tel t206 final project part 2
DESCRIPTION
Colin Casey, Jake Pierle, Derek Ellis & Eli King - T206 Final Project Part 2TRANSCRIPT
Jake Pierle, Colin Casey, Derek Ellis, Eli King SCENE SHOT DECRIPTION ELEMENTS 1
10 Extreme Wide-shot: Farmhouse
BG: Night sky and corn
1 20 Medium Shot: Porch Light flickers
BG: Front porch of the farmhouse
2 10 Extreme Wide-shot: Inside Gov Lab Tucker is on an operating table receiving the injection of Serum 109.
BG: Large dark lab with a single light source. Char1: Tucker Char2: Dr. Zucker Char3: Richards Props: Medical Equipment
2 20 Medium-shot: Tucker convulsing on lab table.
BG: Large dark lab with a single light source. Char1: Tucker Props: Med Equip
3 10 First Person Shot: From Kurt’s perspective, black Bags being pulled off of the soldier’s head.
BG: Darkened lab with singular light source. Char1: Kurt Char2: Dr. Zucker Char3: Richards Char4: Bagg Char5: Mitler Char6: Guard
3 20 Wide Shot: Tucker and Kurt in chairs before officials.
BG: Darkened lab Char1: Kurt Char2: Tucker Char3: Richards Char4: Bagg Char5: Mitler Char6: Dr. Zucker Char7: Guard
3 30 Medium close up: Bagg speaking
BG: Darkened lab Char1: Bagg
3 40 Medium close up: Kurt speaking
BG: Darkened lab Char1: Kurt
3 50 Medium close up: Bagg speaking
BG: Darkened lab Char1: Bagg
3 60 Medium close up: Zucker speaking
BG: Darkened lab Char1: Zucker
3 70 Medium close up: Kurt speaking
BG: Darkened lab Char1: Kurt
3 80 Medium close up: Zucker speaking
BG: Darkened lab Char1: Zucker
3 90 Medium close up: Bagg BG: Darkened lab
speaking Char1: Bagg 3 100 Medium long shot: Kurt and
Tucker stand BG: Door to darkened lab Char1: Kurt Char2: Tucker Char3: Guard
3 110 Medium long shot: Kurt turns
BG: Door to darkened lab Char1: Kurt Char2: Tucker Char3: Guard
3 120 Medium long shot: Richards glances over, then looks back
BG: Darkened lab Char1: Richards Char2: Mitler Char3: Zucker Char4: Bagg
3 130 Medium long shot: Kurt exits
BG: Door to darkened lab Char1: Kurt Char2: Guard
4 10 Medium Long Shot: Kurt and Tucker are about to breech the terrorist base.
BG: Night outside old rundown building. Char1: Kurt Char2: Tucker Props: P90 guns radios
4 20 Medium Close Up: Kurt telling Tucker to do recon
BG: Night outside old rundown building. Char1: Kurt Props: P90
4 30 Medium Close Up: Tucker responding.
BG: Night outside old rundown building. Char1: Tucker Props:P90
4 40 Medium Long Shot: Tucker stands and kicks in the door.
BG: Night outside old rundown building. Char1: Tucker Props: P90
4 50 Medium Close Up: Kurt cussing under his breath
BG: Night outside old rundown building. Char1: Kurt Props: P90
4 60 Medium Long Shot: Kurt following Tucker into the Building.
BG: Night outside old rundown building. Char1: Kurt Props: P90
5 10 Long Shot: People inside the building start to scramble.
BG: Dorm like entryway medium lighting. Char1: Tucker Extras Props: Couch TV Coffee
Table Newspapers 5 20 Medium Long Shot: Tucker
shooting and going for cover.
BG: Dorm like entryway medium lighting. Char1: Tucker Props: P90
5 30 Medium Long Shot: Kurt follows tucker into the building interior bitching.
BG: Dorm like entryway medium lighting. Char1: Kurt Props: P90
5 40 Medium Close Up: Tucker snarks back to Kurt
BG: Dorm like entryway medium lighting. Char1: Tucker Props: P90
5 50 Medium Shot: Random Terrorist runs in to attack.
BG: Dorm like entryway medium lighting. Char1: Attacker Props: AK47
5 60 Medium Close Up: Tucker asking Kurt about the effects of the serum
BG: Dorm like entryway medium lighting. Char1: Tucker
5 70 Medium Long Shot: Kurt warns Tucker about the attacker.
BG: Dorm like entryway medium lighting. Char1: Tucker Char2: Kurt Props: P90,
5 80 Medium Close Up: Tucker casually shoots attacker
BG: Dorm like entryway medium lighting. Char1: Tucker Char2: Attacker Props: P90, AK47
5 90 Medium Shot: Tucker and Kurt bump fists.
BG: Dorm like entryway medium lighting. Char1: Tucker Char2: Kurt Props: P90’s
5 100 Medium Close Up: Tucker continues asking about the effects of the serum.
BG: Dorm like entryway medium lighting. Char1: Tucker Props: P90
5 110 Medium Close Up: Kurt gets annoyed of Tucker’s rambling and asks him why he became a soldier.
BG: Dorm like entryway medium lighting. Char1: Kurt Props: P90
5 120 Medium Close Up: Tucker answers very sarcastically while giving Kurt a mock salute.
BG: Dorm like entryway medium lighting. Char1: Tucker Props: P90
5 130 Medium Long Shot: Kurt tells Tucker to cover him and that he had a nice shot. Tucker responds sarcastically.
BG: Dorm like entryway medium lighting. Char1: Kurt Char2: Tucker Props: P90’s
6 10 Close up: Kurt breaking through door
BG: Shattered doorway. Char1: Kurt Props: P90
6 20 Medium shot: Child in room.
BG: Print room. Char1: Kid Props: Propaganda
6 30 Extreme close up: Kurt’s confused face
BG: Shattered doorway Char1: Kurt
6 40 Medium shot: Tucker walks past Kurt
BG: Shattered doorway Char1: Kurt Char2: Tucker Props: P90, M9
6 50 Medium shot: Tucker levels gun at child’s head
BG: Print room Char1: Tucker Char2: Child Props: M9
6 60 First person shot: From child’s perspective, Tucker places barrel against child’s head and pulls trigger
BG: Print room. Char1: Tucker Char2: Child Props: M9
6 70 Extreme close up: Kurt’s shocked face.
BG: Shattered doorway Char1: Kurt
6 80 Medium long shot: Tucker accosts Kurt.
BG: Print room Char1: Tucker
6 90 Medium shot: Kurt responds, panicked.
BG: Print room Char1: Kurt
6 100 Medium shot: Tucker mocks Kurt.
BG: Print room Char1: Tucker
6 110 Medium shot: Kurt responds, panicked.
BG: Print room Char1: Kurt
6 120 Medium shot: Tucker questions Kurt.
BG: Print room Char1: Tucker
6 130 Medium shot: Kurt responds, panicked.
BG: Print room Char1: Kurt
6 140 Medium shot: Tucker hates on rebels.
BG: Print room Char1: Tucker
6 150 Medium shot: Kurt responds, panicked and angry.
BG: Print room Char1: Kurt
6 160 Medium shot: Tucker responds calmly.
BG: Print room Char1: Tucker
6 170 Medium long shot: Kurt yells at Tucker, Tucker angrily questions Kurt.
BG: Print room Char1: Tucker Char2: Kurt
6 180 Medium shot: Kurt responds, panicked.
BG: Print room Char1: Kurt
6 190 Medium long shot: Tucker responds condescendingly.
BG: Print room Char1: Tucker Char2: Kurt
6 200 Close up: Kurt questions Tucker, shocked.
BG: Print room Char1: Kurt
6 210 Close up: Tucker responds like a dick.
BG: Print room Char1: Tucker
6 220 Close up: Kurt, glaring. BG: Print room Char1: Kurt
6 230 Close up: Tucker questions Kurt.
BG: Print room Char1: Tucker
6 240 Close up: Kurt insults Tucker.
BG: Print shop Char1: Kurt
6 250 Long shot: Kurt leaves Tucker
BG: Print shop Char1: Kurt Char2: Tucker
6 260 Medium long shot: Tucker follows Kurt outside, watches him leave, pushes button, calls for evac.
BG: Pre-destroyed/post-destroyed building Char1: Tucker Props: Walkie-talkie, P90
7 10 Close up: Pilot questions Tucker.
BG: Cockpit Props: Helmet
7 20 Close up: Tucker responds. BG: Inside chopper Props: P90, gear
7 30 Extreme wide shot: Chopper banks.
BG: Russian mountains
8 10 Wide shot: Tucker walks into HQ
BG: Door to HQ Char1: Tucker
8 20 Medium shot: Bagg yells angrily.
BG: Interior HQ Char1: Bagg
8 30 Medium shot: Tucker replies calmly.
BG: Interior HQ Char1: Tucker
8 40 Long shot: Richards congratulates Tucker.
BG: Interior HQ Char1: Richards
8 50 Medium shot: Tucker grins and replies.
BG: Interior HQ Char1: Tucker
8 60 Medium shot: Richards nods and summons Dr. Zucker.
BG: Interior HQ Char1: Tucker
9 10 Extreme Wide-shot: Farmhouse
BG: Night sky and corn
9 20 Medium Shot: Porch Light flickers
BG: Front porch of the farmhouse
10 10 Close up: Camera flash in Tucker’s face.
BG: City hall Char1: Tucker Props: Podium, microphone, camera.
10 20 Medium close up: Tucker addressing crowd.
BG: City hall Char1: Tucker Props: Podium, microphone, camera
10 30 Medium shot: Reporter questions Tucker.
BG: Crowd of press Char1: Reporter Props: Cameras, recorders
10 40 Medium close up: Tucker responds and gestures for next question.
BG: City hall Char1: Tucker Props: Podium, microphone, camera
10 50 Medium shot: Reporter questions Tucker.
BG: Crowd of press Char1: Reporter Props: Cameras, recorders
10 60 Medium close up: Tucker responds
BG: City hall Char1: Tucker Props: Podium, microphone, camera
10 70 Medium shot: Reporter questions Tucker.
BG: Crowd of press Char1: Reporter Props: Cameras, recorders
10 80 Medium close up: Tucker responds
BG: City hall Char1: Tucker Props: Podium, microphone, camera
11 10 Medium shot: Kurt’s TV screen
BG: Busted wall Char1: Kurt Props: Antenna, newspapers
11 20 Medium long shot: Kurt watching TV.
BG: Crappy house Char1: Kurt Props: Newspapers, mug
11 30 Close up: Kurt’s aggravated gace
BG: Crappy house Char1: Kurt
11 40 Medium shot: Kurt sifting through papers, reading
BG: Crappy house Char1: Kurt Props: Newspapers, mug
11 50 Medium long shot: Kurt throws papers, angry, reminisces
BG: Crappy house Char1: Kurt Props: Newspapers, mug
11 60 Long shot: Kurt gets up, moves toward basement
BG: Crappy house Char1: Kurt Props: Newspapers, mug
11 70 Medium shot: Kurt goes down stairs.
BG: Basement door Char1: Kurt
12 10 Long shot: Kurt labors over gear.
BG: Inustrial-looking basement Char1: Kurt Props: Tools, machinery
12 20 Long shot: Kurt works out BG: Industrial-looking basement Char1: Kurt Props: Training gear
13 10 Extreme long shot: Ship docked in Caribbean
BG: Ocean and evening sky
14 10 Long shot: Tucker at the podium.
BG: Glass doors to deck of ship Char1: Tucker
14 20 Close up: Tucker giving speech
BG: Glass doors to deck of ship Char1: Tucker
14 30 Long shot: Audience BG: Interior ship Chars: Chinese/Russian audience
14 40 Close up: Tucker giving speech, addresses Chinese
BG: Glass doors to deck of ship Char1: Tucker
14 50 Long shot: Chinese panic BG: Interior ship Chars: Chinese
14 60 Close up: Tucker addresses Russians
BG: Interior ship Char1: Tucker
14 70 Long shot: Russians panic BG: Interior ship Chars: Russians
14 80 Close up: Tucker draws detonator, addresses translators, then crowd
BG: Glass doors to deck of ship Char1: Tucker
14 90 Medium shot: Russian president yells
BG: Interior ship Chars: Russian pres, Russian audience Props: Dinnerware
14 100 Close up: Tucker replies, backs up
BG: Glass doors to deck of ship Char1: Tucker
14 110 Medium shot: Tucker runs for edge and jumps
BG: Doors to theatre Char1: Tucker Props: Detonator
15 10 Long shot: Tucker lands in water
BG: Ship in distance Char1: Tucker
15 20 Close up: Tucker surfaces, looks at ship, panics,
BG: Ocean Char1: Tucker
turns to swim 15 30 Long shot: Tucker swims
for dock BG: Ocean, ship Char1: Tucker
16 10 Medium shot: Tucker climbs onto dock, looks up
BG: Ocean Char1: Tucker
16 20 Medium shot: Kurt, holding device, grins
BG: Warehouse Char1: Kurt Props: Explosive device
16 30 Close up: Tucker accosts Kurt
BG: Ocean, dock Char1: Tucker
16 40 Close up: Kurt responds, drops device
BG: Warehouse Char1: Kurt Props: Device
16 50 Close up: Tucker yells at Kurt
BG: Ocean, dock Char1: Tucker
16 60 Close up: Kurt offers Tucker hand, responds
BG: Warehouse Char1: Kurt
16 70 Medium long shot: Tucker punches Kurt, insults him, stands
BG: Ocean, dock Char1: Tucker Char2: Kurt
16 80 Medium shot: Kurt dodges, tries to talk to Tucker
BG: Warehouse Char1: Kurt
16 90 Medium long shot: Tucker attacks Kurt, Kurt dodges constantly
BG: Ocean, dock Char1: Tucker Char2: Kurt
16 100 Medium shot: Tucker strikes and hits Kurt
BG: Ocean, dock Char1: Tucker
16 110 Medium shot: Kurt getting hit
BG: Warehouse Char1: Kurt
16 120 Long shot: Tucker pummeling Kurt
BG: Ocean, dock Char1: Tucker Char2: Kurt
16 130 Close up: Kurt pleading with Tucker.
BG: Asphalt Char1: Kurt
16 140 Close up: Tucker freezes, remembering their friendship.
BG: Night sky Char1: Tucker
16 150 Close up: Kurt questions Tucker
BG: Asphalt Char1: Kurt
16 160 Close up: Tucker frozen, remembering their friendship, then stands
BG: Night sky Char1: Tucker
16 170 Close up: Kurt looks up at Tucker, offers his hand
BG: Asphalt Char1: Kurt
16 180 Medium long shot: Tucker kneels and grasps Kurt’s hand
BG: Night sky, dock, ocean Char1: Kurt
Char2: Tucker 16 190 Long shot: Tucker stands
and helps Kurt up BG: Night sky, dock, ocean Char1: Kurt Char2: Tucker
16 200 Close up: Tucker starts to speak
BG: Ocean, dock, night sky Char1: Tucker
16 210 Medium shot: Kurt holds up hand, explains plan to Tucker
BG: Warehouse Char1: Kurt
16 220 Medium shot: Tucker questions plan, worried
BG: Ocean, night sky, dock Char1: Tucker
16 230 Medium shot: Kurt reassures Tucker
BG: Warehouse Char1: Kurt
16 240 Medium shot: Tucker chuckles, questions Kurt again
BG: Ocean, night sky, dock Char1: Tucker
16 250 Medium shot: Kurt reinforces plan
BG: Warehouse Char1: Kurt
16 260 Medium shot: Tucker confused
BG: Ocean, dock, night sky Char1: Tucker
16 270 Medium shot: Kurt pulls out mask
BG: Warehouse Char1: Kurt
16 280 Medium shot: Tucker shocked
BG: Ocean, dock, night sky Char1: Tucker
16 290 Medium shot: Kurt explaining
BG: Warehouse Char1: Kurt
16 300 Close up: Tucker grins, questions Kurt
BG: Ocean, dock, night sky Char1: Tucker
16 310 Close up: Kurt pulls on mask, addresses Tucker, winks
BG: Warehouse Char1: Kurt
16 320 Extreme long shot: Kurt and Tucker take off down road
BG: Cityscape Char1: Kurt Char2: Tucker
5 Photographs Of Real-‐World Location
Concept Art
Movie Soundtrack Sevendust -‐ Enemy Eminem -‐ No Love Red Jumpsuit Apparatus -‐ False Pretense Nada Surf -‐ Blankest Year Evan Roberts -‐ Distant