portable gaming spotlight, 3q13 december 2013 · source:"idc" u.s. mobile/handheld...

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Portable Gaming Spotlight, 3Q13 December 2013

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Page 1: Portable Gaming Spotlight, 3Q13 December 2013 · Source:"IDC" U.S. Mobile/Handheld Gamers' Favorite Portable Gaming Device, June 2013 • Nearly 50% of gamers’ favorite iOS devices

Portable Gaming Spotlight, 3Q13 December 2013

Page 2: Portable Gaming Spotlight, 3Q13 December 2013 · Source:"IDC" U.S. Mobile/Handheld Gamers' Favorite Portable Gaming Device, June 2013 • Nearly 50% of gamers’ favorite iOS devices

2  

1 2 3 4

Installed Base Snapshot 3Q13 Spending Patterns Additional U.S. Gaming Device Context Key Themes & Takeaways

Page 3: Portable Gaming Spotlight, 3Q13 December 2013 · Source:"IDC" U.S. Mobile/Handheld Gamers' Favorite Portable Gaming Device, June 2013 • Nearly 50% of gamers’ favorite iOS devices

3  

Worldwide  Smartphone  Installed  Base  Shares,  2Q13  &  3Q13

0%  

25%  

50%  

75%  

Android   iOS   Symbian   All  Others  

2Q13  

3Q13  

+1.4  pts   -­‐1.8  pts  +0.1  pts   +0.3  pts  

Source:  IDC  

•  Android’s combined market share topped 58% •  BlackBerry & Windows-based devices comprised most of “All Others” •  The smartphone installed base exceeded 1.3B in 3Q13 •  The consumer tablet installed base approached 200MM in 3Q13

Page 4: Portable Gaming Spotlight, 3Q13 December 2013 · Source:"IDC" U.S. Mobile/Handheld Gamers' Favorite Portable Gaming Device, June 2013 • Nearly 50% of gamers’ favorite iOS devices

4  

0  

5  

10  

15  

20  

Nintendo  3DS   Sony  PlayStaIon  Portable  &  Vita  

Nintendo  DS/DSi  

Millions  (U

nits)  

   2Q13      3Q13   •  Hardware platforms

span all SKUs

* Represents combined packaged game shipments & digitally-

purchased copies of these same games (excludes titles that

received digital distribution only).

Worldwide  Gaming-­‐opAmized  Handheld  Game  Shipments:  Packaged  Goods  &  Digital  Full  Game  Downloads,  2Q13  &  3Q13*

•  The total installed base for these devices remained ~200MM in 3Q13 •  Packaged & digital full game software shipments/sales volumes sharply

rebounded in 3Q13, rising nearly 50% quarter over quarter

Source:  IDC  

Page 5: Portable Gaming Spotlight, 3Q13 December 2013 · Source:"IDC" U.S. Mobile/Handheld Gamers' Favorite Portable Gaming Device, June 2013 • Nearly 50% of gamers’ favorite iOS devices

5  

1 2 3 4

Installed Base Snapshot 3Q13 Spending Patterns Additional U.S. Gaming Device Context Key Themes & Takeaways

Page 6: Portable Gaming Spotlight, 3Q13 December 2013 · Source:"IDC" U.S. Mobile/Handheld Gamers' Favorite Portable Gaming Device, June 2013 • Nearly 50% of gamers’ favorite iOS devices

0%  

25%  

50%  

75%  

100%  

iOS  App  Store   Google  Play  

2Q  2013  

3Q  2013  

6  

•  Games represented ~40% of downloads in both app stores •  The share of consumer spending on games in Google Play grew

incrementally from 2Q13 to 3Q13, but dipped for iOS •  Results span applicable smartphones & tablets, plus iPod touch

Worldwide  Share  of  iOS  &  Google  Play  Downloads  &  Consumer  Spending  AQributable  To  Games,  2Q13  &  3Q13

Games:  Share  of  App  Store  Downloads  

Games:  Share  of  App  Store  Consumer  Spending  

Source:  App  Annie  0%  

25%  

50%  

75%  

100%  

iOS  App  Store   Google  Play  

Page 7: Portable Gaming Spotlight, 3Q13 December 2013 · Source:"IDC" U.S. Mobile/Handheld Gamers' Favorite Portable Gaming Device, June 2013 • Nearly 50% of gamers’ favorite iOS devices

7  

Worldwide  Mobile  &  Portable  Game  Consumer  Spending,   2Q13  &  3Q13

0  

50  

100  

150  

iOS  App  Store   Google  Play   Gaming-­‐OpImized  Handhelds  

Inde

xed  Co

nsum

er  

Spen

ding  on  Gam

es  

 (iOS  2Q

13  inde

xed  to  100)  

   2Q13      3Q13   •  Gaming-optimized

handheld revenue includes packaged & digital

•  All ad revenue excluded

•  Gaming-optimized handheld revenue recovered in 3Q13, rising nearly 50% compared to 2Q13

•  Seasonally, gaming-optimized handhelds typically pick up from 2Q to 3Q •  Hit games were released for Nintendo 3DS in 3Q13

Source:  App  Annie  &  IDC  

Page 8: Portable Gaming Spotlight, 3Q13 December 2013 · Source:"IDC" U.S. Mobile/Handheld Gamers' Favorite Portable Gaming Device, June 2013 • Nearly 50% of gamers’ favorite iOS devices

8  

0%  

25%  

50%  

75%  

100%  

2Q13   3Q13   2Q13     3Q13            2Q13      3Q13    

North  America  

Western  Europe  

Asia-­‐Pacific  

Rest  of  World  

+1.2  pts   +4.6  pts  

iOS  App  Store  Games  

Google  Play  Games  

Gaming-­‐opImized  Handhelds  

+2.5  pts  

Worldwide  Mobile  &  Portable  Game  Consumer  Spending  Shares  by  Region,  2Q13  &  3Q13

•  Asia-Pacific gained in share of consumer game spending on iOS App Store, while Western Europe outpaced the market on Google Play

•  North America showed disproportionate growth in the gaming-optimized handheld category

Source:  App  Annie  &  IDC  

Page 9: Portable Gaming Spotlight, 3Q13 December 2013 · Source:"IDC" U.S. Mobile/Handheld Gamers' Favorite Portable Gaming Device, June 2013 • Nearly 50% of gamers’ favorite iOS devices

9  

Rank   iOS  App  Store   Google  Play   Gaming-­‐OpAmized  Handhelds  

1 Clash of Clans Supercell, Finland

Puzzle & Dragons GungHo Online, Japan

Monster Hunter 4 N3DS; Capcom, Japan

2 Candy Crush Saga King, United Kingdom

Candy Crush Saga King, United Kingdom

Mario & Luigi: Dream Team N3DS; Nintendo, Japan

3 Puzzle & Dragons GungHo Online, Japan

모두의마블 (Everybody's Marble) for Kakao

CJ E&M, South Korea

Animal Crossing: New Leaf N3DS; Nintendo, Japan

4 Hay Day Supercell, Finland

LINE Pokopang LINE, Japan

Luigi's Mansion: Dark Moon

N3DS; Nintendo, Japan

5 The SimpsonsTM:

Tapped Out Electronic Arts, United States

몬스터 길들이기 (Monster Taming) for Kakao

CJ E&M, South Korea

Phoenix Wright: Ace Attorney - Dual Destinies

N3DS; Capcom, Japan

•  = New entrant to Top 5 in 3Q13 (not in Top 5 for 2Q13)

Top  5  Grossing  Portable  Games  Worldwide  by  PlaXorm,  3Q13  

Source:  App  Annie  &  IDC  

Page 10: Portable Gaming Spotlight, 3Q13 December 2013 · Source:"IDC" U.S. Mobile/Handheld Gamers' Favorite Portable Gaming Device, June 2013 • Nearly 50% of gamers’ favorite iOS devices

10  

1 2 3 4

Installed Base Snapshot 3Q13 Spending Patterns Additional U.S. Gaming Device Context Key Themes & Takeaways

Page 11: Portable Gaming Spotlight, 3Q13 December 2013 · Source:"IDC" U.S. Mobile/Handheld Gamers' Favorite Portable Gaming Device, June 2013 • Nearly 50% of gamers’ favorite iOS devices

11

iPad  

Tablet  

Kindle    Fire   DS  /    

DSi   PlayStaIon  Vita  

iPhone  Smart-­‐  phone  

3DS  

iPod  Touch  

0%  

10%  

20%  

30%  

40%  

Apple  iOS   Android  with  Google  Play  

Amazon   Nintendo   Sony   Other  

Source:  IDC  

U.S. Mobile/Handheld Gamers' Favorite Portable Gaming Device, June 2013

•  Nearly 50% of gamers’ favorite iOS devices were iPads •  Kindle Fire ranked behind iPad & ahead of Android tablets •  Based on a June 2013 survey of U.S. gamers (mobile n = 1,117)

Page 12: Portable Gaming Spotlight, 3Q13 December 2013 · Source:"IDC" U.S. Mobile/Handheld Gamers' Favorite Portable Gaming Device, June 2013 • Nearly 50% of gamers’ favorite iOS devices

Apple  iOS  

Android  with  Google  Play    

0  

25  

50  

75  

100  

0%   10%   20%   30%   40%  

12

•  Android was not too far behind Apple in U.S. gaming consumer preference, but iOS generated 3x the U.S. gaming revenue that Google Play did in 3Q13

•  Partly based on a June 2013 survey of U.S. gamers (mobile n = 1,117)

U.S. Mobile Gamers’ Favorite Portable Gaming Device vs. Indexed U.S. Consumer Game Spending, 3Q13

U.S.  Ind

exed

 Mob

ile  Gam

e  Co

nsum

er  Spe

nding  3Q

13  

U.S.  Mobile/Handheld  Gamers’  Favorite  Portable  Gaming  Device  

Source:  App  Annie  &  IDC  

Page 13: Portable Gaming Spotlight, 3Q13 December 2013 · Source:"IDC" U.S. Mobile/Handheld Gamers' Favorite Portable Gaming Device, June 2013 • Nearly 50% of gamers’ favorite iOS devices

13  

0%  

5%  

10%  

15%  

20%  

Android  tablet  (with  Google  Play)  

Amazon  Kindle  Fire  

Apple  iPad   Nintendo  3DS  

Apple  iPhone   Sony  PlayStaIon  

Vita  

Share of U.S. Android Smartphone Gamers That Also Regularly Gamed On…

Source:  IDC  

•  The average Android smartphone gamer was 41 years old in June 2013 •  53% of the Android smartphone gamer base was female •  Kindle Fire had an impressive penetration rate •  Based on a June 2013 survey of U.S. gamers (mobile n = 1,117)

Page 14: Portable Gaming Spotlight, 3Q13 December 2013 · Source:"IDC" U.S. Mobile/Handheld Gamers' Favorite Portable Gaming Device, June 2013 • Nearly 50% of gamers’ favorite iOS devices

14  

0%  

10%  

20%  

30%  

40%  

Apple  iPhone   Amazon  Kindle  Fire  

Android  smartphone  

Nintendo  3DS  

Android  tablet  (with  Google  Play)  

Sony  PlayStaIon  

Vita  

Share of U.S. iPad Gamers That Also Regularly Gamed On…

•  The average iPad gamer was 42 years old in June 2013 •  54% of the iPad gamer base was female – remarkably similar to

Android smartphone gamer demographics •  Based on a June 2013 survey of U.S. gamers (mobile n = 1,117)

Source:  IDC  

Page 15: Portable Gaming Spotlight, 3Q13 December 2013 · Source:"IDC" U.S. Mobile/Handheld Gamers' Favorite Portable Gaming Device, June 2013 • Nearly 50% of gamers’ favorite iOS devices

15  

1 2 3 4

Installed Base Snapshot 3Q13 Spending Patterns Additional U.S. Gaming Device Context Key Themes & Takeaways

Page 16: Portable Gaming Spotlight, 3Q13 December 2013 · Source:"IDC" U.S. Mobile/Handheld Gamers' Favorite Portable Gaming Device, June 2013 • Nearly 50% of gamers’ favorite iOS devices

16  

•  App  categories  other  than  games  outpaced  games  in  worldwide  revenue  growth  from  2Q13  to  3Q13  on  iOS  

•  Gaming-­‐opImized  game  sales  rebounded  appreciably  in  North  America;  revenues  &  volumes  recovered  from  2Q,  but  not  quite  enough  to  overtake  Google  Play  

•  Android  was  not  too  far  behind  Apple  in  terms  of  U.S.  gamers’  favorite  mobile/handheld  gaming  device,  but  iOS  games  generated  3x  the  revenue  that  Google  Play  games  did  in  the  U.S.  

•  Amazon’s  Kindle  Fire  beat  out  Android  tablets  with  Google  Play  in  terms  of  U.S.  mobile/handheld  gaming  device  popularity  

•  A  surprisingly  high  share  of  U.S.  mobile/handheld  gamers  play  on  more  than  one  portable  device  

Key  Themes  &  Takeaways,  3Q13  

Page 17: Portable Gaming Spotlight, 3Q13 December 2013 · Source:"IDC" U.S. Mobile/Handheld Gamers' Favorite Portable Gaming Device, June 2013 • Nearly 50% of gamers’ favorite iOS devices

@lewisAWard @AppAnnie

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