the captive

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Post on 04-Aug-2015

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TRANSCRIPT

Page 1: The captive
Page 2: The captive

Story

The comic will be about a man trying to escape from his captors, the comic will tell the story of his travels through the captor’s base of operations. The story is based in modern day time with a more cartoony and jokey approach.  This comic will be appealing due to its high amount of humor.

Page 3: The captive

THREE ACT STRUCTURE

Beginning: a man is held prisoner, he is tortured and interrogated by a strange man.

The captive escapes his binds

Middle:The captive roams the evil facility looking for a way out, running into henchmen along the way.

The captive is told of a way to escape by an 'air vent lurker' 

End: The captive escapes the facility and discovers the truth behind his captors.

Page 4: The captive

· ”The captive” is a semi-serious who walks through the facility with a slightly jokey attitude while still keeping his fear of being caught apparent.

· “Head key keeper” this is the man who interrogates the captive in the beginning of the story, his intelligence is questioned multiple times and so are most of his actions, he jumps from stupid and lovable to crazy and psychotic in a moment’s notice.

· “Dave” one of the henchmen in charge of the medieval club, he is cheery and doesn’t seem as evil as most other henchmen.

· “The henchmen” all of the henchmen don’t have a face, name or personality; they’re all relatively the same. Their happy, goofy and dim-witted and don’t really contribute to the story line other than working in the background and getting killed.

Character Development

Page 5: The captive

The comic is mostly based on Area 51.

There are random rooms with white walls and have all different types of technology inside.

All the rooms are brightly lit

The room the hostage is fist in is the interrogation room

People with white lab coats are walking around every where

LOCATION DEVELOPMENT