the principles of design as applied to apparel. balance the principle of design that implies...

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The Principles of Design As applied to apparel

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Page 1: The Principles of Design As applied to apparel. Balance The principle of design that implies equilibrium or steadiness among the parts of a design or

The Principles of DesignAs applied to apparel

Page 2: The Principles of Design As applied to apparel. Balance The principle of design that implies equilibrium or steadiness among the parts of a design or

Balance

The principle of design that implies equilibrium or steadiness among the parts of a design or outfit.

•Balance in garments is produced by structural parts and added decoration.

•A properly balanced garment appears equal in weight and power of attraction from all sides, from top to bottom, and from front to back.

Page 3: The Principles of Design As applied to apparel. Balance The principle of design that implies equilibrium or steadiness among the parts of a design or

Formal balance

Equilibrium provided by symmetrical parts. One side resembles the other.

Page 4: The Principles of Design As applied to apparel. Balance The principle of design that implies equilibrium or steadiness among the parts of a design or

Informal balance

Equilibrium provided by asymmetrical parts.

One side is unequal to the other.

Page 5: The Principles of Design As applied to apparel. Balance The principle of design that implies equilibrium or steadiness among the parts of a design or

ProportionThe principle of design dealing with the relative

sizes of all the parts in a design to each other and to the whole.

•Garment details and accessories should be proportioned for the wearer.

•Proportion is most pleasing when garment areas are unevenly divided.

Page 6: The Principles of Design As applied to apparel. Balance The principle of design that implies equilibrium or steadiness among the parts of a design or

Proportion

Page 7: The Principles of Design As applied to apparel. Balance The principle of design that implies equilibrium or steadiness among the parts of a design or

Emphasis

The principle of design that uses a concentration of interest or area of focus in a particular part or area of design.

Emphasis or a focal point can be used to draw attention or to keep the eye away.Emphasis can be provided through the use of color, texture, structural lines, decorative lines, or accessories.

Page 8: The Principles of Design As applied to apparel. Balance The principle of design that implies equilibrium or steadiness among the parts of a design or

Emphasis

Page 9: The Principles of Design As applied to apparel. Balance The principle of design that implies equilibrium or steadiness among the parts of a design or

Rhythm

The principle of design concerned with the pleasing arrangement of the design elements to produce a feeling of continuity or easy movement of the observer’s eye.

Rhythm is what allows the viewer’s eye to move steadily and smoothly through the lines and spaces of the design.

Page 10: The Principles of Design As applied to apparel. Balance The principle of design that implies equilibrium or steadiness among the parts of a design or

Four main types of rhythm Repetition

Gradation

Radiation

Alternation

Page 11: The Principles of Design As applied to apparel. Balance The principle of design that implies equilibrium or steadiness among the parts of a design or

Rhythm Repetition: Rhythm

created by repeated lines, shapes, colors, or textures in a garment.

Gradation: Rhythm created by a gradual increase or decrease of similar design elements.

Page 12: The Principles of Design As applied to apparel. Balance The principle of design that implies equilibrium or steadiness among the parts of a design or

Rhythm (cont)

Radiation: Rhythm created by lines emerging from a central point like rays, resulting in the parts being an equal distance from a given point.

Alternation: Rhythm created by alternating elements such as light and dark colors or stripes of two colors or sizes.

Page 13: The Principles of Design As applied to apparel. Balance The principle of design that implies equilibrium or steadiness among the parts of a design or

To appear taller and thinner Black, navy blue,

charcoal, and chocolate brown

Monochromatic colors Straight silhouettes Vertical lines Subtle prints, plaids Smooth, flat textures Narrow, matching belt

Page 14: The Principles of Design As applied to apparel. Balance The principle of design that implies equilibrium or steadiness among the parts of a design or

To appear shorter and thicker

Sharply contrasting colors Light, bright, warm colors Wide silhouettes Horizontal lines Bold prints, plaids Bulky texture Wide, contrasting belt Gathers or pleats

Page 15: The Principles of Design As applied to apparel. Balance The principle of design that implies equilibrium or steadiness among the parts of a design or

To attract attention White, yellow, orange,

and red Bright colors Busy prints Shiny or textured

fabric Clingy fabrics

Page 16: The Principles of Design As applied to apparel. Balance The principle of design that implies equilibrium or steadiness among the parts of a design or

To avoid attention Dark, cool, and dull

colors Plain patterns Minimal structural

design Earth tones No applied decoration