storm heart cyoa
TRANSCRIPT
By
STORM HEART CYOA There’s a storm coming…All around the world grey clouds gather, wrapping the earth in a dull steel shell,
then a clap of thunder is heard, rolling around the globe, heralding the start of a new age.
At once, all of humanities technology fails, it all just shuts down. The power cuts out, phone lines go dead,
computers switch off. Anything electrical, anything digital, anything more advanced than a steam engine just
stops working. Even modern fire arms cease to function, missiles, aircraft and submarines all now useless.
Humanities precious infrastructure comes crashing down around them.
In the coming days, weeks and years, chaos will consume the world. Without food, medicine, power and any
semblance of order, millions will die as a never ending storm ravages the earth.
The sun is swallowed by the clouds and the earth becomes dark. Plants wither and die, the heavens are split
apart by lightning, the earth drowned in rain and the monuments of man torn down amidst howling gales.
Through the raging winds come creatures of our darkest nightmares, driven to consume humanity. A
blanket of crushing depression settled over the remaining humanity, crushing their will to live.
But all is not lost.
There a few among the surviving human who find themselves gifted with strange powers. They have the
power to fight back against the creatures and even against the storm itself and survive in this new world
They will come to be known as Storm Hearts and you are one such person
Your journey into the howling dark begins now…
By
The Rain- You draw your power
from sorrow, saddens and loss.
Generates steady consistent
energy
The Tempest- You draw your
power from rage, frustration and
fury. Generates a lot of energy
very quickly when active
The Shadow- You draw your
power from your own fear.
Generates huge sporadic bursts
of energy
The Roar- You draw your power
from courage. Generates great
volumes of energy consistently
but fear greatly drains you
The Calm- You draw your
power from serenity & self-
confidence. Generates
continuous energy but doubt
cripples you
The Vortex- You draw your power
from love. Generates staggering
amounts of energy but only when
you have someone to fight for
The Wind- You draw your
power from happiness.
Generates large amounts as
long as your moral is high
The Rush- You draw your power
from excitement and danger.
Generates a lot of energy in short
bursts
The Storm Within-
Storm Hearts draw their strength from inside, pick 1 to be the source of your power, by experiencing that emotion
you can generate energy which you can store to use later or use straight away. The more powerful the emotion the
more power is generated. You always know how much power you have available, the longer you go without
experiencing this emotion the more energy you lose. Also should you feel the opposite of your emotion it will
drastically drain your energy
By
Powers- Pick 4-
Sustenance- You can
sustain yourself on power
alone, no need for food or
water. Does not halt ageing
and is a constant, somewhat
heavy drain on your energy
reserves
Mind- You process
information twice as fast
while using this power but
it burns up energy very fast.
Body- Your current
strength is quadrupled and
your body reaches the
peak of physical condition
overnight. You can jump
up to 6 meters, but
requires constant energy
Instinct- Your gut feeling
is a lot stronger, you can
sense danger and
imminent attacks.
Belly Breath- You can
breathe deep and exhale a
billowing gout of flame,
requires a sudden burst of
energy
Boost- You can use your
energy to others to slowly
heal them or rapidly heal
yourself; with enough
energy you could heal
almost any wound
Rock- Your body is far
more durable survive
impacts, great falls. You
should be able to survive a
lightning strike
Soar- When you jump you
can either descend slowly
or shoot straight down in
an attack dive. You are no
longer staggered by falls
By
Gift-
Each can be activated once a week for a few minutes but only when you
reach the extreme of your chosen emotion
Berserker- Gift of the Tempest- You can become rage incarnate,
transforming & growing in size. Strength & durability massively
increase.
Warden- Gift of The Calm- You have the power to temporailly stop
the storm
Clear- Gift of The Wind- You can dispel or fear, anxiety, doubt and
tension from yourself and your group
Trade- Gift of The Vortex- You can swap places with the one you
love the most, even if they should die
Mourn- Gift of The Rain- You are able to absorb the pain of others,
keeping it as a reserve of energy for later
Return- Gift of The Shadow- You can draw on the fear of others to
fuel you
Wings- Gift of The Rush- You can create two huge feathered wings
from your back which allow you to fly and dive as a falcon would, in
all but the most vicious of weather
Crown- Gift of The Roar- You can create a glowing crown of flame
above your head that can inspires allies and terrifies foes
By
Sharp Sword- A blade that hums and crackles with static electricity
when lightning is about to strike, it is very conductive
Clean Spear- A pole arm a foot longer than you are tall that always
seems to find the weak spot on a foe
Harsh Light- An ancient Sten gun, somehow still working, and
unaffected by the storm. 24 hours after you expend every round in
its one and only magazine you will find the clip replenished.
Lightning Bolt- Choose 1
Every Storm Heart needs a tool, an implement with which they strike down upon their foes. Which
is yours? Which is your Lightning Bolt?
Bent Bow- A bow, the arrows of which will fly straight and true
unhindered by wind or rain
Ragged Knife- A wicked, curved knife, any wound caused by it will
become infected and heal slowly
Light Staff- A solid, smooth, staff that can deliver a hefty strike.
While holding it you will generate a lot more energy from your
internal storm
By
Beating Heart-Rolled 1,2- You are pierced through the chest and pass out for a day.
When you wake you feel something is trapped inside your chest, vibrating between your
ribs. At will you can unleash the bolt of lightning that struck you. However doing so will
leave your chest hideously burned and once set free the lightning is unpredictable but
unsurpassed in raw destructive power. You can only hold one bolt in your heart and once
expended you can capture another bolt. You can hold the first bolt indefinitely then with
every successive bolt it becomes harder and harder to contain the energy.
Bloody Maw- Rolled 3,12,13- The bolt touches your mouth and dives down your throat, you black out and
wake 12 hours later. You feel an acheing in your jaw and your stomach. This ache slowly disspates to a dull
constant throb until you come across another Storm Heat. Then it roars forth in an unctrollable hunger. Should
you consume the flesh of another Storm Heart you will swap Powers with them.
Higher Powers- Roll 1D20- Optional
Higher powers are abilities buried deep inside Each Storm Heart. To unlock your higher powers you need to be
struck by lightning. Be careful, the location where you are struck denotes the power you receive and not even a
Storm Heart can command wild lightning. You should be able to survive, but you will be permanently changed
Burning Soul-Rolled 4,14- The bolt strikes you in the middle of your body, under
your ribs. You fall uncosious for a few hours and when you awaken you feel heat
surging through your body, the rain that falls turns to steam upon your flesh. Soon
your very skin ignites burning like a tiny star, even under water, soaked trees and
plants burst into flame at your passing. With time you are able to control this
power, igniting at will but each time you cool off you feel the heat rising inside you.
You need to vent this heat by ignting lest your organs begin to char. While your
body is aflame only the largest of moster will come near you.
Callosed Hands-Rolled 5,15- The lighning strikes your outsteached hands and you feel searing electrizity blast through your veins.
You collapse and wake a few hours later. Your hands and feet are as hard as stone, your skin tough as old leather. You are able to
scale any peak and walk rom shore to shore without breaking a sweat. However the more your skin becomes hard and rough,
Eventually your whole body will be covered in hard skin like that of a pumis stone.
By
Higher Powers- Continued
Muddy Gut- Rolled 6,17- The lighning punches deep into your stomach and you double over
screaming in agony. When you wake 5 hours later you feel empty. Where your digestive track used to
be there is only a gaping hole. You no longer feel hungry or have to eat but your body is now made of
living mud, should you ever dry out you will crubble to dust. So long as you remain damp enough to
not dry out and not so water logged that your skin looses cohesioun you are able to recover from any
damage. You are a lot weaker and slower than you once where but are now almost unkillable.
Bright Eyes-Rolled 7,16- You are hit full in the face and light explodes across your visio. You fall
to your knees clutching your eyes. When you come too a few hours later you see the world
differently. You can see the world in all the shades man cannot. By focusing you can swtich
between Infrared and Ultraviolt vison. However your eyes shine with a ferice light, enough to
illumiate the groud before you
Deep Lungs-Rolled 8,18,19- The bolt strikes your throat, driving through skin and into your lungs.
When you wake 10 hours later, you cough up charred fragments of your lungs. You feel your neck,
your fingers toucnhing the hole the in your throat. You no longer have to breathe and your body can
survive great pressure, you can see underwater, in near total darkness and you can ride the currents
of seas as a bird would the air. However you can no longer speak.
Open Mind -Rolled 20- As the bolt of lightning comes screamng towards you
it slows down, you can see it moving at a snails pace. You have a few seconds
to choose which part of your body will be touched by lighning. Pick 1 Higher
Power
By
Monsters-
Even a Storm Heart is not safe from the creatures that lurk in the dark, here are but a small number of
the creatures you will encounter but many more do exist, waiting in the shadows. All of them will
ignore other animals, unless they attack them and will exclusively attack humans.
Lurker- Grotesque slug-snakes, Lurkers hide in ruins, caves and underground tunnels. Anywhere it is
possible to find shelter from the rain and wind there will be a Lurker there. Blind and deaf they detect their
prey by scent and touch, and while slow at first their tentacles can lash out with blinding speed. Once prey
has been caught it is pushed into through the fleshy flaps of their mouths into a huge stomach. Their bodies
are coated in a sticky mucus that allows them to stick to walls and leaves a trail as they move.
Crawler- Hunched, beetle men just under 5 feet tall, crawlers can scale vertical
surfaces with ease. Despite their size they can easily overpower a man. They
attack in gangs of 4-5. They are cowardly and attack the weakest member of the
group after long hours of stalking Pits- Long, grey, thick rope like
tentacles that burst from the
muddy ground when humans
stray near. They wrap around
the body of the unfortunate
victim, dragging them down
under the earth. They
regenerate almost instantly if
severed.
Corrupted- Men and women that have
been taken by the pits are sometimes
seen again. Their bodies covered with
rags as tentacles sprout from every
part of their body. They are rooted in
place like trees with tentacles for roots,
still alive but fused with the pit, the
only warning that the monster is near.
By
Drowned- The rain and the water killed more people than any other part of the storm. The
rivers burst their banks under the weight of so much water, flooding the cities and streets.
Tidal waves rose higher than cliffs pounded the coasts and drove inland sweeping away
everything before them.
Those who died in the flooding washed out to see, carried with them are their possessions,
family and sometimes their whole houses. Now they are coming back. Pale figures walking
out of the sea, back on to land to find the homes that are no longer there. They dragged
themselves back with smashed limbs, relentlessly searching for something that is not there.
That is until they come across a still living human.
Then their dead eyes light up and their sluggish movements become frantic and erratic. They
charge the living, desperately tearing at them, begging them to help them search and find their families, their homes,
their friends. When the searches inevitably fails or if the living person refuses, then the Drowned fly into a rage. They
attack the them with strength far surpassing any human. The Drowned will hold the living person under water until
they stop struggling. Then, after a short time, the living person while rise again as another Drowned and the two will
begin their search anew.
By
Sponge- While a Hunter prefers the flesh of children, a Sponge attacks exclusively women. It
slops its way towards a human female and engulfs her. It’s body is made of thousands of thin
tendrils that allow it to pass through tiny gabs before reknitting itself. While slow it is able to
reach out with its tendrils and snag victims from up to 20 meters away. The tendrils are coated
in a acid that slowly dissolves prey over several days.
Hunter- Hiding just below the surface of the water are Hunters,
slender creatures that switch between walking on two legs and
all fours. They are amphioxus and can climb up rock faces using
their hooked claws. Ambush predators, they prefer the meat of
children over adults but will not hesitate to attack anyone who
stays before them. Their bite carries an paralysing venom that renders the victim
immobile for an hour. They can easily overpower a human and their padded feet and
grey scales camouflage them perfectly against the ruins and dirty water.
Beastmen- Those who survive the worst of the storm found themselves faced with a new threat. With society all but
forgotten, no forms of power, no help on the way and many people believed to be
the end times raging around their heads, many people just went mad, feral.
The few remaining humans not strong enough to withstand the thought of the
apocalypse became Beastmen. Their bodies slowly took on animalist features,
fitting with their personalities before the storm. Fangs, yellow eyes with vertical
pupils, above all they lost their minds.
By
Leviathan-The seas are a turbulent place even without the Storm raging. Now they are
near impossible to traverse. But hiding below the waves is a creature more massive than
anything on land. Leviathan prey on anything smaller than
them, swimming faster than any ship they rush out of the
darkness at the bottom of the ocean to attack.
Wolves- The storm does strange things to the creatures of earth. They become larger,
savage and attack humans with no thought for their own survival. Most common of all
are the wolves. Larger than lions they grey beasts track prey over miles, effortlessly
bounding over ruins and padding silently in the rain. They are tireless, relentless and
fearless.
Dragons- The largest of all monsters, they dwarf even the might leviathans, these serpentine creatures twist through
the air above the storm clouds. They bodies are several thousand meters across and hundreds of thousands of
meters long, able to reach from the ground to the sky. Their bodies adored with long tendrils. They rest in massive
tunnels burrowed deep into the earth only emerging
at dawn to soak up the sun light above.
Dragon’s scales are unbreakable and even if one
could get close to them their immense size makes any
damage done naught but a pin prick. They are the
only monster to ignore humans simply because they
are simply too small to matter.