the next generation learning environment using 3d & virtual gaming principles in e-learning the...
TRANSCRIPT
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The Next Generation Learning EnvironmentUsing 3D & Virtual Gaming Principles in E-Learning
THE VIRTUAL FRONTIER
Edward Prentice IIICentrax Corporation
Chicago, IL [email protected]
David McGrathGrainger
Chicago, IL [email protected]
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The Webinar will examine:
• Several virtual learning environments.
• How simulations and gaming techniques facilitate learning.
• How 3D animation and visualizations enhance learning programs.
• Design and technical considerations.
• Practical applications of 3D and virtual learning models.
NOTE: All demos in this program were developed by Centrax. The Demo Links only work in the “ View Show” mode.
THE VIRTUAL FRONTIER
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What is the Virtual Frontier?
• It is not just a simulation or computer game.
• It is not corporate learning in the traditional sense.
• The Virtual Frontier is the next generation learning environment. It blends the disciplines of simulations, gaming elements and performance support.
• The future of e-learning will tap into the human spirit. It will challenge individuals and spark innovation.
THE VIRTUAL FRONTIER
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3D VISUALIZATION • 3D Visualization is an effective tool for learning because individuals comprehend images much faster than blocks of text or simpler 2D images.
• Because interactivity is key to learning, 3D is often used to create immersive imagery that engages learners and allows them to effectively visualize and manipulate the subject matter.
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EXAMPLES
Presenting information in an interactive, visual format increases the understanding of challenging or complex material. 3D animation can be effectively used for process training…
3D Visualization
Demo Link
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EXAMPLES
…and sales simulations.
3D Visualization
Demo Link Demo Link
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EXAMPLES Exploration and Discovery Based E-Learning Programs
• Gaming techniques can be used to facilitate the learning experience– content can be transformed from page-turners into interactive multi-player games.
• The same techniques used to create children's video games can effectively be applied to adult learning programs.
Demo Link
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EXAMPLES Exploration and Discovery Based E-Learning Programs
Gaming technology, combined with advanced 3D visualizations enables you to create realistic learning environments for various types of training:
• Safety & Compliance• Sales & Customer Service• Manufacturing - Equipment Repair - Product or End-User Training• Scenario-Based Simulations (interacting with 3D characters)
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DESIGN CONSIDERATIONS
• Needs Analysis• Audience profile• Interview subject matter experts• Visit the real-life environment
• Where will your story begin?• How will the learner enter the virtual environment?• Is this how they begin the task in real life?
Instructional Design & Content Development
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DESIGN CONSIDERATIONS Instructional Design & Content Development
• Provide just enough detail to intrigue
• Engage the learner from the beginning• Provide learners with the information and tools needed to solve the task or problem
• Set the stage for the scenario
• Will pedagogical agents such as storytellers or coaches be used?
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DESIGN CONSIDERATIONS Multimedia Considerations
• Utilize as many learning styles (and engage as many senses) as possible• Will you use audio, text, graphics – or perhaps a blend of all three?• Combining graphics with audio improves learning and retention rates because both visual and phonetic processing are engaged.
• What types of graphics will be used?• Do the graphics support and enhance the content?• Are the graphics meaningful?
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DESIGN CONSIDERATIONS Navigation Considerations
• Friendly, inviting interface
• Intuitive navigation
• Primary & Secondary Navigation
• Use “paths” as navigation in interactive scenarios
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DESIGN CONSIDERATIONS Assessment Considerations
• Keep the concept simple
• Utilize the learner’s competitive nature
• Evaluation: What do you want to track? vs. What learning will take place by exploration?
• Consider variety of ways for tracking results
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DESIGN CONSIDERATIONS
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TECHNICAL CONSIDERATIONS
Delivery Considerations: • Determine the lowest common denominator of end user systems.
• High-end gaming software requires advanced video hardware, high bandwidth, and fast processors to run properly.
Web-based / CD:
• If web-based, the software may need to be tailored to run at slower access speeds ( unless all users have broadband connections).
• It is more efficient to deliver advanced video games via CD. Most advanced gaming software can run from a CD, while interactions and multi-player functions can run over the internet.
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TECHNICAL CONSIDERATIONS
Development Considerations:
Development Tools:• 3D Studio Max• Photoshop• Illustrator• Various 3D object modeling programs
Game Authoring Software:• Flash• Director• Authorware• Various C++ game engine compiler programs
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TECHNICAL CONSIDERATIONS
Development Considerations:
Run Time Considerations:
Web: Flash is the most common “game capable” plug-in available on most browsers today. Other authoring applications may require the downloading of plug-ins.
CD: User should have an 8X drive or faster, 333 MHz or higher processor and an advanced video card.
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PRACTICAL APPLICATIONS
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PRACTICAL APPLICATIONS
Medical Training – 3D modeling is used to develop detailed models of the human body. These models can then be rotated and viewed from any angle.
Demo Link Demo Link Demo Link
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PRACTICAL APPLICATIONS
Health & Fitness – 3D modeling and gaming principles are used to create realistic fitness simulations that enhance the experience of indoor exercise.
www.dynamicwellness.com
Demo Link Demo Link Demo Link
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PRACTICAL APPLICATIONS
Mechanical Training – 3D modeling demonstrates how equipmentcomponents are assembled or configured.
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PRACTICAL APPLICATIONS
Simulations for Transportation – 3D modeling features transportation scenarios that are difficult, dangerous or expensive to demonstrate.
Demo Link
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PRACTICAL APPLICATIONS
Sales Simulations – 3D environments and characters enable learners to practice during virtual sales calls.
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PRACTICAL APPLICATIONS
Soft Skills Simulations – 3D characters are often used in soft skill training, where the learner interacts with other virtual players in different scenarios.
Demo Link
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PRACTICAL APPLICATIONS
Safety Training – 3D is effective in safety training where the student learns to work safely in a virtual ‘hazardous’ environment.
Demo Link
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PRACTICAL APPLICATIONS
Equipment Training – 3D is used to represent equipment in the virtual environment that learners can interact with and manipulate.
Demo Link Demo Link Demo Link
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CONTACT INFORMATION
Edward Prentice III
Centrax Corporation
300 E. Randolph, Suite 2800
Chicago, IL 60601
(PH): 312-946-9360
Web Address: http://www.centrax.com
E-learning BLOG: http://www.elearningblog.com
E-mail: [email protected]