ssa-x2 d&d character sheet v2 - en world

27
Created by: Shawn S. Altorio [email protected] www.ssa-x2.com Dungeons & Dragons is a registered trademerk of Wizards of the Coast, Inc. Page 1 of 7 This document is licensed under a Creative Commons license. Class Skill (Class 1, 2, 3) Skills Untrained Key Ability Total Ability Mod. Ranks Misc. Temp. Skill Appraise Int Autohypnosis ³ Wis Balance ¹ • Dex Bluff • Cha Climb ¹ • Str Concentration Craft Int Craft Int Decipher Script Int Diplomacy • Cha Disable Device Int Disguise • Cha Escape Artist ¹ • Dex Forgery Int Gather Information • Cha Handle Animal Cha Heal • Wis Hide ¹ • Dex Intimidate • Cha Jump ¹ • Str Knowledge Int Knowledge Int Knowledge Int Knowledge Int Listen • Wis Move Silently ¹ • Dex Open Lock Dex Perform • Cha Perform • Cha Perform • Cha Profession Wis Profession Wis Psicraft Int Ride • Dex Search Int Sense Motive • Wis Sleight of Hand ¹ Dex Spellcraft Int Spot • Wis Survival • Wis Swim ² • Str Tumble ¹ Dex Use Magic Device Cha Use Psionic Device Cha Use Rope • Dex ¹ Armor Check Penalty, if any, applies. ( ² Double penalty for Swim.) ³ These skills are detailed in the Expanded Psionics Handbook (XPH). PHB / XPH Ch. 4 / 35-39 Max. Ranks (Class/Cross-Class) / Equipped Off Hand Weapons & Ammunition Weapon Modified Attacks Attack Bonus Finesse Damage Critical Range/ Reach (Ft.) Ranged Type * Encumb. Category 2-Hand Size Category Weight (Lbs.) 1st 2nd 3rd 4th / / / / / / / / / / / / / / / / / / / / / Unarmed Strike / / / Deals Lethal Damage PHB 112-122, 160 Equipped Ammunition Attack Bonus Damage Total Quantity Quantity Used Weight Each (Lbs.) Notes * If a weapon is of two types; all damage it deals is of both types. Combat Type Key Ability Attacks Ability Mod. Size Mod. Misc. Temp. 1st 2nd 3rd 4th Melee Str / / / Ranged Dex / / / * Utilizes a Special Size Modifier. Grapple * Str / / / Base Attack Bonus 1st 2nd 3rd 4th / / / PHB Ch. 8 Initiative Dex. Mod. Misc. Temp. Powerful Build Modifiers Max. Dex Check Penalty MOdified Speed (Ft./Rd.) Max. Run Multiplier Load Armor Equipped Armor & Shield Type AC Bonus Max. Dex Check Penalty Spell Failure (%) Speed (Ft.) Weight (Lbs.) ¹ Is dependant on what is currently equipped. ² applies while unarmored and unencumbered. Total ¹ AC with Shield AC No Shield Flat- Footed AC ¹ Touch Attack AC PHB 122-126 & 134-136 Dex Mod. Size Mod. Deflection Bonus Dodge Bonus Natural Armor Other Monk AC Bonus ² Wis Mod. Spell Resistance Power Resistance Saves Fortitude Reflex Will Total Base Key Ability Con Dex Wis Ability Mod. Magic Misc. Temp. Hit Points Max. Temp. Max. HP Hit Points Current Nonlethal Damage Damage Reduction Created on Adobe Document Server 2.0 Abilities Ability Score Ability Mod. Temp. Score Temp. Mod. Str Strength Dex Dexterity Con Constitution Int Intelligence Wis Wisdom Cha Charisma PHB Ch. 1 SSA-X2 Character Sheet Character Name Player Race Character Lvl. ECL Character Class 1 LVL. Character Class 2 Lvl. Character Class 3 Lvl. Lvl. Adjust Alignment Deity Gender Size Category Pref. Hand Height Weight (Lbs.) Skin Color Eye Color Hair Color Age Birthdate Preliminary, Draft, not for production use

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Page 1: SSA-X2 D&D Character Sheet v2 - EN World

Created by: Shawn S. Altorio [email protected] www.ssa-x2.com Dungeons & Dragons is a registered trademerk of Wizards of the Coast, Inc. Page 1 of 7This document is licensed under a Creative Commons license.��������������������

Cl

as

s S

kil

l(C

la

ss

1,

2,

3) Skills

Un

tr

ain

ed

Key

A

bil

ity

To

ta

l

Ab

ilit

yM

od

.

Ra

nk

s

Mis

c.

Tem

p.

SkillAppraise • Int

Autohypnosis ³ Wis

Balance ¹ • Dex

Bluff • Cha

Climb ¹ • Str

Concentration •

Craft • Int

Craft • Int

Decipher Script Int

Diplomacy • Cha

Disable Device Int

Disguise • Cha

Escape Artist ¹ • Dex

Forgery • Int

Gather Information • Cha

Handle Animal Cha

Heal • Wis

Hide ¹ • Dex

Intimidate • Cha

Jump ¹ • Str

Knowledge Int

Knowledge Int

Knowledge Int

Knowledge Int

Listen • Wis

Move Silently ¹ • Dex

Open Lock Dex

Perform • Cha

Perform • Cha

Perform • Cha

Profession Wis

Profession Wis

Psicraft Int

Ride • Dex

Search • Int

Sense Motive • Wis

Sleight of Hand ¹ Dex

Spellcraft Int

Spot • Wis

Survival • Wis

Swim ² • Str

Tumble ¹ Dex

Use Magic Device Cha

Use Psionic Device Cha

Use Rope • Dex

¹ Armor Check Penalty, if any, applies. ( ² Double penalty for Swim.)³ These skills are detailed in the Expanded Psionics Handbook (XPH).

PHB / XPHCh. 4 / 35-39

Max. Ranks(Class/Cross-Class) /

Eq

uip

pe

d

Of

f H

an

d

Weapons & Ammunition

Weapon

ModifiedAttacks

At

ta

ck

Bo

nu

s

Fin

esse

Damage Critical Ra

ng

e/R

eac

h (

Ft.)

Ra

ng

ed

Ty

pe

*

Enc

um

b.

Ca

teg

or

y

2-H

an

d

Siz

eC

at

ego

ry

Wei

gh

t(L

bs.

)

1st 2nd 3rd 4th

/ / // / // / // / // / // / // / /

Unarmed Strike / / / Deals LethalDamage

PHB112-122, 160

Eq

uip

pe

d

Ammunition At

ta

ck

Bo

nu

s

Damage To

ta

lQ

ua

nt

ity

QuantityUsed W

eig

ht

Eac

h(L

bs.

)

Notes

* If a weapon is of two types; all damage it deals is of both types.

Combat

Type Key

Ab

ilit

y

Attacks

Ab

ilit

yM

od

.

Siz

eM

od

.

Mis

c.

Tem

p.

1st 2nd 3rd 4th

Melee Str / / /Ranged Dex / / /

* Utilizes a Special Size Modifier. Grapple * Str / / /

Base AttackBonus

1st 2nd 3rd 4th

/ / /

PHBCh. 8

InitiativeDex.Mod.

Misc.

Temp.

PowerfulBuild

Modifiers

Max. Dex

Check Penalty

MOdified Speed(Ft./Rd.)

Max. RunMultiplier

Load

Armor

Eq

uip

pe

d

Armor & Shield Type AC

Bo

nu

s

Ma

x.

Dex

Ch

eck

P

ena

lty

Spel

lFa

ilu

re

(%)

Spee

d(F

t.)

Wei

gh

t(L

bs.

)

¹ Is dependant on what is currently equipped.² applies while unarmored and unencumbered. Total ¹

ACwith

Shield

ACNo

Shield

Flat-Footed

AC ¹

TouchAttack

AC

PHB122-126 & 134-136

DexMod.

SizeMod.

DeflectionBonus

Dodge Bonus

NaturalArmor Other

Monk ACBonus ²

WisMod.

Spell Resistance

Power Resistance

Saves

Fo

rt

itu

de

Re

fl

ex

Wil

l

Total

Base

KeyAbility Con Dex Wis

Ability Mod.

Magic

Misc.

Temp.

Hit Points

Max.Temp.Max.

HPHit Points

Current

NonlethalDamage

DamageReduction

Created on Adobe Document Server 2.0

AbilitiesAbilityScore

AbilityMod.

Temp.Score

Temp.Mod.

StrStrength

DexDexterity

ConConstitution

IntIntelligence

WisWisdom

ChaCharisma

PHBCh. 1

SSA-X2 Character Sheet

Character Name Player Race Character Lvl. ECL

Character Class 1 LVL. Character Class 2 Lvl. Character Class 3 Lvl. Lvl. Adjust

Alignment Deity Gender Size Category Pref. Hand

Height Weight (Lbs.) Skin Color Eye Color Hair Color Age Birthdate

Prelim

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Page 2: SSA-X2 D&D Character Sheet v2 - EN World

Created by: Shawn S. Altorio [email protected] www.ssa-x2.com Page 2 of 7

Racial Traits, Feats and Special Abilities

Record the Source Book and Page for easy reference.

PHBCh. 2, 3 & 5

Turn Undead

Turning CheckResult

Most Powerful Undead Affected(Maximum Hit Dice)

0 or Lower Cleric Level - 41 – 3 Cleric Level - 3

4 – 6 Cleric Level - 2

7 – 9 Cleric Level - 1

10 – 12 Cleric Level

13 – 15 Cleric Level + 1

16 – 18 Cleric Level + 2

19 – 21 Cleric Level + 322 or Higher Cleric Level + 4

A Paladin’s effective Cleric Level is equal to his Paladin Level - 3.

PHB159-160

Times Per DayCha.Mod.

3+ Misc.

Temp.

Turn Check Modifier

Cha.Mod.

Misc.

Temp.

Total Hit Dice ofUndead Affected C

ha

Mo

d.

Mis

c.

Tem

p.

+ ClericLevel +

Proficiencies

Armor (Light)

Armor (Medium)

Armor (Heavy)

Shield

Tower Shield

Simple Weapons

Martial Weapons

PHBCh. 5

Languages

Literate

PHB82Carrying Capacity

LoadCarried

Weight Range(Lbs.) C

hec

kP

ena

lty

Ma

x.

Dex

.

Spee

d(F

t./

Rd

.)

Ma

x.

Ru

n

Light 0 - Normal

Medium - -3 +3

Heavy - -6 +1

PHB161-162

Action CapacityWeight

(Lbs.) Spee

d(F

t./

Rd

.)

Ma

x.

Ru

n

Lift Off Ground 2× Max. 5 * 5 *

Push or Drag 5× Max. 5 * 5 *

* Movement requires a Full-Round Action.

Quadruped

Mode Mu

ltip

lier

On

e R

ou

nd

- T

ac

tic

al

(Ft

.)

On

e M

iniu

te

- Lo

ca

l(F

t.)

On

e H

ou

r-

Ov

erla

nd

(Mil

es)

On

e D

ay

- O

ver

lan

d(M

iles

)

Walk (Normal) ×1

Hustle * ×2

Run * ×3

Run *

All Speeds are in Feet Per Round unless otherwise noted. * Requires a Full-Round Action.

Created on Adobe Document Server 2.0

MovementModified

SpeedTotalSpeed

BaseSpeed

ClassMod. Magic Misc. Temp.

PHB162-164

DwarvenMovement

Prelim

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Page 3: SSA-X2 D&D Character Sheet v2 - EN World

Created by: Shawn S. Altorio [email protected] www.ssa-x2.com Insert A

Created on Adobe Document Server 2.0

Insert A: Racial Traits, Feats and Special Abilities...

Record the Source Book and Page for easy reference.

PHBCh. 2, 3 & 5

Prelim

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Page 4: SSA-X2 D&D Character Sheet v2 - EN World

Created by: Shawn S. Altorio [email protected] www.ssa-x2.com Page 3 of 7

Stored Equipment

Qu

an

tit

yItem Place of

Storage Wei

gh

tEa

ch

(Lb

s.)

Item Details

Created on Adobe Document Server 2.0

Carried EquipmentQ

ua

nt

ity

Item CarriedLocation W

eig

ht

Eac

h(L

bs.

)

Qu

an

tit

y

Item CarriedLocation W

eig

ht

Eac

h(L

bs.

)

All Weights are in Pounds unless otherwise noted. * Armor, Weapons and Ammunition are listed on Page 1 in their respective sections.

PHBCh. 7

Carried LoadCarried Equipment Total Weight

Armor, Weapons & AmmunitionTotal Weight *

Wealth Total Weight

Total Carried Load

Wealth

Carried Wei

gh

t(L

bs.

)

Banked

CP (Copper)

SP (Silver)

GP (Gold)

PP (Platinum)

PHB112

OtherValuables Quantity W

eig

ht

Eac

h(L

bs.

) EstimatedValue Each

(GP)

Estimated Net Wealth(GP)

Prelim

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Page 5: SSA-X2 D&D Character Sheet v2 - EN World

Created by: Shawn S. Altorio [email protected] www.ssa-x2.com Page 4 of 7

Prepared Spells

Ma

gic

Cla

ss

Spel

l Le

vel

Spell Qu

an

tit

y

Pr

epa

red

School Comp.Casting

Time Range ¹Aim

(Target/Area/Effect) Duration Save Spel

lR

esis

ta

nc

e

Description

¹ Close = 25 ft. + 5 ft./2 Caster Levels Medium = 100 ft. + 10 ft./Caster Level Long = 400 ft. + 40 ft./Caster Level* Effect is centered on you. – Found in ‘Aim’ † time limited. – Found in ‘Duration’ ~ Effect lingers after Concentration is released. – Found in ‘Duration’

PHBCh. 10 & 11

Magic NotesMagic

Domains / Schools Domains / Schools

Prohibited Schools Prohibited Schools

Created on Adobe Document Server 2.0

Spell Level Sp

ell

Sav

e D

C

To

ta

l Sp

ells

/Da

y

Qu

an

tit

yC

ast

*

Cla

ssSp

ells

/Da

y

Bo

nu

sSp

ells

/Da

y

Mis

c.

Spel

ls/D

ay

Do

ma

in/

Sch

oo

lSp

ells

/Da

y

Spel

lsK

no

wn

*Spell Level Sp

ells

Sav

e D

C

To

ta

l Sp

ells

/Da

y

Qu

an

tit

yC

ast

*

Cla

ssSp

ells

/Da

y

Bo

nu

sSp

ells

/Da

y

Mis

c.

Spel

ls/D

ay

Do

ma

in/

Sch

oo

lSp

ells

/Da

y

Spel

lsK

no

wn

*

0 0

1st 1st

2nd 2nd

3rd 3rd

4th 4th

5th 5th

6th 6th

7th 7th

8th 8th

9th 9th

10th 10th

* Only applies to classes which don’t have to prepare spells ahead of time.

Magic Class A Magic Class B

PHBCh. 10

SpellSave DC

Spell DCKey Ability Sp

ell

DC

Mo

d.

Ab

ilit

y

Mo

d.

Mis

c.

Tem

p.

10+ SpellSave DC

Spell DCKey Ability Sp

ell

DC

Mo

d.

Ab

ilit

y

Mo

d.

Mis

c.

Tem

p.

10+

Prelim

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Page 6: SSA-X2 D&D Character Sheet v2 - EN World

Created by: Shawn S. Altorio [email protected] www.ssa-x2.com Page 5 of 7

Created on Adobe Document Server 2.0

Known Powers

Psi

on

icC

lass

Po

wer

Lev

el

Power Po

wer

Po

int

s

Discipline DisplayManifest.

Time Range ¹Aim

(Target/Area/Effect) Duration Save Po

wer

Res

ist

an

ce

Description Au

gm

ent

¹ Close = 25 ft. + 5 ft./2 Caster Levels Medium = 100 ft. + 10 ft./Caster Level Long = 400 ft. + 40 ft./Caster Level* Effect is centered on you. – Found in ‘Aim’ † time limited. – Found in ‘Duration’ ~ Effect lingers after Concentration is released. – Found in ‘Duration’

XPHCh. 4 & 5

Psionics

Discipline Discipline

Power Level P

ow

erSa

ve

DC

Po

wer

Po

int

Co

st

Po

wer

s K

no

wn

Power Level P

ow

erSa

ve

DC

Po

wer

Po

int

Co

st

Po

wer

s K

no

wn

Power Level P

ow

erSa

ve

DC

Po

wer

Po

int

Co

st

Po

wer

s K

no

wn

Power Level P

ow

erSa

ve

DC

Po

wer

Po

int

Co

st

Po

wer

s K

no

wn

1st 1 6th 11 1st 1 6th 11

2nd 3 7th 13 2nd 3 7th 13

3rd 5 8th 15 3rd 5 8th 15

4th 7 9th 17 4th 7 9th 17

5th 9 5th 9

* The maximum number of Power Points you can spend on a power is equal to your manifester level for the power’s class.

Psionic Class A Psionic Class

XPHCh. 4

PowerSave DC

Power DCKey Ability P

ow

erD

C

Mo

d.

Ab

ilit

y

Mo

d.

Mis

c.

Tem

p.

10+

Power Points Per Day *

Max.

Cu

rr

ent

Temp.Max.

PowerSave DC

Power DCKey Ability P

ow

erD

C

Mo

d.

Ab

ilit

y

Mo

d.

Mis

c.

Tem

p.

10+

Psionics NotesPre

limin

ary,

Draft,

not f

or pro

ductio

n use

Page 7: SSA-X2 D&D Character Sheet v2 - EN World

Created by: Shawn S. Altorio [email protected] www.ssa-x2.com Insert B

Created on Adobe Document Server 2.0

Insert B: Known Powers...

Psi

on

icC

lass

Po

wer

Lev

el

Power Po

wer

Po

int

s

Discipline DisplayManifest.

Time Range ¹Aim

(Target/Area/Effect) Duration Save Po

wer

Res

ist

an

ce

Description Au

gm

ent

¹ Close = 25 ft. + 5 ft./2 Caster Levels Medium = 100 ft. + 10 ft./Caster Level Long = 400 ft. + 40 ft./Caster Level* Effect is centered on you. – Found in ‘Aim’ † time limited. – Found in ‘Duration’ ~ Effect lingers after Concentration is released. – Found in ‘Duration’

XPHCh. 4 & 5

Insert B: Prepared Spells...M

ag

icC

lass

Spel

l Le

vel

Spell Qu

an

tit

y

Pr

epa

red

School Comp.Casting

Time Range ¹Aim

(Target/Area/Effect) Duration Save Spel

lR

esis

ta

nc

e

Description

¹ Close = 25 ft. + 5 ft./2 Caster Levels Medium = 100 ft. + 10 ft./Caster Level Long = 400 ft. + 40 ft./Caster Level* Effect is centered on you. – Found in ‘Aim’ † time limited. – Found in ‘Duration’ ~ Effect lingers after Concentration is released. – Found in ‘Duration’

PHBCh. 10 & 11

Prelim

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Created on Adobe Document Server 2.0

Known Spells/SpellbookSp

ell

Lev

el

Spell School Comp.Casting

Time Range ¹Aim

(Target/Area/Effect) Duration Save Spel

lR

esis

ta

nc

e

DescriptionSource Book P

ag

e

¹ Close = 25 ft. + 5 ft./2 Caster Levels Medium = 100 ft. + 10 ft./Caster Level Long = 400 ft. + 40 ft./Caster Level* Effect is centered on you. – Found in ‘Aim’ † time limited. – Found in ‘Duration’ ~ Effect lingers after Concentration is released. – Found in ‘Duration’

PHBCh. 11

Treat as Spellbook

MagicClass

Prelim

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Page 9: SSA-X2 D&D Character Sheet v2 - EN World

Created by: Shawn S. Altorio [email protected] www.ssa-x2.com Insert C: Page 1

Created on Adobe Document Server 2.0

Insert C: Known Spells/Spellbook 1...Sp

ell

Lev

el

Spell School Comp.Casting

Time Range ¹Aim

(Target/Area/Effect) Duration Save Spel

lR

esis

ta

nc

e

DescriptionSource Book P

ag

e

¹ Close = 25 ft. + 5 ft./2 Caster Levels Medium = 100 ft. + 10 ft./Caster Level Long = 400 ft. + 40 ft./Caster Level* Effect is centered on you. – Found in ‘Aim’ † time limited. – Found in ‘Duration’ ~ Effect lingers after Concentration is released. – Found in ‘Duration’

PHBCh. 11

Treat as Spellbook

MagicClass

Prelim

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Insert C: Known Spells/Spellbook 2...Sp

ell

Lev

el

Spell School Comp.Casting

Time Range ¹Aim

(Target/Area/Effect) Duration Save Spel

lR

esis

ta

nc

e

DescriptionSource Book P

ag

e

¹ Close = 25 ft. + 5 ft./2 Caster Levels Medium = 100 ft. + 10 ft./Caster Level Long = 400 ft. + 40 ft./Caster Level* Effect is centered on you. – Found in ‘Aim’ † time limited. – Found in ‘Duration’ ~ Effect lingers after Concentration is released. – Found in ‘Duration’

PHBCh. 11

Treat as Spellbook

MagicClass

Prelim

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Insert C: Known Spells/Spellbook 3...Sp

ell

Lev

el

Spell School Comp.Casting

Time Range ¹Aim

(Target/Area/Effect) Duration Save Spel

lR

esis

ta

nc

e

DescriptionSource Book P

ag

e

¹ Close = 25 ft. + 5 ft./2 Caster Levels Medium = 100 ft. + 10 ft./Caster Level Long = 400 ft. + 40 ft./Caster Level* Effect is centered on you. – Found in ‘Aim’ † time limited. – Found in ‘Duration’ ~ Effect lingers after Concentration is released. – Found in ‘Duration’

PHBCh. 11

Treat as Spellbook

MagicClass

Prelim

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Created by: Shawn S. Altorio [email protected] www.ssa-x2.com Insert C: Page 4

Created on Adobe Document Server 2.0

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ell

Lev

el

Spell School Comp.Casting

Time Range ¹Aim

(Target/Area/Effect) Duration Save Spel

lR

esis

ta

nc

e

DescriptionSource Book P

ag

e

¹ Close = 25 ft. + 5 ft./2 Caster Levels Medium = 100 ft. + 10 ft./Caster Level Long = 400 ft. + 40 ft./Caster Level* Effect is centered on you. – Found in ‘Aim’ † time limited. – Found in ‘Duration’ ~ Effect lingers after Concentration is released. – Found in ‘Duration’

PHBCh. 11

Treat as Spellbook

MagicClass

Prelim

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Record the Source Book and Page for easy reference.

PHB / XPHCh. 11 / Ch. 5

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Record the Source Book and Page for easy reference.

PHB / XPHCh. 11 / Ch. 5

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PHB / XPHCh. 11 / Ch. 5

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Created on Adobe Document Server 2.0

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Record the Source Book and Page for easy reference.

PHB / XPHCh. 11 / Ch. 5

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PHB / XPHCh. 11 / Ch. 5

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Record the Source Book and Page for easy reference.

PHB / XPHCh. 11 / Ch. 5

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PHB / XPHCh. 11 / Ch. 5

Prelim

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Created by: Shawn S. Altorio [email protected] www.ssa-x2.com Insert D: Page 8

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Insert D: Spells & Powers Details 8...

Record the Source Book and Page for easy reference.

PHB / XPHCh. 11 / Ch. 5

Prelim

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Page 21: SSA-X2 D&D Character Sheet v2 - EN World

Created by: Shawn S. Altorio [email protected] www.ssa-x2.com Insert D: Page 9

Created on Adobe Document Server 2.0

Insert D: Spells & Powers Details 9...

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PHB / XPHCh. 11 / Ch. 5

Prelim

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y, Dra

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Page 22: SSA-X2 D&D Character Sheet v2 - EN World

Created by: Shawn S. Altorio [email protected] www.ssa-x2.com Insert D: Page 10

Created on Adobe Document Server 2.0

Insert D: Spells & Powers Details 10...

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PHB / XPHCh. 11 / Ch. 5

Prelim

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y, Dra

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Page 23: SSA-X2 D&D Character Sheet v2 - EN World

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Notes Experience

Total Experience

Multiclass Penalty %

Required For Next Level

You cannot spend so much Experience on a Spell or Power that you lose a level.

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Date Character Created Date Last Updated

Campaign

PHB22, 58-60

Background PHB110

Physical Description & Personality Character PortraitPHB110

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