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The Post-consumer Waste Problem and Extended Producer Responsibility Regulations: The Case of Electronic Toys in British Columbia by Andrea Nemer Soto A Thesis Presented in Partial Fulfillment of the Requirements for the Degree Master of Arts Approved July 2014 by the Graduate Supervisory Committee: Kevin Dooley, Chair George Basile Philip White ARIZONA STATE UNIVERSITY August 2014

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The Post-consumer Waste Problem and Extended Producer Responsibility Regulations:

The Case of Electronic Toys in British Columbia

by

Andrea Nemer Soto

A Thesis Presented in Partial Fulfillment of the Requirements for the Degree

Master of Arts

Approved July 2014 by the Graduate Supervisory Committee:

Kevin Dooley, Chair

George Basile Philip White

ARIZONA STATE UNIVERSITY

August 2014

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ABSTRACT

Currently, consumers throw away products every day, turning those materials into

waste. Electronic waste poses special problems when it is not recycled because it may

contain toxic components that can leach into landfill surroundings and reach groundwater

sources or contaminate soil, and its plastic, metal, and electronic materials do not biodegrade

and are lost rather than recycled. This study analyzes a system that attempts to solve the

electronic post-consumer-waste problem by shifting the economic burden of disposal from

local municipalities to producers, reducing its environmental impacts while promoting

economic development. The system was created in British Columbia, Canada after the

province enacted a recycling regulation based on Extended Producer Responsibility (EPR), a

policy strategy that is fast growing globally. The BC recycling regulation requires all e-toy

corporations in BC to comply with a government-approved product-stewardship program to

recover and dispose of e-toys after they have been discarded by consumers. In response to

the regulation, e-toy corporations joined a Canadian non-profit entity that recycles regulated

waste. I conducted a case study using in-depth interviews with the stakeholders to identify

the outcomes of this program and its potential for replication in other industries. I derived

lessons from which corporations can learn to implement stewardship programs based on

EPR regulations. The e-toy program demonstrated that creating exclusive programs is

neither efficient nor economically feasible. Corporations should expect low recycling rates in

the first phases of the program implementation because EPR regulations are long-term

strategies. In order to reach any conclusions about the demand of consumers for recycling

programs, we need to measure the program’s return rates during at least three years. I also

derived lessons that apply to the expansion of EPR regulations to a broader scope of

product categories. The optimal way to expand EPR policy is to do it by gradually adding

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new product categories to the regulation on a long-term schedule. By doing so, new

categories can take advantage of existing stewardship programs and their infrastructure to

recover and recycle the post-consumer products. EPR proved to be an effective option to

make corporations start thinking about the end of life of their products.

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ACKNOWLEDGMENTS

Many people played fundamental roles in my life before I was able to accomplish my

Master’s degree at Arizona State University. First of all, I want to thank the School of

Sustainability and The Sustainability Consortium for giving me the opportunity to be part of

their teams; I gained priceless knowledge and experience in sustainability, plus I was able to

fund my studies. To my adviser Kevin Dooley, for your guidance, inspiration, and

encouragement. To George Basile and Phillip White, thanks for your priceless insights. Many

thanks to my supervisor Carole Mars--you became my mentor. And to the rest of my

colleagues at TSC, especially at the ASU office, all of you were the sparkle in my ice-cream

on this journey. To my friend and best writer-advisor in the world Kathryn Kyle, thanks to

you I learned to do my best in communicating my ideas. To my very dearest friends Pamela

Lam and Javier Abraldes, I valued your advice and support to help me make the best

decisions. I want to thank my family, my grandmother, my parents, my aunt Herlinda, and

the rest of the family, for your emotional support. To my precious friends Ashwina Mahanti,

Cathy Rubinos, Christine Strum, Jaimi Inskip, Karen Kao, Mady Tyson, and Tammy

Foucrier, I am grateful for being able to find true friendship with all of you. Thank you to

my always virtually present best friends Bere Duarte, Ana Holguin, Xochitl Padilla, Reyna

Quintana, and especially to Noe Cesena because you were there for me when I was in a

hotspot (inside joke). Finally, thank you to the reader of this document, by reading it you will

make all this work is worthwhile.

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TABLE OF CONTENTS

Page

LIST OF TABLES ..................................................................................................................................... v

LIST OF FIGURES ................................................................................................................................. vi

CHAPTER

1 INTRODUCTION ................................................................................................................... 1

Background ............................................................................................................................. 1

Study Purpose......................................................................................................................... 3

Study Objectives .................................................................................................................... 3

Research Design..................................................................................................................... 4

2 LITERATURE REVIEW .. ...................................................................................................... 5

Sustainability and Consumer Products .............................................................................. 5

The Electronic Post-consumer Waste Problem ................................................ 6

Extended Producer Responsibility and Product Stewardship ...................................... 8

Global Highlights of E-waste Extended Producer Responsibility .............. 11

Stewardship of Electronic Toys .......................................................................... 19

Mitigation, Adaptation, and Resilience ............................................................................ 20

Transformation and Resilience: Designing a Zero Waste System ............... 22

3 RESEARCH DESIGN ....... .................................................................................................... 25

Stakeholder Selection .......................................................................................................... 26

Data analysis ......................................................................................................................... 28

4 RESULTS AND DISCUSSION .......................................................................................... 30

The Stewardship Case of E-toys in British Comumbia ............................................... 30

E-toy Program Description ................................................................................. 34

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CHAPTER Page

E-toy Program Activities ..................................................................................... 38

Corporate Adaptation to EPR Policy .............................................................................. 41

Extended Producer Responsibility Policy Expansion .................................................. 51

5 CONCLUSIONS .. ................................................................................................................... 54

REFERENCES ....................................................................................................................................... 57

APPENDIX

A INTERVIEW QUESTIONS .............................................................................................. 69

B RESEARCH MATRIX ......................................................................................................... 74

BIOGRAPHICAL SKETCH ................................................................................................................ 77

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LIST OF TABLES

Table Page

1. Global State of E-waste Extended Producer Responsibility Regulation .................... 18

2. Historical Highlights of Extended Producer Responsibility in BC ............................ 33

3. E-toy Categories Identified in the Recycling Regulation ............................................... 34

4. Components of a Stewardship Program ......................................................................... 51

5. Electronic Category Implementation ............................................................................... 53

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LIST OF FIGURES

Figure Page

1. Global State of E-waste Extended Producer Responsibility Regulation ........... 18

2. Embeded Single-case Designs (Multiple Units of Analysis) ................................ 25

3. Stakeholders in the BC E-toy Case ........................................................................... 29

4. Historical Highlights of Extended Producer Responsibility in BC ..................... 31

5. Components and Responsibilities of Stewardships in BC .................................... 35

6. E-toy Stewardship System without the EPR Regulation in Place ....................... 37

7. E-toy Stewardship System with the EPR Regulation in Place .............................. 37

8. EPRA BC E-waste Collection Network .................................................................. 39

9. Summary of Learned Lessons for Corporate Adaptation to EPR Policy. ........ 50

10. Summary of Learned Lessons to Expand EPR Policy ........................................... 52

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CHAPTER 1

INTRODUCTION

Background

The world’s human population had never been more numerous than today, it started

growing in the 19th century, as the era of mass production was beginning. In 1800, it was

between 813 and 1,125 million people--six times less than today (US Census Bureau, 2013;

Population Reference Bureau, 2010). After over a century of mass production to meet the

demands of a growing and increasingly affluent world population (World Business Council

for Sustainable Development, 2008), discarded products (post-consumer waste) have

become a huge problem.

Discarded products create long-term problems: for example, plastics, metals, and

other synthetic materials are made from non-renewable resources and are not biodegradable;

electronic products contain toxic ingredients that can leach into and contaminate their

surroundings and infiltrate water sources (Lim and Schoenung, 2010). Electronic waste (e-

waste) is not biodegradable, pollutes the landscape, contains toxic materials, and creates an

economic liability for cities. A relatively new concept is now being implemented to solve

these problems by transferring responsibility for post-consumer waste disposal from

municipalities to producers. This concept is called Extended Producer Responsibility (EPR),

a policy strategy intended to recover and dispose of post-consumer waste that becomes

hazardous or that can be recycled. The strategy consists of placing the disposal responsibility

on the producers, which encourage them to design safer, non-hazardous, and more

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sustainable products that never become waste. The motivation behind EPR, besides

preventing hazardous waste from going into landfills, is to remove the economic burden of

disposal from local governments and place it on to the waste generator: the producers.

Canada has used the concept of EPR as the basis for a number of laws, and British

Columbia (BC) has been a pioneer in implementing EPR policy in North America. The BC

Ministry of the Environment enacted the BC Environmental Management Act Recycling

Regulation (BC Reg. 449/2004) in 2004 to provide for environmentally sustainable disposal

of post-consumer waste. It requires all brand owners, manufacturers, sellers, distributers, and

importers of a set of defined product categories to either create or join an approved

stewardship program to recover and dispose of post-consumer waste. Product categories

now under stewardship include batteries, TV’s, computers, cell phones, thermostats, small

appliances, and smoke detectors, among others.

In 2012, the category of electronic-toys was added to the regulation. This includes all

types and sizes of electric and electronic toys that use a cable, plug, or batteries to provide

power; non-electronic toys are not included in the regulation. In response, the Canadian Toy

Association in British Columbia (CTA BC) created a third-party recycling organization, the

Canadian Brandowner Residual Stewardship Corporation (CBRSC), an exclusive stewardship

program for e-toys. Just one year later, the CBRSC voted to pass its e-toy stewardship

responsibility to the Electronic Products Recycling Association of British Columbia (EPRA

BC) stewardship program; the transfer took effect on August 1, 2013. The reasons for this

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transfer are analyzed in this study because it provides important lessons about adaptation to

EPR. Some stakeholders involved in the e-toy stewardship program are skeptical about the

program’s benefits because they consider it economically burdensome and not so

environmentally friendly.

Study Purpose

Recycling regulations based on EPR are been imposed globally and they have been

generally applied to post-consumer products that become hazardous waste or that can be

recycled. This study analyzes the implications of applying EPR to electronic toys (e-toys).

This case is singular because e-toys are products that are not commonly considered

hazardous or recyclable; they are not commonly included in EPR regulations. I aimed to

discover what could be learned from this case to generate lessons for strategic corporate

adaptation to EPR recycling regulations that can be applied to other, similar consumer

products elsewhere. Additionally, I aimed to learn how the scope of this policy can be

expanded to include more consumer products.

Study Objectives

Using BC e-toy recycling regulations as a case study, the objectives were: 1) to

identify the key aspects of corporations implementing EPR policy successfully, and 2) to

derive lessons from the case study that can improve the way corporations can implement

EPR with environmental sustainability.

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To reach these objectives I: 1) summarized the global state of electronic-waste EPR

practice and policy, 2) reviewed additional EPR policies and regulations that have been

applied to toys, 3) summarized research about EPR policy extension and adaptation, 4)

described the context and history of the BC e-toy stewardship case, 5) interviewed strategic

stakeholders in BC e-toy stewardship to identify successes and failures of the BC regulations,

and 6) identified the BC e-toy stewardship program’s future challenges, improvement

opportunities, and the elements essential to its success.

Research Design

Using the case-study method, I conducted a comprehensive literature review and I

interviewed professionals involved in BC’s e-toy stewardship program. Interviewees

represented CBRSC (the first e-toy stewardship program), EPRA (the current e-toy

stewardship program), and a recognized global toy company. The interviews were conducted

by telephone. The questions were oriented towards the interviewee’s insights about and

experiences with the regulation and the stewardship program.

I argue that corporations that know how to adapt to EPR policy can reduce solid and

hazardous post-consumer waste, prevent resource depletion, and prevent the emission of

toxic substances into the environment, while still meeting profitability goals. Lessons from

the e-toy case can be applied to other consumer products.

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CHAPTER 2

LITERATURE REVIEW

Sustainability and Consumer Products

We humans should not disturb the balance of the environment by depleting the

planet's resources or by discharging more substances than the planet can absorb and process

without harming existing life. Sustainability in general implies that future generations should

have the same opportunities and access to resources as our generation. Sustainable

development “…meets the needs of the present without compromising the ability of future

generations to meet their own needs” (The World Commission and Development, 1987).

However, it seems that we are not doing our part to preserve resources. As the world

population grows, it also grows wealthier, and the culture of consumerism spreads and

intensifies (World Business Council for Sustainable Development, 2008). Production of large

amounts of consumer goods creates large amounts of discarded products (post-consumer

waste) in our current society. A consumer good is any physical commodity that is produced

and subsequently purchased and used by the consumer to satisfy his or her current needs or

desires. Consumer products can be discarded either immediately or after some time,

depending on each particular way of usage. Once consumer goods are discarded they

become post-consumer waste. We keep demanding products, and corporations keep

providing them, with little concern or awareness about post-consumer waste generation and

the environmental problems that come with it, e.g., hazardous materials in the environment,

resource depletion, landscape pollution, and land space lost to landfills. The next section

expands more on these problems.

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Discarded products (post-consumer waste) are materials that could be recovered or

reincorporated into the manufacturing cycle; however, the majority of this recyclable waste is

sent to landfills (United States Environmental Protection Agency, (USEPA, 2013). In 2012,

the US generated approximately 251 million tons of household waste (USEPA, 2013, pp.

67). This waste is harmful to the environment, squanders non-renewable resources, and

results in the loss of potential economic benefits. If the current recycling system were

improved, the US could add over $20 billion to its GDP annually, and create jobs and

additional economic activity (Jeffery et al., 2014, p.p. 77).

The Electronic Post-consumer Waste Problem

Electronic waste (e-waste) poses particular problems of toxicity and resource

depletion. Its plastic, metal, and electronic components are not biodegradable and can

contain toxic materials that may leach into the environment, concentrate in the soil, and

enter ground-water sources (Lim and Schoenung, 2010). The most toxic chemicals in e-

waste are found in their printed wiring boards (Niu & Li, 2007) and batteries. Electronics

also contain valuable materials like copper, aluminum, and gold (Ongondo, Williams &

Cherrett, 2011). When these materials are not recovered for recycling, we need to extract

more of them as virgin materials to produce more products; this depletes non-renewable

resources (United States Environmental Protection Agency, 2011; Neelis et al., 2008; Roes et

al., 2007; Pietrini et al., 2007). Plastic from e-waste is not typically recycled because it

potentially contains toxic substances like flame retardants, and its contact with toxic

materials from the electronic components makes it unsafe for new products, so recycling is

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not economically advantageous (Nakajima & Vanderburg, 2005; Mansfield, 2013). Various

industries have begun to cooperate to develop best practices for including recycled plastic

from electronics in the manufacture of new goods (Leif, 2014).

In addition to the impacts above, e-waste generates greenhouse gas (GHG)

emissions during waste transportation and incineration (Tabasová et al., 2012; Vidal,

Martinez, & Garrain, 2009; European Union, 2011), harms human health when it is

disassembled or burned improperly (Dlamini et al., 2011; Foolmaun & Ramjeeawon, 2013),

contributes to loss of land to landfill use (Hopewell et al., 2009), and litters natural habitats,

thereby contributing to biodiversity loss (Cierjacks et al., 2012; Costa et al., 2010; Barnes et

al., 2009; Teuten et al., 2009).

Governments around the world have found a way to deal with e-waste though

Extended Producer Responsibility, a policy strategy that places the responsibility of post-

consumer e-waste recovery and disposal on producers and manufacturers. This strategy

provides two main advantages: 1) to switch the disposal cost from municipalities to

producers, and 2) to prevent hazardous or recyclable waste from ending up in landfills. The

following two sections explain this concept from its origins to its current application on a

global scale.

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Extended Producer Responsibility and Product Stewardship

The roots of Extended Producer Responsibility (EPR) are found in corporate social

responsibility. Corporate social responsibility (CSR) has been discussed in the literature for

the past fifty years. Corporations have learned that they cannot make sustainable profits

without paying attention to social concerns (Carroll, 1999), so they have progressed from

being profit-seekers only to being more concerned about social issues (e.g., workers’ health

and rights, community issues, gender and racial discrimination, and child labor).

CSR issues are not the only ones of concern to corporations; they are also concerned

about environmental issues. Since the industrial revolution, corporations have provided

consumer products in exchange for money. Because this production-consumption dynamic

became massive in the last few centuries, corporations, together with governments and

consumers, have created unintended but still major environmental impacts, like ozone

depletion, excessive accumulation of CO2 in the atmosphere, and soil and water

contamination around manufacturing facilities. These are major disturbances to our

environmental system that cause externalities to people. Externalities are unperceived or

unpredicted side effects or consequences of industrial activities that affect parties other than

the industry, and whose costs are not included in the cost of production. Some corporations,

governments, and people are trying to change their behavior so that the environment is less

affected by their activities. Nowadays, either driven by regulatory obligations or by voluntary

initiatives, corporations are going beyond social responsibility to extended producer

responsibility.

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Extended producer responsibility (EPR) is a policy strategy to relocate the

externalities caused by post-consumer waste disposal from municipalities to producers; it is

implemented through administrative, economic, and informative instruments (Lindhqvist,

2000; Tojo, 2008). EPR holds corporations financially responsible for their products across

the full product life cycle, and especially for the take-back, recycling, and final disposal of

products (Nakajima & Vanderburg, 2005). An important goal of EPR is to encourage

corporations to eco-design their products to improve their environmental sustainability

during the full life cycle, especially at disposal, i.e., to design products that are easier to reuse

or recover, more environmentally friendly to dispose of, and to take responsibility for the

impacts that cannot be eliminated by design, like post-consumer waste (Organisation for

Economic Co-operation and Development (OECD), 2006; Lifeset & Lindhqvist, 2008;

Atasu & Subramanian, 2012).

Product stewardship (PS) implies a responsibility for sustainable development that

should be shared by all the actors involved in a product’s life cycle. PS is a concept that is

frequently attached to EPR, and it has proven to align economic development to EPR by

involving different stakeholders who share the responsibility or provide expertise in the

disposal of the post-consumer product. PS can be either voluntary or required by law. It has

the same goals as EPR, and while the producer still has the greatest stewardship

responsibility, other stakeholders, such as suppliers, retailers, and consumers, also play

important roles (Product Stewardship Institute, 2001). Hewlett Packard has taken

responsibility for PS by creating its own take-back product program for collecting and

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remanufacturing ink and toner cartridges. In coordination with other stakeholders like

Staples and FedEx, it has produced approximately 1.5 billion products that contain recycled

materials from its closed-loop program (HP, 2014). Another example of PS is the subject of

this study. The Canadian Toy Association created a PS program by joining EPRA BC, a

third-party organization that, in exchange of a fee, takes over the collection and end-of-life

process of electronic toys (e-toys) on behalf of producers who comply with the e-toy

recycling policy. EPRA BC operates with 1,666 manufacturers, retailers, and other industry

stewards within the province (EPRA BC, 2014). In BC, EPR is also seen as “industry

product stewardship,” but there is no distinction between EPR and PS under the BC Reg.

449/2004 regulation. In this document, I make no differentiation between EPR and PS and

I refer to both as EPR.

In summary, EPR increases the environmental responsibility of economic actors,

promotes technological innovation, reduces pollution, promotes product and packaging

ecodesign, reduces resource consumption, diverts waste from landfills, reduces waste-

handling problems, redistributes product costs, shifts and integrates disposal costs in a

market economy, and increases jobs (Kroepelien, 2000; Product Management Alliance,

2012). EPR policies are being adopted rapidly in developed countries and more consumer

products are included under the EPR umbrella every year. In the United States, 110 state

EPR laws were enacted from 1991 to 2011 (Nash & Bosso, 2013).

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There is no global consensus on how EPR policy should be applied; implementation

ultimately depends on the political style of each government. EPR policy can be

implemented through a single approach or a combination of different approaches, some

examples of which are: 1) fees applied to consumers for post-consumer waste disposal at

point of sale or at point of product return, 2) fees applied to producers for post-consumer

waste handling and processing, sometimes requiring producers to submit detailed

stewardship plans for government approval, 3) requirements that producers provide financial

incentives to consumers or contractors to return used products for recycling or proper

disposal, 4) specific performance targets, and 5) penalties or fees charged to noncompliant

manufacturers (Nash & Bosso, 2013; Federal Office for the Environment (FOEN), 2014;

Nakajima & Vanderburg, 2005).

Global Highlights of E-waste Extended Producer Responsibility

Many countries have implemented Extended Producer Responsibility (EPR)

regulations to prevent e-waste from ending up in landfills, especially in Western Europe and

North America, with the exception of Mexico. Some countries in Central and South

America, including Costa Rica, Colombia, Peru, Brazil, and Chile, have taken steps in this

direction as well; they have initiatives to approve EPR regulations for e-waste. This section

provides a global overview of EPR practice.

EPR policies diverge principally on whether they place responsibility for post-

consumer product disposal on the consumer or the producer, although at the end of the day,

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either way the cost is reflected in the product price. Some policies place the responsibility for

e-waste disposal on the consumer by including a disposal tax fee in the electronic product’s

purchase price (ETC, 2012; Munoz et al., 2008).

North America

In 2009, Canada created a nationwide Action Plan (CAP) to implement EPR policies.

The Canadian Council of Ministers of the Environment (CCME) helps Canadian provinces

to implement EPR in a coordinated way (Canadian Council of Ministers of the

Environment, CCME, 2009). The EPR model normally consists of a province-wide

stewardship plan for taking post-consumer products back, recycling them, and collecting

fees from producers to fund the take-back and recycling activities. As of July 2014, Alberta

(2004), British Columbia (2007), Manitoba (2011), Nova Scotia (2008), Ontario (2009),

Prince Edward Island (2009), Quebec (2008), and Saskatchewan (2007) have adopted EPR

policy for e-waste (Miller, Barr, & Hsueh, 2010; Davis LLP, 2012). The e-waste stewardship

operators in Canada are EPRA, Alberta Recycling Management Authority (ARMA), and

Ontario Electronic Stewardship (OES) (EPRA, 2014).

In the United States, starting with California in 2005, 24 states have enacted EPR

policy for electronic products (Product Management Alliance, 2012). The US model of EPR

is not nationally coordinated; each state creates its own e-waste regulations. In Mexico,

electronic waste is considered to be a category of waste requiring “special management,” but

there is no legislation that requires producers to be responsible for managing post-consumer

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products. The Law for the Prevention and Management of Waste (Ley General para la

Prevención y Gestión Integral de los Residuos) aims to divert “special waste” (including e-waste)

from landfills, but it does not provide guidelines for e-waste reduction, reuse, take-back, or

recycling (Honorable Camara de Diputados, 2014).

Central and South America

In 2010 Costa Rica, with help from the German Federal Ministry for Economic

Cooperation and Development (BMZ), approved EPR regulation. It passed the 35933-S

electronic recycling regulation (Reglamento para la Gestión Integral de Residuos Electrónicos), which

obliges electronic corporations to operate in the country in partnership with a government-

approved third-party steward (Medina, 2012). ASEGIRE is an example of an approved third

party steward that provides take-back infrastructure and environmental disposal services for

e-waste in Costa Rica (ASEGIRE, n.d.). In 2013, Ecuador approved the agreement Nº 190

Post-consumption of Electrical and Electronic Equipment in Disuse (Política Nacional de Post-

consumo de Equipos Eléctricos y Electrónicos en Desuso), which is based on EPR and also promotes

participation from the government and citizens (FAOLEX, 2013).

Colombia approved the EPR law No. 1672 in 2013, which establishes guidelines for

a comprehensive public policy for Waste Electrical and Electronic Equipment (WEEE)

management. Some Colombian e-waste management companies available are Fundambiente,

E-WasteSolutions SAS, Ocade, Belmont Colombia, E cycling, CI Recyclables SA, Gaia

Vitare Ltda, and Lito Ltda (RELAC, 2013a).

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In 2012, Brazil included e-waste management in its National Law on Solid Residues

Nº. 12.305. This law includes guidelines for collecting and disposing of e-waste. Some of the

approved e-waste management companies are Ativa Reciclagem, Cimiela, Lorene, Oxil,

RESTEC, Suzaquim, TGC Recycling (Energy Press, 2011; RELAC, 2013d). Peru, in

cooperation with the Swiss government, developed an electronic waste management

regulation that was made law in 2012 (Coperacion Suiza en Peru, n.d.). Regulation 001-2012-

MINAM (Reglamento Nacional para la Gestión y Manejo de los Residuos de Aparatos Eléctricos y

Electrónicos) gives disposal responsibilities to producers, waste handlers, consumers, and local

governments (Sistema Nacional de Informacion Ambiental, 2012). Peru has some way to go

to set up the necessary infrastructure to take back electronics (Perú Green Recycling, 2013),

but some e-waste management companies currently available are Grupo Salaverry, San

Antonio Recycling, AKSTARCOM, COMIMTEL, and Brunner E.I.R.L (RELAC, 2013b).

Through a joint technical and economic agreement, the Chilean government and the

German Organization for Technical Cooperation (GTZ) developed an EPR recycling

regulation in Chile. This regulation is pending approval and will cover lubricant oil,

packaging, batteries, medications, vehicles, pesticides, printed paper, tires, and electronics

(Ministerio del Medio Ambiente, 2013). The government will set recycling goals that must be

met by the companies that produce these products.

In Argentina, the government in Buenos Aires approved municipal legislation on

management of disused electronic devices in 2008 (Medidas Para la Gestión de Aparatos

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Electrónicos en Desuso) Law 2807/LCBA/08. The law only included electronic waste from

government offices and did not contain EPR elements, but it was the first step to regulate

electronic post-consumer waste in Argentina. Since 2013, a national initiative on Waste

Electric and Electronic Equipment Management (Gestión de Residuos de Aparatos Eléctricos y

Electrónicos) has been under discussion in the senate. Currently there are six companies and

five cooperatives that provide e-waste disposal services. The companies are: Silkers,

Industrias Dalafer, Scrap, Rezagos, Protea, and Computrash. The cooperatives are: Va de

Vuelta Asociación Civil, Fundación Compañía Social Equidad, Centro Basura Cero, Reciclando Sueños

Cooperativa de Cartoneros, and Cooperativa la Toma del Sur (RELAC, 2013e).

Europe

In 2002, the European Commission released the Waste Electrical and Electronic

Equipment (WEEE) Directive to reduce waste and prevent pollution. WEEE is based on

EPR principles and aims to prevent disposal of toxic waste into the environment. WEEE is

the term used by the European Commission for “equipment which is dependent on electric

currents or electromagnetic fields in order to work properly and equipment for the

generation, transfer and measurement of such currents and fields” (European Commission,

2014).

The WEEE directive requires each European Union country member to implement

the directive within their national laws according to their own process of implementation.

For instance, in the Netherlands, producers pay for the disposal of their electronic products,

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and product stewardship is managed by a third party, ICT Mileu. In Belgium, producers,

importers, and consumers of electronic equipment pay a fee to the product-stewardship

operator, Recupel, to cover the administration, collection, and processing cost of these

products. The fees are charged when the products are brought into the Belgian market and

at the time of product purchase (Nakajima & Vanderburg, 2005; Recupel, 2014).

Switzerland has had laws governing disposal of e-waste since the mid-1980s, before

the WEEE directive came into being (FOEN, 2014). Its EPR legislation, “Ordinance on the

Return, Taking Back and Disposal of Electrical and Electronic Equipment (ORDEE),”

came into force in 1998 (Khetriwal, Kraeuchi, & Widmer, 2009). In the Swiss model, which

was also implemented before WEEE, consumers pay an extra fee for disposal at the time the

product is purchased, and the e-waste operators are Switzerland Foundation for Waste

Management, Swiss Lighting Recycling Foundation, and Swico (Wang, 2013. pp. 439).

Norway was also an early adopter of EPR regulations for e-waste. In 1999, the

Scrapped Electrical and Electronic Products regulation was enacted to support the Pollution

Control Act and the Product Control Act (Lee & Røine, 2004).

Asia-Pacific

Japan has enacted EPR legislation since 1998. The laws make several parties--

citizens, corporations, and governments--responsible for product disposal, but the biggest

portion of the economic responsibility lies on citizens (Ogushi & Kandlikar, 2007; Ministry

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of the Environment Government of Japan, n.d.). The Home Appliances Recycling Law went

into effect in 2001. It requires citizens to pay fees of $16-$61 USD at the time of disposal,

the downside of which is that these fees encourage illegal dumping of post-consumer

electronics (The Economist, 200; INFORM, 2013). The disposal fees for products like

automobiles and computers are included in the product purchase price (Ogushi & Kandlikar,

2007).

In China, there is a special regulation to recover e-waste, called “China WEEE.”

Manufacturers can take advantage of government subsidies to build recycling facilities, but

the most recent version of this regulation places greater financial responsibility on

government instead of manufacturers (Tong & Yang, 2013). South Korea approved the Act

on Resource Circulation of Electric and Electronic Products and Vehicles in 2007. This

regulation is based on EPR and promotes recycling of e-waste and vehicles (Ng, 2013). India

implemented its E-waste Management and Handling Rules in 2012 (Rathoure, 2014).

Australia implemented its Product Stewardship Act in 2011, which covers batteries,

computers, and large electronics, among other items (Australian Government Department of

the Environment, 2009).

Africa

South Africa and Nigeria are leading efforts in Africa to implement e-waste

regulations based on EPR; they are also influencing Ghana, Kenya, Uganda, and Ethiopia to

create their EPR legislation for e-waste (Rathoure, 2014).

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Table 1: Global State of E-waste Extended Producer Responsibility Regulation Country EPR E-waste Legislation Date Passed Switzerland Ordinance on the Return, Taking Back, and Disposal of Electrical and Electronic

Equipment 1998

Japan Home Appliance Recycling Law Enacted 1998, Enforced 2001

Norway Scrapped Electrical and Electronic Products 1999

European Union Waste Electrical and Electronic Equipment Directive 2002

United States Local Regulations (24 States) 2005

Canada Local Regulations (8 Provinces) 2006

China China Waste Electrical and Electronic Equipment 2009

Costa Rica Comprehensive Management of Electronic Waste Regulation 2010

Australia Product Stewardship Act 2011

Brazil National Law on Solid Residues 2012

Peru Management and Operation of Waste Electrical and Electronic Equipment Regulation 2012

India E-waste Management and Handling Rules 2012 Ecuador Post-consumption of Electrical and Electronic Equipment in Disuse 2013

Colombia Waste Electrical and Electronic Equipment Management 2013

Argentina Electric and Electronic Equipment Management Bill sent to the Senate in 2013

Chile Bill for Waste Management and Extended Producer Responsibility Bill sent to Parliament 2013

Source: Author’s research

Figure 1: Global state of e-waste Extended Producer Responsibility regulation. Source: Author’s research

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Stewardship of Electronic Toys

The future of toys seems to be electronic. Many traditional toys, like board games,

building sets, dolls, plush, and figures are now electronic or at least require batteries to

operate. Digital technology is changing at a rapid pace and electronic toys (e-toys) become

obsolete or out-of-fashion quickly. The demand for e-toys is fast increasing, and so is e-toy

waste (Fullana et al., 2008); e-toy sales in the US grew 32% from 2012 to 2013 (TIA, 2014).

In Europe, toys are included in the WEEE regulation under categories 6 and 7 (small

electronics and big electronics). Most e-toys are regulated under the category of small

electronics but they have low collection rates (Sole et al., 2012), and generally are not subject

to special stewardship programs. However, in Spain, the Generalitat de Catalunya funded

“ecojoguina,” a program for e-toy ecodesign that aims to produce environmentally friendly

toys and to be more competitive against Asian toy manufacturers; complementarily, the

project “r-ciclejoguina” aims to improve collection and recycling of post-consumer e-toys

(Agencia de Residus de Catalunya & Generalitat de Catalunya, 2008). These projects are

voluntary initiatives, and are not required by the WEEE legislation.

Some aspects of e-toys that make them different from other electronic waste (e-

waste) are: 1) e-toy recycling can be challenging because toys are composed of a wide variety

of materials and are designed to be difficult to disassemble in order to make play with them

safe; 2) the materials recovered have little value in the current recycling markets;

approximately 72% of an e-toy is made of PP, PS, or ABS plastic, 12% of electric and

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electronic components, 5% of metals, and 11% of other materials (CBRSC, personal

communication, June 4, 2013; Pérez-Belis, Bovea, & Gomez, 2013); and 3) the content of

hazardous substance in e-toys is below the limit defined in the Restriction of Hazardous

Substances (RoHS) directive, which was originated in the European Union in 2002 and

restricts the use of hazardous materials in electrical and electronic products (Pérez-Belis,

Bovea, & Gomez, 2013). The outcomes of “ecojoguina” and “r-ciclejoguina”projects suggest

that the key to improve the end of life of e-toys is eco-design (Pérez-Belis, Bovea, & Gomez,

2013). The following section discusses the importance of eco-design to achieve better

environmental results for post-consumer product disposal, and it uses the concept of

resilience to explain how eco-design and zero-waste thinking can be used as long-term

strategies to prevent post-consumer waste and to adapt to the above identified long-term

environmental impacts.

Mitigation, Adaptation, and Resilience

The term resilience is used in the natural sciences to refer to how natural systems

change and adjust in response to external perturbations without losing their ability to return

to their original state (Walker et al., 2004; Korhonen & Seager, 2008; Folke et al., 2010).

From the economic perspective, Milton and Rose Friedman (1982) describe the essence of

resiliency: “Only a crisis, real or perceived, produces real change.” Corporations can use

resiliency theory as a basis for strategy to avoid or minimize diverse environmental risks

(Beermann, 2010), including climate change, resource depletion, landscape pollution, land

loss, and toxicity in the environment.

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The concepts of adaptability and transformability are central to resilience theory.

Adaptability is the capacity to adjust to new circumstances or changes, while transformability

involves a complete change into a new or different thing. Korhonen & Seager (2008) suggest

that a system cannot be capable of adapting to external disturbance unless it can transform

internally. Corporations need to transform internally to adapt to external change.

Traditionally, corporations have used a mix of risk assessment, mitigation, and optimization

strategies in their systems to survive to external change, but in the long term, it is uncertain

that these strategies will be adequate for surviving major environmental changes like global

warming (Korhonen & Seager, 2008).

Eco-efficiency is one of the most-used mitigation and optimization strategies in the

manufacturing sector. Eco-efficiency practices help to increase productivity by reducing

costs and by improving a product’s environmental performance throughout design, sourcing,

manufacturing, packaging, and distribution to the end of use (Montgomery, 1997; Brunett &

Hansen, 2008). Eco-efficiency practices are applied to ensure the most efficient use of

resources in the whole life cycle. Practices include lean manufacturing, waste minimization,

reuse, technology improvements that reduce material or energy use, and increasing the use of

renewable energy to reduce use of fossil fuels (Korhonen & Seager, 2008). Two examples of

eco-efficiency are reducing the product’s weight by using less material, and incorporating

recycled materials into products to avoid resource depletion.

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Increasing collection and improving the treatment of post-consumer waste are two

immediate solutions to ensure efficient use of land (by avoiding the use of landfills) and to

decrease the use of non-renewable resources (by recycling) in the short term (Huisman,

2013). However, the post-consumer waste problem won’t be solved in the long term merely

by using corrective strategies. Corporations need to transform within to be resilient in the

long term and to be able to be profitable despite changes in the environment, e.g., changes in

the supply of raw materials due to resource depletion. By implementing long-term

transformation strategies in the present, corporations can build competitive advantages in

the future. The following section describes two examples of these transformation strategies.

Transformation and Resilience: Designing a Zero Waste System

Design for the environment and sustainability (DfES) and zero waste are strategies

that imply transformation within corporations. In some cases, these strategies can bring

immediate profits to the company, but in other cases they may seem inefficient because

changes that these strategies require may necessitate additional expenditures without rapid

return of investment. However, these strategies can increase resilience to major external

environmental changes in the long term (Korhonen & Seager, 2008).

Design for the Environment and Sustainability (Eco-design)

In the last century, many electronic products have been designed deliberately for

obsolescence (Slade, 2006), and this has contributed to the electronic post-consumer waste

problem. Design for the environment and sustainability (DfES) can improve adaptation to

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Extended Producer Responsibility (EPR) policies aimed to prevent post-consumer waste.

DfES is used to produce more environmentally friendly and socially responsible products

during all their life-cycle stages. The choices made during the design stage impact 70-80% of

the life-cycle cost of production and product environmental impact (Montgomery, 1997).

Some aspects that should be considered in DfES are: material selection and combination,

energy use, product delivery, use phase, reuse, and end of life (Armstrong, 1997; Graedel &

Allenby, 2011). The redesign should provide the same benefits that the original product

offered, but it must do so by reducing the use of resources and energy, and by preventing

the generation of waste over the whole life cycle (Armstrong, 1997).

DfES is also known as eco-design. An eco-designed product for end of life should

be either durable, easy to recycle, or designed to biodegrade, depending on its usage;

choosing which route to take requires a good understanding of environmental tradeoffs

when making design decisions. The European Union released a directive for eco-design

targeting large electronic products like electric motors, dishwashers, fans, washing machines,

and refrigerators (European Commission, 2009). The 2012 evaluation of this policy

concluded that it produced substantial environmental benefits; however, the EU decided not

to expand the scope to more products because of lack of data to evaluate the full

consequences of this decision (European Commission, 2012).

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Zero Waste

Zero waste aims for more than reducing the use of resources and minimizing waste

streams through recycling. Zero waste is based on the idea that “if the community cannot

reuse, repair, recycle or compost it, industry should not be making it” (Connett, 2006). In

order to achieve zero waste, industries and communities must have a set of attitudes and

lifestyles that emulate natural cycles, with all discarded materials designed to be useful for

other organisms (Zero Waste International Alliance, 2009). Biomimicry is a concept that is

useful to achieve these goals; it looks to nature in its search for designs and processes that

can solve some of our environmental problems (Schroeter, 2010). Biomimicry imitates the

ways in which living plants and animals solve their problems (Vepa, 2013). In nature, there is

no garbage because one organism’s waste is useful to others. Zero waste requires

corporations to take responsibility for products that become waste, encourages them to

design better products, and encourages communities to take responsibility for their way of

consumption and disposal (Zero Waste International Alliance, 2013).

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CHAPTER 3

RESEARCH DESIGN

I conducted exploratory case-study research in the Province of British Columbia,

Canada. My analysis of the BC e-toy stewardship program experience provided a foundation

on which to develop suggestions for corporate strategies to adapt to Extended Producer

Responsibility (EPR) recycling regulations. The research was designed as a single case study

with multiple units of analysis. The units were the organizations involved in the BC e-toy

stewardship case. Figure 2 illustrates the selected case-study typology (Yin, 2003, pp. 40).

The rationale for selecting this typology was the unique characteristics of the case, that is,

toys are not commonly included in EPR regulations.

Figure 2: Embedded single-case designs (multiple units of analysis). Source: COSMOS Corporation cited in Yin (2003, pp. 40)

To incorporate the insights of each organization involved in the program without

losing a holistic perspective, I used process modeling to describe how events and decisions

have been made over time throughout the policy implementation process.

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I studied extended producer responsibility and product-stewardship principles to

understand the drivers and objectives of the recycling regulation (BC Reg. 132/2011). I

reviewed the literature on policy, regulations, and the practices of e-waste and e-toy recovery

and disposal, as well as the literature on EPR policy extension and adaptation, to find out

how EPR has been established in other countries.

I complemented this research with interviews with relevant stakeholders involved in

the BC stewardship program. The interviews were guided telephone conversations in an

unstructured format, using the framework proposed by Alvesson (2003). The framework

uses neopositivist, romantic, and localist methods. I formulated 60 interview questions

(Appendix 1), which I posed to three key stakeholders. Their responses helped me to answer

the two main research questions: “How can corporations adapt to EPR policy?” and “How

can EPR policy be expanded to a broader scope of product categories?”

Stakeholder Selection

I interviewed one person from the Canadian Brandowner Residual Stewardship

Corporation (CBRSC) and one from a prominent global toy corporation as preliminary

research for selecting relevant stakeholders to interview. I chose these interviewees because

they were closely involved with the CBRSC stewardship program, which was the first

program designed for e-toys in BC. Information from these interviews helped me to expand

my literature review, to design my interview questions, and to select the most appropriate

people for the main interviews.

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The organizations involved in the BC case were the units of analysis, which are

shown in Figure 3 and ranked by their level of influence on the BC recycling policy. With the

exception of consumers and retailers, I selected a professional from each unit of analysis

who was deeply involved in the BC e-toy program to interview. Because e-toy take-back

retailers now operate under the Electronic Products Recycling Association of British

Columbia’s (EPRA BC) management, I used information from my EPRA BC interviewee

and from the literature to represent their unit in the case study. I excluded consumers from

the study because studying consumer behavior is a field of its own.

The interviews were conducted by telephone, recorded, and transcribed between

March and July of 2014. The questions sought information about how the e-toy stewardship

program was designed and applied, and about its current development, economic challenges,

and plans for future action. I interviewed one relevant stakeholder from each of the three

units: the toy industry, CBRSC, and EPRA BC. A fourth stakeholder I had planned to

interview from the BC Ministry of the Environment (BC MOE) was unable to participate.

The main challenge faced during this research was to get participation from additional

toy corporations and from the BC MOE. Even though during the first contact these

stakeholders demonstrated willingness to participate, the interviews never took place. Thus,

the research questions I hoped to answer with their input were answered using literature

review and the insights of the stakeholders who did participate in the interviews.

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Data analysis

Data collection, data analysis and coding were conducted simultaneously. The interview

recordings were transcribed in an all-inclusive code, i.e., accounting for all the responses

without exception. After a thorough review of the literature, I created a list of basic

components of a stewardship program to identify the essential elements for program success

(Lindhqvist et al., 2008, pp.8; CBRSC, 2011). These components are presented in Table 4.

Additionally, using a matrix and based on personal insights gained from the interviews, I

grouped the 60 interview questions into 23 category groups (Appendix 2). Then I compared

interview responses with the basic components of a stewardship program shown in Table 4.

This enabled me to answer the two main research questions and to create theoretical

guidelines for how corporations can adapt to stewardship program regulations that are based

on the concept of EPR. The matrix used to link methods with questions is provided in

Appendix 2, which shows how each group of questions helped to answer the two main

research questions. I associated these guidelines with theories of resilience to show how toy

corporations can change and adapt to EPR regulation though internal and external

transformation, to be resilient to environmental perturbations in the long term.

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Figure 3: Stakeholders in the BC e-toy case. Source: Author

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CHAPTER 4

RESULTS AND DISCUSSION

The Case of E-toy Stewardship in British Columbia

The BC Environmental Management Act Recycling Regulation enacted in 2004 (BC

Reg. 449/2004) replaced all previous regulations attempting to solve the post-consumer

waste problem. It aimed to divert e-waste from landfills to be disposed of in an

environmentally friendly way. Figure 4 shows how post-consumer waste regulations evolved

from their beginning in the 70s to today, and Table 2 presents this information in more

detail. The 2004 recycling regulation mandates that a stewardship program will manage the

recovery and disposal of certain kinds of post-consumer products. Categories of products

were added to the regulation periodically, and the province made the commitment to add

products to these categories every two years (CBRSC, personal communication, April 17,

2014). The categories include paint, pesticides, solvents, pharmaceuticals, beverage

containers, lubricating oil, tires, electronics, lighting equipment, paper, and others. E-toys

were added to the list in July 2012.

The recycling regulation obliges all e-toy brand owners and sellers (i.e., toy

manufacturers, importers, and retailers) to comply with a government-approved product-

stewardship plan or program (British Columbia Laws, 2012). Therefore, all entities that

produce or sell e-toys in BC must join or create a government approved stewardship

program to recover and dispose of e-toys after they are discarded by the consumer.

Stewardship-program operators are responsible for activities such as public consultation,

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program administration, capital procurement, reporting, auditing, providing collection

infrastructure, organizing transportation logistics, processing and recycling, producing and

communicating data and information, and educating the public.

Figure 4: Historical highlights of Extended Producer Responsibility in BC. Source: Author’s research

The British Columbia Ministry of the Environment (BC MOE) defines e-toys as

“electronic or electrical toys, including, without limitation, trains, car racing sets, cars and

trucks, including remote control and ride on toys, video games and video gaming equipment

and consoles” (British Columbia Laws, 2012, section 3.2, schedule 3). The Electronic

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Products Recycling Association of British Columbia (EPRA BC) (2014) defines e-toys as: “a

plaything placed on the market that uses a cable, plug or batteries to provide power.” These

definitions include all types and sizes of electric and electronic toys. The e-toy stewardship

program identified four categories of e-toys, which are described in Table 3.

To comply with the regulation, the Canadian Brandowner Residual Stewardship

Corporation (CBRSC) developed an e-toy stewardship program for the Canadian Toy

Association in British Columbia (CTA BC). This plan was launched in July 2012 (CBRSC,

2012). Initially, toy stakeholders decided to create a separate stewardship program for e-toys

instead of joining an existing e-waste program, for a couple of reasons. First, none of the

existing programs for similar categories (small appliances and electronics) agreed to include

e-toys in their systems because they did not know the volumes and implications of including

these types of products in their programs (Toy Corporation, personal communication,

March 27, 2014; CBRSC, personal communication, April 17, 2014).

After a two-year pilot stewardship program, the CBRSC and the Canadian Toy

Association joined EPRA BC, a stewardship program for all regulated waste in the province.

In April 2013, the CBRSC voted to pass their e-toy stewardship responsibility to the EPRA

BC program; the BC MOE approved this transfer of responsibility in May 2013 and it took

effect on August 1, 2013. The CBRSC is now dissolved. Table 2 shows this transition in

more detail.

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Table 2: History of Extended Producer Responsibility in British Columbia Date Event 1970 BC implements a mandatory return program for soft drink and beer containers. 1980 Awareness that household products contribute to environmental pollution grows in BC. 1990 BC introduces a recycling program managed by government for tires and lead-acid batteries, funded

with taxes paid by retailers. 1993 The BC Waste Reduction Commission recommends an approach to managing household hazardous

waste (HHW) that would shift responsibility from general taxpayers to producers of household hazardous products.

2002 BC MOE releases the Industry Product Stewardship Business Plan, which considers end-of-life products the responsibility of producers and consumers rather than the general taxpayer.

Oct-2004 BC Environmental Management Act Recycling Regulation is enacted. It replaces previous regulations dating back to 1971, shifts to results-based, extended producer responsibility, and replaces the Beverage Container Product Stewardship Program Regulation and Post-Consumer Residual Stewardship Program Regulation. Producers are given 2 years to amend existing plans.

Feb-2006 The Electronic and Electrical Product Category is added to the Recycling Regulation. It includes computers, small appliances, power tools, cell phones, batteries, and light bulbs.

Mar-2006 A schedule for the Tire Product Category is added (en. BC Reg. 65/2006, s. 5.). Oct-2006 The original e-waste stewardship plan is submitted to the BC Ministry of Environment. All existing

stewardship agencies submit amended plans to meet the new Recycling Regulation’s requirements. Dec-2006 The original Stewardship Plan (the “Plan”) is approved by the BC Ministry of Environment (MOE). Aug-2007 The Electronics Stewardship Association of BC (ESABC) launches a province-wide electronics

stewardship program. The original stewardship plan commences operation. It was established under the British Columbia Society Act to develop, implement, and manage an approved stewardship program designed to allow obligated electronics producers to meet their regulatory obligations under the British Columbia Recycling Regulation.

Aug-2007 The electronic stewardship program officially launches with Phase I products (TVs, computers, computer peripherals, and printers).

Sep-2009 The original stewardship plan is amended to include Residual Product Categories. Apr-2010 The plan is amended to include Beverage Container Product Category. Jul-2010 The Program expands to include Phase II products (information technology and

telecommunications equipment, small appliances, audio/visual playbacks and recording systems, lighting equipment, toys, leisure and sports equipment, and monitoring and control instruments).

Oct-2010 The CBRSC, in partnership with the Canadian Toys Association and consultants from Sustainability Services, launches a pilot project for recovery of electronic toys.

Dec-2011 Responsibility for the electrical and electronics collection and management program operated under the approved ESABC stewardship plan is shifted to the newly formed Electronics Product Recycling Association (EPRA).

Jul-2012 EPRA’s scope of e-waste is expanded; now it provides services for individual consumers and businesses obligated in Phase IV products (large appliances, electronic tools, electronic cash dispensing appliances, and electronic medical devices). The Canadian Toy Association in partnership with the Canadian Brandowner Residuals Stewardship Corporation launches the Stewardship Plan for Electronic Toys.

Apr-2013 The CBRSC votes to pass its e-toy stewardship responsibility to the Electronic Products Recycling Association of British Columbia (EPRA BC) stewardship program.

May-2013 The BC MOE approves transfer of e-toy stewardship responsibility. Aug-2013 EPRA BC e-toy stewardship program begins. May-2014 The BC MOE launches the packaging and printed–paper recycling program (PPP), which manages

residential PPP waste and gives the disposal responsibility to businesses instead of municipal government and taxpayers.

Source: Author’s research

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Table 3: E-toy Categories Identified in the BC Recycling Regulation

No. Category EPRA’s Fee (CAD)

Example

1 Micro e-toys that weigh under 100 g $0.05

Source: LEGO

2 Non ride-on e-toys that weigh over 100 g and require batteries of less than 12 volts

$0.40

Source: Mini In The Box

3 Non ride-on e-toys that weigh over 100 g and require batteries of 12 volts or more

$1.20

Source: Amazon

4 Ride-on e-toys

$5.50

Source: Amazon

Source: Information from EPRA BC technical product listing 2014 and author’s research

E-toy Program Description

According to the BC MOE (2011), a stewardship plan requires producers to define

their program objectives, describe how they will collect and manage their designated post-

consumer products, and define how they will measure their performance. Figure 5 shows the

basic components of a stewardship plan and the responsibilities of program operators.

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Figure 5: Components and responsibilities of stewardships in BC. Source: Adapted from the BC Ministry of the Environment webpage

E-toys Life Cycle

E-toys are made of plastics, rubber, cardboard, wood, textiles, metals, wires,

batteries, circuit boards, and other electronic components. Approximately 72% of an e-toy is

made of PP, PS, or ABS plastic, 12% of electric and electronic components, 5% of metals,

and 11% of other materials. The content of hazardous substance in e-toys is below the limit

defined in the Restriction of Hazardous Substances (RoHS) directive, which was originated

in the European Union in 2002 and restricts the use of hazardous materials in electrical and

electronic products (Pérez-Belis, Bovea, & Gomez, 2013).

The life cycle of e-toys starts with raw material extraction, during which all of the

minerals, fossil fuels, metals, woods and wood-derived materials, water, and other material

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resources required to produce the toys are extracted from the biosphere to be processed

(inputs). All of these extracted resources are then transported, processed, and converted into

final products using energy, electricity, and more embedded resources. During each of these

stages, wastes and emissions are released into the biosphere (outputs) (Jensen et al., 1997).

These processes are simplified in Figure 6 under the blue box labelled “E-toy Corporations.”

Figure 7 uses a life-cycle approach to represent the BC e-toy stewardship system; each

stakeholder is composed of a group of organizations that share the same interests in the

system and each of them belongs to a different stage in the life cycle of the e-toy.

Figure 6 represents the system without the e-toy recycling policy in place. In this

system, all the post-consumer e-toy waste ends up in landfills and there is no additional

economic activity generated by the activities required by the regulation. Figure 7 shows all

the activity generated with the EPR regulation. The BC MOE created the recycling policy to

be followed by e-toy stakeholders. EPRA BC maintains a stewardship contract with the

stakeholders; its stewardship plan has been approved by the BC MOE. EPRA BC provides

feedback to BC MOE through its annual report. These relationships are represented by the

blue-dotted communication flows between these stakeholders. The straight black flows

represent the e-toys that are produced, exhibited, sold, and eventually taken back to EPRA

BC or thrown in the garbage by the consumer. EPRA’s disposal activities include retail take-

back for collection, transportation, and waste processing (recycling, waste to energy, landfill).

Figure 7 shows a red flow line between e-toy recycling and e-toy design because this is a

failed communication flow; this feedback is considered to be essential for an Extended

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Producer Responsibility (EPR) program but is not occurring in the current stewardship

system.

Figure 6: E-toy stewardship without the Extended Producer Responsibility regulation in place. Source: Author’s research

Figure 7: E-toy stewardship system - relationship diagram with the Extended Producer Responsibility regulation in place. Note: The dotted arrows represent communication flows and the straight arrows represent material flows. Source: Author’s research

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E-toy Program Activities

Goals

The e-toy program’s goals for the next five years are: 1) to employ industry-leading

standards for product recycling, refurbishment, and reuse; 2) to sustain consumer awareness

and encourage voluntary participation in the program; 3) to continue to expand the

consumer collection network to increase accessibility and convenience; 4) to develop and

implement new service-delivery models for Phase IV products; and 5) to implement new

performance indicators to track operational, accessibility, awareness, and environmental

aspects of the program (EPRA BC, 2012).

Awareness

In the 2013 report, the EPRA stewardship program announced that 72% of the

population was aware of the e-recycling program in BC (EPRA BC, 2014). The program

collaborates with producers and large retailers to integrate recycling awareness into their

marketing programs. However, post-consumer e-toy recovery is challenging. Despite

substantial and successful efforts to make consumers and producers aware of the program,

very few e-toys were recycled in the first year. The theory behind this low collection is that

consumers tend to give unwanted toys to family members or donate them to charity, and

toys are often kept for a long time for sentimental reasons before being reused or disposed

of (Toy Corporation, personal communication, March 27, 2014; CBRSC, personal

communication, April 17, 2014). Unfortunately, the EPRA program does not provide

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detailed material recovery reports for specific categories, so there is no way to measure

return progress.

Collection (Take-back)

The collection network includes 164 depots across the province, which means that 98%

of the population can access a depot within 45 minutes (rural areas) or 30 minutes (urban

areas) (EPRA BC, 2014). These depots are selected based on their proximity to populations,

their available space, and ease of access and transportation, and they handle all e-waste,

including e-toys (Figure 8). EPRA BC employs a combination of methods to recover post-

consumer e-waste: 1) permanent take-back centers at retail stores, schools, and malls; 2)

temporary collection facilities for rural communities; and 3) occasional voluntary events at

retail locations, schools, and malls, as appropriate.

Full collection site

Retail stores

Figure 8: EPRA BC e-waste collection network. Source: EPRA website http://www.recyclemyelectronics.ca/bc/what-can-i-do/drop-off-centres/

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Transportation

EPRA BC contracts transportation services to operate the program. E-toy collection

centers feed into strategically located depots distributed throughout the province, as shown

in Figure 8. A variety of contractors, transporters, and processors are part of the collection

network. EPRA BC contracts transportation services to operate the program. Contracted

transporters must meet all regulatory requirements and maintain qualifications under a

rigorous vendor-management system administered by EPRA BC. Because the components

of e-toys do not trigger requirements for transportation of hazardous waste as defined by the

Environmental Management Act, no hazardous-transportation provisions are required for

unwanted e-toys.

Disposal

EPRA BC partners with three approved processors within the province, FCM

Recycling, Global Electric Electronic Processing, and eCycle Solutions (EPRA, personal

communication, May 7, 2014). These processors use three disposal methods: 1) recycling for

metal and plastics, 2) energy recovery for textiles and non-recyclable plastics, and 3) sending

non-recyclable waste to landfills.

In 2013, the disposal cost for all e-waste in BC was $1,055 CAD per tonne. This incudes

the costs of delivering the program, including collection, consolidation, transportation,

audits, processing, administration, communications, management and professional fees

(EPRA BC, 2014).

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Corporate Adaptation to EPR Policy

In order to know how corporations can adapt to EPR policy for consumer products,

I identified the challenges that toy corporations experienced in the BC e-toy program. This

section provides a summary of lessons (see Figure 9) that should be considered before

starting any type of stewardship program based on EPR policy. These lessons were derived

from the stakeholder interviews and defined while taking into account the current

application of EPR on a global scale. The basic components of a stewardship program based

on EPR are shown in Table 4; they were derived from a literature review and the BC e-toy

program. The concepts of zero waste, eco-design, and key aspects of resilience are

embedded in these lessons, as useful models against resources depletion in the long-term.

Lesson #1: Communicate with stakeholders in advance

According to the interviewed stakeholder from the toy company, the news about e-

toys being included in the recycling regulation was unexpected: “I don’t remember how we

found out about this regulation. My peers and I were working on an ad-hoc Canadian Toy

Association Committee and somebody knew about the BC regulation and we began to

discuss it off line, and we all started to do some research on it individually” (Toy

Corporation, personal communication, March 27, 2014). Toy corporations knew about the

regulation through informal communication channels. The BC MOE did not engage or

communicate with the toy corporations affected by the regulation before the regulation came

into force. The Canadian Brandowner Residual Stewardship Corporation (CBRSC) also

confirmed lack of engagement: “I was at the meeting when the regulation came though and

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everybody in the room practically fell off their chairs, because nobody expected this to

happen” (CBRSC, personal communication, April 17, 2014).

The Canada-wide action plan suggests that stewardship programs should operate

with a minimum of government involvement. Therefore, I infer that the lack of prior

engagement from the BC government was intentional to avoid lobbying and conflicts of

interest among the stakeholders, especially among those paying the fees. Nevertheless, the

approved regulation should establish an appropriate timeframe that allows corporations to

prepare and plan their strategies to comply. In the BC e-toy case, after a lot of struggle, toy

corporations were able to gain an extension of time to put the program into place and to

comply with the regulation (CBRSC, personal communication, April 17, 2014). This case

suggests that stakeholder engagement and cooperation among the toy corporations was a key

aspect for adapting to, and creating a strategy to comply with, the EPR regulation.

Lesson #2: Survey available or potential stewards

Once toy corporations had gained more time to put their programs in place, the next

great challenge was to find appropriate stewards. This situation was a novelty for the toy

corporations; there were no templates to use because this was the first program of its kind.

They did not know where to start. They looked into existing stewardship programs such as

those for paint, batteries, electronics, and small appliances, but e-toys were unable to join

those programs because none of those stewards would risk including such unpredictable

products in their existing systems. They could not foresee how much work and product

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return would result. Additionally, toy corporations faced a lack of participation from the

retail sector. Retailers did not want to deal with other stewards and refused to serve as take-

back depots for e-toys. For these reasons, the toy corporations had to create their own e-toy

program, which proved to be less efficient than joining an existing program (Toy

Corporation, personal communication, March 27, 2014; CBRSC, personal communication,

April 17, 2014). In order to find stewards, corporations need to be able to anticipate the

outcomes of taking back and recycling their products after use. This implies using life-cycle

thinking and eco-design in their individual systems.

Lesson #3: Engage with stakeholders to develop strategy

After recognizing that no programs available would agree to accept e-toys, toy

corporations gathered to create a strategy to comply with the regulation. The toy industry

formed a workgroup to develop a plan on how to respond to the regulation. They designated

a person to be the communication liaison between toy corporations and the BC MOE. They

maintained long-distance weekly meetings through different media options like webinars,

phone calls, and online meetings. They included waste-management processors in the group

to figure out disposal options and recycling potentials. They made all the decisions as a

group during the first six months, after which they formed the CBRSC, the formal entity

that created, put in place, and submitted the first e-toy stewardship plan to be approved by

the BC MOE.

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Maintaining the CBRSC program was economically unsustainable. After a year of

awareness efforts, collection, and recycling, the toy corporations generated enough

information about toy take-back and recycling. Only then did EPRA finally accept e-toys

into its existing electronic program. The CBRSC dissolved and this was a relief for toy

corporations.

Lesson #4: Analyze economic model options and trade-offs

It is important to analyze the different ways to allocate program fees. In the case of

e-toys, retailers at first refused to participate in the e-toy program since toy corporations had

expected that retailers would collect the fees from consumers for e-toy disposal. I infer that

retailers considered additional fees to harm their consumer-retailer relationship. But

programs that apply fees to consumers at the time of disposal can bring negative responses

from consumers and additional consequences; an example is the Japanese model that

charged disposal fees to consumers and thereby encouraged illegal dumping of electronics

(The Economist, 2001; INFORM, 2013).

The CBRSC was entirely funded by the toy corporations; consumers did not fund

the first year of the BC e-toy program. Toy corporations paid fees based on their sales, and

continue to do so under EPRA as well, but now the fees are reflected in the e-toys prices

sold in BC.

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Another consideration is whether to create your own program or to join an existing

program. Toy corporations decided to join EPRA and dismiss CBRSC for economies of

scale; the stand-alone program for e-toys--CBRSC--was not economically feasible to

maintain. Putting together the CBRSC program from scratch involved much work,

administrative costs, creation of new roles, and time-consuming activities. For EPRA, adding

e-toys to their existing electronics program represented zero challenges (EPRA, personal

communication, May 7 2014). This is because EPRA has grown in infrastructure and

expertise in electronics recycling and, at that point, it had the capacity to adopt any similar

product. This case demonstrated that partnership is key to the success of EPR programs.

Previous case studies in EPR have concluded that industries should not create their own

EPR programs unless they are strong enough to overcome the economic and complexity

challenges (Tomchyshyn, 2003).

Lesson #5: Define clear and measurable goals

According to the toy corporation and the CBRSC, the BC MOE did not

communicate clear goals for recovery targets and recycling to the toy corporations. Setting

goals is essential to measure the program’s success. Governments implementing EPR

programs should engage with stakeholders to define and communicate measurable goals in

the regulation. In order to achieve these goals, corporations should create the systems and

roles necessary to collect the data and information needed; this is discussed further in Lesson

6.

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Lesson #6: Measure the program effectively

The BC recycling regulation requires stewardship program operators to generate and

communicate data, but is not clear how detailed the data must be. EPRA releases an annual

report, but the report does not provide enough information to measure collection for each

product category. There was no publically available report specifically about e-toy

stewardship for the 2013 period. The toy-corporation stakeholder interviewed was not aware

of such a report, which means that toy corporations do not measure their program’s

progress. EPRA requires corporations to submit sales reports, which are used to calculate

the appropriate program fees. However, the absence of return, recycling, and disposal

reporting indicates that a measurement system is lacking; without details about how much

and what material was taken back and how it was disposed of, there is no way to estimate the

material return rates, the environmental impact of the program, or the program’s progress

over time.

Based on the idea that stewardship programs should operate with a minimum of

government involvement, the BC MOE does not audit a program’s progress once the

stewardship plan has been approved. Not auditing is considered industry self-policing. It is

probable that because of the BC MOE does not audit the program’s implementation, neither

the obligated stakeholders nor the program stewardship operators feel obligated to create

detailed reports and measure the program.

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Lesson #7: Generate and publish data

Generation and communication of data is one of the requirements of the regulation

for the stewardship operators. However, as discussed in Lesson 6, the level of granularity of

this data is not explicit. Generating data in a complex system like EPRA may imply great

coordination efforts within the program; however, from the resilience point of view, this

effort can support adaptation to future external perturbations to the system. Providing data

with enough granularity is important to continue research on post-consumer waste disposal

and to provide feedback for product eco-design. New research provides tools to improve

the recycling system and make it more efficient.

Lesson #8: Consider low product-return rates

The e-toy program had very low collection rates in the first year of operation despite

extensive awareness and education efforts. The CBRSC and toy companies were

disappointed with these results and attributed them to irregular timeframes during the e-toy

usage stage. E-toys are unlike other electronics and their timeframe of usage is unpredictable.

A recent consumer study showed that most toys that are no longer being used end up

stockpiled in houses, because as children change their toy preferences as they age, they stop

using and store their younger or “babyish” toys to make room for new ones that appeal to

them (Reece, 2014). Based on consumer research, the CBRSC and the toy corporations also

concluded that toy consumers typically save the toy to pass it along to a family member

(CBRSC, personal communication, April 17, 2014). The second option is to give it to

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charity. Only broken toys are typically recycled; therefore, the CBRSC and toy corporations

argue that e-toys have no demand for recycling.

However, these are only assumptions based on a very short timeframe of collection

and therefore they cannot be taken as absolute. In order to reach better and more reliable

conclusions, the program needs to be evaluated. The return-rates data should be analyzed

during at least three consecutive years. EPR programs are behavioral transitions that extend

over the long term; immediate results should not be expected. A good measurement strategy

needs to be in place to determine success in collection rates. Moreover, low collection rates

during the initial phase of a stewardship program should be considered an opportunity for

adaptation. The initial phase provides time to learn and to improve the system gradually

while the material recovered increases.

Lesson #9: Consider low-grade recycling material

Another difference between e-toys and other electronic products is their low

hazardous and electronic content, high percentage of low-grade plastics, and mixed material

content. The BC e-toy case showed that, on top of the low return rates, the materials

returned contain very few metals and batteries that could be profitable in recycling markets;

the majority of the recovered materials are non-recyclable plastics. Additionally, toys are

difficult to disassemble and this process normally requires manual labor. E-toys, then, are

costly to dispose of. The biggest opportunity for toy corporations to reduce their post-

consumer waste-disposal cost is the eco-design of their toys. This is discussed in Lesson 10.

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Lesson #10: Eco-design products

Post-consumer waste was not perceived as a pressing problem for the interviewed

toy corporation. This may well be the case for other toy corporations. Eco-design would not

be a challenge for a corporation that is already thinking about post-consumer zero waste.

However, the BC e-toy program is failing to provide feedback from recyclers to eco-

designers. EPRA argues that BC represents less than 1% of the e-toy global market and the

impact of providing feedback to large corporations would not be significant (Toy

Corporation, personal communication, March 27, 2014; EPRA, personal communication,

May 7, 2014).

Lesson #11: Move forward with the regulation

There is debate among the program’s stakeholders about EPR regulation. They argue

that most toys are less hazardous than other electronic products because they do not contain

the chemicals of concern that electronic products do, and therefore there is no need to

include e-toys under the EPR regulation. Additionally, some stakeholders claim that EPR

strategies are not necessarily environmentally friendly because of the energy consumption

and emissions that occur during the take-back and recycling processes (Toy Corporation,

personal communication, March 27, 2014; CBRSC, personal communication, April 17,

2014). These stakeholders suggested that we should continue sending e-toys to landfills as

“resources reservoirs,” and when the time comes landfill mining will solve the problems of

lack of land space and resources depletion. Although this suggestion could be considered a

biomimicry strategy because nature has stockpiled unused resources like hydrocarbon and

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phosphate and humans resulted benefited from it), this idea not only contradicts one of the

main principles of pollution prevention, but also ignores the problems of land use and space,

resource depletion, and the risks from extracting contaminated and spoiled materials from

landfills. Landfilling may be a short-term solution for an existing waste problem, but it

should not be considered as a long-term solution for our current post-consumer waste

problems because it entails future environmental and health problems of its own.

Opposition to EPR inhibits program’s success because corporations spend more time

thinking about how to dismiss the regulations or the program than on finding solutions to

avoid post-consumer waste.

Figure 9: Summary of Lessons Learned about Corporate Adaptation to EPR Policy. Source: Author

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Table 4: Components of a Stewardship Program

Basic Components of an EPR Stewardship Plan Apply eco-design and zero waste in new products Apply pollution prevention hierarchy and product life-cycle management Assure resources are used efficiently Communicate and consult with stakeholders Create collection system, organize transportation logistics, and facilitate consumer access Define scope for product take-back Differentiate new products from old products Generate and publically communicate data and detailed reports Get input from consumers Give feedback to corporations for product eco-design Manage program costs Mark products with symbols to facilitate take-back Measure and audit program performance Offer incentives to producers for eco-designed products Prevent free-riding and orphan products Process segregation, recycling, and disposal Procure capital and set program fees Provide consumer communications, awareness, and education Reuse and refurbish Set minimum take-back and recycling goals Set up and manage product take-back retail for recollection

Source: Author’s research

Extended Producer Responsibility Policy Expansion

Since 2004, British Columbia has been expanding EPR regulations to more and more

products. The BC Ministry of the Environment has done this by adding product categories

to the regulation gradually, through a planned schedule. In turn, these categories added were

also implemented in phases. For example, in 2004 the BC Environmental Management Act

Recycling Regulation included beverage containers, pesticides, pharmaceuticals, and

household hazardous waste like paint and tires. Two years later, the electronic category was

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added to the regulation and the category itself was implemented in five phases (Table 5). In

2011, the category of packaging and printed paper products was added to the regulation. The

category was launched in 2014 with products like containers made of glass, metal, paper-

based materials, plastic, or any combination of those materials; and newsprint, direct

mailings, flyers, magazines, directories, and any other printed materials.

In summary, in order to expand EPR policy to new categories of products, the

government implementing the policy should create a timeline in advance and implement it

over the long-term by engaging with stakeholders. By doing so, producers can learn from

previous programs and take advantage of the existing information and infrastructure to

create their new stewardship programs.

Figure 10: Summary of Learned Lessons to Expand EPR Policy to a Broader Scope of Consumer Products. Source: Author

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Table 5: Electronic Category Implementation

Phase Year Categories

1 2007 televisions, computers, computer monitors, keyboards, mice, printers, and other peripherals

2 2010 cell phones, audio-visual equipment, consumer equipment, thermostats, and residential compact fluorescent light bulbs

3 2011 smoke detectors 4 2011 small appliances

5 2012

large appliances, electrical and electronic tools, medical devices, automatic dispensers, lighting equipment, toys, leisure and sports equipment, monitoring and control instruments, and telecommunications equipment

Source: Government of Canada, http://ec.gc.ca/gdd-mw/default.asp?lang=En&n=D65DC132-1

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CHAPTER 5

CONCLUSIONS

This study analyzed the BC e-toy stewardship case to help corporations adapt

strategically to Extended Producer Responsibility (EPR) regulations. I identified the

outcomes of adapting to EPR and derived lessons that can improve corporate adaptation to

EPR for consumer products. I analyzed the literature to understand the EPR concept, its

drivers, and its global applications. I studied resilience, mitigation, adaptation, and

transformation strategies as potential solutions to overcome long-term environmental risks.

These topics are described in Chapter 2. I also described the context and history of the BC

e-toy stewardship case in Chapter 4.

The topic of resiliency was discussed in Chapter 2 to understand how EPR strategies,

if applied correctly, can benefit corporations in the long term. Table 4 provides a list of

components that I consider to be essential for an EPR program’s success. The idea of

providing feedback from recycling to designers has been discussed in the literature as one of

the core components of EPR (Lindhqvist, 1992; Lifset, 1995; Lifset & Lindhqvist, 2000;

Korhonen & Seager, 2008), but it is not easy to apply. Building a resilient system against

resource depletion over the long-term requires an internal automatic feedback flow from the

recyclers to the e-toy designers, much like the one that already exists between corporate

marketing and product design functions. Toy designers should include concepts of eco-

design and zero waste into the design process; doing so will help corporations adapt to

environmental changes.

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I complemented this research with interviews with stakeholders closely involved in

the BC e-toy program. The lessons derived from these interviews are summarized in Figure

9. The BC e-toy program demonstrated that creating exclusive programs is neither efficient

nor economically feasible. The importance of surveying existing or potential available

stewards is one of the lessons learned. Additionally, corporations should expect low

recycling rates in the first phases of program implementation because EPR regulations are

long-term strategies. In order to reach conclusions on consumer demand for recycling

programs, it is necessary to measure a program’s return rates over at least three years. Some

stakeholders perceived the BC program as impractical, lacking consumer demand, and saw

no benefit from it. This perception was based mainly on the low volume rates of returned

products in the first year. However, the fact that there were low e-toy collection rates at an

early stage does not mean that there is no demand for e-toy recycling. EPR programs are

long-term strategies and need to be measured over time to confirm success of collection.

A life-cycle assessment of e-toys sold in BC should be performed to measure the

environmental implications of the e-toys produced and sold in BC and compare them

through the years. The assessment should take into account the amount of waste that the

toys sold in a given year, assuming that the use phase was the same for all these e-toys. Such

a study would require intensive data collection in British Columbia and among the toy

corporations.

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I also derived lessons to expand EPR regulations to a broader scope of product

categories. The highlight of expanding EPR policy is to do it by gradually adding new

product categories to the regulation on a long-term schedule. By doing this, new categories

can take advantage of existing stewardship programs and their infrastructure to recover and

recycle post-consumer products.

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APPENDIX A

INTERVIEW QUESTIONS

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APPENDIX A INTERVIEW QUESTIONS

Interview Questions to the Toy Corporation

1. What are the goals of the B.C. Recycling Regulation? Were these goals communicated to

your company? 2. How was the initial communication to those affected by the regulation? How did you find

out about the policy? 3. How did you collaborate with the stakeholders (including the B.C. Ministry of the

Environment and other affected parties)? 4. What were the main challenges in adapting to the policy? 5. Why were the retailers so resistant to compliance if they are also required to comply under

the regulation? 6. How is the MOE auditing or assuring compliance to the program; is there any mechanism

for that? 7. What actions are being taken right now? 8. Is your company facing a similar policy elsewhere? 9. What are the benefits of the program? 10. What are the main challenges right now? 11. Do you have a sustainability department at your company? 12. So is the sustainability them working in the design phase? 13. Do you think that your company has a post-consumer waste problem? Problems at the

product’s end of life? 14. Besides fees, what other economic burdens arose? (Minute 33:15) 15. What are the next steps for the program? How do you think this program will evolve in the

future? 16. Do you see the program expanding to other provinces? 17. Do you think that may have played into why other provinces haven’t joined the program? 18. Do you think that other toy manufacturer have end of life problems? 19. Do you think that this program somehow could make sense for other (cheaper) toys? 20. What would your company do if the policy is applied in the US?

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APPENDIX A INTERVIEW QUESTIONS

Interview Questions to the Electronic Products Recycling Association of British Columbia (EPRA BC)

21. How does EPRA collaborate with the BC MOE? 22. What is your perspective on the EPR policy (the recycling regulation); do you think that it is

a good way to solve the post-consumer waste problem? 23. How does EPRA collaborate with the toy corporations? How were they engaged in the

program? 24. How many toy corporations joined EPRA? 25. How did toy corporations react to the recycling policy? 26. What are the challenges that you have faced with the toy program? 27. In terms of recovery of materials or disposal, are toys different from other electronics? 28. What are the benefits of the e-toy program so far? 29. What steps does EPRA follow to process the disposal of toys? 30. Is EPRA still using the collection infrastructure or any other resource from the CBRSC

program (the previous e-toy stewardship program)? 31. Do you see any additional electronic products that need to be incorporated in the program? 32. Does EPRA provide feedback to toy corporations to produce recyclable toys? 33. How do you visualize the future of this EPR policy? (Minute 22:50) 34. How do you visualize the future of the e-toy program?

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APPENDIX A INTERVIEW QUESTIONS

Interview Questions to the Canadian Brandowner Residual Stewardship Corporation (CBRSC)

35. What are the goals of the B.C. Recycling Regulation? Were these goals communicated to

those affected by the regulation? 36. Do you think that the new people in the ministry will make changes to the policy? 37. How were those affected by the regulation engaged? How was the initial communication to

those affected by the regulation? How do they ensure that the regulation is respected? 38. How have the stakeholders been affected by the policy and how have they reacted to it? 39. Was the toy industry successful in giving its perspectives? 40. How did you collaborate with the stakeholders (including the B.C. Ministry of the

Environment and other affected parties)? 41. What were the main challenges in adapting to the policy? What were the challenges in

creating the toy program (CBRSC)? 42. Why didn’t CBRSC work? 43. Besides fees, what other economic burdens arose? 44. What actions are being taken right now? 45. What are the benefits of the program? 46. What are the next steps for the program? 47. How do you visualize the future of this policy and e-toy program? 45. Do you see other provinces considering something like this? 46. How have you identified the reuse process to be? 47. What is the benefit to the BC MOE?

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APPENDIX A INTERVIEW QUESTIONS

Interview Questions to the BC Ministry of the Environment 48. What was the driver to implement the policy? 49. How did you collaborate with those affected by the regulation? 50. How did you engage those affected by the regulation? 51. How did the stakeholders/those affected react to this policy? 52. How was the communication to the stakeholders/affected involved? 53. Where you successful in giving your perspectives? 54. What are the goals of the regulation? 55. What are the challenges that you have faced with the toy program? 56. What actions are being taken right now? 57. What are the benefits obtained so far? 58. What is your perspective on the program? 59. How do you visualize the future of this policy? 60. How do you visualize the future of the toy program?

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APPENDIX B

RESEARCH MATRIX

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Group of questions - What do I need to know Why do I need to know this

What kind of data will answer the question

Whom do I contact for answers

What was the driver to implement the policy? What are the goals of the BC Recycling Regulation?

To asses basic components of a stewardship plan: set minimum take-back and recycling goals

Literature review/ Interview

BC MOE, Toy Corporations, CBRSC

How was the initial communication to those affected by the regulation? Were the goals communicated to the affected/toy corporations? How did you find out about the policy?

To asses basic components of a stewardship plan: stakeholder consultation

Interview All Stakeholders

How were those affected by the regulation engaged? Was the toy industry successful in giving its perspectives? How did you collaborate with the stakeholders? How does EPRA collaborate with the BC MOE? How does EPRA collaborate with the toy corporations?

To asses basic components of a stewardship plan: stakeholder engagement

Literature review/ Interview

All Stakeholders

How did the stakeholders/those affected react to this policy? How did toy corporations react to the recycling policy?

To identify challenges and improvement opportunities for the program

Literature review/ Interview

All Stakeholders

What were the main challenges in adapting to the policy? What were the challenges in creating the toy program (CBRSC)? What are the challenges that you have faced with the toy program? Why didn’t CBRSC work?

To identify challenges and improvement opportunities for the program

Literature review/ Interview

Toy Corporations, CBRSC, EPRA

Why were the retailers so resistant to complying if they are required to comply under the regulation?

To identify successes and failures of the program

Interview All Stakeholders

How is the MOE auditing or assuring compliance to the program; is there any mechanism for that? How does the MOE ensure that the regulation is respected?

To assess policy extension and adaptation

Literature review/ Interview

All Stakeholders

What actions are being taken right now? To asses basic components of a stewardship plan

Literature review/ Interview

All Stakeholders

Is the toy company facing a similar policy elsewhere?

To assess policy extension and adaptation

Literature review/ Interview

Toy Corporations

How have you identified the use phase of e-toys? To identify future challenges and improvement opportunities for the program

Literature review/ Interview

Toy Corporations, CBRSC, EPRA

What are the benefits of the program? What are the benefits of the e-toy program obtained so far? How does the BC MOE benefit from the program/policy?

To identify successes and failures of the program

Literature review/ Interview

All Stakeholders

In terms of recovery of materials or disposal, are toys different from other electronics?

To identify challenges and improvement opportunities for the program

Literature review/ Interview

Toy Corporations, CBRSC, EPRA

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What are the main challenges right now (with EPRA in charge)?

To identify challenges and improvement opportunities for the program

Interview All Stakeholders

Do you have a sustainability department at your company?

To asses basic components of a stewardship plan: give feedback to eco-design better products

Literature review/ Interview

Toy Corporations

What is your perspective on the EPR policy (the recycling regulation); do you think that it is a good way to solve the post-consumer waste problem?

To identify successes and failures of the program

Interview Toy Corporations, CBRSC, EPRA

Do you think that your company has a waste problem after consumers use your products? Problems at the end of product life?

To identify challenges and improvement opportunities for the program

Interview Toy Corporations

Besides fees, what other economic burdens arose? To identify challenges and improvement opportunities for the program

Literature review/ Interview

Toy Corporations, CBRSC, EPRA

Which steps does EPRA follow to process the disposal of toys? Does EPRA provide feedback to toy corporations to produce recyclable toys?

To asses basic components of a stewardship plan

Literature review/ Interview

EPRA

Is EPRA still using collection infrastructure or any other resource from the CBRSC program (the previous e-toy stewardship program)?

To assess efficiency and adaptation

Literature review/ Interview

EPRA, CBRSC

What are the next steps for the program? How do you think the program will evolve in the future? Do you see any additional electronic products that need to be incorporated into the program? How do you visualize the future of the e-toy program? Do you see the program expanding to other provinces?

To identify future challenges and improvement opportunities for the program

Interview All Stakeholders

Do you think that other toy manufacturers do have end of life problems? Do you think that this program somehow could make sense for other (cheaper) toys?

To identify successes and failures of the program

Interview Toy Corporations

What would your company do if the policy is applied in the US?

To identify successes and failures of the program

Interview Toy Corporations

How do you visualize the future of this EPR policy? Do you think that new people in the MOE will make changes to the policy?

To identify future challenges and improvement opportunities for the program

Interview All Stakeholders

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BIOGRAPHICAL SKETCH

Andrea Nemer-Soto was born in Cananea, Sonora, Mexico on September 10, 1983. In 2007, she graduated from the Tecnológico de Hermosillo with a degree in Business Administration. The same year, Andrea joined Cadena Comercial OXXO, the retail sector of FEMSA group in Mexico, as a Business Supervisor. In 2009, she entered the Universidad de Sonora to pursue a specialization in Sustainable Development. In a study abroad program, she developed research in Germany to study the “Der Grüne Punkt” waste program through an internship with the Universidad de Sonora and the Hochschule Zittau/Görlitz. In 2010, she joined Transformadora de Mexico, a leading recycling firm in Mexico, as a recycling consultant. There, she coordinated coworkers and high-level stakeholders from government, industry, and community to design projects to recover recyclable waste. In 2012, Andrea entered the School of Sustainability at Arizona State University to pursue a master’s degree in Sustainability. While pursuing her degree, she was a Graduate Assistant at The Sustainability Consortium, where she focused on developing pathways to improved and more sustainable consumer products.