sect. 3-4: analytic method of addition resolution of vectors into components : you must know &...

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Page 1: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!
Page 2: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Sect. 3-4: Analytic Method of Addition

Resolution of vectors into components:

YOU MUST KNOW &

UNDERSTAND

TRIGONOMETERY TO

UNDERSTAND THIS!!!!

Page 3: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Vector Components • Any vector can be expressed as the sum of two other vectors, called its

components. Usually, the other vectors are chosen so that they are perpendicular to each other.

• Consider vector V in a plane (say the xy plane)

• V can be expressed in terms of the Components Vx , Vy

• Finding the Components Vx & Vy is Equivalent to finding 2 mutually

perpendicular vectors which, when added (with vector addition) will give V.

• That is, find Vx & Vy such that

V Vx + Vy

(Vx || x axis, Vy || y axis)

Finding Components “Resolving into components”

Page 4: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

• Mathematically, a component is a projection of a vector along an axis– Any vector can be

completely described by its components

• It is useful to use rectangular components– These are the projections of the vector along the x- and y-axes

Page 5: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

When V is resolved into components: Vx & Vy

V Vx + Vy (Vx || x axis, Vy || y axis)

By the parallelogram method, the vector sum is: V = V1 + V2

In 3 dimensions, we also need a component Vz.

Page 6: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Brief Trig Review • Adding vectors in 2 & 3 dimensions using components requires

TRIGONOMETRY FUNCTIONS• HOPEFULLY, A REVIEW!!

– See also Appendix A!!• Given any angle θ, we can construct a right triangle:

Hypotenuse h, Adjacent side a, Opposite side o

ho

a

Page 7: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

• Define trig functions in terms of h, a, o:

= (opposite side)/(hypotenuse)

= (adjacent side)/(hypotenuse) = (opposite side)/(adjacent side)

[Pythagorean theorem]

Page 8: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Signs of sine, cosine, tangent • Trig identity: tan(θ) = sin(θ)/cos(θ)

Page 9: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Trig Functions to Find Vector Components

[Pythagorean theorem]

We can & will use all of this to add vectors analytically!

Page 10: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Example

V = displacement 500 m, 30º N of E

Page 11: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Using Components to Add Two Vectors• Consider 2 vectors, V1 & V2. We want V = V1 + V2

• Note: The components of each vector are really one-dimensional vectors, so they can be added arithmetically.

Page 12: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

“Recipe” (for adding 2 vectors using trig & components)

1. Sketch a diagram to roughly add the vectors graphically. Choose x & y axes. 2. Resolve each vector into x & y components using sines & cosines.

That is, find V1x, V1y, V2x, V2y. (V1x = V1cos θ1, etc.)

4. Add the components in each direction. (Vx = V1x + V2x, etc.)

5. Find the length & direction of V, using:

We want the vector sum V = V1 + V2

Page 13: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Example 3-2 A rural mail carrier leaves the post office & drives 22.0 km in a northerly direction. She then drives in a direction 60.0° south of east for 47.0 km. What is her displacement from the post office?

Page 14: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Example 3-3 A plane trip involves 3 legs, with 2 stopovers: 1) Due east for 620 km, 2) Southeast (45°) for 440 km, 3) 53° south of west, for 550 km. Calculate the plane’s total displacement.

Page 15: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Sect. 3-5: Unit Vectors • Convenient to express vector V in terms of it’s components

Vx, Vy, Vz & UNIT VECTORS along x,y,z axes

UNIT VECTOR a dimensionless vector, length = 1

• Define unit vectors along x,y,z axes:

i along x; j along y; k along z

|i| = |j| = |k| = 1

• Vector V. Components Vx, Vy, Vz :

Page 16: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Simple Example • Position vector r in x-y plane.

Components x, y:

r x i + y j

Figure

Page 17: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Vector Addition Using Unit Vectors • Suppose we want to add two vectors V1 & V2 in x-y plane:

V = V1 + V2

“Recipe” 1. Find x & y components of V1 & V2 (using trig!)

V1 = V1xi + V1yj V2 = V2xi + V2yj

2. x component of V: Vx = V1x + V2x

y component of V: Vy = V1y + V2y

3. So

V = V1 + V2 = (V1x+ V2x)i + (V1y+ V2y)j

Page 18: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Example 3-4 Rural mail carrier again. Drives 22.0 km in North. Then 60.0° south of east for 47.0 km. Displacement?

Page 19: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Another Analytic Method • Laws of Sines & Law of Cosines from trig.• Appendix A-9, p A-4, arbitrary triangle:

• Law of Cosines: c2 = a2 + b2 - 2 a b cos(γ)• Law of Sines: sin(α)/a = sin(β)/b = sin(γ)/c

α

β

γ

a

b

c

Page 20: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

• Add 2 vectors: C = A + B

• Law of Cosines: C2 = A2 + B2 -2 A B cos(γ)

Gives length of resultant C.

• Law of Sines: sin(α)/A = sin(γ)/C, or sin(α) = A sin(γ)/C

Gives angle α

B

A

γ

β

α

AC

B

Given A, B, γ

Page 21: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Sect. 3-6: Kinematics in 2 Dimensions

Page 22: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Sect. 3-6: Vector Kinematics

Motion in 2 & 3 dimensions. Interested in displacement, velocity, acceleration. All are vectors. For 2- & 3-dimensional kinematics, everything is the same as in 1-dimensional motion, but we must now use full vector notation.

Position of an object (particle) is

described by its position vector, r. Displacement of the object is the change in its position:

Particle Path

Displacement takes time Δt

Page 23: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Velocity: Average Velocity = ratio of displacement Δr time interval Δt for the displacement:

vavg

vavg is in the direction of Δr. vavg independent of the path taken because Δr is also. In the limit as Δt & Δr 0 vavg Instantaneous Velocity v.

Direction of v at any point in a particle’s path is along a line tangent to the path at that point & in motion direction. The magnitude of the instantaneous velocity vector v is the speed, which is a scalar quantity.

Page 24: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Acceleration: Average Acceleration = ratio of the change in the instantaneous velocity vector divided by time during which the change occurs.

aavg

aavg is in the direction of

In the limit as Δt & 0 aavg Instantaneous Velocity a.

Various changes in particle motion may cause acceleration: 1) Magnitude velocity vector may change. 2) Direction of velocity vector may change. even if magnitude remains constant. 3) Both may change simultaneously.

Page 25: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Using unit vectors:

Page 26: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Kinematic Equations for 2-Dimensional Motion

• In the special case when the 2-dimensional motion has a constant acceleration a, kinematic equations can be developed that describe the motion

• Can show that these equations (next page) are similar to those of 1-dimensional kinematics.

• Motion in 2 dimensions can be treated as 2 independent motions in each of the 2 perpendicular directions associated with the x & y axes– Motion in y direction does not affect motion in x direction &

motion in x direction does not affect the motion in y direction.

– Results are shown on next page.

Page 27: Sect. 3-4: Analytic Method of Addition Resolution of vectors into components : YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO UNDERSTAND THIS!!!!

Generalization of 1-dimensional equations for constant acceleration to 2 dimensions. These are valid for constant acceleration ONLY!