protecting children leon thomas head of regulatory compliance, partygaming egba chair of compliance...
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Protecting ChildrenLeon ThomasHead of Regulatory Compliance, PartyGaming EGBA Chair of Compliance and Responsible Gaming Committee
04/18/23 2006 PartyGaming - Internal and Confidential 2
Contents
• What Causes Youth Gambling?
• Our Position on Responsibility
• Remote Gambling Law and Best Practice
• Age Verification Solutions
04/18/23 2006 PartyGaming - Internal and Confidential 3
Youth Gambling
• Limited data on scale of problem.• Operator experience suggests it’s a very rare phenomenon given age
verification systems already in place• A study in 2000 found that the primary motivations behind youth
gambling were:
1. To make money (22.1%) 2. For the fun or enjoyment associated with gambling (18.4%) 3. For social reasons, as interaction with friends or family (13.3%) 4. For the excitement of casino gambling (9.8%), 5. To occupy time or relieve boredom (7.9%).
• (Neighbors, C., Lostutter, T., Cronce, J., & Larimer, M. (2002). “Exploring college student gambling motivation.” Journal of Gambling Studies
04/18/23 2006 PartyGaming - Internal and Confidential 4
Our Position on Responsibility
PartyGaming's position on responsible gaming is clear:
we want everyone who gambles at one of our online sites to be an adult and to be there for the right reason - to have fun
04/18/23 2006 PartyGaming - Internal and Confidential 5
For a small proportion of players gambling assumes too great a role in their life
KYC systems make it difficult for u18s to gamble online However given the large numbers playing this needs to be kept in
context
It is a myth that online gambling companies encourage
problem and underage gambling
Problem and underage gamblers are not good for business: They are a damaging PR story for the company Growth comes from long-term sustainable customer relationships Transactions by minors are voidable
This is why PartyGaming has dedicated social responsibility and age verification tools on all of its sites to help our customers
Problem and Underage gambling
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Putting this into practice
Total TransparencyEvery click can be registered and monitored because we
employ state of the art tools to verify our customers’- Identity- Geographical location- Computer- Financial information- Game Play
Access to player information is logged and secure
PartyGaming is scrutinised by GamCare, eCogra, GoodCorporation as well as our Regulators
Perfect audit trail of all transactions
04/18/23 2006 PartyGaming - Internal and Confidential 7
eGambling Regulation Requirements
• A designated manager is responsible for implementing responsible gaming policies
• Any transaction effected by a minor is unlawful and any funds deposited from an underage transaction must be returned minus winnings.
• Actively discourage players NOT to gamble if they are underage
• Employ an age verification solution where appropriate and within a reasonable period of time verify every customers age
• Make available an internet filtering service
eGaming regulation protects minors
04/18/23 2006 PartyGaming - Internal and Confidential 8
Going further
PartyGaming is constantly looking at ways to improve upon industry best practice and our own high standards. Some current examples of this include:
Improving coverage of support services in each country from which we take customers
Improving coverage of age verification tools by proactively testing solutions
Staff training on Responsible Gaming policies
Engaging with academic experts
Educating policy makers on prevention measures and the importance of parental responsibility
04/18/23 2006 PartyGaming - Internal and Confidential 9
Online ID verification: a concrete example
Martin
Hervé
JJ/MM/AAM / F
Less than a second...
Result
Registration
Risk assessment
ID verification process
Electronic Age Verification
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Electronic Age Verification
ElectoralRoll
(Over 18)
ElectoralRoll
(Over 18)
Credit Data(Over 18)
Credit Data(Over 18)
Customer isRegistered in Party Cashier
Customer isRegistered in Party Cashier
Level 2 URUPlayer Submits Driving
Licence or Passport Number
Level 2 URUPlayer Submits Driving
Licence or Passport Number
Level 3 ManualCustomer is
not registeredand is requested To submit copy of
Govt issuedID
Level 3 ManualCustomer is
not registeredand is requested To submit copy of
Govt issuedID
UK Player Submits NameAddress, date of Birth,
Telephone number
UK Player Submits NameAddress, date of Birth,
Telephone number
Directory Enquiries(Over 18)
Directory Enquiries(Over 18)
Level 1 URU Cross Checks a number of data sources to find a match
Level 1 URU Cross Checks a number of data sources to find a match
MortalityData
MortalityData
Yes
No
04/18/23 2006 PartyGaming - Internal and Confidential 11
Going Further: Other Age Verification Aids
Establishing the customer exists by verifying telephone number and other non-biographical information magnifies the identity footprint of a customer
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• Restrictive Governmental data protection practices
• Limited number of quality automated third party verification solutions – limited by resource constraints
• Control of personal information
• We seek solutions to verify customers but parents must also monitor their children’s access through ISP parental controls devices such as Cyberpatrol (http://www.cyberpatrol.com)
• Banks do not share data outside of their industry
• Banks supply Visa, Electron and Solo cards to 11 yr olds. There are believed to be 2 million such cards in Europe
KYC challenges – real time verification
04/18/23 2006 PartyGaming - Internal and Confidential 13
Conclusion
• Preventing underage gambling is a priority for the industry
• eGaming companies are at the forefront of age verification
• Underage prevention is an ecommerce issue not just an eGaming one
• Access to public data sources is imperative to achieve this