the games. namehow to play likely learning outcome propstime yes lets when i say “hey” you say...
TRANSCRIPT
The Games
Name How to PlayLikely Learning
OutcomeProps Time
Yes Lets
When I say “Hey” you say “Hey What?”
When I say “Lets” you say “Lets What?”
“Lets… “ “Yes Lets!”
Wake up, tone setter, time for fun
N/A 5 mins
Points to cover: Source – www.fundoing.com Lets stand in a circle
Gotchya
Stand in circle. Left palm up. Right finger above neighbors left palm. On the word “please” try and grab the finger of your neighbor while not allowing yours to be caught.
Non threatening wake up – establish the well formed circle
N/A 5 mins
Points to cover: I found it on www.wilderdom.com Benefits of the circle and setting a light tone.
MakingConnectio
ns
Say your name and give a piece of information about yourself that is not obvious and then put your hand on your hip. If someone else has that in common with you they place their arm in yours, say their name and something about themselves and repeat. The idea is to make a complete circle.
We all have something in common, if we focus on these we can make a cohesive group
Handout
15 mins
Points to cover: Source – The Empty Bag, Cavert & Hammond (see handout)
What do we have in common?
Name How to PlayLikely Learning
OutcomeProps Time
ConsensusThumbs
Thumbs up - I agreeThumbs horizontal – I am
not sure but I am happy to take one for the team.
Thumbs down – I need to talk about this more as I do not currently agree.
Put people at ease – we all have an equal voice
N/A 5 mins
Points to cover: Source - Trad in A teachable Moment Cain, Cummings & Stanchfield
How allowing everyone a level of input raises buy in and therefore work.
Challenge by choice.
Comfort Zones
Simon Says Doh
Inclusive Simon Says – instead of being out have to say “Doh” and look at your mistake from across the circle, when you cross the circle everyone else claps.
It is ok to make mistakes
N/A
10 mins
Points to cover: Source - I saw Faith Evans do it at a conference may be in 101 of the best corporate…
Tone setting
ChangesPairs change places in as
many different ways as possible in 1 minute.
Change can be fun
N/A 5 mins
Points to cover: Source - I saw Faith Evans do it at a conferenceA chance to describe changes that you would like to see in your
students.
Name How to PlayLikely Learning
OutcomeProps Time
FirstImpression
sSee handout
How others see you & the chance to meet 2 others & be stretched.
RaccoonCircleHandout
10 mins
Points to cover: Source www.trainingwheels.com see handoutNow we have formulated ideas about people let’s try and find out
the real them – let’s start with names.
Ball Toss
Say your name and throw the ball to someone else.
Variation 1 Say your name and then the person you are throwing it to.
Var 2 say the name of the person it came from and the person it is going to.
The names of others in the group
Ball
15 mins
Points to cover:There are a number of different name games – this is a classic for a
reason – it is quick and efficient
Group Juggle
Same game-ish different agenda
Look at process, efficiency, refining strategy
BallsHandout
15mins
Points to cover:Focus on how when a team works well, we each have a role and if
we focus on perfecting our role everything else falls into place. Also focus on personal juggling in the written reflection and then why it is so important to separate students lives from the classroom. A 5 min game at the start of class could do that.
ToiletRoll Icebreaker
Find out! Toilet roll
10 mins
Points to cover: Source – www.businessballs.comThe power of enigma.
Name How to PlayLikely Learning
OutcomeProps Time
Have you ever?
Leader stands in the middle and asks “Have you ever…?” (They must have done it themselves!) If the answer is yes participants leave their place high 5 in the middle and try and find a new place. If you are left without a place you are the next to ask “have you ever?”
A chance to disclose (or not) raises trust among the group allows participants to see what they have in common.
Places (disc or seat)
15 mins
Points to cover: Source Karl Rohnke (I cannot remember which book)
Backwriting
Sit in a line. Person at the front of the line comes up to see a diagram. Without saying anything they draw the diagram on the back of the person at the back of the line. They then draw it on the person in front of them. The person at the front of the line draws it on a piece of paper. No talking, no redraws. Compare diagrams.
Review in small groups. What did you find out about communication with this game.
5 mins
Points to cover: source www.teachmeteamwork.com
Story Telling
in Rounds
Without any practice or planning and against the clock (say 2 minutes) the group is challenged to tell the story of the last activity in rounds. Each person may say only one word (or punctuation mark) when it is their turn.
This is a fun communication exercise requiring a lot of concentration.
5 mins
Points to cover: Source – Roger Greenaway
Something
I will take from this experienc
e
Share one thing that you will take with you into your classes / labs / etc
10 mins
Points to cover: Closure is important – focus on the positive
Thanks for coming to play!