presentation to the market research council - iab.com trends: opportunities and challenges...
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Digital Trends: Opportunities and ChallengesPresentation to the Market Research Council
KRISTINA SRUOGINISMay 12, 2017Yale Club, New York, NY
IAB EMPOWERS THE MEDIA
AND MARKETING INDUSTRIES TO
THRIVE IN THE DIGITAL ECONOMY.
We Are Digital Media’s Biggest “Tent”
3
650+ LEADING MEDIA COMPANIES RESPONSIBLE FOR SELLING 86% OF U.S. DIGITAL ADVERTISING
4
What IAB Does and How We Do It
5
Consumer Usage Translates into Digital Ad Revenue
Consumers Use Digital and Mobile
The Proliferation and Adoption of Devices to Access the Internet Has Impacted the Media Landscape
6
91% 92%
68%64%
45%
24% 23%
90%87%
83%
66%
46%43%
35%
Computer TV Smartphone Tablet DVR Smart TV Video streaming device
2015
2017
Devices OwnedAmong Adults 18+
Q1.0. Which of the following devices do you or your household personally own?
Base: Adults 18+, 2017 n=802; 2015 n=651
IAB Research Using Maru/Matchbox’s Springboard America Online Panel,
Representative of General US Adult 18+ Online Population, March 2017
N/A
Total Connected TV:
2015 – 36%
2017 – 57%
260,182257,101
Dec-15 Jan-16 Feb-16 Mar-16 Apr-16 May-16 Jun-16 Jul-16 Aug-16 Sep-16 Oct-16 Nov-16 Dec-16
Total Unduplicated Internet Audience
Total UnduplicatedInternet Audience
7
The total audience accessing the internet via computer or mobile device is 257 million monthly visitors (or 80% of the US population of 320M).
Monthly Unique Visitors (000), Dec 2015 – Dec 2016
(of any site or app via computer or mobile device)
ComScore US Media Metrix MultiPlatform Dec. 2015 to Dec. 2016, Total Unduplicated Internet Audience.
Source: IAB Digital Usage Trend Report Full Year 2016
Computer and Mobile
257 Million Americans Access the Internet Monthly on Computers or Mobile Devices
1,448,481
1,498,667
Dec-15 Jan-16 Feb-16 Mar-16 Apr-16 May-16 Jun-16 Jul-16 Aug-16 Sep-16 Oct-16 Nov-16 Dec-16
Total Minutes (MM)
Total Minutes (MM)
% Change
12/15 - 12/16
3%
Time Spent Online Via Computer or Mobile Device Has Grown
8
Monthly Total Minutes (MM) Dec 2015 – Dec 2016
(of any site, stream or app via computer or mobile device)
Source: ComScore US Media Metrix MultiPlatform Dec. 2015 to Dec. 2016
IAB Digital Usage Trend Report Full Year 2016Effective with January 2016 data, the comScore audience product suite (Media Metrix MP, Media Metrix, Video Metrix, Mobile Metrix) underwent methodology and processing enhancements affecting all markets and all audience products.
Users spend roughly 1.5 trillion minutes per month online
Online Advertising Revenue Continues Its Incredible Growth
9
Quarterly Online Ad Revenue Comparisons — Q1 2010 – Q4 2016
Source: IAB Full Year and Q4 2016 Internet Advertising Revenue Report
1996
$267M
FY 2016
$72.5B
Record
Revenue
$ B
illio
ns
*The Nielsen Company, MonitorPlus (Standard Calendar, Total includes B2B, National Internet (Display only), FSI Coupons), Apr. 2017
Total Media Ad
Revenue Growth(FY 2015 vs. FY 2016)
The Nielsen Company
estimates total media
revenues for FY 2016
increased by 1% from
FY’15 to $121.1B*
$59.6
$72.5
$0
$10
$20
$30
$40
$50
$60
$70
$80
FY 2015 FY 2016
Digital Ad Revenue Growth (FY 2015 vs. FY 2016)
22%
Source: IAB Full Year and Q4 2016 Internet Advertising Revenue Report
Full Year 2016 Year-Over-Year Full Year 2016 Digital Ad Revenue Has Grown by Double Digits from the Previous Year to $72.5 Billion
11
What’s Driving Growth?
Consumer Usage Trends
100% 97% 97% 95% 92% 91% 91%87% 87% 83% 79% 76%
0%
50%
100%
% of Total Internet Population
Monthly Total Unique Visitors/Viewers (000), Dec 2016
(to any site or app via computer or mobile device)
Consumer Adoption of Digital
12IAB Digital Usage Trend Report Full Year 2016Source: comScore US Media Metrix Multi-Platform, Dec ’16, Total Unduplicated Internet Audience
Top Categories by Unique Visitors as a % of Total Online Pop.
257 Million consumers accessed the internet in the month of December
The vast majority visited sites or apps for activities ranging from entertainment to social media to shopping
Consumers Have Adopted Digital as a Way of Life
13
Consumers shop online, date online, socialize online, hail cabs via apps and are entertained online
What’s Driving Growth?
Consumers Shop Online
Source: Prosper Insights 2017 Media Behaviors Insights
88%Purchase Products Online
Regularly or occasionallyUS Adults 18+
(Prosper Media Behavior Insights. 2017)
64%Download Apps
Regularly or occasionallyUS Adults 18+
(Prosper Media Behavior Insights. 2017)
56%Read Product Reviews
In Store to Decide Between Products
Regularly or occasionallyUS Adults 18+
(Prosper Media Behavior Insights. 2017)
Hail Cabs Over Mobile Apps
Socialize Online
Date OnlineComparison Shop on Smartphones in Stores
Are Entertained Online
While These Activities Offer Opportunities, They Also Bring Challenges
14
Consumers shop online, date online, socialize online, hail cabs via apps, are entertained online…
Consumers Shop Online
Source: Prosper Insights 2017 Media Behaviors Insights
88%Purchase Products Online
Regularly or occasionallyUS Adults 18+
(Prosper Media Behavior Insights. 2017)
64%Download Apps
Regularly or occasionallyUS Adults 18+
(Prosper Media Behavior Insights. 2017)
Hail Cabs Over Mobile Apps
Socialize Online
Date OnlineComparison Shop on Smartphones in Stores
Are Entertained Online56%
Read Product ReviewsIn Store
to Decide Between Products Regularly or occasionally
US Adults 18+
(Prosper Media Behavior Insights. 2017)
Powered by: Data
Challenge: Data Quality
Powered by: Geolocation Data
Challenge: Location Data Quality
Powered by: Data
Challenge: Data Quality
Powered by: Data
Challenge: Walled Gardens
Powered by: Data
Challenge: Attribution
Powered by: Beacons
Challenge: Data Quality
The Data That Underpins Popular Online Activities Enables…
15
Opportunities:
Shopping:
Beacons allow for customized offers to consumers when in or near a store
Geolocation allows advertisers to connect ads to consumers’ in-store visits
Taxi Services:
Location data enables Uber and other taxi services to function
Challenges:
Location data can be inaccurate
Matching location data with users poses measurement challenges
16
Note: Multiple choice list provided; panelists were able to select up to 5 use cases; 84 panelists responded
Cross-Channel Program Measurement, Audience Engagement Still Among Top Priorities for Coming Year
2017
Measurement and Data Challenges Are Top Priorities
23%
23%
33%
38%
38%
40%
40%
43%
48%
57%
Online to offline (or offline to online) retargeting
Online retargeting
Yield optimization
Predictive modeling and/or segmentation
Programmatic media buying for emerging formats
General audience analytics
Advertising content/experience optimization
Cross-channel audience identification/matching
Programmatic media buying for established formats
Cross-channel measurement and attribution
“Which use cases do you expect will most occupy your time,attention and resources during 2017?”
Key Challenges + IAB Data & Ad Effectiveness Plans
17
DA
TA
AD
EF
FE
CT
IVE
NE
SS
Challenges Key Proposed Initiatives
IDENTITY • Identity Standards
• Identity Validation Service
DATA QUALITY • Data Quality Guidelines/Standards
• Data Lexicon enhancements
DATA EXPERTISE • Data Maturity Model enhancements
• Training/Events
CONSUMER(Experience, Privacy)
• LEAN, DEAL evolution
• Coalition for Better Ads rollout
• Identity Standards
MEASUREMENT • Industry metrics standards: audience, engagement, cross-media
ATTRIBUTION • Attribution Primer enhancements
• Multi-touch Attribution Guidance (done)
AUTOMATION • Clarifying “programmatic”
• Mobile programmatic monetization
• Header bidding guidance
• Training/Events
18
Consumer Adoption of Social Media
What’s Driving Growth?
45,255
52,971
56,160
79,441
79,812
81,974
84,937
106,311
166,807
172,004
181,590
Weather
Yahoo Sites
PANDORA
Snapchat, Inc
Amazon Sites
Apple Inc.
Google Sites
Total
Top 10 Properties Accessed by Mobile Appby Unique Visitors (000) Dec. 2016
Top 10 Mobile Apps
Social Media is Now an Integral Part of Most Consumers’ Lives
19
9 out of 10 users access social media at least once a month
4 out of the top 10 mobile apps are social media apps
What’s Driving Growth?
91% of Internet Population
Access Social Media MonthlyUnique users via any device via app or site
(ComScore MMX Dec. 2016)
233M Unique UsersAccess Social Media Monthly
Using any device via app or site(ComScore MMX Dec. 2016)
296B MinutesAre Spent Monthly on
Social MediaUsing any device via app or site
(ComScore MMX Dec. 2016)
Source: IAB Digital Usage Trend Report Full Year 2016, ComScore MMX Dec. 2016
IAB Full Year 2016 and Q4 2016 Internet Advertising Revenue Report
As a Result, Social Media Ad Revenue Continues to Climb
$2.9
$4.5
$7.0
$10.9
$16.3
FY'12 FY '13 FY '14 FY '15 FY '16
1st Half Year 2nd Half Year
$4.4
$6.4
$7.0
$9.3
US Social Media Ad Revenue ($ Billions)Across Formats and Devices
Full Year, Half Year and % YoY Growth
20
$2.6
$2.9
$4.1
$1.9$1.2
$1.7
Note: Full Year totals accurately reflect the sum of Half Year totals as rounded to two decimal places.
Growth
FY: 53%
1HY: 50%
Growth
FY: 57%
1HY: 58%
Growth
FY: 50%
1HY: 57% Growth
FY: 55%
1HY: 51%
$ B
illio
ns
• Total Social Media Revenue (Mobile + Desktop) is up 50% to $16.3 Billion in FY 2016
Native Advertising is Growing: Seamless Integration with Content Offers Higher Engagement
21 Source: IAB Deep Dive On In-feed Ad Units, July 2015. BI Intelligence, 2016. Comparing Resonance for Native and Pre-roll Video Ads with Real-time Metrics, Nielsen, 2013.
Types of in-feed native ads
74%
26%
2021
By 2021, native display ad revenue (including banner, rich media, sponsorship, and video ads) in the U.S., is expected to
make up 74% of total U.S. display ad revenue, up from a 56% share in 2016.
A Nielsen case study illustrates that native video ads generate a higher brand lift than pre-roll video ads that carry the same
creative message across five brand campaigns
Native Advertising Opportunity: 42% of Original Digital Video Ad Spending in 2016 Was on Native Advertising
22
Native Original Digital Video is expected to increase: Over half (56%) allocated more of their budget to native
42%
58%
Q164 What percent of the ad dollars you spent in 2016 on professionally produced original digital video programming/content was spent on native advertising?
Base: Total Respondents
Share of Original Digital Video Ad Dollars Allocated to Native Advertising
56%Increased
Spend
On Native
Original
Digital Video
Ad Spendof ODV Ad Spend in 2016
was on Native Advertising
Streaming Audio is Growing in Importance
23
3 of the top 10 mobile apps by time spent online are exclusively streaming audio apps.
Digital audio ad revenue has grown, largely due to mobile
Digital Audio Ad Revenue
(Mobile + Desktop) FY 2016
19%
81%
Total Audio
% of Ad Revenue Derived from Mobile vs. Desktop
Mobile
Desktop
$1.1B
167,353
119,245
89,645
41,87136,055
22,329 22,246
15,167 12,90111,621
Total Facebook Google PANDORA Spotify Apple GasBuddy Snapchat Soundcloud Netflix Verizon
Source: IAB Digital Usage Trend Report Full Year 2016, IAB/PWC FY 2016 Internet Ad Revenue Report
by Minutes Spent (000) Dec. 2016
Top Mobile Apps864,328
Programmatic Opportunity and Challenge
24
Programmatic Opportunity: Automation allows buying efficiently at scale
Programmatic Challenge:
- Absence of universally accepted definitions causes difficulty in measuring and quantifying the market
- Nearly half of a programmatic ad buy goes to tech companies
Source: IAB/PWC Programmatic Ad Revenue Study, 2014. eMarketer.
Nearly Half To Ad Tech Companies
Opportunity: Challenge:
25
Consumer Adoption of Mobile
What’s Driving Growth?
IAB Full Year 2016 and Q4 2016 Internet Advertising Revenue Report
Mobile Advertising Revenue Growth:Mobile Revenue is Over 10x Larger Than It Was 5 Years Ago
$1.2$3.0
$5.3
$8.2
$15.5
$3.4
$7.1
$12.4
$
FY'12 FY '13 FY '14 FY '15 FY'16
1st Half Year 2nd Half Year
US Mobile Ad Revenue ($ Billions)Full Year, Half Year and % YoY Growth
26
$2.1
$4.0
$20.7
$7.1
$12.5
Note: Full Year totals accurately reflect the sum of Half Year totals as rounded to two decimal places.
$36.6
$21.1
Growth
FY: 110%
1HY: 145%
Growth
FY: 66%
1HY: 54%Growth
FY: 76%
1HY: 75%
Growth
FY: 77%
1HY: 89%$ B
illio
ns
Dec-15 Jan-16 Feb-16 Mar-16 Apr-16 May-16 Jun-16 Jul-16 Aug-16 Sep-16 Oct-16 Nov-16 Dec-16
Total Tablet Minutes
Total Smartphone Minutes
Consumers are Spending More Time Online on Mobile Devices
27
195 Million Americans Used a Mobile Device Online in Dec. 2016
US adults spent nearly 1 trillion minutes online with their mobile devices in Dec. 2016
Source: comScore US Media Metrix Multi-Platform, Dec ’15 – Dec ’16, Total Internet Time Spent (MM)
(Monthly Minutes Spent Online (MM), Dec. 2015 – Dec. 2016)
IAB Digital Usage Trend Report Full Year 2016
Total Minutes: Digital and Mobile Audience Trend
83%85%
17% 15%
Total Minutes
950MTotal Minutes
1.0B(Mobile Includes Browser and Apps)
Effective with January 2016 data, the comScore audience product suite (Media Metrix MP, Media Metrix, Video Metrix, Mobile Metrix) underwent methodology and processing enhancements affecting all markets and all audience products.
787,541
878,654
160,767
156,199
46%
25%
28%
Mobile Only Users
Most Consumers Use Both Desktop and Mobile to Access the Internet
28 IAB Digital Usage Trend Report Full Year 2016
ComScore MultiPlatform Dec. 2016. Total Audience, Home and Work. Desktop. Mobile.
Those Who ONLY Use Computers to Access the Internet Skew Older
Those Who ONLY Use Mobile to Access the Internet Skew Younger
17%
21%
62%
Desktop Only Users
A55+
A35-54
A18-34
10%
12%
78%
Total Unique Visitors
Desktop Only
Mobile Only
Both Desktopand Mobile
Desktop Only Users Mobile Only Users
Composition of Total Monthly Unique Visitors Who Only Use Desktop, Mobile
Dec-15 Jan-16 Feb-16 Mar-16 Apr-16 May-16 Jun-16 Jul-16 Aug-16 Sep-16 Oct-16 Nov-16 Dec-16
Total Tablet Minutes
Total Smartphone Minutes
Total Computer Minutes
But Time Spent Online is Shifting to Mobile, Especially to Smartphones
29
While users continue to spend more time online overall (up 3%), most of that growth is driven by consumers on smartphones
Time spent online on smartphones is up 10%
Source: comScore US Media Metrix Multi-Platform, Dec ’15 – Dec ’16, Total Internet Time Spent (MM)
(Monthly Minutes Spent Online (MM), Dec. 2015 – Dec. 2016)
IAB Digital Usage Trend Report Full Year 2016
Total Minutes: Digital and Mobile Audience Trend
35% 31%
54%59%
11% 10%
Total Minutes
1.45BTotal Minutes
1.48B(Mobile Includes Browser and Apps)
Effective with January 2016 data, the comScore audience product suite (Media Metrix MP, Media Metrix, Video Metrix, Mobile Metrix) underwent methodology and processing enhancements affecting all markets and all audience products.
3%
Total
Minutes
10%
Tablet
-8%
-3%
Smartphone
Computer
31% 33%
19% 19%14%
72%
36%
13%
42%
61%
31%
69% 67% 81% 81% 86% 28% 64% 87% 58% 39% 69%
0%
50%
100%
% Mobile
% Computer
Monthly Minutes (000), Dec 2016
(to any site or app via computer or mobile device)
Most Top Categories by Time Spent Online Are Accessed Primarily from Mobile Devices
30IAB Digital Usage Trend Report Full Year 2016Source: comScore US Media Metrix Multi-Platform, Dec ’16, Total Unduplicated Internet Audience, Total Minutes
Top Categories by Time Spent on Any Device
Source: comScore US Media Metrix Multi-Platform, Dec ’16, Total Monthly Unique Users Accessing Mobile App (MM)
More Time is Spent on Mobile Apps Than on Mobile Web
31
Total Mobile Minutes on Browser vs. In App
IAB Digital Usage Trend Report Full Year 2016
14%
86%
Total Browser Minutes Total App Minutes
Dec. 2016
Source: comScore US Mobile Metrix, Dec ’16, Total Minutes (000) Browsing, Applications
Total Mobile Minutes Online (000)
182 Million Users
Accessed Mobile Apps
In Dec. 2016
170 Million Users
Accessed Mobile Web
In Dec. 2016
Most use both mobile apps and mobile web, however they spend more time on mobile apps.
Mobile Video Opportunity: Vertical Video
32
As users typically use mobile apps in vertical orientation on smartphones, vertical video grows in importance
Half of marketers and advertisers surveyed purchased vertical video ads in 2016
Q189 Have you bought ads in vertical video in 2016?
Base: Total Respondents
Yes51%
No49%
Bought Vertical Video Ads in 2016
Source: IAB 2017 Video Ad Spend Study
Mobile Video Challenge: Most Apps are Used in Fixed Vertical View but Some Interstitial Video Ads are Displayed Horizontally Anyway
33
When Using Apps in Vertical Orientation, Many Users Don’t Switch Video Orientation to Watch Horizontal Videos
65%35%
% of Total Internet Minutes
Total MobileMinutes
Total ComputerMinutes
• The share of time spent online using a mobile device continues to grow, up from 65% a year ago.
Over Two-Thirds of All Internet Time is Spent on a Mobile Device
34ComScore US Media Metrix Multi-Platform, Dec ’15 – Dec ’16, Total Internet Time Spent (MM)
Monthly Minutes Spent Online (MM), Dec 2015 vs. Dec 2016
Source: IAB Digital Usage Trend Report Full Year 2016
69%31%
Dec. 2015 Dec. 2016
(Mobile Browser and Apps)
9% YoY Growthin Mobile Minutes
Total
Mobile
Minutes
Total
Desktop
Minutes
Total
Mobile
Minutes
Total
Desktop
Minutes
$ B
illio
ns $59.6
$72.5
$0
$10
$20
$30
$40
$50
$60
$70
$80
FY 2015 FY 2016
Mobile as a Percentage of Digital Ad Revenue Growth
(FY 2015 vs. FY 2016)
22%
51%is
Mobile
35%was
Mobile
77%$36.6
$20.7
Source: IAB Full Year and Q4 2016 Internet Advertising Revenue Report
Mobile Advertising Has Grown to Account for Over Half of Digital Ad Revenue for Full Year 2016
Consumer Usage Shift to Mobile Devices Translates into Mobile Ad Revenue
69%
51%
31%
49%
Time Spent Online on MobileDevices
Mobile Ad Revenue
Desktop
Mobile
ComScore US Media Metrix Multi-Platform, Dec ’16, Total Internet Time Spent (MM)
Mobile as a Percent of Digital
Time Spent vs. Ad Revenue
Source: IAB Digital Usage Trend Report Full Year 2016, IAB 2016 Full Year and Q4 2016 Internet Advertising Revenue Report
Dec. ‘16 Full Year 2016
Mobile Advertising Revenue is Catching Up to Consumer Usage But Still Has Room for Growth
Media Time: 0:00 Ad Dollars: $
37
Consumer Adoption of Video
What’s Driving Growth?
FY'12 FY '13 FY '14 FY'15 FY'16
FY Desktop Video FY Mobile Video
Source: IAB Internet Advertising Revenue Reports, Conducted by PWC, Full Year 2012-2016
US Desktop and Mobile Video Ad Revenue ($ Billions)Full Year and % YoY Growth
$3.3B$2.8B
$2.3B
$1.0B $1.3B $1.5B $2.0B
$1.7B
$4.2B
$9.1B
$4.9B
*Half Year totals accurately reflect the sum of half year totals as rounded to two decimal places.
Prior to 2016, mobile video was included in mobile ad revenue
$5.9B
$4.2B
53%
GrowthTotal Video
19%Growth
17%Growth
30%Growth
16%Growth
145%Growth
2016 Digital Video Ad Revenue: $9.1 BillionDigital Video Ad Revenue Growth Accelerates with Mobile Video
IAB.com/AdRevenueReport
$2.4
$3.0
$4.4
Original Digital Video: Typical Buyer Will Spend $4.4M in 2017 on Original Digital Video Advertising
Buyers anticipate spending an average of $4.4 million on original digital video in 2017, up 80% from2015
9 in 10 advertisers (88%) increased original digital video budgets as a result of attending the NewFronts
Average Dollar Amount Spent on Original Digital Video —3 Year Trend (in millions)
by Marketers and Advertisers
2015 2016 2017% Change in Original Digital Video
Dollar Spend 2015 – 2017
Q143. Previously you said your company will spend [INSERT RANGE] on digital video/mobile video in 2017. We’d like to get a bit more detail on that and prior year’s spending.
To the best of your knowledge, what exactly was that spending amount in 2015 and 2016? What do you anticipate spending in 2017?
Q145 What portion of your total digital video advertising budget for [your company’s/your client’s] biggest most important product or service in the [INSERT ASSIGNED
MARKET SECTOR] market was spent advertising on each type of content in 2015 and 2016? And what do you anticipate those shares will be in 2017?
Base: Total Respondents
80%
Increase2015-2017
Source: IAB 2017 Video Ad Spend Study
Digital Video Viewing is Now Mainstream: The Majority Stream Video Regularly
40
232 Million Users StreamDigital Video (ComScore, Dec. 2016)
42 BillionVideos Streamed
(ComScore, Dec. 2016)
162 TrillionMinutes of Video
Streamed(ComScore, Dec. 2016)
Source: ComScore VMX Desktop Dec. 2016, Total Internet.
IAB Digital Usage Trend Report Full Year 2016
Connected TVs Are Now the Norm: More Consumers Own Connected TVs Than Don’t
41
57%
43%
2017
36%
74%
Own a Connected TV or Device Don't Own
2015
Q1.0. Which of the following devices do you or your household personally own?
Base: 2017 Adults 18+, n=802; 2015 total, n=651
IAB Research Using Maru/Matchbox’s Springboard America Online Panel,
Representative of General US Adult 18+ Online Population, March 2017
• Higher Connected TV ownership
among 18-34s (70%).
• No major difference between pay
TV subscribers (58%) and Cord
Cutters/Nevers (54%)
Connected TV Device Ownership
(including smart TVs and video streaming devices)
Up 57%Connected TV
Ownership
Since 2015
The Changing TV Experience:
42
62%
27%
11%
51%
27%
22%
Only / Mostly watching traditional live TV Half watching traditional live TV, halfstreaming digital video to the TV
Only / Mostly streaming digital video to theTV
2015 2017
Time Spent Watching Traditional Live TV vs. Streaming Digital VideoAmong Connected TV Owners
Q8.1A. Overall, about how much of your viewing time would you say is spent watching traditional live TV vs. streaming digital video to your TV set? My video viewing time is spent...
Base: Those who own a Connected TV device, 2017 n=461, 2015 n=153
IAB Research Using Maru/Matchbox’s Springboard America Online Panel,
Representative of General US Adult 18+ Online Population, March 2017
22% of Connected TV Owners Use Their TV Primarily for Streaming Digital Video, Double That of 2015
The Changing TV Experience:
58% 53%40%
22% 30%39%
TV Shows Subscription Service Original Shows Original Digital Videos
A lot
A little
81% 82% 79%
Explosion of Video Content Poses Content Discovery Challenges and Ad Opportunities
43
Among Viewers of Each
Q12. Do ads for [INSERT VIDEO_TYPE] influence you to watch
Base: Viewers of each video type
IAB Research using MARU/Matchbox's Springboard America Online Panel
Representative of General US Adult 18+ Online Population, March 2017
% Who Say Ads Have Influence On What They Watch
66% agree “I wish there was one place where I could find all the video I want”
Source: IAB 2017 Changing TV ExperienceIAB 2017 Video Content Discovery Study
Q19. How much do you agree or disagree with the following statements about finding videos to watch? (Agree/Strongly Agree)
Social media has a strong influence on what videos I watch
Base: Viewers of each video type
IAB Research using MARU/Matchbox's Springboard America Online Panel
Representative of General US Adult 18+ Online Population, March 2017
19%25%
30%
13%
20%
27%
TV Shows Subscription Service OriginalShows
Original Digital Videos
A lot
A little
32%
45%
57%
Social Media Influences What Viewers Watch, Especially Original Digital Video
44
Over half of Original Digital Video Viewers say social media has a strong influence on what they watch
Among Viewers of Each
% Who say social media has a strong influence on what they watch
Virtual Reality/Augmented Reality/360 Video
The promise of immersive storytelling with Virtual
Reality, Augmented Reality, and 360 video has led
brand marketers to experiment with the formats
Consumers have shown a high engagement and
interactivity rate and time spent with the formats
The VR install base is still small but growing.
According to eMarketer, VR users worldwide will grow
from 6.5 million in 2016 to 24.4 million in 2020
Vertical Video
According to Snap,
vertical video ads
have up to nine times
more completed
views than horizontal
video ads
Live Video
Major platforms like
Facebook, Snapchat,
and Twitter are making
a big push into live
video.
New Ad Formats Offer Engaging Ad Experiences: Vertical Video, VR, AR, 360 Video, Live Video
45
Video Opportunity: Buyers Show Interest in New Video Formats and Plan to Advertise in Them
46
Q185 In the next 12 months do you plan to buy advertising in any of the following formats?
Base: Total Respondents
Q186 How will you buy Augmented Reality, Virtual Reality, 360 Video advertising formats?
Base: Total Respondents Who Intend to Buy Any Listed Formats
More than 3 in 4 intend to buy either virtual reality, 360 video or augmented reality advertising in the next 12 months
51%
46%
39%
23%
Virtual Reality
360 Video
Augmented Reality
None of the aboveIntend to Purchase
Augmented Reality
Agency: 32%
Marketer: 46%
Purchase Individually
TV Primary: 64%
Digital Primary: 44%
Tie-In with Something Else
TV Primary: 36%
Digital Primary: 55%
Individual deal47%
Tie-in with something
else52%
Other1%
Method of Buying These FormatsAdvertising Formats Intend to Buy Next 12 Months
More Than 3 in 4 agree the 2016 NewFronts encouraged advertisers to plan VR / 360 degree advertising
Source: 2017 IAB Video Ad Spend Study
Video Challenge: Lack of Standardized Measurement Causes Market Inefficiency and Confusion
47 Source: IAB Video Ad Spend Study, 2016.
Biggest obstacles to digital/mobile video advertising to ad buyers In the 2016 IAB Video Ad Spend
Study, measurement is cited as
the biggest challenge to digital
video buying among ad buyers
The variances in digital
measurement results and lack of
standards have created friction
and inefficiencies in selling and
buying digital video
To name a few, digital video
measurement challenges include
varied definitions of a ‘view’, lack
of agreement on viewability, and
which engagement metrics matter
EXAMPLE: What constitutes a digital video ad view? Currently in the marketplace, the definition
varies from publisher to publisher – some follow one second threshold, some follow three seconds;
some are using the ad load, some are using the ad call; some have autoplay, some have user-
initiated start.
8 in 10 Agree that an Independent Measurement Audit Influences their Decision to Work with a Media Brand
48
Q142 How much do you agree with the following statement?
Base: Total Respondents
Source: 2017 IAB Video Ad Spend Study
28%
34%
23%
53%
50%
56%
81%
84%
79%
Total
Agency
Marketer
Agree Completely Agree Somewhat
% Who Agree that:
Knowing that a media company has undergone an independent measurement
audit (i.e. MRC accreditation) influences my decision to work with them
49
Ad Revenue is Growing Because Digital Works
Digital Ad Impact
Because Digital Works: Digital Ads Influence Purchases
50
22%
20%
16%
14%13%
10%
12%
10% 9%9%
Please tell us which of the following media influences your ELECTRONICS/CLOTHING purchases (US Adults 18+)
IAB Online Holiday Shoppers and Digital Influence, Dec. 2016
• Internet advertising, email ads and social media are especially influential
25%
18%
14%
9% 9%
7% 7%6%
5% 4%
Digital Purchase Influence on Electronics Digital Purchase Influence on Clothing
Why the Growth in Digital Advertising?
Digital Is Impactful: Significant Lift Shown in Ad Awareness, Brand Familiarity and Consideration After Exposure to Desktop or Mobile Ads
51
10%
88%
29%
50%44%
20% 20%
10%
92%
36%
61%
48%
24% 24%
Unaided Awareness Aided Awareness Aided Ad Awareness Brand Familiarity Brand Favorability Brand Consideration Seek Information
Control Digital Exposed (Desktop, Mobile Web or Mobile In-App)
0 3.1 7.0 10.9 4.6 4.5 3.6Delta
(Exp.% -Ctrl%)
Indicates significant increase over control at 90% confidence
• Desktop and mobile were a key component of the total campaign impact
24%
Lift
22%
Lift23%
Lift
PercentagePoint
ChangeAfter Digital Ad Exposure
Launch of New Major Auto Brand Model
Source: IAB Cross Media Ad Effectiveness Study, 2017.
52
It’s Not Just About Digital
Cross Media Advertising
58%
46%
35%
But It’s Not Just About Desktop Or Mobile Or Even Digital… We Live In A Cross-media World
53
Consumers use all media… often simultaneously
Among pay TV customers with a 2nd screen device
Q4.0.1.Which of the following devices, if any, do you use simultaneously while watching traditional live TV programming on a TV screen?
Q4.0.2. Which of the following devices, if any, do you use simultaneously while watching digital video streamed to a TV screen?
Base: Those who own a computer/tablet/smartphone and have pay TV / Connected TV
IAB Research Using Maru/Matchbox’s Springboard America Online Panel,
Representative of General US Adult 18+ Online Population, March 2017
81%
Smartphone TabletComputer
Use any device while watching TV
Devices Used While Watching Traditional TV
29% say their activities on other devices are
mostly/completely related to TV or commercials
Source: IAB 2017 Changing TV Experience
Cross Media Opportunity: Ads are More Influential When Shown Across Media
54 Indicates significant increase over control at 90% confidence
Digital AND Traditional Advertising Combinations Improved Ad Impact of an Auto Campaign:
Unaided Brand Awareness: Brand Familiarity:
56%
Lift from Desktop
+ Print Ads (9 ppt)
Seeking Info:
Launch of New Model by Major Auto Brand
19%
Lift from
Desktop + Print
Ads (9 ppt)
211%
Lift from
Desktop +
Mobile Web + TV(19 ppt)
ppt = percentage point lift from control
Brand Favorability: Brand Consideration:
28%
Lift from Desktop
+ Print Ads (11 ppt)
50%
Lift from Desktop
+ Print Ads (8 ppt)
Source: IAB Cross Media Ad Effectiveness Study, 2017.
Expanding Upon Digital…
55
• Digital alone can be a healthy driver of campaign performance• 24% growth in aided ad awareness and 23% growth in brand consideration when exposed to ads
on desktop or mobile (auto brand)
• 11% increase in unaided brand awareness and 5% growth in brand favorability when exposed to ads on mobile (CPG brand)
• Digital, when combined with traditional media, drives campaign success• 211% increase in unaided brand awareness when exposed on desktop, mobile & TV (auto brand)
• 50% growth of brand consideration when exposed on desktop & print (auto brand)
• Combined exposure to digital & TV accounted for 63% of the growth in brand association (CPG brand)
Source: IAB Cross Media Ad Effectiveness Study, 2017.
Marketers Are Increasing Spending in Cross Media Advertising
56
Q180c. You said in 2017 you anticipate spending [FILL IN % FROM Q180a_3]% of your advertising budget on cross-platform buys. Thinking about dollars (as opposed to share of budget) you anticipate spending in 2017, would this be an increase, the same amount, or a decrease compared to dollars spent on cross-platform in 2016?
Base: : Total Respondents Who Anticipate Spending More on Cross-Platform Buys
Cross-Platform Spending Will Continue to Grow in 2017, Driven by Agencies
+58
59%
67%
53%
40%
33%
46%
1%
0%
1%
Total
Agency
Marketer
Increase Maintain Decrease
Change in YOY Spending on Cross-Platform—2017 vs. 2016
58%
67%
52%
Net Optimism
(Increase Minus
Decrease)
Source: IAB 2017 Video Ad Spend Study.
32% 33%31%
34% 35% 34%38% 38% 38%
Total Agency Marketer
More Than One-Third of Advertisers’ 2017 Budget Will Be Spent on Cross Platform (TV + Digital Video) Buys
57
Q180a What share of your advertising budget was spent on cross-platform buys (TV and digital video from the same programmer/TV network) in 2015? In 2016? And what share do you anticipate spending in 2017?
Base: Total Respondents
Average Percent Share of Ad Budgets Spent on Cross-Platform—3 Year Trend
= % Change in Share Spent
on Cross Platform 2015 – 2017
+19%Increase
2015-2017
+15%Increase
2015-2017
+23%Increase
2015-2017
2015 2016 2017 2015 2016 2017 2015 2016 2017
Source: IAB 2017 Video Ad Spend Study.
58
Digital Trends on the Horizon:Connected Devices & IoT
The Future
62% of US Adults Own at Least One Connected Device
59
62%
97%
65%M
Own a connecteddevice
Heard ofconnected
devices
Interested inPurchasing a
connected Device
Among those who don’t, nearly all have heard of them and about two-thirds are interested in buying one
Q1. Which of the following have you heard of and do you personally own?
Base: Total, n=1209. US Adults 18+
Connected Device Ownership
Among Total US Adults 18 and older
Q2. How interested are you in purchasing each of these devices?
Base: Floating – aware but don’t own device.
Connected Device Awareness & Interest
Among Total US Adults 18 and older who don’t own a connected device
Text next to the numbers indicates that that group over indexes on that attribute. For ex., M = more likely among men, W = more likely among women, Asian = more likely among Asians, 18-34 = more likely among 18-34 year olds, 35-54 = more likely among 18-34 year olds, 55+ = more likely among 55 year olds and older
IAB The Internet of Things, Dec. 2016
IoT Connected Devices:
Connected cars
Wearables
Fitness Trackers
Smartwatches
VR headsets
Smart Glasses
Connected/smart TVs
Internet-Enabled
Voice Command
Home Control Systems
Smart Appliances
Strong Growth of Connected Devices is Predicted
60
New Devices and Formats Offer Consumers More Ways to Be Connected Online
61
IoT Opportunity: More ways for marketers to seamlessly connect with consumers
IoT Challenge: Adoption of new devices and formats will continue to pose measurement challenges for the industry
Cross Device Challenges: Understanding Media Consumption Habits to Identify Marketable Moments
62
We know consumers are using all types of media throughout the day.
The challenge is to understand their individual media consumption habits across their devices
The key is to understand ‘Marketable Moments’ – When is the best time to reach a consumer and on which device in order to influence the purchase of an advertiser’s product.
This 1 to 1 marketing will be enabled by new data inputs at scale… but only if the foundations for measurement and data are set today.
Accurate device graphs are just the beginning
Digital Trends: Opportunities and ChallengesMarket Research Council Presentation
KRISTINA SRUOGINIS
May 12, 2017
Yale Club, New York, NY
Questions?
IAB.com/ResearchHub