sla 'hardware catalogue' - voidstate · sla industries ‘hardware catalogue’...

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SLA INDUSTRIES SLA INDUSTRIES SLA INDUSTRIES SLA INDUSTRIES HARDWARE HARDWARE HARDWARE HARDWARE CATALOGUE CATALOGUE CATALOGUE CATALOGUE ANDREW.H.LANGTON 1995 PRODUCED IN ASSOCIATION WITH PRODUCED IN ASSOCIATION WITH PRODUCED IN ASSOCIATION WITH PRODUCED IN ASSOCIATION WITH CHOCOLATE FROG ENTERPRISES CHOCOLATE FROG ENTERPRISES CHOCOLATE FROG ENTERPRISES CHOCOLATE FROG ENTERPRISES & tHE bIG pICTURE

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Page 1: SLA 'HARDWARE CATALOGUE' - Voidstate · SLA Industries ‘Hardware Catalogue’ A.H.Langton 1998 3 ... advantage of the latest innovations in small arms ... SLA Contract Killer ‘Tri-Ax’

SLA INDUSTRIESSLA INDUSTRIESSLA INDUSTRIESSLA INDUSTRIES

HARDWAREHARDWAREHARDWAREHARDWARECATALOGUECATALOGUECATALOGUECATALOGUE

ANDREW.H.LANGTON 1995

PRODUCED IN ASSOCIATION WITHPRODUCED IN ASSOCIATION WITHPRODUCED IN ASSOCIATION WITHPRODUCED IN ASSOCIATION WITHCHOCOLATE FROG ENTERPRISESCHOCOLATE FROG ENTERPRISESCHOCOLATE FROG ENTERPRISESCHOCOLATE FROG ENTERPRISES

&&&&

tHE bIG pICTURE

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SLA Industries ‘Hardware Catalogue’ A.H.Langton 1998

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Published By;

Chocolate Frog EnterprisesChocolate Frog EnterprisesChocolate Frog EnterprisesChocolate Frog Enterprises

7 Jubilee CloseByfield

NorthhantsNN11 6UZ

-Writing & Design--Writing & Design--Writing & Design--Writing & Design-

Andrew.H.Langton

With Help From

Mark.J.Buttree& Squad FUBAR

-Illustration & Layout--Illustration & Layout--Illustration & Layout--Illustration & Layout-

Andrew.H.Langton

BADSIDE GAMES

WARNINGThis IS NOT an official Nightfall Games product. Nightfall have

no knowledge of its production and do not in anyway endorseit’s contents.

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HARDWARE CATALOGUEHARDWARE CATALOGUEHARDWARE CATALOGUEHARDWARE CATALOGUEHi and welcome to this months special catalogue issue of ‘Hardware’, the operatives favoritemagazine for what’s new in guns and gear. We bring you an amazing selection of weapons,blades, armour and battle field electronics. Plus as a special feature this month, what’savailable in operative transportation as more Dante surplus stock hits the streets, as well as alist of all those little bits of new gear that can make life on Mort just that bit easier.

Every item comes with full specs and a detailed description by its manufacture, whilewe also see what the ops on the street have to say about this great new gear, courtesy of ThirdEye News. Check out the latest from GAK, Klip Killer, General Armaments and of course themighty FEN, as they release guns and equipment to suit every situation and every price range,whether you want a discount 10mm SMG or a full on heavy assault mini gun, we’ve got thelot....!

All this and as an added feature in this months issue we take a closer look at the darker side ofweapons design with listings of the latest offering from those guys you love to hate‘DarkNight’ and also what to look out for in the way of civilian built items, they may becrude, but some of them pack one hell of a punch...! Everything you need for operative life isright here in ‘Hardware’, the mag that’s got it all.....!

CONTENTCONTENTCONTENTCONTENT

GUNS & PROJECTILE WEAPONSGUNS & PROJECTILE WEAPONSGUNS & PROJECTILE WEAPONSGUNS & PROJECTILE WEAPONS 4444

HAND TO HAND WEAPONSHAND TO HAND WEAPONSHAND TO HAND WEAPONSHAND TO HAND WEAPONS 30303030

VEHICLESVEHICLESVEHICLESVEHICLES 33333333

EQUIPMENT & ACCESSORIESEQUIPMENT & ACCESSORIESEQUIPMENT & ACCESSORIESEQUIPMENT & ACCESSORIES 44444444

ARMOUR & ACCESSORIESARMOUR & ACCESSORIESARMOUR & ACCESSORIESARMOUR & ACCESSORIES 58585858

DARKNIGHT & STREET WEAPONSDARKNIGHT & STREET WEAPONSDARKNIGHT & STREET WEAPONSDARKNIGHT & STREET WEAPONS 65656565

INDEXINDEXINDEXINDEX 79797979

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GUNS & PROJECTILE WEAPONSGUNS & PROJECTILE WEAPONSGUNS & PROJECTILE WEAPONSGUNS & PROJECTILE WEAPONS

You want guns? Well we’ve got em, as this month we bring you more firearms than you can possibly handle.Check out the radical new 8mm Heavy Assault System Mini Gun from the design teams at FEN, one for life’smore serious problems, or if it’s stealth and silence you want why not try their 10mm Shark SMG. Also thisissue, easily portable 17mm firepower in the form of the MAL Viper 7000 mini bazooka and the biggest baddestshotgun yet, the KPS 970 STRONT. On the budget side we also have a wide range of systems aimed at thestarting out operative squad who need to buy heavy firepower at a price that’s right. Possibly the cheapest SMGon the market is launched by GA this month in the form of the 45 Cutthroat, it ‘aint pretty, but it sure gets the jobdone, as well as their first serious rival to the FEN 603 the GA 60 Longslide pistol. We’ll also be looking at thecraze for carbines as several manufactures, primarily FEN, put out a range of SMG sized weapons designed totake advantage of the long range and added kill power of full power rifle ammunition, short, handy and deadly,we’re sure you’ll be impressed. All this and the new revolver from BLA, the awesome 15mm UNO, can youhandle it? ?? Only those with strong wrists should apply....

GA 10mm Snubnose Backup

This semiautomatic only compact pistol makes anexcellent backup or covert weapon. Light and easyto hide yet strong and rugged due to its full ceramicframe, the Snubnose works with all types of 10mmpistol ammunition and gives amazing firepower forits small size. We admit that the kick can be ratherstrong due to the shortened, snub, barrel, but this iseasily solved with the addition of recoil baffles andshould you wish there’s also provision on the gun tofit a laser painter. Plus if you equip your Snubnosewith flash suppression and silencer we think you’llalso find that it can also make an excellent close instealth weapon. Small, but perfectly formed, theSnubnose comes complete with carry case andunloaded seven round box magazine.

CLIP CAL ROF RCL RANGE COST 7 10mm 1 5 6m 50cWEIGHT:0.25kg

GA 60 Longslide 10mm Pistol

Fresh from development, General Armaments bringyou possibly the ultimate 10mm semiautomatichandgun in the form of our new GA 60 LongslidePistol. The lengthened, rifled ceramic barrel givesyou increased accuracy at range, while the smoothdouble action and precision mounded grips make ita pleasure to use. We are now also

able to offer the operative a fire select switch andthree round burst facility, making the Longslide

even more impressive. Recoil from the gun isminimal, while the large capacity twenty five roundclip gives you a good reserve of ammunition andmaking it fast to reload. Each weapon comescomplete with its own integral laser painter andprovision to fit a silencer or flash suppresser.Available now with its own carry case for just 230call inclusive, plus as a special bonus we’ll also giveyou a custom built 350 meter, IR. capabletelescopic sight matched to your weapon totallyfree! Every operative should know that when rangecounts, you can’t beat a GA 60.!

CLIP CAL ROF RCL RANGE COST 25 10mm 3/1 5/2 20m 230cWEIGHT:1.5kg

GA 45 Cutthroat 10mm SMG

Ideal for those buying on a budget or who want a

reliable high powered backup weapon for not muchoutlay, the new Cutthroat submachine gun offersgreat firepower at a price that’s right. Cast indurable ceramics, with a hard wearing barrel andgas operated action the GA 45 is able to operate forlong periods of sustained fire without problemswith overheating. The weapon has a single fullautomatic setting and is able to reliably fire all typesof 10mm pistol ammunition making it suitable for avariety of applications. The Cutthroat comes readyto fit the complete range of accessories includingsilencers and flash suppression systems and iscurrently being sold with its own laser painter and a

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special integral folding stock to allow stability atextended ranges. Recoil of the 45 may be a littleharsh, but this is easily solved with the inclusion ofadditional baffling which is available at the standardcosts and to help with handling all guns come withcomfortably mounded rubber lined grips. The GA45 Cutthroat SMG, lethal firepower’s never been socheap...!

CLIP CAL ROF RCL RANGE COST 40 10mm 5 9 15m 260cWEIGHT:2kg

“Some people laugh about the GA Cutthroat,calling it cheap and cheerful, but hey I ‘aint seenmany smiles on the faces of the people I’ve pointedmine at. Ok so it isn’t exactly state of the art, butit’s a 10mm and it gets the job done and you can’targue with a burst of HEAP. Hey why don’t we goand ask that nice DarkNight Insurgent op what hethinks, oh sorry he’s kinda having troubleanswering on account of all those holes in hislungs, well I think that demonstrates just how funnythe GA 45 SMG is don’t you..!”

Interview with SLA operative ‘Randle Brinn’.Copyright Third Eye News.

GA 66 Slammer 10mm SMG

A stylish new 10mm Sub Machine Gun from GA’sproven design team, the Slammer has arevolutionary bullpup layout allowing a longerbarrel and increased accuracy, while still remainingcompact and easy to handle. Full ceramicconstruction gives the GA 66 an unmatched strengthand ruggedness as well as making it reliable andmaintenance free to use, even at its highest rates offire. Each weapon also comes with a full fire selectswitch and single shot option, so you don’t wastemore ammunition than you need to, as well as readyfitted 40% recoil baffling. Every GA 66 Slammerhas its own integral laser painting unit, a large

capacity forty five round detachable box magazineand a carrying sling as standard. This appealing newweapon totally rethinks the SMG concept and takesadvantage of the latest innovations in small armstechnology, plus now as an added bonus to alloperatives it’s being fitted with a folding shoulder

stock and provision to add flash suppression,silencer and sights. The SMG of tomorrow isavailable today, the GA 66 Slammer from GeneralArmaments....

CLIP CAL ROF RCL RANGE COST 45 10mm 5/3/1 6/4/2 20m 420cWEIGHT:3.5kg

“The GA 66 ‘Slammer’ SMG? Cool gun, coolname ...!”

SLA Contract Killer ‘Tri-Ax’.

“Ok so I trigger locked my Slammer and shreddedthe DarkNight operatives with HEAP. You wantgreat hand to hand action you go and find me somebetter odds buddy, me I prefer staying alive tobeing a big media star, so get that camera outa myface and quit whining..”

SLA operative ‘Dan Grise’.Copyright Third Eye News.

GA KM1911 12mm Pistol

Ideal for those who want more stopping power andimproved range, or just a bigger more impressivesidearm, either way the new KM1911 from

General Armaments is the semiautomatic pistol foryou. Cast in strong durable ceramics, with areliable, hard wearing action and the minimum ofinternal parts to aid fast field stripping, this 12mmpistol is able to accept a variety of ammunitiontypes and now after extensive testing we’ve beenable to incorporate a three round burst capabilityinto its design. Each KM1911 comes with its ownlarge capacity, box magazine, while laser painting isfitted as standard at the factory. All otheraccessories can easily be added should you desire,while for a limited period we’ll be offering allweapons with their own custom fitted 350 meter,IR. capable, optical sight to help increase yourenjoyment of the product. Ergonomically moulded,rubber lined grips make the pistol a pleasure to fire,while the in-built 40% recoil baffles should keepyour shooting smooth and precise. GA offer the

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KM1911 as a mid priced, high powered alternativeto 10mm, ideal for the operative who’s looking forsomething with a bit more punch.

CLIP CAL ROF RCL RANGE COST 15 12mm 3/1 8/5 20m 500cWEIGHT:2.5kg

“These new KM1911s are way cool, wipes thefloor with a CAF or a 10mm, plus you can load upwith HESH clips and really make a mess of guys inStriker or those wimpy armoured vests. Yeah12mms the one for me, I was so impressed I ditchedmy 603 and bought a matching pair, got the factoryto custom sculpt the grips for me, see the engravedinitials, neat huh...”

SLA operative ‘Katrim Invis Lores’ on the GAKM1911 Pistol.

GA 79 Rapier 10mm Carbine

Compact and lightweight the new 10mm Rapierfrom General Armaments offers a variety of greatfeatures at an affordable price, plus because of itscarbine format is able to fire the complete range ofthis highly effective rifle ammunition. The 79 isinternally based on our Finisher rifle, but now witha shortened, improved exterior, as well as severalgreat new features such as an integral laser paintingunit, an extended magazine and a comprehensivefire select system including single shot option. Toimprove handling the Rapier is fitted with a shortceramic barrel and a telescopic folding stockmaking it compact and handy to use. Although thesemodification do not effect its overall range, they doincrease recoil, which is why we factory fit 40%baffling to the weapons. A durable ceramic andcarbon-fiber makeup mean the

79 Rapier is extremely tough and ideal for operativeuse under a variety of combat conditions, as well asgreat for laying down sustained fire with no worriesabout overheating or mechanical failure. Theweapon now comes with its own carrying sling andas an introductory offer is being sold with a customdesigned 300 meter, IR. capable, optical sight at noextra cost. It will also readily accept the full rangeof accessories including silencers, flash suppression

systems and bipods. Ergonomically sculpted gripsand stock make the Rapier a pleasure to fire while atthese prices you just can’t go wrong for reliabilityand features. The GA 79 Rapier Carbine, the cuttingedge of operative firepower.

CLIP CAL ROF RCL RANGE COST 30 10mm 5/3/1 10/8/5 l5m 520cWEIGHT:3kg

Game NotesDue to being based on the GA Finisher Rifle, theRapier Carbine is able to interchange magazineswith it, as well as being able to fit the same 50round snail drums.

GA-201 ‘Sledgehammer’10g Auto Shotgun

General Armaments move into the shotgun marketwith this impressive new weapon, now available toall SLA operatives. The 201 Sledgehammer is an

innovative, gas operated, gun, capable of single shotas well as full automatic fire and with its largecapacity sixty round ammunition drum is excellentfor laying down suppressive fire against severaltargets. Chambered for 10g rounds, either solidslugs or shot cartridges can be fired, while itsceramic construction makes it reliable and troublefree even under the toughest combat conditions.Factory fitted 40% recoil baffling helps to counterthe kick back of this awesome weapon and makes itsmooth and easy to handle while firing in its fullautomatic mode. Each 201 comes with completeafter sales service and is ready to fit laser paintingunits or sights should you wish. The GA-201Sledgehammer, assault shotguns will never be thesame again....!

CLIP CAL ROF RCL RANGE COST 60 10g 5/1 9/7 12m 700cWEIGHT:5.5kg

“Ten or twenty round magazines are for wimpsman, give me a Sledgehammer with a drum magany time. Just look at that stack of dead Carriens,reckoned they’d rush me when I had to reload.WRONG. The ‘hammer’ took em apart and I’ve stillgot fifteen rounds left. They ‘aint going to makethat mistake again huh..!”

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SLA operative ‘Ress Tirec’.Copyright Third Eye News. Footage available onrequest.

“Boy you operatives are a real pain in the butt, didyou have to put that many shot shells into the guy?”

‘J.K.Matrives’.Shiver Forensic Squad.Downtown.

GA SD-75 ‘Striker’10 Gauge Shotgun

New from GA, SD-75 Striker Shotgun is their firstweapon intended for Shiver issue since the successof the Browbeater and appears to be yet anotherattempt to rekindle their fortunes in the field ofsmall arms technology. A unique design the Strikeris intended to be a ‘Special Deployment’ weaponand in addition to firing standard slugs or shot shellsis also capable of using a variety of riot, no lethaland anti-personnel rounds. Since it is impossible toselect the order in which rounds are fired from aconventional magazine or belt feed, GA haveinstead opted for a ‘revolver’ format for the SD-75so that three different types of ammunition can beloaded at the same time and easily switchedbetween during combat. The shells for the Strikerare carried in a large, enclosed 12 shot cylinder witheach one being loaded into its own individualchamber. This whole arrangement is than connectedto a small electric motor which rotates the magazinerather than relying on gas or recoil operation. Anonboard electronics package is responsible forcontrolling this drive motor and ensuring that thechambers index correctly with the weapons breech.In normal use the gun will simply fire one chamberafter another, but thanks to GA’s inclusion of aspecial fire select switch the cylinder can be madeto ‘jump’ between shots and select rounds out ofsequence. This is achieved by dividing the rotarymagazine into three groups of four and giving eacha setting on the selector switch meaning that theStriker is capable of carrying anti-riot rounds forcrowd suppression, but the user can always havefour lethal rounds in the cylinder in case ofemergency. The onboard electronics keeps track ofthe rounds fired and will always turn the magazineto a loaded chamber or give an audible warning ifall the shells in a particular group have beenexpended. Since the cylindrical magazine is integraland cannot easily be removed, shells must be loadedin to it individually via a sliding gate at its rear.This process can be somewhat slow if all the gunschambers are empty, although GA have gone someway to speeding up the process by adding anautomatic ejector to remove spent cases. Built frommilitray grade ceramics the Striker is a robust and

sturdy design with all its systems, including the2000 round powercell being fully water and shockproofed. 60% recoil baffles and laser pointing comeas standard, as do mounting points for optical sightsor standard SLA torches. To improve handling theweapons come with front and rear pistol grips, and acompact folding stock. GA are also supplying theguns with forty round ammuntion bandoleersallowing the user to carry a selection of ammuntiontypes. The Striker is currently on trial with variousShiver groups to help improve their flexibility andgive them increased firepower when need. Theguns, and their special ammuntion have also beenmade available to the operative market, althoughnumbers of these highly effective and supremelyflexible weapons are currently limited.

CLIP CAL ROF RCL RANGE COST 12 10g 1 8 12m 700cWEIGHT: 5kg

Game NotesIt takes 1 Action (0 on a DEX role) to switchbetween ammuntion types in the Strikers magazine.Reloading takes 2 Actions per shell inserted (1 on aDEX role). For details of the Strikers specialistammunition see the equipment section.

GA 207 Sniper Elite 8mm Rifle

Want to have a high powered sniper rifle, but don’twant to have to carry an assault rifle or SMG as abackup because the rate of fire is too low for somesituations? Well look no further because with thenew 207 Sniper Elite rifle General Armaments havecombined the two types into an innovative multi-role weapon. This high quality military sniper rifleis light and easy to use, with the use of a bullpuplayout giving a long barrel length while making theunit short and compact overall. Coming completewith folding bipod, 3000 meter UV capable sightsand a built in laser painter, the Elite can also easily

mount silencers or flash suppressers from our rangewith little trouble. The fully adjustable grips andstock mean you can tailor the gun to fit yourself,while 40% recoil baffles make it smooth andrelatively kick free in operation. For sniping the 207Elite operates in semiautomatic mode, but at the flipof a switch it can be turned into a full automaticassault style weapon, meaning there’s no need tochange weapons if the situation changes. Workingwith the proven 8mm long rifle round, a favorite

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among snipers for many years, the GA 207 Elitereally packs a punch, while the large capacitymagazine reduces the need to reload whether yoursniping from cover or laying down suppressive fire.General Armaments designing the Elite for the elite.

CLIP CAL ROF RCL RANGE COST 20 8mm 5/1 9/5 150m 1560cWEIGHT:7.5kg

Phut, Phut“One DarkNight down and frothing, two hits in thechest.”Phut“There goes number two straight in the head,serves him right for just standing there staring athis dead buddy and wondering where the shotscame from. Well just one left, looks like he’smaking a run for it.......Aaargh hell I just can’tresist.”SnickPHUTPHUTPHUTPHUTPHUT“Damn I just love this gun.!”

SLA Contract Killer ‘Death Wolf’’Combat testing the prototype ‘Sniper Elite’ fittedwith silencer and flash suppresser.

FEN 007 10mm Assassin

The new fully silenced 10mm pistol from FEN, forthose times when you don’t want to make any noise.This six round semiautomatic pistol is ultra quiet inoperation, but still has the same hitting power andhigh build quality of our famous 603 range. Thesilencer is an integral part of the 007 and operates atall times, while a full set of recoil baffles givesvirtually no kick back during firing. Specially

developed sound damping materials packed into thebody of the weapon reduce the sound of the slideoperating to a faint click, undetectable above fivemeters away. There is also the option to have theslide lock back after firing a round, reducing the007 to a single shot weapon, but rendering itsoperation 99% silent. The silencer also incorporatesa flash suppression unit and the Assassin is able toaccept a laser painting unit or optical sights should

you desire. Got to do something quick, clean andsilent? FEN gives you the tools to get the job done.!

CLIP CAL ROF RCL RANGE COST 6 l0mm 1 1 15m 120cWEIGHT:0.7kg

Game NotesDue to its specialist design the 007 Assassin pistoldoes not suffer from the usual 25% reduction inrange modifier for silenced weapons, but it will stillhave the -1 Penetration penalty. Unlocking the slideafter firing a single shot has the same penalty assetting a weapon how much of an advantage thisgives to a player attempting to operate covertly isup to the GM.

FEN 202 11.35mmSemi-automatic Combat Pistol

The first of a new line of weaponry from FEN toutilize the hard hitting 11.35mm Sub Machine-gunround developed for the Warmonger project. This

all ceramic, large capacity, combat pistol makesexcellent use of the 11.35mm’s man stoppingcapabilities and offers a reliable and high poweredsidearm suitable for a variety of operativeapplications. This weapon is definitely intended foroffensive rather than defensive use and this isreflected in its high built quality and range offeatures. Feeding from a ten round box magazinethe pistol is factory fitted with 100% recoil bafflesto counter the effect of its high velocity ammunitionand comes complete with comfortably molded,rubber lined grips to allow for easy handling. Whenfitted with a sound suppresser and flash hider the202 is unmatched in a special operations role andthanks to its extended barrel and built in laserpainter is superbly accurate over a conciderablerange. FEN plan to offer a complete range ofaccessories for the pistol including stocks, opticalsights and extended magazines, while it is designedto be able to fire all the existing range of 11.35mmammunition available to the Warmonger adding toits versatility. The 202 will be offered completewith two unloaded box magazines, its own carrycase and a lifetime maintenance guarantee.

CLIP CAL ROF RCL RANGE COST

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10 11.35mm 1 8 25m 750cWEIGHT:0.9kg

FEN 227 ‘Shark’ Silenced SMG

The first fully silenced SMG to hit the operativemarket and it’s a FEN. Our new Shark 10mm SMGcomes with a specially extended barrel system

incorporating an advanced silencer and flashsuppression unit able to cut the sound of firingdown to a faint whisper. This closed bolt, gasoperated gun comes complete with 100% recoilbaffling to minimize kick back and using the samesound damping materials developed for use in the007 Assassin pistol has a virtually silent operation,noise of firing is guaranteed undetectable over fivemeters from the user. A full ceramic barrel andframe means the Shark is as tough in combat as itsounds and to prove this we are willing to givepurchasers a full maintenance guarantee on theirweapon. Three position fire select is a standardfeature of the Shark as is a folding stock andintegral laser painting unit. FEN revolutionizing thesmall arms industry...

CLIP CAL ROF RCL RANGE COST 35 10mm 5/3/1 3/2/1 20m 570cWEIGHT:2.5kg

Game NotesDue to its specialized design, the Shark SMG doesnot suffer the range penalties for a silenced weapon,but it still has a -1 to penetration.

“What do I think of the FEN 227 Shark? Hey it’s anexcellent weapon man Just ask those DarkNightinsurgence operatives over there. Well you could ifthey weren’t dead, Ha Ha Ha. Sorry, but they didlook pretty surprised when I capped off twenty oddrounds of 10mm HEAP at them from the darkness.See I’ve got a UV sight fitted to my Shark that andthe silencing makes it voodoo in a night fight,suckers can‘t see where the rounds are comingfrom. Can’t beat a FEN man, best damn guns in theworld !”

SLA operative ‘Amity VanRaven’.Copyright Third Eye News.

“I don’t normally like guns, but the Shark SilencedSMG has style, a true weapon of class, if only alittle un-sporting....

Wraith Raider ‘Fascar’, on the FEN 227.

FEN 317 ‘Cutter’ 12mm

FEN’s latest addition to their close in, assaultsystem range is the 317 ‘Cutter’ gun. This handy,compact, weapon mounts on the users forearm andfires over the back of their hand, but unlike otherguns in this format the Cutter is capable of fullyautomatic fire, allowing you to literally rip youropponents apart. The unit comes fitted with a largecapacity drum magazine which mounts snugly underthe users arm,, while a special plate over the back ofthe hand is incorporated to prevent fingers gettinginto the not inconsiderable muzzle blast. Perhapsnot as accurate as some other weapons, the 317Cutters intended use is for close range multipletargets where a rifle type weapon would be to

unwieldy. Injection molded ceramic constructionused through out makes the 317 ideal for operativelife on the streets, while to back this up FEN arewilling to give you a total maintenance guarantee onparts and labor. Another special feature is the thumboperated rate of fire switch incorporated into theflip down trigger grouping, meaning you don’t needtwo hands to operate it. Factory fitting with 80%recoil baffles should mean that your forearm doesn’ttake to much punishment when the Cutter is inoperation and most accessories in our range can beadded to the gun, apart from telescopic sights due toits mounting position. Not a pistol, not an SMG, theFEN 317 Cutter is a statement on our commitmentto designing the best weapons for the job.

CLIP CAL ROF RCL RANGE COST 55 12mm 5/3 6/3 8m 700cWEIGHT:4kg

Game NotesDue to its intention as a weapon for close quartersfighting and its extremely short barrel, the Cutter is not effected by the -3 Modifier for using aprojectile weapon at close quarters.

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“Lack of range on the Cutter gun a problem forme? Hell no it’s great for close in fighting, with the317 on my right arm and a Chainaxe in my left I’vegot an excellent combination. Looks great oncamera too Only criticism I’d have is when youload up with HEAP the blood exploding everywheremakes a right mess on the front of your armour.”

Contract Killer ‘Maxtel’.Copyright Third Eye News.

FEN 771 ’PYTHON’ 8mm SMG

Yet another revolutionary concept from the R&Dteams at FEN, now for the first time a high qualitysub machine gun operating with the extremelyeffective 8mm pistol round in both Standard andHEAP formats. This compact bullpup weaponcomes complete with its own built in folding stock,a specially designed integral laser painting unit andfactory fitted 40% recoil baffling to help off set thekick of its high velocity ammunition. Every Pythonis constructed to the highest standard from durablemolded ceramics, while both grips and stock areergonomically sculpted and rubber lined forcomfort. We’re sure that operatives will appreciatethe great care that has gone into the 771s design andthe benefits in both range and armour penetration ithas to offer. Rugged, reliable and fully combattested the Python offers a great alternative to run ofthe mill caliber’s such as 10mm, why not bedifferent and check one out today. Plus as an addedbonus FEN are now offering all 771s with aspecially designed 500 meter, UV capable, opticalsight, shoulder carrying strap and a completemaintenance guarantee, as well as an empty largecapacity, detachable box magazine. The FEN 771Python SMG, possibly the ultimate in compact,personal, firepower.

CLIP CAL ROF RCL RANGE COST 30 8mm 5/3/1 8/6/5 30m 700cWEIGHT:4.5kg

Also available for the Python a specially designed50 round Snail Drum Magazine to give you agreater ammunition reserve. Cost each 4c.

“Eat this you DarkNight scum!” BRRRRRRRRRRRRTTTTTTTTTTTT...!“Errr control slight problem here, you did say youwanted one of their opts alive didn’t you? ?”“Right well in that case could I request anambulance and Med Team as fast as possible to mylocation.”

“The reason? Errr several DarkNight’s with acute8mm lead poisoning, better tell the crew to bring awhole bucket load of Kickstart....”

SLA Operative ‘Yuri VanAngel’.Prior to SCL reduction.

FEN 417 ‘Annihilator’ 12.7mmHeavy SMG

The largest caliber SMG available, the FEN 417utilizes the extremely potent .50 CAL Pistol roundpreviously only seen in sidearms and somespecialist assault weapons to give the user massivefirepower far beyond that of a standard 10 or 12mmweapon. Featuring a full, military spec, hardenedceramic construction and factory fitted 80% recoilbaffling, the Annihilator can be quite a handful, butthanks to specially molded grips and a cushionedretractable stock it still remains controllable even atits highest rates of fire. In addition to this all gunsare fitted with a unique hydraulic buffer systemwhich further reduces the effects of recoil from thelarge caliber rounds and protects the internalcomponents from wear when used for prolonged

suppressive fire. Each weapon comes with integrallaser painter and mounting points for a range ofspecially designed accessories including a custommanufactured silencer/flash suppression system anda range of optical sights. Feed is via a large capacity50 round drum magazine making the 417 ideal forurban combat and assaults, while its ability to firethe complete range of 12.7mm ammunition allows itto be highly effective in a number of other rolesincluding anti-armour duties when loaded withHEAP or HESH. Rates of fire are also fullyadjustable allowing the user to select between twoburst sizes and single shots, making the AnnihilatorSub Machine-gun even more versatile.

CLIP CAL ROF RCL RANGE COST 50 12.7mm 5/3/1 12/9/7 25m 910cWEIGHT:4.5kg

FEN 775 ‘Raptor’ 8mm LAW

Another in our innovative range of new weapons,the FEN 775 offers you unmatched firepower froma unit little bigger than a standard carbine and at anextremely competitive price. The Raptor Light

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Assault Weapon uses a revolutionary new largecapacity, helical magazine which fits along the topof the gun where it takes up much less space than aconventional box mag or snail drum. This feature inconjunction with its use of the 8mm long pistolround mean a large quantity of ammunition can becarried while the weapon still remains highlyeffective against a variety of amour types. Inaddition to its own in-built laser painting unit,factory fitted 60% recoil baffling come as standardto help prevent muzzle climb as does a completefire select system giving you control over theweapons burst size. Each unit comes fitted with ahigh quality ceramic barrel which utilizes a uniqueair cooling system to prevent overheating when thegun is used for long periods of suppressive fire,while operation is by via a reliable gas blow-backunit giving the 775 a long user life. All 8mm LAWscome with sculpted, rubber lined, grips and stockmaking them easy to handle and comfortable to use.Provision is also made for the weapon to accept avariety of our accessories including silencers,optical sight systems and bipods should thepurchaser wish, making the Raptor ideal for a widerange of applications. The FEN 775 Light AssaultSystem, a great alternative to a waldo mounted rifle,why not get one today and really rip into theopposition....

CLIP CAL ROF RCL RANGE COST 80 8mm 10/5/3 10/7/5 35m 1010cWEIGHT:7.5kg

Game NotesAlthough the Raptor LAW fires pistol ammuntion itclassed as a Rifle for the purposes of aiming.

FEN 776 ‘Wolf’ 8mm Carbine

All the power of a high powered rifle now availablein something little bigger than a large SMG. Thenew Wolf carbine from FEN uses the 8mm rifleround to give excellent performance both in semiand full automatic modes, while the extensive use ofceramic moldings in its manufacture helps keep itlightweight and compact. An excellent combatweapon, we think you’ll appreciate the benefits ofits large capacity box magazine and fitted cushionedstock, plus as with all FEN weapons the highstandard of workmanship and attention to detail. AllWolf’s come with an integral laser painting unit asstandard, while we factory fit weapons with 60%recoil baffling to give improved handling whenautomatic fire is used, something that could be aproblem due to the carbines shortened barrel. The776 has been designed to accept all types ofcurrently available accessories including sights andsilencing units, while we’re so confident about its

durability that we’ll give each purchaser the sameguarantee that comes with our famous 603 pistol.!

We at FEN are sure the 776 Wolf Carbine is goingto be a big hit with operatives, with its compact firepower, low weight and stylish looks.! Don’t delay,order one today.

CLIP CAL ROF RCL RANGE COST 40 8mm 5/3/1 10/7/4 40m 1350cWEIGHT:5kg

“What did I think of the new FEN Wolf 776? I mustsay I was impressed, so I should add were theDarkNight Agents I met a couple of minutes ago.!The handling is a bit rough, but I had FEN put insome more recoil baffles which smoothed things outa lot. Lets me keep those full auto bursts on target,as you can see from this guy over here who’ssucked about four rounds through his faceplate andhis friend over here who is slightly lacking in theleg department. 8mm HEAP rifle rounds areexcellent for armour penetration, I’m just glad FENhave started to produce weapons that use themother than sniper rifles. Yeah folks, buy a WolfCarbine, you won’t regret it.!”

Interview with SLA operative ‘Elry Charn’.Copyright Third Eye News.

FEN 786 ‘Raven’ 12mm Carbine

A sister weapon to the 8mm Wolf, the new Ravencarbine offers many of the same great features, butis designed to fire the larger 12mm rifle roundrather than the 776’s high velocity ammunition.Extremely compact for a weapon of its power andrange all Ravens come with a range of specialfactory fitted features, including their own integrallaser painting units, detachable box magazines andergonomically molded grips and stock. All 786’sare now also being offered with 40% recoil bafflesto keep the kickback and muzzle climb of theshortened barrel controllable when firing on one ofthe two fully automatic settings the Raven has tooffer. All FEN’s extensive range of accessories canbe added to the 786 should the purchaser desireincluding sights and silencing units. High qualityinjection molded ceramics are used throughout theRavens construction to make it a tough and reliable

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weapon under all types of combat conditions, plusas with other guns in our range we’ll give you thenow famous FEN money back guarantee. Althoughit might not have the range of the Wolf, the 12mmRaven makes up for this by offering a greater choiceof ammunition types including HESH rounds and alower price. The 786, a great new addition to FEN’srange of high quality operative weaponry.

CLIP CAL ROF RCL RANGE COST 30 12mm 5/3/1 12/8/6 26m 1100cWEIGHT:6kg

“Why did I choose a Raven 786? Well I must admitI was tempted by the Wolf models, but hey you loseout on all the fun of using HESH on people. Youever seen what 12mm HESH does to someone inStriker well one word describes it ....SPLAT !”

Interview with SLA operative ‘Tir Maloy’.Copyright Third Eye News.

“I love these new carbines from FEN man, a lothandier than a full sized rifle and 12mm roundswipe the floor with 10mm any day. I’ve alreadynailed two DarkNight dudes with my FEN Raven sofar and now my squads got a Green BPN to go andtake out some Carriens. Wanna come along andwatch? ”

‘Interceptor’, Brain Waster.Interviewed by Third Eye News.

FEN K357 ‘Cobra’Assault Shotgun

At last a production Assault Shotgun from thedesign teams at FEN. The new K357 ‘Cobra’ is afully automatic, gas operated, gun feeding from a

specially designed extended box magazine andoffering outstanding performance using both solidand shot 10g rifle shells. The K357 is also fittedwith a comprehensive fire select system including asingle shot option giving the weapon greatversatility under a variety of combat conditions. AllCobras have an advanced bullpup layout allowingan extended range and greater accuracy overdistances, while at the same time being compact andeasy to handle. To aid in firing on automaticsettings each K357 comes ready fitted with rubber

cushioned grips and stock, as well as factory fitted40% recoil baffling. In addition to this the Cobracomes with several other great features, such as a300 meter UV capable sight developed for theproject, an integral laser painting unit andcomplete, hard wearing, ceramic molded,construction, all covered by a full maintenanceguarantee. All this and more at a price you canafford. The K357 Cobra a proven combat assaultshotgun that really puts the bite on theopposition....!

CLIP CAL ROF RCL RANGE COST 40 10g 5/3/1 10/8/6 14m 800cWEIGHT:4.5kg

“Some guys don’t reckon that a shotgun can cut themustard against an armoured target, but hey giveme a choice between my K357 Cobra or a wussy10mm rifle and I know what I’d pick any day.! Sowho cares if there are only two ammo types? It’ssure as hell cheaper than HESH or HEAP roundsand it gets the jobs done. Anyway man when yougota kill Carriens shot shells are all they deserve,they ‘aint good enough to waste proper bullets on.”

Operative ‘Death Storm’ on the K357 Cobra(and killing Carrien).

Budda Budda Budda“Try stabbing me now you DarkNight sucker. Aintso easy when you’ve only got stumps for armsHuh.!”

Brain Waster ‘Scarr Tissue’.Copyright Third Eye News.

FEN 960 HAS 8mm Mini Gun

Previously only seen in snipers weapons, now FENbring you the 8mm Long Rifle round in a wholenew light as part of their tri-barreled Heavy AssaultSystem. Designed as a possible replacement for the10 and 12mm Power Reapers and based on proventechnology developed by our vehicle armourment

division, this waldo mounted, electrically powered,mini gun pushes automatic fire to its limits with acomplete burst select system allowing you to choosethe rate to suit your situation. The 960’s triple air-cooled ceramic barrels are driven by a 4000 houronboard power pack, allowing the user to lay down

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continuous suppressive fire for prolonged periods,while the 500 round electromagnetic belt feedammunition bin should have more than enoughcapacity for your needs. Ideal for anti armourengagements due to its use of high velocityammunition or for evening the score when the oddsare against you, the HAS comes with full laserpainting and is factory fitted with 40% recoilbaffling. Unfortunately due to its triple revolvingbarrels the 960 is unable to mount either silencersor flash suppression systems, but can readily acceptoptical sights or a bipod should you wish. Freshfrom its final combat testing on Dante the FEN 960HAS is available to SLA operatives in limitednumbers as part of a continued evaluation programand comes complete with waldo unit, back mountedammunition bin and feed system, plus a fullmaintenance guarantee. The FEN Mini Gun, the8mm round isn’t just for snipers anymore...

CLIP CAL ROF RCL RANGE COST 500 8mm 10/5/3 12/9/7 60m 2100cWEIGHT:20.5kg

“What do you mean ‘where are the bodies’? Therejust isn’t much left of those DarkNight guys Ok,look you can see the Shivers scraping one up now.What did I use on them? No not a grenade, thisbaby ! FEN 960 HAS Mini Gun a bit overkill? Iwouldn’t say so, the odds were four to one againstand hey look at the scratch one of them put on myCrackshot with his wimpy 10mm. I’d say they wereasking for it....”

Third Eye Interview with operative ‘Tia McBain’SCL 7b.

“Wow Cool noise it makes !”

Brain Waster ‘Slammer’ on the FEN 960 HAS.

FEN 930 Ultra Light 12.7mm

All the power of a hard hitting 12.7mm sniper riflein an easy to carry format and at a price you canafford. The new FEN 930 Ultra Light features areliable, semiautomatic action capable of handlingthe power of a 12.7mm rifle round, coupled to asturdy ceramic and carbon fiber frame whichweighs an amazing 4.5kg. Stocks and grips are fullyadjustable to suit the firer giving maximum comfort,while in addition to this the weapon comes with itsown folding bipod, 8,000 meter UV capable,telescopic sights and a specially designed laserpainting unit. The 930 also comes with provision tofit silencer and flash suppression accessories if youdesire. Each Ultra Light has 80% recoil baffling asanother great off the shelf feature, making it easy to

handle and we think one of the smoothest sniperweapons on the market today, but perhaps the 930sgreatest feature is its ability to be disassembled andpacked away into a neat 65 x 35cm carry caseprovided with the weapon. The case is made oftoughened ceramic armour and is fully watertight so

as to keep your weapon safe in transit, while it onlytakes second to remove the Ultra Light and bring itback to ready to shoot status. The FEN 930 a classicweapon for those who want to make a statementwith what they shoot. CLIP CAL ROF RCL RANGE COST 3 12.7mm 1 6 400m 1470cWEIGHT:4.5k

Game NotesTo assemble/disassemble the FEN 930 Ultra Lightrifle takes 8 actions (6 on a DEX roll).This is thetime for performing the act in optimum conditions,the time taken should be altered by the GM tomirror adverse working conditions i.e. gunfire, poorlight, wounds, weather conditions etc.

BLAM“Scratch one Thresher operative ‘team leader’. Nocan’t make an ID on him the 930 took his headclean off....Er sorry about that.. Say ‘team leader’ Idon’t think control are gonna appreciate you usingthat sort of language on the com link...”

SLA Operative ‘Finn McKay’.- Formerly SCL 8c.

FEN K-366 Multi Barreled 10gauge Heavy Assault Shotgun

After the successful testing of FEN’s Heavy AssaultSystem 8mm mini gun on Dante, they have nowfurther developed the concept to produce a closecombat version firing the proven 10 gauge shotgunround. The K-366’s six hardened ceramic barrelsare driven by the guns integral motor unit allowingit to have extremely high rates of fire with minimumwear, while the rotary action and special forced aircooling system prevents dangerous overheatingwhen the weapon is used for prolonged periods.Intended for military close quarters fighting andurban combat the K-366 comes complete with alarge capacity, back mounted, 400 roundammunition bin and electro mag belt feed, which is

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integrated into the guns waldo unit and carryingharness. Laser painting is factory fitted as standard,as is 80% recoil baffling and a special 500 meterUV capable nightsight developed for the project.All Assault Shotguns can fire shot, shell and riot

ammunition making them extremely flexible, whilea full fire control system is fitted as standard toallow precise adjustment of the rate of fire. Theorigins of the K-366 as a military weapon mean thatit is extremely durable with all major parts beingcast from high quality ceramics and its electronicsand drive systems being extensively ruggedized andwaterproofed. The weapons power pack is good forover 5000 hours of continuous, while all parts carrya full lifetime guarantee.

CLIP CAL ROF RCL RANGE COST 400 10g 10/5/3 12/9/7 20m 1620cWEIGHT:14.5kg

FEN Armageddon 3000 Rail Gun

It’s been claimed before, but this time it’s true, theultimate personal weapons system is now here in theshape of the new FEN Armageddon 3000 Rail GunSystem, fresh from our research labs on Dante.Using a variety of new manufacturing techniquesand the latest in gauss launcher technology, FENare now able to bring you a fully burst capableweapon that needs no conventional ammunition, butinstead relies on its own electromagnetic linearaccelerator barrel to give muzzle velocitiescomparable to those of a 12.7mm round. At theheart of the system is the specially developedH.A.R.M projectile or ‘Hyper Accelerated RifleMunition’. This steel cored, ceramic coated roundwhen fired from the Armageddon 3000 is capable ofpenetrating even the highest armour types, oftenwith devastating effects, making it ideal forpowered armour combat. Due to the lack of casingand propellant six hundred H.A.R.M rounds caneasily be carried in a back mounted, ammunition binand fed to the gun via an adapted mag belt. Theentire system is waldo mounted for ease of handlingand convenience and each gun has special rubbercoated grips and stocks, plus a 5000 meter UVcapable, telescopic sight as standard. Due to thelauncher system that the weapon employs there islittle or no muzzle flash and a greatly reducedreport, this coupled to its very low recoil operationalso makes the system ideal for sniping. The gun

comes fitted with a power unit which is capable offiring over 20,000 rounds before the need torecharge and is now being offered with its owncarry case, tool kit and life time guarantee, plus asix hundred round ammo bin as standard. Be at thecutting edge of weapons technology and get anArmageddon 3000 Rail Gun today, nothing elsemakes your opponent look they just fell into anindustrial food processor.

CLIP CAL ROF RCL RANGE COST 600 HARM 10/5/3 6/4/2 50m 2800cWEIGHT:15.5kg

H.A.R.M ProjectileDAMAGE-10 PENETRATION-10ARMOUR DAMAGE-5 COST-2c

KK-11 12mm Derringer

Klip Killer makers of the Panther and the Ripperbring you a new line in lightweight, back-upweaponry that really packs a punch. This ultra

compact, two shot ceramic pistol gives yousomething solid to fall back on, while not weighingyou down. Small enough to easily clip to your arm,leg or waist with its own custom Maghold, the KK-11 is always at hand when you need it. Also as anadded bonus is the ability to set the gun to fire bothbarrels at once and lose off a devastating doubleshot. In under, over barrel configuration the 12mmDerringer comes with its own integral laser painter,60% recoil baffling and its own carry case. Ultrareliable for those times when you need it most, youcan rely on Klip Killer !

CLIP CAL ROF RCL RANGE COST 2 12mm 2/1 9/6 10m 200cWEIGHT:0.5kg

Game NotesTo fire both barrels of the Derringer togetherrequires the weapon to be set to double shot.Aiming a double shot is as normal, but there will beincreased recoil and if successful the victimreceives two wounds and two lots of damage, onelot from each round.

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KK-79 ‘Skorp’ 12mm SMG

Don’t think that 10mm is hard hitting enough? Thenwhy not change up to something with some realstopping power and switch to Klip Killers new12mm SMG, the hard hitting ‘Skorp’. This compactweapon allows a high rate of fire with all types of12mm pistol ammunition and due to its ceramicconstruction is rugged and reliable under all combatconditions. The Skorp comes with a complete fire

select switch, including single shot option, while afolding stock and laser painting unit are also readyfitted to your weapon. Ammunition feed is via alarge capacity, thirty round, box magazine whichfits snugly into the cushioned pistol grip and theKK79 will accept any of our current range ofoptional extras. 60% recoil baffling is fitted duringmanufacture to make the Skorp controllable whilefiring full auto and all units come with amaintenance guarantee. The KK79 Skorp, the SMGjust got a whole lot deadlier...!

CLIP CAL ROF RCL RANGE COST 30 12mm 5/3/1 8/5/3 18m 700cWEIGHT:4kg

KK45 ‘Rend’ 12mm Rifle

Now from Klip Killer another high quality 12mmassault system. This time in traditional rifle formatto allow you to fit flash suppression and silencers,the KK45 Rend has excellent performance both in

automatic and single shot mode as well as a reliablegas operated action. By using carbon fiber andceramics throughout its construction the KK45 islightweight for a weapon of its caliber andfirepower, while still able to endure the knocks andscratches of everyday operative life. Unfortunatelythis weapon is unable to share ammunition clipswith KK’s other products, but to make up for this

we are offering it with a 30 round extendedmagazine of its own. Laser painting is standard andthe KK45 comes from the factory with 40% recoilbaffles already in place and the ability to mounttelescopic sights and a range of other accessories.Molded stock and grips make for comfortable use,while provision has been made to accept a Waldounit for full single handed operation. The KK45Rend, if you liked the Panther your going to lovethis....!

CLIP CAL ROF RCL RANGE COST 30 12mm 5/1 7/5 35m 1200cWEIGHT:4.5kg

“Hope you got some good shots of that DarkNightguy buying the farm. I did that full auto burst justfor the camera ya know, wouldn’t you agree itlooked impressive when all five of those HEAPscaught him in the chest and wasted his armour,guts everywhere. Well that’s the KK45 Rend foryou, those 12mm really make a mess of a guy,virtually cut him in half...Say want me to hold thatcamera for a minute, you look kinda green man? ”

SLA operative ‘Rian Quince’ SCL 8c

KK-101 Riot Gas Launcher

Klip Killer use the knowledge they’ve gained inover the wrist weaponry to bring your a great newanti riot weapon in collaboration with DesignAssociates.! This system consists of a wristmounted, high pressure, launcher capable of firing ajet of the famous DA Riot Gas up to 10 meters.More accurate and easier to control than a grenade,the 101 launcher is ideal for small scale anti-riotoperations or as an effective method ofincapacitating a suspect you wish to question. Theentire unit is cast in rugged and highly durableceramic and comes with an identical trigger systemto the KK Panther. The compact, supercharged, gascanister fits snugly on top of the weapon, while thejet system extends slightly over the back of thehand, always ready to fire. We are now alsocurrently offering all 101s with a specially designedand installed short range, laser painter which allowsyou to lay the gas jet just where you want it. Theentire system is sold complete with wrist mountsand a full 10 shot gas canister. Show them civviesyou mean business with a 101 Riot Gas Launcherfrom KK!

CLIP CAL ROF RCL RANGE COST 10 N/A 1 2 5m 200cWEIGHT:2kg

Spare Gas Canisters -COST 20c each

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Game NotesThe maximum range of the gas jet is 10 meters, anygreater than that and it will have no effect. The 101is aimed and fired just like a handgun and anyone ithits will receive the standard effects from DA RiotGas. These effects should also be applied to anyoneelse within a meter either side of the target. Thecloud will then disperse in the normal way. It a shotof gas is aimed at and hits an unprotected target inthe head then the Physical roll is increased to -15taking account of the much greater concentration. Itis up to a GM how much a missed blast of gas willeffect targets if at all, the maximum cloud size thatcan be formed by the launcher is 2 x10 meters.

BOSH Foam Cannon

When you need a non lethal crowd control weapon,look no further than the BOSH Riot Foam Cannon.This specially designed low velocity gun fires ournewly developed 70mm high pressure foam

grenades. When a round strikes its target it explodeson impact releasing a spray of foam which quicklyhardens to a tough, elastic, consistency, greatlyimpeding the victims movements. The foam bondsquickly to either skin or armour and is virtuallyimpossible to remove without the use of a specialspray on solvent supplied with the gun. The gunitself is a gas operated, semiautomatic model andwith the fitted box magazine is able to lose off avolley of rounds in a matter of seconds. Thetoughened ceramic construction makes it ideal foruse on the streets and in riot situations. A moldedstock and grips are fitted as standard, as is asintegral laser painting unit, letting you lay grenadesexactly where you want them. The entire systemcomes with a full maintenance guarantee, shouldersling and a specially designed low magnificationaiming scope. Keep those rioters just where youwant them with the new Foam Cannon from thedesign teams at BOSH. Foam is now available in avariety of exciting colors including Day-Glo..!

CLIP CAL ROF RCL RANGE COST 5 70mmFG 1 5 l0m 500cWEIGHT:4.5kg

Cost Per 5 70mm Rounds -20c (Price includes x lcan remover solvent)

Game NotesAttacks with a Foam Cannon are treated the same asany other rifle attack. If a target is successfully hitthe round will explode coating it entirely with foamand causing 2 hits from the impact, but no woundand no penetration. The restriction of the foam willthen give a - 4 penalty to any actions the victimattempts to perform. This effect will be cumulativeif they’re hit with further rounds i.e. a target struck,with three rounds will have a -12 penalty. Attacksaimed directly at a targets head stand a 4 in 10chance of blinding them, or if they’re wearing ahelmet coating their visor, the foam is porous sothere’s no chance they will suffocate. The launcherwill only fire its own ammunition and cannot beused for any other types of grenade. Foam roundsonly have a very small blast radius and will onlyeffect the target.

GAK ‘Slasher’ Knife Pistol

You’ll never again have to waste time trying todraw you knife in combat, because with this new10mm semiautomatic pistol from GAK your bladesalways there bonded to the underside of its barrel.Two weapons for the price of one? Only GAK canoffer you such great value for money. Every Slasherpistol comes with a specially designed vibro bladeincorporated into its design which can be activatedin an instance via a stud mounted on the weaponstrigger housing. This allows you to have a highlyeffective alternative weapon, instantly on handwhen you don’t think the situation warrants wastingammunition. Power for the blade comes from aconcealed 1000 hour power pack built into theSlasher’s frame. The other half of the Slasher is afull ceramic molded, combat tested pistol able tofire the full range of 10mm rounds and providedwith a large capacity box magazine. Despite its duelroles the Knife Pistol is able to accept all thestandard SLA accessories with ease making it greatfor a wide range of applications and as an addedbonus we’ll give you each weapon with its owncustom designed laser painter. The entire unit isvery hard wearing and should give a long user life,

demonstrating GAK’s dedication to producing highquality weaponry for the operative market.Remember if you can only afford to buy oneweapon make sure it’s a Slasher Knife Pistol fromGAK, a combination that can’t be beaten....!

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CLIP CAL ROF RCL RANGE COST 16 10mm 1 3 12m 250cWEIGHT:2kg

Vibro BladeDMG PEN AD 5 2 1

Game NotesWhen making knife attacks using the GAK SlasherKnife pistol there is a -2 to hit penalty due to theunconventional shape of the pistols grip. Ifaccessories such as silencers, stocks or sights arefitted the penalty increases by a further -1 point peritem, due to the added weight and bulk. The pistolpart of the combination has no to hit penalties.

GAK 8mm Target Pistol

The combined talents of Klip Killer and GeneralArmaments design teams bring you a totally newkind of pistol in the form of the 8mm TargetRevolver. Don’t let the name Target Pistol put youoff, this simply refers to the great accuracy the

weapon is able to achieve and does not detract fromits effectiveness in combat. By radically altering theshape of the traditional revolver to allow a muchlonger barrel and cylinder GAK have producedperhaps the most accurate handgun on the operativemarket today. Its impressive range is matched byequally impressive construction and finish, with ahigh pressure mounded ceramic frame making itextremely tough and reliable. This double actiongun is also able to lose off a quick succession ofshots and comes complete with its own under barrellaser painting unit, a 1000 meter UV capable opticalsight and factory fitted 40% recoil baffles. We arealso offering all target pistols with a great range ofextras including a carry case, a full maintenanceguarantee and its own custom molded shoulderstock which has been specially designed for theweapon and quickly converts it into a highlyeffective light carbine format. All this plus theability to accept any other accessories from ourextensive range. The new Target Pistol in 8mmlong, the cutting edge of today’s weapons designs,from GAK.

CLIP CAL ROF RCL RANGE COST 6 8mm 1 6 35m 650c

WEIGHT:1.5kg

“Yeah it was pretty funny really, I mean theDarkNight guy thought he was out off pistol rangeright, so he’s like calmly unshouldering his rifleand lining up for a shot and then just as he’s aboutto squeeze the trigger...BLAM.! One 8mm HEAPright in the head. Shouldn’t reckon just cossomeone’s pointing a pistol at you it’s a 10mm, youjust can’t beat a GAK 8mm Target Pistol forranged shots. Still I aint too worried, as long asDarkNight keep recruiting people as dumb as thisone, it’s fine by me.”SLA operative ‘Dancer Kane’.Copyright Third Eye News.

GAK 091 Assault Rifle

Now we at GAK offer you a better choice when itcomes to 10mm Assault Rifles, with our new Model091, which has recently been launched onto theoperative market. By opting for a bullpup layout toincrease accuracy and range while reducing size, thespecs of the 091 are impressive to say the least, fullfire select switch including a single shot option,hardened ceramic construction throughout andrubber coated grips and stock. Plus the 091 is nowbeing fitted with its own integral laser painting unitto help improve your aim and a specially designedlarge capacity thirty five round box magazineallowing you to easily lay down heavy suppressivefire against multiple targets. All standardaccessories can quickly and simply be added to the091 including sights and silencing systems, forthose who wish to upgrade their weapon or use it

for specialist purposes such as sniping. All weaponscome with a parts and maintenance guarantee,although a with a weapon that has been sorigorously tested we doubt that you’ll be needing it.The purchase price of the 091 may be slightlyhigher than other similar weapons we couldmention, but we at GAK feel this reflects theadvanced manufacture and added features it has tooffer and the operative will be willing to pay thatlittle bit extra for a rifle of such high quality. As thesaying goes ‘you get what you pay for’ and whenyou buy a GAK 091 you get the best...!

CLIP CAL ROF RCL RANGE COST 35 10mm 5/3/1 9/6/3 40m 850cWEIGHT:4.5kg

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GAK 12mm SAW

Fancy something with a little more punch than a10mm, then why not check out the new SquadAssault Weapon from the combined talents of KlipKiller and General Armaments! Chambered for the12mm rifle round and allowing a wide variety ofammunition types to be used, the SAW is theultimate in easily man portable, firepower. Therugged ceramic molded design is light enough toallow easy firing without need to fit a waldo unit,while we are currently offering all weapons fittedwith their own folding bipods, as well as 80% recoilbaffles to smooth out any adverse kickback. To aidin ease of handling the 12mm SAW comes with twosizes of drum magazine in 60 and 100 round sizes,unfortunately we are unable to currently offer anylarger magazine formats. All weapons come withcomplete fire select systems offering a choice ofburst size and allowing you to conserve ammo whenyou need to, plus all SAW’s are fitted with theirown integral laser painting units. GAK have tailoredthis weapon to accept all available accessories suchas sights and suppression systems making it an idealmulti roll assault system. GAK give you weaponsyou can rely on and the SAW is no exception, getsomething with real firepower and buy one today,we guarantee you won’t regret it (even though youopponents might).Comes ready fitted with 100round drum, adjustable carrying sling and its owncleaning kit.

CLIP CAL ROF RCL RANGE COST 100 12mm 10/5/3 9/7/5 30m 1550cWEIGHT:10.5kg

“Jeez you really get some crappy jobs on thisdetail, take a look at this DarkNight guy forexample. The operative who creamed him wasn’tcontent to just fire two or three rounds into him, nothe moron had a GAK SAW so he had to go all theway and fill him full of 20 HEAPs. What a mess,why’d you think I’ve got a shovel and a bucket inthe back of the van along with the body bags? Ifhe’d fired any more rounds I wouldn’t even beneeding those.....”

Interview with ‘Daric Tulse’Shiver Cleanup Squad

BLA 050M ‘FireStorm’

Want one of our excellent 12.7mm handguns, butdon’t think you can afford to wait two weeks for aBlitzer? Well why not try our off the shelf‘FireStorm’ semi-automatic pistol. Perhaps not asstylish as our line of revolvers, the 050M is still atthe forefront of small arms manufacturing and able

to accept all of our types of pistol ammunition.Despite the lack of custom fitting the FireStorm ismade to the same high standards as our otherproducts and displays the unmatched workmanshipthat has become the BLA trademark. Able to utilizethe full range of accessories from laser painting toadditional recoil baffling, we don’t think you’ll bedisappointed with our latest weapon. The 050MFireStorm comes complete with its own carry caseand owner ID imprinted at point of sale and as anadded bonus we are giving it to you with twounloaded seven round box magazines. When your ina hurry and need a big gun for a big problem, don’tbother with the rest, opt for the best, Berenyi LightArms, the choice of the professional.

CLIP CAL ROF RCL RANGE COST 7 12.7mm 1 9 15m 680cWEIGHT:2.5kg

There have been worries that BLA were droppingtheir standards with the introduction of their newoff the shelf pistols, but after extensive testing of theFireStorm semi-auto it looks like the critics will beproved wrong. This gun, although not suited toeveryone, is of exceptional build quality andstopping power and handles well despite the bulkneeded for its 12.7mm frame. Just what you’dexpect from BLA, I can foresee the demand for thisweapon becoming so great it will soon have awaiting list to match the Blitzer and quickly looseits ‘off the shelf’ status.

Assessment:D.RandleDivision:Small Arms TestingTo:Head OfficeDate:5/7/900 SD

“This is the gun for me, who wants a FEN 603when a FireStorm can punch holes like that inpeople? Awesome..!!!”

Brain Waster ‘OverDose’.Copyright Third Eye News.

BLA 070M ‘Uno’ 15mm

Why call our new 15mm handgun the Uno? Wellwe think one shots all your ever going to need whenyou put your trust in Berenyi’s hardest hittingrevolver to date. Using the same up to the minute,ceramic manufacturing techniques employed in ourother weapons, the 070M is hand-crafted to suityour individual needs right down to the engravedowners number and ergonomically correct grip,exactly fitted to the shape of your hand. Not for thefaint hearted (or weak wristed) this monster doubleaction revolver uses our new custom made 15mm

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pistol round, now straight from the factory in allformats, including HESH. To allow safe use of thishighly effective ammunition the Uno is chamberedto accept just three rounds, but then we’d be highlysurprised if you ever need more than one to get thejob done. Able to accept all the standard accessoriesfrom our range, we are currently offering the Unowith 60% recoil baffling to help counteract anydiscomfort caused by its kick. Like the 12.7mmBlitzer, Berenyi Light Arms give each customer acomplete maintenance kit and carry case to go withtheir weapon. Due to current high demands there isa three week delay on delivery of your weapon afterthe initial fitting, but we think you’ll find the wait isworth it....!

CLIP CAL ROF RCL RANGE COST 3 15mm 1 9 30m 1000cWEIGHT:2.5kg

15mm Uno Pistol Round

STD AP HP HEAP HESH

Damage 10 7 15 12 19

Penetration 12 16 7 13 6

AD 4 3 8 7 8

Cost 5c 6c 7c 7c 8c

“The BLA ‘Uno’? Biggest friggin hole I’ve everseen in someone from a handgun...!”

SLA operative ‘Stix Morgan’ SCL 7b.

BLA 096C Mauser 8mm

Another high quality craftsman built weapon fromBerenyi Light Arms, the 8mm Mausersemiautomatic pistol further demonstrates ourpledge to build the best in operative available smallarms. The Mauser is extremely rugged and castfrom durable ceramics throughout making it toughas well as stylish. All weapons come fitted withtheir own laser painting units and a custom madedetachable stock which can easily be used toconvert it to a lightweight carbine format. Each096C is fully hand crafted to your specifications andwe’ll mold the grip to your hand at no extra cost aswell as issue each weapon its own personalizedcarry case and ID number. An integral fire selectswitch on the gun allows it to operate as a lightmachine pistol and to help stabilize it at thesehigher rates of fire we’ve incorporated 60% recoilbaffling. The Mauser comes complete with its ownlarge capacity detachable box magazine and BLA

are now currently offering the option of a speciallydesigned Snail Drum for the weapon at the cost of5c for a 30 round unit. The 096C will of courseaccept any of our standard range of accessories suchas optical sights, flash suppression and silencersshould the owner desire. Classical lines and anaction that should last a lifetime make the 8mmMauser a weapon you can rely on under anyconditions, put your trust in a Berenyi gun and weguarantee it won’t disappoint you. Due to highdemands following the Mauser’s release onto theoperative market there is currently a four day waitfor your weapon after the initial grip fitting, weapologize for any inconvenience this may cause.

CLIP CAL ROF RCL RANGE COST 15 8mm 3/1 9/6 30m 750cWEIGHT:1.8kg

AGB 12mm Sword Gun

In a revolutionary use of small arms technologyAGB bring together two hard hitting weapons toform a single duel purpose unit. By bondingtogether a 12mm rifle and a vibro saber the SwordGun allows you to quickly change from long rangeto hand to hand combat without the need to drawanother weapon. At the heart of the system is aspecial flexible joint allowing the position of themain grip to be altered for either sword or rifle use.The hardened ceramic rifle barrel is fitted betweentwo high quality high frequency oscillating bladeswhich are powered from a 5000 hour packconcealed in the units stock, a special safetyinterlock prevents the vibro blades from operatingwhen the weapon is in rifle configuration.Beautifully finished to AGB’s high standard theSword gun comes ready fitted with its own laser

painting unit and carry case and will easily accept avariety of sights although due to the specialistnature of the barrel it is unable to fit either silencersof flash suppressers. To allow smooth firing we arecurrently fitting all sword guns with 80% recoilbaffles at no extra cost. Be different and deadly incombat, invest in a AGB Sword Gun.

CLIP CAL ROF RCL RANGE COST 8 12mm 1 5 30m 1200cWEIGHT:5.5kg

Vibro BladeDMG PEN AD 4 3 2

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Game NotesIt takes one action to change the Sword Gun fromone format to the other and both types of weaponcannot be used together. When using the weapon inSword format the User is at - 2 to hit due to theadded weight and bulk of the rifle components andthe unorthodox grip.

AGB 307 Air Rifle

It may seem like an old idea and one that doesn’thave a place in today’s modern small arms industry,but Advanced Gunnery Berenyi continue with theirnew perspective on operative weapons when theybring you their high velocity, combat air rifle.Working with specially constructed ultra highpressure canisters, the 307 is able to launch itsunique armour penetrating slugs with a forcecomparable to that of a 5mm pistol round. Totallysafe due to its high quality, molded ceramicconstruction, the AGB air rifle easily contains thepressure necessary to make it an effective weaponagainst lightly armoured opponents, while stillbeing light and easy to handle. Don’t forget eitherthat with the use of an air launch system there is nomuzzle flash and noise of firing is greatly reduced,making it ideal for sniping. Operating in semiautomatic mode the 307 utilizes detachable tenround box magazines and can accept SLA standardsights or laser painting. For those who want adifferent sort of weapon, plus a cheap alternative tostandard ammunition, look no further than the AGB307 Air Rifle. Comes with two 20 shot air cylinders.Cost per cylinder 5c.

CLIP CAL ROF RCL RANGE COST 10 6mm 1 1 20m 250cWEIGHT:3kg

6mm Air Rifle RoundDAMAGE-3 PENETRATION-1ARMOUR DAMAGE-1 COST PER 10 - 5c

Game NotesTo remove an empty air cylinder from the AGB 307and put a new one in place takes 5 actions (4 on aDEX roll).

“If you’d asked me before I’d have said an air riflewas for wimps, but now I’ve seen what a AGB 307High Velocity will do to a guy in Striker I’lldefinitely be getting one. Great way to shoot roguecivvies without wasting loads of cash on ammo...!”

SLA operative ‘Ric Bemen’.SCL 8c.

AGB 10g Fist Gun

Guns can be inaccurate during close range, hand tohand combat, even ones mounted on your wrist, butthen sometimes you need the punch of a firearm toget through someone’s armour, so AdvancedGunnery Berenyi bring you the answer. The newAGB Fist gun is designed to slip over the hand,wrist and forearm of you powered armour and oncethe safeties clicked off is ready to fire, you don’thave to do anything else.! At the heart of the unit isa short barreled 10g automatic shotgun which isfired via an impact trigger built into the specialknuckle guard unit, so when you punch, you shoot,simple as that. You can’t miss with the Fist Gun anda unique safety system is incorporated into thedesign to prevent accidental triggering. Due to thenature of the weapon it is unable to accept any ofthe usual firearms accessories such as silencers orflash suppressers and of course since it only fireswhen your fist is in contact with the target a laserpainter is unnecessary. The entire Fist Gun is builtfrom hard wearing injection mounded ceramics,including its barrel, making it a compact anddurable weapon, ideal for the operative whospecializes in hand to hand or martial arts.Advanced Gunnery Berenyi bringing to operatives aworld of new small arms technology, for a world atwar...

CLIP CAL ROF RCL RANGE COST 3 10g 1 8 0 250cWEIGHT:2kg

Game NotesThe AGB fist gun can only be used as part of anunarmed combat or martial arts attack, it is not afirearm in a true sense and cannot be fired at range.Treat the attack as a normal punch, which ifsuccessful means that the Fist Gun fires at thechosen body area inflicting damage from a 10gpistol round in addition to that of the punch. If theattack fails then the punch hasn’t connected and theFist Gun won’t go off. Recoil will not effect the aimof the shot, it is only important if the character islikely to receive damage if the kick is too strong forthem. The fist gun cannot be worn or used incombination with other hand to hand weapons suchas the GASH Fist.

AGB P60 EMP GUN

Freeze you opponents armour in its tracks? Soundsimpossible, well not with the new close range, P60Electro Magnetic Pulse Gun from AGB. Thisweapon is highly effective against all types ofpowered armour and stands a good chance ofscrambling power and control systems for a limited

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period. Despite the extensive shielding that is fittedto most suits these days the tight beam highintensity pulse the P60 delivers, when encountered

over a short range, is usually enough to get througheven these tough measures. These weapons are builtto the highest quality with all components speciallysealed against damp and wear and display the sameruggedness found in other electronic combatsystems. The internal power pack is good for 5000hours use and comes with a full maintenanceguarantee. Comfortable two handed grips allow youa solid firing stance while the entire unit is designedto focus the pulse forward with no chance of iteffecting you own systems. Plus its not just effectiveon armour, the P60 can also scramble a variety ofbattlefield electronics and even some vehiclesystems so why not buy one today and seriouslyruin theirs...

CLIP CAL ROF RCL RANGE COSTN/A N/A 1 0 5m 700cWEIGHT:4.5kg

Game NotesThe P60 EMP gun is aimed and fired using rifleskill and is totally ineffective at ranges above 10meters. If a target is successfully hit then a roll mustbe made to determine how the pulse has effected it.Roll x l D10 and consult the table below

1-2 -Minor electronics freeze for 5 Actions, but not Armour.3-4 -Armour and electronics freeze for 5 Actions.4-5 -Armour and electronics freeze for 7 Actions.6-10 -Armour freezes for 8 Actions, Minor electronics burn out.

Minor electronics includes anything carried by thetarget such as weapons sights, vibro weapons,lasers, UV goggles etc.. It will also include anyweapons that use electronics to operate i.e. DiscLaunchers, GASH Fists etc. If they are burnt outrepair rolls will be needed for them to operateagain. For the duration of the freeze non of theseitems will function at all, if armour is frozen theplayer will be at -12 for all actions due to loss ofpower in the joints and any strength argumentationis also lost. The EMP Gun takes 4 actions torecharge after a shot before it can fire again.Effectiveness against other targets such as vehicles,

computer systems etc. should be determined by theGM.

MAL 282 CAS 12.7mm

Fresh from our extensive research anddevelopment labs, MAL now bring you a newconcept in the ever growing field of small armstechnology, the 12.7mm Combat Assault System.Falling somewhere between a rifle and an SMG thenew MAL 282 CAS is chambered to accept the12.7mm pistol round made so famous for its use inthe BLA Blitzer and is able to utilize the same greatrange of ammunition types. This round, althoughless powerful than its larger rifle derivative, ishighly effective in anti armour engagements and itslighter weight and smaller size allows the use of

compact, large capacity, 120 round, drummagazines, plus the inclusion of a full automaticswitch and burst select. The frame and internal partsof the 282 are all custom cast in durable ceramic toprolong their life and deal with the high stressesproduced when firing, while each gun comes withmolded, rubber coated, grips and stock. Due to theextreme kickback that occurs when firing the CASon automatic settings we factory fit all weaponswith a 100% recoil suppression system speciallydesigned for this project. Come and check one outtoday, feel the power, feel the heft, this gun meansbusiness and everyone will know it. The 282 iscurrently offered with its own internal laser paintingunit, custom 1000 meter UV capable sight and spare120 round drum magazine, plus will readily acceptany other accessories from our extensive range.

CLIP CAL ROF RCL RANGE COST120 12.7mm 5/3/1 10/8/6 40m 1350cWEIGHT:8.5kg

Game NotesDespite its use of pistol caliber ammunition theMAL 282 CAS is classed as a rifle for all otherpurpose and is fired using Rifle Skill.

“Sure I was dubious of a rifle firing pistol ammo tostart with, but MAL let me try it out on their rangeand I’ve gota say I was impressed. So the kicks abit of a bitch, I can live with that and hey just lookat the way it chewed up and spat out those Carriensover there. Maximum body count or what !!HESHed them creeps outa existence.....Radical”

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SLA operative ‘Teela Drax’.Copyright Third Eye News.

MAL 12.7mm Under Barrel

Always wanted a MAL Assault Cannon, but justcouldn’t afford the price? Don’t think you need that12.7mm kill power all the time, but want something

handy with a big punch that just might save yourlife? Then you need the MAL under barrel singleshot rifle. This innovative new weapon is alwaysthere when you need it mounted on your existingrifle using the kit provided and is capable of sharingsights and even laser painting, if you have it fitted tothe parent weapon. Compact and lightweight theMAL UB won’t slow you down, but its reliablepump action format could be just what you needwhen lighter ammunition types just aren’t cutting itor you want to go for a devastating one shot kill.The MAL will accept all types of 12.7mm rifleammunition and features proven productiontechniques as seen in its big brother. MAL givingyou a lot more firepower for a lot less cash ....!

CLIP CAL ROF RCL RANGE COST 1 12.7mm 1 8 50m 350cWEIGHT:1.5kg

Game NotesDue to its, pump action design the MAL UB takes 3actions to reload (2 on a DEX roll). It can be fittedto any rifle type weapon, but not pistols and SMGs,it cannot be used on its own and must be mountedon another weapon.

“Yeah the DarkNight Dude didn’t seem thatworried at first, seemed to think his PoweredArmour could soak up the 10mm rounds my FENAR was throwing at him. Yes I would say he wassurprised when I capped off the 12.7mm HESHfrom my MAL UB, wouldn’t you be when yourinternal organs just exited your back? ???The MALyes I’d recommend it, best damn 350c I ever spent.Say any chance of some sponsorship?”

S.Sandrives, SLA operative.Interviewed by Third Eye News

“Only having one shot worry me? Why should it?I’m so good I only need one shot....”

Ran Darrow Contract Killer

MAL T70 Incinerator

Usually only seen on the battlefield or issued forspecialist duties, the MAL T70 Incinerator Gun isnow being made available to SLA operatives inlimited numbers. The weapon is primarily intendedfor use against organic or lightly armoured targetsand is capable of firing a high pressure jet of jelliedfuel up to 10 meters from the user via a speciallydesigned, boosted nozzle system. The special fuelmix that the T70 uses is ignited as it leaves theweapon and becomes a thin high intensity shaft offlame which will continue to burn several secondsafter it strikes a target inflicting even greaterdamage. The Incinerator unit is cast in ruggedceramics and fitted with special heat baffles toprotect the user as well as numerous safety features.The fuel pressure booster and ignition system havea power pack with a 5000 hour user life and allT70s are issued with a full parts and maintenance

guarantee. Due to the relatively short range of theweapon there is no need to fit sights, but for ease ofaiming we are currently offering all Incineratorswith an adapted laser painting unit. The entiresystem including a full 10 shot fuel canister isavailable today. Additional fuel cells are now onoffer at a cost of just 20c each. The MAL T70Incinerator Gun hot on the streets (literally)..!

WARNING.!Operative use of this weapons system is currentlybeing closely monitored. Any misuse of incineratorunits resulting in unnecessary property damage orother negligence may result in the loss of operativeSCL and possibly the involvement of InternalAffairs.

CLIP CAL ROF RCL RANGE COST 10 N/A 1 2 5m 800cWEIGHT:6.5kg

Game NotesAlthough the MAL T70 Incinerator is aimed andfired using rifle/shotgun skill it has several specialrules for range and damage. The total effectiverange of the weapon is 10 meters and it is unable toinflict damage over any greater distance, althoughdue to the highly visible jet it gains a +2 to hitbonus. When an armoured target is successfully hitthe jellied fuel gives no automatic wound and has

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no penetration, it will though damage the armoursID. The initial hit will reduce the armours ID by 8points and will then continue to burn for a further 3actions reducing the ID by a further 2 points peraction unless it is extinguished. If during any ofthese actions the armours ID is reduced to 0 thenthe jellied fuel will cause 5 hits damage and awound and then go out. If the Incinerator should hit an unarmoured target or one that has lost all its IDpreviously it will inflict 10 hits damage and awound the first action it hits and then a further 2 hitpoint damage and a wound per action for the nextthree actions. Any armour type with a PV lowerthan 2 offers no protection against an attack withthe T70. The victim may attempt to beat out theburning fuel after the initial hit by rolling a D10, aroll of 1-3 means the flames go out. If this isattempted with bare hands the person trying willreceive 3 hit points damage and a wound on thatarea, this does not apply if they have armour orgloves the GM deems thick enough to preventinjury. During this time the character may performno other actions. An SLA extinguisher or similartype of product will put out the flames instantlyafter the initial hit. The actual area of effect of theT70 is fairly small and will only effect one bodylocation at a time. Also remember it is possible thatmisses with this weapon in certain environmentswill cause fires.

“Looks like the operatives aint content with justshooting people or Slashing them up these days, nothey’ve gota burn then all to hell instead. Stupidjerks ‘can you get his fingerprints’ one of em says.Yeah buddy like it’s real easy when his hands arecharcoal grilled and the rest of him is a nice goldenbrown as well. Still at least non of em tossed theircookies this time at the smell of burnt meat...”

Shiver Forensic Team Leader ‘Falon Grice’.Downtown Mort.

“Roll Up, Roll Up who wants deep fried Carrien?Hey folks I was only kidding there.....!”

Copyright Third Eye News.

MAL 559 HEAP Flechette Gun

MAL now bring you a new concept in armourbreaching technology with the introduction of their6mm HEAP Flechette. Fired from a specially designlarge, smooth bore, semiautomatic shotgun, each ofthe 559s 26mm rounds breaks up in flight to form adeadly cloud of ten 6mm explosive armour piercingdarts. These are ideal for inflicting large amounts ofdamage on the target, especially those in the light tomedium armour range. Much more deadly than anycurrently available shotgun round, MAL have

developed the concept of the 556 Flechette Gunwith short range powered armour combat in mind,making it an ideal choice for operatives. The gunitself has full ceramic construction, including itsbarrel, while a reliable gas operated system is usedto feed the ammunition. Each 559 comes with itsown specially fitted laser painter unit and comescomplete with detachable six round box magazinesmaking it fast to reload. MAL will also be fitting allweapons with 60% recoil baffling to help counter

the effect of the rather large ammunition, a problemidentified during our extensive testing of theproduct. Due to the large smooth bore of the 559 itis unable to accept silencers or flash suppressers,but can easily be fitted with an optical sight shouldyou choose. MAL, offering you the best in custombuilt anti armour firepower.

CLIP CAL ROF RCL RANGE COST 6 26mm 1 9 20m 1400cWEIGHT:9kg

6mm HEAP Flechette DartDAMAGE-4 PENETRATION-6ARMOUR DAMAGE-2

Game NotesThe 559 Flechette Gun is fired using Rifle/Shotgunskill and due to the cloud effect of the darts has a +2to hit bonus. Attacks are resolved in the usual way,but if successful you must roll to determine howmany of the darts hit the target area. This is astraight roll of two D10s the result of which isdivided by two and then damage from this numberof darts is applied to the victim up to a maximum often. Each dart will cause a separate wound. The guncan only be used against one target area at a timeand even though it fires multiple darts cannot beused for suppressive fire. 26mm Flechette roundsfor the MAL 559 cost 7c each.

MAL Viper 7000Anti Armour Rifle

MAL bring you a new lightweight weapon capableof handling the ultra powerful 17mm Rifle round.The Viper 7000 Anti Armour Cannon is primarilydesigned for military use against heavy poweredarmour, vehicles and fortifications, but now we atMAL have approval to offer it on sale to theoperative market.! The Viper is a single shot over

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the shoulder fired weapon carefully designed tomaximize firepower while minimizing weight andrecoil. Each gun comes fitted with its own foldingbipod to allow easy firing from a prone positionwhile a kit is provided to allow easy instillation on avariety of SLA armoured vehicles. Designed andbuilt to a high quality, the frame and barrel of eachViper comes with a full guarantee and we custom fiteach unit with its own specially tailored laserpainting system and 1000 meter UV capabletelescopic sight. The bolt action receiver isextremely smooth in operation and designed to aidfast reloading, while a factory fitted 80% recoilbaffling system is incorporated into the design. TheMAL Viper 7000 looks like a small bazooka and inoperations the damage it inflicts can often matchthis image, especially when loaded with HEAP orHESH rounds. The ultimate in lightweight manportable small arms, the Viper has a bite they won’tforget in a hurry, although we should imagine that itis a rather extreme weapon to use on any, but themost heavily armoured of targets. Comes completewith carrying sling, cleaning kit and specialammunition bandoleer capable of carrying ten17mm rounds with ease.

CLIP CAL ROF RCL RANGE COST 1 17mm 1 10 60m 1200cWEIGHT:10.5kg

Game NotesDue to the design of the Viper reloading time isreduced to 3 Actions (2 on a DEX Roll) this can bereduced to the normal 2 (1 on a DEX roll) if asecond player acts as a loader.

“Yahooo just looka the hole that 17mm HESHpunched in the guy, straight through the chest andstraight out the back, boy you could fit a trash canthrough that if you wanted. Just too intense man..” “Eeeeer Mr Zone I don’t think that thing wasreally meant to be fired at people in CAF PadquilVests....”

Interview with Brain Waster ‘Kil Zone’.Copyright Third Eye News.

SP HEAP Micro Disc Launcher

The people who brought you the original concept ofthe gauss Vibro Disc gun, now bring you a wholenew twist on the concept with our newest, deadly,but not so silent weapons system. Using the mag railtechnology of the standard Vibro Disc, Scott Peltingare now proud to present the new 40mm HEAPMicro Disc Launcher. You’ll no longer have theproblem of your discs going straight through youropponents armour and out the other side, cos these

babies explode on contact causing devastatingdamage. The Micro Disc launcher comes in thesame over arm format you’ve come to know and iscomplete with flip down trigger and full laserpainting. The launcher has all the silent benefits ofits bigger brother, but its explosive discs pack apunch that can’t be beaten. The system comescomplete with a five round detachable boxmagazine, carry case and fitting instructions.Unfortunately due to their explosive nature thesediscs cannot be reused and will not fit our 70mmlaunchers.

CLIP CAL ROF RCL RANGE COST 5 N/A 1 0 30m 1400cWEIGHT:3.5kg

40mm HEAP Micro DiscDAMAGE-15 PENETRATION-12ARMOUR DAMAGE-4 COST-l0c

“These things are just to COOL !!Who wants to gopoking about trying to retrieve Vibro Discs outasome dead guy, when you can see em explode......!”

Brain Waster ‘Terminal’, on the SP40mm Disc Gun.Copywrite Third Eye News

“So what did you think of the fight, the viewerswant to know.”“Well to tell the truth I’m kinda disappointed, Ithough DarkNight was supposed to build betterarmour than that, but this guy was a real wus andwent down on the first shot. No fun at all.”“I must say he has a fairly impressive hole in hishead though.”“Yeah that was the 40mm HEAP Disc man.! For10c a pop I sure hope it looked impressive....Saydid you catch the impact when his helmet blew out?A copy of that would be worth the 10c !”

Third Eye News Interviewwith Contract Killer ‘Sandemis’.

SP Electro Mag Crossbow

The Scott pelting Group now bring you a cheaper,lighter, alternative to our best selling Vibro Diskguns. The new electromagnetic, gauss rail,crossbow or Mag Bow as it is becoming known is aparticular favorite among Wraith Raiders due to itssilent operation and lack of flash, which make itideal for sniping. The Mag Bow fires high tensileceramic armour penetrating bolts, fully reusable andstrong enough to withstand shot after shot. The bowcomes in rifle format with ergonomically moundedgrips and stock, plus the gauss rail system gives you

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the added bonus of recoil free operation and is goodfor 5000 hours use. A must for anyone demandinghigh quality, reliable weaponry at an affordableprice, the EMC will accept laser painters ortelescopic sights and comes complete with a sixround detachable box magazine.

CLIP CAL ROF RCL RANGE COST 6 N/A 1 0 20m 500cWEIGHT:1.5kg

Crossbow BoltDAMAGE-6 PENETRATION-10ARMOUR DAMAGE-2 COST-5c

HEAP Crossbow Bolt

Now fresh from our testing department comes anexciting new development for the Mag Bow. Forthose times when you want a little bit more punchwe are happy to launch the new HEAP crossbowbolt, highly effective against armoured andunarmoured targets alike.

HEAP Crossbow BoltDAMAGE-10 PENETRATION-15ARMOUR DAMAGE-5 COST-10c

“I like this weapon, it reminds me of hunting athome. There I hunted animals, now I hunt suits ofpowered armour. The Mag Bow has style and Iprefer it to a gun...”

Wraith Raider ‘Vandrix’.Copyright Third Eye News.

KPS 88 CAWS

A shotgun in the palm of your hand? Well notquite, but the new 88 Close Assault WeaponsSystem from KPS comes close with the first weaponof this caliber that can easily be fired one handed.Chambered to fire 10 gauge pistol rounds, availablein both solid and shot configuration, the CAWs nowtakes advantage of this effective ammunition type.Special 60% recoil baffling and an ergonomicallysculpted hand grip are incorporated into the 88ssturdy molded ceramic design to help counterkickback and excessive muzzle climb and allow youa swift second shot, while also demonstrating KPS’sdedication to high quality small arms manufacture.A large box magazine is provided allowing rapidreloads, while many of the range of standardaccessories including a custom designed stock caneasily be fitted with little trouble. Can you get suchgreat firepower at such a great price? With the 88CAWS you can, ideal for close in fighting or as anaffordable backup. KPS are now offering this great

gun with two empty magazines and as a specialbonus a fitted 200 meter sight. Can you afford towait?

CLIP CAL ROF RCL RANGE COST 12 10gP 1 8 10m 130cWEIGHT:1.5kg

“Hey forget 10mm for a handgun give me a19.7mm 10 gauge anytime. Just the sight of itsenough to get them civvies freaking out, plus whenyou add a laser painter you can sketch that cool reddot on em...Radical..! Hey, but it aint all looks, loadthis baby up with solid slugs and it’ll mince thosewussy armour types you find on the streets...Whatyou say? Do I like shooting civvies? Well whatkinda dumb questions that? Cause I do, whenthey’ll let me that is, it aint as much fun asCarriens, but hey it’s a job..!”

SLA Brain Waster ‘Terminal Velocity’ on the KPS88 CAWS.

KPS 99 HCAWS

Big brother to the 88 CAWS, the new 99 ‘HeavyClose Assault Weapons System’ from KPS is theultimate in hand held shotguns. Using what welearnt during the development of the smaller 88

we’ve been able to design a scaled up version of thestandard CAWS and one capable of handling thelarger 10g rifle round, while still retaining theability to be fired one handed. If the recoil from theHCAWS, even after the inclusion of a factory fitted100% baffling system, is still too much for those oflighter build, we also provide a short foregrip witheach weapon for more controllable two handedoperation. The 99 comes with all the same greatfeatures as our model 88 and in addition we’ve alsoincluded an integral laser painting unit to aid insighting, all this plus the ability to accept any of theaccessories from KPSs extensive range. This gasoperated semiautomatic weapon is sturdilyconstructed from strengthened ceramics and shouldkeep firing whatever type of combat mission youchose to use it for, although a full guarantee is alsogiven with each HCAWS sold. Don’t delay, order a

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KPS 99 HCAWS from us today and take advantageof these fantastic extras we are currently offering, 2spare box magazines, a 300 meter optical sight anda custom built removable shoulder stock, which isideal for stabilizing the weapon when it is used atextended ranges. When you buy from KPS the onlypeople who lose out are the opposition...!

CLIP CAL ROF RCL RANGE COST 12 10g 1 9 10m 300cWEIGHT:2.8kg

Game NotesBy using the handgrip fitted to the HCAWS andfiring the weapon two handed the overall recoil canbe reduced to 7, if this is done Rifle skill must beused for aiming. When used one handed the 99HCAWS can be fired using Handgun skill.

KPS 776 Under Barrel Shotgun

Now Kramer Production Syndicate gives you thechance to have two weapons in one, with their new,easily installed, under barrel, semiautomatic 10gauge shotgun. The 776 is able to be mounted onany existing rifle type weapon where it rides underits barrel, letting you have the lethal close range killpower of a shotgun blast at hand at all times,without the need to change weapons. Like ourfamous Mangler the 776 comes with full ceramicconstruction and even shares some of the Mangersparts making it easy and cheap to maintain. Usingthe same gas operation system it can reliably fireeither shot cartridges or solid slugs and due to theirlow price won’t cost you a fortune in ammunition.Unfortunately because of the need to make theweapon compact enough to fit on another we canonly currently offer the 776 with a four round clip,although to compensate we give you three freemagazines with each gun. The Under BarrelShotgun will share whatever sights and laserpainting units its parent weapon has mounted andcomes factory fitted with 60% recoil baffles to helpalleviate any adverse kickback. The 776 UB comescomplete with everything you need to quickly andeasily mount it on the weapon of your choice, justspecify the make and model of the parent weaponwhen you visit your dealer. The Kramer UB givingyou a chance to double your firepower, for doublethe fun.,!

CLIP CAL ROF RCL RANGE COST 4 10g 1 7 8m 150cWEIGHT:2.5kg

Game NotesThe Kramer 776 UB must be fitted to a rifle orcarbine type weapon and cannot be fitted to anytype of pistol or SMG. Switching from firing theparent weapon to firing the under barrel shotgun hasthe same penalty as setting a weapon and theycannot be fired together. The 776 must be mountedon another weapon and cannot be used on its own.

KPS 907 STRONT Auto Cannon

Shotguns will never be seen in the same light againafter you’ve felt the power of Kramers newSTRONT auto cannon system, which is now for thefirst time available in limited numbers to theoperative market. This huge fully automatic shotgunis mounted on a Waldo unit for ease of carrying andto help offset some of its considerable weight, whileammunition is fed to it direct from a large capacityback mounted bin via a similar belt system to thatused on our Mangler weapons. A complete fireselect system is fitted to each gun, giving you achoice of burst size, while every STRONT isextremely durable thanks to its full ceramic barreland frame construction, making it ideal for anycombat situation. A laser painting unit comes asstandard, as does 20% recoil baffles to keep the guncontrollable at the STRONTs extremely high ratesof fire. Built to accept either type of 10 gauge rifleammunition, the Kramer Auto Cannon makes adeadly assault weapon or is ideal for large scalecrowd control duties, should the situation demand.The complete STRONT Auto Cannon outfit is onoffer today including Waldo unit, two hundred andfifty round ammo bin and belt feed, a full parts andmaintenance guarantee and one of Kramers custombuilt 300 meter UV capable optical sights, speciallydesigned for this shotgun type weapon. The KPS907 STRONT a truly awesome weapon, after thiswhere has the shotgun got left to go..?

CLIP CAL ROF RCL RANGE COST 250 10g 10/5/3 12/9/7 18m 1200cWEIGHT:18.5kg

“Yes control could you send down another meatwagon and some more body bags we’ve got quite astack of stiffs here. No Internal Affair won’t beinvolved the operative was chipped and he hadreasonable cause to fire when the crowd of gangerswent for him. Boy that STRONT really ripped emapart, he must has just locked the trigger and kepthosing them till they stopped running. No TENdidn’t make it, it was all over to quick and boy arethey pissed off about it! That will be all, Clean Upsquad 0347 out.”

Shiver Clean up Unit 0347. Downtown.

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KPS 105mm Claymore Gun

Designed as a multiple target, anti riot, weapon, theClaymore Gun from KPS has for the first timebecome available to operatives. At the heart of thisunique system is the special 105mm roundsdeveloped for the project, each one contains anadvanced, explosive propellant surrounded by sixhundred 5mm Ball Bearings of the same typeemployed in the GA 9442 Browbeater and whichwill expand to five times their size when they strikea target. When the weapon is triggered it will launch

the bearings over a 10° arc engulfing any targetswithin range. The reusable launcher comes in overthe shoulder format while each one is fitted withcomfortable padded grips and stock, as well as100% recoil baffles, to help counter theconsiderable kickback produced. Short and handyto use the mere sight of the Claymore Gun shouldmake most people think twice, while the weapongives you the firepower to back up that threat. Dueto the large bore and unique ammunition theClaymore Gun is unable to accept any standardaccessories other than laser painting units andoptical sights. When you’ve got an ongoing riotsituation on your hands, you need something to relyon, so get a KPS Claymore !

WARNING.!

Operative use of this weapon should be carefullycontrolled. If there is likelihood uninvolvedcivilians will be caught in a blast radius the weaponshould not be fired. Failure to follow this advice byresult in the involvement of Internal Affairs.

CLIP CAL ROF RCL RANGE COST 2 105mm 1 10 15m 500cWEIGHT:7kg

COST PER 105mm ROUND -15c

Game NotesRolls to hit with the Claymore Gun uses rifle skilland should be aimed at a location rather than aspecific person or body location. The gun receives a+4 bonus to hit due to the dense cloud of shrapnel itproduces. Everyone in a target area is assumed to

take some degree of damage and this variesdepending how far they are from the firer. Roll the specified number of Dl0s for the range shown onthe table for each person in a blast radius and thenapply that number of ball bearing hits to them.Damage and effect is identical to that of the GA9442 Browbeaters ammunition.

CLAYMORE GUN DAMAGE

FIRST BLAST RADIUS 0-10 Meters x3 D10 Bearings Per Target

SECOND BLAST RADIUS 11-30 Meters x2 D10Bearings Per Target

THIRD BLAST RADIUS 31-60 Meters x1 D10 Bearings Per Target

At any range above 60 meters the ammunition ofthe Claymore Gun is no longer effective and willcause no damage. It should be at the GMs discretionwhat happens when a player misses a shot with oneof these weapons also what penalties occur fromaccidentally wiping out innocent civilians with it.The amount of ball bearings that hit a target shouldalso be modified for partial cover etc.

CAF Xterminator Micro Cannon

Always thought the CAF 5mm rifle round was forwimps? Well now CAF bites back with a newweapon specially aimed at the operative market.The Xterminator Micro Cannon is an all new,electrically powered, multi barreled, assault unitwith an unmatched rate of fire. Its six ceramicbarrels minimize heat up and wear, while theintegral power pack will stand over 5000 hourscontinuous use. Ammunition is fed to the

Xterminator from a back mounted large capacity360 round bin, while an adapted FEN Waldo unitcomes ready fitted to greatly aid in the unitshandling. Laser painting is also easily installed onthe weapon, although due to its rotating, multibarrel format, flash suppression and silencing is notpossible. Be different and show them just what aCAF is capable of !! Plus now also available, new5mm hollow point ammunition, the cheapalternative to 10mm...

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WARNING

The CAF Xterminator Micro Cannon and hollowpoint ammunition is for sole use and sale to SLAoperatives and not the civilian market.

CLIP CAL ROF RCL RANGE COST 360 CAF 10 7 15m 470cWEIGHT:18.5kg

CAF 5mm Rifle Hollow PointDAMAGE-7 PENETRATION-1ARMOUR DAMAGE-2 COST- 2U

“The Xterminator? Sure as hell Xterminated thoseCarriens didn’t it I think they got cocky when theysaw the CAF logos on my armour, reckoned I wascoming after them with a Steel Death or something.Boy were they surprised when I swung the MicroCannon off my back, first burst shredded theirarmour, second one took em apart. Unsporting forSLA operatives to use these things? No, I supposeyou could ban em on the grounds that their to muchfun.....Hey any of you Shivers find that ones armsyet? I want at least one whole one for thecameras.!”

Interview with SLA operative ‘Clay Monroe’.Downtown.Copyright Third Eye News.

CAF VR66 Auto Rifle

Another fully automatic weapon at a budget price,as again CAF launch another exclusive operativeonly offer. This high quality solid cast automaticrifle from the design teams at CAF is able to offer achoice of two burst settings as well as a single shotsemiautomatic function. Operation is by a reliablegas blow back system and the entire unit hasundergone rigorous testing under a range of combatconditions. Firing the cheap and readily available5mm CAF rounds means you won’t keep having towatch how much ammunition you fire with theVR66 auto rifle and for this reason it can alsomakes a great training or practice weapon. Each guncomes fitted with a large capacity box magazine toaid reloading and 40% recoil baffles incorporatedinto the mechanism to aid the control of bursts. Wewill also be giving away free with every VR66 wesell a unique new 260 meter IR. capable, telescopicsight as well as a special mounting bracket able toaccept the standard SLA laser painting unit. Ruggedand reliable the VR66 is no ordinary CAF gun andhas been manufactured to the high standard that allOperatives demand from their weapons, withspecial care being taken with its accuracy andmechanical strength. Great for a wide range of

applications, we’ll even give you a set a speciallydesigned adapters which let you attach any of thecurrent range of SLA weapons accessories to yourgun, including silencers and flash suppressers. TheVR66 Auto Rifle by CAF a lot more gun for a lotless cash...

CLIP CAL ROF RCL RANGE COST 35 CAF 5/3/1 7/5/2 16m 160cWEIGHT:3.5kg

“At last CAF might be starting to produce weaponsthat will gain a little respect from operatives ratherthan the usual derision. First the XterminatorMicro Cannon and now the VR66 auto rifle. It iswell known that CAF rounds cannot compete withothers in terms of penetration and damage, but thecheapness of them and the fact that it is possible topurchase weapons other than pop guns using themmay begin a trend for their increased use, at leastfor some applications. Perhaps the advertisingreally is true and CAF is biting back after years ofjokes. If the VR66 is anything to go by it certainlylooks like it.”

Assessment: D.RandleDivision: Small Arms Testing

GASH Spike Taser

Got a heavily armoured target you need to takedown, but have to have him alive to some extent?Then try GASH’s first foray into the projectilesmarket, the Spike Taser. Designed to overcome theproblems conventional tasers and stun guns have onopponents wearing armour, this compact weapon isable to penetrate through their protection and hitthem where it hurts. The ST comes in convenientforearm mounted format and uses a similar wristtrigger system to KK’s Panther 12mm gun. Justsqueeze and it launches a unique 7mm armourpenetrating dart, which trails a special micro fiberwire behind. This specially designed wire is capableof carrying a crippling electrical jolt through it oncethe dart is embedded in your target and one whichshould be enough to put the hardiest opponents outof action. Silent in operation due to the use of agauss rail launch system, they’ll never know whathit them. Both jolt unit and launcher have aninternal power supply good for 3000 hours usageand full money back guarantee, there is alsoprovision to fit a laser painter if the customer shoulddesire.

WARNING

Use against light or unarmoured targets could resultin fatalities.

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CLIP CAL ROF RCL RANGE COST 3 N/A l 0 15m 800cWEIGHT:2kg

7mm Taser BoltDAMAGE-3 PENETRATION-12ARMOUR DAMAGE-l COST-6c

Game NotesThe optimum range of the Spike Taser alsoindicates the length of the micro fiber wire, if atarget is above 15 meters away the wire will becomedetached from the dart and no jolt can be inflicted.If the dart penetrates through armour and into thetargets flesh they must make a PHYS roll at -10 orgo unconscious for 20 rounds when the electricalcharge hits them, they will also take an additional 4hits of damage from electrical burns. If the dart failsto penetrate all the way through a targets armour, itwill lodge there and all the above effects are halved.

“Where the hell are they, I knew we should havegot some UV goggles”“Shhhh I though I, saw something.”WHIST...THUNK.!“AAAARGH That hurt damn it.”“Shut up and keep still I’ll try and pull it out, somesortacrossbow bolt or something.....Hey what’s thisthread ..?”BBBBBBBBZZZZZZZZZ..!

DarkNight operatives.Downtown Mort.

CAF S16 ‘Bruiser’Pump Action Shotgun

After many years of petitioning by Monarch, SLAIndustries appear to have finally relented somewhatin their strict policy on weapons availabilityconcerning the private law enforcementorganization and have allowed CAF to develop aspecial, new, lightweight shotgun for use by theirofficers. These weapons are intended only be issuedto Monarch officers or for sale to operatives andSLA have forbidden CAF from making civiliansales due to their superiority over the companiesstandard 5mm guns.

The Bruiser is a compact, business likedesign and features a solid cast frame, barrel andtubular magazine fitted with a sliding ‘pump-action’foregrip for rapid reloading. The magazine is fittedalong the underside of the barrel and is reloadedthrough a ‘gate’ on the bottom of the weaponsreceiver, it is capable of holding up to 5 rounds with

an addition round in the chamber. A folding stockcomes as standard, as does a shoulder sling and aspecially modified version of the CAF laser painterto aid in aiming. Additional features include fittingsfor telescopic sights and a special mounting on thebarrel which is designed to hold a standard SLAtorch. Since the weapons use individual shells ratherthan magazines, CAF have also developed anammunition bandoleer to go with the guns which ismade from nylon webbing and can carry up to 30spare rounds. Designed to fire a light .410 shell, theweapons have much greater stopping power thanprevious Monarch weapons at close range and caneasily penetrate a standard flack vest with littletrouble. Despite this though they are still hardly inthe same league as the 10 gauge rounds used in themajority of operative weapons and CAF have beencareful to make sure they cannot be converted tofire more potent ammuntion.

At the moment the S16 ‘Bruiser’ is beingsupplied to Monarch in limited numbers for a trialperiod to test both its effectiveness and monitor itsuse. SLA are also keen to see whether Monarch canbe trusted to keep control of these guns and howlikely they are to find their way onto the BlackMarket. Their use of the unique .410 round isthought to be a preventative measure to help stopthis happening as no other weapons, eitheroperative or civilian, use it and so at least for themoment its manufacture and distribution can becontrolled. CAF is known to be keen for the trial tobe a success as it will open up a new and lucrativemarket for them, which as yet no other sub companyhas access to. To gain additional test data on theweapons performance in combat the Bruiser is nowalso available to operatives in limited numbers andis the chance for a cheap, lightweight shotgun, firinglow cost ammunition, that shouldn’t be missed.

CLIP CAL ROF RCL RANGE COST 5+1 .410 1 7 6m 120cWEIGHT: 2kg

.410 Shotgun ShellDAMAGE-6 PENETRATION-2ARMOUR DAMAGE-4 COST-5u

Game NotesSince the Bruiser is not a semi-automatic design itrequires both of the users hands to operate theaction and reload after each shot. Loading shells into the integral magazine takes 2 Actions per Shell (1on a successful DEX role). The Bruiser is aimedand fired using Rifle skill.

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HAND TO HAND WEAPONSHAND TO HAND WEAPONSHAND TO HAND WEAPONSHAND TO HAND WEAPONS

Guns are fun, but there are times when you’ve got to rely on a blade to get the job done, plus hey they look coolon camera, so check out this great selection of melee weapons from the biggest names in the business. MACbring us another in their line of unpowered blades in the shape of the radical Puma Short Sword, while DPB offerup a matched set of a vibro Katana and Wakizashi for all you martial arts freaks out there. Plus the ‘big stick’approach to combat with the MJL Power Mace and for those with more of a sense of style they’ll also belaunching their new Razor Whip this month, so remember you saw it here first..!

ITB Anti Armour Limpet

Got into a hand to hand situation, but want to end itquickly, then Ian Thomas Bradley bring you thesolution in the form of their shaped charge, antiarmour limpet. Simply let it fall into your hand andslap it onto your opponents armour, the limpet willthen bond instantly into place, at the same timeactivating its in built impact fuse. The specialHEAP, shaped charge used in the limpet will directall the force of the explosion inwards, with minimalrisk to the user from blow back. The easy to mountunder wrist dispenser can hold two of the 60mmlimpets in total safety and has several specialfeatures to prevent accidental triggering. Thespecial multi bond patch on each limpet can adhereto almost any surface or armour type including flesh(although we see this as an excessive use of such aweapon). Cost of the limpet dispenser is 100c and itis fully reusable, while limpets cost 20c each. TheIT AA Limpet system, give your opponent asurprise they’ll never forget (if they live that long).

Anti Armour LimpetDAMAGE-14 PENETRATION-15ARMOUR DAMAGE-6 COST-20c

Game NotesUsing the anti armour limpet is a hand to handbased attack. If the attack is successful then thelimpet is properly attached to the target and willdetonate next action, note no damage is caused bythis attack as the user is slapping the limpet on withan open hand. If the attack fails the limpet has notbeen attached properly and will fall off explodingnext action with BLAST-6 PENETRATION-7 anda blast radius of two meters. A roll of double oneindicates a critical failure and means the user hasfumbled and attached the limpet to their ownarmour.....It is not possible to reload the dispenserduring combat and the hand operating it must beempty, it also cannot be mounted on an arm thatalready carries a weapon such as a KK Panther orVibro Disc gun.

“Slap, Click ....BOOM !!Heh heh heh these limpetsare just excellent. Great for practical jokes Huh !”

Brain Waster ‘Ripper’.

MAC Flick Vibro

MAC get into the powered blade market with thisexcellent new compact weapon. For easy carryingthe blade of the new Flick Vibro slides neatly intothe units handle, then at the press of the activatorstud it can be extended, while at the same timepowering up the knifes vibro unit. Once the blade islocked into place the Flick Vibro becomes anextremely deadly combat weapon for its smalloverall size and will penetrate a variety of the lowerlevel armour types. A great lightweight backup orjust a general purpose combat blade the Flick Vibrois also weighted for throwing and as an added bonuswe’ll custom sculpt the grip to the shape of yourhand. Comes complete with 1000 hour internalpower supply and personalized carrying sheath.

DMG PEN AD COST WEIGHT 3 3 2 80c .75kg

MAC Puma Short Sword

One of the biggest unpowered blades available tothe operative today, the new MAC Puma ShortCombat Sword is carefully balanced to allow onehanded use while offering many of the originalMAC knifes great features. A specially constructedceramic laminated, carbon fiber, serrated bladegives the Puma the ability to inflict a high degree ofdamage without the need for a vibro unit or powerpack so you’ll never have to worry aboutmalfunctions. The MAC Puma is also capable ofpenetrating ceramic armour with its strengthenedblade kept sharp at all times by the uniquesharpening block built into the knifes carryingsheath, an idea first seen in the design of theoriginal MAC knife. Rugged, reliable andmaintenance free the MAC Puma Short Sword issomething you can rely on when your in a tight spot.

DMG PEN AD COST WEIGHT 5 2 2 100c 1.5kg

MJL Razor Whip

A new concept in hand to hand and Martial Artsweaponry, Multi Job Lacerates can now offer theirnew Vibro Razor Whip to the operative market.

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Seventy centimeters of hardened ceramic segmentsattached to a custom mounded hand grip unit formthe basis of the weapon, while a specially designedvibro unit is capable of oscillating the entire lengthof the whip at the press of a stud and giving it theability to slice effortlessly through a variety ofarmour types. The high frequency vibro unit and its5000 hour power pack are concealed in the whipshandle, while the entire unit is carefully balanced toaid handling, something we think skilled martialartists will appreciate. Each Razor Whip comes witha custom carrying pouch letting you transport it withease and we at MJL will also be offering acomprehensive maintenance guarantee with all unitssold. Why not check out the Razor Whip, a new andstylish weapon for today’s operative.

DMG PEN AD COST WEIGHT 5 4 2 100c 1.2kg

MJL Power Mace

Looking for a new type of hand to hand weapon?Well why not try out the new MJL Power Mace.This short handy baton type weapon can easilydeliver a stunning impact against lightly orunarmoured opponents and can also give thosewearing powered suits something to think about.The head of the mace contains a compact highfrequency oscillation unit which is connected to thesix carbon filament spikes that extend from it andwhen in operation these greatly increase theweapons damage potential, while a 3000 hourpower unit is fitted inside the comfortably moundedhand grip. It may look like an old idea, but MultiJob Lacerates have used their expertise in theoperative hand to hand weapons field to bring itright up to date in a new and deadly form.

DMG PEN AD COST WEIGHT 6 2 2 105c 2kg

DPB Heat Saber

A new concept in blade technology, now for thefirst time the Heat Saber is available to theoperative market. Rather than using a conventionalvibro unit in this weapon, DPB have developed aspecial high intensity heating unit which is built intothe weapons hilt and which can rapidly heat theSabers ceramic blade to extreme temperatures, thiscan then be used to greatly increase the damagecaused to lightly or unarmoured opponents. Theblades power supply will last for over 6000 hourscontinuous use and the entire handgrip is speciallyinsulated to prevent damage to the user. The entireHeat Saber is built to the highest battlefieldstandards with use of ceramics throughout giving

great durability and strength, the unit also features aprecision blade which gives it the ability to breachlower armour types. The Heat Saber comescomplete with a full set of safety features to preventdamage to the user and is sold with an insulatedsheath for carrying purposes.

DMG PEN AD COST WEIGHT 8 2 4 130c 2kg

DPB Vibro Battle Axe

Using our famous high frequency oscillationsystem, Dynamic Precision Blades bring you thelatest weapon in our range, the awesome BattleAxe. Despite its great size the use of silicon andcarbon fibber in the axes make up helps to keepweight down, while increasing its durability. Onceyou’ve picked up and felt the Vibro Battle Axeyou’ll never want to put it down. The precisionmolded grip gives you complete control, while theshaft conceals a power unit with a 5000 hour userlife. Just the sight of you unswinging your axe fromthe special shoulder carrying sheath providedshould be enough to make most people think twice,while if their stupid enough to take you on theVibro Battle Axe will rip through their armour withease...!

DMG PEN AD COST WEIGHT 6 4 3 130c 3.5kg

DPB Vibro Katana

Be different and distinctive with this new bladefrom the design teams of DPB. The new vibroKatana has a rugged silicon and carbon fibercompound combat blade carefully balanced andbuilt to the highest standards. Each unit comes fittedwith its own custom hilt which also conceals theKatanas 5000 hour power cell and the highfrequency oscillation unit which gives it theunmatched ability to slice through a variety ofarmour types. Designed with combat rather thanstyle in mind the DPB Vibro Katana should give theuser a lifetime of reliable service and makes anideal close combat weapon. An excellent choice forthe experienced swords person, this blade just can’tbe beaten for its feel and handling. The DPB VibroKatana is currently offered with its own fitted sheafand either back or waist mounting straps for easycarrying on the armour of your choice.

DMG PEN AD COST WEIGHT 5 5 2 120c 2kg

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DPB Vibro Wakizashi

To compliment our new Katana sword, we at DPBare now proud to present its matching shortsword, the Wakizashi. Offering all the great featuresof the larger Katana, these two weapons can bebought as a matching set making them ideal for thetwo handed combat expert. The shorter blade of theWakizashi also incorporates a high poweredoscillation unit allowing it to easily cut through avariety of ceramics while the hilt hides a slightly

smaller power pack giving it a 4000 hour life spanbefore the need to recharge. The Wakizashi is ideaas a combat blade in its own right and offers a greatalternative to a standard knife or dagger. Ruggedand durable this carefully balanced short sword iscurrently offered with its own carrying sheath and acustom molded grip.

DMG PEN AD COST WEIGHT 4 3 2 90c 1kg

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VEHICLESVEHICLESVEHICLESVEHICLES

Everyone knows that you’ve got have a set of wheels if you wanna be cool and turning up to your BPN in a taxiis for newbies, so check out this months range of operative vehicles at prices to suit every squads pocket. Pluswe’ll also be taking a look at some of the familiar emergency vehicles on the streets so you’ll know what to lookfor when your down and bleeding or you’ve got an out of control block blaze on your hands. We’ve got everything from fast attack vehicles and the new Quad bike from FEN, right up to a selection ofDante surplus items, some of which are on offer to the operative market for the very first time. These includeAPCs, Infantry Fighting Vehicles and Armoured Recon Units, all of which are ideal for use Downtown or in theCannibal Sectors. Hardware bring you the very latest and best in armoured transport, all of which is cheap andeasy to rearm should you wish. Make them eat you dust in the hottest range of operative transports to hit thestreets this year....!

Game Notes

GMs should feel free to include any of the following vehicles in the in ‘Vehicle Ownership Character Advantage’substituting them for vehicles already on the list of equal value (i.e. Rank 10 in the Advantage may get a player aFEN RAT L20 Infantry Fighting Vehicle rather than an APC as they are roughly the same price). Some of theemergency vehicles should be exempt from this unless you really want a squad of operative plowing round thestreets in a surplus Shiver Fire Tender. The lower cost vehicles can easily be purchased for cash if the playershave enough during a game while others like the Recover Vehicle could get temporarily assigned to a squad forthem to undertake a specific BPN.

SLA YA-314 Cargo Truck

The standard, SLA, medium range, cargo truck seenfairly frequently on the streets of Mort, the YA314has been in service for many years and its reliable,hard wearing design has yet to be bettered.Adaptable to a wide variety of tasks this 4x4 wheeldrive truck is primarily intended for city use, but itsrugged chassis and high build quality mean it has noproblem with less forgiving conditions, for thisreason all units are fitted with all terrain run flattires and specially strengthened suspension units asstandard. This no frills vehicle consists of a forwardcab with provision for a driver and up to twopassengers and a rear enclosed load bed covered inlightweight armour. As an additional feature the cabhas a roof hatch and turret ring installed above thepassenger seating allowing adaptation of the vehicleto military service. The YA314 is capable ofallowing cargo’s up to 4000 kilograms to betransported with ease and the onboard power unitgives it a 30,000 hour operational life beforerecharging. Able to be adapted to virtually any loadcarrying task the YA314 is one of the best multi-role transports on the market today.

Type:Cargo TruckMax Speed:160km/hour:25.6m/phaseMovement:Wheeled/Quad Axle Independent DriveDimensions:6m length, 2.5m width, 2.8m heightWeight:4.5 tonnesCrew:l driverPassengers:2Skill:Drive CivilianArmament:None

Cost:11000cCab-P.V.14, I.D.200 Cargo Section-P.V.5, I D.100Acceleration Rate:1.2Turning Circle:6

Monarch Patrol Unit

Standard equipment for Monarch Law EnforcementOfficers on the streets of Downtown, these PatrolUnits are small, lightly armoured, vans intended forroutine duties and prisoner transportation. The vanshave a simple layout with internal bench seats forpassengers and a driver/crew compartment closedoff behind a strengthened, mesh screen at the front.Not particularly fast or well armoured, the MonarchPatrol Units are reliable and able to offer better

protection to officers than civilian vehicles. Allwheel drive means the vans can cope with a varietyof terrain’s, while a specially strengthened chassisand 50,000 hour power plant come fitted asstandard. Due to restrictions non of the Patrol Unitscan be offered with armaments, but most of the vansdo come with a roof hatch incorporated above thefront passenger seat. Designed to take a lot of abuseand be suitable for life on Downtown’s streets, theMonarch Law Enforcement Patrol Units will

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probably be around for along time to come, at leasttill something better comes along at a price they canafford.

Type:VanMax Speed:160km/hour:25.6m/phaseMovement:Wheeled/Quad axed independent driveDimensions:5m length, 2m width, 2.3m heightWeight:4 tonnesCrew:l driverPassengers:5Skill:Drive, CivilianArmament:NoneCost: 3000cP.V.12, I.D.160Acceleration Rate:1.4Turning Circle:6

SLA-003 Cargo Transporter

A common sight in the factories and industrialsectors of Mort, the 003 Cargo Transporter hasbeen in constant use for the last eight hundred years.Consisting of a sturdy track mounted chassis withan open role cage protected drivers cab, the 003 isdesigned to carry the standard SLA 5m x 2.5m x2.5m cargo pod on its specially built flatbed. Podsare attached and securely held in place by a systemof modified mag holds built into the truck bed,while an under floor power plant allows the CargoTransporter a 50,000 hour user life. An invaluablepiece of equipment when it comes to moving cargoor heavy machinery, the 003 may be slow, but it’sdependable and rugged with its tracks allowing it tooperate on a variety of surfaces with ease. Oftencargo transporters will be used to pull a train ofcargo pods mounted on cab-less versions of thestandard unit and connected via a special link.Control is via a simple two lever system allowingthese units to be operated by almost anyone with theminimum of training, while the ability to lock oneset of tracks and turn the entire machine virtually onthe spot is extremely useful when it comes tooperating in cramped factory conditions. The 003Cargo Transport seems due for another eighthundred years of success and costs just 6000c forthe standard unit.

Type:Cargo TransporterMax Speed:18km/hour:2.8m/phaseMovement : Tracked independent driveDimensions:6m length, 3m width, 3.5m heightWeight:5 tonnesCrew:l driverPassengers:NoneSkill:Drive, Civilian/Military,Armament : NoneCost:6000cP.V.0, I.D.400

Acceleration Rate:lTurning Circle:0 stationary, 12 at speed

Game NotesDue to the open design of the Cargo Transporter itcan offer no protection to the driver or anyone onthe flatbed. If it is carrying a cargo pod this willhave a P.V of 15 and an I.D of 150. Skill in eitherdriving discipline will allow operation of thisvehicle due to its extremely simple nature.

Third Eye News Transport

A must for any news team willing to follow a storyno matter where it takes them. The Third Eye News,armoured transporter van has ample room for a fullteam including camera crew, while the speciallystrengthened chassis, four wheel drive unit and allterrain tires will take them where they need to go,be it a trip to Downtown or right to the heart of the

Cannibal sectors. The vans are fitted with all roundarmoured panels to keep you safe while a 30,000hour power plant and high powered engine meansyou can keep up no matter how fast the news isbreaking. Two sliding side doors and a pair of largerear cargo doors come as standard on all vehilces.Each transport also has the added feature of a roofmounted hatch, fitted above the passengercompartment, which is intended to allow acameraman to operated from relative safety ifconditions outside get too rough. Rugged, reliableand built to last, there’s no safer form of transportfor the news team who know they’ve got to takerisks to be in on the hot news as it happens.

Type:VanMax Speed:240km/hour:38.4m/phaseMovement:Wheeled/Quad-axle independent driveDimensions:5.5m length, 2.2m width, 1.9m heightWeight:5 tonnesCrew:l driverPassengers:5Skill:Drive, CivilianArmament:NoneCost:8000cP.V.14, I.D.250Acceleration Rate:2.1Turning Circle:6

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FEN 0327 Quad Bike

A new form of transport now on offer to SLAoperatives, the FEN Quad offers you the lightweight and speed of a motorbike, with all therugged reliability of a 4X4 vehicle. Ideal for use inrough terrain, the 0327 makes an excellent militaryreconnaissance vehicle or operative transport withthe four wheel drive chassis giving it strength andstability beyond that of a trike or motorbike. TheQuads power plant is good for 50,000 hours use,while it has the capacity to carry a driver andpassenger, plus a small amount of cargo with ease.For military duties each 0327 Quad has the abilityto mount a Power Reaper or Heavy Assault systemon a special powered bracket provided, this weaponis then either fired by the passenger acting as agunner or by the driver via a HUD system.Ammunition is fed from a large capacity 500 roundammunition bin although currently FEN supply allQuads unarmed and will only fit weaponry onrequest. Tough and dependable the 0327 is at thecutting edge of operative vehicles at an affordableprice.

Type:4X4 QuadMax Speed:260km/hour:41.6m/phaseMovement: Wheeled/Quad-axle independent driveDimensions:2m length, 1.6m width, 1.6m heightWeight:1.2 tonneCrew:l driverPassengers:l gunnerSkill:Drive, CivilianArmament:Fitted for Reaper Cannon or AssaultSystemCost:2500cP.V.16, I.D.250Acceleration Rate:2.2Turning Circle:3

FEN RAT L20 IFV

FEN are now able to offer all operatives anothergreat Dante surplus military transport. The RATL20 Infantry Fighting Vehicle is easily converted toa wide number of operative applications and has aproven combat record to back up its reliability andeffectiveness as a military assault and transport unit.All RATs are fitted with full 6x6 wheel drive, allterrain tires and specially constructed suspensionunits allowing rapid and trouble free cross countrytravel, as well as effective use on city roads. Inaddition to a crew of three, the L20 can also beutilized in a personal carrying capacity and its rearbay will hold up to seven fully armoured troops.Deployment is either via the folding rear ramp or byeither of the two sliding side doors the RAT comesequipped with. The RAT’s standard crew consistsof a driver, a gunner and a commander or radio

operator. Both commander and driver sit in forwardpositions and have small roof access hatches abovethem, while the gunner occupies a centrallymounted powered turret position also with a hatch,although due to the RAT’s surplus status noweapons systems are installed on purchase. Most

L20’s will also have three vision slits and weaponsports on each side of the troop compartment,allowing the passengers to employ hand weaponsfrom inside the vehicle. Power comes from an underfloor, 25,000 hour, unit and the RAT is ideallysuited to such tasks as a mobile command base onGreen BPN’s, riot control, or just as an extremelyreliable, well protected transport vehicle. An olderAPC only variant of the RAT L20, known as theL18, is now also available to operatives, this lacksthe central powered turret and instead has astandard roof hatch and universal turret ring fittedabove the passenger bay. The lack of the turretresults in a substantial reduction in the vehiclesweight and so raises its overall top speed, while atthe same time lowering its profile. In all otherrespects the two vehicles are identical apart fromthe fact that the L18 is offered at a lower price.

Type:Infantry Fighting VehicleMax Speed:180km/hour:28.8m/phase (200km/hour:32m/phase APC Variant)Movement:Six Wheeled Independent DriveDimensions:7.3m length, 2.7m width, 3.10m height(2.5m height APC Variant)Weight:15 tonnes (Weight:11 tonnes APC Varient)Crew:l driver/l gunner/l radio operatorPassengers:7Skill:Drive MilitaryArmament:None FittedCost:110,000c (cost: 100,000c APC Variant)P.V.24, I.D.700Acceleration Rate:1.6 (1.8 APC Variant)Turning Circle:8

FEN T7300 Tracked APC

FEN can now offer operatives an alternative totheir wheeled APC’s in the shape of the T7300tracked personnel carrier. This battle proven vehiclerides on a set of special high grip tracks allowing afast speed and good handling on a variety ofsurfaces from city roads to cross country. Althoughperhaps not as fast as a wheeled vehicle the T7300

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has extremely impressive armour and can easilycarry nine personnel with full combat equipment. Inaddition the vehicle has seating for a driver, agunner, and a radio operator/squad commanderposition. The gunners position is provided with ahatch and turret ring allowing the mounting of a

variety of weapons to suit the users needs, whileadditional hatches are provided above the driverand commanders seats. To help to improve thestrength in the T7300s side armour only a rear troopdeployment ramp is fitted, although after testingFEN found that this was more than adequate for therapid off loading of personnel. This also allows theentire air system in the vehicle to be easily filteredmaking it impervious to a variety of chemical andbiological attacks. The under floor power plantgives the APC an effective 25000 hour operationallife. The FEN T7300 Tracked APC offeringunrivaled protection on the battlefields of todaywhere ever they may be.

Type:APCMax Speed:140km/hour:22.4m/phaseMovement:Tracked independent driveDimensions:6m length, 2.9m width, 2.5m heightWeight:16 tonnesCrew:l driver /1 gunner /1 commanderPassengers:9Skill:Drive MilitaryArmament:None SuppliedCost:130,000cP.V.26, I.D.850Acceleration Rate:1.2Turning Circle:0 Stationary, 10 at speed

FEN 056 Shiver Fire Unit

Employed on the largest and most dangerous fires,where the standard ‘Extinguisher’ vehicles are notenough, these Shiver fire units are perhaps one ofthe most awesome and most feared of the vehiclescurrently operating on Mort’s streets. Intended asheavily armoured, rapid response units they canliterally plow through anything and everything toget to their objective. Mounted on a massive eightwheel chassis, the FEN 056 tenders carry thecomplete range of fire fighting equipment, fromhigh pressure water and foam hoses to smaller

extinguishers, breathing apparatus and rescue gear.Standard crew for the vehicle is three and consistsof a driver and two gunners each of whom isresponsible for operating one of the two large, highpressure foam cannons mounted on 056s roof, thesecome fitted in open topped retractable turrets andboth have a 360 arcs of fire around the vehicle. Inaddition to this the vehicle has seating for an eightman squad of Shiver Fire Fighters in the largepassenger compartment behind the cab. For tacklinghigh level fires the vehicle comes fitted with aspecial hydraulic platform which can be rapidlyraised to a height of twenty five meters and iscapable of carrying up to four personnel as well as afurther two foam cannons. When not in use theplatform folds down into a recess in the vehiclesroof to prevent it being damage if the 056 has tosmash its way through obstacles. Every vehiclecomes with all round high density ceramic armourplating, originally developed for use by armouredvehicles on Dante, which is reinforced in places byspecially strengthened ram plates giving the FireUnits unmatched protection and damage takingability. Fitted with all wheel drive and off roadcapable tires means the 056 won’t slow down whenthe going gets tough or be stopped by having to gocross country if the situation demands. A speciallydeveloped power plant situated under the Fire Unitsfloor allows the tenders to reach speeds unknown inother vehicles of this size and weight, while eachunit has a 30,000 hour operational life. Designedwith just one thought in mind, to get to a fire asquickly as possible no matter what, the FEN 056Unit is ideally suited to its role and it is highlyunlikely that anything will be put forward to replaceit in the foreseeable future.

Type:Fire EngineMax Speed:180km/hour:28.8m/phaseMovement:Eight wheeled independent driveDimensions:12m length, 5m width, 3.5m heightWeight:42 tonnesCrew:l Driver/ 2 Foam GunnersPassengers:8Skill:Drive MilitaryArmament:NoneCost:150,000cP.V.34, I.D.980Acceleration Rate:1Turning Circle:12

FEN FV103 Recon Vehicle

Ideal as transportion for small operative squads, theFV103 is a Dante surplus tracked recon vehiclewhich is starting to see growing use on the streets ofMort. This lightweight armoured vehicle can tacklealmost any type of terrain with ease and its tracksoffer much better cross country performance than its

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wheeled counterparts. Specially toughened panelsconstructed from ceramics and flak armour weaveare incorporated on all the FV103’s outer surfacesand in addition to this the entire vehicle can besealed against either biological or chemical attackusing air filters or an internal life support systemwhich is capable of keeping the crew alive for up to72 hours. Due to its primary function as areconnaissance vehicle the FV103 is only able tocarry two passengers in addition to a driver andgunner, although ample equipment stowage space isprovided. Two crew hatches are fitted to thevehicle, one above the drivers position and thesecond larger one in the top of the units revolvingpowered turret. This turret is supplied unarmed onall operative vehicles although FEN will be happyto install any small arms type weapon you wish foran additional fee. Power comes from an under floor35000 hour reactor giving the vehicle good rangeand making it ideal for Green BPNs. The FV103strong, tough and built to take the knocks. When theflak starts to fly you can rely on a FEN to get youthrough...!

Type : Tracked Recon VehicleMax Speed:200km/hour:32m/phaseMovement:Tracked Independent DriveDimensions:5.2m length, 2.3m width, 2.2m heightWeight:8 tonnesCrew:l driver /1 gunnerPassengers:2Skil:Drive MilitaryArmament:Non FittedCost:90,000cP.V.24, I.D.600Acceleration Rate:1.8Turning Circle:0 Stationary, 7 at speed

GA RAM V-12 LAT

Another proven combat vehicle from GeneralArmaments, now at a price you can afford. TheRAM V-12 Light Armoured Transport is an idealoperative vehicle capable of functioning in a widerange of applications including routine patrol,reconnaissance and riot control duties. The RAMrides on a 4x4 all wheel drive chassis unit, completewith all terrain run flat tires, while the body isconstructed from lightweight high impact ceramicarmour panels. All RAM V-12 vehicles come fittedwith both side and rear access doors allowing easydeployment of troops. while each is fitted withseating for up to four passengers in addition to adriver and gunner. Both driver and gunner positionshave their own roof mounted hatches, the gunnershaving a turret ring and universal weapons mount,although all RAMs are currently supplied disarmed.Fast rugged and built to last, all vehicles areoutfitted with power units giving 30,000 hour user

lives, we at GA have done our best to produce acombat capable operative transport for the lowest

price possible, while still giving something you canrely on when the bullets start to fly.

Type:Light Armoured TransportMax Speed:200km/hour:32m/phaseMovement:Wheeled/Quad-Axle Independent DriveDimensions:5.2m length, 2.lm width 1.7m heightWeight:5 tonnes ‘Crew:l driver /1 gunnerPassengers:4Skill:Drive MilitaryArmament:None FittedCost:16,000cP.V.17, I.D.380Acceleration Rate:1.8Turning Circle:5

GA 4077 Armoured Ambulance

The sight every operative wants to see when theirbadly wounded, the GA 4077 Ambulance is thevehicle favored by SLA’s Paramedic teamsoperating in and around Mort. Rugged, fast andwell armoured, like the Shiver fire tenders it takes alot to slow a 4077 down. Although the standardFEN APC is often used as an ambulance, the 4077is designed to be a smaller faster rapid responceunit and is ideal for rapidly reaching casualties inthe shortest possible time, something that is vitallyimportant in LAD transmitter responses. Eachvehicle can carry a medical team of three inaddition to a driver, plus has provision for up tofour stretcher bound casualties in the rearcompartment If patients have less serious injuriesmore can be carried and thanks to retractableseating in the vehicles sides there is room for up tosix non emergency cases. All ambulances carry acomplete set of medical equipment with everythingfor simple breaks or bullet wounds right up to onthe spot surgery and resuscitation procedures, aswell as Karma LAD stabilization. All GA 4077scome fitted with four wheel drive and off roadcapabilities, while an onboard power plant willallow continuous use for over 40,000 hours. FlakMesh reinforced armour plates are incorporated allround the vehicle to keep both passengers and crewsafe, if as sometimes happens the ambulances are

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forced to operate during combat situations. Toughand reliable the GA 4077 has been in service for along time and has helped to save numerousoperative lives and with its proven track record willcontinue to do so thanks to General Armamentsdependable design and high build quality.

Type:AmbulanceMax Speed:240km/hour:38.4m/phaseMovement:Wheel/quad axle independent driveDimensions:6.5m length, 2.5m width, 2.6m heightWeight:6 tonnesCrew:l driver/3 ParamedicsPassengers: 4 on stretchers/6 sittingSkill:Drive, MilitaryArmament:NoneCost:115,000cP.V.20, I.D.620Acceleration Rate:1.7Turning Circle:7

GA EEX-3 Scout Car

Small, fast and well armoured, the new EEX-3Scout Car from General Armaments is now on saleto the operative market after its rigorous combattesting on Dante. Built on a rugged four wheeled allwheel drive chassis and fitted with all terrain tires,the EEX-3 is equally at home in the CannibalSectors as it is on city streets. All round ceramicarmour gives good small arms fire protection, with aspecially designed multi layer system allowing agreater damage capacity than other vehicles in itsclass. Two hatches are provided on opposite sidesof the vehicle intended for the driver and singlepassenger, while a large roof hatch is installedabove a gunners position at the rear of the EEX-3.This hatch is outfitted with a multi role turret ringallowing you easy mounting of anti riot or offensiveweapons such light machine guns, including theFEN Power Reaper, GAK SAW and HAS MiniGun. Despite limited seating there is enough roomfor additional equipment to be carried and you’ll besurprised just how much you can fit into the EEX-3.There is also enough room for a 35000 hour highcapacity power supply incorporated under the floorof the unit. The EEX-3 Scout Car shows GA’sdedication to high quality operative transport andoffers you the best speed and protection you can getfor a vehicle of its size. General Armaments, don’tput your trust in anything else..!

Type:Scout CarMax Speed:240km/hour:38.4m/phaseMovement:Wheeled/Quad-axle independent driveDimensions:4.2m length, 2.2m width, 1.7m heightWeight:5 tonnesCrew:l driver/l gunnerPassengers:l

Skill:Drive Military/CivilianArmament:None FittedCost:40,000cP.V.20, I.D.500Acceleration Rate:1.8Turning Circle:5

GA 05 Shiver ArmouredPatrol Van

A common sight in Downtown or where everthere’s trouble, the GA 05 Armoured Patrol Van is

invaluable to Mort’s Shiver units in their efforts tokeep law and order intact and is conciderablycheaper to produce than the standard ‘Battle Taxi’APC. This heavily armoured, six wheel drive,transport is capable of carrying eight Shivers plusall their equipment, while its speed andmaneuverability make it an ideal rapid responseunit. APV’s are employed in many roles includingriot and crowd control duties, as well as moremundane routine patrols. Several specialist versionsof the vehicle are also available, such as mobileforensic labs and command posts. Each van comesfitted with a large sliding door on each sideallowing troops to disembark quickly, as well as aseparate hatch for the driver. Currently non of theModel 05 APV’s is fitted with weapons systems,although each unit comes with two roof hatchesabove the passenger compartment allowing the useof hand weaponry or riot control equipment by thecrew. Built with life on the streets of Mort in mind,each GA 05 is extremely tough and many units havebeen in service for a number of years. Every APVcomes with an under floor reactor capable ofsupplying 27,000 hours of power, while toughenedall round armour panels are standard, as are ramplates and bullet proof windscreens. The GA 05’s ofMort’s Shiver squads have seen a lot of action, buttheir rugged design keeps them going far beyondoriginal expectations.

Type:APVMax Speed:200km/hour:32m/phaseMovement:six wheeled independent driveDimensions:7.8m length, 3.5m width, 2.5m heightWeight:8 tonnesCrew:l driverPassengers:8Skill:Drive, Military

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Armament:NoneCost:95,000cP.V.22, I.D.550Acceleration Rate:1.7Turning Circle:7

GA M3A100 Half Track

We at General Armaments are now pleased to beable to offer our Dante surplus M3A100 ArmouredHalf Track as a different kind of operativetransport. This rugged combat vehicle rides on acombination of both wheels and tracks to give highmobility and enhanced performance over a varietyof terrain, while reinforced ceramic armour panelsgive the M3A100 good protection against a varietyof attack, including small arms fire. The Half Trackcan also be utilized in an armoured personnelcarrier capacity, with ample room for up to six fullyarmoured combat troops and their equipment, whilea powered folding ram at the rear allows for thequick deployment or loading of personnel. Inaddition to troops the M3A100 has positions for adriver, a co driver / radio operator and a gunner.Both the gunner and co driver have roof hatchesabove their positions, the gunners being larger andcentrally placed above the crew compartment. Thishatch has provision for mounting a variety ofweapons systems should the situation demand byway of a universal turret ring, unfortunately theunits standard armourment of dual, 12mm PowerReapers cannot be supplied. In addition there aretwo smaller hatches fitted on opposite sides of thevehicle giving easy access to the two forwardseating positions. The Half Track is ideal for anumber of applications on Mort, including riotcontrol, operative transport or as a patrol vehicle.Proven in a variety of combat conditions theM3A100 is rugged and built to last with a 30,000hour power unit giving it a long user life.

Type:Half Track APCMax Speed: 180km/hour:28.8m/phaseMovement:Wheeled and Tracked independent driveDimensions:6.5m length, 2.3m width, 2.7m heightWeight:9 tonnesCrew:l driver /1 co driver /1 gunnerPassengers:6Skill:Drive MilitaryArmament:None SuppliedCost:80,000cP.V.22, I.D.600Acceleration Rate:1.5Turning Circle:8

FEN YX-122 ‘Trailblazer’Light Motorbike

Ideal for those buying on a budget, but who wantsomething a cut above the usual civilian models, theYX-122 ‘Trailblazer’ from FEN offers you acombination of speed, protection andmaneuverability at a price that can’t be beaten. Builtto an ‘off road’ design, the bike features a sturdyceramic frame fitted with a specially toughenedsuspension system and all terrain tires to givesuperb ride quality both across country and on citystreets. The compact, high output cold fusion unit isgood for 30,000 between recharges and allows a topspeed of up to 300 Kph in ideal conditions. Lightlyarmoured against both the environment and thepossibility of combat, the Trailblazer is extremelydurable and should give hours of trouble freeoperation, with the minimum of maintenance,making it ideally suited for operative use on Mort.Now available in a range of custom coloursincluding urban camo and Cannibal Sector grey.The FEN YX-122 Trailblazer, never before hasthere been so much bike for so little money.!

Type:MotorcycleMax Speed: 300km/hour: 48m/phaseMovement:Rear wheel chain driveDimensions:2 m length, .9 m width, .9m heightWeight: .7 tonnesCrew: lPassengers: 1Skill:Drive MotorcycleArmament: Non FittedCost: 700cP.V.8, I.D.80Acceleration Rate:2.7Turning Circle:1

GA TR-1100 ‘Blackshadow’Militray Motorbike

The ultimate in two wheeled transportation, the GABlackshadow motorbike was originally designed forthe battlefields of the War Worlds, but is nowavailable to all operatives, in it unarmed format, foruse on the streets of Mort. Featuring a rugged allterrain design, run flat tires, a ceramic armouredfairing and a one of the largest fusion plants everfitted to a bike, the TR-1100 can take you whereyou need to go, be it a quick trip to Suburbia or anexpedition to the heart of Downtown. Despite itsweight and armoured chassis the Blackshadowfeatures unmatched performance and thanks to itsuse of ‘fly by wire’ technology and power assistedsteering handles like a bike half its size. Largecapacity storage panniers comes as standard anddespite its ‘disarmed’ status the bike still retains themounting points for its original twin 12mm SMGs

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allowing it to be re-converted to its full militraystatus should the owner wish. These guns fits insidethe Blackshadow’s forward fairing and featurepowered servo mountings with a HUD uplink to theriders helmet, ammuntion is provided by twocompact 200 round bins. The onboard reactor has a40,000 hour user life and all of the onboardelectronics and power systems are fullywaterproofed and battle hardened. Ideal forreconnaissance or as a fast pursuit vehicle, the TR-1100 Blackshadow is not only extremely versatile,but also great value for money, while is battleproven design makes it one of the safest motorbikesavailable.

Type:MotorcycleMax Speed: 340km/hour: 54.4m/phaseMovement: Bi-magna cable ball jointDimensions:2.2 m length, 1.1 m width, .9m heightWeight: 1 tonneCrew: lPassengers: 1Skill:Drive MotorcycleArmament: Non FittedCost: 1400cP.V.14, I.D.150Acceleration Rate: 3Turning Circle:1

Game NotesThe 12mm SMGs originally fitted to theBlackshadow have the following stats. They arelinked via the HUD system and both fire at the sametarget. Cost given is per gun and covers the expenseof installation on the bike (it is possible to only fitone weapon if required).

CLIP CAL ROF RCL RANGE COST 200 12mm 5/3 N/A 20m 600c

GA AMX 300 ARV

What do you do when your APC gets stuck ordamaged? You call in a General Armaments AMX300 Armoured Recovery Vehicle.! This multi rolevehicle is able to cope with a variety of recovery,rescue or construction tasks and carries a widerange of tools and equipment. Built around aheavily armoured tracked hull, the AMX comesfitted with two internal winches, the first with a 35tonne pulling capacity and a 100 meter cable drumand the second smaller unit with a 10 tonne capacityand fitted with 200 meters of cable. In addition theAMX 300 has a retractable deck mounted craneable to lift up to 15 tonnes. All winches draw powerfrom the units main engine. To aid in constructionor rescue tasks the ARV is also equipped with afront mounted bulldozer blade, hydraulically drivenand measuring 3.5x1.8 meters. The AMX 300 ARV

carries a driver and up to four additional crew. Tworoof hatches are fitted to the unit, one above thedrivers position and a second in the roof of the crewcompartment, both are fitted with controls for craneand winches, while the driver has control of thedozer blade. The crew hatch comes fitted with auniversal mounting ring allowing the ARV to bearmed, although units are usually issued in theunarmoured state unless they are being sent toDante or another combat theaters. A 30,000 hourpower reactor is fitted as standard as is all roundreinforced ceramic armour. The AMX can copewith almost any terrain and has proved its reliabilityand ruggedness in a range of combat conditions.

Type:Armoured Recovery VehicleMax Speed:140km/hour:22.4m/phaseMovement:Tracked Independent DriveDimensions:8.3m length, 3.5m width, 2.8m heightWeight:35 tonnesCrew:l driverPassengers:4Skill:Drive MilitaryArmament:None FittedCost:150,000cP.V.26, I.D.950 Bulldozer Blade-P.V.30, I.D.600Acceleration Rate:lTurning Circle:0 Stationary, 12 at Speed

GA XM30 FAV

Fresh from its final development, GeneralArmaments are now able to offer operatives a newconcept in cheap, lightweight, transportation in theform of their XM30 Fast Attack Vehicle. Primarilydesigned as an extremely low cost, weaponscarrying system for use in hit and run tactics or as areconnaissance vehicle, the XM30 is now availableon Mort in its unarmed format. A revolutionarydesign the FAV incorporates a high output 30,000hour power plant and rugged rear wheel drivetransmission system into an open tubular chassisunit. Portions of this chassis around the driver andgunner are then covered in specially developed lightarmour panels which can give good protectionagainst a variety of small arms attacks. All terrainrun flat tires come as standard, as does a full rollcage and safety harness on each of the crews seats.The XM30 can be used on either city streets orcross country with ease and due to its extremelylight weight and large, high output engine, canreach extremely high speeds on either type ofterrain. Unfortunately there is only room for adriver and gunner in the vehicle, but a poweredmounting unit and HUD system is provided to allowthe fitting of weapons to the FAV’s central roll bar,which then fire over the crews heads. Cargo space isalso limited, but this problem can be solved byusing the special clips provided to tie your gear to

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the FAV’s chassis framework. The GeneralArmaments XM30 FAV, strong, fast andaffordable, you’ll never look at a motorbike,again.....!

Type:Fast Attack VehicleMax Speed:320km/hour:51.2m/phase,Movement:Wheeled/Quad axle rear wheel driveDimensions:4.3m length, 1.9m width, 1.6m heightWeight:2.5 tonnesCrew:l driver /1 gunnerPassengers:0Skill:Drive CivilianArmament:Non SuppliedCoss:8500cP.V.14 /I.D.180Acceleration Rate:2Turning Circle:4

GA UH-606 Redhawk AAH

A fairly rare sight on Mort, although SLA andseveral of its Shiver units are known to hold a fewunits for emergency use, the Redhawk ArmouredAssault Helicopter is the ultimate in mid-range,airborne troop transportation. This fusion assisted,turbo prop helicopter is capable of a variety ofapplications from cargo lifting to assault and antiarmour roles and can be outfitted with a wide rangeof weaponry and equipment. The hull is covered inspecially developed lightweight ceramic armourpanels, while all 606s have large side doors asstandard to aid in rapid troop deployment and cancarry up to ten personnel with full battle armour.For use either as a gunship or to give support firefor troops deploying into a hot LZ the Redhawk isoutfitted with door mounted 12mm Power Reapers,which are operated by gunners, while in addition thepilot has an 8mm HAS Mini Gun slaved to hishelmet via a HUD system and firing from a chinmounted powered turret. All weapons come withelectro mag feeds and 6000 round ammunition bins.There is also provision to mount a further twoReapers or Mini Guns on the doors when additionalfirepower is needed, although this is only normallydone when the Redhawk is used in its Gunship role.All aircraft come with full nightsighting equipmentand sensory arrays as well as IR baffling and ECMsystems to aid in stealth missions. Perhaps not asfast or maneuverable as a Kilcopter, the UH-606Redhawk mores than makes up for this in overallfirepower and cargo capacity, meaning it willprobably remain in service for at least theforeseeable future. When your heading for a warzone, don’t travel in anything else...!

Type : HelicopterMax Speed:600km/hour:96m/phaseMovement:Quad Blade Turbine (fusion Assisted)

Dimensions:16m length, 3m width, 5m heightWeight:6.5 tonnesCrew:l Pilot /1 Copilot /2 Door GunnersPassengers:10Skill:Pilot MilitaryArmament:X2 12mm Power Reapers / 8mm HASMini GunCost:650,000cP.V.22, I.D.720Acceleration Rate:8Turning Circle:0 Stationary, 90 at speed

GA AZ-27 Light Assault Boat

Although there are no seas or other large bodies ofwater on Mort, there is still a call from time to timefor small boats which can be operated in the largerof the cities sewers and on its undergroundreservoirs. It is for this reason that the GA LightAssault Boat was developed early in year 420 andhas been in almost constant use by operatives,Shivers and maintenance crews ever since. A semi-rigid design the AZ-27 can be folded flat to allow itto pass through maintenance covers, tunnels andaccess hatches and then be inflated when it reachesits launch site via a small onboard compressor, aprocess that takes about 90 seconds to complete.The extremely light weight of the craft means that itcan be easily moved by only two people whenneeded. The vessels hull is formed from a mixtureof specially treated, waterproof, ballistic weavecloth and lightweight ceramic armour and employsa system of multiple buoyancy chambers to preventsinking if one section is holed. Propulsion is by asingle hydro-jet outboard motor which has beendesigned specifically for use in the polluted watersof Mort’s sewers and which is capable of propellingthe craft at speeds of up to 20 knots in idealconditions. The powercell on the motor is good forabout 5000 hours use before the need to recharge.The vessels have room for up to a five man squad,in standard armour types, plus their equipment,although this number needs to be reduced if largeamounts of cargo are to be carried. Additionalequipment on the AZ-27 includes two 300 wattheadlights and a single 500 watt search light fittedto the prow, a buoyancy cell repair kit, fouremergency oars and a reinforced ceramic keelwhich allows the craft to be dragged short distancesoverland when needed.

Type: Light Assault BoatMax Speed:36km/hour: 5.6m/phase,Movement: Hydro-Jet MotorDimensions:3 m length, 1.6m width, .6m heightWeight:120 kgCrew:l driverPassengers:4Skill:Drive Civilian or Military

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Armament:Non SuppliedCoss:1500cP.V.10 /I.D. 90Acceleration Rate:3Turning Circle:2

FEN AMV-76Armoured Maintenance Vehicle

However hazardous a sector of Downtown is, thereis still often the need for SLA personnel to enter itto undertake vital repairs to the cities power gridsand other utilities and it was with these tasks inmind that the FEN AMV-76 vehicle was conceived.Intended to carry a team of six engineers and all therequired tools, equipment and parts to undertake avariety of repair tasks, the AMV is a heavilyarmoured, multi wheeled vehicle which is able tooperate under the severest of conditions, includingcombat situations and ongoing riots. Built on aheavy six wheeled chassis unit and fitted with allwheel drive to give excellent performance on bothcity streets and across country, the AMV-76 comewith multi-layer ceramic armour to rival that foundon SLA’s military vehicles. To aid in maintenanceand repair work the 76 has numerous uniquefeatures which include a large front mount bulldozerblade for use in construction tasks and the clearanceof obstacles or wreckage, as well as a powerful roofmounted crane capable of lifting over 15 tonnes.Also provided is a special three man elevatedplatform that can be hydraulically raised to a heightof 20 meters and which allows work to take placewithout the need of ladders or ropes. This can becontrolled either by crew members on the platformor via a remote link from the ground and when notin use folds neatly away on the vehicles roofs. Otherfeatures include a 30 tonne winch, three 1000 wattspotlights, two on the vehicles roof and one on theelevated platform, a large 30,000 user hour fusionreactor which is also able to provide power for avariety of tools via external sockets and a fullysealable NBC proof cabin with 90 hours of internallife support. In addition to seating for six engineersthe AMV has positions for a driver and co-driver,the co-driver having a roof hatch and turret ringabove his seat so that he can act as a gunner insituations where the vehicle needs to be armed.Access to the crew compartment is via two slidingdoors one on each side of the vehicle. Tough,reliable and outfitted for every eventuality theAMV-76 has proved itself over many years ofsterling service and as yet nothing has been able torival its ruggedness and versatility.

Type:Armoured Maintenance VehicleMax Speed: 180km/hour:28.8m/phaseMovement:Wheeled independent driveDimensions:8.5m length, 2.4m width, 2.8m height

Weight:20 tonnesCrew:l driver /1 co driverPassengers:6Skill:Drive MilitaryArmament:None SuppliedCost:180,000cP.V.26, I.D.900Acceleration Rate:1.5Turning Circle:8

GA-077 ‘Atlantis’Orbital Shuttle

A common small orbital craft, the GA-077 is easilyadapted to a variety of tasks and has been in use byvarious branches SLA for over six hundred years.Cheap to build due to its modular design, thestandard Atlantis is capable of both orbital andatmospheric flight making it ideal for shippingcargoes between planetary surfaces and SLA’smany orbital stations or short in system flights. Theinterior of the hull is split into a small forwardbridge and a large rear cargo compartment whichtakes up over 80% of the available space. Thanks tospecial mounting points in the floor, this maincompartment can be configure in a variety of waysand allows the craft to be outfitted to carry severaldifferent types of load including up to four standardSLA cargo pods or with addition seating to act as apassenger transport. Standard crew is two, althoughthere is room in the rear bay for a further eight crashcouches to be installed. The controls are simple touse and incorporates a sophisticated fly-by wiresystems linked to the crafts onboard computer, thisalso allows the Atlantis to be used as an unmanneddrone if required and it can either be flown remotelyor set to follow a pre-programmed route. For orbitaland in system operations the 077 has a small iondrive unit, but for atmospheric flight it relies on twovector thrust turbo fan engines which have theadded benefit of allowing the craft to operate inVTOL mode and to land and takeoff without arunway. The ships life support it good for over 150hours with a full compliment of ten, while theonboard reactor is capable of a 30,000 hour userlife. To save space and reduce costs the Atlantisdoes not have a purpose built airlock and insteadhas a pressure tight door between the bridge andcargo area which allows either one to be de-pressurized when needed. The craft comes with fourexternal doors consisting of two personnel hatchesfitted on either side of the bridge and two largercargo hatches, again on opposite side of the ship,which allow access to the rear bay. Although thestandard Atlantis is not intended for militrayoperations and does not mount any weaponssystems, its heavily shielded ceramic hull does offergood protection against attack and allows thevessels a long user life. An armed variant known as

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the 077M does exist, but these are rarely seen onMort and their use is usually restricted to the WarWorlds.

Type :Orbital ShuttleMax Speed:1000km/hour:160m/phase

(Atmospheric Flight)Movement: Fusion assisted vectored thrust

turbofan, Ion Space DriveDimensions: 18m length, 7m width, 4m heightWeight 20.5 tonnesCrew:l Pilot /1 CopilotPassengers: 8 (when properly outfitted)Skill:Pilot MilitaryArmament: None FittedCost:250,000cP.V.24, I.D.1520Acceleration Rate:5Turning Circle:0 Stationary, 50 at speed

FEN CA UH-204 ‘Cloud Rider’News Helicopter

As a result of SLA’s strict restrictions on flightcapable vehicles on Mort virtually no other subcompany, but the massive FEN, can manage tomake money out of building commercial aircraftand even they only do so in limited numbers. An offshoot of their militray aircraft division, FEN CA (FEN Commercial Aircraft) builds light helicoptersalmost exclusively for Third Eye News and theother Media Companies, the only groups who areallowed to operate them legally over the city andthe cannibal sectors, thanks to a special exemptionby SLA. Most popular of these craft is the UH-204‘Cloud Rider’ a relatively old design based on a,now obsolete, militray model it offers news teams agood combination of speed, protection and cargocapacity and allows a full crew to be carried inaddition to a pilot and co-pilot. Powered by a singleturboshaft engine, the Cloud rider comes with alightweight ceramic and carbon fiber fuselage fittedwith two large sliding cargo doors one either side ofthe passenger compartment, in addition to twosmaller forward hatches for the crew. News teamswill generally fly with these cargo doors open toallow cameramen to operate with an unrestrictedview, despite the fact this can often be extremelyhazardous due to the threat of snipers. The single

large passenger bay can be configured in a varietyof ways thanks to special mounting points in theaircraft’s floor and can either have a maximum ofsix seats or a combination of seats and cargo space.In line with their role as news helicopters FEN CAoutfit the Cloud Riders with several special featuresincluding exterior mounting points for remotecameras, a comprehensive communication suite toallow live broadcasts and full IR/UV vision systemsfor night flying. In addition to these the craft alsocome with three trainable high powered spotlights,two of these are mounted on the cargo doors whilethe third is fitted in a small powered turret beneaththe aircraft’s nose. This is slaved to the pilot or co-pilots helmets via a HUD system and can betargeted in the same way as a weapons systemwould be and used to track a target. The onboardreactor has a user life of 30,000 hours before itneeds recharging and comes fitted with severaladditional power sockets allowing the crew to runequipment such as cameras and lights directly fromit when needed. Thanks to its militray originals, andthe retention of its lightweight ceramic armour, theCloud Rider is both robust and hard wearing,although it needs to be operating in the skies overMort where poor weather, and the threat of attackare constant. Due to the high purchase cost of theseaircraft many of Third Eyes News’s UH-204s havebeen operating for years without replacement anddespite numerous bullet hits from snipers, crashdamage and poor maintenance they still soldier onproof of FEN CA’s outstanding design and buildquality.

Type : HelicopterMax Speed:240km/hour:38.4m/phaseMovement:Quad Blade TurbineDimensions:12m length, 3m width, 4.4m heightWeight: 3 tonnesCrew:l Pilot /1 CopilotPassengers:6Skill:Pilot MilitaryArmament: Non fittedCost:250,000cP.V.18, I.D.520Acceleration Rate:4Turning Circle:0 Stationary, 60 at speed

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EQUIPMENT & ACCESSORIESEQUIPMENT & ACCESSORIESEQUIPMENT & ACCESSORIESEQUIPMENT & ACCESSORIES

Everyone knows that often guns and knives aren’t all you need to get a BPN done, so Hardware bring you aselection of the latest gear on offer to operatives. Everything from communication and tracking gear to specialistammo and a range of medical equipment, whether its an off world Green BPN, or just a trip to Downtown, younever know what you might need so it’s all here. SLA bring you a new line in compact, tool kits covering EOD,Survival, Disguise and Forensics, with everything you need packed into a single handy case. While DA are nowoffering a comprehensive range of explosives and timing devices for operative use. Also this month a new set ofvehicle add ons and upgrades letting you customize with everything from spotlights and winches to completepowered turrets. And if that wasn’t enough BOOPA also bring all you operatives a range of items to help youstay alive just that little bit longer, including an automatic injector system, handy Bio Monitor unit and electronic‘Pocket Doctor’ database. Can you afford not to check these items out?? And all at prices you can afford ...!

GA Powered Holster

Be so fast on the draw it’s virtually inhuman, withthe new powered holster system from the designteams at General Armaments. These speciallyconstructed weapon holsters come with their owninternal power supplies and hydraulic launchsystems, so they literally fire your weapon into yourhand. The holsters respond to a special unit whichcan be installed in the wrist of your powered armourand is able to ‘read’ when your hands reaching foryour gun enabling you to shave those preciousmicro seconds off your drawing time. The totalsystem is easy to fit and comes complete with oneholster to fit the hand weapon of your choice andone trigger unit for an all in cost of just 30c. Amazeyour friends, blow away your enemies, get a GAPowered Holster today..!

Game NotesThe Powered holster system is only available forPistol and SMG type weapons, it must be installedon the users thigh and only one holster per leg ispermitted. With the powered holster in operationthe DEX penalty for drawing a weapon at 0 actionsis reduced to -1 rather than the usual -4.

GA Prisoner Restraints

You’ve got you captive, but how do you keep himunder control, well why not use the new ‘RestraintSystem’ from General Armaments. Using specialstrips of high tensile poly-nylon, these greatalternative to standard handcuffs should be enoughto keep anyone, no matter how strong tied up. Therestraints are fitted to either wrists or ankles with aspecially designed applicator gun which bonds themclosed leaving a complete unbreakable loop aroundeach limb. No locks to pick, no keys to loose theonly way to remove the restraint is by using thespecial cutting unit built into the applicator. Thehigh strength of the restraints makes them extremelyhard to cut through, plus their snug fit, close to thesubjects skin, means there is a distinct chance ofphysical damage if they should try. Cost of

applicator plus 10 strips is 10c, further strips cost 5cper 20, unfortunately the strips are not reusable.

Game NotesIt should be up to, the GMs discretion how effectivethese restraints are and just what sort of damageresults in unauthorized removal. Applicator/Removal units are only on sale to SLA operativesor Shiver Units.

GA Vehicle Winch

Don’t be stuck when your vehicle is, pull yourselfout of trouble with this easy to install poweredwinch system from General Armaments. Every unitcomes fitted with a 100 meter cable drum and iscapable of dead pulling weights up to 15 tonnes.Easily mounted on most types of military vehicle,the winch will normally operate from the onboardpower reactor to give the best performance, but italso comes with its own backup battery unit giving100 hours emergency use. Ideal for a wide range ofrecovery or rescue tasks, the GA powered winchshould give you a lifetime of trouble free, reliableservice and we’re so sure of this we’ll give you acomplete maintenance guarantee on all components.Cost of the powered military vehicle winch system,including installation and full set of multi purposetowing and lifting hooks is just 30c.

SLA Fire Extinguisher

A must for any combat vehicle or just around thehome, these multi role, high pressure foamextinguishers from SLA are capable of tacklingalmost any minor fire situation. The specialchemical foam contained in the units is safe to beused on all types of fire, including electrical andchemical blazes, and can also be used in confinedspaces in perfect safety. The extinguishers aremanufactured from molded ceramics making themtough and reliable while the casings can be easilyrefilled when empty making them highly costeffective. Several sizes are available, ranging fromsmall and medium hand held units, to larger

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extinguishers designed for use in buildings. Smallextinguishers cost 3c, Medium units cost 5c andlarge units cost 10c. Cost of refilling theseextinguishers, when empty is lc, 2c and 5crespectively.

Now also available to operatives is aspecial vehicle emergency fire system. This consistsof six medium sized extinguishers which are fittedinto your vehicle and linked by an advancedelectronic trigger system. This can either beoperated manually, or individual extinguishers willactivate automatically when a special heat sensorattached to each one is triggered. The electronicspackage allows you to pre-program the exacttemperature at which the units will be triggered.Great for armoured combat vehicles the entiresystem including extinguishers costs, just 50c.

GA Vehicle Smoke Dischargers

A quick and easy way to discharge either smoke orgas from your vehicle, without needing to leave thesafety of its interior. These electrically operatedunits are quickly and simply mounted anywhere youwant them on the outside of the vehicles hull andare designed to accept the standard DA 101 Smokeor DA 240 Riot Gas grenades. A press of a buttonwill fire the chosen grenade and quickly cover thesurrounding area with its contents. Ideal for ongoingriot situations or for vehicle to vehicle combat, eachdischarger unit can hold up to three grenades and isbuilt out of sturdy ceramics for a long user life. Costfor the complete unit, including discharger (minusgrenades) and remote firing system is just 10c.

Game NotesOnce triggered the grenade will operate withstandard effects, the vehicle the discharger ismounted on being at the epicenter of the cloud ofsmoke or gas. Once all three rounds have been fireda discharger must be manually reloaded fromoutside the vehicle. Due to the fact the grenades aresimply triggered rather than launched no explosivetypes can be used in the unit for safety reasons.

BOOPA Vehicle Med Kit

A large and comprehensive medical kit intended forcarrying in a vehicle, this new unit from Boopa hasa complete range of supplies to meet mostparamedical emergencies. Giving an enlargednumber of instruments and medical supplies thanour standard portable units, this larger kit isintended for field and expedition use, where expertmedical assistance may not be able to arrive forsome time. Ideal for treating combat wounds, minorsurgical procedures or simple cuts and grazes,everything you need comes packed in a sturdyceramic carry case and can easily be clipped onto

wall mountings inside your vehicle. The cost of thecomplete kit is just 100c which includes acomprehensive drug pack consisting of 8 x KickStart, 20 x Bio Block and 100 x Pain Solver. Areplacement pack of consumables for the kit (minusreplacement drugs) costs just 10c. The carry case istotally waterproof and sealable against theenvironment, plus as an added bonus now comeswith x 2 Compressed Air injection units.

Game NotesUse of the Vehicle Medical Kit allows a +1 bonusfor characters performing paramedical skills usingit.

BOOPA Bio Monitor

Keep a constant check on your health withBOOPA’s new wrist mounted Bio Monitor system.This slim unit clips to your forearm and thenconstantly monitors your state of heath, any toxinsin your bloodstream, pulse and temperature viasmall micro probes inserted painlessly under yourskin. All this information can be relayed to you viaa 40 X 30mm screen in the front of the unit, whichcan also double as a comprehensive multi-functionwatch when the bio monitor is not in use (this maybe worn outside your armour should you wish). Solight you’ll never know its there, will you feel safewithout one? The Complete monitor system comeswith a tough ceramic case, ten year power supplyand a full maintenance guarantee, all for a cost ofjust 20c.

BOOPA Auto DrugInjector System

Got your hands full with combat, but need that hitof Rush? Injured and don’t think you can make it tothat medical kit? Then you need our revolutionarynew compressed air, auto injection system. Using asimilar design to our ‘Pulse Rush’ injection units,the system is clipped to your upper arm where anintravenous needle is inserted under the skin, butunlike the pulse Rush the auto injector incorporatesan advanced electronics package which whenconnected to one of our wrist Bio Monitors can giveyou a totally hands free dose of drugs when youbody reaches certain preprogrammed states. Thereis also a manual override fitted allowing instantinjection should the user wish. The injector unit hasprovision to accept three standard drug vials of anytype and comes complete with a 30,000 hour powersupply. Cost of the Auto Injector minus drugs plusall leads needed to link it to a bio monitor is just15c, while compressed air refills are available at thestandard lc price.

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Game NotesThe Auto Injector unit can only accept one programat any one time and this has to be fairly simple, i.e.‘inject one dose of Kick Start when the wearers hitpoints reach five or below’. The vials in the injectorare used in a fixed order and if different types aremixed the system can’t choose what to use first(even if the override is used). It should be up to GMdiscretion whether a program for an injector unit isacceptable and since reprogramming takes severalminutes this and vial order cannot easily be changedduring combat. The auto injector must be linked toa bio monitor to operate correctly and cannot beused on its own.

BOOPA Pocket Doc

We’re sure this is something you’ll want to includein your medical kit, for those times when you haveto break out the bandages and immediate help isn’ton hand. This latest innovation from BOOPA is aportable medical diagnostics and database unit,intended for field and expedition use. Containing asophisticated electronics package, the Pocket Doccomes with its own in built probes and samplers,which are able to asses a patients condition whenthe unit is pushed against their skin. Alternatively itcan also accept data from a patients BOOPA BioMonitor if they have one, allowing easy connectionvia a chippy lead. The Doc can then give an instantdiagnosis of their condition and recommendappropriate treatment. As an additional featuremedical queries can also be typed into the unit viathe in-built keyboard, while responses, includinggraphics are given on a folding 10 x 15 cm datascreen. Ideal for first aid in the field, the PocketDoc’s vast internal database should hold theanswers to almost any medical situation and comeswith a special talk through feature for those withminimal training. Built to the same standard as otherbattlefield electronics the Doc is totally waterproofand comes with an armoured ceramic casing makingit suitable for operative field use. The complete unitcosts just 60c including a storage/carry case and aninternal 5000 hour power unit. The BOOPA PocketDoc, for those times when you can’t find a realone...!

Game NotesWhile performing Paramedic skills the Pocket Docwill give a character a +2 bonus to their rolls. Itshould be at GM discretion whether a situation iscovered by the Pocket Does database and if evenwith its help they are likely succeed at a given task(things like Major Surgery are unlikely to succeedeven with the units help).

FEN Powered Turret

Another first from FEN, now we are able to launchonto the operative market our new lightweight,remote, vehicle weapons turret. This smallarmoured turret can be fully controlled from theinside of your vehicle thanks to a high quality videocamera and specially developed HUD targetingsystem. The remote control unit is extremelysophisticated and includes its own UV telescopicsight and a special laser painting unit, allincorporated into the turrets design. The turret letsyou have full use of weaponry on the exterior ofyour vehicle without the need to leave its safety,making it ideal for riot control duties or more severcombat situations. The 70cm diameter turret can bemounted on any flat surface on your vehicle largeenough to accommodate it and has room tointernally carry a single weapon of large rifle size orsmaller. The weapon must have an automatic orsemiautomatic action, but all other functions such asfire select can be operated via the remote link.There is space in the turret to carry up to 300rounds of ammunition for the chosen weapon,depending on the type of feed system, althoughunfortunately the turret must be reloaded fromoutside the vehicle and is unable to automaticallychange magazines in the fitted gun. Once installedand linked to the remote control system any weaponinstalled in the turret will also take somemodification to return it to hand use as certaincomponents such as stocks and grips have to beremoved. Built out of toughened ceramic armourthe turret is able to perform high speed traverse andelevation thanks to its multiple drive motors andwill normally draw power from your vehicles ownsupply, although it also includes a 400 hour backupsystem in case of an emergency resulting in powerloss from the main reactor. Cost of the turret minusa weapon is just 150c and this includes installationon your vehicle and the complete remote targetingsystem.

Game NotesTargeting and firing the weapons system in a FENturret is as normal using the appropriate skill,although there is a -1 to hit penalty due to use of theremote link. The fire control system can be mountedin any seating position in the vehicle including thedrivers. The turret has a P.V of 20, an I.D of 60 andthe weapon and control systems have 20 internal hitpoints. When 18 hit points are lost the turret isdisabled and will not function till repaired, if all hitpoints are lost both turret and weapon are totallydestroyed. The turret is a small target and has -3 tohit penalty when aimed at.

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FEN TRACER Ammunition

New from FEN, a great way to improve your aim inlow light of fully dark conditions, high velocitytracer ammunition. Available in all caliber’s exceptCAF, these specially manufactured rounds arehighly luminous while in flight and help you to lay abarrage of shots with pin point accuracy. Especiallyeffective when used as part of a mixed burst froman automatic weapon, they allow you to keepgroups tight and on target. Plus remember theseshells can also have a great psychological effect onyour opponent, letting them know your gunning forthem. Tracer rounds also look great on camera, sobe sure to let rip with a few when Third Eye arewatching. The price of FEN Tracer rounds is x 1.5the normal cost of Standard ammunition forwhichever caliber you wish to purchase.

Game NotesA single shot or a burst including a tracer round isaimed and fired in the normal way, if the target ishit the next shot or burst to be fired at it has a +1 tohit bonus. In addition the normal penalty for notaiming is negated since the tracer gives a point ofaim. This bonus can only be gained the action aftera tracer round has successfully hit a target and islost if the player changes target. This means that asuccession of bursts or single shots at a target eachcontaining tracer will each get a bonus, this is tosimulate the effect of ‘walking fire’ into a target.Tracers do the same damage as STD ammunitionand can only be effective in low light conditions ordarkness, they cannot be seen in bright daylight.

FEN Marker Ammunition

Containing a strong indelible ink, these new roundsfrom FEN are ideal for training exercises ormarking a target. These innovative, gel shells willspread a 10cm diameter patch of ink on anythingthey hit, which then dries instantly and can only beremoved with the special cleaner provided. The inkwill adhere to any type of surface, includingstaining a targets flesh and shells are available in allmajor caliber’s except CAF. Cost is 15c for 10rounds and included in the price is one container ofspray remover. Ideal for marking suspects duringriot situations or numerous other applications. Therounds are available in a variety of cool colorsincluding luminous.

Game NotesInk marker shells have no penetration, but will do 2points of damage if they hit exposed skin. There isalso a 2 in 10 chance they will blind an unarmouredtarget who is hit in the head. The ink is to all intense

and purposes impossible to remove from a personsskin without the special cleaner which is onlyavailable to operatives. Hits to armour or vehiclescan be removed, but this usually results in any otherpaint being taken off at the same time.

SLA Survival Kit

Planning a trip into the Cannibal Sectors? Got anExploration BPN? Then don’t forget to pack yourSLA Survival Kit, everything you may need ifthings should go wrong, don’t leave home withoutit! Packed into a sturdy 70 X 30cm, hardened,ceramic carry case it’s ideal for storage in yourvehicle where it will always be at hand. The kitcomprises thirty days of military long life rations,two Thumper Beacons, a full BOOPA Medical Kit,a FEN Rangefinder Monocular, 200 meters of PolyNylon rope, two hand held 100w SLA torches, aGA47 10mm pistol plus two clips of standardammunition, a BOSH SLA Blade plus lasersharpener, two Klippo lighters and two SLA headsetcommunicators. All this for the stunning price ofjust 180c can you afford not to buy one?

SLA Rain Purification Unit

Don’t be caught wanting a drink when there’s allthat rain coming down. This compact and easy touse rain collection and purification unit can renderalmost any water source fit to drink thanks to itsmicro, biological filters and sterilization system.Durable and maintenance free, its internal powersupply is good for 10000 hours use and can processup to a liter of liquid per minute, guaranteeing itsafe from all biological hazards. Ideal forexpeditions as well as an essential piece of survivalequipment. Cost for the entire unit including ahandy storage case is just 20c.

SLA Vehicle Spot Light

Now we at SLA can offer all operatives a great newaccessory for their APC, or any other kind ofarmoured vehicle, a high powered hull mountedspot lamp which lets you easily illuminate even thedarkest of areas. This compact armoured 3000wsodium lamp can be quickly attached to any suitablesurface on your vehicle, while the system comesfitted with a remote control unit so you won’t needto go outside or open a hatch to operate it. For thosewho want to mount their spot lamps on a turret ringa set of manual controls are also provided. Theentire lamp is fully weatherproof and has a speciallycast ceramic armour casing and lens. Power for theunit is usually drawn from the vehicles main supply,but in case of emergency each spot lamp comeswith its own internal 500 hour backup power pack.All lamps are able to turn through 360° and can

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easily be used to track a target. Cost for the entiresystem, plus remote control unit is just 15c.

Game NotesFor anyone trying to shoot out an SLA vehicle spotlamp it has a P.V of 20 an I.D of 30 and 12 internalhit points. If the lamp loses all its hit points it istotally destroyed and will need replacing. The lampis a fairly small target and has a -4 to hit penaltywhen aimed at.

SLA Vehicle Riot Lights

Let everyone know your coming and make sure theyget out of the way with a set of SLA vehiclemounted, riot lights, plus now as an added bonuswe’ll give you an ultra loud siren system totallyfree.! Ideal for those Red BPNs where you have toget there in a hurry, this set of roof mountedflashing blue and red lights looks great on cameraso are a must for all you media stars out there. Builtout of rugged ceramics, the entire system should lastas long your vehicle does and will draw power fromits on board power pack. The entire lights and sirensystem is quick and simple to install and is allinclusive at a cost of just 15c, a price you just can’tafford to miss.!

SLA Interrogation Kit

Designed for operative use in the field, this compactkit from SLA contains everything you may need forextracting information from an unresponsiveprisoner. The comprehensive kit includes a full setof ‘tools’ for use during an interrogation and severalother items which should allow you to rapidly findout what you need to know. In addition forparticularly difficult subjects the kit also includesthree vials of ‘Honesty’ and an injector unit whichshould prove effective if all else fails. Everythingcomes packed away in a neat slimline case makingit fully portable and the entire kit costs just 50c.Should you require it additional ‘Honesty’ can bebought at the standard price.

Game NotesBy using the Interrogation kit a character may add aplus 1 bonus to all their Torture rolls.

Third Eye Hacker Deck

An extremely advanced and specialize version ofour standard laptops, the Hacker Deck from ThirdEye has been specially designed to undertake avariety of computer espionage tasks. Containing avariety of in-built hacking and code breakingroutines, this compact portable computer is ideal foruse on covert operations and should allow you to

quickly and invisibly infiltrate your targetscomputer system. The Hacker Deck comes with itsown built in dual dataslug drive, eight sockets toallow Chippy lead connection and an integralmodem uplink for access to the telecommunicationsnetwork. Although designed primarily for hackingthe onboard processor will allow you to have all thefunctions of a standard ‘Oyster’ should you wishand each unit comes fitted with a similar 1000 hourinternal power supply. A must for any computerexpert, the Hacker deck is currently unmatched inspeed and versatility and is more than enough togive you the edge when going after a rivalcompanies data. Cost of the complete Third EyeHacker Deck Unit is 150c.

Game NotesDue to its powerful built in programs and superiorprocessor speed the Hacker Deck will give acharacter a plus 2 bonus to all their computersubterfuge rolls while using it.

SLA Personal Homer Unit

When your in command and in a tight spot, youneed to know where the rest of your squad is, eventhough conditions such as darkness or adverseweather might make it difficult. So why not playsafe and invest in a set of Personal Homer Unitsnew from SLA. These small pen sized transmitterscan easily be clipped to clothes or equipment andallow the person or item to be tracked for a distanceof up to 2 kilometers (although this may be reducedby heavy concentrations of buildings orunderground). Units are also fitted with a ‘Panic’button to signal that the wearer urgently needs someform of assistance and for some reason cannot usetheir Com set. The signal from the transmitter isreceived by a special hand held tracking unit,usually held by the squads commander and able totrack and display the movements of up to sixhomers on its 100mm x 100mm flat screen. Bothtracking unit and homers come fitted with 6000hour power cells to give long user lives and allitems are cased in hardened ceramics and fullywaterproof. Invaluable to a squad leadercoordinating small team operations in a hazardousarea such as Mort’s sewers or the Cannibal sectors,a personal homer helps to give that added degree ofsafety. Each homer has its own unique codedfrequency and a set of six, plus a tracker unit costs20c, additional tracker units cost 10c each.

SLA Vehicle Homer Unit

Don’t let the APC leave without you, fit an SLAVehicle Homer Unit and you’ll never have aproblem finding your way back to your transport, nomatter what the conditions. The system comes

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complete with a vehicle mounted transmittercapable of sending a signal up to 40 kilometers,plus a modified Nav Map receiving unit, whichallows you to pin point your vehicles location andeasily find your way back to it. Ideal for expeditionsor in the ever changing Cannibal sectors wheremaps are not always reliable, all parts of the systemare built to battlefield standards and come encasedin waterproof, ceramic armour. The tracking unitcomes with its own internal 6000 hour powersupply, while the homing beacon will draw powerfrom your vehicles supply under normal conditions,but does have a 3000 integral power unit foremergencies. The homing beacon can also be usedif you get into trouble as it will quickly andeffectively allow rescue units to find your position.Don’t be sorry, be safe. The entire system costs just30c and includes one tracker, additional trackerscan be bought for 10c each.

SLA Cutting Equipment

For all your cutting tasks whether it be steel, stone,alloy or hardened Ceramic armour, you just can’tbeat the plasma cutter unit from SLA. Comingcomplete in its own carry case this fusion powered,high intensity, plasma cutting unit is ideal fortackling a variety of construction, welding or repairtasks, and at a price you can afford. Each cutter unitcomes fitted with its own internal 6000 hour minireactor to power the high temperature plasmacutting jet, allowing you a long user life before theneed to recharge. In addition to this all Plasmacutter units were designed with field or explorationuse in mind and so come with hardened ceramiccasings and comfortable rubber lined grips. Cost forthe entire system is just 35c, including a speciallightweight allot tripod to allow precise work to beundertaken. All equipment is fully guaranteed.

Game NotesIt should be up to the GMs discretion how effectivethe cutting equipment is when doing a job and howlong it will take. This will vary greatly dependingon the material being cut and its thickness. The GMmay require a character to make a Mechanics orRepair roll when undertaking a task with the plasmacutter. The cutter unit cannot be used as a weapondue to its design and the need to hold it on a targetfor several seconds before it cuts throughsomething.

SLA Magazine Adapters

In an effort to help you standardize your weaponsmagazines and stop the problem of running out offull clips for one weapon while still having severalunused ones for another, SLA now offer you thechance to fit a custom magazine adapter which will

allow the use of one manufactures ammunition clipsin another weapon. Available in a range of caliber’sand different types, including belt and drum feedsthe adapters are now on offer for all types of rifles,pistols SMGs and shotguns on the operative markettoday, as long as it takes a magazine you should beable to adapt it, cost for a pistol adapter is 10c, costfor SMG adapters is 15c While the cost of rifle andshotgun adapters is 20c. Simply request the twomakes and models you want to use the adapter for.

Game NotesMagazine adapters must be bought to fit a onespecific type of magazine into one specific type ofweapon. These must be of the same caliber and ofthe same sort of design, i.e. both 10mm SMGs. Forexample an adapter can be fitted to allow acharacter to use 20 round FEN 603 magazines in aGA 47, but they couldn’t adapt the GA 47 to take40 round Gunhed SMG magazines. Adapters can beused to fit belt feeds to most types of rifle weaponas long as an ammunition bin is available in thatcaliber, i.e. a Bully Boy Shotgun could be adaptedto take a belt feed designed for a KPS Mangler.Note, once adapter is in place the weapon will nolonger be able to fit its original magazines eitheruntil the adapter is removed.

SLA SMG Ammunition Bins

Improve the firepower of your SMG with the newlarge capacity, electro magnetic belt feed systemfrom SLA. A smaller version of our back mountedammunition bin units designed for rifles, these new80 round bins are specially manufactured to operatewith pistol rounds and will easily clip to your waistor thigh via a built in mag hold. Effectivelydoubling the capacity of such weapons as the FENGunhed, they will greatly improve your ability tolay down suppressive fire and all at a cost of just40c. The ammunition bins are available in all pistolcaliber’s apart from CAF and for most manufacturesweapons.

SLA Duel Feed Ammo Bins

Loaded up with Hollow points, but now wish you’dslipped in a couple of HEAPs instead? Don’t wastetime changing magazines when you can install aduel feed, electro magnetic belt and ammunition binsystem from SLA and change your type of round atthe flip of a switch. Each specially designedammunition bin can be back mounted on yourarmour and consists of two separate compartmentsletting you load two types of shell, these are thenfed to your weapon via a double width electromagnetic belt with a built in switching unit whichlets you alternate between the two. Available in avariety of caliber’s including 8mm, 10mm and

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12mm the system comes with a range of adapters tofit the magazine slot of your weapon and should youwish can quickly be removed to allow the use ofconventional magazines or snail drums. Bin andBelt outfits are available in three sizes 100 roundunits costing 35c, 300 round units costing 50c andlarge capacity 500 round units costing 120c. Alsonow available shotgun cartridge bins in the samethree great sizes and at no extra cost.

Game NotesDuel feed ammunition bins can be fitted to a rangeof rifle and carbine sized weapons including theFEN Wolf and MAL CAS 12.7mm. Each bin canhold 50% of its total capacity as one type ofammunition and 50% as another, i.e. a 300 roundbin can hold 150 rounds of HEAP in onecompartment and 150 rounds of Standard ammo inthe other. Switching between the two types ofammunition in the unit takes 1 Action (0 Actions ona successful DEX roll).Switching of types ofammunition cannot be done in the middle of a burst.

FEN Sniper Outfit

Don’t want to have your weapon outfitted forsniping all the time, want to be able to quicklyconvert it when the situation demands? Well FENnow offer you a complete quick to fit package witheverything a long range sniper needs all packedaway in a sturdy armoured case, which is also fullywaterproofed to keep you equipment safe duringtransit. The kit comprises of a 5000 meter UVcapable telescopic optical sight, a long range laserpainting unit and a special lightweight collapsibletripod. Everything in the kit is fitted with speciallydesigned quick mounting adapters allowing you tospeedily fit or remove them from the weapon ofyour choice giving an unmatched set up time. Theentire kit sells for the unmatched price of just 50c.

SLA Basic Disguise Kit

Extremely compact, the basic operative disguise kitfrom SLA contains everything you need to rapidlyand effectively alter your appearance. Intended forlow level, short term use the kit contains acomprehensive range of make up, a set of coloredcontact lenses, several simple prosthetics, includingteeth, and a range of hair pieces such as beards,sideburns, extensions and pony tails. Also includedare a basic set of five vials of Lumo and an injectorto allow instant changing of the users skin tones, aswell as several fast application hair dyes which onceused will remain fully waterproof till a specialremoval solution is applied. Everything is packedaway in a lightweight carry case and is ideal forfield use where it can be used to put together aneffective, convincing disguise in seconds. The

complete kit costs just 50c, while replacementconsumables excluding Lumo cost 5c per pack.

Game NotesUse of this disguise kit will give the Player a +1bonus to all disguise rolls they make. There isenough consumables in the kit for up to 20 usersbefore they need replacing.

SLA Advanced Disguise Kit

For more advanced disguises or impersonations,this new kit from SLA contains everything in ourbasic kits, but in additions a range of advanceprosthetics and face altering devices and a fullrange of highly realistic wigs which can be quicklyaltered to a give a wide variety of hair styles. Alsoincluded is ten vials of an advanced form of Lumofor use by those going into deep cover. Rather thanyour skin reverting back to its original tones aftertwelve hours as with the standard drug (which maybecome inconvenient during a long term operation)new Lumo+ will make the color change permanentfor up to thirty days or until a special antidote isinjected, helping to lessen the risk of you blowingyour cover. The prosthetics in the kit can all bemolded to produce an array of different facialcharacteristics, as well as scars and deformitiesshould you wish and everything is guaranteed fullywaterproof and able to pass even the closestinspection. We are now even including a specialapplicator in the kit which is able to produceconvincing fake DNA or normal tattoos to add thatextra dimension to your disguise. Cost of the kit isjust 120c and comes complete in its own carry case.Cost of consumables is 10c per pack, whileadditional Lumo+ cost 6c per vial. The AdvancedDisguise Kit from SLA, so good even your friendswon’t recognize you, so your enemies stand nochance.

Game NotesUse of this kit will give a Player a +2 bonus to alltheir disguise rolls. Lumo+ has an addiction of -1PHYS/10 Doses, all detox effects etc. are identicalto those of standard Lumo. Note it may takeanything up to two hours or more to produce areally convincing disguise using this kit so GMsshould take this into account depending howcomplex a transformation a character is trying toachieve and the time they have available. There areenough consumables in the kit for thirty uses beforethey need replacement.

SLA Extended Range Com

This new communicator from SLA offers you allthe great features of the standard com unit, but with

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a greatly increased range. Ideal for mounting invehicles, the extended range unit can also be mancarried should you desire clipping easily to yourarmour with a built in mag hold plate. This 200 x110 x 90mm unit is fitted with both externalmicrophone and speaker as well as a throat mikeand ear piece, for those times when only you needto hear. Comes complete with stealth, broad bandand direct SLA control link channels, as well as a70,000 hour power supply. Overall range of thisunit is 120 kilometers and all com sets come withceramic cast rubber armoured casings for field use.The cost of the Communicator, plus mike and earpiece is just 50c.

SLA Com Booster

New from SLA, a quick and simple way to boostthe effective range of your standard operative issueHeadset Communicator. This small lightweight unitclips easily to your own headset and boosts itsoverall signal output by over 30% allowing you tostay in touch with other members of your squad orSLA control for longer. Minimal instillation of theunit is required and each booster comes fitted withits own internal 10,000 hour power supply. Don’tdelay fit a booster unit today and extended the rangeof your com to 70 kilometers, you never know whenyou may need that extra range to save your life.!Cost for the booster is just 15c.

SLA Squad Commander Com Set

Ideal for the leader of an Operative squad leader ora Shiver commander who needs to coordinate histeams with precision. This multi channel headsetcommunicator comes fitted with all the standardfeatures, but in addition allows rapid switchingbetween groups or single pre-programmed channelsletting you effortlessly avoid the confusion ofunnecessary cross talk between team members. Thismeans that the commander can control severalteams at once through the use of presets, allowingindividual teams can be linked or excluded as hewishes. Quick and simple to use all Coms are builtto the highest battlefield standard and come withready fitted 10,000 hour power packs, plus inaddition they have a boosted transmission rangeallowing reception up to 60 kilometers. Cost is just15c.

Third Eye DX-50 Shotgun Mike

Ideal for long range eavesdropping on specifictargets out in the open, this compact listeningdevice from Third Eye allows you to pickup andrecord conversations from up to 50 meters awaywith ease. The specially designed, highly sensitive,microphone operates with an adjustable tight beam,

allowing you to aim it with precision at those youwish to record and helps to minimize anyinterference from the surrounding area. The DX-50is connected to a sophisticated electronics packagewhich greatly amplifies and enhances the signals itreceives to give crystal clear quality, while alsoproviding the facility to download information ontoa standard dataslug, also included are connectors forlinking the unit to other Third Eye AV equipmentsuch as cameras and edit decks. Each microphonecomes complete in its own compact carry case andis sold complete with both pistol grip and tripodmounts, compact headphones, connector leads and aspecially designed bracket allowing it to bemounted on the exterior of vehicles. Ideal for use insurveillance and covert operations against rivalcompanies, the DX-50 Shotgun Microphone givesyou quality at a prices that can’t be beaten. Totalsystem cost is just 40c and each unit comes fittedwith its own 10,000 hour internal power packallowing a long user life.

Third Eye Drone Camera

Going where you can’t, the new Third Eye DroneCamera is ideal for getting a new perspective onthings with. This highly compact audio/videosystem is mounted on a small remote controlthruster prop driven platform allowing it to eitherhover or fly anywhere you want. Control of the unitis via a multi role command/recording consolewhich displays pictures relayed from the Drone on acompact fold away 20 x 20cm screen, while at thesame time allowing the recording of footage on astandard Dataslug. The 30cm diameter drone iscased in tough ceramic armour and has acomprehensive onboard electronics packageallowing it to be flown with the minimum ofpractice, also included is a compact power unitgiving the Drone Camera the ability to stay aloft forup to 1000 hours. Ideal for security or inspectionwork, the camera unit is fully waterproofed and canoperate in a variety of adverse or hazardousconditions. Two versions of the drone are currentlyavailable, the standard unit costs just 80c, while aversion with a UV nightsight camera costs 100c.The control/recording system costs 70c.

Game NotesThe range of the Drone Camera is 12km from itsbase station, although this is rapidly reduced ifoperated underground or in heavily built up areas.Maximum flight speed is 50km per hour or 8m perphase. The drone has -5 to hit penalty if fired at dueto its small size and the armoured outer case has PV-10, ID-20. The internals have a total of 6 hitpoints and when these are all gone the drone isdestroyed.Third Eye B78 Spy Cam

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Ideal for covert or surveillance details, the new B78Spy Camera from the design team at Third Eye isthe smallest yet! This tiny 10mm diameter by 6mmthick disc packs in a sophisticated electronicspackage, directable telescopic zoom equipped lowlight camera, as well as a high powered transmitterunit. All this plus a 5000 hour low consumptionpower source giving the B78 a long operational life.The internal transmitter has a 1000 meter range andcan transmit both audio sand video information viatight beam scrambled frequencies to the units basestation. The control unit for the Spy Cam providescomplete remote control of all the camerasfunctions, plus provision to connect a Dataslugrecorder for permanent records. The base station isalso able to switch between feed from up to eightcameras, making it suitable for use as a securitysystem. The B78 Spy Cam is easy to conceal anduses a variety of scan proof materials in itsconstruction to make it extremely hard to spot evenwith a detector unit. For all your security andsurveillance needs you can rely on Third Eye. Costper Spy Cam is just 50c while the multi channelbase station costs 40c.

Third Eye Audio Bug

For those working on a tight budget or who don’tthink they can risk installing a Spy Camera, ThirdEye can now offer an audio only surveillance bug.This minute 5mm diameter pellet is extremely easyto conceal and constructed from special scan proofmaterials to help avoid detection. Each bug is fittedwith a high gain microphone and 3000 hour powersupply, transmission is via a tight beam unit with arange of 800 meters. The system uses the samereceiver as the B78 Spy Cam which costs just 40cand can handle feed from up to eight audio bugs.Ideal for a range of applications, you just can’t getanything better than bugs from Third Eye.! Cost perAudio Bug is just 20c.

Third Eye Video Editor

For when you haven’t got time to get back to thestudio and need to edit video footage in the field,this handy portable deck is ideal for putting togetheror enhancing video images, all with zero loss ofquality thanks to its digital format. The Edit Deckcan accept up to eight Dataslugs for mixing, while a20 x 20cm fold up, flat screen gives the user highresolution playback. All units also come withprovision to link with six other pieces of equipmentvia chippy leads, giving you the ability to turn yourEdit Deck into a portable studio set up if thesituation demands. Everything you need is packedaway in a smart armoured carry case which is totallywaterproof and should keep your equipment safe

during transit. The editor is fitted with its own 5000hour power pack, but can be linked to mains orvehicle power supplies when they are available. Thenew Third Eye Vid Editor, everything you need toedit both audio and video signals, including highspeed dubbing facility, image enhancer, mixingdeck and titling unit. The portable Vid Editor costsjust 80c all in, plus as a bonus we give you thesystem with 10 free blank Dataslugs...!

SLA Weapons Carry Cases

Protect you weapons and carry them with ease withthese foam lined ceramic armour weapons casesfrom SLA. Available for all major weapons typesand manufactures, each case comes with its ownpersonalized electronic lock to keep your equipmentsafe and sufficient room to carry up to two sparemagazines for the chosen weapon (this does notapply to weapons fitted with ammunitionbins).Great for either transit or storage purposeseach case is fully sealable and waterproof, as wellas guaranteed to keep your weapons safe from avariety of impact damage. Pistol cases cost 5c,SMG cases cost 10c and rifle or shotgun cases cost15c each.

Game NotesThe weapons case has a P.V of 25 and an I.D of 28.The electronic lock has a - 4 modifier for anyonetrying to pick it.

SLA Security Case

Need to transport documents or valuables in safety?Then you need an SLA security case! This 60 x 40x 20cm case is constructed from the highest qualityceramic armour and is guaranteed impervious tofire, water or a variety of chemicals. Included in theprice is a high quality wrist cuff and chain, with amulti tumbler crack proof lock. The latest in SLAelectronic, combination locks is fitted to the case itsself and as an added precaution, at no extra cost, afail safe booby trap device is included. This deviceconsists of a single DA 90 explosive grenade,concealed in the bottom of the case and is designedto both destroy the cases contents and seriouslyinjure or kill anyone forcing it open. If the usershould wish this can be replaced by any of the othergrenade variants DA have to offer. The entire caseplus booby trap and personalize lock costs just 80c.

Game NotesThe SLA Security Case has a P.V of 35 and an I.Dof 40. The wrist cuff and chain has a mechanical lock and a -4 modifier to pick, while the main casehas an electronic lock and a -6 modifier due to its

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complexity. If an attempt to open the case fails thenthe DA 90 grenade will be activated with the usualeffects, the case being at the epicenter of the blast.This happens the action after the case is forced openand not after the usual 3 second delay.

DA C-44 A.E.C

The most popular and effective blasting anddemolition plastic explosive produced by DesignAssociates for over two hundred years, C-44Advanced Explosive Compound is now on sale tooperatives in limited quantities. Ideal for a varietyof tasks when used in conjunction with ourextensive range of detonators, timers and fuses, thisextremely versatile product comes in easy to handleputty form for convenience and is totally safe tillconnected to a firing circuit. For all your demolitionneeds C-44 comes in easy to carry 50, 100 and 500gram packets, each one sealed in a strongwaterproof wrapping and which can be combined togive you just the right amount of blast to do the job.Cost of a 50 gram packet is just 2c, a 100 grampacket costs 4c and a 500 gram packet of C-44 costs20c. Cost of fuses and detonation equipment isextra.

WARNINGUsage of C-44 is currently being strictly controlledand operatives should be wary not to misuse thisproduct. Any detonations resulting in propertydamage or loss of civilian life will be closelyinvestigated and if operatives are found to benegligence will result in the involvement of InternalAffairs.

Game NotesThe Blast Rating of C-44 explosives varies on theamount used and is worked out in the followingway. For every 50Grams of C- 44 used in anexplosion a Blast Rating of 1 is added, i.e. when300 Grams are detonated it will have a Blast Ratingof 6, if a Kilogram is used it will have a BlastRating of 20. If C-44 is used on its own these blastswill have no penetration, although this can bechanged by the addition of some form of suitableshrapnel, this can be any sort of hard metal orceramics such as ball bearings or nails and will givea Penetration of 5 to any explosions when added inequal quantities to the explosives used. There is noupper limit on explosion size possible when usingC-44, but players should remembers how SLAviews the use of such items in built up areas, SLAmay also become suspicious if characters buy large quantities of C-44 without good reason. To controlthis GMs may want to limit C-44s use by placingquantity restrictions on players or by imposing theneed for requisitions to obtain it. It should be at GMdiscretion how good C-44 is at a given task such as

demolition and characters should need successfulDemolition Skill rolls to judge quantity needed andplacing for a job. C-44 needs a fuse or detonator tomake it explode it will not go off if burnt.

DA Explosives/Demolition Accessories

A complete range of everything the Demolition’sExpert needs, from simple fuses and detonators tothe most sophisticated electronic timers, on themarket today, Design Associates do it all.

Timer Pencil

The simplest way of detonating C-44, the Timerpencil combines an extremely compact fuse anddetonator arrangement in an very reliable unit. Tooperate just set the time delay you want, insert thepencil in the explosives and then pull the grenadestyle activator pin, there’s nothing more to it! TheTime Pencil has an adjustable delay period frombetween .6 of a second and three minutes making itsuitable for use in a range of applications includingbooby traps. Cost per unit is lc.

Electronic Detonator

The most reliable and precise method of explosivesdetonation. This high quality, miniature, electronictimer incorporates its own detonator and can beprogrammed for any delay period from a fewminutes to hours or even weeks. Accurate to .6 of asecond nothing else is as foolproof as an ElectronicDetonator from DA. Cost per unit is 3c.

Remote Detonation Unit

Great for firing multiple demolition charges, or foruse in ambushes, the Remote Detonator Unitconsists of a sophisticated radio control unit linkedto a range of high quality detonators with their ownbuilt in receivers. The remote control unit isextremely rugged and reliable and comes in a fullwaterproof armoured ceramic case making it idealfor field use. It can activate up to six separatecharges via multiple radio bands and its internalpower supply will allow the firing of over 5000charges before the need to recharge. Maximumrange of the system is 1000 meters and isguaranteed safe for use around other types ofcommunications equipment without the worry ofaccidental detonation. Another great feature nowbeing added to the control units is an integral multisetting, precision timer system, letting you firemultiple charges with split second accuracy. Cost ofthe control unit is 10c, while switchable frequencydetonators cost 2c each.

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DA C60 E.O.D Kit

Now available to operatives from Design Associatesthe C60 Explosive Ordnance Disposal Kit, as usedby Mort’s Shiver Units. This comprehensive tool kitcontains everything you need for safe, fast andeffective bomb disposal and the dismantling ofbooby traps. It includes a range of high qualityprecision tools, a set of remote micro manipulatorsand a high resolution fiber optic camera fitted witha UV system for internal examinations. Alsoincluded is a sophisticated hand scanner unit forexamining devices without the need to touch them,as well as a complete electronic diagnostics system.Everything you need comes packed in a sturdywaterproof ceramic carry case making the kit fullyportable. Cost of the entire C60 outfit is just 50c.Will you feel safe working with anything else? Youcan depend on DA.,.!

Game NotesUse of the C60 E.O.D kit in conjunction withDemolition Disposal skill will give a character a +2bonus to their roll.

DA C79 Explosives Detector

The first and the best, the C79 Explosives Detectorfrom Design Associates is ideal for finding all typesof bombs, booby traps and a wide range of hiddenmunitions. This compact, portable unit has aneffective range of three meters, can operate througha variety of materials and is sensitive to even thesmallest amounts of a variety of commonlyavailable explosive compounds. Each detector isfitted with both audio and visual warnings andemploys a high/low tone system and graphic displayto help you home in on the precise location of atarget item making it quick and simple to use. AllC79s have sturdy waterproof ceramic outer casingsand come supplied with their own carrying pouchesas well as an internal 5000 hour power packs givinga long user life. Cost of the complete C79 detectorsystem is just 30c.

Game NotesIt should be up to the GM how effective theExplosives detector is in any give situation and howmuch of an advantage it gives players in findinghidden devices, as well as what detect bonuses tosearch rolls it gives.

BOSH Door Ram

Need to get through a locked door in a hurry? Thenyou need the new compressed air Door Ram system,from the design teams at BOSH. This high powered

ram is capable of tearing virtually any conventionaldoor off its hinges allowing you a rapidly entry tothe target room or building. Ideal for squad assaultsor room to room fighting, where the use ofexplosives or cutting gear would be inappropriate orpossibly dangerous, this durable product is cast inspecially strengthened ceramics to prolong its lifeand aid reliability. Motive power for the ram comesfrom specially designed high pressure air cylinderswhich are clipped easily into place and come with avariety of built in safety measures. The Door Ramunit is also fitted with a set of carefully designedand mounded hand and shoulder grips to helpprotect the user from the effects of adverse recoilwhen the ram is triggered. The entire system weighsjust 10kg all in and is sold with a ready fitted aircylinder able to provide power for ten uses, all thisat a price of just 70c. Additional air cylinders canbe purchased at a cost of 5c each. Need to get in, ina hurry, then get the ultimate door knocker fromBOSH.....!

Game NotesWhen a Door Ram unit is used its effectivenessvaries depending on the type of door under attack.For each attempt at smashing a door down with theram a D10 must be rolled and the result checked offon the table below, according to the type of door, aroll of equal or above the target number means thatthe door caves in.

Average Apartment Door 3 - 10 = SuccessLightly Armoured Door 4 - 10 = SuccessHeavily Armoured Door 6 - 10 = Success

GMs should feel free to alter the target number tosuit the situation and other different types of doors.On each unsuccessful attempt to break down a doorthe target number is reduced by one for the next try,reflecting the damage the ram has done, i.e. anattempt to break down a heavily armoured door failson the first try, so next time the ram is used the doorwill now break on a roll of 5 or above. Each firingof the ram takes an action. The ram also has a recoilrating of 12 when in operation, this does not effectaim when the ram is used and is only a factor if theuser is likely to take damage from the recoil.

SLA Forensics Kit

The standard unit as used by all Shiver squads, theSLA Forensics Kit has everything you need toevaluate a crime scene packed away in an easy tocarry, sturdy, armoured case. The kit holdseverything for a wide range of forensic proceduresas well as tools to perform, basic, on the spotautopsy and pathology routines. In addition it alsocarries a compact high capacity computer data basewhich is capable of limited analysis functions and

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can be used to provided a variety of information.The data base is also fitted with complete datastorage facilities allowing relevant data to beretained for later use, as well as a small freezer unitfor preservation of organic samples. The completekit costs just 50c including the data unit whichcomes complete with its own 1000 hour internalpower supply. Replacement consumables for the kitsuch as sample containers and testing chemicals areavailable at just 10c.

Game NotesAvailable data in the kits computer and limit of itsfunctions are up to the GM as is the entire kitsability to perform a specific task. Using the kit inconjunction with the relevant skill will give acharacter a +1 bonus. The kit contains enoughconsumables for up to twenty use before it needsrefilling.

GA Specialist ShotgunAmmuntion

Developed as part of the SD-75 shogun project thisnew range of 10 gauge ammunition from GeneralArmaments allows extreme flexibility in a range ofcircumstances from riot control to urban combat.Not just limited to use by the Striker shotgun, theseshells can be used effectively by any 10 gaugeweapon and give the operative firepower to suitevery situation.

GA SR-01 10 Gauge Riot Round

Developed from similar ammuntion issued toMilitary Police units on War Worlds such as Dante,the SR-01 shotguns round is intended for heavy riotsituations or for subduing particularly strong oraggressive targets. Using the same memory plastictechnology as the standard Browbeater ball bearing,these shells are much larger and so deliver a muchgreater kinetic shock. Originally 20mms in diameterthe SR-01 pancakes out to over five times this whenit hits a target and should be enough to incapacitateeven the strongest or drugged up opponent.

WARNING!These rounds can cause fatalities if missused.

DAMAGE- 10 PENETRATION- -4ARMOUR DAMAGE-0 COST- 1c

GA SR-03 10 Gauge Gas Round

A new round developed by GA for use in their SD-75 Shotgun, the SR-03 is capable of delivering asmall amount of DA Riot Gas precisely on targetand can be used to incapacitate a single subject

without resorting to the use of a much largergrenade. The front half of the hollow shell isconstructed from a special plastic which shatters onimpact with any reasonably hard target and releasesa cloud of gas approximately 1.5 meters in diameterwhich should usually be enough to engulf a target.Ideal for use in confined spaces where a heavyconcentration of gas is not preferable , the SR-03has the added advantage that it can also be fired attargets up to 90 meters away making it useful forstorming buildings.

DAMAGE-3 PENETRATION-0ARMOUR DAMAGE-0 COST-1c

Game NotesThe SR-06 gas round has identical effects to thestandard DA 240 grenade only with a much smaller,1.5m, area of effect. The round must hit somethingreasonably hard to shatter, an unarmoured targetwill do, and any misses will continue to travel in thedirection they were fired till they do. Aimed shots ata targets unprotected head will increase the PHYSrole to -15 due to the greater concentration of gas.

GA SR-05 10 GaugeAnti-Personnel Round

Intended as a non-lethal anti-personnel round theSR-05 is the most advanced of the specialistammuntion types developed for the GA SD-75project. The shell is effectively a miniatureconcussion grenade and can be used to disorientateor subdue a number of targets through the use ofshock waves and the intense flash of light itproduces when it detonates. The shells area of effectis 3 meters in diameter and rather than relying on animpact fuse for detonation GA have instead optedfor a micro proximity sensor. This feature allowsthe SR-09 to explode in mid air for maximum effectwith sensors on standard shells are set to detonatethe shell at a range of 50 cm.

DAMAGE-n/a PENETRATION-n/aARMOUR DAMAGE-n/a COST-8c

Game NotesSince it is an airburst munition the SR-05 has nodamage penetration etc. It is fired in the normalway, although as it uses a proximity fuse it does notneed to be aimed at a particular body location andhas a +2 to Hit bonus. A missed shot means theshell has not passed close enough to its target toactivate the fuse, in these cases it should be at theGMs discretion what happens to it. Anyone caughtin the 3m diameter area of effect will need to makea PHYS role at -8 to avoid being incapacitated for 2D10 rounds. If the targets have unprotected eyes

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they must also suffer a -4 penalty to all actionsinvolving sight due to the effects of the shells brightflash, these will last for 3 D10 rounds.

GA SR-07 10 Gauge‘Razer’ Round

Specially designed to prevent over penetration inurban combat or house to house fighting, oftenresulting in unwanted civilian casualties, the newSR-07 ‘Razer’ is intended for use against ‘softtargets’ which are either unarmoured or wearinglightweight, fabric types, such as Padquil or Striker.Also known as ‘Shredders’ the round consists of athin metal container filled with light shot whichbreaks apart when it hits a target giving almost100% energy transfer. Although lethal againstunarmoured targets the rounds have virtually nopenetration when used against hard targets andsimply disintegrate when they hit apartment walls orheavy armour types such as ceramics. This allowsthem to be safely used in Downtown’s apartmentswithout the risk of stray rounds passing through thethin walls and causing unwanted damage or byarmoured troops fighting in confined spaces wherethere is a risk of accidentally hitting members oftheir own team.

DAMAGE-12 PENETRATION-2ARMOUR DAMAGE-0 COST-6c

Game NotesThe damage and penetration of the SR-07 is onlyapplicable when used against ‘Soft Targets’ whichare either unarmoured or wearing lightweightarmour types such as Striker, Padquil Vests etc. Inthese cases the full effect of the round is felt by thetarget, but if the shells hit a hard surface such as awall, solid cover of some kind, or a ‘Hard’ armourtype using ceramics or similar material in itsconstruction, they will simply break apartharmlessly and inflict no damage to the target.

SLA Multi Bond Patches

Want to stick something to something else in ahurry? Then you need to use the new Multi Bondpatch system from SLA. Completely safe till youpeel off the backing, these small double sidedpatches contain an amazing bonding agent with theability to adhere to almost any surface or material,on impact and even under water. Quick and simpleto use these patches are ideal for a wide range offield uses and repair tasks, when you don’t havetime to mess about with conventional adhesives orwelders. Now also available is Multi Bond Gel in ahandy dispenser tube allowing an even greater rangeof uses. Ten 20mm patches cost just lc, while a pack

of ten 40mm discs will only cost you 2c. Largersizes and a variety of different shaped patches arealso now available on request. A 45ml leak prooftube of Multi Bond will cost 3c and also nowavailable for those little accidents is a specialrelease spray which will counteract Multi Bondseffects costing just 3c for a 300ml can.

WARNINGMulti Bond patches and gel can be dangerous if

misused, avoid contact with flesh...!

Game NotesIt should be a GM discretion just how effectiveMulti Bond is for any given task and if a Players attempts at bonding things with it will succeeds. Inborderline cases they may wish to have the playerroll for repair or mechanics skill.

Track Optics Mini Tracker

Using the same technology we developed for ourlarger tracking units, we at Track Optics now bringyou the smallest motion tracker available tooperatives today. Utilizing the standard 80 x 80mmscreen from our other systems, we have greatlyreduced the size of the onboard electronics packageallowing the unit to be small enough for mountingon any rifle sized weapon and giving you hands freeuse. Alternatively a wrist mount is also available forthe Mini Tracker and comes included in each outfitsold. Anyone familiar with the operation of ourlarger trackers should have no trouble with this one,as all controls are identical. Although due to itssmaller size the Mini Tracker is only able to give ascanning range of 28 meters. The complete systemincluding universal weapons mount, wrist mount,carry case and integral 4000 hour pack is nowavailable for the amazing price of just 40c, can youafford to be without one???

Track OpticsLong Range Scanner

Designed for instillation in a vehicle, Track Opticscan now bring you an up scaled version of ourfamous Motion Tracker with a greatly improvedoperational range. Quickly fitted to the controlpanel of you vehicle, the system has a 25 x 25 cmscreen on which it can relay information from a roofmounted sensor unit. Ideal for security or pursuitpurposes the unit can pick up anything from 20mmsize upwards and quickly give its exact speed,location and direction of travel. Size of targets to berelayed can easily be adjusted using the providedcontrols. Effective range of the Sensor is 150 metersand the entire system is built to high combatequipment standards so that it keeps functioningeven in the toughest conditions. Full alarm

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functions are incorporated into the system, as is aunique pager function via your SLA headset whichshould alert you should the vehicle be approachedwhile your away and which can be operatedremotely via a voice recognition system. Thescanner will normal draw power from the vehiclespower unit, but has in addition its own 1000 hourbackup supply. Cost of units plus instillation is just50c. No one can sneak up on you when you’ve gotTrack Optics watching your back.!

SLA Flare Pistol

Ideal for emergency signaling use or for quickillumination of a large area, this is something everysurvival kit or vehicle should carry. The threeround, large bore, double action revolver can launchits specially designed flares up to 500 meters intothe air where they burn with over 1000w brightness.Each flare is illuminated by a unique cold lightsystem to eliminate any chance of accidental fireand can burn for up to 5 minutes duration. Great fora variety of applications, the durable launcher costsjust 10c while flares are priced at 10c per packet of10. We are also now able to offer hand thrownflares and parachute versions at the same price.Flares are available in a variety of colors to suit allyour signaling needs.

Game NotesThe Flare pistol can be used in combat as anemergency weapon using the following stats.

CLIP CAL ROF RCL RANGE COST 3 N/A 1 3 10m 10cWEIGHT:2kg

Flares do 3 hit points of damage when they hit atarget, but no penetration. The pistol has a -2 to hitpenalty due to its primary design as a signalingdevice, it is also unable to mount any sort oftargeting or sight systems. Shots to unprotectedheads may result in the target being temporarilyblinded.

SLA K-60 Field Rations

Designed for issue to long range patrols,expeditions or for use in an emergency, K-60 Fieldrations from SLA are the most compact,lightweight, source of nutrition available tooperatives. Each one man pack contains three highprotein energy blocks which provide enoughsustenance for a standard 24 period. This includesall the vitamins and minerals essential formaintaining a high level of health as well as aunique appetite suppressant which prevents the userfeeling hungry despite the small physical size of theration blocks. Vacuum packed in lightweight, rip-stop foil, K-60 rations are not only fully waterproofwhile their seals are intact, but also guaranteedproof against all biological hazards and a variety oflow level radiation. Estimated shelf life of thestandard ration pack is 200 years, althoughexamples recovered from the Dante battlefields andother areas have proved to still be editable afterdouble or even treble this period proving just howdurable the K-60 is. The standard 0.2kg rationpacks intended for human, Ebon or Wraith Raideruse cost just 1c each, while a specially enlargedversion intended for Stormer or Shaktarmetabolisms costs 2c for a single 0.4kg pack.

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ARMOUR & ACCESSORIESARMOUR & ACCESSORIESARMOUR & ACCESSORIESARMOUR & ACCESSORIES

This month we take a look at the latest additions to SLA’s powered armour suit range with contributions fromMAL and that giant of the industry Power Projects, both offering you the best in operative protection, frombudget prices right up to state of the art. Every operative knows you’ve go to have armour you can rely on andyou’ll find it right here in Hardware.....! Plus we also have a great range of add ons and upgrade allowing you tofurther customize you suit for a variety of both combat and environmental conditions.

Striker II Motorbike Armour

An updated and improved version of the famousStriker Bike Armour. The new Striker IIincorporates an integral armour mesh weave whichgives it the ability to soak up more damage andhave higher durability, but while still remainingtough and flexible. The ultimate protection forriders everywhere. The Striker II comes in completebody suit form including gloves and boots. Don’ttrust yourself in anything else. Available now forjust 16c !Suits come in a wide range of excitingcolors or should you wish can be custom painted foran extra 5c.

PV HEAD TORSO ARMS LEGS 2 - 8 6 6

COST - 16c WEIGHT:3.5kg

Striker Bike Helmet

To go with our new Striker II bike armour we cannow bring you a helmet to match, injection moldedfrom strong ceramics and comfortably padded, theStriker helmet comes with full anti mist visor, airventing and a choice of exciting custom colors.Remember head impacts can be fatal, so don’t delayinvest in a Striker, you know it makes sense..!Available to you at just 15c.

PV - 4 ID - 6 WEIGHT-2kg

FEN AV Antennas

Now FEN give you the chance to check out asituation before you get into it with their new, lowprofile, Audio Visual Antennas. These units can bequickly fitted to the helmet or shoulders of yourpowered armour suit and allow vision over oraround obstacles without the need to exposeyourself to enemy fire. Each Antenna comes in theform of a 350 x 60mm blade which, behind specialretractable armoured covers, houses a multidirectional camera system and high gainmicrophone. These units can be deployed andmaneuvered via a simple control system that can beeither helmet or wrist mounted. All informationgained from the antennas sensors is transmitteddirectly to a small HUD screen which can quickly

and easily be installed in your armours helmet. Thehigh quality camera system in each antenna allowsit to give an enhanced image up to a range of 600meters while UV and telescopic zoom functionscome as standard. Simple to instillation, units willdraw power from your own armours systems ratherthan needing a separate pack. Each antenna is castin durable armoured ceramic for long life andshould be as tough as your suit its self. Cost per pairis just 50c plus a full maintenance guarantee on allsystems. Why stick you head out into the line of fireand get it shot off? Play safe and fit a set of FENAV Antennas, you know it makes sense.

FEN IR/UV Helmet Conversions

Another innovation from FEN military supplies, thisconversion kit allows you to have full UV and IRnight sighting in your helmet at the flip of a switch.Our unique new system does away with the need towear bulky goggles, but still allows you to get thatall important edge when operating at night. Bysimply removing the visor of your current armourand replacing it with our new dual optics system,you can now change effortlessly between nightvision and standard anti dazzle with tint for daytimeuse by manipulating the tongue activated switch.Available for all types of armour currently on themarket, the FEN Dual Optics conversion kit isquick and easy to fit and the complete system comesto you at just 50c all in.

SLA ArmourLife Support System

A great suit upgrade for any operative owningpowered armour, now SLA allow you to easilyconvert your armour from filtered air to a fullindependent life support system in one simpleoperation. The majority of the time you can still usestandard air filters, but then if the situation demandsit this adapter kit allows you to switch over to a 5hour internal oxygen supply and be totally sealedagainst your environment. The specially designedonboard air tank will automatically refill itself whenyou reach a safe environment via an in-built microcompressor, while all systems draw power fromyour suits own pack. Fitting of the entire system,including complete sealing of your chosen armourand instillation of all environmental control systems

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takes approximately two days, at a cost of just 150c.Once fitted the entire life support system has a fulllifetime guarantee on parts and maintenance.

SLA D-57 Armour Coverall

Originally developed by the SLA Military for useon the War Worlds, such as Dante, the D-57Coverall is designed to protect an armoured suitfrom dust, dirt and a variety of other materials. Aone piece overall, with sealable cuffs at the ankles,wrists and neck, the D-57 is worn over yourPowered Armour and helps to keep it clean and dryin a range of adverse conditions. It also preventsdust or other debris entering the suits joints andgreatly reduces the chances of jams or malfunctions.Constructed from an extremely durable, lightweight,waterproof fabric the Coverall is available in arange of sizes to suit all armor types from BodyBlocker to MAL Shock and is easy to adjust for acomfortable, unrestricted fit. Ideal for use in Mort’smany industrial zones or in the sewers, the D-57will keep even the most noxious substances off yourarmour and means the end to all those hours ofscrubbing to get it clean after a Blue BPN.

The extremely low purchase cost alsomakes the D-57 semi-disposable and means it ischeap enough to discarded if it becomescontaminated with toxic waste, radioactives or otherhazardous material. Available in a range of colorsand camouflage schemes, including non reflectiveblack, hi-visibility orange for maintenance work andMort urban cammo, the D-57 is also a great way toquickly change your suits paint job without the needfor a re-spray. A D-57 Coverall costs just 8c.

PP AR-62 Armour Repair Kit

Designed for undertaking emergency poweredarmour repairs in the field, when you don’t haveaccess to a proper workshop or other maintenancefacilities. The new AR-62 kit from Power Projectscomprises a full set of tools and replacementcomponents for your armour such as control cables,feedback sensors and basic electronics, as well aseverything you need to quickly patch up battledamage and restore your suits integrity. Thisincludes a special applicator gun containing a fastsetting, ballistic polymer, resin which can becombined with the carbon fiber ballistic weave andceramic patches provided to effectively fill holesand reinforce weak spots in your armours plating.The applicator is good for ten uses before in needsrefilling and replacement resin cartridges can bepurchased at a cost of 10c each. The complete kit,including two tubes of repair resin, comes packed ina compact, waterproof carrying case and is smalland light enough to either be man carried or storedon your squad vehicle. When your far from home

and need to patch up your suit, you can rely on theAR-62 Repair Kit from Power Projects, everythingyou need for just 60c.

Game NotesThe repair kit can be used to restore an armours IDat a cost of 1 point per use of Resin. The kitrequires ‘Mechanical Repair’ skill to use correctlyand can only be used on armour which is comprisedof ceramic plating not fabrics such as Striker orPadquil. It takes approximately 20 minutes for theresin to set and a proper repair to be effected.

FEN HUD Targeting Monocle

This new, computerized, targeting monocle fromFEN lets you shoot like a pro for a reasonable price.The lightweight rubber armoured headset clipseasily to your helmet and is then swung down intoplace over your shooting eye where it feeds youranges and targeting information via a highresolution HUD system. Working in conjunctionwith your weapons own laser painting unit toprovide range and elevation information, use of thetargeting monocle means you should never missyour shot. Comes complete with everything youneed to install the unit on your personal armour,while now as an added bonus all HUD systems arebeing offered with UV nightsighting and a 5000hour power supply. The complete outfit costs just150c and once the targeter has been flipped intoplace and activated its totally hands free to use. Aheadset to allow use of the HUD system withoutwearing a helmet is available for 5c.

Game NotesTo use the HUD system a PC’s weapon must firstbe fitted with a laser painting unit, this will work inconjunction with the targeting monocle to give acombined +2 Bonus To Hit. Note the +2 is fromboth systems, +1 from the painter and +1 from theHUD, but the HUD cannot give +1 when used on itsown. The headset takes one action to flip into placeand three actions to power up before it will functioncorrectly. Anyone using an active HUD whileperforming a task other than aiming or shooting willsuffer a -2 modifier due to the disorientation causedby it covering and projecting information onto oneof their eyes. When using the Targeting Monoclethe laser painter can be used to give a bonus at allranges not just optimum and medium.

FEN Reactive Camo

Available to operatives for the first time, this newreactive coating for your personal armour isdesigned to greatly enhance your ability to blend inwith terrain, buildings or vegetation. Special cells in

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the coating react and alter color to match theirsurroundings, totally changing the armours colorscheme to one which is suitable for your currentenvironment. This means you won’t be caught outby having Urban camo in the wilderness. Thecoating is able to mimic virtually any type ofbackground and will automatically update itself asthe situation changes. As tough and hard wearing asthe armour it’s bonded to, instillation takes twodays at a cost of 250c. Don’t put up with just onepaint job when with FEN reactive camo you canhave an infinite choice.

Game NotesReactive Camo is not like a chameleons skin itwon’t exactly mirror or change with the backgroundit’s put up against, instead it changes the colorscheme of the armours camouflage to one ofappropriate pattern and tone for the terrain. Thischange from one color scheme to another takesaround five minutes to complete and it should givethe wearer an +3 advantage to their sneaking orhiding maneuvers. The coating is damaged at thesame rate as the armours ID and if degraded too farwill need renewing again at the GMs discretion.

GA-27 Riot Shield

Rather outdated now, although still in serviceamong many Shiver and operative squads on Mort,the GA 27 is a lightweight mounded ceramic shielddesigned for use in riot and crowd controlsituations. The circular shield is molded fromtoughened ceramic and comes in fully transparentformat to allow vision from behind it. Each 60cmdiameter shield comes fitted with a cushioned wriststrap allowing it to be fitted over the users arm,while its lightweight should not slow them down.Many people feel that lack of protection and limitedability to soak up damage has rendered the GA 27obsolete, but its handy size and easy to carry formathave been enough to keep it in production for themoment at least. Cost of the shield plus strap is 50c.

Game NotesAnyone using a GA 27 shield can add -1 to anyattack made on them due to the partial cover itprovides. The shield has a PV of 8 and an ID of 20.Weight of the GA 27 is 5kg.

GA-38 Heavy Riot Shield

Designed as a replacement for the outmoded GA27, the 38 is General Armaments latest piece of antiriot gear now on sale to operatives and Shiver units.Molded from a single sheet of ceramic armour plateand reinforced with a heavy flak fiber weave, theGA 38 offers much better protection than previous

models against a variety of attacks. Each shieldcomes in the form of a curved 140 x 50cm rectanglewith a 10 x 30cm vision slit incorporated into itsupper half. An in-built handle and strap systemmeans the shield can be firmly attached to the usersforearm and should keep it in place whateverhappens. Plus now as an added feature, all GA 38’sare being fitted with a flip down stand to allow themto be used as part of a free standing barricade.Several shields can also be linked in this way torapidly form a cordon. Already winning favor withthose who’ve used it, the GA 38 Heavy Riot Shieldlooks like it’s going to become a worthy successorto the old 27 model. Shield cost is 120c.

Game NotesDue to the size of the shield the user can add -2 toany attack due to the cover it offers. The GA 38HRS has a PV of 12 and an ID of 45. The weight ofthe shield is 9kg.

FEN 42 Anti Riot Unit

Less of a riot shield and more of a mobile barricade,the FEN 42 is ideally suited for crowd controlduties, with its great weight and the protection itoffers the user against a range of attacks. Formedfrom a massive slab of ceramic armour, each antiriot unit has had plates of carbon fiber and flakmesh incorporated into it during its manufacture togive unrivaled strength and durability. Each 170 x65cm shield has a 20 x 40cm sheet of transparentarmour incorporated into its upper section to form avision slit so the user doesn’t have to exposethemselves, while each unit has support legs andspecial grips built into its lower edge allowing easyconversion to a static barricade from behind whichthe user can fight. All FEN 42s also come withspecial brackets along each side, which are used tolink several of the units together to form a solidunbreakable wall, this feature can also be used byShivers or operative squads to speedily set upcordons should the need arise. Comfortably paddedhandles and strengthened quick release arm strapscome as standard. Some feel the great weight andsize of the FEN 42 make it difficult to handle, butfor extreme riot situations its great strength andspecial armour panels mean it can’t be beaten. Theshield is currently on sale to operatives at a price of170c.

Game NotesThe FEN 42 Anti Riot Unit is able to give anyoneusing it for a -3 modifier to any attacks against themdue to its size. Any Character attempting to fightwith one of these units strapped to their arm willsuffer a -2 penalty to their DEX (this does not applyif the shield is free standing and the user fighting

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from behind it).The armour plating and flak meshin the unit give the shield a PV of 15 and an ID of80 (it should be at GMs discretion whether anymissed shots against the user impact on theshield).The weight of the complete FEN 42 unit is15kg.

PP-45 KELT Armour

Buying on a tight budget, but still want a poweredarmour suit? Then why not invest in Power Projectsnew KELT. This tough lightweight suit offers fullpowered limbs to offset its weight and also has thecapacity to argument the wearers own strength viathe use of a powered chassis. Constructed in asimilar manner to our Body Blocker suits, the PP45features toughened flak fiber, with a set of moldedceramic armour plates where you need them most.Comes complete with anti dazzle visor system,5000 hour power unit and fitted filter mask in thehelmet. An excellent value for money set of armourfor those who are buying on a budget or who justwant to have a reliable backup.

PV HEAD TORSO ARMS LEGS COST 6 10 18 13 15 600c

Game NotesDue to the use of a fitted power chassis the KELT isable to add +1 to the users strength with noreduction to their DEX.

PP-120 ARMSCOR

For those who want to go a step beyond BodyBlocker, but at an affordable price, while not investin one of our new ARMSCOR suits.! This light, butextremely durable suit of mounded ceramic armourcomes complete with its own streamlined powerchassis tailored to give maximum maneuverabilitywith the minimum of bulk. Tough and reliable thePP120 offers a 6000 hour onboard power supplyand comes fitted with full anti dazzle visor, plushelmet air filtration and now as an added bonus allARMSCOR systems have their own shouldermounted 400w spotlights. All this for such a lowprice can you afford to wait.?

PV HEAD TORSO ARMS LEGS COST 7 12 30 20 25 1000c

PP-210 VANCE Armour

The Vance has been designed as a mid range,general purpose operative suit and is intended tooffer high durability and protection at a reasonableprice. Toughened ceramic plating is fitted to aspecially strengthened chassis unit and will not slow

down or restrict the wearer in any way. All this in asuit that despite its rugged exterior is stilllightweight and constructed to Power Projectshighest standards. The PP-210 is currently beingoffered with the same standard features of othersuits in its class, including complete air filtrationunits in the helmet, 140w helmet light, anti dazzlevisor and an integral 6000 hour power unit givingthe Vance a long user life. The PP-210 Vance,tough on the streets, tough on the opposition..!

PV HEAD TORSO ARMS LEGS COST 9 20 45 35 40 1400c

PP-470 RAVER Armour

Designed with operative use on the streets in mind,the 470 RAVER is everything you could want froma molded ceramic powered armour bodysuit andmore. The specially strengthened power skeleton isas light as we could make it and should in no wayhinder your mobility, while toughened reinforcedarmour plating gives great protection against avariety of small arms fire and hand held weaponry.The RAVER comes fitted with its own dual 300wshoulder mounted lamps in addition to an antidazzle visor unit and highly effective air filtrationsystem incorporated into the suits helmet. Power issupplied by a onboard pack and gives the PP-470 a9000 hour user life making it ideal for field use. ThePP-470 RAVER powered armour that lets you takeon the toughest opposition and win....!

PV HEAD TORSO ARMS LEGS COST 11 25 65 45 55 1900c

PP-570 TRIAD Armour

Designed with the scout or assassin in mind, we atPower Projects think this is probably our lightestsuit yet, to offer this degree of protection. Sharingmany of the components and amour plates from ourInterlock suits, the TRIAD has a much lighterchassis unit and although it loses some of theInterlocks protection and the Strengthargumentation is reduced, it remains durable andable to withstand considerable punishment.Extremely mobile, the suit will not hamper thewearers movements, while its light construction isideal for those who need to be able to climb and runwith ease. Factory fitted with anti dazzle visor, a6000 hour power supply and air filters, the TRIADnow also comes with a three hour internal lifesupport systems and a 500w helmet lamp. The PP-570 TRIAD demonstrating Power Projectscommitment to producing armour to suit your everyneed.

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PV HEAD TORSO ARMS LEGS COST13 25 75 55 65 2400c

PP-650 INTERLOCK Armour

New from Power Projects, the Interlock is awelcome addition to our powered armour suit range.Light, tough and compact the Interlock is ideal foroperative use and more than a match for most typesof small arms fire. Using some of the same type ofceramic plating found in our Crackshot suits, butwith a beefed up power skeleton to compliment thewearers strength, these new suits are the cuttingedge of powered armour technology in SLA today.The PP-650 comes complete with 8000 hour powersupply and anti dazzle visor as standard, plus acomplete air filtration system and now as an addedbonus, at no extra cost, dual shoulder mounted500w spot lamps. An excellent suit for the hand tohand expert the PP-650 Interlock is everything youcould want in personal armour and more...

PV HEAD TORSO ARMS LEGS COST14 25 75 55 65 2800c

Game NotesThe Interlock suit is able to give the user a +2bonus to their strength when in use thanks to itslarge power chassis. This bonus is at no penalty tothe wearers DEX.

PP-076 ‘Armstrong’Armoured Environment Suit

The standard Environment Suit issued to SLApersonnel throughout the Worlds Of Progress, theArmstrong has been in widespread use since itsintroduction by Power Projects in Year 387 and canbe found employed on a variety of SLA ownedships and orbital stations. The suit is constructedaround a modified version of Power ProjectsPowercell chassis unit and exo skeleton which hashad several additional systems added to it to allow itto function in the vacuum of space. Primary of theseis the replacement of the usual interior lining of thesuit with a special multi-layered pressure garmentwhich not only allows the wearer to operatecomfortably in a range of low or zero atmosphereenviroments, but also incorporates its own computercontrolled heating and cooling system which is ableto automatically adjust to external conditions.Constructed from high density flak fiber weave, theouter shell of this garment was also the first toincorporate a thin layer of sealant gel whichautomatically hardens on contact with vacuum andis capable plugging any breaches in the suitsintegrity before they become life threatening, afeature that PP have repeated on all its other

environment suit designs since. Life support andpower are provided by a compact backpack unitwhich is fitted with an advanced oxygen re-breatherunit and filter system capable of providing air to theuser for up to 20 hours without the need to recharge.A large capacity power cell also comes as standardand can run the Armstrong’s systems continuouslyfor over 8000 hours. In addition to the mainbackpack the suit comes fitted with an additionalemergency chest pack containing a two hour oxygensupply and backup 100 hour power cell. AllArmstrong’s come with UV/IR capable, anti-dazzlevisors as standard as well as two 300 watt shouldermounted spot lights and a 140 watt helmet light. Foruse in zero g enviroments there is the option offitting small micro maneuvering thrusters to thesuits to help prevent the wearer becoming strandedor unable to change their orientation or velocity,these though are only really intended for shortjumps between handholds and were not designedfor traveling any great distance. Since it is primarilyintended for use in low or zero gravity enviromentsthe Armstrong also has the advantage of being ableto carry heavier armour than the standard version ofPowercell. This not only improves its protectionfactor and makes its stronger and more resilient, butalso helps to protect the wearer from such things asmicro meteor hits and other hazards. Issued tooperatives for a variety of missions such asmaintenance reconnaissance or exploration theArmstrong offers both exceptional protection anddurability combined with high build quality and aproven track record.

PV HEAD TORSO ARMS LEGS COST14 30 80 60 70 6000c

Game NotesDue to the additional systems and armour theArmstrong carries it is unable to offer the samestrength argumentation as the standard version ofPowercell it is based on.

MAL Flak Vest

Designed for use by armoured vehicle crews whodo not want to have to wear a complete set ofpowered armour, the Flak Vest from MAL is a goodcompromise between a powered suit and low levelcivilian armour. This vest only design allowscomplete freedom of the users arms and legs, whilestill giving superior protection to your most vitalareas. Constructed from armour weave cloth andflexible ceramic armour panels, the vest also comesfitted with a high collar for good neck protectionwhen wearing a helmet, as well as front and rearcrotch guards for complete torso coverage. Use oflightweight materials allows the weight of the units

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to be kept down to a manageable 5kg while stillgiving unmatched protection against a variety ofattacks. Ideal for use by drivers or pilots, the flakvest can also make a great low cost backup and iseasily stored on board your transportation. Thecomplete vest costs just 50c.

Game NotesThe Flak Vest is only available to operatives andhas the follow stats. It is too bulky to be worn incombination with any powered armour types,although it can be worn over lightweight unpoweredarmour such as Striker, Striker II and MAL G-507Bodysuits.

P.V. HEAD TORSO ARMS LEGS COST 7 - 30 - - 50cWEIGHT:5kg

MAL T-32 ‘Fritz’ Helmet

Designed for use with the MAL Flak Vest, the T-32is a lightweight durable helmet intended for use byvehicle crews or as a low cost backup. Constructedfrom an injection molded ceramic shell reinforcedwith flak mesh weave and lined with special shockabsorbing materials, the helmet is capable ofstopping a variety of ammunition types as well asoffering protection against hand to hand weapons.Each unit comes with a hinged transparent ceramicfaceplate, allowing good all round protection and atno extra cost comes complete with a detachable airfilter mask for use in hazardous environments. Idealfor use when a complete armoured suit isn’tappropriate, the MAL T-32 ‘Fritz’ gives unmatchedhead protection at a price you can afford.

PV HEAD TORSO ARMS LEGS COST 7 15 - - - 25cWEIGHT:1.5kg

MAL G-507 Bodysuit

A new development for powered armour users fromthe design teams at MAL, the G-507 Bodysuit canbe worn under a variety of armour types and offersa range of great features including increasedprotection against small arms and hand to handattacks. The G-507 consists of a thin, flexible,figure hugging suit constructed from a special flakmesh armour weave, which although it is extremelyresilient will not restrict the wearers movements.The material of the Bodysuit has a micropore liningwhich easily passes heat and moisture from the userand allowing them to maintain a constanttemperature, while it is also resistant to a widerange of chemicals, including acids, solvents andother corrosives. The G-507 will also give increased

protection against fire and the armour weave iscapable of further reducing any damage thatpenetrates your main suit. Available in a range ofsizes the Bodysuit weights little more than normalclothing and is tough enough to be worn on its ownshould the situation demand, for this reason suitsare available in a wide range of colors includingcamouflage designs. Ideal for numerousapplications the MAL G-507 Bodysuit is somethingevery operative should invest in.!

PV HEAD TORSO ARMS LEGS COST 1 - 15 11 12 150c

Game NotesBy wearing the G-507 Bodysuit under armour acharacter is able to add an extra 1 PV due to theincreased protection it gives. This bonus can onlybe gained on suits up to 15 PV and not onDogeybone or Shock armour. If an attack penetratesthrough the users outer suit then the Body suits IDwill be reduced by half the normal Armour Damagerounded down, if the suit is being worn on its ownits ID is reduced by normal. The G-507 Bodysuitwill halve the effects of any flame or chemicalattacks that penetrate the wearers main armour.

MAL 920 VECTORInfantry Armour

This high standard military suit is now on offer tooperatives for the first time after its field trials onthe Satan’s Tear War World. Extremely tough anddurable, Vector powered armour is produced to thehighest quality to offer you the best protectionagainst hand to hand weapons and small arms fire.The rugged power skeleton supports an interlockingset of reinforced ceramic plates, giving you a highlymaneuverable personal armour suit. MAL arecurrently offering all 920s with a full air filtrationsystem, plus a complete two hour life support unitcomes as factory standard. Other features of theVector include an anti dazzle visor, with switchableUV nightsighting, a shoulder mounted 1000wsodium spotlight and a high output 8000 hourpower unit. The MAL 920 Vector, don’t risk yourlife in anything else..!

PV HEAD TORSO ARMS LEGS COST15 30 100 80 90 3600c

MAL 930 THORHazardous Environment Armour

Designed primarily for a range or repair andmaintenance tasks, although equally effective as acombat suit, the MAL ‘Thor’ offers the userprotection from a variety of hazardous enviroments.

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Using an upgraded version of the exoskeletondeveloped for the Vector, the Thor’s armour panelsare specially treated making it impervious to toxicwaste, corrosives, industrial chemicals and radiationand as a result its ideal for use in Mort’s industrialzones, cannibal sectors and sewer systems. Fullysealable, the suit is provided with both heavy dutyair filtration and an onboard life support systemgood for five hours continual use, it can also beused submerged up to a depth of 30 meters. TheThor carries twin 1000w spotlights mounted on itsshoulders, supplemented by a smaller 500w helmetlight and in line with its maintenance role hasseveral arm and waist mounted power socketsallowing tools to be driven from its reactor. Thewearers strength is also argumented through the useof a boosted chassis unit to aid them in heavy work.While a larger than normal reactor gives the Thor auser life of 12000 hours and means there is plentyof surplus power to operate tools or otherequipment.

PV HEAD TORSO ARMS LEGS COST16 40 120 90 100 4600c

Game NotesThe Thor will add a +3 bonus to the strength of thewearer with no penalty to their DEX.

MAL 344 DRAX Armour

MAL move into the mid range market with theirnew Drax personal armoured bodysuits. The 344sspecially designed and boosted power chassis unitallows the suit to argument the wearers ownstrength, while remains flexible enough not tohamper mobility or reduce speed. All roundprotection is given by the Drax’s mounded ceramicplating which helps to save overall weight, while istough enough to withstand the rigors of operativelife. The entire unit is driven by a 10,000 hourpower supply and each Drax comes with anti dazzlevisor and complete air filtration factory fitted, a140w helmet light is also included. The entiresystem has been made as streamlined as possible toreduce bulk and MAL are sure you’ll be impressedby the outstanding performance the 344 Drax has tooffer.

PV HEAD TORSO ARMS LEGS COST10 25 65 50 60 1850c

Game NotesThe 344 Drax will add a +1 bonus to the strength ofthe wearer with no penalty to their DEX.

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DARKNIGHT & STREET WEAPONSDARKNIGHT & STREET WEAPONSDARKNIGHT & STREET WEAPONSDARKNIGHT & STREET WEAPONS

Welcome to this months special feature, as we take a look into the murky world of what the opposition on thestreets is currently fielding in the way of weapons. Compiled from exclusive sources within SLA and the ShiverPatrol Units, we look at what’s new in the way of home built small arms, plus an in depth investigation of what’scurrently hitting the streets from DarkNight. See what the guys and girls in the front line have to say, as well asfull test data on each item we’ll be looking at, fresh from SLA’s R&D departments. We’ll look into the worryingtrend for DIY weapons and ask major threat? or just fatal explosion waiting to happen? We’ll also be looking atthe 80mm Pipe Gun, possibly the most powerful civilian anti armour weapon to date, and assessing just howdangerous it can be to users and target alike, don’t miss the on the spot opinions of operatives who’ve been in thefiring line. Listen to what the Shivers think of the recent spate of killings using the 10mm DarkNight Pocket Gun,could this be turning into a new craze? Just how effective is 10mm at close range and more importantly where dothey keep getting the ammo from.?

Plus 101 things to do with a CAF, you’ll be amazed what some of these civvies have come up with, is itsafe to let them have even low powered weaponry and ammo when their able to convert it into much moreeffective items? We look at the CAF grenade and a black market conversion kit which can give CAF guns adeadly rate of fire, but remember kids don’t try this at home! We’ll also be giving data on DarkNight’s new lightmachine gun, plus a look at their 12mm sniper rifle and asking is the trade in stolen ammunition enough toosupport wide spread use of these weapons? All this and more, as we dredge the streets of Downtown looking forwhat operative are going to be coming up against, check it out, your life may depend on it....!

DN. 10mm Pocket Gun

A favorite of the covert killer, or just the punk onthe street, these so called ‘Pocket Guns’ have beengrowing steadily in use and are now turning up onthe black market and in civilian hands in increasingnumbers. An extremely simple weapon, it consistsof a short barrel with integral silencer and flashsuppression system linked to a hand grip in which asingle 10mm round can be chambered. The entiregun is no more than 15cm long and can easily beslipped into a pocket or bag for concealment. Thesilencer is surprisingly effective despite its shortlength and with little noise being produced by theweapons action, it is ideal for use in crowded areaswhere background noise will cover the shot. Thewhole unit resembles a flashlight in many ways andis pointed and aimed in a similar manner, thiscombined with short barrel length and lack ofproper sights makes it fairly inaccurate andineffective over any sort of range, but deadly closeup when loaded with HEAP or HP rounds.DarkNight manufactured pocket guns are now bothfairly common and reliable, although we are nowfinding that cruder civilian copies are turning up tomeet demands. We are also sure that these weaponsor ones similar have been responsible for many ofthe, so called, practical joke killings that have takenplace over the past few months.These generallyinvolve killing innocent civilians at random incrowded areas such as shopping malls and seeinghow long it takes for others to work out what’shappened.

CLIP CAL ROF RCL RANGE COST 1 10mm 1 5 3m 40cWEIGHT:0.2kg

Game NotesThe design of the pocket gun and its lack of sightsmeans that it has a -3 modifier to hit at anythingabove point blank range. The gun is also totallyineffective at any range over 15 meters.

“Jeez another dead guy right in the middle of acrowd. Where do they keep coming from? ”“Yeah witness’s reckon he just keeled over, thensomeone noticed the blood. Killer must have usedone of those silenced pocket guns and got away inall the panic.”“Well at least this one got hit with a standardround, I heard some joker was HEAPing people onthe late night buses last week till some operativeswasted him. Some people have got a weird sense ofhumor man !”

Shiver Clean Up Squad.Downtown Mort.

DN.-44 CAF Pepper Pot

The Pepper Pot pistol is becoming a fairly commonweapon among low level DarkNight Citizens andAgents and is designed to be able to utilize thereadily available and legal 5mm CAF ammunition.The 44 is a very simple, close range, personaldefense weapon more intend as a last resort, thanfor use in any offensive capacity. The weaponconsists of a group of five short barrels bondedtogether and firing together to give a volley ofshots, the distinctive look the multiple barrels haveare what give the ‘Pepper Pot’ its name. Althoughonly firing 5mm CAF rounds the number of shotsthe weapon is able to deliver can cause problems for

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lightly armed operatives especially at close range.Small and lightweight the pistol is easy to concealin a pocket or bag, although the weapons lack ofbulk and of proper grips can cause problems withrecoil as it is fitted with nothing in the way ofeffective baffling. Reloading can also be slow withthe need to manually break the pistol open andinsert individual rounds by hand. Possibly due tothe short effective range of the 44, no capturedexamples have had any provision to fit either sightsor laser painting units and we also assume that noforms of silencers or flash suppressers are availabledue to the Pepper Pots unique arrangement ofbarrels. As with many of the more readily availableDarkNight weapons examples are now finding theirway onto the black market and availability to thecivilian population is increasing, which in turn willinevitably lead to a spate of poorly made copies.

CLIP CAL ROF RCL RANGE COST 5 CAF 5 10 5m 200uWEIGHT:.3kg

Game NotesAlthough the Pepper Pot has a ROF of 5 these shotsare aimed and fired using handgun skill and treatedas a single shot, this is due to the barrels all firing asone rather than in sequence like an automatic burst.Due to the very tight grouping of the shots it isassumed all of them will strike the target area, if theattack is a success each round will then inflict aseparate wound and damage. If the situationdemands the 44 can be fired with less than 5 roundswith a subsequent loss of damage and reduction inrecoil. Reloading takes 1 Action per shell fitted.Due to its short barrels and low poweredammunition the 44 Pepper Pot will become totallyineffective at any range over 30 meters.

DN.-004 Proximity Mine

A fairly sophisticated explosive device often usedby DarkNight agents in ambushes of SLA personnelin areas of Downtown or other terrorist attacks.Instead of relying on tripwires or pressure plates foractivation, the DN.-004 has a built in proximitysensor which reacts to a pre-set target size anddetonates the device when it is within range. Mostmines that have been recovered intact were found tooperate using thermal signatures, but someexperimental models using vibrations sensors oreven sonics have also been found. The sensor unit isgenerally attached to a cylindrical, grenade sizedshrapnel charge, although any bomb size ispossible, and is usually concealed somehow ordisguised as another object when used as aboobytrap. The main problem with the devices isthat they are indiscriminate and once activated

cannot be disarmed remotely, this has resulted innumerous civilian casualties in Downtown wherethese devices were employed and then, for whateverreason, did not catch their intended targets and hadto be abandoned. Another problem which has beennoted is that the thermal based proximity sensorscan often malfunction in extremely low or hightemperatures resulting in premature, late, or nondetonation.

BLAST - 6 PENETRATION - 4 AD - 10COST - 190u WEIGHT - 1.2kg

Game NotesThe Proximity mine has two pre-set factors whichdetermine its detonation. The first of these is theapproximate target size and can be set from anythingfrom a small animal to a large humanoid such as asuch as a Shaktar or Stormer. The mine can either beset to detonate on this size only or this size or above.The second is the proximity of the target to the mineand this can be between 20 and 200 centimeters. Inconditions above 60 degrees centigrade or below 5the mine may malfunction, roll 1 D10 and consult thetable below.

Roll Result1-7 Mine Functions Correctly8 Mine Detonates Prematurely9 Mine Detonates Late10 Mine does not Detonate

The mine may also be confused by anyone wearingan ECM suit or cape, or a set of powered armourwith thermal shielding of some kind.

DN.-944 Crossbow

There is speculation that DarkNight is currentlystruggling to obtain sufficient supplies of illegalammunition to distribute to its lower level agentsand civilians and that as a result they have beendeveloping other types of projectile weapons. The944 offers an effective and fairly cheap solution tothis problem and although it is not a real threat tomost operative armour types, it is capable ofpenetrating standard Body Blocker, so is often usedagainst Shiver Patrols. Although usually the bowsare used against the mostly poorly armouredcivilians where it can easily pass through Padquil orStriker, for this reason it has been adopted byseveral Serial Killers as their trademark weapon.The crossbows biggest drawback is the extremelyslow reload time and the inability to fire severalshots close together. Some automatic versions havebeen captured over the years, but these are unable toproduce sufficient power to be effective anti armourweapons and still be able to re-cock quickly.

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Another drawback with this type of weapon is thelarge size and weight which makes the bowsvirtually impossible to conceal and can even causeproblems when put in a large kit bag, for this reasonmost crossbows dissembled to some extent fortransit. Commonly the bows will be used in asniping role where their quiet operation and lack ofmuzzle flash are a great advantage and where manyof the mentioned drawbacks are less evident, this ispossibly why many captured examples are oftenfitted with some form of telescopic sights. Sturdyconstruction and a simple mechanism mean thebows are extremely reliable and the most commontype of bolt used is one constructed from blackmarket SLA ceramics giving high strength and if theuser is lucky a chance of recovering it to use again.

CLIP CAL ROF RCL RANGE COST 1 N/A 1 0 12m 150uWEIGHT:5kg

Crossbow Bolt (ceramic)PENETRATION -3 DAMAGE -4ARMOUR DAMAGE -2 COST -5u each

Game NotesReloading of the Crossbow takes 5 Actions (4 on aDEX Roll).The weapon is fired using Rifle skill andthe user must have a strength of at least 6 to be ableto pull the bow back. When ceramic bolts are usedthey may be retrieved and reused if possible.

DN.-101 Pump Action Shotgun

Another new weapon in the DarkNight armorydesigned to take advantage of existing SLAoperative ammunition. The DN101 Shotgun has asimple pump action layout with an under barrel fiveround tubular magazine and a folding stock. Cheapand easy to produce, this weapon has mainly beendistributed to low level agents, but via the blackmarket is increasingly finding its way into civilianhands and has been encountered by Shiver units onseveral occasions. These guns are usually wellmanufactured and reliable and when loaded withproven SLA ammo can be extremely deadly. Thefolding stocks and overall short length make theDN101 fairly easy to conceal in a kit bag or evenunder a long coat, in addition to this some ‘wippet’style conventions have even been found where thestock has been removed all together and the barrelshorted to the barest minimum, although thisseriously reduces the guns effectiveness. TheDN101 shotguns biggest disadvantage is that itsuffers from a slow reload rate, with the need toinsert each shell manually through a loading port onthe right hand side of the weapon. There appears tobe provision on captured examples for fitting of

sights and laser painting, although non so far havebeen found with these accessories.

CLIP CAL ROF RCL RANGE COST 5 10g 1 9 8m 3000uWEIGHT:2.5kg

Game NotesSince the DN101 is a pump action and not asemiautomatic weapon it requires both of the firer’shands to operate for multiple shots. Reloading ofthe tubular magazine takes 2 actions per shell (1, ona DEX roll). If the gun has been converted to ashortened wippet format the optimum range isreduced to 5 meters while lack of a stock increasesthe weapons recoil to 12.

DN. Modular Light Machine Gun

An interesting and rare weapon that’s just starting tocome to light from the DarkNight operativesarmory. The Modular Light Machine Gun appearsto be to some extent a copy of FEN’s Power Reaperweapon, roughly equivalent in fire power anddisplaying the ability to share some of its parts inthe tradition of other DarkNight technology. Thebiggest advantage of this gun though appears to beits ability to be broken down into severalcomponents and then reassembled quickly foraction. The disassembled parts of the gun will fitinto one large or two medium sized kit bags,making it ideal for easy covert movement in andaround Downtown. The weapon comes fitted with alight tripod or bipod to negate its weight and so farno units fitted with waldos have been found,although several had provision for a shoulder sling.Feed is via a 150 round drum magazine, giving animpressive rate of fire in the guns full auto onlymode, although if the weapon is used in a sustainedfire role for long sever heating of the barrel canoccur which eventually degrades its accuracy.Chambering is for the standard SLA 10mm rifleround and weapons will often have a cocktail ofdifferent types in their magazines, reflecting thescavenging that goes on from our own supplies. Atthe minute availability of these weapons is not goodand they appear to be reserved for more elite agents,so it is highly unlikely civilians will manage to gethold of them. The complexity and cost of theweapons must be playing a part in their scarcity onMort, although if DarkNight decide to massproduce them numbers may well increase. Thesmall arms testing department is very eager at themoment to obtain more samples of this weapon foranalysis, as so far only a handful have beenretrieved intact. Interestingly those weapons thathave been tested were found to be able to accept arange of SLA issue accessories such as sights or

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laser painters. Operatives should be on the look outfor any agents using this type of weapon and ifpossible attempt to recover them without damage.

CLIP CAL ROF RCL RANGE COST 150 10mm 10 12 24m 1600cWEIGHT:15.5kg

“Yeah, hold the gun up higher, that’s right. Wewant a shot of you with the two dead insurgentoperatives. Great Great. That’s it, so any idea whatthat thing is? ”“Haven’t got a clue, looks like some sorta PowerReaper, but it aint FEN built that’s for sure. Saycan we hurry this up? The Shivers seem pretty keento get their hands on it and take it in.”“Hey forget the police work, this is News !”

Interview with SLA operative ‘Wain Tresx’.Third Eye News.

DN.-178 12mm Sniper Rifle

Use of this interesting and fairly hard to obtain newDarkNight weapon appears to be on the increase, atleast among their higher level agents and serialkillers. A very simple design the weapon can easilybe disassembled for carrying or concealment byutilizing a quick release barrel and stock making itidea for use in covert operations. The 178 uses asemiautomatic action feeding from a streamlinedremovable box magazine and several examples wehave had the chance to examine were fitted withfolding bipods. The weapons that the TestingDepartments have managed to obtain were found tobe reliable and hard wearing, although recoil can berather excessive with little in the way of bafflingsystems being present in the design. Many of theserifles have been used in ambushes against SLAoperatives or Shiver patrols, a role they are ideallysuited for and most were found to be fitted withsilencers either of SLA manufacture or home builtdesigns produced by DarkNight. Some of oursamples were also found to be fitted with SLAmanufactured laser painters and optical sightsystems, presumably of black market origins,demonstrating a definite intention for these weaponsto be able to use SLA accessories. The fact that12mm Rifle ammunition is not so widely used byoperatives and hence harder to obtain on the blackmarket, may be a factor in preventing massproduction and widespread use of the DN.-178 rifleamong DarkNight agents and their subsequentspread to citizens hands.

CLIP CAL ROF RCL RANGE COST 4 12mm 1 10 150m 14000uWEIGHT:4.5kg

Game NotesIt takes a character 6 actions to reduce the DN. 178Sniper Rifle to its component parts for concealmentand the same number to reassemble it and be readyto shoot.

DN. Vibro Sword

Obviously finding the supply of stolen SLAmanufactured hand to hand weapons on the blackmarket inadequate for their needs, DarkNight haverecently begun to produce their own Vibro Swordfor issue to field agents. Shorter and more compactthan the DPB Vibro Saber, this new DarkNightsword appears to operate in a very similar mannerand even has provision for the interchanging ofparts from SLA equipment, greatly aiding inmaintenance. Although the finish on some of theunits is crude, the high frequency oscillation systemis soundly built and reliable, while the built inpower unit will run the sword for about 4000 hours.At the minute the swords appear reasonably rare,perhaps due to limited production, or that the unitsso far retrieved have been ones undergoing fieldtrials in Downtown prior to a more widespreadissuing. In the future it is highly likely thatavailability of the DarkNight Vibro sword willincrease and a corresponding fall in price willoccur.

DMG PEN AD COST WEIGHT 3 4 2 160c 1.4kg

CAF 5mm DumDum

Home made DumDum ammunition is an easy wayto improve the efficiency and damage capacity ofthe readily available CAF rifle and pistol rounds.The heads of standard 5mm rounds are flattenedand hollowed out causing them to behave erraticallywhen striking a soft target, either flattening out ortumbling and thus causing much more sever woundsto the victim. Needless to say the ballistics andpenetration of the rounds suffer when thesemodifications are carried out, although since theycan be done easily, with virtually no skill, they costno more than normal CAF rounds to produce. Manyminor Serial Killers have favored this type of rounddue to its spectacular wounding effects when usedagainst an unarmoured opponent. The readyavailability of CAF ammunition has also made thisproblem virtually impossible to stamp out.

Game Notes

PISTOL DUMDUM ROUNDSPENETRATION-0 DAMAGE-4ARMOUR DAMAGE-3

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RIFLE DUMDUM ROUNDSPENETRATION-1 DAMAGE-5ARMOUR DAMAGE-3

Due to poor ballistics caused by modifications tothe round, the CAF DumDum has a -2 to hit penaltyat Medium to Extreme ranges.

DN.-778P Gas Mask

This item has been appearing in increasing numbersamong DarkNight operatives and particularlycivilians. From testing we assume that it has beendesigned specifically to counteract the effects ofRiot Gas deployed by Shiver units and so is beingwidely distributed in the cities main trouble spots.Cheaply manufactured in flexible rubber and plasticthe mask covers the whole of the users face andincorporates a transparent visor to protect thewearers eyes. Filtration is provided via a simplereplaceable cartridge unit attached to the left handside of the mask. Black market cost of this item isapproximately 50u. Replacement filters cost 10ueach.

Game NotesDue to the items cheap productions, the mask is not100% proof against DA240 Riot Gas, but is able toreduce the PHYS Roll to -2 against its effects.There is also a chance the filter unit is faulty andwill offer no protection. Roll 2 D10 when the maskis first used, a result of double one means the filterhas failed and the user must take full effects of thegas.

CAF Grenade

Yet another example of Civilians use of readilyavailable CAF ammunition for illegal purposes. TheCAF grenade, as it is becoming known, has noconnection to official CAF manufacturing, butemploys roughly 25 of their 5mm rounds in itsmake up. The propellant from these are used topower a crude grenade type weapon, which is handthrown, a simple fuse system and safety catch isfitted to allow easy activation. Manufacturingtechniques are dubious and reliability is often notgood with these grenades either failing to go off ordetonating prematurely causing injury to the user.Despite this armour penetration and damage isfairly impressive, especially if the body of thegrenade has been made from a material thatprovides good shrapnel and operatives should bewary if they have low armour types.

BLAST RATING-7 PENETRATION-4 COST-60u WEIGHT:lkg

Game NotesThe CAF Grenade can be lethal to both target anduser alike or as often happens simply fail to go off.For each grenade thrown roll one D10 and checkthe malfunction table below.

4-10 Grenade Functions Correctly2-3 Grenade is faulty and fails to go off1 Grenade explodes prematurely in throwers

hand

“Jeez what a bozo,! Knew those CAF grenadeswere dodgy. Bet he gets called ‘stumpy’ from nowon, well that’s if the Shivers can be bothered topatch him up.”

Contract Killer ‘Slay Monroe’.

10 Gauge Sawnoff Shotgun

The exact manufacturer of these weapons remainssomething of a mystery, despite extensive testing ofsamples, some do appear to come from DarkNightsources, while others are so crudely put togetherthey can only have come from underground civilianworkshops. These short, double barreled shotgunscan be extremely deadly at close range using eithersolid or shot rounds and even have the capacity toinflict wounds on armoured opponents, it isprobably for this reason that they are proving sopopular and copies are growing in numbers. Thebiggest drawback of this type of shotgun is thatreloading can be slow due to the break open designand the need to insert individual shells manuallygiving it a low rate of fire. A further problem cancome from the extreme recoil caused by lack of aproper stock and the shortened barrel the gunspossess. At longer ranges this can seriously effectthe accuracy of the weapon. It is unlikely thatoperatives will encounter many of these guns fittedwith sights or laser painters and non of the exampleswe have examined even had mounting points toaccept such accessories. It will not be surprising ifover the next few months we see many moreSawnoff Shotguns on Downtown’s streets as peoplebegin to see its potential as cheap easy to concealfirepower.

CLIP CAL ROF RCL RANGE COST 2 10g 1 12 6m 250uWEIGHT:1.5kg

Game NotesThe Sawnoff Shotgun takes 2 actions (1 on a DEXroll) to reload each barrel with a shell. If it is ahome built civilian weapon the price will fall to150u but there is a chance of malfunctions due tobad manufacture. For each round fired from a

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civilian weapon roll 1 D10 and check the tablebelow.

1 Weapons Action Breaks Will Not Function Again.2 Weapons Action Jams - 3 Actions to Clear.3 Weapon Misfires, Will Fire Again Next

Action.4-10 Weapon Functions Correctly.

CAF Full Auto Kits

In recent months there have been several worryingreports from both Monarch and Shiver units ofencounters with civilians armed with full automaticfire CAF weaponry. After examining severalcaptured examples we have been able to deduce thatthis is due to some form of home installedconversion kit available on the black market and ofpossible DarkNight manufacture. This kit replacesitems such as the weapons slide and trigger groupwith specially modified items which then allowthem to attain high rates of automatic fire. Due tothese kits pushing CAF weapons far beyond theiroriginal design parameters, reliability is not goodand we have had several reports of weaponsjamming or even exploding in action. This is mainlya result of the CAFs mechanism becomingexcessively worn over a short period of time, sincethe weapons were never intended to operate at suchhigh cyclic rates.

WARNING TO ALL OPERATIVESPossession or installation of these conversion kits ishighly illegal and will result in immediate reductionin your SCL.

Game NotesThese kits can be installed in either the CAF ‘ColdShadow’ or ‘Screaming Eagle’ guns allowing themto fire either five or ten round bursts. Cost for fiveround burst kit is 200u while the ten round kit costs300u. Once fitted the chosen weapon will fire at thechosen rate all the time and there is no fire select.To reflect the variable reliability a D10 must berolled on the table below for each burst fired.

4-10 -Weapon Functions Correctly3 -Weapon Jams on Round 3 Actions To Clear2 -Weapon Jams Solid Cannot be Mended Till

End of Combat1 -Weapons Ammunition Explodes CausingPEN-4 DAM-12 To Users Arm

BRRRRRRRTTT“Jeez Sarge I never saw a CAF that could do thatbefore !”

“Shut up and keep your head down”BRRRRRRTTTTTT“What are we gonna do? Rush him and hope ourarmour holds?”“I said shut up and wait”“But Sarge this wall aint half taking a plasteringeven from those 5mms”“Will you just keep quiet....Any minute now...”BRRRRT SNAP****!!ClickClick Click Click“DAMN...!”“Right son now we rush him...”

Conversation between Shivers.Downtown Mort

80mm Pipe Gun

The Pipe Gun seems to be another in a long andworrying line of home built civilian weaponsintended for use against SLA personnel. Possiblyfollowing a design originating from DarkNightsources the Pipe Gun is a simple ‘bazooka’ typeweapon, with an approximately 80mm bore, whichfires a crude armour penetrating slug, the main bodyof the gun is usually formed from a single length ofmetal pipe, hence its name. From capturedexamples the rounds for these weapons appear tohave been manufactured from CAF ammunition andother easily obtainable materials, although this doesnot seem to detract from their effectiveness. Sincethese guns have been put together by mostlyunskilled civilians, quality and reliability varygreatly and from reports we have had serious andpossibly fatal malfunctions can occur during theiruse. This type of weapon is generally fired by acrew of two consisting of a loader and gunner, tospeed up its rate of fire and this sort of team havebeen encountered several times during ambushes ofShiver units.

CLIP CAL ROF RCL RANGE COST 1 80mm 1 12 50m 600uWEIGHT:l0kg

80mm Pipe Gun RoundDAMAGE-15 PENETRATION-10ARMOUR DAMAGE-8 COST-50u

Game NotesDue to its home manufacture the Pipe Gun suffersseveral drawbacks despite its fairly impressivefirepower. Rifle skill is used for aiming, but due tolack of proper sights and variable ammo there’s a -2to hit penalty. Each time the gun is firedsuccessfully the structure is weakened and couldpossibly lead to a malfunction. Each time the

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weapon is fired a D10 must be rolled to determineif it functions properly. The gun must roll above 1for a successful shot, but each shot adds a -1modifier to the next roll i.e. after four rounds havebeen fired without trouble the Pipe Gun will have -4on its next malfunction roll so needs a five orabove. An overall result of zero on this roll meansthe round is a dud and does not add a modifier, butthe gun must be reloaded.

0 -Dud round.9-2 -Successful Shot.1 or Below -Round Explodes in barrel with

same effects as a DA90 Frag Grenade BLAST-10 PENETRATION-6.

The Gunner will be at the epicenter of the blast.

With a loader the Pipe Gun takes 2 actions to reload(1 on a DEX roll) With a single user this rises to 4Actions (3 on a DEX roll) due to the need todismount the weapon from the firer’s shoulder andthe crudeness of the weapons breech mechanism.

“They were hiding out behind a bunch of trashcans and stuff when we came down the alley, whenwe got within about twenty meters of their positionone of them suddenly popped up and nailedHenderson with some sort of shoulder firedweapon. Damn thing caught him straight in thechest and blew right through his HARD armourknocking him out and spraying his guts all over thewalls, then me and Dean started firing back andtried to get into some cover. They weren’t that luckywith the second shot though, it smashed into thewall above us blowing out a huge chuck of stone,then they ducked back down behind the cans again.I’m not sure what happened next, although I thinkthat all the 8mm Dean was pouring into the canswith his Wolf and my Blitzer rounds must havemade them panic and screw up on loading thatthing the third time. Anyway next thing I knowthere’s a huge explosion and the whole alleysraining bits of civvies and shredded trash cans onus, they must have got the round stuck in the barreland it blew up or something. There wasn’t thatmuch left of the weapon they used or them for thatmatter, Shivers are scraping them off the wallsright now. We shot Henderson full of Kickstart andlet the blood wagon crew drag him away and that’sabout it ....Is that OK? Can I go now? ? I want togo and put in a requisition for some Crackshot.....”

Report From SLA Operative‘Hitomi Daryl’ SCL 8b

“Them Civvies man their crazy, DarkNight give ema bunch of plans for these Pipe Gun things and they

go ahead and knock em out of any trash they canfind then try and go up against trained ops with em.How deranged can you get?? and hey if the opsdon’t blow their brains out for em chances arethose damn bazooka things will explode on theirown anyway. Even heard that a bunch of Shiverscaught a guy armed with one of those things builtout of plastic drain pipe, what a vacuum head,lucky for him he screwed up on building the roundsand they were duds...sometimes this place is just tofreaky man......Now get that camera outa my faceI’ve got work to do”

Interview With Operative ‘Toren PenDragon’.Copyright Third Eye News

Spike Cannon

Another crude, but effective, hand weapon nowturning up in fairly significant numbers fromDowntown’s numerous back street workshops, theSpike Cannon is extremely easy to construct fromreadily available materials and despite its singleshot capacity offers much better range, penetrationand potential damage than a CAF. Usingcompressed gas as a propellant, the weapons consistof a large high pressure tank connected to a simplevalve and a long smooth bore barrel. Into the barrelis loaded a hardened metal spike roughly 200 mm inlength and 20mm in diameter which is then firedfrom the gun by operating the value rather in themanner of an oversized air rifle. Simple to build, theweapons are surprisingly reliable and can oftenpenetrate low level armors such as Blocker withlittle trouble, the main difficulty comes withobtaining and re-charging the gas cylinders whichrequires access to a large compressor of some kind.Big and bulky the weapons are usually seen fittedwith crude stocks and grips and there have evenbeen captured examples mounting laser paintingunits. The biggest disadvantage of the Spikecannon, apart from its weight, is this need to bereloaded after each shot which means it is morelikely to be encountered during ambushes than openconfrontations. Although design and exactmanufacture of these guns varies greatly they allappear to have rough equivalent power and onaverage are capable of firing 20 shots before the gascylinder need recharging or replacing.

CLIP CAL ROF RCL RANGE COST 1 20mm 1 6 15m 350uWEIGHT:7kg

Spike Cannon BoltPENETRATION -3 DAMAGE -7ARMOUR DAMAGE -3 COST - 5u each

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Game NotesReloading of the Spike Cannon takes 3 Actions (2on a DEX Roll).The weapon is fired using Rifleskill and the Spikes may be reused if they can beretrieved.

Fighting Glove

A common hand to hand weapon found among thegang members and the civilian population ofDowntown. The Fighting Glove consists of aheavily armour gauntlet reinforced with plates ofceramic and fitted with any number of sharpenedlaminated blades extending over the users knuckles.Commonly the glove is also weighted to aid withimpact and penetration damage. Operatives shouldnot underestimate the danger from this unpoweredweapon when wielded by a strong skilled opponent,especially one on body enhancing drugs, as it oftenhas the capacity to penetrate through some of thelighter body armour types. Virtually all of this thesetypes of weapons are of home manufacture and forthis reason style and quality can vary greatly, whatnearly all of these Fighting Gloves have in commonis their reliance on stolen or black market SLAmaterials. This type of weapon is often favored bymany serial killers due to its ease of concealmentand the distinctive damage it inflicts. Like knivesthere is very little chance of stamping out this sortof weapon and is use is likely to remain high amongcivilians.

DMG PEN AD COST WEIGHT 3 1 1 150u lkg

“Damn I hate having to shoot people and wasteammo, especially scuzzbag civvies like this one.Didn’t have much choice though he was ripping upmy armour with those blades on his gloves and wastoo stupid to pass out when I slashed him a coupleof times with my MAC. Probably juiced to theeyeballs on something, else he’d not have keptpumping like that after I put a couple HPs into him.Still check out those gloves man, must have the bestpart of a suit of Body Blocker ceramic built into em,friggin Black Market huh.!”

Interview With ‘Renit Verne’.Copyright Third Eye News

Electro Combat Saw

In their hunt for more lethal weapons with which toinflict damage upon each other and Mort’s PoliceUnits, some in the civilian population of Downtownappear to have hit on the idea of adaptingcommercially available power tools. Most effectiveof these home built devices and possibly most

reliable, is commonly known as the ‘Combat Saw’.This weapon consists of a hand held cutting unitwith a circular blade anything from 10-30cms indiameter, attached via a power cable to a back orbelt carried portable power unit. It is also usual forthe ‘angle grinder’ style cutter unit to have beensouped up in some way to give it performancebeyond its original design specification and renderit capable of breaching some of the lower armourtypes, including Body Blocker. These home builtweapons can often be extremely crudely puttogether, but despite this they are still effective andhave figured in several recent Serial Killer caseswhere their use against unarmoured victimscaused particularly horrific injuries. After thetesting of a range of recovered examples of this typeof weapon, they were found to be on averagecapable of around 2000 hour continuous operationon one power pack and relatively free fromhazardous malfunctions or parts failures (althoughblades often needed replacing).

DMG PEN AD COST WEIGHT 4 2 3 450u 5.5kg

“Damn civvies, look at the scratches that jerk puton my armour..! Wrecked the friggin paint job.They shouldn’t let those idiots have sharp objects,let alone power tools. Next thing you know they’llbe coming after us with food blenders ....Don’t yajust hate Downtown..?”

SLA operative ‘Ramis Beck’.Copyright Third Eye News.

“So how do you feel about nailing the notorious‘Tool Guy’ serial killer..?”“Just great man and I’d just like to remind all thekids out there who may think serial killing is cool,that although power tools may be dangerous, butthey aint no match for 12.7mm HESH.”

Interview With Contract Killer ‘Chrome Fist’.Copyright Third Eye News.

CAF Grenade Launcher

Based around the design of the smaller civilian builtSpike Cannon, these reasonably new weaponsutilize the same idea of using compressed gas ofsome type as a propellant, although in this case,rather than firing a simple projectile, the guns areintended to launch a home made CAF grenade. Thebasic weapon is essential the same as a SpikeLauncher and consists of a long smoothbore barrel,trigger valve and gas cylinder, although since thegrenades are bigger and heavier they requireconsiderably more compressed air to fire them over

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an effective distance. For this reason the gascylinders must be much larger and generally have tobe either carried by a second person or fitted with ashoulder harness and worn on the firer’s back,rather like a divers bottle. Instead of having anactivator pin and delay fuse, the grenades used inthese types of launchers are generally fitted withsimple impact fuses which detonate them when theyhit a reasonably hard surface. These fuses thoughcan often be extremely temperamental due to poormanufacture and have even been known to be setoff by the shock of the launcher firing, detonatingthe round before it clears the barrel. Even if a roundis fired successful it is still just as likely as any otherCAF Grenade to malfunction and prematuredetonations or duds are common. Despite this, thesesort of launchers are the closest most civilians organgers are going to get to acquiring heavyweapons and the numbers being built andencountered in Downtown have been steadily risingover the last eighteen months. The GrenadeLauncher also has the added advantage of beingable to ‘lob’ its rounds over obstacles such as wallsor through windows and attack targets from abovewith indirect fire. Launchers and their ammuntionvaries greatly in quality and competency ofmanufacture, but most have around the same levelsof performance and few are capable of firing morethan 10 or 12 rounds without needing a fresh gascylinder.

CLIP CAL ROF RCL RANGE COST 1 N/A 1 6 20m 3500uWEIGHT:12kg

Game NotesThe CAF Grenade Launcher can be fired usingRifle skill. Due to its intention as an area effectweapon and poor accuracy, players are at a -5penalty to hit individual man sized targets insteadthe user should fire at an area and attempt to engulftargets in the blast. Larger targets such as vehiclescan be aimed at in the normal way. The grenadesused are identical to the standard CAF hand grenadein terms of blast and penetration, each time one isfired a roll should be made on the table below using1D10.

4-10 Grenade Functions Correctly3 Grenade is faulty and fails to go off2 Grenade detonates late after 1D10 Actions1 Grenade explodes prematurely in the

launchers barrel

Solvent Bomb

Home built for use against powered armouredtargets, the solvent bomb is an extremely ingenious

way of damaging this type unit to the point whereeven unpowered non ballistic weapons can be usedwith relative success. The solvent bomb consists ofa potent mixture of home brewed chemicals,contained within a thin vial or sealed glass bottle,this is then thrown at the target where it will eatthrough ceramics or armour weaves, seriouslyeffecting their performance. This is not usually aproblem with high armour types, but with systemssuch as Body Blocker it can easily reduce theirprotection factor to zero. Due to the powerful natureof the solvents used they can also have an effect onexposed skin and for this reason several SerialKiller cases involving this sort of weapon have beenreported over the last few months. Exact origins forthe solvents formula is unknown, although it issuspected to be originally from DarkNight and thatseveral variations of it exist. Cost 70u each.

Game NotesThe Solvent Bomb is classed as a hand thrownweapon, it doesn’t detonate as such and is smallenough to only effect one body location. Asuccessful hit on an armoured location will cause 2points of impact damage, but with no penetrationand the solvent will then begin to eat away at thearmour reducing its I.D by 3 points per action forthe next three actions. Once started there is no wayto stop this effect. If the bomb hits an unarmouredlocation or burns through to flesh it will cause 3 hitpoints damage to the victim per action for the nextthree actions. I.E. if the solvent burns through thearmours I.D on the first action then it will burn thetargets skin doing 6 hit points damage over the nexttwo actions. This burn damage is in addition to the2 hit points caused by the impact. If solvent hits anunarmoured head there is a 4 in 10 chance it willblind the victim quiet probably permanently unlessthey receive immediate medical care.

“Oh hell, another present from the ‘Solvent Killer’is that a cheesy name or what. Looks like hedumped this guy in a vat of the stuff rather than justthrew a couple of vials at him, think he carries itround in a bucket or something? Great just what Ineeded another job mopping the victim up off thefloor. Oh right the operatives are here, good sendthem up right away, what their a buncha newbies,oh swell. Well hope they’ve got strong stomachs,their gonna need em, hey and tell em if any of thempukes on my crime scene they’ll be the next onesgetting their heads melted.!”

Darius Varx.Shiver Forensic SquadCopyright Third Eye News.Vid Footage Available.

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Scavanger 10mm‘Wrecker’ Assualt Gun

A popular weapon among Downtowns populationof Scavengers, 10mm Assault guns are generallybuilt from salvaged or stolen FEN Power Reaperstaken from SLA vehicles such as the Shiver SCAFbike. Compact and deadly, ‘Wreckers’ have short,cut back barrels and modified stocks to make themeasier to handle in confined spaces such as sewertunnels and rather than the usual SLA waldo mountusually have an improvised carrying sling andharness fitted to them. Since most vehicle mountedReapers do not have easily removable belt feeds theScavengers will commonly fit the guns with largecapacity drum magazines of their own manufactureinstead. These are usually capable of carrying up to200 rounds of ammuntion and allow reasonablelong periods of sustained fire. In profile theWrecker more resembles an oversized SMG than alight machine-gun and despite fact that themodifications limiting its range somewhat its use of10mm rifle ammunition makes it a potent anti-armour weapon and one that operatives should bewary of. Sights, laser painting and other accessoriesappear on these weapons in a purely random natureand their addition simply revolves around what theoriginal builder had at hand at the time. It shouldalso not be forgotten that despite all themodification and changes the Wrecker is still a FENand so unless the mechanism has been tamperedwith should still be reliable, hard wearing andaccurate. A handful of the guns have also turned upin civilian hands and SLA are keen to recover theseand any others encountered in an attempt to tracetheir origins.

CLIP CAL ROF RCL RANGE COST 200 10mm 10/5 12/9 16m 12000uWEIGHT: 10kg

HV Nail Gun

Another weapon that was originally intended as aharmless hand tool, the High Velocity Nail gun canoften be as powerful as a small caliber pistol whenproperly modified and this combined with theirsemi-automatic action has made them increasinglypopular among civilians and gang members.Originally intended for use in a variety ofconstruction and repair tasks, these guns are capableof punching specially hardened ceramic nails intoseveral inches of metal or concrete. Normally theyare only intended to be operated at a range of about5 centimeters, but when appropriately modified andwith their safety restrictions overridden this can beextended to anything up to 90 meters. Hydraulicallydriven with power coming from a small onboard

pack the gun is fed with 30 round clips of nails andis capable of firing over 200 rounds before it needsrecharging. Although fairly bulky the HV Nail Guncan still be used one handed as a pistol, althoughsome rifle versions with stocks have been seen, andcan often out perform CAF fire arms at shortranges. Theft of these items from Mort’sconstruction sites is now on the increase and therehas been a significant number of recent incidentsinvolving them in Downtown, including severalserial killer who have made them their weapon ofchoice. This, unfortunately, has all the makings ofone of Downtown’s many crazes and all operativesshould be aware that despite their origins theseitems are capable of breaching several low leverarmour types and vests mainly to their use ofspecially sharpened ceramic nails.

CLIP CAL ROF RCL RANGE COST 30 N/A 1 6 6 m 310uWEIGHT:3kg

HV Ceramic NailPENETRATION - 4 DAMAGE - 4ARMOUR DAMAGE -2 COST - 2u each

Combat Chainsaw

A deadly new fad among the youth of Downtown,the Combat Chainsaw is a good example of the sortof sick ingenuity going on in the minds of some ofMort’s citizens. The chainsaw is adapted from astandard commercially available unit and the qualityof the work can vary greatly. Usually the saw isrefitted with easier to handle grips, while most ofthe units built in safety features are either removedor overridden, there is little else that really needs tobe done to turn it into an effective weapon. Despiteits rather dubious origins the Combat Chainsaw issurprisingly effective against a variety of operativeissue armour and the threat this weapon posesshould not be underestimated. When the saw is usedagainst an unarmoured opponent the resultingwounds are spectacular to say the least and as withmany of the other distinctive street weapons is oftenseen in the hands of Downtown’s many SerialKillers. The Combat Chainsaw uses the same typeof power unit fitted to the original unit and allowsthe weapon to run for anything up to 3000 hoursnon stop. Unless the internal mechanism has beentampered with the saw will also be fairlymaintenance free and reliable to use. There havebeen several rumors circulating recently from unitsassigned to Cannibal Sectors and sewers thatCarriens have been seen carrying this type ofweapon rather than the more usual hockey sticks orclubs, although as with their armour, how theywould obtain such items remains a mystery.

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DMG PEN AD COST WEIGHT 6 2 3 1100u 5kg

Game NotesWith all its safety features removed the chainsawcan also pose a threat to the user as well as theiropponent. If during an attack a double one is rolledthen this is counted as a critical failure and thewielder of the chainsaw will cut themselves in anappropriate area (most probably the legs) as theymiss their swing. Due to the saws weight both handsare needed to use it and it can be operated byanyone with Chainaxe skill.

RX-4 ‘Burner’ Powered Armour

A sight becoming increasingly common on thestreets of Downtown and among its gangs, the RX-4Burner is one of the cheapest sets of poweredarmour yet encountered by operatives and itsobvious superiority over CAF vests is making itpopular among both civilians and low level enemyagents. As yet SLA has been unable to trace theprimary components of the Burner to any knownSoft Company source and since the suits are sold askits and require various other black marketcomponents to complete, this task is provingparticularly difficult. The basic Burner kit consistsof a low level powered sub-frame, exo skeleton andpower pack fitted with feedback and controlsystems onto which the user can bolt ceramicarmour, flak mesh and any other components theycan acquire to give the suit a protective shell. Theresulting item is a serviceable, although some whatcrude, set of armour around the protection level ofBody Blocker. The main defect in the designappears to be under-powering of the chassis unitwhich can often result in slow response times andproblems with maneuverability. This is often furtheraggravated by the unskilled builder adding far tomuch weight of armour than the unit was intendedfor and using unsuitable materials such as iron andsteel in an attempt to increase the protection levels.When built correctly and using lightweight ceramicsthe suits can be reasonably effective and have a userlife of around 2000 hours before the need torecharge. Having said this most suits so farencountered by SLA personnel have been a crazycollection of mismatched parts and bolted onweapons, accessories and armour utilizing anythingfrom Striker Bike Helmets to stolen Crackshot chestplates, ending up with something akin to the suitsworn by Downtown’s Carriens. Extensive study hasrevealed a certain amount of uniformity in thismadness and has allowed the RX-4 Burner to becategorized into three main types, light, mediumand heavy depending how much armour etc. hasbeen added.

RX-4 ‘Burner’ - LightPV HEAD TORSO ARMS LEGS COST 4 5 12 8 10 2200u

RX-4 ‘Burner’ - MediumPV HEAD TORSO ARMS LEGS COST 5 7 14 9 11 3100u

Game NotesDue to the weight and bulk of the RX-4 BurnerMedium, the wearers DEX is reduced by 1 whilethey have it on.

RX-4 ‘Burner’ - HeavyPV HEAD TORSO ARMS LEGS COST 7 9 22 14 16 4100u

Game NotesDue to the weight and bulk of this type of poweredsuit and the strain it puts on the inadequate chassisunit, the wearers DEX is reduced by 2 while theyhave it on.

DN. 01600 ‘Dancer’Powered Armour

A relatively new type of DN. powered armour nowbeing supplied to many of the companies highprofile media stars and Interceptors, the ‘Dancer’suits are specifically designed with hand to handcombat in mind and as a result are specially built toenhanced the wearers strength and maneuverability.Using a lightweight armoured shell over a boostedpower chassis the suits are extremely fast andmaneuverable and have been found to haveexcellent feedback and motor control, although thiscomes at the price of a relatively low protectionvalue. Analysis of the design has revealed that muchof the technology used in the suits comes from theolder, and much clumsier, DN. 01000 and thatmany of the advances in performance have beenachieved by pushing more power through thechassis unit and discarding several features such asan internal life support system in favor of a simplerand lighter filter mask. Running the power system atsuch extremely high levels does have its drawbacksthough and in those example we have been able toacquire it was found that the suits operation life is amere 2000 hours, over 50% that of the DN. 01000.The chassis units can also be subject to unexpected‘burn-outs’ possibly as a result of them beingpushed beyond their original design specifications,or a lack of high quality components. DarkNightthough obviously see these problems as a fair tradefor the suits greatly enhanced strength and improvedperformance, something sorely lacking in some oftheir earlier designs. Use of the 01600 Dancer

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seems to be on the increase as many DarkNightAgents recognize its obvious advantages and thereeven seems to have been a certain number of trial‘field conversions’ undertaken in an attempt toupgrade existing stocks of older suits to the 01600specification.

PV HEAD TORSO ARMS LEGS COST 9 15 50 40 50 28000u

Game NotesWhile wearing the Dancer powered armour theusers strength is boosted by +2 by the enhancedchassis unit.

DN. 00989 ‘Warrior’ InfantryArmour

Like the ‘Dancer’ the new Warrior powered armoursuits are an upgraded and modified version of anexisting model, apparently in an attempt to avoidthe costly research and development needed toproduce a totally original design. Based on thechassis unit of the older model 00985, widely usedon many of the companies War Worlds, with thedevelopment of the Warrior DarkNight haveendeavored to produce a more durable infantry suitfor issue to both their militray units and their agentson Mort. By increasing the power output of the00985’s chassis unit and adding additional plates ofcompressed ceramic armour, the resulting suit issuperior in both projection value and damage takingability. The Warrior also comes with a superiorfeedback and control system as well as improvedpower management which prevents it fromrestricting the users movements despite the additionweight of armour it carries, something that seems toplague many of DarkNight’s earlier designs such asthe 01000. With the improved performance of thesuit an enlarged powercell also needs to be fittedand this has the added benefit of increasing theWarriors user life to 4000 hours despite the higherpowered demands from its systems. Otheradditional features include a set of full air filters inthe helmet, though to have been prompted by theincreased use of biological and chemical weaponson the War Worlds, and a head mounted 150 wattspot light. Although fairly new, the 00989 Warrioris rapidly replacing many of DarkNight’s older, lowlevel armour systems and is finding favor with itsagents due to the improved protection it gives,allowing them to be more evenly matched with SLApersonnel.

PV HEAD TORSO ARMS LEGS COST 7 10 20 12 15 9750u

DN. 2020 ‘Vulcan’Powered Armour

Another step forward in DarkNight’s use ofpowered armour, the Vulcan suits demonstrate avariety of technical advances over earlier models inboth maneuverability and protection afforded to thewearer. By streamlining and enhancing the poweredchassis they’re using, DarkNight seem to havesolved many of the problems with mobility found inearlier suits, while the added strength in theskeleton allows the unit to carry more armour thannormal. The captured examples of these suits thatthe testing department have managed to obtain werefitted with air filtration, although seem to lack aninternal oxygen supply, after further research wefound that the Vulcan’s power unit was good forroughly 6000 hours continuous use. This suit seemsto indicate that DarkNight are putting a lot of effortinto the development of higher level armour andseem to be aiming at production of a unit to rivalthe SLA Dogeybone or Crackshot. The 2020Vulcan represents the closest they have come to ityet, although from what we can judge the suits arestill undergoing field trials and are only beingissued in limited numbers to DarkNight’s higherlevel agents and contract killers. Examples of thisarmour still remain rare and the testing departmentsare extremely keen to obtain more samples forevaluation. Any operatives encountering examplesof the 2020 should make every attempt to recoverthem for analysis, preferably as intact as possible.

PV HEAD TORSO ARMS LEGS COST14 25 72 52 60 34000u

DN. 0056 ‘Vesta’ Urban AssaultVehicle

Due to the difficulty of smuggling armoured vehiclesonto Mort, DarkNight have instead adopted a policyof adapting easily available SLA civilian modelsthrough the use of mass produced add on kits toimprove both their armour and performance. Mostcommon of these is the 0056 ‘Vesta’ which can bemounted on most types of civilian car with onlyslight modification. Firstly most of the non essentialbody work such as wheel arches and trim is cut awayand the doors are welded shut to improve thevehicles structural integrity. The remaining bodypanels then have light ceramic and laminated carbonfiber plates riveted onto them to boost the carsprotection values. To deal with the added weight ofthe armour the vehicle now carries the cars drive unitalso generally needs to be ‘tuned up’ and have abooster module added to allow it to produce a higheroutput. All glass is removed for safety reasons andreplaced by armoured vision slits and reinforcedgrills, while if their available all terrain tires will be

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fitted to help improve handling and give a limitedcross country capacity. Armourment is usuallyrestricted to hand weapons employed by the Vesta’spassengers, but in some cases heavier items aremounted. This usually requires the removal of anyrear seating and the mounting of a specially designedhatch and turret ring on the vehicles roof. This isdesigned to accept a range of infantry weaponsincluding Power Reapers, DarkNight machine-gunsand a range of other automatic weapons. Crew is fourin a standard Vesta and three in an armed version,while power is provided by a standard 5000 hourreactor unit. Although no match for a true armouredvehicle such as a SLA APC, the Vesta UAV providesa cheap, readily available alternative and whenemployed correct can be surprisingly effective forsuch things as hit and run raids, drive by shootingsand when used against relatively poorly armedShivers or Monarch officers. Also, worryingly, inrecent months there have been reports of Vesta kitsbeing acquired by various gangs and other civiliangroups, a situation which SLA is monitoring closely.

Type: Light Assault VehicleMax Speed: 200km/hour:32m/phaseMovement:Wheeled - rear wheel driveDimensions:3.8 m length, 2m width, 1.9m heightWeight:3 tonnesCrew:l driver (1 Gunner on armed variant)Passengers:3 (2 on armed variant)Skill:Drive CivilianArmament: VariousCost:28,000uP.V.12, I.D.120Acceleration Rate:1.5Turning Circle:4

DN. 00125 ‘Hagar’ Attack Bike

Like the Vesta armoured car, the DN.00125 AttackBike is a heavily modified version of acommercially available SLA product which hasbeen upgraded using an easy to install add on kitproduced by DarkNight. In the case of the Hagarthis can be fitted to most types of civilian motorbikeand is intended to turn them into fast, low cost,attack vehicles for use by the companiesInterceptors and raiding parties on Mort. The maincomponent of the kit is a specially constructedarmoured fairing which is welded onto the bikesframe and which helps to provide improvedprotection for the rider and single passenger. Abooster unit is also added to increase the vehiclespower to weight ratio and maintain its performance,as are improved suspension units which are neededto prevent the handling being degraded by theadditional armour. For their raiding role Hagar’sneed to be armed and for this reason DarkNighthave developed a specially gun module which can

be quickly mounted on the bikes handle bars andwhich is intended to carry a pair of DN.80 SMGs.These are fed by two large capacity snail drumseach of which carries 120 rounds of 10mmammunition and are fired via servos and a trigger onthe left hand grip. Power comes from a 3000 hourreactor and despite the numerous add ons, thanks toits booster, the Hagar is still capable of achieving itsoriginal design speed of 280 kilometers per hour.No match for even the lightest of SLA’s armouredvehicles, the Hagar’s high speed, and its ability topass through narrow gaps where APCs and otherpatrol vehicles cannot go make it ideal for certaintypes of ops in Downtown such as ambushes and hitand run attacks. The vehicles are also easy to hidedue to their small size and can even be housed incivilian apartments if needed making themparticularly difficult to trace. Since these bikes arealso cheap to build and mainly use readily availablecomponents it was inevitable that they would alsobegin to appear in civilian hands and recently theiruse by gang members has begun to cause problemsfor SLA’s Downtown units. Many also speculatedthat DarkNight might selling off these conversionkits, without weapons, at a reduced price to help stirup trouble in Downtown and mask their ownactivities.

Type:MotorcycleMax Speed: 280km/hour: 44.8m/phaseMovement:Rear wheel chain driveDimensions:2.1 m length, .9 m width, .8m heightWeight: .65 tonnesCrew: lPassengers: 1Skill:Drive MotorcycleArmament: Twin 10mm DN.80 Sub Machine-gunsCost:20,000u (8000u without weapons)P.V.8, I.D.50Acceleration Rate:2Turning Circle:1

CAF Body Armour

Yet again CAF equipment on sale to the civilianpopulation of Downtown has turned up in anadapted form. This time the CAF Padquil Flak Vesthas been used to manufacture what amounts to acrude form of body armour, which although homebuilt can offer greater protection to the user than thestandard vests. Construction of the armour is fairlysimple, the flak mesh material from several CAFvests is cut up and then rejoined into a bulkyarmoured coverall often further reinforced withplates of scrounged ceramic armour. The source ofthese parts is usually the powered armour suits ofdead operatives or Shivers. This unpowered suit hasthe disadvantage of weighing the wearer down, butafter testing we found that it had reasonable

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stopping power against standard SLA 10mmammunition and a lesser degree of protectionagainst other types. The original concept appears tocome from DarkNight literature that has beencirculated around Downtown and this sort ofarmour is usually employed by their very lowestlevel agents or by Gangers. Its bulk and its inabilityto be easily disguised makes CAF body armourparticularly unsuitable for covert work. Cost ofthese suits on the black market can vary reflectingavailability and variable quality of manufacture.

PV HEAD TORSO ARMS LEGS COST 4 - 12 7 9 1200uWEIGHT:8.5kg

Game NotesDue to the weight and bulk of this type ofunpowered suit the wears DEX is reduced by 2while they have it on. The weight of the armour willalso be a factor in their load carrying ability.

YX ‘Crusher’ Powered Armour

Rather than being a specifically produced kit likethe Burner series of armour, the YX CrusherPowered Armour type appears to have resulted froman attempt by a, as yet unknown, soft company todisposing of surplus powered armour chassis unitsby dumping them on Mort’s black market. Thesehave been quickly snapped up by various groupswho are now converting them into fully functionsuits by adding their own scrounge electronics,armour and control systems in a similar way to theBurner concept. The Crusher chassis has obviousappeal due to its ability to carry a significant weightof armour and even allows a limited degree ofstrength argumentation if the design specification isnot exceeded, it is also capable of operating for upto 5000 hours without recharging and has enoughsurplus power to run various sub systems such aslights and air filtration.. At first SLA’s researcherswere puzzled by the fact that such, apparentlyadvanced, components were being sold for such lowprices, but since acquiring several examples fortesting the reason has quickly become clear. Afterseveral hours of continuous use the chassis unitsbegin to display numerous problems which can bedirectly traced to defects in the constructionmaterials used generally resulting in fractures andloss of structural integrity. Presumably these faultswere not discovered till after the first productionruns of the chassis and as soon as they were thecompany simply dumped them on the black marketwhere they were quickly snapped up by the gulliblewho never though to question the lowness of theprice. Despite these obvious faults, operativesencountering Crusher units should be wary as when

fully functional they can protect the user from avariety of small arms fire and if built correctly canpose a significant threat. For ease of identificationthe YX Crusher has been broken down into to sub-classifications which donate how much armour hasbeen fitted to the chassis unit. The first of these isknown as the Standard and we estimate it carriesroughly the same weight of armour the chassis wasintended for and so permits limited strengthargumentation. The other main type is known as theSuper Crusher and in the same way as the variousBurner units has had excessive amount of armourfitted or the user has utilized those of aninappropriate type. This results in the suit offeringmuch better protection, but with the loss of itsenhanced strength, although due to the use of amore advanced chassis system this does not seem tolimit the suits maneuverability.

YX Crusher - StandardPV HEAD TORSO ARMS LEGS COST 7 12 25 15 18 6200u

Game NotesWhile wearing the Crusher powered armour theusers strength is boosted by +1.

YX Super CrusherPV HEAD TORSO ARMS LEGS COST10 22 60 45 50 12000u

Game NotesDue to the manufacturing faults present in theCrushers chassis units they have a high probabilityof malfunctioning when the suits are under load i.e.,when the wearer is running, jumping, fighting etc.During each book keeping phase of combatinvolving one of these suits a roll must be made todetermine if a fault occurs. This involves making a percentile roll using 2 D10 dice and consulting thetable below to check the result.Roll Result1 - 60 Suit functions correctly61 - 70 Minor fracture in chassis

-2 to all DEX rolls71 - 80 Malfunction in arm joint,

limb seizes up - 2 to allDex Rolls Involving it

81 - 90 Malfunction in leg joint, limb seizes up - 2 to all

Dex Rolls Involving it91 - 95 Spine unit fractures - 6

to all DEX rolls96-100 Total system failure, suit

locks solid preventing any kind of movement

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INDEXINDEXINDEXINDEX

10 Gauge Sawnoff Shotgun 69

80mm Pipe Gun 70

AGB 10g Fist Gun 20AGB 12mm Sword Gun 19AGB 307 Air Rifle 20AGB P60 EMP GUN 20Anti Armour Limpet 30

BLA 050M ‘FireStorm’ 18BLA 070M ‘Uno’ 15mm 18BLA 096C Mauser 8mm 19BOOPA Auto Drug Injector System 45BOOPA Bio Monitor 45BOOPA Pocket Doc 46BOOPA Vehicle Med Kit 45BOSH Door Ram 54BOSH Foam Cannon 16

CAF 5mm DumDum 68CAF 5mm Rifle Hollow Point 28CAF Body Armour 77CAF Full Auto Kits 70CAF Grenade 69CAF Grenade Launcher 72CAF S16 ‘Bruiser’ 29CAF VR66 Auto Rifle 28CAF Xterminator Micro Cannon 27Combat Chainsaw 74

DA C-44 A.E.C 53DA C60 E.O.D Kit 54DA C79 Explosives Detector 54DN. 00125 ‘Hagar’ Attack Bike 77DN. 0056 ‘Vesta’ Urban Assault Vehicle 76DN. 00989 ‘Warrior’ Infantry Armour 76DN. 01600 ‘Dancer’ Powered Armour 75DN. 10mm Pocket Gun 65DN. 2020 ‘Vulcan’ Powered Armour 76DN. Modular Light Machine Gun 67DN. Vibro Sword 68DN.-004 Proximity Mine 66DN.-101 Pump Action Shotgun 67DN.-178 12mm Sniper Rifle 68DN.-44 CAF Pepper Pot 65DN.-778P Gas Mask 69DN.-944 Crossbow 66DPB Heat Saber 31DPB Vibro Battle Axe 31DPB Vibro Katana 31DPB Vibro Wakizashi 32

Electro Combat Saw 72

Electronic Detonator 53

FEN 007 10mm Assassin 8FEN 0327 Quad Bike 35FEN 056 Shiver Fire Unit 36FEN 202 11.35mm Combat Pistol 8FEN 227 ‘Shark’ Silenced SMG 9FEN 317 ‘Cutter’ 12mm 9FEN 417 ‘Annihilator’ 12.7mm Heavy SMG 10FEN 42 Anti Riot Unit 60FEN 771 ’PYTHON’ 8mm SMG 10FEN 775 ‘Raptor’ 8mm LAW 10FEN 776 ‘Wolf’ 8mm Carbine 11FEN 786 ‘Raven’ 12mm Carbine 11FEN 930 Ultra Light 12.7mm 13FEN 960 HAS 8mm Mini Gun 12FEN AMV-76 Armoured Maintenance Vehicle 42FEN Armageddon 3000 Rail Gun 14FEN AV Antennas 58FEN CA UH-204 ‘Cloud Rider’ Helicopter 43FEN FV103 Recon Vehicle 36FEN HUD Targeting Monocle 59FEN IR/UV Helmet Conversions 58FEN K357 ‘Cobra’ Assault Shotgun 12FEN K-366 10 gauge Heavy Assault Shotgun 13FEN Marker Ammunition 47FEN Powered Turret 46FEN RAT L20 IFV 35FEN Reactive Camo 59FEN Sniper Outfit 50FEN T7300 Tracked APC 35FEN TRACER Ammunition 47Fighting Glove 72

GA 05 Shiver Armoured Patrol Van 38GA 10mm Snubnose Backup 4GA 207 Sniper Elite 8mm Rifle 7GA 4077 Armoured Ambulance 37GA 45 Cutthroat 10mm SMG 4GA 60 Longslide 10mm Pistol 4GA 66 Slammer 10mm SMG 5GA 79 Rapier 10mm Carbine 6GA AMX 300 ARV 40GA AZ-27 Light Assault Boat 41GA EEX-3 Scout Car 38GA KM1911 12mm Pistol 5GA M3A100 Half Track 39GA Powered Holster 44GA Prisoner Restraints 44GA RAM V-12 LAT 37GA SD-75 ‘Striker’ 7GA Specialist Shotgun Ammunition 55GA TR-1100 ‘Blackshadow’ 39GA UH-606 Redhawk AAH 41

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GA Vehicle Smoke Dischargers 45GA Vehicle Winch 44GA XM30 FAV 40GA-077 ‘Atlantis’ Orbital Shuttle 42GA-201 ‘Sledgehammer’ 10g Auto Shotgun 6GA-27 Riot Shield 60GA-38 Heavy Riot Shield 60GAK ‘Slasher’ Knife Pistol 16GAK 091 Assault Rifle 17GAK 12mm SAW 18GAK 8mm Target Pistol 17GASH Spike Taser 28

HV Nail Gun 74

ITB Anti Armour Limpet 30

KK-101 Riot Gas Launcher 15KK-11 12mm Derringer 14KK45 ‘Rend’ 12mm Rifle 15KK-79 ‘Skorp’ 12mm SMG 15KPS 105mm Claymore Gun 27KPS 776 Under Barrel Shotgun 26KPS 88 CAWS 25KPS 907 STRONT Auto Cannon 26KPS 99 HCAWS 25

MAC Flick Vibro 30MAC Puma Short Sword 30MAL 12.7mm Under Barrel 22MAL 282 CAS 12.7mm 21MAL 344 DRAX Armour 64MAL 559 HEAP Flechette Gun 23MAL 920 VECTOR 63MAL 930 THOR 63MAL Flak Vest 62MAL G-507 Bodysuit 63MAL T-32 ‘Fritz’ Helmet 63MAL T70 Incinerator 22MAL Viper 7000 Anti Armour Rifle 23MJL Power Mace 31MJL Razor Whip 30Monarch Patrol Unit 33

PP AR-62 Armour Repair Kit 59PP-076 ‘Armstrong’ Environment Suit 62PP-120 ARMSCOR 61PP-210 VANCE Armour 61PP-45 KELT Armour 61PP-470 RAVER Armour 61PP-570 TRIAD Armour 61PP-650 INTERLOCK Armour 62

Remote Detonation Unit- 53RX-4 ‘Burner’ Powered Armour 75

Scavanger 10mm ‘Wrecker’ Assualt Gun 74SLA Advanced Disguise Kit 50SLA Armour Life Support System 58SLA Basic Disguise Kit 50SLA Com Booster 51SLA Cutting Equipment 49SLA D-57 Coverall 59SLA Duel Feed Ammo Bins 49SLA Extended Range Com 50SLA Fire Extinguisher 44SLA Flare Pistol 57SLA Forensics Kit 54SLA Interrogation Kit 48SLA K-60 Field Rations 57SLA Magazine Adapters 49SLA Multi Bond Patches 56SLA Personal Homer Unit 48SLA Rain Purification Unit 47SLA Security Case 52SLA SMG Ammunition Bins 49SLA Squad Commander Com Set 51SLA Survival Kit 47SLA Vehicle Homer Unit 48SLA Vehicle Riot Lights 48SLA Vehicle Spot Light 47SLA Weapons Carry Cases 52SLA YA-314 Cargo Truck 33SLA-003 Cargo Transporter 34Solvent Bomb 73SP Electro Mag Crossbow 24SP HEAP Micro Disc Launcher 24Spike Cannon 71Striker Bike Helmet 58Striker II Motorbike Armour 58

Third Eye Audio Bug 52Third Eye B78 Spy Cam 51Third Eye Drone Camera 51Third Eye DX-50 Shotgun Mike 51Third Eye Hacker Deck 48Third Eye News Transport 34Third Eye Video Editor 52Timer Pencil- 53Track Optics Long Range Scanner 56Track Optics Mini Tracker 56

YX ‘Crusher’ Powered Armour 78