pro mod live tweaking

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    One of the interesting things about the CoD4 competitive mod Promodlive (NA or EU versions) and itspredecessor Promod, is that you can modify (that is, tweak) many more in-game settings than you can inthe stock game.The additional tweakage options were coded in to enhance aspects of CoD4 to benefit the competitiveplayers who value visibility and frame-rate above eye-candy and realism.Most of these tweaks can be done within the Promodlive menu itself.

    Two of the more useful options deal with lighting and color. These can be selected using thePromod menu system bind (should be the "B" key) which replaces the Quick Message options inCoD4. Look for Option 5: Promod Graphics. Then, Click Promod Lighting and/or Enhanced Colors.

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    Promod LightingPromod lighting makes it much better to spot players, especially on sun-lit (and evenovercast) maps. Here is Overgrown. The light on the ground really shows up and any player caught in thelight will be spotted easily.

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    Enhanced ColorPromodlive's menu system allows you to select either a "stock" or "enhanced" coloroption. Frankly, neither are suited well for all maps.Here are some screens taken with constant gammason all. The first is the bluish stock colors.

    This uses the enhanced color scheme in Promod. The shift towards yellow increases your chance

    seeing the dark-hued tones of the opposing players.

    Fortunately, we are not tied to just these two variations.

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    Competitive player Smithie at Tek9, has suggested binding various color combinations and tints into yourconfig_mp.cfg and selecting them for each specific map you are on.

    Much of these binds related to the dvar family r_filmtweak. These have been known about for some time(see [url=http://www.bashandslash.com/boards/viewtopic.php?f=19&p=2059#p2054 ]here[/url]); however,Promodlive removes cheat protection on these in the mod. These binds d not work outside of Promodlive.As well you have to have the enhanced color mode selected.For example, here are his binds. Note thatthe screenshots don't do these justice and they should be viewed on your own screen andassessed. As well, the screens below were all taken with constant gamma.

    NOTE: You must have selected "Enhanced Colors" for these binds to work.

    bind F5 "^0Citystreets^2!;r_filmtweakenable 1;r_filmtweakContrast1.2;r_filmtweakLighttint 0.8 0.8 1.2;r_filmtweakDarktint 1.8 1.8 2;r_filmtweakDesaturation 0;r_gamma 1.6;r_filmtweakbrightness 0"

    http://www.bashandslash.com/boards/viewtopic.php?f=19&p=2059#p2054http://www.bashandslash.com/boards/viewtopic.php?f=19&p=2059#p2054http://www.bashandslash.com/boards/viewtopic.php?f=19&p=2059#p2054http://www.bashandslash.com/boards/viewtopic.php?f=19&p=2059#p2054http://www.bashandslash.com/boards/viewtopic.php?f=19&p=2059#p2054http://www.bashandslash.com/boards/viewtopic.php?f=19&p=2059#p2054
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    bind F6 "^0Backlot^2!;r_filmtweakenable 1;r_filmtweakContrast 1.2;r_filmtweakLighttint 1 1 1;r_filmtweakDarktint 1.8 1.8 2;r_filmtweakDesaturation 0;r_gamma 1.45;r_filmtweakbrightness 0"

    bind F7 "^0Crossfire^2!;r_filmtweakenable 1;r_filmtweakContrast 1;r_filmtweakLighttint 1.6 1.6 1.8;r_filmtweakDarktint 1.7 1.7 2;r_filmtweakDesaturation 0;r_gamma 1.6;r_filmtweakbrightness 0"

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    bind F8 "^0Crash/Strike^2!;r_filmtweakenable 1;r_filmtweakContrast 1.2;r_filmtweakLighttint 0.8 0.8 1;r_filmtweakDarktint 1.8 1.8 2;r_filmtweakDesaturation 0;r_gamma 1.9;r_filmtweakbrightness 0"

    Keeping with graphics-related tweaks, another interestingpost, this one from Jan "paradox-" Duchon(who borrowed this from a post at Insidiae), suggests the following additional visual-related binds:

    Graphics related

    bind F5 "openscriptmenu quickpromodgfx 1" - sunlight ON/OFF

    bind F6 "openscriptmenu quickpromodgfx 2" - STOCK/ENHANCED colorsbind F7 "openscriptmenu quickpromodgfx 4" - normalmap ON/OFF

    Cammo-related

    bind 2 "openscriptmenu -1 loadout_camo:camo_brockhaurd;CAMO;^6DESERT"bind 3 "openscriptmenu -1 loadout_camo:camo_blackwhitemarpat;CAMO;^6DIGITAL"bind 4 "openscriptmenu -1 loadout_camo:camo_bushdweller;CAMO;^6WOODLAND"bind 5 "openscriptmenu -1 loadout_camo:camo_tigerblue;CAMO;^6BLUETIGER"bind 6 "openscriptmenu -1 loadout_camo:camo_tigerred;CAMO;^6REDTIGER"bind 7 "openscriptmenu -1 loadout_camo:camo_none;CAMO;^6NOCAMO"

    Here's a vid we just did to show you the effects in a bit better detail:

    http://www.youtube.com/watch?v=yD_GF9m0WbM&eurl=http%3A%2F%2Fbashandslash%2Ecom%2Findex%2Ephp%3Foption%3Dcom%5Fcontent%26task%3Dview%26id%3D625%26Itemid%3D74&feature=player_embedded]Movie

    http://www.tek-9.org/?user=18049&viewblog=482http://www.tek-9.org/?user=18049&viewblog=482http://www.tek-9.org/?user=18049&viewblog=482http://www.youtube.com/watch?v=yD_GF9m0WbM&eurl=http%3A%2F%2Fbashandslash%2Ecom%2Findex%2Ephp%3Foption%3Dcom%5Fcontent%26task%3Dview%26id%3D625%26Itemid%3D74&feature=player_embedded%5dMoviehttp://www.youtube.com/watch?v=yD_GF9m0WbM&eurl=http%3A%2F%2Fbashandslash%2Ecom%2Findex%2Ephp%3Foption%3Dcom%5Fcontent%26task%3Dview%26id%3D625%26Itemid%3D74&feature=player_embedded%5dMoviehttp://www.youtube.com/watch?v=yD_GF9m0WbM&eurl=http%3A%2F%2Fbashandslash%2Ecom%2Findex%2Ephp%3Foption%3Dcom%5Fcontent%26task%3Dview%26id%3D625%26Itemid%3D74&feature=player_embedded%5dMoviehttp://www.youtube.com/watch?v=yD_GF9m0WbM&eurl=http%3A%2F%2Fbashandslash%2Ecom%2Findex%2Ephp%3Foption%3Dcom%5Fcontent%26task%3Dview%26id%3D625%26Itemid%3D74&feature=player_embedded%5dMoviehttp://www.youtube.com/watch?v=yD_GF9m0WbM&eurl=http%3A%2F%2Fbashandslash%2Ecom%2Findex%2Ephp%3Foption%3Dcom%5Fcontent%26task%3Dview%26id%3D625%26Itemid%3D74&feature=player_embedded%5dMoviehttp://www.youtube.com/watch?v=yD_GF9m0WbM&eurl=http%3A%2F%2Fbashandslash%2Ecom%2Findex%2Ephp%3Foption%3Dcom%5Fcontent%26task%3Dview%26id%3D625%26Itemid%3D74&feature=player_embedded%5dMoviehttp://www.youtube.com/watch?v=yD_GF9m0WbM&eurl=http%3A%2F%2Fbashandslash%2Ecom%2Findex%2Ephp%3Foption%3Dcom%5Fcontent%26task%3Dview%26id%3D625%26Itemid%3D74&feature=player_embedded%5dMoviehttp://www.tek-9.org/?user=18049&viewblog=482
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    FPS POSITION

    seta cg_debugInfoCornerOffset "x x"

    "57 464" - for right corner position

    TARGET ICON - smaller DEFEND/BOMB icon

    seta waypointiconwidth "13.37"seta waypointiconheight "13.37"

    FLASHBANG INDICATOR - simply flash indicator like frag-grenade has

    seta cg_hudGrenadeIconEnabledFlash "1"

    COMPASS STUFF

    seta compassFriendlyHeight "10"seta compassFriendlyWidth "10"

    Smaller friends/opponents icon on your compass - it improves your orientation

    DON'T USE compassplayerheight/width commands! it's disallowed ...

    COLOR COMMANDS

    Call of Duty 4 colors are represented in a Red/Green/Blue/Alpha format. That means that a number -> 1 00 0 gives us "RED" , -> 0 1 0 0 gives us "GREEN", -> 0 0 1 0 is "BLUE" and the alpha value is thetransparency.

    ::console::

    seta con_inputBoxColor "R G B A"

    seta con_inputHintBoxColor "R G B A"seta con_outputBarColor "R G B A"seta con_outputSliderColor "R G B A"seta con_outputWindowColor "R G B A"

    ::scoreboard::

    seta cg_scoreboardBannerHeight "x" - height of teamiconsseta cg_scoreboardFont "x" - font used in scoreboardseta cg_scoreboardHeaderFontScale "x" - fontscale in header of scoreboardseta cg_scoreboardHeight "x" - height of scoreboardseta cg_scoreboardItemHeight "x" - height of items in scoreboardseta cg_scoreboardScrollStep "x" - number of steps of scrolling

    seta cg_scoreboardWidth "400" - width of scoreboardseta cg_scoreboardMyColor "R G B A" - your nickname highlight in scoreboardseta cg_scoreboardPingGraph "1/0" - pingraph ON/OFFseta cg_scoreboardPingText "1/0" - ping showed like text ON/OFFseta cg_ScoresPing_BgColor "R G B A" - background of pinggraphseta cg_ScoresPing_HighColor "R G B A" - highping color of pinggraphseta cg_ScoresPing_LowColor "R G B A" - lowping color of pinggraphseta cg_ScoresPing_MedColor "R G B A" - medping color of pinggraphseta cg_ScoresPing_MaxBars "2-10" - maximum bars of pinggraph

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    ::team colors/names::

    The game resets those commands after few seconds so you have to bind them.

    seta g_teamcolor_myteam "R G B A"seta g_teamcolor_enemyteam "R G B A"seta g_ScoresColor_Allies "R G B A"seta g_ScoresColor_Axis "R G B A"seta g_TeamColor_Allies "R G B A"seta g_TeamColor_Axis "R G B A"seta g_ScoresColor_Spectator "R G B A"seta g_TeamName_Axis "Defence"seta g_TeamName_Allies "Attack"

    The bind for it looks for example like this one:

    bind TAB "+scores; g_scorescolor_allies 0 0 0 0; g_scorescolor_axis 0 0 0 0;g_teamname_allies ^8Marines; g_teamname_axis ^9Opfor"

    or "W" like this:

    bind W "+forward; g_teamcolor_myteam 0 1 1 0; g_Teamcolor_allies 0 0.9 0.6 1;g_Teamcolor_axis 1 0.5 0.5 1"