sarah cosentino, ph.d. - euraxess university, tokyo ... entertainment industry entertainment •...
TRANSCRIPT
Sarah Cosentino, Ph.D.
Graduate School of
Advanced Science and Engineering
Waseda University, Tokyo
Interactive Musical Humanoid Robots – seen by an European researcher in Japan
EUROPA HOUSE, TOKYO, JAPAN
DECEMBER, 11, 2015
OUTLINE
1 . M Y R ES EA R C H WO R K • musical interacting robots
2 . M Y E X P E R I E N C E I N J A PA N • why, how
• grants
• plus and minus of international mobility
• personal feelings, working atmosphere
3 . M Y R E L AT I O N TO E U RO P E W H I L E I N J A PA N • cooperation going on, or planned
• next employment
• short comparison between work environments in Japan and Europe
EUROPA HOUSE, TOKYO, JAPAN
DECEMBER, 11, 2015
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MY RESEARCH – MUSICAL PERFORMANCE ROBOTS
WASEDA University – Flutist humanoid robot WF4
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ENTERTAINMENT INDUSTRY
Entertainment
• provides amusement or enjoyment
• holds the attention of an audience
• intrinsically motivating
Social interaction = Entertainment • Users not satisfied with the role of pure observer
• want to be involved and have an influencing role
Applications: • Educational
• Healthcare – Rehabilitation
– Psychological support
[1] Oxford English dictionaries
[2] J. Bryant and P. Vorderer (2006)
[3] E. Moyer-Gusé (2008)
[4] A. Silayan-Go (1990)
[5] E. Flores, et al. (2008)
[6] D. Zillmann (1988)
[7] Statista (online, 2013)
[1]
[2]
[3]
[4]
[5]
[6]
Estimated global entertainment market value from 2014 to 2018 (in trillion U.S. Dollars)
1.9 2.0 2.1 2.2 2.3
2014 2015 2016 2017 2018
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ENTERTAINMENT ROBOTICS
Problems
1. Non-humanlike interaction abilities
2. No feedback from audience
3. Fixed performance
Aldebaran – Nao
Toyota – Trumpet robot
Flutist WF-4RVI
KOBIAN
WASEDA entertainment robots
Saxophonist WAS-3
GeorgiaTech – Marimba
[1] Camprodon (2015), Gruebler(2011)
[2] Toyota partner robot (2005)
[3] Cicconet (2012, 2013)
[4] Petersen, et al. (2010)
[5] Solis (2012)
[6] Kishi (2013)
[1]
[3]
[2] [4]
[5]
[6]
•Vocal commands recognition few languages •Wave and Point recognition rate ~ 50% • Smile and Frown recognition rate ~ 100% but
10s continuous signal non-natural
•No interaction •Coordination
signals expression
•Creative interaction with visual signals recognition
• Facial and body emotional expression
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HUMAN-HUMAN INTERACTION
Human social signals
Conscious
signals Unconscious
signals
Super conscious interaction
NATURAL INTERACTION
Human interaction: 1. MULTIMODAL 2. CONSCIOUS and UNCONSCIOUS 3. ADAPTIVE - changes depending on feedback
Humans Media: • Social and natural • Like interaction in real life [1] [1] Nass and Reeves (1996)
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RESEARCH FOCUS
Problem 1: non-humanlike interaction abilities • Limited to simple direct verbal commands Solution
– Complex language
Problem 2: not multimodal • Limited to one communication channel Solution
– Several simultaneous communication channels
Problem 3: no emotional adaptation • Limited to conscious, direct commands Solution
– Emotional communication of the human partner
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Non verbal communication
Verbal communication
HUMAN COMMUNICATION ANALYSIS
Conscious signals
Unconscious signals
Kinesics .
Vocal paralanguage
Codified gestures
Emotional
Creative gestures
1. MULTIMODAL 2. CONSCIOUS and UNCONSCIOUS 3. ADAPTIVE - changes depending on feedback
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COGNITIVE AND EMOTIONAL HUMAN INTERACTION
MULTIMODAL Problem: synchronized detection and measurement
Unconscious
[unaware] [uncontrolled]
Conscious
[aware] [active control]
[invisible] [internal] Physiological
Interaction
Face expression
Vocal emission
Body movement
Respiration
Brain activity
Heart rate
Skin conductance
Blood pressure
Physical [external] [visible]
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HUMAN PARAMETERS SENSING TECHNOLOGIES
Interaction
Face expression
Vocal emission
Body movement
Respiration
Brain activity
Heart rate
Skin conductance
Blood pressure Camera
Microphone
IMU
EMG
Physiological
Physical
• Audiovisual sensors PROS Low cost Background Ecological
CONS Not robust Multiple tracking Noise affected
• Wearable sensors PROS Multiple tracking High precision Light computation Robust
CONS Not portable Expensive Non ecological Difficult to integrate
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HUMAN PARAMETERS MONITORING SYSTEMS
• Development of a multi-sensor system to obtain real-time objective data on human state:
– Inexpensive – compared to current solutions
– Portable – Untethered and lightweight, allows ecological human data monitoring
– Reconfigurable – Use interchangeable modular sensors that can be added or removed as needed.
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REAL-TIME NON-VERBAL ARTISTIC INTERACTION
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DIRECT INTERACTION
Copyright
Takanishi Laboratory
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INDIRECT INTERACTION
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CREATIVE INTERACTION
Copyright
Takanishi Laboratory Copyright
Takanishi Laboratory
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PERCEPTION RESULTS
*** : p<0.005
***
Result of questionnaire
• Perception survey
– questionnaire Likert scale 10 points
• Performance comparison
– robot playing “as is”
– robot following the artist using the interaction system
– professional musician following the artist
*** *** ***
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DIRECT HUMAN COMMUNICATION SIGNALS
Problem 1: non-humanlike interaction abilities Experiment 1: Direct signaling gestures Experiment 2: Indirect conducting gestures – Complex non-verbal language: codified, symbolic
• Learn and recognize
The system can be used to detect and recognize human conscious gestural communication
SUCCESS FAILURE
– Non-verbal language recognition – Real-time interaction – No equal previous system
– Performance perceived not completely natural
– Language not completely modelled
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CREATIVE HUMAN COMMUNICATION SIGNALS
Problem 2: not multimodal
Problem 3: no emotional adaptation Experiment 3: Dance interaction – Two channels: body posture and movement velocity – Creative gestures: not codified, intuitive
• Perceive and interpret
The system can be used to detect and recognize human emotional creative communication
SUCCESS FAILURE
– Multimodal non-verbal social communication
– Real-time interaction
– Performance perceived not completely natural
– Language not completely modelled
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RESEARCH ACHIEVEMENTS 1
[1] S. Cosentino, K. Petersen, Z. Lin, L. Bartolomeo, S. Sessa, M. Zecca, and A. Takanishi, “Natural human–robot musical interaction: understanding the music conductor gestures by using the WB-4 inertial measurement system,” Advanced Robotics, pp. 1–12, 2014.
[2] T. Kishi, H. Futaki, G. Trovato, N. Endo, M. Destephe, S. Cosentino, K. Hashimoto, and A. Takanishi, “A Robotic Head that Displays Japanese ‘Manga’ Marks,” in Advances on Theory and Practice of Robots and Manipulators, vol. 22, M. Ceccarelli and V. A. Glazunov, Eds. Cham: Springer International Publishing, 2014, pp. 245–253.
[3] D. Zhang, S. Sessa, W. Kong, S. Cosentino, D. Magistro, H. Ishii, M. Zecca, and A. Takanishi, “Development of subliminal persuasion system to improve the upper limb posture in laparoscopic training: a preliminary study,” Int J CARS, pp. 1–9, Apr. 2015.
Journal articles (3):
International conferences (16). Main papers: [4] S. Cosentino, Y. Sugita, M. Zecca, S. Sessa, Z. Lin, K. Petersen, L. Bartolomeo, H. Ishii, K. Saito, and A. Takanishi,
‘Musical robots: towards a natural joint performance’, presented at the ICIES 2012 - International Conference on Innovative Engineering Systems, Alexandria, Egypt, 2012, pp. 19 – 24.
[5] S. Cosentino, Y. Sugita, M. Zecca, S. Sessa, Z. Lin, K. Petersen, H. Ishii, and A. Takanishi, ‘Music conductor gesture recognition by using inertial measurement system for human-robot musical interaction’, presented at the IEEE ROBIO 2012 - International Conference on Robotics and Biomimetics, Guangzhou, China, 2012, pp.
30–35. Best Student Paper Award
[6] S. Cosentino, T. Kishi, M. Zecca, S. Sessa, L. Bartolomeo, K. Hashimoto, T. Nozawa, and A. Takanishi, ‘Human-humanoid robot social interaction: Laughter’, in 2013 IEEE International Conference on Robotics and Biomimetics (ROBIO), 2013, pp. 1396–1401.
[7] T. Kishi, T. Kojima, N. Endo, M. Destephe, T. Otani, L. Jamone, P. Kryczka, G. Trovato, K. Hashimoto, S. Cosentino, and others, ‘Impression survey of the emotion expression humanoid robot with mental model based dynamic emotions’, in Robotics and Automation (ICRA), 2013 IEEE InternationalConference on, 2013, pp. 1663–1668.
[8] T. Kishi, N. Endo, T. Nozawa, T. Otani, S. Cosentino, M. Zecca, K. Hashimoto, and A. Takanishi, ‘Bipedal humanoid robot that makes humans laugh with use of the method of comedy and affects their psychological state actively’, in Robotics and Automation (ICRA), 2014 IEEE InternationalConference on, 2014, pp. 1965–1970.
[9] T. Kishi, H. Futaki, G. Trovato, N. Endo, M. Destephe, S. Cosentino, K. Hashimoto, and A. Takanishi, ‘Development of a comic mark based expressive robotic head adapted to Japanese cultural background’, in Intelligent Robots and Systems (IROS 2014), 2014 IEEE/RSJ International Conference on, 2014, pp. 2608–2613.
Best paper award 2012 IEEE International
Conference on Robotics and Biomimetics - ROBIO
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RESEARCH ACHIEVEMENTS 2
[1] S. Cosentino, “Human-robot laughter interaction”, 2014 ITALY-JAPAN workshop – Robot
coworker, Waseda University, Tokyo, Japan. Student competition finalist Award
Workshop (1):
Invited Talks (6):
[1] Advanced Human-Robot Interaction: goals, challenges and approaches. Invited talk at University of Genova – DIBRIS laboratory, Genova, ITALY, February, 2015
[2] Advanced Human-Robot Interaction: goals, challenges and approaches. Invited talk at Facebook Inc. HQ, Menlo Park, Palo Alto, USA, October, 2014
[3] Advanced Human-Robot Interaction: goals, challenges and approaches. Invited talk at Aix-Marseille Universite’ Institut de Neurosciences de la Timone, Marseille, FRANCE, September 2014
[4] Advanced Human-Robot Interaction: goals, challenges and approaches. Invited talk at University of Birmingham IRLAB – Intelligent Robotics Lab, Birmingham, UK, September 2014
[5] Advanced Human-Robot Interaction: goals, challenges and approaches. Invited talk at University of Genova – DIBRIS laboratory Genova, ITALY, February 2015
[6] WAraBLE Waseda Bioinstrumentation for Laughter and Emotions. Invited talk at Carnegie Mellon University – InterACT laboratory, Pittsburgh, PA, USA, March 2014
Student competition finalist award
2014 ITALY-JAPAN workshop robot coworker
OUTLINE
1 . M Y R ES EA R C H WO R K • musical interacting robots
2 . M Y E X P E R I E N C E I N J A PA N • why, how
• grants
• plus and minus of international mobility
• personal feelings, working atmosphere
3 . M Y R E L AT I O N TO E U RO P E W H I L E I N J A PA N • cooperation going on, or planned
• next employment
• short comparison between work environments in Japan and Europe
EUROPA HOUSE, TOKYO, JAPAN
DECEMBER, 11, 2015
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WHY JAPAN
• ROBOTICS!!!
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HOW JAPAN – INTERNATIONAL EXCHANGE PROGRAMS
• Vulcanus in Japan program
– http://www.eu-japan.eu/vulcanus-japan-0
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HOW JAPAN – GRANTS
• StudyJapan: general information to study in Japan
– http://www.studyjapan.go.jp/en/
• JASSO: information on scholarships to study in Japan
– http://www.jasso.go.jp/study_j/scholarships_e.html
• MEXT and JSPS scholarships
– Information on the website of Japanese embassy in one own country
– https://www.jsps.go.jp/english/programs/index.html
• EURAXESS: general information for researchers mobility
– http://ec.europa.eu/euraxess/
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PLUS AND MINUS OF INTERNATIONAL MOBILITY
• PLUS
• MINUS
– ?
Stability
Meaningful cultural exchanges Broader knowledge
Exciting life experiences
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PERSONAL FEELINGS
• Ph.D. in Japan
– Independent work
– Exciting and interesting
– Frustrating and insane
• Working atmosphere
– It depends on the environment and coworkers
– It depends on one’s own disposition
OUTLINE
1 . M Y R ES EA R C H WO R K • musical interacting robots
2 . M Y E X P E R I E N C E I N J A PA N • why, how
• grants
• plus and minus of international mobility
• personal feelings, working atmosphere
3 . M Y R E L AT I O N TO E U RO P E W H I L E I N J A PA N • cooperation going on, or planned
• next employment
• short comparison between work environments in Japan and Europe
EUROPA HOUSE, TOKYO, JAPAN
DECEMBER, 11, 2015
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RELATION TO EUROPE WHILE IN JAPAN
• Cooperation
– Research IS cooperation
– Cooperation is networking
– Networking might result in interesting offers
• Comparison
– Japan
• More precise
• Stricter
– Europe
• More easy-going
• More tutored
THANK YOU VERY MUCH FOR
YOUR ATTENTION!
EUROPA HOUSE, TOKYO, JAPAN DECEMBER, 11, 2015