planning to learn, learning to plan

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Lecture 3-1 CS251: Intro to AI/Lisp II Planning to Learn, Learning to Plan

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Planning to Learn, Learning to Plan. Announcements. Quiz A Review of AI Planning Techniques Reading for next time: Cognitive model for planning Allegro for Windows Project deadline I. What is planning?. “Figuring out what to do next” Wumpus agent already does that with: First-order logic - PowerPoint PPT Presentation

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Page 1: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

Planning to Learn, Learning to Plan

Page 2: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

Announcements

• Quiz

• A Review of AI Planning Techniques

• Reading for next time: Cognitive model for planning

• Allegro for Windows

• Project deadline I

Page 3: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

What is planning?

“Figuring out what to do next”

• Wumpus agent already does that with:– First-order logic– Resolution

• Shortcomings– Default values– Efficiency

Page 4: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

Why do we need planners?

Page 5: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

STRIPS Planning

• State space search– Just like the search we saw last quarter

• “It’s all in the operators”

• What does a STRIPS operator look like?

Page 6: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

STRIPS Operators

Go(there)

At(here), Path(here, there)

At(there), At(here)

Page 7: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

Planning Terminology I

• STRIPS ops – Action description– Precondition– Effect / Postconditions / Add & Delete

• Operator schemata

• When is operator o applicable in situation s?

Page 8: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

Planning Terminology II

• The final frontier of planning: space– State (situation) space– Plan space

• Plan space is populated by __________

• Operators– Refine by eliminating plans from the set of

plans under consideration– Modify plans by messing with them

Page 9: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

Planning in Plan Space

• NOAH planner (Sacerdoti 1975) was first partial-order planner

• In state space, solution is a path– Series of operators

• In plan space, series of plan transformations– Examples: Expand detail, adding ordering

constraints

Page 10: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

Pruning the Search Space

• Cutting down the search space– Means-end analysis– Prioritize goals– Identify interactions– Parallelism

• Abstraction levels– Different approaches– Early: NOAH, ABSTRIPS (Sacerdoti 1973)

Page 11: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

A Problem in Plan Space

• The goal: Getting milk, banana and a drill and heading home

• Actions:– Go: From here to there– Buy: We’ve got money

• Good things to know– Hardware stores sell drills– Supermarkets sell milk and bananas

Page 12: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

Getting Started

• Start with an initial plan Start

Finish

At(Home) Sells(SM, Banana)

Sells(SM, Milk) Sells(HWS, Drill)

Have(Milk) Have(Banana)Have(Drill) At(Home)

Page 13: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

Next Step

Start

Finish

At(s) Sells(s, Drill) At(s) Sells(s, Milk)

Have(Drill) Have(Milk) At(Home) Have(Banana)

Buy(Drill) Buy(Milk) Buy(Bananas)

At(s) Sells(s, Bananas)

Page 14: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

What have we got?

• Protection– Need to have drill– Buy drill achieves Have(Drill)– If we mess with drill buying, then …– When doesn’t it matter?

Page 15: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

And after that...

Start

Finish

At(HWS) Sells(HWS, Drill) At(SM) Sells(SM, Milk)

Have(Drill) Have(Milk) At(Home) Have(Banana)

Buy(Drill) Buy(Milk) Buy(Bananas)

At(SM) Sells(SM, Bananas)

Page 16: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

What’s the problem?

• Need to:– Go from home to hardware store– Go from home to supermarket

• Pick one and then...

Page 17: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

Interactive Problems

• Big red arrows are protected links

• Protected from … threats

• Change the ordering

• The problem in the abstract– Suppose S1 achieves c for S2

– Now S3 comes along and clobbers c

Page 18: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

Project topics

• Planning– Build a planner from scratch: (AB)STRIPS,

NOAH– Explore current planners

• Robotics– Investigate reactive planning: write a series

of RAPs– “Build” a robot using subsumption

Page 19: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

Project Topics II

• Perception– Explore audio perception– Write an object recognizer (Pepsi cans in

Wayne’s World)

• Machine learning– Look at data mining (name & email from

newsgroup sigs)

Page 20: Planning to Learn, Learning to Plan

Lecture 3-1 CS251: Intro to AI/Lisp II

Project Topics III

• Uncertainty– Build a system that constructs Bayesian

networks– Look at HMMs in speech recognition

• Natural language– Write a story generator– Tell jokes