the youth fitness adventure

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The Youth Fitness Adventure Brett Klika IDEA Personal Trainer of the Year www.spiderfitkids.com

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Page 1: The Youth Fitness Adventure

The Youth Fitness

Adventure

Brett KlikaIDEA Personal Trainer of the

Yearwww.spiderfitkids.com

Page 2: The Youth Fitness Adventure

Choose an Adventure

1. Choose a premise or theme

2. Define the basic movement strategies• Stationary Movement Control (SMC)• Locomotion (L)• Coordinative and Manipulative Skills (CMS)

3. Create a story with exercise

Page 3: The Youth Fitness Adventure

JOURNEY TO THE PLANET BOOGER

Page 4: The Youth Fitness Adventure

1. Simon says (MCS)

2. Battle buddy

3. Jumping Jacks w/ lasers

(MCS)

4. Squats (SMC)

5. Crawls (L)

6. Flight training (airplanes)

MCS

7. Sit ups (SMC)

8. Rolls (L)

9. Standing planks (SMC)

10. Skips (L)

11. Push-ups (SMC)

12. Crab walks (L)

13. Swimmers (SMC)

Cadet Training

Page 5: The Youth Fitness Adventure

Travel to Planet Booger

1. Flight to Planet Booger• Sit-ups

o Regular: “Engage thrusters”o Side to side: “Asteroid field”

2. Escape Crash• Crawl to “safe” location

Page 6: The Youth Fitness Adventure

Explore the Planet

1. Check out Aliens• Partner skip and report back

2. Alien attack• 5 jumping jacks, 3 laser shots

(repeat)

Page 7: The Youth Fitness Adventure

1. Swim the sloggy swamp (swimmers)

2. Climb snot mountain (4 point crawl)

3. Under-over logs (squats)

4. Slide through crevice (shuffles on line)

5. Cross the drawbridge (agility ladder)

6. Hop the rocks (jump cone to cone)

7. Over the biting ephalumpasor (Lateral crab

walks)

Adventure Across Planet

Page 8: The Youth Fitness Adventure

9. Hiding from the scissorexamus (Movement

exploration)

10. Airplane course (cone agility)

11. Alien attack (shark island)

Repeat in reverse!

Adventure Across Planet

Page 9: The Youth Fitness Adventure

1. Relay (fight the aliens)• Skip• Run• Shuffle

Back to the Ship

Page 10: The Youth Fitness Adventure

1. Sit Ups

• Regular: “Engage thrusters”

• Side to side: “Asteroid field”

Journey Back to Earth

Page 11: The Youth Fitness Adventure

The End

• Works best with 6-8 year olds

• Incorporate basic props, etc.

• Some limited application with older kids

• Not every day, use as a novelty or reward

• Change the premise to match current trends, etc.

Page 12: The Youth Fitness Adventure

Thank YouBrett Klika

www.spiderfitkids.com

Facebook.spiderfitkids.com