source: andreas meier approximate plan of the course 21.4. introduction 28.4. activemath vorstellung...

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Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung / Introduction to ActiveMath 12.5. Benutzermodellierung/ student modeling 19. 5. . in structional design 2.6. Adaptive hypermedia, XML knowledge representation 9.6. collaborative learning / Lernen in Gruppen 16.6. diagnosis 23.6. action analysis 30.6. support of meta-cognition 7.7 further topics (tutorial dialogues, mobile learning..) 14.7. student project reports

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Page 1: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Approximate Plan of the Course

• 21.4. Introduction• 28.4. ActiveMath Vorstellung /Introduction to ActiveMath • 12.5. Benutzermodellierung/student modeling • 19.5. .instructional design • 2.6. Adaptive hypermedia, XML knowledge representation• 9.6. collaborative learning/ Lernen in Gruppen • 16.6. diagnosis• 23.6. action analysis• 30.6. support of meta-cognition• 7.7 further topics (tutorial dialogues, mobile learning..)• 14.7. student project reports

Page 2: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Approximate Plan of the Course

• 21.4. Introduction• 28.4. ActiveMath Vorstellung /Introduction to ActiveMath • 12.5. Benutzermodellierung/student modeling • 19.5. .instructional design • 2.6. support of meta-cognition• 9.6. collaborative learning/ Lernen in Gruppen • 16.6. Adaptive hypermedia, XML knowledge representation• 23.6. action analysis• 30.6. diagnosis• 7.7 further topics (tutorial dialogues, mobile learning..)• 14.7. student project reports

Page 3: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Hypermedia/Hypertext

• Non-linear organisation of objects/documents (e.g., pieces of knowledge)• Logical connections by links between seperate

objects/documents• Hyperspace = union of objects/documents + links• Hypertext emphasizes text aspects• Hypermedia emphasizes multimedia aspects

Page 4: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Applications

• Intelligent tutoring systems e.g., ActiceMath• (On-line) information systems e.g., Wikipedia

Page 5: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Example: Wikipedia

Page 6: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Applications

• Intelligent tutoring systems e.g., ActiceMath• (On-line) information systems e.g., Wikipedia• (On-line) help systems• Institutional Hypermedia e.g., virtual tours through museums• E-Commerce e.g., catalogs• Recommender Systemsetc.

Page 7: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Adaptive Hypermedia

Hypermedia + User Modeling (some kind of) + Adaptation (some kind of) ------------------------------- Adaptive Hypermedia

Page 8: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Adaptive Hypermedia

• To What?• What?• Why?• How?

Page 9: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Adaptation to what?

• User knowledge e.g., by overlay model or stereotype model• User goals when using the system e.g., by overlay model of supported goals• User background and experience• User preferences

Page 10: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Stereotype Example

Page 11: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

What can be adapted?

Hypermedia = Document Content + Links

Two adaptation possibilities:

• Adaptive presentation

by content adaptation

• Adaptive navigation

by links adaptation

Page 12: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Adaptive presentation: Why?

General idea: adapt content to knowledge, goals, and other characteristics of user

Provide different content for different users

Examples:• Provide additional material for some users

– comparisons– extra explanations– details

• Remove or fade irrelevant pieces of content• Sort fragments - most relevant first• provide different presentations/output formats

Page 13: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Adaptive presentation: How?

Examples:

• Page variants

Page 14: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Page Variants

• System holds several prepared presentation variants of each document

• Each variant prepared for a user stereotype• System selects presentation variant depending

on the given/analyzed user stereotype • Requires annotation of presentation variants

with the associated user stereotype

Page 15: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Adaptive presentation: How?

Examples:

• Page variants• Conditional text filtering

Page 16: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Conditional text filtering

If: Condition1 THEN: Content1

Chunk 2

Chunk 3

Chunk 1

• Divide content into chunks

• Associate each chunk with a condition on the level of user knowledge, goals, etc.

• When presenting the information, present only chunks whose condition is true

Page 17: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Adaptive presentation: How?

Examples:

• Page variants• Conditional text filtering• Adaptive stretchtext

Page 18: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Stretchtext Example

Page 19: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Stretchtext Example

Move Mouse

Page 20: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Adaptive Stretchtext

Stretchtext = special kind of hypertext Hotwords can be collapsed or uncollapsed

Adaptive Stretchtext:• Present document with stretchtext extensions

non-relevant to the user being collapsed• Requires annotation of stretchtext extensions e.g., by classifications and wrt. user

knowledge

Page 21: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Adaptive Navigation: Why?

General idea: adapt links Support users to find their paths in the

hyperspace– Provide guidance: Where can I go? – Provide orientation: Where am I?

depending on user knowledge and goals

Page 22: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Adaptive Navigation: How?

Examples:• Direct Guidance provide next-best suggestions• Adaptive sorting of links sort links, most relevant links first• Adaptive hiding of links hide links not relevant for the user• Adaptive annotation of links augment links with helpful information

Page 23: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Suggestions Example

Page 24: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Annotated Links Examples

Page 25: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Example: Rule-Based Technique

• Sets of rules encode which links should be visible and which links are most relevant

• Rules take into account user knowledge, goals, etc.

• E.g., rules hide links to documents which do not suit to the user‘s current level of knowledge

Page 26: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Small Summary

• Adaptation to the user in Hypermedia systems requires additional user-related information attached to documents in the hyperspace.

Page 27: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Situation in ActiveMath ?

The Knowledge Representation:

• has to provide structure with conceptual units such as definitions, theorems, examples, etc.

• has to be annotated with information that supports user adaptivity in choosing the content

• needs to comprise the semantics of mathematical objects to guarantee machine-readability

• has to support adaptive presentation

=> Structural and Semantical Markup !

Page 28: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Markup-Languages

• Ultimate Goal: document markup should help recipient (human/system) of document to better cope with the content

• Markups can be used for– automatic search in documents– automatic manipulation of documents– automatic presentation of documents – etc.=> automatic processing of documents

Page 29: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Markup-Languages

Distinguish:

• Presentation-oriented markup: – markups are processed to create layout– e.g. LaTeX, HTML

• Semantic/Structure-oriented markup: – markups describe ‘semantics‘, ´logic

structure‘ and ‘relations‘ of content– e.g. XML based languages OpenMath,

OMDoc used in ActiveMath

Page 30: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

XML

• eXtensible Markup Language• Goal: machine-readable structured documents• Technically:

– XML defines grammar rules to interpret documents as trees consisting of elements

– Basic rules are shared by all XML dialects– For concrete XML dialect: define further rules

for specifying a subset of trees as admisable (e.g., by DTD = Document Type Definition)

XML is standard for a family of independent dialects of similar structure

Page 31: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Example XML Document

<?xml version='1.0' encoding='UTF-8' standalone='no'?>

<!DOCTYPE family SYSTEM 'family.dtd'>

<family id="f1">

<member role="father" sex="male">

<name> John </name>

<surname> Doe </surname>

<date-of-birth>

<day> 29 </day>

<month> 02 </month>

<year> 1978 </year>

</date-of-birth>

<character> mild </character>

<hobby> chess </hobby>

<hobby> collecting butterflies </hobby>

<hobby> watching soap operas </hobby>

</member>

...</family>

Page 32: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Example DTD (family.dtd)

<!ELEMENT family (member)*><!ATTLIST family id ID #REQUIRED><!ELEMENT member (name,surname?,date-of-

birth,character,hobby*)><!ATTLIST member role (father|mother|child|grandfather|

grandmother|dog|cat) #REQUIRED sex (male|female) #REQUIRED>

<!ELEMENT name (#PCDATA)><!ELEMENT surname (#PCDATA)><!ELEMENT date-of-birth (day,month,year)><!ELEMENT character (#PCDATA)><!ELEMENT hobby (#PCDATA)><!ELEMENT day (#PCDATA)><!ELEMENT month (#PCDATA)><!ELEMENT year (#PCDATA)>

Page 33: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Automatic Processing

• XML document describes structure of content• Automatic processing by XSL transformations

(XSL = eXtensible Stylesheet Language)• Technically: set of rules describing the transformation of

XML tree parts into some output format• Applications:

– Presentation oriented transformations• e.g., XSL transformation producing HTML• e.g., XSL producing LaTeX• e.g., XSL producing natural language

– Message oriented transformations for data exchange• Advantage: Separation of content (and its structure) and

presentation format or data-exchange format

Page 34: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

XSL producing HTML

Page 35: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

XSL producing LaTeX

Page 36: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

XSL producing Natural Language

Page 37: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

OpenMath

• XML dialect providing semantical markup for mathematical formulas

Page 38: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Example: a*(b+c)

<OMOBJ> <OMA> <OMS cd=“arith1“ name=“times“/> <OMV name=“a“/> <OMA> <OMS cd=“arith1“ name=“plus“/> <OMV name=“b“/> <OMV name=“c“/> </OMA> </OMA></OMOBJ>

Page 39: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

OpenMath

• XML dialect providing semantical markup for mathematical formulas

• Objects (<OMOBJ>) are composed of– Applications: <OMA> ... </OMA>– Symbols: <OMS> ... </OMS>– Variables: <OMV> ... </OMV>– ...

• Symbols have a semantic, which is defined in content dictionaries: cd=“arith1“

Page 40: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

CD Definition of log

<CDDefinition> <Name> log </Name> <Description> This symbol represents a binary log function; the first argument is the base, to which the second argument is log'ed. It is defined in Abramowitz and Stegun, Handbook of Mathematical Functions, section 4.1 </Description> <CMP> a^b = c implies log_a c = b </CMP> <FMP> ... </FMP> <Example> log 100 to base 10 (which is 2). <OMOBJ> <OMA> <OMS cd="transc1" name="log"/> <OMF dec="10"/> <OMF dec="100"/> </OMA> </OMOBJ> </Example></CDDefinition>

Page 41: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Advantages of OpenMath

• Separation of structure and presentation Different presentations with XSL

transformations e.g., a*(b+c) vs. a(b+c) vs. *(a,+(b,c))

• Communication between ActiveMath and other systems (e.g., computer algebra systems) Creation of input for external systems via

XSL transformations and phrasebooks

Page 42: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

OMDoc

• OpenMath restricted to simple mathematical objects• OMDoc is XML-based extension of OpenMath• Goal: provide markup schemes for mathematical

documents• OMDoc:

– inherits OpenMath objects and formulas– inherits content dictionaries– adds framework for the definition of new symbols– adds structural items such as definitions,

theorems, examples, exercises– allows for integration of applets and prog. code

Page 43: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

OMDoc Example: Definition

<definition id=“def_order“ for=“order“ type=“simple“> <metadata> ... </metadata> <CMP xml:lang=“en“> If <OMOBJ><OMV name=“G“/></OMOBJ> is a <ref xref=“Th1_def_group“>group</ref> and <OMOBJ> <OMA><OMS cd=“set1“ name=“in“/> <OMV name=“g“/> <OMV name=“G“/> </OMA></OMOBJ> then the order of <OMOBJ><OMV name=“g“/></OMOBJ> is the smallest positive integer <OMOBJ><OMV name=“m“/></OMOBJ> with <OMOBJ id=“OMOBJ_o1“> <OMA><OMS cd=“relation1“ name=“eq“/> <OMA><OMS cd=“Th1“ name=“power“/> <OMV name=“g“/> <OMV name=“m“/> </OMA> <OMS cd=“Th1“ name=“unit“/> </OMA></OMOBJ> ... </CMP></definition>

Page 44: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

OMDoc Example: Definition

• Possible presentation (created by XSL transformation): Definition: If G is a group with unit e and g in G, then the

order of g is the smallest positive integer m with g^m=e. ...

Page 45: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

OMDoc: Definition of Monoid

A monoid is a structure [M times unit]

in which[M times]

is a semi-group

with unite

<definition id="c6s1p4_Th2_def_monoid" for="c6s1p4_monoid">

A monoid is a structure [M times unit]

in which[M times]

is a semi-group

with unite

</definition>

<definition id="c6s1p4_Th2_def_monoid" for="c6s1p4_monoid">

<CMP xml:lang="en" format="omtext"> A monoid is a structure [M times unit]

in which[M times]

is a semi-group

with unite

</CMP><FMP><OMOBJ> ... </OMOBJ></FMP></definition>

<definition id="c6s1p4_Th2_def_monoid" for="c6s1p4_monoid"><metadata> <depends-on> <ref theory="cp1_Th3" name="structure" /></depends-on> <Title xml:lang="en">Definition of a monoid</Title> </metadata><CMP xml:lang="en" format="omtext"> A monoid is a structure [M times unit]

in which[M times]

is a semi-group

with unite

</CMP><FMP><OMOBJ> ... </OMOBJ></FMP></definition>

<definition id="c6s1p4_Th2_def_monoid" for="c6s1p4_monoid"><metadata> <depends-on> <ref theory="cp1_Th3" name="structure" /></depends-on> <Title xml:lang="en">Definition of a monoid</Title> </metadata><CMP xml:lang="en" format="omtext"> A monoid is a <ref xref="cp1_Th3_def_structure"> structure </ref> <OMOBJ> <OMS cd="elementary" name="ordered-triple"/> <OMV name="M"/> <OMS cd="cp4_Th2" name="times"/> <OMS cd="cp4_Th2" name="unit"/></OMOBJ>in which<OMOBJ> <OMS cd="elementary" name="ordered-pair"/> <OMV name="M"/> <OMS cd="cp4_Th2" name="times"/></OMOBJ> is a semi-groupwith <ref xref="c6s1p3_Th2_def_unit">unit</ref> <OMOBJ xmlns="http://www.openmath.org/OpenMath"> <OMS cd="cp4_Th2" name="unit"/> </OMOBJ>. </CMP><FMP><OMOBJ> ... </OMOBJ></FMP></definition>

Page 46: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Metadata

• are data (i.e., information) about other data• describe, classify, relate documents• Goal: describe documents in machine-

understandable format for automatic processing, retrieval, reuse ...

• Metadata can be, for instance, – information about author, publisher, etc. – classification of documents by attributes– relations between documents– pedagogical metadata for ActiveMath

Page 47: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Metadata in OMDoc Example

<definition id=“def_order“ for=“order“ type=“simple“> <metadata> <title xml:lang=“en“> Definition of the order of a group element </title> <extradata> <field use=“mathematics“/> <abstractness level=“neutral“/> <difficulty level=“easy“/> <learning-context use=“university_first_cycle“> <depends-on> <ref theory=“Th1“ name=“group“/> <ref theory=“Th1“ name=“power“/> <ref theory=“elementary“ name=“positive_integer“/> </depends-on> </extradata> </metadata> ...</definition>

Page 48: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Pedagogical Metadata

is used for automated course generation:

• Field describes to which field the content of the item belongs (e.g., physics, mathematics, etc.)

• Abstractness and difficulty serve to adapt the document to the skills of the learner

• Learning-context specifies which context the material was intended originally

• Depends-on refers to related concepts from which the current item depends

Page 49: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Standard Metadata

• Standards for metadata to allow for the exchange/reuse of documents

• Dublin Core Metadata– Goal: description of documents in the WWW– Examples: title, creator, subject, publisher

etc.• Learning Object Metadata (LOM)

– Goal: facilitate handling of learning objects– Examples: educational category, relations,

etc.

Page 50: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

OMDoc Metadata

• OMDoc DTD supports Dublin Core in <metadata> ...</metadata>

• Further application specific metadata (e.g., for ActiveMath)

in <extradata> ... </extradata>

Page 51: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Towards Semantic Web

“The Semantic Web is an extension of the current web in which information is given well-defined meaning, better enabling computers and people to work in cooperation.“ (Tim Bernes-Lee, 2001)

• Not only machine-readable, but machine-understandable information– allows for composition of services – allows for reasoning about the information – ...

Information becomes better processable by machines and more elaborate functionalities become possible

Page 52: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

Summary

Knowledge representation in OpenMath and OMDoc• allows for adaptation of presentation• supports communication with external systems• provides structural items such as definitions,

theorems, exercises, examples

Pedagogical metadata in OMDoc• is basis for user adaptivity in choosing the

content

Page 53: Source: Andreas Meier Approximate Plan of the Course 21.4. Introduction 28.4. ActiveMath Vorstellung /Introduction to ActiveMathActiveMath Vorstellung

Source: Andreas Meier

WoZ

• Invent (new) kinds of adaptivity suited for your subject: System + Oberver

• Test adaptations with Learner• Interesting Questions / Analyze:

– How intuitive is adaptation for learner?– How useful is adaptation for learner?