rjw_tap nfc market research july
DESCRIPTION
RJW_Tap is a mobile marketing agency that is dedicated to NFC Marketing. Our main area of expertise is on the delivery of NFC and RFID marketing solutions through mobile devices for brands and agencies. NFC stands for Near Field Communications, which means that a mobile phone can interact with any real world object as long as the phone is NFC enabled.TRANSCRIPT
A LOOK AT THE SIZE OF THE SMARTPHONES AND NFC ENABLED MOBILE DEVICES MARKET.
• The size of the global Smartphone market• The most popular devices• Smartphone user demographics• NFC Device penetration• Smartphones and retail in-store marketing• Case studies• Appendix
CONTENTS
THE SIZE OF THE KEY REGION SMARTPHONE MARKET.
Country Smartphone sales
UK 25,386,000
Spain 17,855,000
Canada 9,103,000
Italy 21,067,000
US 97,865,000
France 18,788,000
Germany 21,300,000
Japan 16,902,000
UK
Spain
Canada
Italy
US
France
Germany
Japan
0.00% 10.00% 20.00% 30.00% 40.00% 50.00% 60.00%
51%
51%
45%
43%
41%
40%
37%
16%
Smartphone market share
WHICH PHONES ARE MOST POPULAR?
IDC Report
Gartner Report
SMARTPHONE USER DEMOGRAPHICS.
Male Femal0%
10%
20%
30%
40%
50%
60%
55%
44%
UK Smartphone market by gender
Female
Age 13-17
Age 19-24
Age 25-34
Age 35-44
Age 45-54
Age 55+
7.60%
14.40%
22.00%
21.00%
16.00%
18.90%
UK Smartphone users by age
NFC ENABLED DEVICE PENETRATION.
2011 2012 2013 2014 2015
97%90%
70%
50%
25%
4%10%
30%
50%
75%
NFC Penetration of Smartphone market
NFC EnabledSmartphones
1. HTC One X
2. HTC One XL
3. Nexus S
4. Google Nexus S 4G
5. Samsung Galaxy S II (not all versions)
6. Samsung Galaxy Note (not all versions)
7. Galaxy Nexus
8. HTC Amaze 4G
9. Huawei Sonic T20
10. Huawei Sonic (U8650NFC-1)
11. Sony Xperia S
12. Sony Xperia P
13. Sony Xperia SOLA
14. Nokia 6212 Classic
15. Nokia 6131 NFC
16. Nokia 3220 + NFC Shell
17. Nokia 5140(i) + NFC Shell
18. Nokia 603
19. Nokia 700/701
21. Nokia C7/ Nokia N9
22. Nokia Lumia 610 NFC
23. Samsung S5230 Tocco Lite/Star/Player One/Avila
24. Samsung SGH-X700 NFC
25. Samsung Wave 578/ Samsung Wave Y
26. Motorola L7 (SLVR)
27. Blackberry Bold 9790
28. BlackBerry Bold 9900/9930
29. BlackBerry Torch 9810/9860
30. Blackberry Curve 9350/9360/937
NFC ENABLED SMARTPHONES
SMARTPHONES AND RETAIL IN-STORE.
Took
pict
ure
of p
rodu
ct
Text f
riend
abo
ut p
rodu
ct
Scann
ed a
pro
duct
cod
e
Sent p
ic of
pro
duct
Found
sto
re lo
catio
n
Compa
red
price
s
Found
pro
duct
cou
pon
Resea
rche
d pr
oduc
t fea
ture
s
Check
ed p
rodu
ct a
vaila
bility
0.00%
5.00%
10.00%
15.00%
20.00%
25.00%
30.00%
Tasks performed in-store using Smartphones
MaleFemale
Product information
Coupon
Event info
Charitable info
App download
0% 10% 20% 30% 40% 50% 60% 70% 80%
Activity taken by scanning a QR code in-store
The previous graphs show that there is a desire on the behalf of your audience to engage with brands in store, using a mobile device, to share info about a product with their friends, and to access rewards or view richer content that relates to a product or service.
We looked at QR code engagement as a benchmark to see what sort of engagement is achieved in the retail space when rewards or exclusive content is offered to shoppers, since the mechanic between a QR code and NFC is similar in principle.
The opportunity for NFC and retail is large, but if there are concerns about the number of people with NFC enabled devices then there are other proximity solutions available such as loyalty cards with RFID readers, which we will look at in the case studies section, and can be viewed in more detail here:
http://www.rjw-tap.com/events/#header
THE RETAIL OPPORTUNITY
CASE STUDIES FOR NFC AND PROXIMITY MARKETING.
Advertisers who participated in the pilot included Morrisons, H&M, Universal DVD and Universal Special Projects, Mercedes, TV channel ITV2, energy drink Lucozade Sport, games maker EA Games and Unilever's Lynx, Toni & Guy, Magnum and Vaseline brands.
The results show that more than 3,000 people in Reading scanned the poster sites during the trial, the equivalent of one million people if the project had been run nationally across the UK.
JCDecaux READING TRIAL
Consumers were positive (78%) about the experience, citing ease-of-use of NFC as key to the trial's success.
The brands that elicited the most positive interactions did so through a combination of relevance, dynamic content and a strong call-to-action.
There were strong download conversion rates, including an average of 28% for video content, rising to a high of 49% when the content was new and previously unseen.
Voucher redemptions were found to attract new customers, with activity highest where the poster site was in proximity to the store but also in the area around the university and right across the city.
Voucher redemption rates increased across the four-week period as consumers became more familiar with the technology and the possible reward. One campaign yielded a redemption factor of 18%; the average across the trial was 7%.
87% of people with NFC-enabled phones said they are likely to repeat the experience. 80% of non-NFC phone owners said they would like to use it in the future.
RESULTS
While adoption rates increase for NFC, there is the possibility of including contactless payment and entry mechanics at events using NFC technology, that does not require a mobile device.
More than 10,000 attendees at the Isle of Wight music festival opted to use a contactless wristband to replace their entry ticket and make payments.
Prior to the festival, general ticket holders were given the chance to upgrade their standard entry wristband to one containing a contactless payments chip that could be used to store prepaid funds. They could then link their wristband to their debit or credit card account to load funds onto the account.
This technology can be used for any interaction with a bracelet or card, including loyalty points, Facebook likes and voucher redemption.
Contactless Payments at Isle of Wight
Thank you.
For any additional information contact:
Rob Wingrove
M: 07805035493
All information in this deck is © RJW_Tap
APPENDIX.
www.nfcworld.com
YouGov
Comscore – 2012 Mobile Future Focus
nfcrumors.com
nfctimes.com
wikipedia
Reuters.com
idc.com http://www.idc.com/getdoc.jsp?containerId=prUS23455612
Gartner
http://www.email-marketing-reports.com/wireless-mobile/smartphone-statistics.htm#smartphones
Data sources