the individual ability & learning
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The Individual Ability & LearningTRANSCRIPT
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The Individual
• The influence of individual differences in the form of ability and biographical characteris:cs on employee performance and sa:sfac:on
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Ability • An individual’s capacity to perform the various tasks in a job
• An assessment of what one can do • Know how people differ in abili:es and use that knowledge to increase the likelihood of employee performing well
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Intellectual Ability The capacity to do mental ac:vi:es such as thinking, reasoning and problem solving
Dimensions • Number Ap:tude (Accountant) • Verbal Comprehension (Plant Manager) • Perceptual Speed (Fire Inves:gator) • Induc:ve Reasoning (Market Researcher) • Deduc:ve Reasoning (Supervisor) • Spa:al Visualiza:on (Interior Decorator) • Memory (Salesperson)
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Physical Ability The capacity to do tasks that demand stamina, dexterity, strength and similar characteris:cs
Strength Factors • Dynamic Strength • Trunk Strength • Sta:c Strength • Explosive Strength Flexibility Factors • Extent Flexibility • Dynamic Flexibility Other Factors • Body Co-‐ordina:on • Balance • Stamina
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Biographical Characteris:cs These are objec:ve in nature and easily obtained from personal records
• Age • Gender • Race • Religion • Length of Tenure
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Learning A rela:vely permanent change in behavior that occurs as a result of experience
• Learning involves change (Good or Bad) • Change must be ingrained (+ ve or – ve) • Experience is necessary for learning (Observa:on / Prac:ce / Reading)
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Theories of Learning
• Classical Condi:oning • Operant Condi:oning • Social Learning
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Classical Condi:oning • A type of condi:oning in which an individual responds to some s:mulus that would not ordinarily produce such a response
• Example: Dog, Meat, Bell and Saliva:on Experiment by Scien:st Pavalov
• Meat; No Bell Dog Salivates • No meat; Ring the Bell No Saliva:on • Meat & Ring the Bell Together Dog Salivates
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• Meat Uncondi:oned S:mulus This leads to uncondi:oned response (react in a specific way)
• Ringing the Bell Condi:oned S:mulus Reac:on was originally neutral, but eventually responded when paired with an uncondi:oned s:mulus
This is condi:oned response • When compelling s:muli is paired with a neutral s:muli, the neutral one becomes a condi:oned s:mulus and hence takes the proper:es of the uncondi:oned s:mulus
• This condi:oning is passive in nature
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Operant Condi:oning • A type of condi:oning in which desired voluntary behavior leads to a reward or prevents a punishment (Scien:st – Skinner)
• Behavior is a func:on of its consequences • Crea:ng pleasing consequences to follow specific forms of behavior would increase the frequency of that behavior
• This is in the form of posi:ve reinforcement or rewards
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• This condi:oning follows the concept of behaviorism, which argues that behavior follows s:muli in a rela:vely unthinking manner
• Example: If you are paid incen:ve and promoted in your performance appraisal for the over:me you do, it is likely that you are going to repeat the behavior, otherwise, you are going to decline the over:me
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Social Learning
• The view that people can learn through observa:on and direct experience
• The existence of observa:onal learning and the importance of percep:on in learning
• People respond to how they perceive and define consequences
• The influence of models (ROLE MODELS) is central to the social learning view point
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Four Processes that determine the Influence a Role Model has on the Individual
• A_en:onal Process: When they recognize and pay a_en:on to their model’s cri:cal features
• Reten:on Process: How well the individual remembers the model’s ac:on
• Motor Reproduc:on Process: Aaer observing the new behavior exhibited by the model, the watching must be converted to doing
• Reinforcement Process: Individuals are mo:vated to exhibit the model behavior if posi:ve incen:ve or rewards are provided
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Shaping Behavior • Systema:cally reinforcing each successive step that moves an individual closer to the desired response
• Posi:ve Reinforcement • Nega:ve Reinforcement • Punishment • Ex:nc:on • Here, the first two reinforcements results in learning as they strengthen the behavior while the other two weaken the behavior
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Scheduling of Reinforcements • Con:nuous Reinforcements: Reinforcing a desired behavior each :me it is demonstrated Ex: Compliments • Intermi_ent Reinforcement: Reinforcing a desired behavior oaen enough to make the behavior worth repea:ng but not every :me it is demonstrated
• This intermi_ent can be of two types • Ra:o Schedule: Depends on how many responses the subject makes
• Interval Schedule: Depends on how much :me has passed since the previous reinforcement
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This is further is classified as Fixed or Variable
• Fixed Interval Schedule: Spacing rewards at uniform :me intervals Ex: Weekly Paychecks • Variable Interval Schedule: Distribu:ng rewards in :me so that reinforcements are unpredictable Ex: Pop Quizzes • Fixed Ra:o Schedule: Ini:a:ng rewards aaer a fixed or constant number of responses Ex: Piece Rate Pay • Variable Ra:o Schedule: Varying the reward rela:ve to the behavior of the individual Ex: Commissioned Sales