the explorer and the mystery of the diamond scarab...–user walk through of the interaction (wii...
TRANSCRIPT
![Page 1: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/1.jpg)
w w w . g a m e s f o r h e a l t h . o r g
The Explorer and the Mystery
of the Diamond Scarab
Rob Willems Hanze University Groningen,
Principal Blue (the Netherlands)
Grants:
![Page 2: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/2.jpg)
w w w . g a m e s f o r h e a l t h . o r g
Bio
• Projectmanager GAMBAS project (Principal Blue)
• Lecturer Hanze University Groningen
• Owner InnovAid
• Expertise: usability, game design and experience, serious games developing countries
![Page 3: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/3.jpg)
w w w . g a m e s f o r h e a l t h . o r g
![Page 4: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/4.jpg)
w w w . g a m e s f o r h e a l t h . o r g
How the project started
• A game for
blind children?
• NO
• We want a
game for all!
![Page 5: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/5.jpg)
w w w . g a m e s f o r h e a l t h . o r g
Game
Development
Facilitate Creative
Design Process
Project
Management
Project Stakeholder
Locomotion & Vision Experts
Visually impaired and full sighted
children
The project
![Page 6: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/6.jpg)
w w w . g a m e s f o r h e a l t h . o r g
Other partners
![Page 7: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/7.jpg)
w w w . g a m e s f o r h e a l t h . o r g
The Goals
• Game for blind and sighted children
• Play on an equal basis
• Improve locomotion skills
![Page 8: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/8.jpg)
w w w . g a m e s f o r h e a l t h . o r g
Locomotion (balance) test
8
![Page 9: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/9.jpg)
w w w . g a m e s f o r h e a l t h . o r g
Challenges
• There are no adventure games where blind and sighted children can play on an equal basis
• Blind children can play special audio games, but other (co-located) children can not follow the game
• There are not many exercises for blind children to train their locomotion skills in an entertaining way
![Page 10: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/10.jpg)
w w w . g a m e s f o r h e a l t h . o r g
10
Improvement of balance: the advantages of the Nintendo Wii
Motivation is the motor for success!!
![Page 11: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/11.jpg)
w w w . g a m e s f o r h e a l t h . o r g
How to find the game requirements for visually impaired and fullsighted children?
But …..
11
![Page 12: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/12.jpg)
w w w . g a m e s f o r h e a l t h . o r g12
![Page 13: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/13.jpg)
w w w . g a m e s f o r h e a l t h . o r g
How to design & evaluate this game?
![Page 14: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/14.jpg)
w w w . g a m e s f o r h e a l t h . o r g
NOS Jeugdjournaal, March 2011 (National Television, News for children)
YouTube: http://www.youtube.com/watch?v=l5DEepZqdVs&feature=player_embedded
![Page 15: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/15.jpg)
w w w . g a m e s f o r h e a l t h . o r g
Approach
• Designing together: collaborative design (co-design)
• Blind & sighted children became part of a multidisciplinary team (4 blind and 4 sighted)
![Page 16: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/16.jpg)
w w w . g a m e s f o r h e a l t h . o r g
Co-creation steps
create awareness
define shared goal
idea creation
experience with
new technology
evaluate and combine ideas
create team create ideas evaluate & select
shared
concepts
build & iterate
evaluate & optimize
experience concept
look for mutual ideas
![Page 17: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/17.jpg)
w w w . g a m e s f o r h e a l t h . o r g
Create team
• Analyze relationship with the subject: • Create awareness of their
fun/interesting gaming experiences and preferences.
• Create shared goals: • experience adventures • being smart • learn new things • makes you laugh
![Page 18: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/18.jpg)
w w w . g a m e s f o r h e a l t h . o r g
Create ideas
• Experience with new technology – play Wii and keep a journal:
• what they like/dislike
• how to make the Wii more suitable
• Idea creation - assisted – role playing adventure
– creating world with Lego bricks and toy animals
– user walk through of the interaction (Wii Balance Board & Wii-mote)
![Page 19: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/19.jpg)
w w w . g a m e s f o r h e a l t h . o r g
Shared concepts
Create a list of mutual elements:
Functional requirements
![Page 20: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/20.jpg)
w w w . g a m e s f o r h e a l t h . o r g
Build and iterate
• Game was simulated in a gym: – “experience” the basic
elements of the game concept
– audio feedback: musical instruments or voice
– sighted children had limited vision glasses
• Difficult navigation situations were “solved” in situ
![Page 21: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/21.jpg)
w w w . g a m e s f o r h e a l t h . o r g
Prototype evaluation
1. Navigation and orientation
1.First focus: navigation, orientation, audio feedback
2.Equal challenge for the blind and sighted children
2. Fun and game play
1.Second focus: design and evaluating game fun experience and the game play
2. Introduction of mini challenges:
1. enrich the game experience
2. provide specific locomotion exercises
![Page 22: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/22.jpg)
w w w . g a m e s f o r h e a l t h . o r g
Evaluation of navigation
• Children prefer rotation of the viewing perspective, however:
– blind children tend to lose their orientation
– less possibilities to train the children’s balance.
• Faster speed for walking backwards
• Feedback about the direction of your own movements.
![Page 23: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/23.jpg)
w w w . g a m e s f o r h e a l t h . o r g
The game
![Page 24: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/24.jpg)
10 levels
![Page 25: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/25.jpg)
w w w . g a m e s f o r h e a l t h . o r g
Conclusions
• It is possible to offer an equal game challenge for blind and sighted children Smart combination of audio & visual & tactile feedback
• Co-design works! – valuable method to develop applications for
children with visual impairment – many valuable insights and experiences for the
developers – creative input from children throughout the process – a lot of the final solutions were created by the children
• Very rewarding that, through listening, blind children can give feedback on other players!
![Page 26: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/26.jpg)
w w w . g a m e s f o r h e a l t h . o r g
To do
Improvement of locomotion needs to be measured
A method was created for longitudinal testing of the improvement of locomotion skills. This will be implemented in schools for visually impaired children
![Page 27: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/27.jpg)
w w w . g a m e s f o r h e a l t h . o r g
Position paper for “1st Workshop on Game Accessibility: Xtreme Interaction Design (GAXID'11)”, Foundations of Digital Games (Bordeaux, France)
![Page 28: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/28.jpg)
w w w . g a m e s f o r h e a l t h . o r g
Awards
• Oogfonds Innovatieprijs 2011
• Creative City Challenge 2011
• e-virtuoses Award 'Best Project' 2012
• Game Expo Lyon, 2012
• Dutch Game Award, 2012
![Page 29: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/29.jpg)
w w w . g a m e s f o r h e a l t h . o r g
![Page 30: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/30.jpg)
w w w . g a m e s f o r h e a l t h . o r g
![Page 31: The Explorer and the Mystery of the Diamond Scarab...–user walk through of the interaction (Wii Balance Board & Wii-mote) www . g a m e s f o r h e a l t h . o r g Shared concepts](https://reader034.vdocuments.us/reader034/viewer/2022052500/5f1a581c44beb3396f128aac/html5/thumbnails/31.jpg)
w w w . g a m e s f o r h e a l t h . o r g
Info and order at: http://www.explorergame.com/?page=home&lang=en