tech brew all about apps-scovil

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Randy Scovil Cuesta College Yes We Do Apps, Inc. SLO Tech Brew Aug. 2011 Tech Brew - 8/11 1 All About Apps

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Page 1: Tech Brew All About Apps-Scovil

Randy Scovil

Cuesta College

Yes We Do Apps, Inc.

SLO Tech Brew – Aug. 2011

Tech Brew - 8/11 1All About Apps

Page 2: Tech Brew All About Apps-Scovil

The Hit List

Why me?

Latest news in mobile

The dominance of apps

Where’s the action?

What are the development options?

What mobile excels at, and the fabulous

marketing opportunities it presents

Case studies

Tech Brew - 8/11 All About Apps 2

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So who is this guy anyway?

Developer for 30+ years

Emphasis in Education and Broadcasting

M.S. Computer Science, Cal Poly

14 yrs teaching CompSci - Cuesta/Cal Poly

○ Core + Mobile courses in iOS and Android

Fall 2011: CIS 193G – Mobile Dev. Prog. - iOS

25 yrs Broadcast Media Experience

○ Primarily programming/marketing

management for large-market radio

Tech Brew - 8/11 3All About Apps

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iOS/Android? – Phones only

Tech Brew - 8/11 4All About Apps

Page 5: Tech Brew All About Apps-Scovil

Platforms (including tablets)

Tech Brew - 8/11 5All About Apps

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It’s not which, but both…

Tech Brew - 8/11 6All About Apps

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Apps Dominate the Device

Mobile usage is very focused – users

choose apps over browsers because

they’re optimized to a particular task:

Overall time spent in apps exceeds time in a

mobile browser – 81 min/day vs. 74 for web1

80% of Facebook mobile access is via apps2

Your mobile is more than just a browser,

so your mobile presence needs to be

more than just a web site

Tech Brew - 8/111 – Flurry, “Mobile Apps Put The Web In Their Rear-view Mirror”, 6/20/11

2 – Benedict Evans, “Facebook’s Mobile Users”, 7/28/117

Page 8: Tech Brew All About Apps-Scovil

When and What

Most likely times…

To use apps: 4-6 PM and 9-11 PM

To be engaged with ads: 8-11 AM

Most popular days: Weekends

(38% of total mobile app time)3

Top App categories for Smartphones:

Games (65%), News/weather (56%),

Maps/Navigation/Search (55%), Social

Networking (54%), and Music (46%)4

Tech Brew - 8/11

3 - Mobclix, “The What, When, & Where of Apps”, June 2011

4 - NielsenWire, “You Have an App for That…Now What?”, June 2011 8

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Development Options

Native App (optimized, resident) Web App (versatile, external)

Fastest performance Can serve multiple platforms

Can utilize all device peripherals Development is simpler

Smaller (faster) download

Look and Feel platform specific

(iOS) Necessary for App Store

Tech Brew - 8/11 All About Apps 9

Note that performance and/or location-

awareness are critical in the top app

categories (Games, News/weather,

Maps/search/navigation, Social, Music)

Page 10: Tech Brew All About Apps-Scovil

Performance

Apps must load fast, and respond fast

Minimize dependence on network

“Abandonment” – 74% of mobile users

will abandon a page if load time is > 5s5

Also expect connections with desktop speed

HTML 5 – “Not ready for prime time”,

especially for media, and even then still

can’t trump native for optimal

performance

Tech Brew - 8/11 5 – Compuware, “What Users Want from Mobile:, July 2011 10

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Case Studies

KTSO – Radio Station app

Faster load

Higher quality audio stream

Smaller download (c. 50% of other apps)

CBC and WPCCU – Credit Union apps

Faster load

Faster performance, especially in loading

dynamic data and localization

Look/feel that users expect on platform

Tech Brew - 8/11 All About Apps 11

Page 12: Tech Brew All About Apps-Scovil

Thanks!

• Randy Scovil

• CIS (Computer Science)

• Cuesta College

[email protected]

• Chief Instigator

• Yes We Do Apps, Inc.

[email protected]

Tech Brew - 8/11 12All About Apps