once upon a time: storytelling in the design process - learnxdesign 2015

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Once Upon a Time Storytelling in the Design Process Andrew J Hunsucker - [email protected] Martin Siegel - [email protected] Indiana University - School of Informatics and Computing

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Once Upon a TimeStorytelling in the Design Process

Andrew J Hunsucker - [email protected] Siegel - [email protected]

Indiana University - School of Informatics and Computing

Why Is Storytelling Important In Design?

https://www.flickr.com/photos/1000photosofnewyorkcity/8843220539

Why is storytelling important in design?

PersonasSketches

CharactersSettings

Design Storytelling

Why is storytelling important in design?

Build anexperiencefor users to

inhabit

Build aworld for

viewers toexperience

Designers Storytellers

Why is storytelling important in design?

HUMAN HUMAN

Design Storytelling

Why is storytelling important in design?

HUMAN HUMAN

Design is Storytelling

Stories in Design

https://www.flickr.com/photos/plindberg/3749477476/

Research

Stories in Research

Stories should be created afterthe research is complete

Stories can describe the world the researchers found

Research stories can be used to build empathy

Ideation

Stories in Ideation

Stories should be used to broaden the space, not narrow it

Stories should not present solutions, only problems

Structured Brainstorming

Stories in Ideation

Viewers should be able to project their own values onto the story

Stories in this phase can help designers:

Select their user group

Begin to define a core

Prototyping

Stories in Prototyping

Storytelling can be thought of as a type of prototyping

Stories should describe the use of the design in detail

Personas are the main character

Sketches can be used to define

Stories in Prototyping

Visual storyboarding and video can be used

Design direction should be obvious

Prototyping stories are similar to presentation stories

Outside directors can provide insight

Beware the Perfect Story

https://commons.wikimedia.org/wiki/File:Fairy_tale_castle.jpg

Beware the Perfect Story

In the perfect story, the characters use the design exactly as intended with no issues or questions and their lives are

much improved simply from being in the presence of the design.

The Perfect Story

Beware the Perfect Story

Exposes Lack of Design Thinking

Unconvincing to Stakeholders

Dangers of the Perfect Story

Beware the Perfect Story

Misunderstanding of user group

Novice designers

Causes of the Perfect Story

Teaching Designers

https://www.flickr.com/photos/tambako/5249702237

Teaching Designers

Teaching designers traditional storytelling techniques

We don’t need to reinvent the wheel

Teaching Designers

The Hollywood Eye - Jon Boorstin

The Voyeuristic Eye

The Vicarious Eye

The Visceral Eye

Teaching Designers

The Voyeuristic Eye

Gravity Copyright 2013 Warner Bros

Teaching Designers

The Vicarious Eye

Casablanca Copyright 1942 Warner Bros

Teaching Designers

The Visceral Eye

Transformers Copyright 2007 Paramount

Teaching Designers

Designers are concerned with the voyeuristic and vicarious eyes

The Voyeuristic Eye leads designers to maintain the reality of their story

The Vicarious Eye can help designers build their personas

Summary

Summary

Storytelling:

Allows us to explore the spaces our users inhabit

Is an essential tool for convincing stakeholders

Summary

Storytelling gives designers the ability to create realistic human characters

There are many storytelling frameworks available, from filmmaking, writing, plays

and other creative mediums

Summary

Storytelling can’t exist in a vaccum

Designers must constantly seek feedback and check their assumptions

Summary

To avoid the perfect story, we must keep users at the center of our designs

Contact

Andrew J [email protected]@AndrewJHCIwww.andyhunsucker.com

Martin [email protected]

@msiegelwww.profmartysiegel.com