the business side of windows 10 apps - ms network6

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Page 1: The Business Side of Windows 10 Apps - MS NetWork6
Page 2: The Business Side of Windows 10 Apps - MS NetWork6

Alan Mendelevič@ailon

The Business Side of Windows 10 Apps

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Who am I?Alan [email protected]@ailon

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Agenda• What and why?• Making money• Getting users

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Windows app ecosystem• 4 indie developers made more

than $1,000,000• Random Salad Games made more

than $1,000,000 from ads• 1 indie game made more than

$9,000 per day from IAPs• Game Insight made “millions of

dollars”• 16 million+ downloads of apps

made by Rudy Huyn

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App gold rush is over

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Did you know…

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WTH am I trying to do?

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Hobby?

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Contracts?

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Apps are my business

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Developer’s Work Cycle

Task Deliverables Money

Employee/Contract developer

Task Deliverables Money

Entrepreneur developer

SALE

SALE

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What do I build?

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Getting ideas and inspirationThe Daily Practice

“Every day I write down ideas. I write down so many ideas that it hurts my head to come up with one more. Then I try to write down five more.…The “idea muscle” atrophies within days if you don’t use it. Just like walking. If you don’t use your legs for a week, they atrophy. You need to exercise the idea muscle. It takes about 3-6 months to build up once it atrophies. Trust me on this.”

http://www.jamesaltucher.com/2011/02/how-to-be-the-luckiest-guy-on-the-planet-in-4-easy-steps/

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Original vs. “me-too”

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“One of Jobs’s talents was spotting markets that were filled with second-rate products.”

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Top AppCampus alumni

From hobby toXbox Live

Music game #1, funding5 million downloads

Megahit?

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Atley Hunter

500+ apps

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Release date is a feature!“… this was quite important since it got a lot of attention for being the first real picture effects / photo filter app in the market. The big blogs like Gizmodo, Engadget and MSNBC covered a few of the must have WP7 apps and Pictures Lab got featured in all. I guess that helped to jump start the app.”

René Schulte, PicturesLab

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With every SDK/OS release there’s a chance to be the first to utilize some previously unavailable capability

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Getting return on your investment

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Paid (Premium) Apps• Set a competitive price• Consider psychology• Consider who and where

your customer is• Set a price that makes

business sense• Can’t try == won’t buy

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Freemium/Trial• Nobody buys paid apps anymore• 10x+ more downloads

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Free-to-play/In-app purchases• The most popular monetization method

on all platforms• Requires specific app/game design to be

successful• Be careful

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3rd party payment services no longer supported in new apps.

All apps starting June 2016.

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In-app advertising• Best suited for frequently

launched, long running apps and games

• Not every ad network accepts developers from every country

• Low revenue predictability

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Fill rate

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Mitigating low fill rate

Ad Provider 1

Ad Provider 2

Ad Provider N

Cross promotion or “house ad”

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Ads in Mobile Apps and Games 101

Free ebookhttp://adplx.co/eBookAds

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What’s new in Windows 10• Subscriptions• Affiliate program• Promo codes• Discounts on IAPs• New device types (Xbox, IoT,

HoloLens)

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What’s new in 2016• Managed consumables• Downloadable content• Bundles• Pre-orders• Scheduled price changes• and more…

(watch sessions from Build 2016)

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Crowdsource ideas for new features

CrowdSource.CrowdFund.CrowdMarketLet your loyal fans help you grow your business.

Crowdfund the development of these ideas

Crowd-promote their availability

A P P S T R E TC H . C O M

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So, which model should I choose?• Did I design the app with F2P/IAPs in mind?• Can I “extract” any premium functions?• Would people run my app often and stay in it

for prolonged periods of time?• Am I solving a unique important problem in

some niche?

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Survey stats

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User Acquisition

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Don’t monetize your app from day one!

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Don’t monetize your app from day one

Giving your app away is the cheapest and most effective marketing instrument you have.

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App Store Optimization (ASO)App’s name, rating, price and tile.That is all users see.

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ASO: keywords

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Beta versions

Release betas. Beta-testers will be your first evangelists.

Kudos to Domagoj for wpbeta.me!

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User feedbackControl the flow of user feedback:

Good feedback should go into the store. Bad feedback –into your mailbox.

Good feedback

Bad feedback

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Localization

http://blogs.windows.com/buildingapps/2015/04/15/windows-and-windows-phone-store-trends-april-2015-update/

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Publication

Provide as many “optional” materials as possible. This improves your chances of getting featured.

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Don’t auto-publish

You want to be in control of the moment your app hits the Store.

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Online presence• Site• Video

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Free user acquisition

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Blogs, forums, specialized sites• WindowsCentral.com• WMPowerUser.com• 1800PocketPC.com• OneTile.ru• WindowsPhoneLovers.it

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“We’re here to act as a liaison between you and your customers, if you ignore us you’re not taking advantage of your largest Windows Phone resource and that is just bad business.”

Daniel RubinoEditor-in-chiefWindowsCentral

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Store featuring• Be ready• Get in front of the

right people

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Word-of-mouth

The only realistic way to get users at scale without “scientific” approach to monetization and paid user acquisition.

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Jump-starting word-of-mouth• Integrate social networks into your apps• Actively promote your app in social media• Track and react to feedback• Show your app to everyone everywhere

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Demo: AppRaisin

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Cross-promotion• Don’t forget to advertise your

other apps in each of your apps• Swap adds with other friendly

developers• Participate in cross-promotion

networks

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Empowering Windows Phone and Windows Store app and game developers to help each other grow.

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Step 1: Create an ad for your app

Step 2: Place a line of code into it and start advertising other apps

Step 3: They promote yours in return

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What’s the catch?

You show

You get

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AdDuplex HERO Apps

http://adduplex.com/hero

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Paid user acquisition

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On the web• Blogs• Specialized sites• BuySellAds.com• AdWords, Bing Ads• Facebook• etc.

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In apps• Microsoft Dev Center• AdDuplex• AdMob• Smaato• vserv.mobi

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In discovery/”app-of-the-day” appsApps advertising special deals, temporarily free apps, etc.

• myAppFree• AppDeals• AppRaisin

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How much does it cost?

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If you know Lifetime Value of your average user, you know how much you can spend on user acquisition.

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To summarize…Pr

oduc

t • In demand• Better than

competition

Busin

ess m

odel • Appropriate

for the product

• Logical• Profitable

UA • Effective• Persistent• Economically

sound

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Thank you!

Alan MendelevičFounder & [email protected]@ailon

download the book at http://adplx.co/eBookAds

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Ne zaboravite ispuniti upitnike.Čekaju vas vrijedne nagrade!

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