Angel informing him that Jean Grey has been found alive. Without explaining himself, Scott abandons Madelyne and their son to reunite with his lost love, and forms X-Factor with his old friends from the original X-Men.

Monitoring news transmissions, Madelyne learns that Jean Grey is alive and with Scott. In anger, she punches the computer monitor's screen, breaking it and causing electrical feedback that renders her unconscious. The Limbo demon S'ym invades Madelyne's unconscious body and tempts her to take on the power that would make her the Goblin Queen.

Madelyne strikes a bargain with yet another demon, N'astirh, to find the Marauders and return her son to her.

To revenge herself on Jean, Madelyne transforms John and Elaine Grey into her demonic servants. Mr. Sinister intervenes revealing to Maddie that she is a clone of Jean Grey grown in his genetic laboratory.

Broken in spirit by this revelation she is driven to insanity. Madelyne then regains her son, but she now willingly aids N'astirh in his demonic invasion of Earth.[

Scheme: Transform Citizens into DemonsMastermind: Mr SinisterVillains: Marauders and Underworld (& Jean Grey)Henchman: Hand NinjasHeroes: Cyclops and 4 other heroes from X-Force and or X-Men groups

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17. X-cutioner's Song (Stryfe's masterpiece of revenge on his numerous enemies) This was a many issue story arc that appeared in all X magazines. (as far as I can tell!) The brief synopsis which follows gives most details of the story (but due to brevity(?) omits various side-plots and intricacies).

Stryfe, disguised as Cable, attempts to assassinate Professor Charles Xavier by shooting him in the head with a techno-organic virus slug. Xavier's body is soon overrun by the virus which turns each infected cell into a technological circuit. Beast and Moira MacTaggert work tirelessly on restoring the professor but to little avail.

Meanwhile Caliban kidnaps Cyclops and Jean Grey. Colossus and Iceman try to help but are attacked by two of the Horsemen of Apocalypse. The foes are defeated and it seems that Apocalypse is behind the schemes to kidnap the two X-Men and kill the Professor. Yet, once Cyclops and Jean Grey are handed over, it seems as if Mr. Sinister is orchestrating events.

Meanwhile, X-Factor seeks out the attacker with a few select members of the X-Men. X-Force, not wanting to believe their mentor could be behind such a thing, sets out in search of the real assassin. They run in to the other X-Teams and try to fight their way out. X-Force is soon apprehended and held captive in the Danger Room. Mr. Sinister arrives at the X-Mansion explaining that Stryfe is really behind the plot.

Cable arrives and is confronted by Wolverine and Bishop. A fight ensues but Cable eventually convinces them that he is innocent. They travel to Cable's space base, where Cable explains that he and Stryfe are both from the future and share a face. There, Wolverine receives a signal from Jean and the three men pinpoint the location where Cyclops and Jean are being held. Stryfe tortures and torments Cyclops and Jean.

Apocalypse's research reveals that Cable or Stryfe is the son of Cyclops. But Stryfe is closing in and easily defeats Apocalypse's Dark Riders. Stryfe then turns his attention to Apocalypse and nearly kills him. Apocalypse is able to teleport away moments before the death blow.

Cyclops and Jean finally escape only to find they are being held captive on the Moon.On Earth, the Beast removes the techno slug, but the Professor's condition doesn't improve.

Fortunately, Apocalypse arrives and convinces the X-Men to let him help cure the Professor. The team reluctantly agree and Apocalypse (after regenerating) cures the Professor by accelerating the infection. With the virus out, the Professor sleeps deeply. The remaining members of the X-Men, Apocalypse included, head to the Moon.

Cable, Bishop and Wolverine are already on the Moon and under heavy attack. The X-Teams show up in time to help defeat the Dark Riders. The teams then spread out to find Cyclops and Jean, as well as Stryfe. Stryfe, meanwhile, has recaptured Cyclops and Jean and removed them to a different location. Cable, Havok, Polaris, and Cannonball track Stryfe to a building but a force field only lets in those of Summers blood.

Cable then fights Stryfe. Losing, Cable is able to find relief from Havok, who made it through the force field. With the assault on Stryfe, Cyclops and Jean are able to break free of Stryfe's hold and help in the fight. Cable knows the only way to finish the fight is to take Stryfe out for good, which means taking himself out, too. Cable has Cyclops activate a combined Self-Destruct/Time Vortex which consumes both Stryfe and Cable. (Both of whom are later revealed to have survived)

(and that's the short version)!

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Scheme: X-cutioner's SongMastermind: StryfeVillains: MLF and Marauders (& either Jean Grey or Cyclops)Henchman: SentinelsHeroes: Cable, Wolverine, Bishop, (plus two other X-Men excluding Jean Grey, Cyclops and Prof X)

18. The Legacy VirusThe Legacy Virus was actually a viroid and was released by Stryfe, a terrorist (and clone of Cable raised by Apocalypse) from approximately 2,000 years in the future. It originally existed in two forms, Legacy-1 and Legacy-2, but later mutated into a third form, Legacy-3; all were airborne agents.

Legacy-1 and Legacy-2 searched for a target organism's "X-factor," the sequence of mutant genes that gave a mutant his/her superpowers. If it did not find an activated X-factor in the target, the viroid would die off, leaving the person completely unaffected. If, however, it did detect the X-factor, it would begin inserting introns (junk DNA sequences) into the transcription codings of the victim's mutant RNA. The result was a major compromise of the replication and transcription process so disruptive as to eventually render the body incapable of creating healthy cells, ultimately resulting in the death of the victim. Prior to death, the viroid causes its host's powers to flare out of control.

Legacy-1 attacked general transcription and replication of all cells, a messy and non-selective process that resulted in a condition akin to a fast-replicating cancer.

Legacy-2 was much closer to Stryfe's original template and more in tune to his desire to stir a species war between humans and mutants. Its attacks were selective, working only on the X-factor genes. The net result was that a victim would eventually lose control of his superhuman powers. In addition to developing at a far slower rate than Legacy-1, victims of Legacy-2 developed skin lesions, fever, cough and overall weakness.

Legacy-3 was a complete fluke, accidentally created in the body of the mutant woman known as Infectia. Her powers allowed her to scan and visualize the genetic structure of a living being and then alter it according to her own whims; she was essentially a walking genetics laboratory. Infectia had herself been infected with the Legacy Virus, which her own powers tried to stave off. In doing so, they caused a replication error in the Legacy-2 viroid that was killing her. The viroid's conditioning to infect only if the X-gene was found in the host was stripped. When Henry "Beast" McCoy opened Infectia's containment chamber in an act of compassion to allow her one final look at the night sky, he inadvertently released this new "free agent" strain.

Legacy-3 was capable of infecting any living being that fit within the parameters of its general original template; that is, hominids only, not canines, felines, etc. Moira MacTaggert, long-time ally of the mutant X-Men and one of Earth's top geneticists, seemed to have been the first non-mutant human to be infected with Legacy-3.

Mystique had also created (or commissioned the creation of) a strain of the Legacy viroid that only attacked non-mutant humans, leaving mutants completely untouched.

Scheme: The Legacy VirusMastermind: StryfeVillains: MLF and Maximum Carnage ("feasting" represents being killed by the virus)Henchman: Hand NinjasHeroes: Any 5 (Use a custom Beast if you have one)

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19. Baby Hope and the Future The first mutant born after M-Day, Hope Summers is believed to either be the mutant messiah or the harbinger of death for humanity. She is an Omega-level power mimic, and possesses a connection to the Phoenix Force. Cerebro blew up the moment little baby Hope was born.

Hope's home town was attacked by the Purifiers. Hope was saved by Cable who claimed that she was the messiah and was destined to save all mutants and humankind alike. However, there were those, such as Bishop and the Purifiers, who believed that the birth of Hope was the end, that she was a sort of "Antichrist," who was destined to kill a million humans in six minutes. This would be responsible for turning humanity against mutants once again, and creating a new era of mutant persecution (which would one day turn out to be the timeline in which Bishop was born).

Soon after, the Marauders kidnapped the baby, and she was delivered to Mystique disguised as Mr Sinister. Gambit took the baby away from Mystique (who thought the baby was dead), but to Gambit's surprise the baby was actually fine. After a battle between the Marauders, X-Men, and Predator X, Cyclops comes to the decision that the baby would be safest with Cable, and so Cable takes the baby Hope to the future. However, Hope and Cable are tracked by Bishop, who still means to kill Hope in an attempt to prevent the creation of his future.

Hope (and Cable) are pursued and captured, in turn, first by humanoid insects, then Stryfe & later Apocalypse; always pursued by Bishop.

Scheme: Capture Baby HopeMastermind: Mr SinisterVillains: Marauders and The Four Horseman Henchman: Bishop (All Bishop cards have attack equal to their cost and have no special Fight or Escape text. When defeated place them in your Victory Pile, NOT your hand)Special Rules: In this scenario Bishop's cards are considered Henchmen villains for all purposes. You also lose if three Bishop cards escape the city.Heroes: Cable, Cyclops, Gambit, (plus two other X-Force or X-man members)

20. The Secret Skrull InvasionAlthough many of the Marvel superheroes (including the FF, Spider Man & The Avengers) had tangled with the Skrulls. But no one was aware that they had secretly been replacing people in positions of power with skrull duplicates. Even more worrying many of the world's superheroes were also skrull copies. During this massive story arc which included most marvel titles, hero after hero was revealed to be a shape-changed skrull.

Scheme: Secret Invasion of the Skrull Shape Shifters Mastermind: Remove the Veranke card from the Skrulls and place her in the Mastermind Space (She uses Apocalypse's tactic cards) Master Strike: When a master strike occurs all skrull "heroes" in the city escape.Villains: Skrulls and Radiation Henchman: PhalanxHeroes: Any 6 heroesSpecial Rules: Use 9 twists (one extra to replace the missing Veranke). Apocalypse's tactic which returns Four Horseman to the City returns Skrull Villains instead.

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21. Loki & The Dark DimensionAnybody seen the Avengers movie?

Scheme: Portals To The Dark DimensionMastermind: LokiVillains: Enemies of Asgard & Maximum CarnageHenchman: PhalanxHeroes: Thor + 4 others

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22 & 23 The Super Hero Civil WarThere was a massive breakout from the super villain facility at Ryker's Island prison. The escaped villains had been tracked down and their hideout located. .During a televised raid of a house, the escaped villain Nitro let off a massive explosion that killed the majority of the New Warriors, as well as the children at a nearby elementary school.

In the wake of the tragedy, the U.S. Government proposed the Superhuman Registration Act, intending to register all super-powered beings as living weapons of mass destruction and requiring all costumed heroes to unmask themselves before the government and subject themselves to federally mandated standards.

This resulted in a massive division in opinions splitting apart both superhero groups and families (FF and the Pyms) only the current X-men abstaining and remaining aloof.

(If you have the Villains set you may wish to replace the villains and henchmen with appropriate selections from that set.)

Scheme: Super Hero Civil War (Part 1 Those against registration)Mastermind: Iron Man (Attack 8 Using Mr Sinister's Master strike and tactics – Note Iron Man is rescuing bystanders, not capturing them)Villains: Masters Of Evil & Emissaries of EvilHenchman: SentinelsHeroes: Captain America + Any 4 listed below:(Ant-man) from villainsCableCaptain AmericaDaredevilNick FuryHuman TorchInvisible WomanPunisherIron FistSpider-ManSpider-WomanWolverineStormDomino

Scheme: Super Hero Civil War (Part 2 –Those for registration)Mastermind: Captain America (Attack 7 – Using Stryfe's Master strike and tactics) Villains: Masters Of Evil & Emissaries of EvilHenchman: SentinelsHeroes: Iron Man + any 4 below

BeastBishopBladeDeadpoolBlack Cat, Black Widow, Mister FantasticWasp (from villains)

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24. The Negative Zone PrisonMr Fantastic and iron Man fashioned a prison in the Negative Zone to house captured anti-registration heroes. Of course if there is a prison full of super heroes there is bound to be a break-out.

Scheme: Negative Zone Break OutMastermind: Iron Man (Attack 8 – Using Mr Sinister's Master strike and tactics – Note Iron Man is rescuing bystanders, not capturing them)Villains: Mr Fantastic & Blade (Are "villains" with attack = cost with no specialized text. When defeated are placed in victory pile, not hand)Henchman: Maggia GoonsHeroes: Any 5 below (Note Captain America had been assassinated so he is not listed.)

CableDaredevilNick FuryHuman TorchInvisible WomanPunisherIron FistSpider-ManSpider-WomanWolverineStormDomino